Gods of the Lands.   Posted by GM.Group: 0
GM
 GM, 3 posts
Fri 18 Apr 2008
at 20:53
Gods of the Lands
The gods of the world are actually mostly silent, only granting spells or abilities but never directly influencing man.

It it thought that the world was created by the World eaters, Titans that can destory the very essence of creation.  In the spaces between the elements they gained sentience, but they destroyed themselves fighting against one another.

Listing of all known Gods and what domains they control.

This message was last edited by the GM at 16:22, Wed 04 Jan 2012.

GM
 GM, 103 posts
Mon 8 Dec 2008
at 23:01
Gods of the Lands of Sands
The Lands of Sand.
The Largest faction of worship of greater powers comes in the form of elemental worship.  The Azar'buhad are elemental priests, with 4 factions with in themselves governing over the 4 elements.  Tradtionally the system of belief for the Haarn'quessir (desert elves) others that live in the region have come to accept this as well.

A small religious uprising in Zaratal due to the influence of Maradaluz over the centuries has secured its hold on the people.  One god is worshiped openly, the other behind closed doors.

Netural Good Demi-god: Ninanna, the lady of the night sky. Of Stars, The Calming Peace, of clouds, of journeys.


Lawful Evil Demi-god: Kalee, the black mother, the perfect death.  The Goddess of Death and Assassins.  Known to a few of Kalee's followers is a splinter assassins cult known as the Sabah, a cult not to death but the perfection in death.

This message was last edited by the GM at 15:40, Wed 04 Jan 2012.

GM
 GM, 370 posts
Wed 4 Jan 2012
at 15:57
Gods of Southern Kingdoms
Asropian/Heart Lands/Mardaluze/Boarder Kingdoms Gods

Largely Controlled by Humans the Southern Kingdoms have there own pantheon of gods that differ from the Desert elves and their elemental warship.

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Neutral Major God: Ragana, the goddess of magic, she who reveals the future.

Neutral Good Demi-god: Archack, the true seer.  Order in magic, of
restoring magics, of wizards, of Knowledge, of
bards.

Netural Evil Demi-god:  Roga Yoba of necromantic magics, chaos in magic,
of scorceres, of secerets (Bane to Archack)
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Neutral Major God: Meza mate, the wolf mother, the protecting goddess of the forest and the creatures who dwell in it.  Of the Moon.  Contrarily, she is also worshiped by Druids, hunters, Rangers, and woodcutters.

Neutral Good Demi-god: Ninanna, the lady of the night sky. Of Stars,
The Claming Peace, of clouds, of journeys.

Chaotic Evil Demi-god:  Meza Virs, Son of Meza mate, demi-god of wolves,
the blood lust, rage, were-wolves, of deep
untouched forests.
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Neutral Major God: Dekla, Lady Luck, Mistress of misfortune, the goddess of fate, of luck both good and bad.
Chaotic Good Demi-god:  Usins, Enemy of Meza Virs, demi-god of war-birds,
the god of light, or the morning star, of the
planes, the chase, the hunt.

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Neutral Major God: Dievs, the one who broods, the all-father. God of Creation.

Lawful Good Demi-god: Orgass the protector of life, of protection, of
Knights, of Nobility  (Bane to Kalee)

Lawful Evil Demi-god: Kalee, the black mother, the perfect death, The
Goddess of Death and assassins. of Widows.  The
Six armed goddess holds a different weapon in
each hand.

This message was last edited by the GM at 15:59, Wed 04 Jan 2012.