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OOC Thread 8.

Posted by FusilierFor group 0
Fusilier
GM, 2504 posts
Your Guide
Thu 22 Sep 2011
at 12:50
  • msg #1

OOC Thread 8

Will try to get the post up tonight. I've been holding off for some more input from some of the other players but am not sure if they are just waiting for the situation to progress or something else (a couple people seem to be MIA).
Robert Mitchell
player, 1023 posts
Corporal
British Infantry
Thu 22 Sep 2011
at 13:17
  • msg #2

Re: OOC Thread 8

Fusilier:
They'll have some holes.

Didn't some of the guys die from just the gas?  The holes will be smaller than the tears in Mitch's clothing though! <G>
Luis Ortega
player, 204 posts
Sergeant First Class
75th Rangers (US)
Thu 22 Sep 2011
at 15:08
  • msg #3

Re: OOC Thread 8

Fuse - please can you repost the equipment found list over to this thread - I've just tried to quote it but I can't as the old thread is closed.

Thanks mate.
Luis Ortega
player, 205 posts
Sergeant First Class
75th Rangers (US)
Thu 22 Sep 2011
at 15:20
  • msg #5

Re: OOC Thread 8

Thanks.

Fusilier:
4x Kevlar vests
1x Soviet flak vest
2x Polish steel helmets

From this gear Aleksandar & Low Blow will each be assigned a Kevlar vest and a Polish steel helmet (unless they've already got a helmet) for while they're with us.

We'll sort out Janusz when he returns (assuming that he wants to).
Fusilier
GM, 2507 posts
Your Guide
Thu 22 Sep 2011
at 15:38
  • msg #6

Re: OOC Thread 8

In reply to Luis Ortega (msg #5):

Done. I also gave those 2 a gas mask, ok?
Luis Ortega
player, 206 posts
Sergeant First Class
75th Rangers (US)
Thu 22 Sep 2011
at 15:45
  • msg #7

Re: OOC Thread 8

Fusilier:
In reply to Luis Ortega (msg #5):

Done. I also gave those 2 a gas mask, ok?

Yes - sorry - I missed that.

Please can you remind me - can Aleksandar use an AK?  If I remember correctly Low Blow can't.
Fusilier
GM, 2508 posts
Your Guide
Thu 22 Sep 2011
at 15:48
  • msg #8

Re: OOC Thread 8

In reply to Luis Ortega (msg #7):

He could handle an AK type rifle, but if asked, he would prefer to keep the submachinegun instead.
This message was last edited by the GM at 15:49, Thu 22 Sept 2011.
Luis Ortega
player, 207 posts
Sergeant First Class
75th Rangers (US)
Thu 22 Sep 2011
at 15:59
  • msg #9

Re: OOC Thread 8

In reply to Fusilier (msg #8):

OK - he can keep the SMG then.

Are you happy with us now taking gear from the main unit stores as well?  If you are then Ortega would like 48x 7.62mmN rounds.

Ta.
Fusilier
GM, 2509 posts
Your Guide
Thu 22 Sep 2011
at 16:01
  • msg #10

Re: OOC Thread 8

In reply to Luis Ortega (msg #9):

Taking it now is fine.
This message was last edited by the GM at 16:01, Thu 22 Sept 2011.
Robert Mitchell
player, 1024 posts
Corporal
British Infantry
Thu 22 Sep 2011
at 16:02
  • msg #11

Re: OOC Thread 8

In reply to Fusilier (msg #4):

As well as some clothing Mitch would like to take:
 - 1x field dressing (to make a start at replacing his personal med kit that was used)
 - a pouch for his gas mask - either one that will attach to his British webbing or a separate one with a shoulder strap - essentially he wants to try to find a way of fixing it onto his webbing.
Luis Ortega
player, 208 posts
Sergeant First Class
75th Rangers (US)
Thu 22 Sep 2011
at 16:03
  • msg #12

Re: OOC Thread 8

Fusilier:
In reply to Luis Ortega (msg #9):

Taking it now is fine.

ok - will add to his sheet.
Francis 'Frank' Benucci
player, 651 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Thu 22 Sep 2011
at 19:26
  • msg #13

Re: OOC Thread 8

Is there a problem if Frank grabs the following:

20m Climbing rope
1x Grappling hook
1x Crowbar

GM - Done
This message was last edited by the GM at 19:58, Thu 22 Sept 2011.
Francis 'Frank' Benucci
player, 652 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Thu 22 Sep 2011
at 20:03
  • msg #15

Re: OOC Thread 8

Made the additions to his gear list.

Frank has [4] XP & a +1 for Leadership.  Can he bump his Armed MC to a 2 and use the other [3] points to bump his LDR up to a 3?  Unless there is more XP coming, I'd like to do this.
Fusilier
GM, 2511 posts
Your Guide
Thu 22 Sep 2011
at 20:46
  • msg #16

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #15):

Sure.

I am adding XP for this battle, so Frank actually has 5 XP (+1 for Leadership). I'll hold off making any changes since you mentioned you might alter your intentions.

Updated...

NAME                    EXPERIENCE POINTS

Oskar Friedmann         4
Helmut Meyer            7
John McCarthy           2 (+1 Ldrship or Persuasion)
Varis Babicevs          4
Frank Benucci           5 (+1 Ldrship)
Mike Catchings          0
Robert Mitchell         2
Caleb Mulcahy           2
Ferro                   2
Billy O'Brien           1
Luis Ortega             1
Eikki Termonen          1
Alex Michaels           1
Steve Williamson        1

This message was last edited by the GM at 21:44, Thu 22 Sept 2011.
Mike Catchings
player, 420 posts
HM3
Navy FMF Corpsman (US)
Thu 22 Sep 2011
at 21:14
  • msg #17

Re: OOC Thread 8

How big are the decon packs?  For that matter, does Chemical Warfare fall under Medical?  I've been sorta playing Mike as the Chemical Weapons guy, but I'm not entirely sure if that would be accurate.
Fusilier
GM, 2512 posts
Your Guide
Thu 22 Sep 2011
at 21:32
  • msg #18

Re: OOC Thread 8

In reply to Mike Catchings (msg #17):

They are the absorbent Fuller's earth gloves/mits. They're single use and of negligible weight used to decontaminate soldiers skin, clothing and equipment.

Yeah. When relevant in Mikes case, I've been looking his medical skill (diagnosis) for NBC Warfare rolls - with a small bonus from his biology and chemistry. It, and other things should actually have a skill all to its own IMO, but I think medical is the closest at the moment.
Mike Catchings
player, 421 posts
HM3
Navy FMF Corpsman (US)
Thu 22 Sep 2011
at 21:42
  • msg #19

Re: OOC Thread 8

Okay then I'm going to go 2 and 2 with the XP to raise both.
Fusilier
GM, 2513 posts
Your Guide
Thu 22 Sep 2011
at 21:44
  • msg #20

Re: OOC Thread 8

In reply to Mike Catchings (msg #19):

Okay, change it your sheet.
Francis 'Frank' Benucci
player, 653 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Fri 23 Sep 2011
at 01:07
  • msg #21

Re: OOC Thread 8

I'm going to go wiuth my original plan and raise up the Armed Combat and Leadership skills and save the 1 XP for something else.
This message was last edited by the player at 01:07, Fri 23 Sept 2011.
Fusilier
GM, 2514 posts
Your Guide
Fri 23 Sep 2011
at 02:39
  • msg #22

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #21):

Ok, change your sheet.



I'm halfway done the turn, but will have to finish tomorrow. Sorry for the delay.
Francis 'Frank' Benucci
player, 654 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Fri 23 Sep 2011
at 08:24
  • msg #23

Re: OOC Thread 8

Fusilier:
In reply to Francis 'Frank' Benucci (msg #21):

Ok, change your sheet.



I'm halfway done the turn, but will have to finish tomorrow. Sorry for the delay.

Already done!
Caleb Mulcahy
player, 333 posts
Spec4-Infantry (US)
Callsign "Found-3"
Fri 23 Sep 2011
at 12:46
  • msg #24

Re: OOC Thread 8

Have caught up and posted. Anything major I need to be made aware of that I may of missed?
This message was last edited by the player at 12:46, Fri 23 Sept 2011.
Caleb Mulcahy
player, 334 posts
Spec4-Infantry (US)
Callsign "Found-3"
Fri 23 Sep 2011
at 12:53
  • msg #25

Re: OOC Thread 8

40x 9mmM rounds
1x CS grenade
1x Wire Clippers

I will also take some clothing.
Fusilier
GM, 2515 posts
Your Guide
Fri 23 Sep 2011
at 13:07
  • msg #26

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #25):

Ok, add those to your sheet. Welcome back.
Robert Mitchell
player, 1025 posts
Corporal
British Infantry
Fri 23 Sep 2011
at 21:44
  • msg #27

Re: OOC Thread 8

Fuse - just to confirm that Mitch is taking the 1x NVG pouch with shoulder strap to use as a gas mask pouch.

Hope that's ok.

Thanks.
Robert Mitchell
player, 1026 posts
Corporal
British Infantry
Fri 23 Sep 2011
at 22:11
  • msg #28

Re: OOC Thread 8

Actually in addition please can Mitch take a pair of gloves, a pair of boots, a balaclavas and a warm undershirt as well.

Ta.

EDIT - Mitch will also return the following to the stores:

Double Barrel Shotgun
12 gauge, slug x10
This message was last edited by the player at 22:13, Fri 23 Sept 2011.
Varis Babicevs
player, 759 posts
Auxiliary
Scout/Translator (US)
Fri 23 Sep 2011
at 23:44
  • msg #29

Re: OOC Thread 8


Varis would like to take 3 frags, 1 stun grenade, the 7 .45 rounds, the cigarettes, the garotte, and one of the combat knives (if it's a cool one).
Francis 'Frank' Benucci
player, 655 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Sat 24 Sep 2011
at 02:39
  • msg #30

Re: OOC Thread 8

Sorry for the delay but, an unscheduled work event tomorrow is going to put me behind on posting until Saturday night or Sunday afternoon.  NPC if needed.

John
Fusilier
GM, 2517 posts
Your Guide
Sat 24 Sep 2011
at 04:30
  • msg #31

Re: OOC Thread 8

Yikes. Long post and it's incomplete. Sorry if so much turns off anyone, but with all of the things being done and an entire facility being described, I couldn't make it shorter.

I still need to play out the interview/interrogation with the prisoner and pass on what Aleksandar learned from the woman(en).

And... provide list of inventory for the gear/equipment in the compound to work out what is useful.

And... describe what was found in the admin building.




Francis 'Frank' Benucci:
Sorry for the delay but, an unscheduled work event tomorrow is going to put me behind on posting until Saturday night or Sunday afternoon.  NPC if needed.


Thanks for the heads up.

Varis Babicevs:
Varis would like to take 3 frags, 1 stun grenade, the 7 .45 rounds, the cigarettes, the garotte, and one of the combat knives (if it's a cool one).


Done. Add to your sheet please. And yes, there is a cool knife. Cool for Varis anyways :D

Robert Mitchell:
Just to confirm that Mitch is taking the 1x NVG pouch with shoulder strap to use as a gas mask pouch.

Actually in addition please can Mitch take a pair of gloves, a pair of boots, a balaclavas and a warm undershirt as well. Mitch will also return the following to the stores: Double Barrel Shotgun + 12 gauge, slug x10


Done. Add to your sheet please.
This message was last edited by the GM at 04:34, Sat 24 Sept 2011.
Varis Babicevs
player, 760 posts
Auxiliary
Scout/Translator (US)
Sat 24 Sep 2011
at 05:56
  • msg #33

Re: OOC Thread 8

Fusilier:
Varis Babicevs:
Varis would like to take 3 frags, 1 stun grenade, the 7 .45 rounds, the cigarettes, the garotte, and one of the combat knives (if it's a cool one).


Done. Add to your sheet please. And yes, there is a cool knife. Cool for Varis anyways :D


Done. I noticed that Varis doesn't have a PMK any more. Can he claim one from the loot?

Also, can regular AK-74s take the 45-round mags that the RPK-74 uses? If so, Varis will take one as his ready mag. And he'd like a smoke grenade as well.

Thanks!
Francis 'Frank' Benucci
player, 656 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Sat 24 Sep 2011
at 08:18
  • msg #34

Re: OOC Thread 8

Varis Babicevs:
Fusilier:
Varis Babicevs:
Varis would like to take 3 frags, 1 stun grenade, the 7 .45 rounds, the cigarettes, the garotte, and one of the combat knives (if it's a cool one).


Done. Add to your sheet please. And yes, there is a cool knife. Cool for Varis anyways :D


Also, can regular AK-74s take the 45-round mags that the RPK-74 uses? If so, Varis will take one as his ready mag. And he'd like a smoke grenade as well.

Thanks!

That's what Frank is doing too Varis.

For the time being, Frank will volunteer to sort through the gear & equipment.
This message was last edited by the player at 08:39, Sat 24 Sept 2011.
Eikki Termonen
player, 416 posts
Alikersantti (OR-4)
Finnish Sissi
Sat 24 Sep 2011
at 14:04
  • msg #35

Re: OOC Thread 8

Varis Babicevs:
Also, can regular AK-74s take the 45-round mags that the RPK-74 uses? If so, Varis will take one as his ready mag.

Yes, it absolutely can. You're better off carrying an RPK over an AK though - better range, better recoil, and with a competent Gunsmith, you can still mount a GL under it (might need to loose the bipod though)

And big guns look cooler.
Luis Ortega
player, 209 posts
Sergeant First Class
75th Rangers (US)
Sat 24 Sep 2011
at 14:24
  • msg #36

Re: OOC Thread 8

Fuse - don't worry about the turn length.  It's better to have longer turns where we get through a lot of simple stuff than lots of shorter turns that take a couple of weeks to play through.



In reply to Eikki Termonen (msg #35):

Correct me if I'm wrong but I think I've read somewhere that the RPK-74 isn't capable of firing single shots, only bursts.
Luis Ortega
player, 210 posts
Sergeant First Class
75th Rangers (US)
Sat 24 Sep 2011
at 14:58
  • msg #37

Re: OOC Thread 8

Fuse, you've obviously still got to add details of the search of the admin building and the report from Aleksandar but I've got a couple of questions already:

1. Did you detail the list of vehicles that have been recovered as we now have their batteries as well?

2. What fuel does the electrical generator in the garage run off?  If it's methanol then have we found a still anywhere?

3. Are the weapons and other gear found with the four dead bodies by the security building included in the recovered equipment yet?



I think that the revised list of things to do is as follows:

 - deal with the intact canisters of gas and the damaged ones - Partially done by Mike but waiting to be moved.
 - inventory the gear/equipment in the compound to work out what is useful - Not done yet.
 - bury the dead - Not done yet due to manpower/time issue.
 - find out what happened to Lt. Boswell
 - find out details of Wright's mission and details of the "rewards"
 - find out more about the missing ammo ship
 - build up stocks of non-perishable food
 - recover and decontaminate all gear left by the forklift
 - investigate the small commercial property that hugs the river's edge over to the east
 - investigate the old junkyard or small recycling facility to the west of the ruin
 - find out from the women if any of the dead are people that they want to bury in a single grave rather than a mass grave (I imagine Lada is one of those that they want to bury)
 - improve the OPs on top of the grain elevator
 - see if the broken searchlight can be repaired
 - see if one of the old ZSU-23-2 mounts can be adapted to mount the KPV
 - erect the second wind turbine
 - see if the wreck of the M113 is still where we left it and whether anything can be salvaged from it (including towing it back to the compound)
 - see if the wreck of the BTR is still where we left it and whether anything can be salvaged from it (including towing it back to the compound)
 - do something about Varis and Meyer's infected wounds and check out Low Blow's illness
 - give Low Blow $100 out of the $6400 in gold - (old instruction of JJM's that hasn't been done yet)
 - investigate the school to see if the trailer & still that were left there are still there and recover them if possible
 - obtain more transport

Can anyone think of anything else to add?
This message was last edited by the player at 15:01, Sat 24 Sept 2011.
Eikki Termonen
player, 417 posts
Alikersantti (OR-4)
Finnish Sissi
Sat 24 Sep 2011
at 15:56
  • msg #38

Re: OOC Thread 8

In reply to Luis Ortega (msg #36):

Virtually every automatic weapon can fire single shots, provided the rate of automatic fire isn't ridiculously high. An M60 machinegun for example with a cyclic ROF of 650 rpm is quite capable of single shots by even a limited skilled gunner (only takes a quick squeeze rather than long hold).

The RPK-74 (5.45mm) though is little more than a heavy barrel AK-74 and shares the rifles selective fire ability. It's no sniper rifle, but then neither is the AK.
http://www.globalsecurity.org/...rld/russia/ak-74.htm
The original RPK (7.62S) is the one without a semi-auto setting (although it's still possible to squeeze one round off at a time).
Fusilier
GM, 2519 posts
Your Guide
Sat 24 Sep 2011
at 15:58
  • msg #39

Re: OOC Thread 8

Varis Babicevs:
I noticed that Varis doesn't have a PMK any more. Can he claim one from the loot? Also, can regular AK-74s take the 45-round mags that the RPK-74 uses? If so, Varis will take one as his ready mag. And he'd like a smoke grenade as well.


Okay, add them to your sheet please.

Luis Ortega:
1. Did you detail the list of vehicles that have been recovered as we now have their batteries as well?

2. What fuel does the electrical generator in the garage run off?  If it's methanol then have we found a still anywhere?

3. Are the weapons and other gear found with the four dead bodies by the security building included in the recovered equipment yet?

4.I think that the revised list of things to do is as follows...


1. Vehicles in working order:
   1x civilian 1 ton pickup tow truck (in garage)
   1x civilian 5 ton flatbed with mounted crane (in garage)
   1x civilian 1 ZSD Nysa van (in work yard)

2. Methanol, with perhaps something mixed with it. There is no still. Tank is less than 1/4 full.

3. Will try to add tonight.

4. Some of the things on that list will take several man hours (such as erecting the wind turbine and those that are off site). I'd suggest you divide all of those tasks into 3 categories.

A) Tasks needing to be done within a few hours on site (I can combine in one turn - next)
B) Tasks needing to be done offsite by recce parties (I can split up and play out)
C) Long term tasks that can be done "off camera" later on when I fast forward the game.



In reply to Eikki Termonen (msg #38):

Leg, I'm not so lenient on that anymore. On the gun range its possible, but in combat, I'm going to say the gunner won't be able to be so delicate.
This message was last edited by the GM at 16:01, Sat 24 Sept 2011.
Eikki Termonen
player, 418 posts
Alikersantti (OR-4)
Finnish Sissi
Sat 24 Sep 2011
at 16:08
  • msg #40

Re: OOC Thread 8

Fusilier:
Leg, I'm not so lenient on that anymore. On the gun range its possible, but in combat, I'm going to say the gunner won't be able to be so delicate.

I've done it. May only have been on exercise, but it's very easily done.
I actually found it harder to keep holding the trigger down for a burst than simply tapping it for a single round or 2-3 round burst (something which tended to annoy the higher ranks since a 5-10 round burst was doctrine at the time).

Not that it matters though since we're talking about an RPK-74 which does specifically have the option of semi-automatic fire - unless there's something wrong with the weapon and a gunsmith is needed for repairs.
Varis Babicevs
player, 761 posts
Auxiliary
Scout/Translator (US)
Sat 24 Sep 2011
at 16:30
  • msg #41

Re: OOC Thread 8


I've read a couple of places that the RPK, when mounted with a scope, is almost better suited to use as a designated marksman's weapon than it is in its designated LSW/SAW function.
Eikki Termonen
player, 419 posts
Alikersantti (OR-4)
Finnish Sissi
Sat 24 Sep 2011
at 16:47
  • msg #42

Re: OOC Thread 8

I read about an hour ago in a forum dedicated to the RPK/RPK-74 that the barrels of all AK type weapons (specific mention made to the RPK-74) aren't anywhere near good enough on the whole to expect any real accuracy out of. You might get lucky though and find one which purely by accident during manufacturing comes out better than usual.
Same as the German SG-3 rifle really (a G-3 which bench tests in the factory as exceptionally accurate and is then reworked with better trigger, adjustable stock, etc - less than a PSG-1, but more than a stock G-3).

