I think this would be better suited for a solo game but there's nothing saying it has to be. There's a vast, world-spanning network of those who serve under the table.
quote:
you want to play a highly trained assassin that has been 'forced' back into the life by elements outside of your control, and must now fight to survive/get even/prosper. something along those lines?
Exactly!
I would love detailed, intricate fight sequences involving Gun Fu and all sorts of action; be that through free-form and play and skilled writing (we've gamed before more than once so I know we write well together) or using a system and skilled writing. If rules will get in the way of the narrative then we toss the rules or just decide not to use any. I am open to either option.