Samus Aran
 member, 449 posts
 Author, game designer
 Part-time Metroid fighter
Sun 22 Nov 2020
at 16:21
Phasmophobia-style Ghost-Hunting? (Maybe with FATE?)
I've been wanting to learn FATE better, especially with someone who is really dynamic with scene aspects and things like that. Show how interactive it can be. I'm open to other systems (not anything by OPP or their ilk), but I think FATE would work pretty well.

A Phasmophobia-style game about hunting ghosts, some of which can turn rather violent, would be great fun! Even better if certain things like psychic abilities are allowed; ESP, mediums, etc., alongside cool ghost-hunting gadgets. We're looking at a mood that's somewhat more realistic and horror-based than something wackier like Ghostbusters or Supernatural. It doesn't have to be all grimdark (in fact, I'd prefer it isn't), but it would be fun. We play a crew of ghost hunters who go in to haunted locales, uncover mysteries, try to gather evidence of ghostly activity, deduce which type of ghost we're dealing with...and sometimes try to survive the wrath of a vengeful and violent ghost!

Anyone game for running this? Thinking a small group game, or at least the ability to break a larger team into smaller groups for the actual investigations.

This message was last edited by the user at 23:05, Tue 01 Dec 2020.

Alyse
 member, 701 posts
 Pretty, witty, and gay
 [married since 2011!]
Tue 1 Dec 2020
at 22:59
Phasmophobia-style Ghost-Hunting? (Maybe with FATE?)
Sounds like fun. Solo or group game? I see it working best with maybe four.
Samus Aran
 member, 453 posts
 Author, game designer
 Part-time Metroid fighter
Tue 1 Dec 2020
at 23:04
Phasmophobia-style Ghost-Hunting? (Maybe with FATE?)
Group game. I'll edit the OP to add that to it.

Still looking for a GM. We now have two!