IC we've found one RPK-74. It's anyone's guess as to it's quality at the moment, but it's unlikely to be less than the AK Varis already has. Given our limited number of combat effectives, increasing firepower (im my opinion anyway) in any way possible is a good idea. Since we've got over a thousand rounds of 5.45 in stores, an automatic rifle is the way to go I'd say in preference to a lighter assault rifle or SMG.
Luis Ortega
player, 211 posts
Sergeant First Class
75th Rangers (US)
Sat 24 Sep 2011
at 16:54
  • msg #43

Re: OOC Thread 8

In reply to Fusilier (msg #39):

Fuse - I'll categorize the tasks later as you suggested.

Leg - I must have been thinking about the RPK having no single shot setting.  Thanks for clearing that up.  However, you're wrong about the number of RPK-74's - we have 2.  Janusz has one and we just captured a second.
Eikki Termonen
player, 420 posts
Alikersantti (OR-4)
Finnish Sissi
Sat 24 Sep 2011
at 16:58
  • msg #44

Re: OOC Thread 8

Good to know. Somebody else can upgrade too then. :P
Fusilier
GM, 2522 posts
Your Guide
Sat 24 Sep 2011
at 17:53
  • msg #45

Re: OOC Thread 8

Both of the RPK-74s are new, so there isn't a problem with semi-automatic fire. I'm not changing it the fire rules though for automatic only weapons, not in a combat situation anyways.

I've moved all of the equipment related listings over to the main inventory thread. There is no way that I can list everything in the compound. It was a profitable business that employed upwards to 20 people doing all sorts of work (collection, disassemble, repair, security, scouting, administrative, etc).

If you are looking for something in particular just ask.
Mike Catchings
player, 423 posts
HM3
Navy FMF Corpsman (US)
Sat 24 Sep 2011
at 18:42
  • msg #46

Re: OOC Thread 8

Mike is going to trade in his M16A2 for Frank's M4A1 (although he'll remove the brass catcher bag).  It has an M203 on it, but Mike isn't good enough to use it if anyone else wants it.  At this point it'd be excess weight for him.
Fusilier
GM, 2523 posts
Your Guide
Sat 24 Sep 2011
at 18:47
  • msg #47

Re: OOC Thread 8

In reply to Mike Catchings (msg #46):

Ok, make the change on your sheet please.
Luis Ortega
player, 212 posts
Sergeant First Class
75th Rangers (US)
Sat 24 Sep 2011
at 20:50
  • msg #48

Re: OOC Thread 8

Fuse - I've had a go at splitting out the tasks into 4 categories - some of the ones in group A might need to shift to group B if they're likely to take more than a couple of hours.

Task List:

A) Tasks needing to be done within a few hours on site:
 - deal with the intact canisters of gas and the damaged ones - Partially done by Mike but waiting to be moved.
 - recover and decontaminate all gear left by the forklift
 - find out from the women if any of the dead are people that they want to bury in a single grave rather than a mass grave (I imagine Lada is one of those that they want to bury)
 - bury the dead - Not done yet due to manpower/time issue.
 - investigate the small commercial property that hugs the river's edge over to the east
 - investigate the old junkyard or small recycling facility to the west of the ruin
 - improve the OPs on top of the grain elevator
 - see if the broken searchlight can be repaired
 - see if one of the old ZSU-23-2 mounts can be adapted to mount the KPV
 - do something about Varis and Meyer's infected wounds and check out Low Blow's illness
 - give Low Blow $100 out of the $6400 in gold - (old instruction of JJM's that hasn't been done yet)


B) Tasks needing to be done on site but which will take more than a couple of hours:
 - erect the second wind turbine
 - fix the vehicles that have been largly cannibalized (two civilian autos, a delivery truck and a BTR-60) - will require a significant amount of work and parts


C) Tasks needing to be done offsite by recce parties:
 - build up stocks of non-perishable food
 - see if the wreck of the M113 is still where we left it and whether anything can be salvaged from it (including towing it back to the compound)
 - see if the wreck of the BTR is still where we left it and whether anything can be salvaged from it (including towing it back to the compound)
 - obtain more transport


D) Long term tasks that can be done "off camera" later on:
 - find out what happened to Lt. Boswell
 - find out details of Wright's mission and details of the "rewards"
 - find out more about the missing ammo ship
 - work out who we want to hand the compound over to and what we can trade that for
 - work out who we can trade the salvaging information to
This message was last edited by the player at 21:04, Sat 24 Sept 2011.
Fusilier
GM, 2525 posts
Your Guide
Sat 24 Sep 2011
at 21:04
  • msg #49

Re: OOC Thread 8

Ok, final bits of the turn are up.

I realize all of that information might not even apply to all of the PCs, but you can still be active by taking on any one of the goals that Ortega outlined. What I mean is, even if you don't usually participate in the planning and logistics of the party, there are other more active things available to be done independently.
Luis Ortega
player, 214 posts
Sergeant First Class
75th Rangers (US)
Sun 25 Sep 2011
at 09:49
  • msg #50

Re: OOC Thread 8

Fuse - do you need an OOC version of what tasks everyone has been assigned to do?

Also in writing it up I've assumed that Alex, Eikki and Caleb are still in their guard positions and haven't yet been rotated.  Hopefully that's ok.

Thanks.
Fusilier
GM, 2526 posts
Your Guide
Sun 25 Sep 2011
at 16:27
  • msg #51

Re: OOC Thread 8

Luis Ortega:
Fuse - do you need an OOC version of what tasks everyone has been assigned to do?

Also in writing it up I've assumed that Alex, Eikki and Caleb are still in their guard positions and haven't yet been rotated.  Hopefully that's ok.


No, I think that is okay. It's clear. Hopefully it'll help pushing things forward again, but if there is anything I can do, PM me or something.
This message was last edited by the GM at 16:28, Sun 25 Sept 2011.
Fusilier
GM, 2527 posts
Your Guide
Sun 25 Sep 2011
at 16:30
  • msg #52

Re: OOC Thread 8

Actually, on second thought, are you guys planning on doing anything more that might require combat or meeting new people withing say, 2 weeks?

If not, this might be a good time to wrap everything all up and push ahead to get everyone healed up and ready to go again.
This message was last edited by the GM at 16:30, Sun 25 Sept 2011.
Luis Ortega
player, 216 posts
Sergeant First Class
75th Rangers (US)
Sun 25 Sep 2011
at 19:40
  • msg #53

Re: OOC Thread 8

Fusilier:
Actually, on second thought, are you guys planning on doing anything more that might require combat or meeting new people withing say, 2 weeks?

If not, this might be a good time to wrap everything all up and push ahead to get everyone healed up and ready to go again.

I think that it all depends on how difficult some of these things are.  Taking it task by task my opinions are as follows:

B) Tasks needing to be done on site but which will take more than a couple of hours:
 - fix the vehicles that have been largely cannibalized (two civilian autos, a delivery truck and a BTR-60) - will require a significant amount of work and parts - this may be beyond our skills and we'll need to trade for the parts anyway and is only possibly worth roleplaying through in detail if we're getting the parts to repair the BTR-60


C) Tasks needing to be done offsite by recce parties:
 - build up stocks of non-perishable food - we may be able to trade some of the equipment, salvaged items and salvage site information for food but that's probably not worth roleplaying through

 - see if the wreck of the M113 is still where we left it and whether anything can be salvaged from it (including towing it back to the compound) - if there is a potential "encounter" involved with this then it's worth roleplaying through in detail, otherwise it could probably be summarised

 - see if the wreck of the BTR is still where we left it and whether anything can be salvaged from it (including towing it back to the compound) - if there is a potential "encounter" involved with this then it's worth roleplaying through in detail, otherwise it could probably be summarised

 - obtain more transport - - we may be able to trade some of the equipment, salvaged items and salvage site information for a vehicle but that's probably not worth roleplaying through


D) Long term tasks that can be done "off camera" later on:
 - find out what happened to Lt. Boswell - if there is a potential "encounter" involved with this then it's worth roleplaying through in detail, otherwise it could probably be summarised

 - find out details of Wright's mission and details of the "rewards" - I think that this certainly needs to be roleplayed through in detail if/when it happens

 - find out more about the missing ammo ship - if there is a potential "encounter" involved with this then it's worth roleplaying through in detail, otherwise it could probably be summarised

 - work out who we want to hand the compound over to and what we can trade that for - if there is a potential "encounter" involved with this then it's worth roleplaying through in detail, otherwise it could probably be summarised

 - work out who we can trade the salvaging information to - if there is a potential "encounter" involved with this then it's worth roleplaying through in detail, otherwise it could probably be summarised

I think that shortcutting as much as possible of this sounds like a good idea though.  The problem is food however - currently we have the following in the stores:

MRE Rations (15 units - suitable for 15 man/days)
Domestic Rations - Small Box (25 meals)
Domestic Rations - Large Box (75 meals)
x25 man days of postwar domestic food (mostly non-perishable)

We also have about 22 people to feed (depending on who exactly you include) so that means that we've got enough food to feed our unit for about 3 to 4 days.

That raises a question though.  As we're still reporting to the IB can we still draw food rations from them?  If we can't then we need to work out how we're feeding ourselves, particularly if we're sitting tight while people heal up.

We're sitting on a potential salvaging goldmine but I think that we need to start trading much of it away to feed ourselves and to build up non-perishable food stocks for when we start travelling.

Another thought concerns fuel.  I don't think that we have a still anymore but can we draw fuel supplies from the IB anymore?  If we can then we need to stock up fully and also fill as many jerry cans as we can on the quiet.
Luis Ortega
player, 217 posts
Sergeant First Class
75th Rangers (US)
Sun 25 Sep 2011
at 19:45
  • msg #54

Re: OOC Thread 8

I've thought of a few more items to add to this list (highlighted in italics):

Task List:

A) Tasks needing to be done within a few hours on site:
 - deal with the intact canisters of gas and the damaged ones - Partially done by Mike but waiting to be moved.
 - recover and decontaminate all gear left by the forklift
 - find out from the women if any of the dead are people that they want to bury in a single grave rather than a mass grave (I imagine Lada is one of those that they want to bury)
 - bury the dead - Not done yet due to manpower/time issue.
 - investigate the small commercial property that hugs the river's edge over to the east
 - investigate the old junkyard or small recycling facility to the west of the ruin
 - improve the OPs on top of the grain elevator
 - see if the broken searchlight can be repaired
 - see if one of the old ZSU-23-2 mounts can be adapted to mount the KPV
 - do something about Varis and Meyer's infected wounds and check out Low Blow's illness
 - give Low Blow $100 out of the $6400 in gold - (old instruction of JJM's that hasn't been done yet)


B) Tasks needing to be done on site but which will take more than a couple of hours:
 - erect the second wind turbine
 - fix the vehicles that have been largely cannibalized (two civilian autos, a delivery truck and a BTR-60) - will require a significant amount of work and parts
- see if the equipment in the grain elevator and/or processing plant can be used to construct a still - is Farming the right skill for this?


C) Tasks needing to be done offsite by recce parties:
 - build up stocks of non-perishable food
 - see if the wreck of the M113 is still where we left it and whether anything can be salvaged from it (including towing it back to the compound)
 - see if the wreck of the BTR is still where we left it and whether anything can be salvaged from it (including towing it back to the compound)
 - obtain more transport


D) Long term tasks that can be done "off camera" later on:
 - find out what happened to Lt. Boswell
 - find out details of Wright's mission and details of the "rewards"
 - find out more about the missing ammo ship
 - work out who we want to hand the compound over to and what we can trade that for
 - work out who we can trade the salvaging information to
- try to contact Kaminski to use him as a middleman for trading salvage and to see if he knows anyone who could take over the salvage operation (and pay us for it)
This message was last edited by the player at 19:46, Sun 25 Sept 2011.
Eikki Termonen
player, 421 posts
Alikersantti (OR-4)
Finnish Sissi
Mon 26 Sep 2011
at 00:14
  • msg #55

Re: OOC Thread 8

What's the "Heavy Demolition Charge" in the stores?
What's the Pen and DPV?
Fusilier
GM, 2528 posts
Your Guide
Mon 26 Sep 2011
at 01:31
  • msg #56

Re: OOC Thread 8

In reply to Eikki Termonen (msg #55):

Small footlocker filled with a timed explosive device.

The PC's wouldn't know what the Pen and DPV is.
This message was last edited by the GM at 01:45, Mon 26 Sept 2011.
Eikki Termonen
player, 422 posts
Alikersantti (OR-4)
Finnish Sissi
Mon 26 Sep 2011
at 01:54
  • msg #57

Re: OOC Thread 8

But those with Combat engineer skill, such as Eikki, should be able to take a guess as to how powerful it is compared to say the demolition blocks he's carrying or C4.
Mike Catchings
player, 424 posts
HM3
Navy FMF Corpsman (US)
Mon 26 Sep 2011
at 03:38
  • msg #58

Re: OOC Thread 8

Meyer's the designated combat engineer of the group, right?
Mike Catchings
player, 425 posts
HM3
Navy FMF Corpsman (US)
Mon 26 Sep 2011
at 03:42
  • msg #59

Re: OOC Thread 8

What ever happened to the tank killer guys that were attached to us in the last fight?
Fusilier
GM, 2529 posts
Your Guide
Mon 26 Sep 2011
at 03:50
  • msg #60

Re: OOC Thread 8

In reply to Eikki Termonen (msg #57):

They did - estimating it would make a very large breach or take down the side of a building (depending on what it was made of). If a house or something couldn't be cleared by infantry for example, the explosive could be laid outside and demolish the building. Or it could be used to breach large, structurally sound buildings.

In reply to Mike Catchings (msg #58):

Yes he is.

In reply to Mike Catchings (msg #59):

They got separated in the first couple of minutes of the large battle against the Soviets. They were last seen trying to make it over to Waterloo Company, who are their parent unit.
This message was last edited by the GM at 03:51, Mon 26 Sept 2011.
Eikki Termonen
player, 423 posts
Alikersantti (OR-4)
Finnish Sissi
Mon 26 Sep 2011
at 04:28
  • msg #61

Re: OOC Thread 8

In reply to Mike Catchings (msg #58):

Meyer may be the designated engineer (and why the hell isn't he therefore tasked with digging holes?), but Mulcahy and Eikki are no slouches with explosives either. Eikki himself has substantial experience with blowing up railway lines, bridges and other infrastruture targets behind enemy lines.
At a glance, Young has Excavation skill too so lets toss him a shovel! (Yes, Eikki is feeling lazy). :D

Sounds like that demo charge could be a lot of fun then! :P
What's it weigh and what's the type of explosive it contains? C4, Anfo, home made chemistry experiment?
Luis Ortega
player, 218 posts
Sergeant First Class
75th Rangers (US)
Mon 26 Sep 2011
at 08:06
  • msg #62

Re: OOC Thread 8

In reply to Eikki Termonen (msg #61):

Leg, do you really want me to explain OOC why Meyer and Young aren't digging holes and Eikki is?
Caleb Mulcahy
player, 335 posts
Spec4-Infantry (US)
Callsign "Found-3"
Mon 26 Sep 2011
at 09:12
  • msg #63

Re: OOC Thread 8

In reply to Eikki Termonen (msg #61):

Leg - Caleb only has a decent Combat Engineer rating due to his high Con, his skill level is basic at best. Also, he has an injured arm so isn't really up for digging firepits just yet.

Ortega - I would be happy to be assigned to interrogating the female prisoner/survivor, as I am one of the best non-native Polish speakers, and have a high Cha/Persuasion score. Also happy to get involved in investigation work.

Is it worth trying to hire some more locals to deal with mundane tasks, such as burying dead, as well as manning the salvage yard?

Also, as per my IC post, we need to deal with the dogs.
This message was last edited by the player at 09:40, Mon 26 Sept 2011.
Caleb Mulcahy
player, 336 posts
Spec4-Infantry (US)
Callsign "Found-3"
Mon 26 Sep 2011
at 09:19
  • msg #64

Re: OOC Thread 8

Can I take the following from stores:

1x binoculars
Eikki Termonen
player, 424 posts
Alikersantti (OR-4)
Finnish Sissi
Mon 26 Sep 2011
at 09:56
  • msg #65

...and the future

In reply to Luis Ortega (msg #62):

Of course not! Anyone can see that was tongue in cheek. If I was serious I'd have posted something IC.
However, it may be worth noting for future reference which characters have construction type skills. I'm not stressed about it, but there's probably some characters who could be put to better use (even if only supervising unskilled workers while they sit back nursing wounds).

What is the plan anyway? Is the group moving in and making a home for a while, or just stripping the place, trading the excess for fuel and supplies,m and getting the hell out of town before the political power struggles kills us all?
Luis Ortega
player, 219 posts
Sergeant First Class
75th Rangers (US)
Mon 26 Sep 2011
at 10:06
  • msg #66

Re: ...and the future

In reply to Eikki Termonen (msg #65):

See message #21 for an IC response about how long we’re staying for.

In summary though I think that the plan is to stay put long enough for people to heal up before we decide what to do next (and that is yet undecided).  The other major constraint for how long we stay in the city is food - see the bottom of message #53 above.  We have enough food at present for 3 to 4 days and that isn't long enough for all the serious wounds to heal to slight.
Eikki Termonen
player, 426 posts
Alikersantti (OR-4)
Finnish Sissi
Mon 26 Sep 2011
at 11:07
  • msg #67

Re: ...and the future

Agreed, and with the Russians and Poles effectively laying siege in the surrounding farmland, I'm not seeing much opportunity for food supplies to grow either.
Perhaps time to plan another raid on a food warehouse, before rationing really kicks in and the masses do something stupid.
Luis Ortega
player, 220 posts
Sergeant First Class
75th Rangers (US)
Mon 26 Sep 2011
at 11:18
  • msg #68

Re: ...and the future

Eikki Termonen:
and with the Russians and Poles effectively laying siege in the surrounding farmland

Do we know that that is the current situation for certain?

It follows logically that they still control the surrounding countryside but with the failure of their siege it's possible that they are now pulling back to easier to control positions.

Essentially we need an update on this I think.
Eikki Termonen
player, 427 posts
Alikersantti (OR-4)
Finnish Sissi
Mon 26 Sep 2011
at 11:25
  • msg #69

Re: ...and the future

Not a typical siege as such, but I can't imagine the farmers would be doing much farming, and the traders doing a lot of travelling outside the city either. All in all, I just don't see the Russians and Poles allowing much of anything going into the city.
I can't see a lot of reasons they'd stop anyone leaving though - every abled bodied person able to hold a weapon on the way somewhere else is one less they need to deal with when the time comes for another assault. Leaving might be a little hairy though for those in trucks and other cargo carrying vehicles. The soldiers might feel like plundering a potentially rich group if they feel the risk isn't too great.
Waiting until later to leave might also work against us given the enemy are currently in somewhat of a disarray. Give them a few days to reorganise, mount patrols and so forth...
Fusilier
GM, 2530 posts
Your Guide
Mon 26 Sep 2011
at 11:28
  • msg #70

Re: OOC Thread 8

Caleb Mulcahy:
Can I take the following from stores: 1x binoculars


Yes. Add it to your sheet please.
Luis Ortega
player, 221 posts
Sergeant First Class
75th Rangers (US)
Mon 26 Sep 2011
at 13:11
  • msg #71

Re: OOC Thread 8

Update on the outstanding task list:

A) Tasks needing to be done within a few hours on site:
 - deal with the intact canisters of gas and the damaged ones - Partially done by Mike but waiting to be moved.
 - recover and decontaminate all gear left by the forklift
 - find out from the women if any of the dead are people that they want to bury in a single grave rather than a mass grave (I imagine Lada is one of those that they want to bury)
 - bury the dead - Not done yet due to manpower/time issue.
 - investigate the small commercial property that hugs the river's edge over to the east
 - investigate the old junkyard or small recycling facility to the west of the ruin
 - improve the OPs on top of the grain elevator
 - see if the broken searchlight can be repaired
 - see if one of the old ZSU-23-2 mounts can be adapted to mount the KPV
 - do something about Varis and Meyer's infected wounds and check out Low Blow's illness
 - give Low Blow $100 out of the $6400 in gold - (old instruction of JJM's that hasn't been done yet)


B) Tasks needing to be done on site but which will take more than a couple of hours:
 - erect the second wind turbine
 - fix the vehicles that have been largely cannibalized (two civilian autos, a delivery truck and a BTR-60) - will require a significant amount of work and parts
 - see if the equipment in the grain elevator and/or processing plant can be used to construct a still - is Farming the right skill for this?


