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05:37, 18th April 2024 (GMT+0)

Seal Team D&D 5e.

Posted by Sardis
Sardis
member, 683 posts
Nova Scotia, Canada
Tue 28 Jan 2020
at 07:15
  • msg #1

Seal Team D&D 5e


Basic game premise:

The party works for a single ruler/organization. You are a military unit, trouble-shooters
sent to accomplish a mission or goal. How you accomplish this is up to you, but as
representatives of the power you are responsible for your conduct and any fall out you
cause. Failure or abuse can result in being “retired”.

Game Structure:

You are given orders from HQ. The details and transport are usually provided to you.
Missions will often require splitting the party and using a variety of skills. Encounters
will use a high amount of teamwork and coordination rather than winging it.



Looking for a GM willing to run a game under the following criteria:

1.  system = 5e

2.  preferred campaign world = Faerun

3.  starting character level = 13

4.  character build style = gestalt*

5.  number of players = 4-6

6.  Base Stats = either (18, 16, 14, 12, 10, 08) or (16, 15, 14, 13, 12, 11)

7.  Permitted sources = all official 5e source books as well as 5e Unearthed Arcana material

8.  I intend to play a rogue/bard; other useful roles: healer, muscle, ranged assault, etc.

* using the following guidelines: https://www.dandwiki.com/wiki/Gestalt_(5e_Variant_Rule)
    * but with no multiclassing permitted on either side of the build.
    * only one of the two classes chosen can be a full caster

This message was last updated by the user at 15:36, Fri 14 Apr 2023.
OutlawJT
member, 300 posts
Tue 28 Jan 2020
at 07:26
  • msg #2

Seal Team D&D

Yes please. I want to be a part of this as either a ranger/rogue or fighter/rogue filling a sniper (ranged assault) role, doubling as secondary melee support as missions require.
phorcys
member, 62 posts
Tue 28 Jan 2020
at 16:36
  • msg #3

Seal Team D&D

I'd like to put in my hat, as well, if a GM can be found.
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