I’ve been away from RPOL and GMing in general for a few years (real life issues that don’t apply any more). The last Shadowrun I played/GM’d was SR3, but I got a stack of SR5 books from humble.com that I’m working my way through. I’m okay with any sourcebook I have… I do have Run Faster, but I’ve not read it yet. If I don’t have a sourcebook that you want to use, make your case and if it sounds interesting, I may go buy it.
I’m not comfortable enough with the system yet to go the Prime Runner route, but I do really like the cohesive team idea, even if it’s a dysfunctional family sort of team. No real lone wolves, but a family/team of the sort where ‘nobody kicks my brother but me’ variety is fine.
I’m not interested in running military/merc, but the other options are possible. Here are some options/variations.
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Magical Collection Team (freelance, DIMR, Atlantean, Black Lodge)
Bug hunters / Shedim hunters / Infected hunters / Toxic hunters
History rollback to the dragon civil war using SR5 rules, working for a dragon or dragons, though they may not know it to start out, and may not really know which one(s) for a while (yes, this calls for some tweaks to the canon history lines, but I’m good with that if people are interested.
Corp Troubleshooters / HTR, defense against shadowrunners
Ex-corp team with a grudge against their former employer… not all runs will go that way, but there’s a definite slant
Blackmailed and forced to work together… if they can make it as a team, may be able to clear the blackmail threat… then what?
Misfits that just clicked together… what keeps them together? Us against the world? Shared history?
Let's talk it over and find something everyone will enjoy.
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