C) Tasks needing to be done offsite by recce parties:
 - build up stocks of non-perishable food
 - see if the wreck of the M113 is still where we left it and whether anything can be salvaged from it (including towing it back to the compound)
 - see if the wreck of the BTR is still where we left it and whether anything can be salvaged from it (including towing it back to the compound)
 - obtain more transport


D) Long term tasks that can be done "off camera" later on:
 - find out what happened to Lt. Boswell
 - find out details of Wright's mission and details of the "rewards"
 - find out more about the missing ammo ship
 - work out who we want to hand the compound over to and what we can trade that for
 - work out who we can trade the salvaging information to
 - try to contact Kaminski to use him as a middleman for trading salvage and to see if he knows anyone who could take over the salvage operation (and pay us for it)
 - find out more about the situation outside of Gdansk and whether PACT troops have started to withdraw back to their cantonments and garrisons


Fuse - one question that you've missed on the above - is Farming the right skill to set up a still?
Eikki Termonen
player, 428 posts
Alikersantti (OR-4)
Finnish Sissi
Mon 26 Sep 2011
at 13:25
  • msg #72

Re: OOC Thread 8

I would think Mechanic is the skill required given most of the canon background material seems to have the groups mechanic dealing with it.
Chemistry might also apply, at least to running it...
Fusilier
GM, 2532 posts
Your Guide
Mon 26 Sep 2011
at 13:26
  • msg #73

Re: OOC Thread 8

Luis Ortega:
Fuse - one question that you've missed on the above - is Farming the right skill to set up a still?

Hmm... Education, Biology, Chemistry, Mechanic, Machinist, Farming and Scrounging could all be relevant to some degree or another.

Depending on who is given the task, I'll look at what skills they have and make a roll (combining more than one skill if possible).
This message was last edited by the GM at 13:27, Mon 26 Sept 2011.
Luis Ortega
player, 222 posts
Sergeant First Class
75th Rangers (US)
Mon 26 Sep 2011
at 13:29
  • msg #74

Re: OOC Thread 8

In reply to Fusilier (msg #73):

Fair enough - that makes sense.

I think that 1st Ed rules had it as a Farming skill task but I may well be wrong!
Fusilier
GM, 2533 posts
Your Guide
Mon 26 Sep 2011
at 13:35
  • msg #75

Re: OOC Thread 8

In reply to Luis Ortega (msg #74):

Maybe. I don't have my books and can't remember. Even if there was only one skill listed though, I still think more than one can be applicable, or combined to some degree.

For example, distillation is just a means of physical separation which I taught in science class. I explained and designed on the blackboard the concept of a still - and I don't have any real mechanical or farming skills.
This message was last edited by the GM at 13:36, Mon 26 Sept 2011.
Luis Ortega
player, 223 posts
Sergeant First Class
75th Rangers (US)
Mon 26 Sep 2011
at 13:41
  • msg #76

Re: OOC Thread 8

In reply to Fusilier (msg #75):

It was probably just a way of making the farming skill have some use in the game! <G>
Francis 'Frank' Benucci
player, 659 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Mon 26 Sep 2011
at 13:52
  • msg #77

Re: OOC Thread 8

Hey, I thought I still had a hunting rifle scope on my PC list (it was on my initial gear bonus).  IDK if I already gave it up for the stores but, if needed, throw it on the Nagant as a counter-sniper weapon?

Also, have [20] loose 12G buckshot from personal gear to unit stores (already off sheet).
Fusilier
GM, 2535 posts
Your Guide
Mon 26 Sep 2011
at 13:55
  • msg #78

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #77):

It's in the stores under: "Hunting Rifle Scopexlow"

I'll add the shells.
Francis 'Frank' Benucci
player, 660 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Mon 26 Sep 2011
at 14:03
  • msg #79

Re: OOC Thread 8

Fusilier:
In reply to Francis 'Frank' Benucci (msg #77):

It's in the stores under: "Hunting Rifle Scopexlow"

I'll add the shells.

Thank you!
Eikki Termonen
player, 429 posts
Alikersantti (OR-4)
Finnish Sissi
Mon 26 Sep 2011
at 15:30
  • msg #80

Re: OOC Thread 8

There is no specific skill for the construction and operation of a still in any of the books. It is likely simply assumed that everyone knows how to make fuel by 2000. Construction of a still needs parts (scrounging) and technical skills (mechanic). Chemistry may assist, but it's not really needed.
Farming is a useful, if overlooked skill. What else do you need to recognize ripe crops, notice diseased grains, or in a longer term situation, maximize yield. What post nuke military unit would be complete without competent farmers? As for alcohol production, I don't see it, it's all about growing planets and animals, not playing with an overgrown chemistry set.
Ferro
player, 46 posts
Unknown Background
Acting Militia Auxiliary
Mon 26 Sep 2011
at 17:14
  • msg #81

Re: OOC Thread 8

Luis Ortega:
- investigate the small commercial property that hugs the river's edge over to the east
- investigate the old junkyard or small recycling facility to the west of the ruin


I realize there is things that need to be done beforehand, but Ferro will volunteer for checking out the neighbors.
Luis Ortega
player, 225 posts
Sergeant First Class
75th Rangers (US)
Tue 27 Sep 2011
at 22:32
  • msg #82

Re: OOC Thread 8

Fuse - sorry for taking a while to respond to several questions that were posed IC to Ortega.  Hopefully who is doing what now is clear but please yell if you've got any questions.

Thanks.
Luis Ortega
player, 226 posts
Sergeant First Class
75th Rangers (US)
Tue 27 Sep 2011
at 22:34
  • msg #83

Re: OOC Thread 8

Ferro:
Luis Ortega:
- investigate the small commercial property that hugs the river's edge over to the east
- investigate the old junkyard or small recycling facility to the west of the ruin


I realize there is things that need to be done beforehand, but Ferro will volunteer for checking out the neighbors.

Will do.  Also I hope that you don't mind Ortega asking Frank to find out more of Ferro's background.  I'm suspecting (as a player) that there's an interesting story to discover there.
Eikki Termonen
player, 430 posts
Alikersantti (OR-4)
Finnish Sissi
Wed 28 Sep 2011
at 00:21
  • msg #84

Re: OOC Thread 8

John Jameson McCarthy:
JJ sat down himself and said, "I have a solo job for you. I want you to draw kit for a long mission and take your bike. You are to find the 8th and take them my assessment of the situation here. Then you are to ask General Webb for orders, find out if he wants us to join him or if we are better off holding the gate open for him here. Don't leave before you're fully fit but I'd like an assessment on how soon you'll be ready to go."

While I understand the intention behind the order and OOC logic, Oskar isn't really the best person for the job.
He's seriously wounded to start with and one of his legs simply doesn't work.
He's never been eastward.
There's an entire team of characters who came back from the 8th with orders to collect up every last straggler and send them east.

Any one of that team has a wealth of information about conditions to the east. Every last one of them had specific orders which were to be, and have been IC at least in part*, passed on to stragglers such as Major McCarthy.
Those orders, in a nutshell, were to "get your arse into gear and catch up to the 8th taking every last scrap of stores you can lay your hands on".

* Msg #524 #698 #701 link to a message in this game
Fusilier
GM, 2537 posts
Your Guide
Wed 28 Sep 2011
at 02:36
  • msg #85

Re: OOC Thread 8

Turn is up. See the OOC section at the bottom for a game play question I'd like the players to make their voice on.

In reply to Eikki Termonen (msg #84):

It's mostly for OOC reasons, but JJM is going to need all of his combat ready men for his next moves. Besides, Oskar would have also fought any man standing in his way of a solo mission anyways.
This message was last edited by the GM at 02:36, Wed 28 Sept 2011.
Eikki Termonen
player, 431 posts
Alikersantti (OR-4)
Finnish Sissi
Wed 28 Sep 2011
at 04:34
  • msg #86

Re: OOC Thread 8

Is it worth talking to Thomas about returning the Bradley and compensation for loosing so much other kit? That's two AFVs, a Humvee and at least a tonne of stores, not to mention a number of dead.
From my recollection, the IB and city in general have given the unit nothing. Virtually every last scrap of ammo, etc had to be traded fro with our own resources and we're now in a worse state than when we started.

Why did we come near Gdasnk in the first place? Seeking fuel and other basic stores to enable a catch up to the 8th.

Something else to keep in the back of our minds is the truck Black's unit has stashed on the east side of the Vistula. Fuse, can we say we disabled and booby trapped it when it was left? In all honesty I don't imagine it will still be undiscovered when we get back there, so it would be nice to see it destroyed and a bunch of bodies piled up around it. :D

Re Oskar, I hope he's got water wings for the bike. Swimming across the river with it on his back is going to be somewhat "difficult".
Steve (Will) Williamson
player, 20 posts
Private First Class
Cav Scout (US)
Wed 28 Sep 2011
at 11:43
  • msg #87

Re: OOC Thread 8

I'm on-line for another 24 hours.  Then i am away for 9 days (desert crossing holiday).

Fusilier, I'll likely need you to NPC Will.

kcdusk (Will)
Caleb Mulcahy
player, 340 posts
Spec4-Infantry (US)
Callsign "Found-3"
Wed 28 Sep 2011
at 13:05
  • msg #88

Re: OOC Thread 8

Fuse

Re how we proceed, I am happy to go with the group consensus. There are a few possibilities for side adventures, such as checking out our neighbours, but most tasks can probably be wrapped up by an all-encompassing post by you. We could then fastforward a bit, allowing the team to heal up.
Luis Ortega
player, 227 posts
Sergeant First Class
75th Rangers (US)
Wed 28 Sep 2011
at 16:48
  • msg #89

Re: OOC Thread 8

Fuse - please can I double check that I'm understanding the status of these tasks correctly:

A) Tasks needing to be done within a few hours on site:
 - deal with the intact canisters of gas and the damaged ones - Done
 - recover and decontaminate all gear left by the forklift - Done
 - find out from the women if any of the dead are people that they want to bury in a single grave rather than a mass grave - Done but we have 2 dead bodies that need to be returned to families
 - bury the dead - Done
 - investigate the small commercial property that hugs the river's edge over to the east
 - investigate the old junkyard or small recycling facility to the west of the ruin
 - improve the OPs on top of the grain elevator - Done
 - see if the broken searchlight can be repaired - cabling needs to be checked
 - see if one of the old ZSU-23-2 mounts can be adapted to mount the KPV - not possible
 - do something about Varis and Meyer's infected wounds and check out Low Blow's illness
 - give Low Blow $100 out of the $6400 in gold - (old instruction of JJM's that hasn't been done yet)


B) Tasks needing to be done on site but which will take more than a couple of hours:
 - erect the second wind turbine
 - fix the vehicles that have been largely cannibalized (two civilian autos, a delivery truck and a BTR-60) - will require a significant amount of work and parts
 - see if the equipment in the grain elevator and/or processing plant can be used to construct a still


C) Tasks needing to be done offsite by recce parties:
 - build up stocks of non-perishable food
 - see if the wreck of the M113 is still where we left it and whether anything can be salvaged from it (including towing it back to the compound)
 - see if the wreck of the BTR is still where we left it and whether anything can be salvaged from it (including towing it back to the compound)
 - obtain more transport


D) Long term tasks that can be done "off camera" later on:
 - find out what happened to Lt. Boswell
 - find out details of Wright's mission and details of the "rewards"
 - find out more about the missing ammo ship
 - work out who we want to hand the compound over to and what we can trade that for
 - work out who we can trade the salvaging information to
 - try to contact Kaminski to use him as a middleman for trading salvage and to see if he knows anyone who could take over the salvage operation (and pay us for it)
 - find out more about the situation outside of Gdansk and whether PACT troops have started to withdraw back to their cantonments and garrisons
Luis Ortega
player, 228 posts
Sergeant First Class
75th Rangers (US)
Wed 28 Sep 2011
at 16:57
  • msg #90

Re: OOC Thread 8

Fusilier:
Everyone is wet, tired, and in the case of the burial detail, caked with mud. It'll be noontime when the Marines finally mount back up in their vehicles and roll out of the compound.

Are we ready to push the game ahead or would you like to play out some of the other things you planned. I can manage groups in different locations if you want to send some guys offsite. Let me know in the OOC how you would like to proceed.

Fuse - Personally I think that there are a load of tasks that can be narrated by you rather than played through in detail unless some kind of encounter occurs which requires roleplaying.

For example going to check on the wrecks of the M113 and the BTR can probably be narrated even if we're successful in recovering them and only need to be roleplayed through if something is actually going to occur during the investigation.

The same goes for investigating the small commercial property and the old junkyard that are close to the compound.

I think that these two might need to be roleplayed through:
 - find out what happened to Lt. Boswell
 - find out more about the missing ammo ship

And this one will have to be roleplayed though as Wright is a dodgy bastard! <G>:
 - find out details of Wright's mission and details of the "rewards"
Mike Catchings
player, 428 posts
HM3
Navy FMF Corpsman (US)
Wed 28 Sep 2011
at 17:21
  • msg #91

Re: OOC Thread 8

Wright's mission would be best addressed after everyone has recovered though, not in the interim.
Luis Ortega
player, 229 posts
Sergeant First Class
75th Rangers (US)
Wed 28 Sep 2011
at 17:24
  • msg #92

Re: OOC Thread 8

Mike Catchings:
Wright's mission would be best addressed after everyone has recovered though, not in the interim.

The actual mission itself yes, but we need to find out the details of what the mission is before we decide whether we're taking it or not! <G>

That's what I'm talking about at this stage.
Fusilier
GM, 2538 posts
Your Guide
Wed 28 Sep 2011
at 20:10
  • msg #93

Re: OOC Thread 8

Steve (Will) Williamson:
I'm on-line for another 24 hours.  Then i am away for 9 days (desert crossing holiday).


Ok thanks for the heads up. Desert crossing sounds interesting. Take some pictures... I'm pretty sure I have one or two on my hard drive that you took and posted a long time ago.

Eikki Termonen:
Fuse, can we say we disabled and booby trapped it when it was left? In all honesty I don't imagine it will still be undiscovered when we get back there, so it would be nice to see it destroyed and a bunch of bodies piled up around it. :D


We can make it booby trapped. If the group goes that way, I'll be rolling for the outcome.

Luis Ortega:
Fuse - please can I double check that I'm understanding the status of these tasks correctly:


Actually... pretty much everything that is done on site can be resolved during the downtime and is required to be played out. I think only events that happen outside of the compound need to be played out since there is the increased risk of danger and communication with locals.

...and now that I've just read your next post, I see that you pretty much agree.

I think that's what we should do.
This message was last edited by the GM at 20:12, Wed 28 Sept 2011.
Eikki Termonen
player, 432 posts
Alikersantti (OR-4)
Finnish Sissi
Wed 28 Sep 2011
at 23:33
  • msg #94

Re: OOC Thread 8

Luis Ortega:
- see if the wreck of the M113 is still where we left it and whether anything can be salvaged from it (including towing it back to the compound)
- see if the wreck of the BTR is still where we left it and whether anything can be salvaged from it (including towing it back to the compound)

The surviving members of the rearguard can probably shed some light on that. There were two BTRs involved in assault on the city, one of them I suspect was ours. If it was, chances are the enemy also recovered the M113 which was abandoned a few hours earlier.
Eikki Termonen
player, 433 posts
Alikersantti (OR-4)
Finnish Sissi
Thu 29 Sep 2011
at 00:33
  • msg #95

Re: OOC Thread 8

Luis Ortega:
- give Low Blow $100 out of the $6400 in gold - (old instruction of JJM's that hasn't been done yet)
- work out who we want to hand the compound over to and what we can trade that for
- work out who we can trade the salvaging information to
- try to contact Kaminski to use him as a middleman for trading salvage and to see if he knows anyone who could take over the salvage operation (and pay us for it)

Why not install Low Blow and Alexander (along with any other NPC ally who puts their hand up)?
I can't imagine the local recruits will want to leave the city if they have a choice, not when there's such a rich setup right here...
Low Blow probably already has all the necessary contacts what with being Kaminski's brother.
Varis Babicevs
player, 765 posts
Auxiliary
Scout/Translator (US)
Thu 29 Sep 2011
at 00:58
  • msg #96

Re: OOC Thread 8


Varis volunteers to be unit Liaison with whoever we install as the new landlord of Lada's complex.
Eikki Termonen
player, 434 posts
Alikersantti (OR-4)
Finnish Sissi
Thu 29 Sep 2011
at 01:36
  • msg #97

Re: OOC Thread 8

link to a message in this game
Can everyone please update (or create) their listing?
An update the the Health Status and Healing times would be nice too. By the look of it, Frank is completely healed - today's date is the 6th, he's shown as healed on the 5th, while JJ is shown to still be suffering a serious arm injury (thereby rendering it useless for grave digging). :S
This message was last edited by the player at 01:56, Thu 29 Sept 2011.
Eikki Termonen
player, 435 posts
Alikersantti (OR-4)
Finnish Sissi
Thu 29 Sep 2011
at 02:52
  • msg #98

Re: OOC Thread 8

Eikki will put his hand up for these tasks in this order of preference.

1. find out more about the situation outside of Gdansk and whether PACT troops have started to withdraw back to their cantonments and garrisons - probably best done with a two to three day long range patrol of 3-4 people. Suggest Eikki, Micheals and Morgan and perhaps a Polish speaker who can also move with stealth, aka "the recce group"
2. investigate the small commercial property that hugs the river's edge over to the east - recce group
3. investigate the old junkyard or small recycling facility to the west of the ruin - recce group plus somebody with tech/scrounging skills
4. see if the wreck of the M113 is still where we left it and whether anything can be salvaged from it - recce group plus mechanic
5. see if the wreck of the BTR is still where we left it and whether anything can be salvaged from it - recce group plus mechanic
6. find out more about the missing ammo ship - recce group plus Polish speaker with Persuasion skill
7. build up stocks of non-perishable food anybody
8. obtain more transport - scrounger(s)
9. find out what happened to Lt. Boswell - Polish speaker with Persuasion skill

The number of wounded rather restricts choice for recconisance at the moment and I'd have added Ortega to the recce group except he's 2IC now and needed at base to run the administrative side of things.
From what we know so far of character skills, we have soem gapping holes in capabilities - nobody with Mechanic, Electronics, Interrogation, and limited skill in Biology, Chemistry, Persuasion, and Scrounging. These are areas experience points would be wisely assigned to.
We don't really need more characters with Combat Engineer, Wheeled Vehicle, Survival, although improving what's already there is never a bad thing.
Francis 'Frank' Benucci
player, 663 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Thu 29 Sep 2011
at 18:43
  • msg #99

Re: OOC Thread 8

I have a funeral to deal with today and tomorrow.  I will try and get responses out as soon as I can.

