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01:49, 14th December 2024 (GMT+0)

Marvel Superpowered Fun (preferably FASERIP)

Posted by mesneaky
Phantom Mouse
member, 102 posts
Fri 1 Nov 2024
at 18:23
  • msg #51

Marvel Superpowered Fun (preferably FASERIP)

If you were doing a straight Charles chose different characters instead of the comics, I'd suggest doing a what we thought was second team (that we found out was the third class when Scott's brother's team came back from the dead).  They adventures were more exciting than the weird adventures the first class had.
mesneaky
member, 355 posts
Fri 1 Nov 2024
at 23:09
  • msg #52

Marvel Superpowered Fun (preferably FASERIP)

For students, I'm more a fan of New Mutants, or possibly Generation X, then the original 5 for the adventures, themes and things they dealt with, shrug, but I'm at least interested.
This message was last edited by the user at 23:13, Fri 01 Nov.
Primuson
member, 28 posts
Sat 2 Nov 2024
at 00:08
  • msg #53

Marvel Superpowered Fun (preferably FASERIP)

The All-New All-Different Line Up was a superhero team. Unlike the O5, New Mutants, and Gen-X who were students having adventures. Those are two very different games to run.

Also, point buy - the great power set up basically from classicmarvel. I mean if you like random nothing stops someone from rolling.
mesneaky
member, 356 posts
Sat 2 Nov 2024
at 00:48
  • msg #54

Marvel Superpowered Fun (preferably FASERIP)

Well, it sounds like there would definitely be interest, regardless of the setup. I'm still hoping for something more along the lines of the original request, but I love superheroes, so if you are starting this game, please let us know. =)
Knightsky
member, 167 posts
Fri 8 Nov 2024
at 20:26
  • msg #55

Marvel Superpowered Fun (preferably FASERIP)

mesneaky:
or an Exiles-Style/What If game.

So, in the interest of helping you find such a game, just what are the parameters for the setup you would be hoping to play in?  Original characters, pre-existing characters in a different reality, or characters radically changed from their normal depiction (i.e. Colossus is female, Rogue absorbs the powers of Sue Storm instead of Caron Danvers, etc)?  Also, what power level for the characters would you be happy with?
mesneaky
member, 357 posts
Fri 8 Nov 2024
at 23:28
  • msg #56

Marvel Superpowered Fun (preferably FASERIP)

Well, I explained a bit more way back in the first post (heh see quote below), but I'm really not particularly picky. I would LIKE to have something using one of the below, but I am open to just about anything. A slightly-altered timeline. A completely different timeline. Hopping between realities. Days of Future Past (see below from original post). Etc. It will mainly rely on the GM's creativity and willingness, honestly.

I personally prefer original characters or altered versions of existing characters. And I'm fine with starting characters, though if extra starting Karma is involved, I wouldn't say not to that.

mesneaky:
My preference would be the old Marvel FASERIP system, an oldie but goodie, and while flawed, I know it pretty well so it's easy to play. I'd be willing to try the Marvel Multiverse RPG as well (the X-Men expansion came out not long ago, though I'm annoyed by the lack of pdf marketing. It's a weird system but I wouldn't mind trying it).

I've always wanted to run through the "Nightmares of Future Past" 4-book set (which, if I remember correctly were more setting than adventure, but it's been a long time since I read them). I loved the comics dealing with that alternate future, as well as the X-Men film, and the "Wolverine and the X-Men" animated series. If someone were willing to run those books, that would be great, though I recognize it's not everyone's idea of a 'fun game'. It could lead to time travel to the past or travel to an alternate future after we finished the books maybe.

Or I'm a big fan of the original Exiles comic run and a lot of the What If? comics (and cartoon). An Exiles-style campaign, a team made up of members from various alternate realities bopping around the multiverse working for the Time Brokers or the TVA or someone. That would be fun too!

