LoonyLadle
 member, 146 posts
 Nothing is sacred.
 Everything is permitted.
Sat 25 Jul 2020
at 16:28
Mutants and Masterminds
Hopeful bump! Maybe a brief explanation of the character I hope to play will rouse some interest.

quote:
Mirabelle is an emergent consciousness that arose when the woman who would become her master, an otaku shut-in named Marigold, added a piece of her own soul to an experimental emotion-channeling device her team was working on. Mirabelle is essentially composed of pure superego, her entire existence dedicating to helping Marigold achieve her dreams and idealized self. Fortunately, Marigold is a good person who wishes all the superhumans in the world -- even the supposedly "heroic" ones -- would stop giving humanity so much cause to fear and hate them, and instead work towards peaceful coexistence and understanding. The emotion device that forms Mirabelle's core makes her extremely empathic and allows her to create real physical effects out of emotions; conjuring fire from anger, flying with hope, healing with compassion, turning invisible with fear, and more besides.

Mirabelle has no superhero name, as Marigold feels such things create an undesirable gap between humans and empowered. The team that worked on the emotion-channeler prior to Mirabelle's "birth" nonetheless refer to her (somewhat derisively) as Miracle.


(dammit RPoL let me quote myself! how much text do you want before I am allowed to post this message? text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text)
Harley Quinn
 member, 37 posts
Sat 25 Jul 2020
at 17:05
Re: Mutants and Masterminds
LoonyLadle:
(dammit RPoL let me quote myself!

Then do not post it as a quote just copy and paste.
pnvq12
 member, 76 posts
Sun 26 Jul 2020
at 19:02
Re: Mutants and Masterminds
I would also be interested in playing.
Shigoki
 member, 5 posts
Sun 26 Jul 2020
at 21:26
Re: Mutants and Masterminds

Count me in to play.
LoonyLadle
 member, 147 posts
 Nothing is sacred.
 Everything is permitted.
Fri 7 Aug 2020
at 04:51
Re: Mutants and Masterminds
Beep boop, bumping this biz.
Willis
 member, 238 posts
Fri 7 Aug 2020
at 17:39
Re: Mutants and Masterminds
I'd love to try out the new M&M too...
Sir Swindle
 member, 212 posts
Wed 19 Aug 2020
at 14:00
Re: Mutants and Masterminds
LoonyLadle:
I would prefer an original setting rather than the Marvel/DC universes, one where supers are either or both of just beginning to emerge and fairly uncommon.


How original were you thinking?

LoonyLadle:
Hopeful bump! Maybe a brief explanation of the character I hope to play will rouse some interest.


How married are you to that concept?

Orson Welles:
The enemy of art is the absence of limitations.

Which is to say I think super hero games especially, work better when players have some sort of creative prompt for generating their characters. My home group uses a random powers deck my buddy found. Weaver Dice has the other players generate the powers based on a random tragedy keeping the player's loose goals in mind. Another one I saw had you powers be basically a 3 part gig where you write one then you pass to the player to your left and to your right.
LoonyLadle
 member, 148 posts
 Nothing is sacred.
 Everything is permitted.
Tue 25 Aug 2020
at 09:32
Re: Mutants and Masterminds
Sir Swindle:
How original were you thinking?


Mostly I just don't want the overhead of fifty bazillion heroes who have been around longer and are better than me in every conceivable way. I want to be part of the first wave, and not have to live in Super Dark Phoenix Psyker Wolverine Galactus' Left Bollock Man's shadow.

So if you want to take the real world and apply superheroes, that's fine. If you want a fictional City of Adventure, or to take things into the past or future, that could be fine. If you want to make a whole new world from the ground up that would work too, though it seems a lot of effort.

Sir Swindle:
How married are you to that concept?


Not immensely, but it ties up a lot of aspects I want to explore into a single mechanically interesting character. I'm certain that some degree of translation will be necessary to make the idea work in whatever metaphysics framework you come up with. I'm not entirely opposed to adapting one of my innumerable existing characters into a superhero, but I do find a lot of traditional super origin stories incredibly trite.

Orson Welles:
The enemy of art is the absence of limitations.