John
Caleb Mulcahy
player, 341 posts
Spec4-Infantry (US)
Callsign "Found-3"
Thu 29 Sep 2011
at 19:19
  • msg #100

Re: OOC Thread 8

In reply to Eikki Termonen (msg #98):

Caleb has a high charisma and can be pretty persuasive, especially if your dumb, blonde and (preferably) female. He also speaks Polish.
Luis Ortega
player, 230 posts
Sergeant First Class
75th Rangers (US)
Thu 29 Sep 2011
at 20:08
  • msg #101

Re: OOC Thread 8

OK, we’re going to split into 3 teams shortly so that each team can handle some tasks outside of the compound.  A couple of people have already made suggestions on what tasks they’d like to get involved with but what group would others like to be in?

Please state your preference as a player and we’ll try to work round it.

Thanks.



Group 1:
 - investigate the small commercial property that hugs the river's edge over to the east
 - investigate the old junkyard or small recycling facility to the west of the ruin
Members: Ortega, Ferro, Eikki

Group 2:
 - see if the wreck of the M113 is still where we left it and whether anything can be salvaged from it (including towing it back to the compound)
 - see if the wreck of the BTR is still where we left it and whether anything can be salvaged from it (including towing it back to the compound)
Members:

Group 3:
 - find out what happened to Lt. Boswell
 - find out details of Wright's mission and details of the "rewards"
 - find out more about the missing ammo ship
 - try to contact Kaminski to use him as a middleman for trading salvage and to see if he knows anyone who could take over the salvage operation (and pay us for it)
Members: JJM
Fusilier
GM, 2540 posts
Your Guide
Thu 29 Sep 2011
at 20:15
  • msg #102

Re: OOC Thread 8

Francis 'Frank' Benucci:
I have a funeral to deal with today and tomorrow.  I will try and get responses out as soon as I can.

Sorry to hear that. No rush.

Eikki Termonen:
JJ is shown to still be suffering a serious arm injury (thereby rendering it useless for grave digging). :S

His supervising and motivating is worth 5 diggers.

Caleb Mulcahy:
Caleb has a high charisma and can be pretty persuasive, especially if your dumb, blonde and (preferably) female. He also speaks Polish.

I'll try to do my best to keep the female bit in mind. We'll love surprises though don't we?
This message was last edited by the GM at 20:15, Thu 29 Sept 2011.
Francis 'Frank' Benucci
player, 664 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Thu 29 Sep 2011
at 21:29
  • msg #103

Re: OOC Thread 8

Put Frank into group one or two.
Ferro
player, 48 posts
Unknown Background
Acting Militia Auxiliary
Thu 29 Sep 2011
at 22:00
  • msg #104

Re: OOC Thread 8

Eikki Termonen:
Low Blow probably already has all the necessary contacts what with being Kaminski's brother.


Not that it matters much, but I think Low Blow is just a friend.
Luis Ortega
player, 231 posts
Sergeant First Class
75th Rangers (US)
Thu 29 Sep 2011
at 22:43
  • msg #105

Re: OOC Thread 8

Francis 'Frank' Benucci:
Put Frank into group one or two.

Superb - I suggest that Frank command group 2.

Thinking about it further I suggest that Will, Alexander and Felix go in group 2 and that Caleb and Low Blow go in group 3.  What do you think?

It also sounds like Varis wants to be in group 3 but Rae will need to confirm.

Fox, Young and Meyer can stay at the compound to guard it.

That leaves Crack, Alex, Mike and Joe to decide what they would like to do.
Luis Ortega
player, 232 posts
Sergeant First Class
75th Rangers (US)
Thu 29 Sep 2011
at 22:47
  • msg #106

Re: OOC Thread 8

Ferro:
Eikki Termonen:
Low Blow probably already has all the necessary contacts what with being Kaminski's brother.


Not that it matters much, but I think Low Blow is just a friend.

I had thought employee myself but I've never seen them interacting together as a pair of characters so I don't really know.  I didn't think that they were brothers though!
Fusilier
GM, 2541 posts
Your Guide
Thu 29 Sep 2011
at 22:53
  • msg #107

Re: OOC Thread 8

JJM is going after Kaminski... he'll be out on the streets, probably in seedy places, and need someone as security as well as being a Polish speaker.
This message was last edited by the GM at 22:53, Thu 29 Sept 2011.
Varis Babicevs
player, 766 posts
Auxiliary
Scout/Translator (US)
Thu 29 Sep 2011
at 23:35
  • msg #108

Re: OOC Thread 8

Fusilier:
JJM is going after Kaminski... he'll be out on the streets, probably in seedy places, and need someone as security as well as being a Polish speaker.


Varis would seem to fit this bill and he and Kaminski had a pretty solid rapport.
Eikki Termonen
player, 436 posts
Alikersantti (OR-4)
Finnish Sissi
Fri 30 Sep 2011
at 00:52
  • msg #109

Re: OOC Thread 8

Ferro:
Not that it matters much, but I think Low Blow is just a friend.

Fusilier:
Low Blow
Background (Polish) - Pretty criminal and Kaminski's lanky brother

If anyone knows anything about Kaminski....
Billy 'Crack' O'Brien
player, 39 posts
Corporal
Parachute Regiment (UK)
Fri 30 Sep 2011
at 00:55
  • msg #110

Re: OOC Thread 8


Crack would like to look over the BTR and M113 wrecks so group 2.

Cymon.
Fusilier
GM, 2542 posts
Your Guide
Fri 30 Sep 2011
at 01:08
  • msg #111

Re: OOC Thread 8

Eikki Termonen:
<quote Ferro>
Not that it matters much, but I think Low Blow is just a friend.

Fusilier:
Low Blow
Background (Polish) - Pretty criminal and Kaminski's lanky brother


Actually, you are both right. Sort of.

Low Blow is not his brother. Despite that error, it was said a couple times before that he is just an employee and friend. That's always how I intended it and don't know why it says 'brother' there.

EDIT - actually I just realized it was meant to say BROTHEL/hotel

-Pretty criminal and Kaminski's lanky brother/hotel concierge and security guy
-Pretty criminal and Kaminski's lanky brothel/hotel concierge and security guy

Low Blow, Kaminski's sickly looking hotel concierge and security, makes it clear he wishes to head out on his own to try to find his resourceful employer. He asks to keep the shotgun and two dozen shells as payment for his service with the the mortar crew. You never did learn his real name.

Low Blow runs his tongue across the top row of a crooked set of yellow and black stained teeth as he mulls over the American's proposal. Gold? Kaminski only ever paid him in booze, tobacco, and food. He never even let me have a free go at the girls, thought. But the gold would eventually run out and resourceful Kaminski was an endless source of employment. He was also one of his only friends, but nobody really knew that. Not even Kaminski.
This message was last edited by the GM at 01:41, Fri 30 Sept 2011.
Eikki Termonen
player, 437 posts
Alikersantti (OR-4)
Finnish Sissi
Fri 30 Sep 2011
at 01:22
  • msg #112

Re: OOC Thread 8

Where the hell is Lada's / base? I can't find the damn thing on any map!!! :S
Fusilier
GM, 2543 posts
Your Guide
Fri 30 Sep 2011
at 01:44
  • msg #113

Re: OOC Thread 8

In reply to Eikki Termonen (msg #112):

That's because it isn't an actual place in Gdansk. The location for the game though is roughly north of FOB Czarniecki on the Northwest side of the river.
This message was last edited by the GM at 01:44, Fri 30 Sept 2011.
Eikki Termonen
player, 438 posts
Alikersantti (OR-4)
Finnish Sissi
Fri 30 Sep 2011
at 01:54
  • msg #114

Re: OOC Thread 8

Ah, that explains it then...
So to get there, we'd have probably had to have passed by the last known location of the M113, or at least within a few hundred metres of it?
Fusilier
GM, 2544 posts
Your Guide
Fri 30 Sep 2011
at 01:56
  • msg #115

Re: OOC Thread 8

In reply to Eikki Termonen (msg #114):

Actually yes. Upon looking at the map, that would be correct.
Francis 'Frank' Benucci
player, 665 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Fri 30 Sep 2011
at 02:32
  • msg #116

Re: OOC Thread 8

Luis Ortega:
Francis 'Frank' Benucci:
Put Frank into group one or two.

Superb - I suggest that Frank command group 2.

Thinking about it further I suggest that Will, Alexander and Felix go in group 2 and that Caleb and Low Blow go in group 3.  What do you think?

Got no problem going with group #2.  Will work the security part of it while the vehicles are being recovered/salvaged.
This message was last edited by the player at 02:33, Fri 30 Sept 2011.
Eikki Termonen
player, 439 posts
Alikersantti (OR-4)
Finnish Sissi
Fri 30 Sep 2011
at 02:38
  • msg #117

Re: OOC Thread 8

In reply to Fusilier (msg #115):

So do we already know the answer of the M113 status then?
How about the BTR's involved in the assault on the city, was one recognised as previously ours?
This message was last edited by the player at 02:39, Fri 30 Sept 2011.
Eikki Termonen
player, 440 posts
Alikersantti (OR-4)
Finnish Sissi
Fri 30 Sep 2011
at 02:43
  • msg #118

Re: OOC Thread 8

Luis Ortega:


Group 1:
 - investigate the small commercial property that hugs the river's edge over to the east
 - investigate the old junkyard or small recycling facility to the west of the ruin
Members: Ortega, Ferro, Eikki</hr>

Can Ferro sneak?
Does anyone in this group have mechanical or scrounging skills? Mulcahy is the best scrounger we've got I believe. Eikki has some Construction and Excavation experience.
Alex Michaels should accompany group 1 as he and Eikki are a team.

Felix Steinhoff (Bradley driver) is probably the only one we've got with Mechanic skill. If the group two mission is now moot, they should probably accompany group one.

What information can we gather from ourselves BEFORE stepping off. For example, Low Blow may have a good idea where to find Kaminski. I wold also suggest it's a good time for Ortega to tell JJ everything about the mission that brought many of the characters to Gdansk.

Gathering everything we already know into one place is going to save time, and potentially lives.
Fusilier
GM, 2545 posts
Your Guide
Fri 30 Sep 2011
at 03:13
  • msg #119

Re: OOC Thread 8

Eikki Termonen:
So do we already know the answer of the M113 status then?
How about the BTR's involved in the assault on the city, was one recognized as previously ours?


Seeing how it's just become clear to me that you would have to have driven by, yeah - it's gone. The BTR was also recovered (I'll need to check back but I recall the group who went in the sewer might have some info on that).

Eikki Termonen:
Can Ferro sneak?

Does anyone in this group have mechanical or scrounging skills? Mulcahy is the best scrounger we've got I believe. Eikki has some Construction and Excavation experience.
Alex Michaels should accompany group 1 as he and Eikki are a team.

Felix Steinhoff (Bradley driver) is probably the only one we've got with Mechanic skill. If the group two mission is now moot, they should probably accompany group one.

What information can we gather from ourselves BEFORE stepping off. For example, Low Blow may have a good idea where to find Kaminski. I wold also suggest it's a good time for Ortega to tell JJ everything about the mission that brought many of the characters to Gdansk.

Gathering everything we already know into one place is going to save time, and potentially lives.


I'll leave Ferro to answer for herself, once that information becomes known.

Felix has some mechanic, but he isn't great at it.

Low Blow will have some leads on Kaminski. I'll get something up asap - but won't be right away so there is time for someone like JJM to approach him IC.
Eikki Termonen
player, 441 posts
Alikersantti (OR-4)
Finnish Sissi
Fri 30 Sep 2011
at 03:20
  • msg #120

Re: OOC Thread 8

Probably a VERY good idea for either JJ and/or Ortega to ask what skills everyone has IC.
Pointless just assigning people based on wild guesses, especially if we simply don't have the necessary skill to complete a mission in the first place.
Mike Catchings
player, 430 posts
HM3
Navy FMF Corpsman (US)
Fri 30 Sep 2011
at 04:22
  • msg #121

Re: OOC Thread 8

Take a wild guess at what Mike's good at...


Anyway, it may be boring IC, but if there's going to be any sort of mission soon, Mike will be....reluctant.  While others have snagged cat naps here and there, his exhaustion is got to be about maxed out.  Always had to deal with the wounded.  In fact I'm tempted to have him block the door to his room with his gear...
Eikki Termonen
player, 442 posts
Alikersantti (OR-4)
Finnish Sissi
Fri 30 Sep 2011
at 04:42
  • msg #122

Re: OOC Thread 8

Tiddlywinks?

There are a few other PCs with some medical training/skill. Perhaps Catchings should "draft" some to help out occasionally, give them the task of first aid on the battlefield while he sorts out the more important stuff, or better yet mans the aid post and the first aiders deal with the intial injury and arrange for transportation of the wounded to him - Catchings probably shouldn't have to race all over the battlefield like he has been, especially when there's multiple wide spread casualties.

Perhaps Catchings should teach everyone basic medical skills? It's got to be worth an experience point or two from each character to learn how to slap a bandage on themselves or their teammate and save their arses?

Edit: in fact, that's exactly what I'm going to do now with Eikki's solitary point. Fuse, +1 medical trauma! (he now knows how to apply a bandaid)
This message was last edited by the player at 04:44, Fri 30 Sept 2011.
Mike Catchings
player, 431 posts
HM3
Navy FMF Corpsman (US)
Fri 30 Sep 2011
at 05:09
  • msg #123

Re: OOC Thread 8

That's an idea.  During the off time (over the period of the next few weeks) Mike will give courses on basic first aid (we call it soldier first responder in the army now).  Treatment of the big 3 killers = extremity hemorrhaging, tension pneumothorax (sucking chest wound), and airway obstruction.  He'll show everyone how to use a tourniquet, chest decompression needle, and airway clearing stuff.  They may or may not have the above equipment in their personal kits, but the tourniquet and bandage thing will be the big ones.
Eikki Termonen
player, 443 posts
Alikersantti (OR-4)
Finnish Sissi
Fri 30 Sep 2011
at 05:21
  • msg #124

Re: OOC Thread 8

Back in my day, first aid to the level of treating lost limbs sucking chest wounds and the like was all part of basic recruit training....
You didn't pass and you didn't get out of basic. Then, in the IET (Initial Employment Training) course for infantry, we ran over it all again and expanded on battlefield injuries. The rule was, if you were conscious, you had to tend to your own injuries as best you could until help arrived.
And it didn't stop there either. There were constant refresher classes as part of normal routine.

It confuses the hell out of me now when I see that the first response for many these days is to ignore the blood pumping out of them and call for the designated/specialist medic. Don't these soldiers know how to apply pressure to a wound, or splint a broken leg? It's not exactly rocket science! :S
Eikki Termonen
player, 444 posts
Alikersantti (OR-4)
Finnish Sissi
Fri 30 Sep 2011
at 06:51
  • msg #125

Re: OOC Thread 8

Billy 'Crack' O'Brien:
"Voltmeter would be a help"

Almost have to be one floating about in Ladas' kit wouldn't there?
Luis Ortega
player, 233 posts
Sergeant First Class
75th Rangers (US)
Fri 30 Sep 2011
at 09:28
  • msg #126

Re: OOC Thread 8

Group 2's tasks are now moot so I suggest that we combine groups 1 and 2 together.  I'm in meetings today so will post revised assignments later when I get a chance.
Eikki Termonen
player, 445 posts
Alikersantti (OR-4)
Finnish Sissi
Fri 30 Sep 2011
at 14:37
  • msg #127

Re: OOC Thread 8

In reply to Luis Ortega (msg #126):

Alternatively, now would be a good time for a recce team to set out as I suggested a couple of days ago. Stealth is key so only those that have a decent amount of skill should go. While they're gone, several shorter duration missions can be run one after another by those who stay behind.
Before any move is considered, information on what's outside the city must be obtained. The only way of getting accurate information is by putting our own eyes on the ground. Could buy the information, but who's to say it's accurate, current, or not a trap?
Mike Catchings
player, 432 posts
HM3
Navy FMF Corpsman (US)
Fri 30 Sep 2011
at 18:27
  • msg #128

Re: OOC Thread 8

Thorough first aid training is still a big part of basic.  Those 3 were the biggest.
Luis Ortega
player, 234 posts
Sergeant First Class
75th Rangers (US)
Sat 1 Oct 2011
at 19:03
  • msg #129

Re: OOC Thread 8

OK - revised assignments for tasks:

Group 1:
 - investigate the small commercial property that hugs the river's edge over to the east
 - investigate the old junkyard or small recycling facility to the west of the ruin
Members: Ortega, Ferro, Eikki, Alex, Crack, Frank, Will & Aleksandar.

Group 2:
 - find out what happened to Lt. Boswell
 - find out details of Wright's mission and details of the "rewards"
 - find out more about the missing ammo ship
 - try to contact Kaminski to use him as a middleman for trading salvage and to see if he knows anyone who could take over the salvage operation (and pay us for it)
Members: JJM, Varis, Caleb, Low Blow & Morgan
Transport: UAZ - Morgan can drive and stay with the vehicle to guard it
This message was last edited by the player at 19:42, Sat 01 Oct 2011.
Mike Catchings
player, 433 posts
HM3
Navy FMF Corpsman (US)
Sat 1 Oct 2011
at 19:27
  • msg #130

Re: OOC Thread 8

Mike would object to Varis going unless it's absolutely critical.
Luis Ortega
player, 236 posts
Sergeant First Class
75th Rangers (US)
Sat 1 Oct 2011
at 19:39
  • msg #131

Re: OOC Thread 8

Mike Catchings:
Mike would object to Varis going unless it's absolutely critical.

I'm just writing these instructions IC - I suggest that once I've posted you post IC discussing this with JJM.

Sound ok?
Fusilier
GM, 2546 posts
Your Guide
Sat 1 Oct 2011
at 19:44
  • msg #132

Re: OOC Thread 8

In reply to Luis Ortega (msg #131):

Actually I could use some IC or OOC details on Group 2. I'm working on the turn, but realize that I'm using a lot of guessing.

- find out what happened to Lt. Boswell
He is with Wright and you don't have a means to contact him at this point (I'm pretty sure).

- find out details of Wright's mission and details of the "rewards"
Same as above.

- find out more about the missing ammo ship
This is more simply done, but I could use a plan to make it easier.

- try to contact Kaminski to use him as a middleman for trading salvage and to see if he knows anyone who could take over the salvage operation (and pay us for it)

I'll post an IC from Low Blow to help you out with this one.
John Jameson McCarthy
player, 1035 posts
Major
Cav Scout (US)
Sat 1 Oct 2011
at 19:53
  • msg #133

Re: OOC Thread 8

We have an old radio frequency that Wright used to contact us. It might be worthwhile calling on that every half an hour to see if he answers us.

As for the Ammo ship, JJ would visit the IB HQ to tell them that he knows about the ship and offer the unit to try to track it down if it can wait until everyone is healed up. The present regimen may not be very co-operative, but it's part of his campaign to get the IB to respond in a more positive way, after all, we've played by the book for a while now and they may be more forthcoming than I'm expecting.

If they screw us around, it might be worth visiting the guy we rescued from the Police building/Courts as the Colonel said he had info about the ship.

Obviously Low Blow is the best bet for tracking down Kamineski.
Fusilier
GM, 2547 posts
Your Guide
Sat 1 Oct 2011
at 20:41
  • msg #135

Re: OOC Thread 8

John Jameson McCarthy:
We have an old radio frequency that Wright used to contact us. It might be worthwhile calling on that every half an hour to see if he answers us.


Thanks for that Mark. I forgot.
Mike Catchings
player, 435 posts
HM3
Navy FMF Corpsman (US)
Sat 1 Oct 2011
at 21:44
  • msg #136

Re: OOC Thread 8

Can you roll for the treatment of the infection?  And if it's treated successfully, how long will it take Varis (and Meyer) to be healed?
Fusilier
GM, 2548 posts
Your Guide
Sat 1 Oct 2011
at 21:55
  • msg #137

Re: OOC Thread 8

In reply to Mike Catchings (msg #136):

Treatment of infection:

-Task is Difficult (Medical-Diagnosis)
-Task is Average (Medical-Diagnosis) if antibiotics are used
-One roll/attempt may be made per week

Healing rates would be normal for their wounds once successfully healed of infected.
Mike Catchings
player, 436 posts
HM3
Navy FMF Corpsman (US)
Sat 1 Oct 2011
at 22:20
  • msg #138

Re: OOC Thread 8

Can you make the attempt now, or did he already do his for the week?