This message was last edited by the user at 04:36, Sat 09 Nov.
Falkhor
member, 83 posts
Sat 9 Nov 2024
at 11:23
  • msg #57

Marvel Superpowered Fun (preferably FASERIP)

For point buy i'd go for 250-300cp.
mesneaky
member, 358 posts
Sat 9 Nov 2024
at 15:09
  • msg #58

Marvel Superpowered Fun (preferably FASERIP)

Ah, I'm not very familiar with the point buy system, so I can't comment on what it should be.
Primuson
member, 29 posts
Sun 10 Nov 2024
at 00:46
  • msg #59

Marvel Superpowered Fun (preferably FASERIP)

As a note - 300CP should be enough for you to build most standard X-Men starting characters.

Do have a question - since you asked mesneaky for the game originally - do you have a preference for which power books you would prefer to be used. Several variations are out there. The Basic book, Expert, UPB, Skycutter, Necromancer's Character Creation, the classicmarvel list or something else. The powers available after all are going to info what you can make. As an example, I don't think you can make some variation of Gambit with the Basic book.
mesneaky
member, 359 posts
Sun 10 Nov 2024
at 00:59
  • msg #60

Marvel Superpowered Fun (preferably FASERIP)

If you're asking ME, then I am...tentatively okay with most any books. I *think* I have them. I am MOST comfortable with the Advanced Players Book, Advanced Judge's Book and the Ultimate Powers book, but I have a few of the netbooks like ones from Skycutter (tho not much experience with them).
This message was last edited by the user at 01:25, Sun 10 Nov.
Bod Man
member, 458 posts
Mon 11 Nov 2024
at 22:17
  • msg #61

Marvel Superpowered Fun (preferably FASERIP)

I find it challenging to make original characters in the Marvel universe work well. So much of the air has been sucked up.

One way to address that is with new or low powered characters, but that's not that fun. I like the prospect of a What If scenario, but that almost assumes a group of cannon characters redeveloped.

I feel like I need something light and fun, so while I'd like to do the Futures Past thing, I thank that's too dark.

The Rebuild the Galaxy Lego Star Wars concept has some potential, I think. You could take Lego Marvel and have a group of misfits accidentally break the universe, causing it all to reform. Heroes are villains and villains are heroes.

Another option is to set things in the Incrediverse. There is a veil of seriousness with an underpinning of ridiculousness.

A third option could be to do something historical. Medieval superheroes. Or WWI superheroes.

I'm back in the mode of potentially wanting to do something, but it needs to be the right thing with the right tone.
mesneaky
member, 360 posts
Tue 12 Nov 2024
at 01:31
  • msg #62

Marvel Superpowered Fun (preferably FASERIP)

Bod Man:
I find it challenging to make original characters in the Marvel universe work well. So much of the air has been sucked up.

One way to address that is with new or low powered characters, but that's not that fun. I like the prospect of a What If scenario, but that almost assumes a group of cannon characters redeveloped.

I guess I can see that. Could be that. Could do something specific with like...X-Men or New Mutants The Next Generation sort of thing, with people playing younger heroes/students, maybe some are even kids of former heroes. Or an alternate timeline that's not so dark (though I know most comic books do have at least some darkness in them).

Bod Man:
I feel like I need something light and fun, so while I'd like to do the Futures Past thing, I thank that's too dark.

That's fair.

Bod Man:
The Rebuild the Galaxy Lego Star Wars concept has some potential, I think. You could take Lego Marvel and have a group of misfits accidentally break the universe, causing it all to reform. Heroes are villains and villains are heroes.

Another option is to set things in the Incrediverse. There is a veil of seriousness with an underpinning of ridiculousness.

A third option could be to do something historical. Medieval superheroes. Or WWI superheroes.

I'm back in the mode of potentially wanting to do something, but it needs to be the right thing with the right tone.