A wonderful sentiment, one I generally agree with.
LoonyLadle
 member, 150 posts
 Nothing is sacred.
 Everything is permitted.
Fri 18 Sep 2020
at 07:37
Re: Mutants and Masterminds
Still looking for a game. I'm not married to the character concept I posted earlier; I'll take any compellingly written setting!
wizzard
 member, 54 posts
Fri 18 Sep 2020
at 13:13
Re: Mutants and Masterminds
I think a re-do of Marvel's "New Universe" might be a good start to a game.  Everyone has the 'same' origin of a single event.  Or look at White Wolf's Aberrant game where the official cause is one event, but the real cause is a little more.... not sinister but not what the world thinks it is. Or was.
LoonyLadle
 member, 151 posts
 Nothing is sacred.
 Everything is permitted.
Sun 27 Sep 2020
at 18:35
Re: Mutants and Masterminds
beep boop still looking
LoonyLadle
 member, 159 posts
 Nothing is sacred.
 Everything is permitted.
Wed 4 Aug 2021
at 21:11
Re: Mutants and Masterminds
*bump*
MrKinister
 member, 131 posts
Wed 4 Aug 2021
at 21:53
Re: Mutants and Masterminds
I see there's a lot of takers, so I am naturally going to add my hat into the ring, logic be damned!

Hey Wizzard, long time no see "quark". =)
TMTO
 member, 41 posts
Thu 5 Aug 2021
at 05:53
Re: Mutants and Masterminds
Can I indicate interest too?
LoonyLadle
 member, 160 posts
 Nothing is sacred.
 Everything is permitted.
Thu 5 Aug 2021
at 20:01
Re: Mutants and Masterminds
Honestly, I think it's safe to say that any regular superhero Mutants and Masterminds game that goes up will likely get mobbed by interested applicants. It's just finding a GM that is challenging.
LoonyLadle
 member, 162 posts
 Nothing is sacred.
 Everything is permitted.
Sun 15 Aug 2021
at 01:35
Re: Mutants and Masterminds
Even more challenging than I thought, apparently...
MrKinister
 member, 132 posts
Sun 15 Aug 2021
at 01:50
Re: Mutants and Masterminds
That reminds me of a time, a few years ago, of a fella, I forget his name, who was asking for an M&M game here every few days. He was quite persistent. Then, I remember seeing a game open, applying for it, getting in, and playing for a while. Eventually it folded, like many games do, but the original poster looking for the game never even knew it was around. He never applied to the game. The game ad came out, it was mobbed by seven or eight people, and then it was closed two days later once it was full. I honestly don't think that fella even knew the game ad was out at all. Oh well. It happens.

I thought it was a rather odd situation of not paying attention to the game recruitment thread.

*shrug*
LoonyLadle
 member, 164 posts
 Nothing is sacred.
 Everything is permitted.
Sun 15 Aug 2021
at 02:05
Re: Mutants and Masterminds
Yeah, that sounds like something that could happen! Especially if he was looking for a more specific experience... I know there's a couple Mutants and Masterminds games that are looking for players right now, but I found the settings of both of them to be too restrictive for my taste. I want to play a superhero game!
MrKinister
 member, 134 posts
Fri 27 Aug 2021
at 15:00
Re: Mutants and Masterminds
Le Bump.
LoonyLadle
 member, 166 posts
 Nothing is sacred.
 Everything is permitted.
Fri 27 Aug 2021
at 17:57
Re: Mutants and Masterminds
Gasp! I have been bump-usurped!
MrKinister
 member, 135 posts
Fri 3 Sep 2021
at 00:51
Re: Mutants and Masterminds
That is right! Yield before the true Bump King!
LoonyLadle
 member, 169 posts
 Nothing is sacred.
 Everything is permitted.
Thu 9 Sep 2021
at 20:51
Re: Mutants and Masterminds
Mwahahaha, I have taken back the bump-crown! Long live the one true king!
MrKinister
 member, 136 posts
Thu 9 Sep 2021
at 22:58
Re: Mutants and Masterminds
This is how it will be? Fine, civil war! For the Bump Crown!
Ganurath
 member, 47 posts
Thu 16 Sep 2021
at 03:37
Mutants and Masterminds
So, the OP stipulated against Marvel/DC for the setting, preferring an original setting with powers being a new thing. That could be interesting, but could go in two directions. On one hand, a lower power game with street level crime fighting against mundane goons. On the other hand, a high power game where the PCs are the world's response to every power-based problem that arises. I'd personally prefer to be a player in the former, but am curious to hear the OP's preference since this is the OP's game request.
LoonyLadle
 member, 170 posts
 Nothing is sacred.
 Everything is permitted.
Sat 18 Sep 2021
at 00:11
Mutants and Masterminds
The bump crown remains with the bloodline this week! KYA-HA-HA-HA-HA~!

Hi Ganurath! I generally prefer lower power games with more personal and human sorts of stories so I would definitely lean more towards the former. When I do play more powerful characters I like to pair them with a significantly weaker character who nonetheless has power over them, typically emotionally. Flipping the power dynamic like that tickles me!