The reason is so I can say whether or not Mike will let Varis go.
This message was last edited by the player at 22:22, Sat 01 Oct 2011.
Fusilier
GM, 2549 posts
Your Guide
Sat 1 Oct 2011
at 23:04
  • msg #139

Re: OOC Thread 8

In reply to Mike Catchings (msg #138):

I've made the rolls, but the results wouldn't be knowable right away. It'd take a day at the least for Mike to assess whether the infection is clearing up or persisting.

Also, I'll get back to you on what medical supplies were used up. I assume Mike used antibiotics?
This message was last edited by the GM at 23:05, Sat 01 Oct 2011.
Mike Catchings
player, 437 posts
HM3
Navy FMF Corpsman (US)
Sun 2 Oct 2011
at 00:43
  • msg #140

Re: OOC Thread 8

Actually he's a fan of 'rub some dirt on it and you'll be a'ight'
Fusilier
GM, 2551 posts
Your Guide
Sun 2 Oct 2011
at 03:05
  • msg #141

Re: OOC Thread 8

Will finish the other group's turn tomorrow.
Luis Ortega
player, 239 posts
Sergeant First Class
75th Rangers (US)
Sun 2 Oct 2011
at 12:29
  • msg #142

Re: OOC Thread 8

Fuse - am I right that the small commercial property we're about to investigate is located at U4 on the local area map?  Also please can you outline the distance from the tanks to the property?

Thanks.
Fusilier
GM, 2552 posts
Your Guide
Sun 2 Oct 2011
at 15:30
  • msg #143

Re: OOC Thread 8

In reply to Luis Ortega (msg #142):

Correct...
 Station - X2
 House - X4
 Fuel Tanks - T5/U4
 Patrol - S3

The property is about 200 meters across.

Route 1 is 200 meters down the road to the station. No cover.
Route 2 is 200 meters through a field to the house (first 100m are amongst large fuel tanks then 100 meters through just tall grass and light brush).


This message was last edited by the GM at 15:33, Sun 02 Oct 2011.
Luis Ortega
player, 240 posts
Sergeant First Class
75th Rangers (US)
Sun 2 Oct 2011
at 16:10
  • msg #144

Re: OOC Thread 8

In reply to Fusilier (msg #143):

Thanks for the info.  I'll post IC later tonight but we'll take the route via the tanks.
Fusilier
GM, 2553 posts
Your Guide
Sun 2 Oct 2011
at 16:23
  • msg #145

Re: OOC Thread 8

In reply to Luis Ortega (msg #144):

Okay, no problem. I just realized I cropped the map without showing the Y axis indicators. S4 (where the party is), is where the "s" is in "Ruins"
This message was last edited by the GM at 16:28, Sun 02 Oct 2011.
Luis Ortega
player, 241 posts
Sergeant First Class
75th Rangers (US)
Sun 2 Oct 2011
at 17:47
  • msg #146

Re: OOC Thread 8

In reply to Fusilier (msg #145):

So the tanks are the four smaller black coloured structures and the four larger sandy coloured structures then?  How high are they, can we see any maintenance ladders fixed to the side of them and what are they made from?  Concrete I'm assuming.

Ta.
Fusilier
GM, 2554 posts
Your Guide
Sun 2 Oct 2011
at 17:54
  • msg #147

Re: OOC Thread 8

Luis Ortega:
So the tanks are the four smaller black coloured structures and the four larger sandy coloured structures then?


That's right. 4 large and 4 small (the small ones look old and were probably replaced by the newer larger ones).

The large ones are concrete but the 4 small ones are steel.

The large concrete ones are about 4 meters tall (being buried into the ground) but the steel ones are about 6 meters. All have steel maintenance ladder attached.
Luis Ortega
player, 242 posts
Sergeant First Class
75th Rangers (US)
Sun 2 Oct 2011
at 20:29
  • msg #148

Re: OOC Thread 8

In reply to Fusilier (msg #147):

Thanks for the info - just to check one other thing, are you ruling that Wil has done as ordered and taken the RPK-74 plus several 45 round mags out of the stores?  I'm conscious that the player's away at present.

Thanks.
Fusilier
GM, 2555 posts
Your Guide
Sun 2 Oct 2011
at 20:38
  • msg #149

Re: OOC Thread 8

Nearly done the turn. I just realized though that most of the talk about an ammunition freighter was done in secret. Since it's becoming a relevant topic now, this is the discussion that Hawthorne said to JJM after the Nowe Ogrody battle.

If you recall, you're mission in Nowe Ogrody was to break through to the beleaguered community leadership, a guy named Adamowicz in particular, and escort him to safety - ultimately leaving a large number of the militia to their demise.



"Pearce told me there were some ill feelings about your mission today. Keep this information from becoming public knowledge. Today wasn't some bullshit mission. Yes the militia got hung out. I made that call. A tough decision. But getting the leader out was more important. I can't go into much detail, and you best not spread it further than your senior men, but..."

"Think back to the offensive. Two MarDiv comes across the Baltic by sea, launching amphibious landings along the coast. Accompanying the division were replenishment stores for my division, as well as you Eightballers and a few others. Fuel, munitions, and food. To make a long story short - bad weather, unknown minefields, radio silence, poor navigating charts and a missile boat attack all made the sea crossing less than enjoyable. We lost a couple of the replenishment freighters."

"Until now. One has been found. And Adamowicz is the key to recovering it."

"Securing the vessel and recovering the cargo will cement our position here. It could even give us some limited power projection capabilities. Anyways. Its too late to salvage it now, not with the siege and sea blockade going on, but after we win the battle here... we'll be set. I need Adamowicz for that to happen."

Fusilier
GM, 2556 posts
Your Guide
Sun 2 Oct 2011
at 20:39
  • msg #150

Re: OOC Thread 8

In reply to Luis Ortega (msg #148):

Yes, he's NPC'd at the moment until KC gets back from his holiday. Will has the RPK as instructed.
Luis Ortega
player, 243 posts
Sergeant First Class
75th Rangers (US)
Sun 2 Oct 2011
at 20:47
  • msg #151

Re: OOC Thread 8

In reply to Fusilier (msg #150):

Thanks for confirming that.



Fusilier:
"Pearce told me there were some ill feelings about your mission today. Keep this information from becoming public knowledge. Today wasn't some bullshit mission. Yes the militia got hung out. I made that call. A tough decision. But getting the leader out was more important. I can't go into much detail, and you best not spread it further than your senior men, but..."

"Think back to the offensive. Two MarDiv comes across the Baltic by sea, launching amphibious landings along the coast. Accompanying the division were replenishment stores for my division, as well as you Eightballers and a few others. Fuel, munitions, and food. To make a long story short - bad weather, unknown minefields, radio silence, poor navigating charts and a missile boat attack all made the sea crossing less than enjoyable. We lost a couple of the replenishment freighters."

"Until now. One has been found. And Adamowicz is the key to recovering it."

"Securing the vessel and recovering the cargo will cement our position here. It could even give us some limited power projection capabilities. Anyways. Its too late to salvage it now, not with the siege and sea blockade going on, but after we win the battle here... we'll be set. I need Adamowicz for that to happen."

Fuse/JJM - please can one of you add this to the Intel thread for future reference. (I'd do it but Ortega posting it implies that it's info from Ortega)

Thanks.
Luis Ortega
player, 244 posts
Sergeant First Class
75th Rangers (US)
Sun 2 Oct 2011
at 20:52
  • msg #152

Re: OOC Thread 8

Fuse - a minor thing but please can Ortega take 40mm HEDP x3 from the stores.

Thanks.

GM - Done. Add to your stores please.
This message was last edited by the GM at 21:49, Sun 02 Oct 2011.
Eikki Termonen
player, 446 posts
Alikersantti (OR-4)
Finnish Sissi
Mon 3 Oct 2011
at 01:28
  • msg #153

Re: OOC Thread 8

Fusilier:
I just realized though that most of the talk about an ammunition freighter was done in secret.

Yes, that actually makes a bit of sense of what was happening at the time now. Would have been nice of JJ to let his 2IC know the actual objective of the mission was to recover one man rather than stop a Soviet offensive cold.

Re the ship, looks like we'll be relocating eastwards fairly soon. Given that the fisherman on the island and not fishermen north and west of Gdansk know the location, it's a safe bet to assume the ship is somewhere within 10 kilometres from the mouth of the Vistula, and most likely in the 10 kilometres of Baltic coastline of the island.

Given that, I'd suggest we make haste to move onwards to the island, and use a percentage of those supplies to propel us eastward after the 8th. With the apparently friendly nature of the locals on the island, and their possession of a working ferry across the Vistula, not to mention the Pact forces we can presume are still to the west and south, it would appear to be the best option available for getting out of the city in one peice.
Fusilier
GM, 2559 posts
Your Guide
Mon 3 Oct 2011
at 01:39
  • msg #154

Re: OOC Thread 8

Eikki Termonen:
Yes, that actually makes a bit of sense of what was happening at the time now. Would have been nice of JJ to let his 2IC know the actual objective of the mission was to recover one man rather than stop a Soviet offensive cold.


JJM didn't know this at the time. Note the conversation occurred after JJM complained.
Eikki Termonen
player, 447 posts
Alikersantti (OR-4)
Finnish Sissi
Mon 3 Oct 2011
at 02:45
  • msg #155

Re: OOC Thread 8

Hmm, that ship is of vital importance to the 8th ID and EXACTLY the sort of thing Black's team were ordered to find and recover. It's wet dream material as far as the US 8th ID commander is concerned.
Essentially Sgt Ortega has a greater claim to it than the IB or virtually anyone else in Northern Poland! (Try enforcing that claim though)
Fusilier
GM, 2560 posts
Your Guide
Mon 3 Oct 2011
at 20:27
  • msg #156

Re: OOC Thread 8

Minor note - I made a small change in the cast thread. In msg#2 where it lists relevant NPCs (not members of the Mad Dogs), I've divided them up to make it a little easier to see who your allies and enemies are.
This message was last edited by the GM at 20:27, Mon 03 Oct 2011.
Luis Ortega
player, 246 posts
Sergeant First Class
75th Rangers (US)
Mon 3 Oct 2011
at 22:28
  • msg #157

Re: OOC Thread 8

Fuse - just to check are these two men only visible to Frank's entry team or are they visible to Ortega's support team as well?

Thanks.
Fusilier
GM, 2562 posts
Your Guide
Mon 3 Oct 2011
at 22:35
  • msg #158

Re: OOC Thread 8

In reply to Luis Ortega (msg #157):

Both are known/visible to all (Frank's warning), but only the smoker is clearly visible. There is a lot of tall grass/brush around, the fuel tanks are in the way, as is the corner of the house.

Smoker: standing a few feet from the south facing door.
Sentry: only his head is visible due to blocked LOS and his cover.
This message was last edited by the GM at 22:35, Mon 03 Oct 2011.
Francis 'Frank' Benucci
player, 669 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Mon 3 Oct 2011
at 22:49
  • msg #159

Re: OOC Thread 8

In reply to Luis Ortega (msg #157):

I updated Frank's message slightly to try and give a little more information without going overboard, at least I think so.
Caleb Mulcahy
player, 342 posts
Spec4-Infantry (US)
Callsign "Found-3"
Tue 4 Oct 2011
at 10:51
  • msg #160

Re: OOC Thread 8

Fusilier:
Caleb Mulcahy:
Caleb has a high charisma and can be pretty persuasive, especially if your dumb, blonde and (preferably) female. He also speaks Polish.

I'll try to do my best to keep the female bit in mind. We'll love surprises though don't we?


Dude, this is not The Crying Game!
Caleb Mulcahy
player, 343 posts
Spec4-Infantry (US)
Callsign "Found-3"
Tue 4 Oct 2011
at 10:54
  • msg #161

Re: OOC Thread 8

Eikki Termonen:
Does anyone in this group have mechanical or scrounging skills? Mulcahy is the best scrounger we've got I believe.


Really - I'm not that good, so as a group we must be crap - a good place to spend some XP everyone!
Caleb Mulcahy
player, 344 posts
Spec4-Infantry (US)
Callsign "Found-3"
Tue 4 Oct 2011
at 10:57
  • msg #162

Re: OOC Thread 8

Happy to go as part of JJM's team on the forthcoming missions. Sorry for delay in catching up.
Fusilier
GM, 2563 posts
Your Guide
Tue 4 Oct 2011
at 11:41
  • msg #163

Re: OOC Thread 8

Caleb Mulcahy:
Happy to go as part of JJM's team on the forthcoming missions. Sorry for delay in catching up.

No problem. Welcome back. Caleb is already with JJM (and Varis). You are at the CP again. JJM is meeting with the IB leadership, but Caleb and Varis are free to roam.

Caleb Mulcahy:
Dude, this is not The Crying Game!

Not yet.
Luis Ortega
player, 248 posts
Sergeant First Class
75th Rangers (US)
Tue 4 Oct 2011
at 12:24
  • msg #164

Re: OOC Thread 8

Francis 'Frank' Benucci:
Frank says over the radio to the support team behind them.  "Two contacts.  One smoking outside, in the rain!  Another not too far from him, copy?"

I'm guessing here but could the man smoking outside mean that there is something flammable inside?  And could that be a still or a fuel store?  I was expecting Lada to have his own fuel production facility so maybe this is it.....



Fuse - is there any smoke coming from the building, or rather an outhouse?
Fusilier
GM, 2564 posts
Your Guide
Tue 4 Oct 2011
at 12:27
  • msg #165

Re: OOC Thread 8

In reply to Luis Ortega (msg #164):

No. No smoke spotted. No odors either. Ground floor windows are boarded up, but that isn't odd for inhabited homes. Entrance is on south side (facing the cultivated strip) - which is where the "sentry" is.

There was a decent amount of fuel storage at Lada's but not much actual fuel left (no distilling during the seige perhaps).
This message was last edited by the GM at 12:28, Tue 04 Oct 2011.
Caleb Mulcahy
player, 346 posts
Spec4-Infantry (US)
Callsign "Found-3"
Tue 4 Oct 2011
at 16:24
  • msg #166

Re: OOC Thread 8

Fusilier:
Caleb Mulcahy:
Happy to go as part of JJM's team on the forthcoming missions. Sorry for delay in catching up.

No problem. Welcome back. Caleb is already with JJM (and Varis). You are at the CP again. JJM is meeting with the IB leadership, but Caleb and Varis are free to roam.

Caleb Mulcahy:
Dude, this is not The Crying Game!

Not yet.


Could be a good plotline for Varis...!

Happy to wander - will wait for Rae to post.
Fusilier
GM, 2565 posts
Your Guide
Tue 4 Oct 2011
at 16:29
  • msg #167

Re: OOC Thread 8

Caleb Mulcahy:
Happy to wander - will wait for Rae to post.


Yeah, I didn't mean to leave you hanging with nothing to do, but wasn't sure what your intentions were once JJM got busy.

There is the QM and the motor pool to visit or snoop around. Outside there are a couple boats moored to the pier too.
Caleb Mulcahy
player, 347 posts
Spec4-Infantry (US)
Callsign "Found-3"
Tue 4 Oct 2011
at 17:21
  • msg #168

Re: OOC Thread 8

Fusilier:
Caleb Mulcahy:
Happy to wander - will wait for Rae to post.


Yeah, I didn't mean to leave you hanging with nothing to do, but wasn't sure what your intentions were once JJM got busy.

There is the QM and the motor pool to visit or snoop around. Outside there are a couple boats moored to the pier too.


So we might be on the rob then!
Eikki Termonen
player, 450 posts
Alikersantti (OR-4)
Finnish Sissi
Tue 4 Oct 2011
at 23:04
  • msg #169

Re: OOC Thread 8

Hmm, boats...
Could come in handy if the ammo ship is stuck off shore a little ways....
Perhaps a scrounge for truckable boats is in order?
John Jameson McCarthy:
"I know he's probably too valuable to you here, but I'd be really glad to have Captain Beale along to ensure that I'm not undermining IB interests."

I'm thinking somebody would soon have a fatal "accident"?  :P
This message was last edited by the player at 23:07, Tue 04 Oct 2011.
Fusilier
GM, 2566 posts
Your Guide
Wed 5 Oct 2011
at 04:18
  • msg #170

Re: OOC Thread 8

In reply to Eikki Termonen (msg #169):

Sobieszewo will provide nautical support.
Eikki Termonen
player, 451 posts
Alikersantti (OR-4)
Finnish Sissi
Wed 5 Oct 2011
at 04:55
  • msg #171

Re: OOC Thread 8

Better if we can be self sufficent to some degree though, just in case somebody tries (again!) to screw us.
There's no way we could possibly offload hundreds of tonnes of supplies from the ship, but a tonne or so of ammo, food, fuel, etc for our own use is something we should be able to do on our own.
Who knows though, perhaps the ship is beached and a boat isn't even necessary...
Thomas Cooper
player, 2 posts
Lance Corporal
21st Royal Eng Regt (UK)
Wed 5 Oct 2011
at 11:36
  • msg #172

Re: OOC Thread 8

Hope to be aboard soon enough! Raiding a supply ship looks like fun!
Luis Ortega
player, 251 posts
Sergeant First Class
75th Rangers (US)
Wed 5 Oct 2011
at 12:50
  • msg #173

Re: OOC Thread 8

Thomas Cooper:
Hope to be aboard soon enough! Raiding a supply ship looks like fun!

Welcome to the game!
Caleb Mulcahy
player, 349 posts
Spec4-Infantry (US)
Callsign "Found-3"
Wed 5 Oct 2011
at 15:35
  • msg #174

Re: OOC Thread 8

Thomas Cooper:
Hope to be aboard soon enough! Raiding a supply ship looks like fun!


Hi Thomas, welcome to the game.
John Jameson McCarthy
player, 1038 posts
Major
Cav Scout (US)
Wed 5 Oct 2011
at 16:52
  • msg #175

Re: OOC Thread 8

Welcome to the game.
Fusilier
GM, 2567 posts
Your Guide
Wed 5 Oct 2011
at 20:38
  • msg #176

Re: OOC Thread 8

I'm going to get the turn up asap. Where is JJM's group's next destination?


Low Blow:
He listed 3 safe houses that he knows Kaminski used...

1) An attic apartment above a gutted out shop at the end of Straganiarska Street, next to the river. Most of the original inhabitants of this part of the Gdansk are long gone and have been replaced by people displaced from other city or elsewhere, making it a little easier to go unnoticed than it would by a closer knit and more insular community. Close access to the river and canals also had it's advantages for transporting contraband and people as checkpoints were bypassed with less effort.

2) An apartment in the largely Jewish neighborhood of Chelm, where Kaminski spent much of youth. He used to outsource hired muscle from here when he would make trips into the Boneyard to handle business that supplemented his usual income of whores and providing accommodations for traveling merchants visiting Gdansk. Because Chelm was far behind Pact lines during the recent siege and from the depressing intel you picked up from Zajac, it's unlikely Kaminski would have tried to go here though.

3) The Gdansk Central Bus Station. Located at the base of Grodzisko Hill (the one with the fort) which overlooks the Old City, the buses rusting away here are occupied by squatters and people exiled from other neighborhoods for thievery and other petty crime. Kaminski also has a few trusted contacts amongst the small gypsy community that also live here, including one girl that he had an on and off relationship with. After narrowing down the three choices that he was aware of, Low Blow figures the bus station would be Kaminski's most likely hiding place.