I'm tentatively okay with something lighter, depending on HOW light it goes. I can't say know the Lego reference but I assume it WOULDN'T be a "lego" game just a similar storyline. Historical could be interesting. There used to be a game called Godlike that dealt with supers in WWII if I remember right. So long as it's not an actual military game with ranks, chain of command, etc. I find too often that doesn't work well, but maybe that's just me.
This message was last edited by the user at 02:49, Tue 12 Nov.
Bod Man
member, 459 posts
Tue 12 Nov 2024
at 01:42
  • msg #63

Marvel Superpowered Fun (preferably FASERIP)

Godlike was a pretty amazing game.

I’m open to other ideas.

Could do a spiderverse type thing. Or the young justice model.
This message was last edited by the user at 01:58, Tue 12 Nov.
mesneaky
member, 361 posts
Tue 12 Nov 2024
at 03:36
  • msg #64

Marvel Superpowered Fun (preferably FASERIP)

Well, I'll put it this way. I've stated what I would like to have in a game, but if you (or anyone) are going to run a game, it has to be something YOU as the GM are interested in and WANT to run, so it'll keep you going. If you are less interested in the premise and concept and themes, you won't care as much and it's not likely to last as long.

So if you don't want to run what I was asking for, that's fine, but if you want to run a superhero game, then pick what you are interested in and run that.
Bod Man
member, 460 posts
Tue 12 Nov 2024
at 04:31
  • msg #65

Marvel Superpowered Fun (preferably FASERIP)

I was trying to brainstorm a campaign that would be enjoyable for everyone. We all have to enjoy it if it is going to have a chance at lasting.
mesneaky
member, 362 posts
Tue 12 Nov 2024
at 04:37
  • msg #66

Marvel Superpowered Fun (preferably FASERIP)

Nothing you've said made me go, GOD NO! lol.
  I'll say I am a fan of Young Justice (both the original comic series and the animated series).
  As stated a historical game might be interesting too.
  And then open to alternative timelines or something different/odd.
  I don't mind starting characters who are not uber-powered and have room to grow, personally.

I guess we can see what others say too.
Falkhor
member, 84 posts
Fri 15 Nov 2024
at 11:45
  • msg #67

Marvel Superpowered Fun (preferably FASERIP)

Well that came and went ..
Guess I'm still looking.
mesneaky
member, 363 posts
Fri 15 Nov 2024
at 17:16
  • msg #68

Marvel Superpowered Fun (preferably FASERIP)

What came and went? The Young Avengers MCU game opening?
Falkhor
member, 85 posts
Fri 15 Nov 2024
at 22:50
  • msg #69

Marvel Superpowered Fun (preferably FASERIP)

Yea, heh. I'm more interested in something x-related anyway. But it filled up real quick.
mesneaky
member, 365 posts
Mon 18 Nov 2024
at 23:49
  • msg #70

Marvel Superpowered Fun (preferably FASERIP)

I understand. Big X-Men fan myself. I'll keep bumping and looking next week for this. =)
mesneaky
member, 366 posts
Mon 25 Nov 2024
at 16:29
  • msg #71

Marvel Superpowered Fun (preferably FASERIP)

Bump!
mesneaky
member, 367 posts
Mon 2 Dec 2024
at 17:00
  • msg #72

Marvel Superpowered Fun (preferably FASERIP)

Hello! Still looking!
mesneaky
member, 368 posts
Mon 9 Dec 2024
at 17:00
  • msg #73

Marvel Superpowered Fun (preferably FASERIP)

Bump!
smokinbarrel
member, 809 posts
Mon 9 Dec 2024
at 18:19
  • msg #74

Marvel Superpowered Fun (preferably FASERIP)

Someone? Anyone?
barefootNCth
member, 15 posts
Mon 9 Dec 2024
at 19:24
  • msg #75

Marvel Superpowered Fun (preferably FASERIP)

In reply to smokinbarrel (msg # 74):

No one wants to Run a Marvel-616 RPG on RPOL?
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