John Jameson McCarthy
player, 1040 posts
Major
Cav Scout (US)
Wed 5 Oct 2011
at 21:01
  • msg #177

Re: OOC Thread 8

I think the bus station for a big fat Gypsy wedding. Cue the mazurka...
Francis 'Frank' Benucci
player, 672 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Wed 5 Oct 2011
at 23:34
  • msg #178

Re: OOC Thread 8

Good to have you aboard Thomas
Luis Ortega
player, 252 posts
Sergeant First Class
75th Rangers (US)
Thu 6 Oct 2011
at 12:30
  • msg #179

Re: OOC Thread 8

Fusilier:
Situation:
Support - lying in extended line in the row of trees, 150 meters from the house and fueling station. Clear LOS to sentry but the LOS to the runner is obscured from the trees north of the fuel tanks.
Entry - lying in single (staggered) file on the road, 100 meters from the fueling station and 125 meters from the house. Clear LOS to runner but but the LOS to the runner is partially blocked by the corner of the house.

Fuse - I think that there is a typo in the details for the Entry team - the runner is referred to twice but the sentry isn't mentioned.

Ta.
Fusilier
GM, 2570 posts
Your Guide
Thu 6 Oct 2011
at 12:34
  • msg #180

Re: OOC Thread 8

In reply to Luis Ortega (msg #179):

Fixed.
Luis Ortega
player, 253 posts
Sergeant First Class
75th Rangers (US)
Thu 6 Oct 2011
at 12:39
  • msg #181

Re: OOC Thread 8

In reply to Fusilier (msg #180):

Ta.
Ferro
player, 51 posts
Unknown Background
Acting Militia Auxiliary
Thu 6 Oct 2011
at 20:26
  • msg #182

Re: OOC Thread 8

I'm going to hold off posting until after Frank or Ortega.
Luis Ortega
player, 255 posts
Sergeant First Class
75th Rangers (US)
Fri 7 Oct 2011
at 09:15
  • msg #183

Re: OOC Thread 8

Francis 'Frank' Benucci:
Varis Babicevs:
"Da, we should leave message, but I don't think we should mention Lada's. Perhaps there is another way he could contact us?"

"Tell 'em to meet us at the end of their property we just walked up in an hour.  We didn't come here looking for trouble and didn't know this was occupied."

Frank - I think that you're confusing conversations.  Varis isn't with us, Alexandar is and he's the one who's going to speak to the guys in the house.
Caleb Mulcahy
player, 350 posts
Spec4-Infantry (US)
Callsign "Found-3"
Fri 7 Oct 2011
at 13:34
  • msg #184

Re: OOC Thread 8

Fusilier:
I'm going to get the turn up asap. Where is JJM's group's next destination?


Low Blow:
He listed 3 safe houses that he knows Kaminski used...

1) An attic apartment above a gutted out shop at the end of Straganiarska Street, next to the river. Most of the original inhabitants of this part of the Gdansk are long gone and have been replaced by people displaced from other city or elsewhere, making it a little easier to go unnoticed than it would by a closer knit and more insular community. Close access to the river and canals also had it's advantages for transporting contraband and people as checkpoints were bypassed with less effort.

2) An apartment in the largely Jewish neighborhood of Chelm, where Kaminski spent much of youth. He used to outsource hired muscle from here when he would make trips into the Boneyard to handle business that supplemented his usual income of whores and providing accommodations for traveling merchants visiting Gdansk. Because Chelm was far behind Pact lines during the recent siege and from the depressing intel you picked up from Zajac, it's unlikely Kaminski would have tried to go here though.

3) The Gdansk Central Bus Station. Located at the base of Grodzisko Hill (the one with the fort) which overlooks the Old City, the buses rusting away here are occupied by squatters and people exiled from other neighborhoods for thievery and other petty crime. Kaminski also has a few trusted contacts amongst the small gypsy community that also live here, including one girl that he had an on and off relationship with. After narrowing down the three choices that he was aware of, Low Blow figures the bus station would be Kaminski's most likely hiding place.


Will post IC shortly. Logic suggests we start with the Bus Station. Suggest we stick together, in case of any problems...
Francis 'Frank' Benucci
player, 676 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Sat 8 Oct 2011
at 20:23
  • msg #185

Re: OOC Thread 8

Luis Ortega:
Francis 'Frank' Benucci:
Varis Babicevs:
"Da, we should leave message, but I don't think we should mention Lada's. Perhaps there is another way he could contact us?"

"Tell 'em to meet us at the end of their property we just walked up in an hour.  We didn't come here looking for trouble and didn't know this was occupied."

Frank - I think that you're confusing conversations.  Varis isn't with us, Alexandar is and he's the one who's going to speak to the guys in the house.

I thought I changed it, i'm an idiot.
Fusilier
GM, 2571 posts
Your Guide
Sat 8 Oct 2011
at 22:37
  • msg #186

Re: OOC Thread 8

Sorry about the delay with the turn, will get it up soon.
Billy 'Crack' O'Brien
player, 42 posts
Corporal
Parachute Regiment (UK)
Sun 9 Oct 2011
at 07:22
  • msg #187

Re: OOC Thread 8


Back home and should be able to post normally. Cheers.


Cymon.
Fusilier
GM, 2574 posts
Your Guide
Mon 10 Oct 2011
at 03:13
  • msg #188

Re: OOC Thread 8

In reply to Billy 'Crack' O'Brien  (msg #187):

Welcome back. Hope all is well.

KC (Will) is also back from his desert trip now too, so I think everyone is here now. Plus we'll be getting our newest PC (Cooper) involved shortly.

Alex seems to have dropped out of the game again though.
This message was last edited by the GM at 03:42, Mon 10 Oct 2011.
Luis Ortega
player, 257 posts
Sergeant First Class
75th Rangers (US)
Mon 10 Oct 2011
at 11:28
  • msg #189

Re: OOC Thread 8

Fusilier:
Alex seems to have dropped out of the game again though.

Fuse - if we've unfortunately lost Alex we need to come up with some sensible IC reason for Eikki to become the commander of the sniper team rather than Alex, unless you want to NPC Alex a lot?

Leg (or anyone else) - do you have any suggestions?

For example, after we've had enough downtime for people to heal up, would it be too unbelievable for JJM and Ortega (having worked more with Eikki now) to just swap them around in terms of the sniper team commander role?  Or does that just seem odd?

Or, as we're short of members of the fireteams, should we just switch Alex to an M16 or an AK-74 (rather than his M21) and convert him to a member of one of the fireteams, leaving Eikki as a lone sniper?

What do people think?

Thanks.
Fusilier
GM, 2575 posts
Your Guide
Mon 10 Oct 2011
at 16:42
  • msg #190

Re: OOC Thread 8

In reply to Luis Ortega (msg #189):

I'd rather not NPC him as much as possible. If the group was smaller again then sure, but it's gotten to be quite a lot. I'll play it out anyway you guys want to make the switch or whatever.
Francis 'Frank' Benucci
player, 679 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Tue 11 Oct 2011
at 21:03
  • msg #191

Re: OOC Thread 8

Just wanted to let it be known that due to the current economic disaster this country, and myself, are currently in, I've taken up a second job at night and my posting only may be about once a day.  I will try to keep up the best I can and if you need to move the game on, NPC me and please do so..

John
Fusilier
GM, 2577 posts
Your Guide
Wed 12 Oct 2011
at 04:17
  • msg #192

Re: OOC Thread 8

Ok, I'm going to push things on and conclude the current events in the next post tomorrow. I'm assuming everything you wanted to be said and done is finished, and I don't want to cover too much more of this sort of non-action for the sake of some players.

If there is anything else you want to cover, please do it by tomorrow night. I'm going to push the game forward a bit, enough for Mitch to return (with Cooper), and prepare to end things until every one is healed.
Fusilier
GM, 2578 posts
Your Guide
Wed 12 Oct 2011
at 04:18
  • msg #193

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #191):

Well that's some crappy news John. Sorry to hear that. Don't worry about the game and take care of yourself. We'll see you here when you can.
Varis Babicevs
player, 770 posts
Auxiliary
Scout/Translator (US)
Wed 12 Oct 2011
at 04:45
  • msg #194

Re: OOC Thread 8

Fusilier:
Ok, I'm going to push things on and conclude the current events in the next post tomorrow. I'm assuming everything you wanted to be said and done is finished, and I don't want to cover too much more of this sort of non-action for the sake of some players.

If there is anything else you want to cover, please do it by tomorrow night. I'm going to push the game forward a bit, enough for Mitch to return (with Cooper), and prepare to end things until every one is healed.


Varis was going to say something really witty, yet extremely poignant, but JJM and you beat me to it. Please proceed. ; )
Luis Ortega
player, 259 posts
Sergeant First Class
75th Rangers (US)
Wed 12 Oct 2011
at 10:36
  • msg #195

Re: OOC Thread 8

Fusilier:
Ok, I'm going to push things on and conclude the current events in the next post tomorrow. I'm assuming everything you wanted to be said and done is finished, and I don't want to cover too much more of this sort of non-action for the sake of some players.

If there is anything else you want to cover, please do it by tomorrow night. I'm going to push the game forward a bit, enough for Mitch to return (with Cooper), and prepare to end things until every one is healed.

Sounds good to me.
Eikki Termonen
player, 453 posts
Alikersantti (OR-4)
Finnish Sissi
Wed 12 Oct 2011
at 12:44
  • msg #196

Re: OOC Thread 8

Luis Ortega:
Fuse - if we've unfortunately lost Alex we need to come up with some sensible IC reason for Eikki to become the commander of the sniper team rather than Alex, unless you want to NPC Alex a lot?

Leg (or anyone else) - do you have any suggestions?

Eikki has comparable rank to Alex but more combat experience. Makes sense to use that experience even though he's not actually a Nato ally. He's not actually enemy either which makes it simpler than putting say Varis in a position of responsibility.
Varis Babicevs
player, 771 posts
Auxiliary
Scout/Translator (US)
Wed 12 Oct 2011
at 15:56
  • msg #197

Re: OOC Thread 8

Eikki Termonen:
Eikki has comparable rank to Alex but more combat experience. Makes sense to use that experience even though he's not actually a Nato ally. He's not actually enemy either which makes it simpler than putting say Varis in a position of responsibility.


Er, actually, Varis is a U.S. citizen now and a PFC in the U.S. Army- all thanks to JJM, a Major.
John Jameson McCarthy
player, 1046 posts
Major
Cav Scout (US)
Wed 12 Oct 2011
at 15:57
  • msg #198

Re: OOC Thread 8

Yes, that is correct, Varis is now as American as the hamburger and french fries.
Luis Ortega
player, 261 posts
Sergeant First Class
75th Rangers (US)
Wed 12 Oct 2011
at 18:05
  • msg #199

Re: OOC Thread 8

Eikki Termonen:
Eikki has comparable rank to Alex but more combat experience. Makes sense to use that experience even though he's not actually a Nato ally. He's not actually enemy either which makes it simpler than putting say Varis in a position of responsibility.

Leg, I'm not disputing it but how do you know that Eikki has more combat experience than Alex?

I'm also not sure that it makes sense to just reverse the leadership of the sniper team.  Personally I'm in favour of converting Alex to a rifleman by switching his M21 for an assault rifle and leaving Eikki as a lone sniper.
Eikki Termonen
player, 455 posts
Alikersantti (OR-4)
Finnish Sissi
Thu 13 Oct 2011
at 01:48
  • msg #200

Re: OOC Thread 8

By cross referencing his character description, skills, bio, and posts against what I know of Eikki.
Fusilier
GM, 2580 posts
Your Guide
Thu 13 Oct 2011
at 03:53
  • msg #201

Re: OOC Thread 8

Turn is up.

Note, we'll be jumping forward by 2-3 weeks in the next turn (to recover from wounds and exhaustion) so we'll be ready to start the next events with everyone back at 100%.

Therefore, in addition to any dialogue you have with each other, I'll be looking for a general idea how your PC will be spending the downtime. Keep in mind though, that the idea behind this is to rest and recover. So excursions outside of the compound need to be limited as much as possible (nothing that would need to be gamed out like patrols or anything).

The next objective for the group will be to establish contact with Sobieszewo Island to facilitate the recovery of the lost supply ship. As a heads up, this will be a mini-adventure type deal with consequences that will affect the future of the city and involved combat. Take a look at the available XP for any leveling up.
Varis Babicevs
player, 772 posts
Auxiliary
Scout/Translator (US)
Thu 13 Oct 2011
at 05:34
  • msg #202

Re: OOC Thread 8


Varis will be wrapping up his cold fusion experiments and put the finishing touches on the symphony (in A minor) he's been working on in his down time. If he has any time to spare, he'll finish a chapter or two of his memoir, write a couple of Haiku, and maybe get a perm.
Eikki Termonen
player, 456 posts
Alikersantti (OR-4)
Finnish Sissi
Thu 13 Oct 2011
at 06:10
  • msg #203

Re: OOC Thread 8

Eikki is keen for a 3-4 day patrol outside the city in company with 2-3 other stealthy types. Purely a recce to work out where the enemy units are located and gaps in their cordon.
I'm thinking Eikki, Fox, Micheals and perhaps one more. All have to be unwounded at the beginning though which rules out Meyer and Frank (who have good stealth). i think Fox is almost healed so a couple of days would see him right to go.

Actually, there's nothing to say that 2-3 patrols of 3-4 days duration couldn't be done during the 2 week downtime. Probably better to keep eyes in the field as much as possible.
Mike Catchings
player, 438 posts
HM3
Navy FMF Corpsman (US)
Thu 13 Oct 2011
at 06:13
  • msg #204

Re: OOC Thread 8

Mike will supervise healing, and see if he can't acquire/boil some bandages to replenish all those he's used.  Other than that, I'd say trauma lessons for everyone involved, and making sure everyone's medical kit is in order.

Although I feel like during that period (especially with the city not in active hostilities) someone from the IB will contact him.  I'd be willing to play that out, IC or in private messages.
Caleb Mulcahy
player, 353 posts
Spec4-Infantry (US)
Callsign "Found-3"
Thu 13 Oct 2011
at 08:10
  • msg #205

Re: OOC Thread 8

Varis Babicevs:
Varis will be wrapping up his cold fusion experiments and put the finishing touches on the symphony (in A minor) he's been working on in his down time. If he has any time to spare, he'll finish a chapter or two of his memoir, write a couple of Haiku, and maybe get a perm.


Not bothering with the cure for cancer then...
Steve (Will) Williamson
player, 25 posts
Private First Class
Cav Scout (US)
Thu 13 Oct 2011
at 08:11
  • msg #206

Re: OOC Thread 8

Will is happy to work with vehicles (maintenance).  Or assist whomever the normal vehicle commander is (Will is the gunner so i'd see him working with those he normally operates with).
Caleb Mulcahy
player, 355 posts
Spec4-Infantry (US)
Callsign "Found-3"
Thu 13 Oct 2011
at 08:19
  • msg #207

Re: OOC Thread 8

Cooper - can you please update your entry in The Cast so we have an idea of your physical appearance, as well as your background. Thanks.
Thomas Cooper
player, 3 posts
Lance Corporal
21st Royal Eng Regt (UK)
Thu 13 Oct 2011
at 09:31
  • msg #208

Re: OOC Thread 8

Just as soon as I've time, I'll get the post out of the way with then that, sorry for the delay, it'll be after work!
Luis Ortega
player, 262 posts
Sergeant First Class
75th Rangers (US)
Thu 13 Oct 2011
at 11:47
  • msg #209

Re: OOC Thread 8

Eikki Termonen:
By cross referencing his character description, skills, bio, and posts against what I know of Eikki.

Leg - not that it really matters but I have to be honest and say that I disagree.  Alex has a vague bio with no real comments about his combat experience and the skills of the two characters look to be broadly similar.  Regardless however it doesn't matter so let’s just agree to disagree.  The key thing is to amend the sniper team so that Eikki isn't reporting to an NPC and I think that the easiest way to do this is for Alex to join one of the fireteams.

Fuse - on that front am I correct in thinking that when we restart Janusz will also be back from the hospital and everyone will be fully healed?  Will Anna be up and about again?  Additionally is Low Blow continuing with us or is he reverting to working for Kaminski?

Eikki Termonen:
Eikki is keen for a 3-4 day patrol outside the city in company with 2-3 other stealthy types. Purely a recce to work out where the enemy units are located and gaps in their cordon.
I'm thinking Eikki, Fox, Micheals and perhaps one more. All have to be unwounded at the beginning though which rules out Meyer and Frank (who have good stealth). i think Fox is almost healed so a couple of days would see him right to go.

Actually, there's nothing to say that 2-3 patrols of 3-4 days duration couldn't be done during the 2 week downtime. Probably better to keep eyes in the field as much as possible.

Leg, the problem is that what you're proposing here are some further mini missions outside of the compound that will need to be gamed through in some detail (I think) and that is specifically what Fuse has said that he doesn't want to have to go through.  While there is an argument for the patrols it means in game terms that a number of PCs will be inactive while those that are on the patrol play through the mini mission and that obviously doesn't work for the game as a whole.

Therefore unless Fuse is willing to rule that these patrols have happened and just narrate the results then I don't think that we can do them.  The key thing is to shift time along a couple of weeks so that those PCs who are injured can heal up and be fully involved.  That way when we next do a mission every player can be involved.
Fusilier
GM, 2581 posts
Your Guide
Thu 13 Oct 2011
at 11:52
  • msg #210

Re: OOC Thread 8

In reply to Luis Ortega (msg #209):

Yes, everyone will be healed and ready to go. Only Oskar will be off the active roster because he is away.
Eikki Termonen
player, 457 posts
Alikersantti (OR-4)
Finnish Sissi
Thu 13 Oct 2011
at 13:41
  • msg #211

Re: OOC Thread 8

The recce missions can be done in the background as the intent is to avoid contact with, well, everyone.

As for Alex, it seems fairly clear he's got at least one less term than Eikki. Fuse, am I right in believing he's only 25?
Besides, IC Alex hasn't exactly shown a lot of leadership, and as it's JJ's decision based on performance.....
Varis Babicevs
player, 773 posts
Auxiliary
Scout/Translator (US)
Thu 13 Oct 2011
at 15:31
  • msg #212

Re: OOC Thread 8

Caleb Mulcahy:
Not bothering with the cure for cancer then...


Shit, I knew I was forgetting something.
Luis Ortega
player, 264 posts
Sergeant First Class
75th Rangers (US)
Thu 13 Oct 2011
at 21:47
  • msg #213

Re: OOC Thread 8

Fuse,

What of these potential downtime tasks are you ok with us completing over the next couple of weeks:
 - see if the broken searchlight can be repaired - cabling needs to be checked
 - construct/scrounge/trade for a mount for the KPV
 - ensure that Varis and Meyer's infected wounds heal up
 - diagnose Low Blow's illness and cure if possible
 - erect the second wind turbine
 - fix the broken RPG-16 launcher
 - fix the broken NVGs that Mitch has
 - fix the vehicles that have been largely cannibalized (two civilian autos, a delivery truck and a BTR-60) - will require a significant amount of work and parts
 - see if the equipment in the grain elevator and/or processing plant can be used to construct a still

I don't think that any of them require us to leave the compound, as any trading can be conducted via Kaminski.

Additionally does anyone have any other tasks to add to the list, particularly in terms of any broken gear that you'd like to get fixed.
Luis Ortega
player, 265 posts
Sergeant First Class
75th Rangers (US)
Thu 13 Oct 2011
at 22:05
  • msg #214

Re: OOC Thread 8

Steve (Will) Williamson:
Will is happy to work with vehicles (maintenance).  Or assist whomever the normal vehicle commander is (Will is the gunner so i'd see him working with those he normally operates with).

JJM is the normal vehicle commander but we're short of a decent vehicle for him to command at present! <G>

Thomas Cooper:
Just as soon as I've time, I'll get the post out of the way with then that, sorry for the delay, it'll be after work!

A quick question for you.  What does Thomas Cooper want to be called?  Tom?  Coop?  Thomas?

It's best to establish a nickname early if you want one! <G>
Fusilier
GM, 2582 posts
Your Guide
Thu 13 Oct 2011
at 23:03
  • msg #215

Re: OOC Thread 8

In reply to Luis Ortega (msg #213):

All on that list are possible to be attempted.
Varis Babicevs
player, 774 posts
Auxiliary
Scout/Translator (US)
Thu 13 Oct 2011
at 23:28
  • msg #216

Re: OOC Thread 8


Varis would like to acquire some drinking alcohol. He would also like to get laid. He would like to acquire more 40mm S grenades. He is willing to help with most other camp/down-time duties as long as they are not labor intensive or too dangerous. He will also consult with Kaminski to see if he can fence the amber-encrusted cross he found in Lada's private stash.
Eikki Termonen
player, 458 posts
Alikersantti (OR-4)
Finnish Sissi
Fri 14 Oct 2011
at 01:19
  • msg #217

Re: OOC Thread 8

I'd like to get the Bradley back at some stage. Perhaps just locate it and the IB's LAV-25 and ascertain if it's possible to do a snatch and grab on our way out of the city.
The Marder would be nice too, but I think we're a bit short on drivers and two tracked vehicles could be a bit hard on fuel usage.

Maybe it's not possible to grab them, but it's still worth investigating.

Same with the Humvee and whatever's left of it's cargo. If we're leaving the city and not intending to return, there's not much point in making friends here.
Mike Catchings
player, 439 posts
HM3
Navy FMF Corpsman (US)
Fri 14 Oct 2011
at 01:44
  • msg #218

Re: OOC Thread 8

Mike's best friends crew that LAV.  If he caught wind of a plot he'd let the IB know in a second.  Not a good idea.
Eikki Termonen
player, 459 posts
Alikersantti (OR-4)
Finnish Sissi
Fri 14 Oct 2011
at 02:14
  • msg #219

Re: OOC Thread 8

Which is a good reason to keep him out of the loop and only involve those not associated with or obligated to the IB.
On the other hand, Mike may be able to approach them and convince them to come along for the ride and rejoin the 8th. A proper US Division has got to be a more attractive prospect than the time bomb that is Gdansk, and as everyone has already seen, there's plenty of people in the city who want what others have and are willing to do ANYTHING to get it.

Nothing wrong with putting out some feelers anyway...
Luis Ortega
player, 266 posts
Sergeant First Class
75th Rangers (US)
Fri 14 Oct 2011
at 09:15
  • msg #220

Re: OOC Thread 8

Eikki Termonen:
"Go with Micheals, Morgan and Sergeant Fox leader."

Fuse - please can you clarify when this meeting is taking place.  Is it before or after the couple of weeks of downtime?  I ask because if it's before then Fox is still seriously wounded and can't go on these patrols that Leg is talking about (Ortega can go instead if you're happy for them to have happened) and if it's after the downtime then no one is going off on patrols as we need to prepare for the mission.

Thanks.
Luis Ortega
player, 267 posts
Sergeant First Class
75th Rangers (US)
Fri 14 Oct 2011
at 09:53
  • msg #221

Re: OOC Thread 8

Fusilier:
In reply to Luis Ortega (msg #213):

All on that list are possible to be attempted.

Fuse,

I've added two other items to the list so please can you confirm whether it's possible to attempt them as well:
 - see if the broken searchlight can be repaired - cabling needs to be checked
 - construct/scrounge/trade for a mount for the KPV
 - ensure that Varis and Meyer's infected wounds heal up
 - diagnose Low Blow's illness and cure if possible
 - erect the second wind turbine
 - fix the broken RPG-16 launcher
 - fix the broken NVGs that Mitch has
 - fix the vehicles that have been largely cannibalized (two civilian autos, a delivery truck and a BTR-60) - will require a significant amount of work and parts
 - see if the equipment in the grain elevator and/or processing plant can be used to construct a still
 - fix the non-operational ZPU-4 - it is heavily rusted, but looks like it was being refurbished for reuse
 - trade for some 14.5mm ammo for the ZPU-4 if we can fix it

Additionally the priority vehicle to fix is the BTR-60 and we can mount our KPV in it if the mountings are there.  It sounds like a job for Will, Felix and any mechanics that Kaminski can recruit, quite possibly some who used to work for Lada.
This message was last edited by the player at 09:59, Fri 14 Oct 2011.
Fusilier
GM, 2583 posts
Your Guide
Fri 14 Oct 2011
at 11:01
  • msg #222

Re: OOC Thread 8

Luis Ortega:
Fuse - please can you clarify when this meeting is taking place.  Is it before or after the couple of weeks of downtime?


The discussion and plan can occur now, but it would be several days/mid period before they leave.

Luis Ortega:
I've added two other items to the list so please can you confirm whether it's possible to attempt them as well:
- fix the vehicles that have been largely cannibalized (two civilian autos, a delivery truck and a BTR-60) - will require a significant amount of work and parts


I'll roll for most of the things you want to have accomplished for success/failure, but this one will be the most difficult based on the skill, parts, and time required. It's still possible though.
John Jameson McCarthy
player, 1049 posts
Major
Cav Scout (US)
Fri 14 Oct 2011
at 15:12
  • msg #223

Re: OOC Thread 8

One of the things I'd like to see done is to do some cross training. Lectures can give people 1 point in a new skill even if the instructor has no teaching experience (experience via observation). Those with instruction skills should teach that to those with useful skills.

Eventually we'll be able to build up a cadre that can trade expertise as well as kit and death.

As an aside, JJ is strongly against stealing from the IB. If anyone does bring it up IB he will veto it. If he finds out about any clandestine activities he will be very pissed off.
Fusilier
GM, 2584 posts
Your Guide
Fri 14 Oct 2011
at 15:26
  • msg #224

Re: OOC Thread 8

In reply to John Jameson McCarthy (msg #223):

This would be a good time to drop some XP into instruction for best effect.
John Jameson McCarthy
player, 1050 posts
Major
Cav Scout (US)
Fri 14 Oct 2011
at 15:27
  • msg #225

Re: OOC Thread 8

Good point:)
Luis Ortega
player, 269 posts
Sergeant First Class
75th Rangers (US)
Fri 14 Oct 2011
at 17:37
  • msg #226

Re: OOC Thread 8

Fusilier:
Luis Ortega:
I've added two other items to the list so please can you confirm whether it's possible to attempt them as well:
- fix the vehicles that have been largely cannibalized (two civilian autos, a delivery truck and a BTR-60) - will require a significant amount of work and parts


I'll roll for most of the things you want to have accomplished for success/failure, but this one will be the most difficult based on the skill, parts, and time required. It's still possible though.

Fuse, just in case it isn't clear the BTR-60 will be the priority amongst those vehicles and, if possible, we'd like to recruit some additional mechanics via Kaminski (quite possibly former employees of Lada's who weren't present and survived.



Would hiring Valeska's boat to go and retrieve the truck on the other side of the river count as a mini mission that would need to be played out or would this need to be narrated?

Thanks.
Fusilier
GM, 2585 posts
Your Guide
Fri 14 Oct 2011
at 18:20
  • msg #227

Re: OOC Thread 8

Luis Ortega:
Fuse, just in case it isn't clear the BTR-60 will be the priority amongst those vehicles and, if possible, we'd like to recruit some additional mechanics via Kaminski (quite possibly former employees of Lada's who weren't present and survived.


Noted.

Luis Ortega:
Would hiring Valeska's boat to go and retrieve the truck on the other side of the river count as a mini mission that would need to be played out or would this need to be narrated?


No, that's okay. I need to look at the map and come up with a reasonable price, but we can just cover it off camera with a summary.
Luis Ortega
player, 270 posts
Sergeant First Class
75th Rangers (US)
Sun 16 Oct 2011
at 17:57
  • msg #228

Re: OOC Thread 8

Fusilier:
Luis Ortega:
Would hiring Valeska's boat to go and retrieve the truck on the other side of the river count as a mini mission that would need to be played out or would this need to be narrated?


No, that's okay. I need to look at the map and come up with a reasonable price, but we can just cover it off camera with a summary.

Fuse - please let us know the price and we'll work out if it's worth paying.

Thanks.
Robert Mitchell
player, 1027 posts
Corporal
British Infantry
Sun 16 Oct 2011
at 18:01
  • msg #229

Re: OOC Thread 8

John Jameson McCarthy:
One of the things I'd like to see done is to do some cross training. Lectures can give people 1 point in a new skill even if the instructor has no teaching experience (experience via observation). Those with instruction skills should teach that to those with useful skills.

Eventually we'll be able to build up a cadre that can trade expertise as well as kit and death.

Mitch actually has Instruction of 2 (but only a charisma of 3...) but he does have a limited amount of Small Watercraft and Gunsmith that he could train others in.

Mitch would like to learn some Combat Engineer from either Meyer or Cooper.
This message was last edited by the player at 18:06, Sun 16 Oct 2011.
Luis Ortega
player, 271 posts
Sergeant First Class
75th Rangers (US)
Sun 16 Oct 2011
at 18:04
  • msg #230

Re: OOC Thread 8

Ortega would like to learn some Forward Observer skill from either Michaels or Young.
Eikki Termonen
player, 461 posts
Alikersantti (OR-4)
Finnish Sissi
Mon 17 Oct 2011
at 03:03
  • msg #231

Re: OOC Thread 8

Mike has already indicated he's going to conduct first aid lessons.

Regarding a recce patrol, organising one is only likely to take half an hour or so - look at a map to decide where to go, grab the necessary supplies and people, and head off. I posted Eikki's conversation with JJ with the intention it was going to happen very early on in the couple of weeks off, which is why it was mentioned that several patrols of several days length was reccomended.

As for the truck, I think it's best to leave it where it is for now as a) we don't need it right away and b) there's a strong chance we're going in that direction in the near future anyway. Why bring it into the city just to take it out again and spend all that cash/resources doing it? Hell, for that matter we don't even know if it's still there and in one peice!
Caleb Mulcahy
player, 356 posts
Spec4-Infantry (US)
Callsign "Found-3"
Mon 17 Oct 2011
at 15:59
  • msg #232

Re: OOC Thread 8

Find me an electric guitar and Caleb can teach everyone the basics of Stairway or Smoke on the Water...

... as well as Crowdsurfing 101.
Mike Catchings
player, 440 posts
HM3
Navy FMF Corpsman (US)
Mon 17 Oct 2011
at 19:29
  • msg #233

Re: OOC Thread 8

Mike also wants to find headphones for his CD Player.
Fusilier
GM, 2586 posts
Your Guide
Mon 17 Oct 2011
at 19:43
  • msg #234

Re: OOC Thread 8

I've been a little slow on the turn this weekend, but will have it up asap. Sorry about the wait.
Eikki Termonen
player, 462 posts
Alikersantti (OR-4)
Finnish Sissi
Tue 18 Oct 2011
at 00:05
  • msg #235

Re: OOC Thread 8

One other task to add to the list is to build and operate a still. This I would think is a priority.
Luis Ortega
player, 272 posts
Sergeant First Class
75th Rangers (US)
Tue 18 Oct 2011
at 05:09
  • msg #236

Re: OOC Thread 8

Eikki Termonen:
One other task to add to the list is to build and operate a still. This I would think is a priority.

It's on the list already.  See message #221 - 3rd from bottom on the list.
Eikki Termonen
player, 463 posts
Alikersantti (OR-4)
Finnish Sissi
Tue 18 Oct 2011
at 05:19
  • msg #237

Re: OOC Thread 8

Ah, missed it.
Still, it's worth mentioning again since it's so damn important. :D
Luis Ortega
player, 273 posts
Sergeant First Class
75th Rangers (US)
Tue 18 Oct 2011
at 12:56
  • msg #238

Re: OOC Thread 8

Eikki Termonen:
Ah, missed it.
Still, it's worth mentioning again since it's so damn important. :D

Gathering organic matter for a still is actually the main problem I think.....
Eikki Termonen
player, 464 posts
Alikersantti (OR-4)
Finnish Sissi
Tue 18 Oct 2011
at 14:06
  • msg #239

Re: OOC Thread 8

A minor issue. We need a still, now and always. I suggest constructing it on the back of the truck - people can walk, stills can't.
Luis Ortega
player, 274 posts
Sergeant First Class
75th Rangers (US)
Tue 18 Oct 2011
at 14:11
  • msg #240

Re: OOC Thread 8

In reply to Eikki Termonen (msg #239):

Collecting the other truck sooner rather than later sounds like a good idea then, depending on the price....
Eikki Termonen
player, 465 posts
Alikersantti (OR-4)
Finnish Sissi
Tue 18 Oct 2011
at 14:18
  • msg #241

Re: OOC Thread 8

I meant the truck we've got now. I still say leave the other one where it is.
Luis Ortega
player, 275 posts
Sergeant First Class
75th Rangers (US)
Tue 18 Oct 2011
at 14:30
  • msg #242

Re: OOC Thread 8

With the amount of crap we're lugging around with us we need a second truck if we're going to build a still in the back of one of them.
Eikki Termonen
player, 466 posts
Alikersantti (OR-4)
Finnish Sissi
Tue 18 Oct 2011
at 14:48
  • msg #243

Re: OOC Thread 8

Not if the BTR can be repaired and we still have the UAZ.
Actually, on the subject of supplies, the bulk of what we had was on the Humvee. Only a relatively small amount was on the UAZ at the time.
Sure, we've picked up some more at Ladas, but nothing like the amount of useful gear that was previously lost.
The truck we have has a load capacity of 3,500 kgs. A medium still weighs 2000. That leaves a tonne and a half on that vehicle alone for stores and wounded. Looking through the stores thread there's a lot of items, but the vast majority are small and light. Only a few items are more than a dozen kilograms or in any way bulky.
And then there's the other three vehicles all in various stages of repair, one of which is a 5 tonne flatbed truck with crane.
Fusilier
GM, 2587 posts
Your Guide
Tue 18 Oct 2011
at 23:41
  • msg #244

Re: OOC Thread 8

Half done the turn, but I wanted to mention something before I forgot.

All PCs will gain 1 point in a skill designated in the narrative. I'm not going through all of the sheets, so make sure you check your PCs skill improvement and make the adjustment yourself. The improvements apply to all PCs, so if you were left out, let me know.

Thanks.

PS... You will never have a medic as good as Mike. Don't lose him.
This message was last edited by the GM at 23:45, Tue 18 Oct 2011.
Fusilier
GM, 2589 posts
Your Guide
Wed 19 Oct 2011
at 01:36
  • msg #245

Re: OOC Thread 8

Turn is up. There was a lot to cover for 3 weeks, so although it's a long post, I probably forgot some things. Ask away if you want me to cover something I missed.

It is in the early hours of August 28th, which is your departure date. The Mad Dogs are expected to leave the city some time today to begin the operation to recover the munitions aboard the sunken supply ship.

@MIKE - I still need to send you a PM listing off the medical supplies that were used to treat the wounded, infected, sick, and an mild accident that occurred during repairs.
This message was last edited by the GM at 01:49, Wed 19 Oct 2011.
Eikki Termonen
player, 467 posts
Alikersantti (OR-4)
Finnish Sissi
Wed 19 Oct 2011
at 03:07
  • msg #246

Re: OOC Thread 8

Fusilier:
All PCs will gain 1 point in a skill designated in the narrative.

Is that an actual skill point, or just experience to apply to that skill when enough points have been accrued? I'm guessing the former but don't want to just assume.
Fusilier
GM, 2590 posts
Your Guide
Wed 19 Oct 2011
at 03:10
  • msg #247

Re: OOC Thread 8

Actual point (not xp).
Eikki Termonen
player, 468 posts
Alikersantti (OR-4)
Finnish Sissi
Wed 19 Oct 2011
at 03:40
  • msg #248

Re: OOC Thread 8

Woo hoo! :P
Thanks.
Luis Ortega
player, 276 posts
Sergeant First Class
75th Rangers (US)
Wed 19 Oct 2011
at 11:55
  • msg #249

Re: OOC Thread 8

Fuse,

A couple of outstanding questions that might have been answered over the three weeks of downtime:

 - diagnose Low Blow's illness and cure if possible
 - get a price for the boat to take us to where the second truck is hidden and retrieve it (we might not do this but, assuming that the price is acceptable, are you willing to rule this as done during the three weeks of downtime?)

Additionally one item on the list was:
 - fix the vehicles that have been largely cannibalized (two civilian autos, a delivery truck and a BTR-60) - will require a significant amount of work and parts

Am I correct in thinking that the priority was the BTR-60 so work hasn't yet started on the two civilian autos or the delivery truck?

Thanks.
Luis Ortega
player, 277 posts
Sergeant First Class
75th Rangers (US)
Wed 19 Oct 2011
at 12:24
  • msg #250

Re: OOC Thread 8

Now we have a working ZPU-4 4x14.5mm AA Towed Anti-Aircraft Gun System what do we actually do with it?  Tow it around with us?  Mount it on a truck as a sort of giant technical?  Trade it with someone?

Thoughts please.
Eikki Termonen
player, 470 posts
Alikersantti (OR-4)
Finnish Sissi
Wed 19 Oct 2011
at 12:35
  • msg #251

Re: OOC Thread 8

I'd suggest trading it and assigning the ammo to the BTR. There's definitely not enough to feed two barrels very long and certainly not five, and the ZPU isn't going to be of much use in the offence compared to the single KPV.
Fusilier
GM, 2591 posts
Your Guide
Wed 19 Oct 2011
at 12:39
  • msg #252

Re: OOC Thread 8

Luis Ortega:
1) diagnose Low Blow's illness and cure if possible

2) get a price for the boat to take us to where the second truck is hidden and retrieve it (we might not do this but, assuming that the price is acceptable, are you willing to rule this as done during the three weeks of downtime?)

3) fix the vehicles that have been largely cannibalized (two civilian autos, a delivery truck and a BTR-60) - will require a significant amount of work and parts Am I correct in thinking that the priority was the BTR-60 so work hasn't yet started on the two civilian autos or the delivery truck?


1) It was inconclusive. Mike thinks he might just be suffering from any combination of poor diet, substance abuse, and the effects of radiation or illness.

2) I forgot to do this. I will need to figure it out at home later tonight.

3) Yes, the BTR-60 was main priority, so the other vehicles didn't get worked on. There were several delays (acquiring mechanics, parts, a food poisoning outbreak, etc), so even being the main focus, it still isn't ready.
Eikki Termonen
player, 471 posts
Alikersantti (OR-4)
Finnish Sissi
Wed 19 Oct 2011
at 12:43
  • msg #253

Re: OOC Thread 8

With those delays, I'm guessing the mechanics (or whoever) was able to at least make a start on the other vehicles? Probably little more than a quick wash and polish though... :(
Fusilier
GM, 2592 posts
Your Guide
Wed 19 Oct 2011
at 13:06
  • msg #254

Re: OOC Thread 8

In reply to Eikki Termonen (msg #253):

Very little.

Motor assets that the group has currently available are these five:
Army UAZ-469
Army Zil-131
Civilian 1 ton pickup/tow truck
Civilian 5 ton flatbed w/mounted crane
Civilian ZSD Nysa van
Fusilier
GM, 2593 posts
Your Guide
Wed 19 Oct 2011
at 13:15
  • msg #255

Re: OOC Thread 8

Note, it is 20-25km to Sobieszewo, which will take around 30 minutes or more.

I just realized though that the road (midway in the most direct route) is through the village of Przejazdowo, which as mention in the narrative is an outpost for a small Pact garrison. This will need to be bypassed (which a choosen route) or dealt with somehow.
This message was last edited by the GM at 13:16, Wed 19 Oct 2011.
Luis Ortega
player, 278 posts
Sergeant First Class
75th Rangers (US)
Wed 19 Oct 2011
at 13:15
  • msg #256

Re: OOC Thread 8

Fuse - another question for you about the downtime.

You've said that everyone is healed up and now active so I'm going to remove Mitch's wounds but please can I check on a couple of NPCs:
 - is Janusz back from the hospital and full healed?
 - is Anna healed as well and is she able to join us on the mission?

Thanks.
Fusilier
GM, 2594 posts
Your Guide
Wed 19 Oct 2011
at 13:18
  • msg #257

Re: OOC Thread 8

In reply to Luis Ortega (msg #256):

Yes. 100% for everyone, including all attached Poles. Everyone should remove ALL wounds from their PC sheets.
Caleb Mulcahy
player, 357 posts
Spec4-Infantry (US)
Callsign "Found-3"
Wed 19 Oct 2011
at 14:18
  • msg #258

Re: OOC Thread 8

Fusilier:
In reply to Luis Ortega (msg #256):

Yes. 100% for everyone, including all attached Poles. Everyone should remove ALL wounds from their PC sheets.


Excellent - time to get wounded again then I suppose...!

Fuse - what happened to the guard dogs in the compound? Did one of Kaminski's men take responsibility for them?
Luis Ortega
player, 279 posts
Sergeant First Class
75th Rangers (US)
Wed 19 Oct 2011
at 15:29
  • msg #259

Re: OOC Thread 8

Fuse - what is the current map link?

Thanks.
Fusilier
GM, 2595 posts
Your Guide
Wed 19 Oct 2011
at 15:37
  • msg #260

Re: OOC Thread 8

http://maps.google.com/maps/ms...00473233092ef9c905a6

In addition to the book keeping I need to finish tonight, I'll update the map with some relevant info.
Luis Ortega
player, 280 posts
Sergeant First Class
75th Rangers (US)
Wed 19 Oct 2011
at 15:49
  • msg #261

Re: OOC Thread 8

Thanks.  What information do we have at present about the Pact garrison at Przejazdowo?  Or is that something that we need to talk to Ibanez about IC?
Fusilier
GM, 2596 posts
Your Guide
Wed 19 Oct 2011
at 16:05
  • msg #262

Re: OOC Thread 8

In reply to Luis Ortega (msg #261):

On their way in to Gdansk, the village was observed briefly by the group, but that was over a month ago, so any info they remember will probably be outdated.

Ibanez will say that it has no less than a reinforced platoon right now, maybe more (other platoons come and go - probabaly using the village as a forward support base for platoon size patrols). No armor has been spotted there, usually.
Luis Ortega
player, 281 posts
Sergeant First Class
75th Rangers (US)
Wed 19 Oct 2011
at 16:08
  • msg #263

Re: OOC Thread 8

Thanks.

Where is the truck that Black's patrol hid located and did Black's patrol go anywhere near that village on the way into the city?
This message was last edited by the player at 16:09, Wed 19 Oct 2011.
Fusilier
GM, 2597 posts
Your Guide
Wed 19 Oct 2011
at 16:21
  • msg #264

Re: OOC Thread 8

In reply to Luis Ortega (msg #263):

North of the No.7 Highway bridge over the Visula (which is down), in a partially collapsed barn near Zulawki.

The closest they were to it was probably in Wislinka (where they tracked the party to and found the remains of the recent battle there). They would still be over 5km away though.
Luis Ortega
player, 282 posts
Sergeant First Class
75th Rangers (US)
Wed 19 Oct 2011
at 16:26
  • msg #265

Re: OOC Thread 8

Fusilier:
In reply to Luis Ortega (msg #263):

North of the No.7 Highway bridge over the Visula (which is down), in a partially collapsed barn near Zulawki.

The closest they were to it was probably in Wislinka (where they tracked the party to and found the remains of the recent battle there). They would still be over 5km away though.

Thanks - just thought I'd check.

When you update the map please can you add the truck location so that I don't keep bugging you with the same question! <G>

Ta.
John Jameson McCarthy
player, 1053 posts
Major
Cav Scout (US)
Wed 19 Oct 2011
at 19:11
  • msg #266

Re: OOC Thread 8

OK, we need to arrange how we run the convoy bearing in mind that the crossroads to the island is held by the enemy. Any suggestions on how we progress?
Francis 'Frank' Benucci
player, 682 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Wed 19 Oct 2011
at 19:21
  • msg #267

Re: OOC Thread 8

Luis Ortega:
Now we have a working ZPU-4 4x14.5mm AA Towed Anti-Aircraft Gun System what do we actually do with it?  Tow it around with us?  Mount it on a truck as a sort of giant technical?  Trade it with someone?

Thoughts please.

I'm thinking trade that fucker.  Let someone else worry about ammo for it.
Fusilier
GM, 2598 posts
Your Guide
Wed 19 Oct 2011
at 19:26
  • msg #268

Re: OOC Thread 8

In reply to John Jameson McCarthy (msg #266):

Ibanez will answer your IC question and have some more insight that may help with the planning.

To be honest, I never planned for this. I always had a garrison in that village, but I never thought about it when I introduced this mini-adventure/mission. Only after when I actually looked at the map did I connect the two. So really, you are just as surprised as I am that you need to overcome this problem before you can even get to the island.
This message was last edited by the GM at 19:27, Wed 19 Oct 2011.
John Jameson McCarthy
player, 1054 posts
Major
Cav Scout (US)
Wed 19 Oct 2011
at 19:53
  • msg #269

Re: OOC Thread 8

There might be another way through, but I think that the industrial complex to teh north of the road was nuked.
Francis 'Frank' Benucci
player, 683 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Wed 19 Oct 2011
at 19:57
  • msg #270

Re: OOC Thread 8

In reply to Luis Ortega (msg #265):

Hey, I answered your PM.  Was Fuse copied on it?
Fusilier
GM, 2599 posts
Your Guide
Wed 19 Oct 2011
at 20:01
  • msg #271

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #270):

I got it.
Francis 'Frank' Benucci
player, 684 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Wed 19 Oct 2011
at 20:06
  • msg #272

Re: OOC Thread 8

In reply to Fusilier (msg #271):

OK, good.  Just LMK how you want me to procede with that Fuse.
Fusilier
GM, 2600 posts
Your Guide
Wed 19 Oct 2011
at 20:14
  • msg #273

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #272):

Oh right. Sorry about that.

Umm, either option is fine (IC or not). Ferro is out until (I think) Friday or the weekend or something anyways.
This message was last edited by the GM at 20:15, Wed 19 Oct 2011.
Fusilier
GM, 2601 posts
Your Guide
Wed 19 Oct 2011
at 21:30
  • msg #274

Re: OOC Thread 8

Heads up on a new map made exclusively for the current situation to eliminate clutter with unrelated locations.

http://maps.google.com/maps/ms...pn=0.194545,0.617294
Eikki Termonen
player, 472 posts
Alikersantti (OR-4)
Finnish Sissi
Thu 20 Oct 2011
at 01:00
  • msg #275

Re: OOC Thread 8

In reply to Fusilier (msg #257):

So have we recovered Lt Boswell? If not, have we at least tracked down where he is?

Fusilier:
On their way in to Gdansk, the village was observed briefly by the group, but that was over a month ago, so any info they remember will probably be outdated.

It's exactly this type of info Eikki had proposed to keep tabs on for just this sort of event. Of course his proposal to keep an eye on the surrounding area was rejected for as yet unknown reason, and I'm sure I'm not the only one who would like to know why.
Eikki Termonen
player, 473 posts
Alikersantti (OR-4)
Finnish Sissi
Thu 20 Oct 2011
at 01:16
  • msg #276

Re: OOC Thread 8

The latest change in plans leave NO REASON for Eikki to stay with the group.
I'd also like to state again that the 8th are known to be close to securing shale oil fields and therefore fuel to enable them to move by ship back to Germany and completely bypass Gdansk.
There is very little intelligence that I know about that leads anyone to believe the 8th will move overland back through Gdansk and then have the strength to fight their way through the front lines, all while cut off from receiving support from Nato.

In other words, as a player I have grave reservations about the way things are now heading and would like to open discussions as a group of players who all have an equal voice.

My position is known and if the majority wants to stay then so be it, but if so, I'm going to need a damn good reason for Eikki to not just walk off on his own to try and get home to Finland.
Ferro
player, 53 posts
Unknown Background
Acting Militia Auxiliary
Thu 20 Oct 2011
at 02:04
  • msg #277

Re: OOC Thread 8

Eikki Termonen:
The latest change in plans leave NO REASON for Eikki to stay with the group.


Im sorry Legbreaker but i cant see how it is a big suprise when you picked a character that has no allegiance to either side. That certainly limits the options that you can find reason with (i guess down to just one really: the 8th)

Unless you are a deserter or someone with no loyalty this here (below) ought to be enough to convince most or all in the unit to stay in Gdansk. At least for a while longer.

John Jameson McCarthy:
“Securing Gdansk as an independent city, even if it is only nominally pro-Western represented an enormous strategic opportunity for NATO and its final position in this war. An independent Gdansk weakens the communist regime in Poland and offers a better opportunity of development of a democratic state rather than a totalitarian one in the long run.”

This message was last edited by the player at 02:05, Thu 20 Oct 2011.
Ferro
player, 54 posts
Unknown Background
Acting Militia Auxiliary
Thu 20 Oct 2011
at 02:06
  • msg #278

Re: OOC Thread 8

Francis 'Frank' Benucci:
In reply to Fusilier (msg #271):

OK, good.  Just LMK how you want me to procede with that Fuse.


I'm ready to respond but will wait to know if it is IC or not.
Varis Babicevs
player, 775 posts
Auxiliary
Scout/Translator (US)
Thu 20 Oct 2011
at 02:11
  • msg #279

Re: OOC Thread 8

Eikki Termonen:
The latest change in plans leave NO REASON for Eikki to stay with the group.
I'd also like to state again that the 8th are known to be close to securing shale oil fields and therefore fuel to enable them to move by ship back to Germany and completely bypass Gdansk.
There is very little intelligence that I know about that leads anyone to believe the 8th will move overland back through Gdansk and then have the strength to fight their way through the front lines, all while cut off from receiving support from Nato.


Considering his rank and nationality, how would Eikki be privy to this information?

Also, this is Fuse's T2KU. Does he see the 8th's strategic objective the same as you do?

Jinny makes a good point too- nobody made you play a Finn who dislikes NATO...
This message was last edited by the player at 02:25, Thu 20 Oct 2011.
Ferro
player, 56 posts
Unknown Background
Acting Militia Auxiliary
Thu 20 Oct 2011
at 02:25
  • msg #280

Re: OOC Thread 8

Varis Babicevs:
Varis stood up on wobbly legs and shouted,

"Hear! Hear! Three cheers for Major McCarthy! Hip-hip, huzzah! Hip-hip..."

BLEEEEUUURGHCH!

Vomit dribbled from his chin as he stared down, shame-faced, at the pool of vomit cooling at his feet.


You didn't let me down.
Eikki Termonen
player, 474 posts
Alikersantti (OR-4)
Finnish Sissi
Thu 20 Oct 2011
at 02:49
  • msg #281

Re: OOC Thread 8

Eikki is a Finn. His allegiance is, and always was to Finland.
He's only in Gdansk because some bright spark thought he would be a good local guide (obviously an officer in the Intelligence section of 8th ID).

EVERYONE that was in Black's unit knows all about the oil shale. It's common knowledge.
Also, Eikki recently passed right through that area before he was picked up by the 8th and impressed into service. He has spent approximately 6-8 weeks with elements and/or the main body of the 8th as evidenced by some of the US equipment he is carrying.

Eikki is a neutral in the war and has also fought against both sides to protect his homeland. Much of his war has been spent behind Soviet lines however and he's been away from home almost the entire time. Currently his allegiance is to the 8th ID but only as they have the ability to get him closer to home, just like they can get the rest of the PCs closer to home by use of the fuel obtainable from the oil shale.

Oil shale is an EXTREMELY valuable resource able to give mobility and fexibilty back to a mechanised unit. Tanks can be used regularly, mechanised and motorised patrols sent out, even the helicopters the 8th ID is hauling about on trucks can be flown on missions once more.
Also, it's about the only known source of petroleum available in northern Europe. I've postulated in various forums that is the major reason is why the 8th are so deep into enemy territory. We also know as players (probably not as PCs) that shipping is available in the region to transport 50,000 Americans out of Europe. It makes sense that some of that shipping was already assembled to carry the 2nd Marines to the Vistula delta, and hung around to carry oil back from Estonia, or Latvia, or whichever country it is.

Even if the PCs don't know about those ships, it doesn't take a rocket scientist to put 2 and 2 together when they hear about the oil shale, especially when they already know the Marines conducted an amphibious assault only a short time before.

It's worth noting also, the information about the oil shale was provided by Fuse. this information was cut and pasted into this thread link to a message in this game by Ortega for all to read.
Ferro
player, 57 posts
Unknown Background
Acting Militia Auxiliary
Thu 20 Oct 2011
at 02:58
  • msg #282

Re: OOC Thread 8

Eikki Termonen:
Eikki is a Finn. His allegiance is, and always was to Finland.


I know, that was my point. You picked a guy who's allegiance was totally different from everyone else and was then shocked when the unit announced it was going to do something that you can't relate to. Think about that for a second.

Eikki Termonen:
Eikki is a neutral in the war and has also fought against both sides to protect his homeland. Currently his allegiance is to the 8th ID but only as they have the ability to get him closer to home, just like they can get the rest of the PCs closer to home by use of the fuel obtainable from the oil shale.


And what do you supposed will happen if we got to Latvia and there was a boat ready to send Eikki off on his way? The group isn't going to follow you to Helsinki so what happens next?
Mike Catchings
player, 441 posts
HM3
Navy FMF Corpsman (US)
Thu 20 Oct 2011
at 03:00
  • msg #283

Re: OOC Thread 8

Didn't you put it best yourself?  Open it up for group discussion, and so far you're the only one opposed to the current course of action as outlined by JJM.  Let it go, or have Eikki run off and pick a character not trying to change a well established group to his own ends.

I miss Jagelis.

It seems to me that you like 'unique' characters.  Thor, Eikki, Black, Orso.  I have yet to be in game with Anneke, and Jagelis seemed to have good intentions.  Your other characters however, while spirited and an awesome and unique component of the game, only seem to cause conflict.  Why do you keep doing this?  I recognize that a group of pushovers would be boring, but still, every single character is not just against the group, but violently so.
This message was last edited by the player at 03:14, Thu 20 Oct 2011.
Eikki Termonen
player, 475 posts
Alikersantti (OR-4)
Finnish Sissi
Thu 20 Oct 2011
at 03:17
  • msg #284

Re: OOC Thread 8

In reply to Ferro (msg #282):

Eikki was created with the full knowledge of the oil. There seemed no reason to think the group would not be following on after the 8th, especially as JJ has recieved specific order to that end.

What would happen in Latvia? Who knows, but based on the pace of the game so far, I'd say that decision wouldn't need to be made for several more years at which point many of the party would have been killed and the entire situation radically different - could be everyone wanted to stay, or new PCs were all Russian, or the decision was made to travel up through Scandanavia - who knows, but that would have be a very long time off.
The same question could be asked of Varis - would he want to leave Europe and his friends and family? It really doesn't matter for the forseeable future.
And again, what about the British PCs when the Americans head home? Americans from different states when they reach the US? There's no way the group would stay together forever in any form resembling this one.

I miss Jagelis too... :(

Black was an arsehole, that's true. That was the aim right from the beginning - to be the opposite of Jagelis in personality as much as possible.

Eikki is laid back and willing to go with the flow much of the time, as long as it doesn't screw with his overall goal of getting home safely. Unfortunately the decision to stay, which from where I'm sitting was made by only one player without much OOC discussion, totally screws with that goal.

As initially stated, if the majority wants to stay, then we all stay, however I need a reason to keep Eikki there too. If following a Generals orders, or obtaining the oil shale feilds aren't enough to move the group eastwards, then lets hear some constructive suggestions towards Eikki hanging about.
Varis Babicevs
player, 777 posts
Auxiliary
Scout/Translator (US)
Thu 20 Oct 2011
at 03:34
  • msg #285

Re: OOC Thread 8


Varis likes Gdansk. It reminds him of Riga, except without all the state police and KGB.

Varis also likes America. I believe that he has publicly stated his desire to travel there someday and wed Pamela Anderson.

Varis doesn't like the idea of heading east into the maw of Soviet-controlled territory.

Hence, he is very happy to stay in Gdansk and experience the good life.

And he's actually quite a bit more intelligent than your average rocket scientist.
This message was last edited by the player at 03:36, Thu 20 Oct 2011.
Eikki Termonen
player, 476 posts
Alikersantti (OR-4)
Finnish Sissi
Thu 20 Oct 2011
at 03:41
  • msg #286

Re: OOC Thread 8

Varis Babicevs:
And he's actually quite a bit more intelligent than your average rocket scientist.
Varis Babicevs:
BLEEEEUUURGHCH!

Vomit dribbled from his chin as he stared down, shame-faced, at the pool of vomit cooling at his feet.

Yeah, okay......

On the point of "Soviet controlled territory", it's known there's not a lot of Soviets within a few hundred kilometres to the east, at least not between the Vistula and the 8th anyway, while to the south and west it's a different story.
Mike Catchings
player, 442 posts
HM3
Navy FMF Corpsman (US)
Thu 20 Oct 2011
at 03:56
  • msg #287

Re: OOC Thread 8

Define "a lot" of Soviets?
Eikki Termonen
player, 477 posts
Alikersantti (OR-4)
Finnish Sissi
Thu 20 Oct 2011
at 04:41
  • msg #288

Re: OOC Thread 8

Well, to the west between the PCs and Nato we're talking a few dozen Divisions.
To the east, hardly anything in comparison.

At this point in "history" trying to cross the front lines (such as they are) is just plain suicidal, even for a full blown Division. Just take what happened to the US 5th ID to see what could be expected.
Francis 'Frank' Benucci
player, 685 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Thu 20 Oct 2011
at 08:46
  • msg #289

Re: OOC Thread 8

Fusilier:
In reply to Francis 'Frank' Benucci (msg #272):

Oh right. Sorry about that.

Umm, either option is fine (IC or not). Ferro is out until (I think) Friday or the weekend or something anyways.

No problem.  I should be getting to that this afternoon at some point.
Luis Ortega
player, 283 posts
Sergeant First Class
75th Rangers (US)
Thu 20 Oct 2011
at 11:10
  • msg #290

Re: OOC Thread 8

Firstly can I just state that I’m in total agreement with what Mark101 (as JJM) is doing here.  All along he has said that he’s making decisions as JJM that will lead to the most interesting and enjoyable gaming for us all as a group and I believe that he is correct here.

Leg, you need to remember that this is a roleplaying game and that we’re all playing it to have fun.  While there is certainly a logical reason for chasing after the 8th it probably isn’t going to be as interesting gaming as the missions we’ve been doing, are about to do and may well do in the future, and there are also logical reasons for staying in Gdansk, even if you don't agree with them.

Chasing after the 8th will involve a lot of travel interspersed with stops to distil fuel and the adventures the characters will have will revolve around events along the way, for example things like fighting bands of marauders, encountering Pact units and helping local villages.  While this would be interesting it is something that a lot of us have played and/or GMed before.  It is also something that we can do eventually anyway after we finish in Gdansk.

Staying in Gdansk for longer however allows us to continue to be involved with a much wider variety of missions and adventures in the short term.  Currently the ammo retrieval mission sounds like it should be routine but we’re all experienced roleplayers so we all expect that something will go wrong or there will be a complication somewhere that will make it much more dramatic and interesting than the routine mission sounds.  (Fuse, sorry if I’m building expectations here! <G>)

After the ammo mission is complete I (as a player) would like to explore further the mission with Vincent Wright as that sounds like it might be very interesting (and he was offering a carrot of helping us get back to friendly lines as a reward) and fun to play through.  As a player I’ve not really encountered Wright and he is an interesting NPC who it would be enjoyable to interact with further.  Now it could be that we don’t like the sound of Wright’s mission and we decide not to take it but we should certainly find out some details so that we can make that decision and that will have to happen before we leave Gdansk.

Therefore, to sum up, I think that staying in Gdansk for a while longer and pursuing these missions is the best course of action in the short term as it will be the most fun and interesting gaming for all the players.  We may well suffer further casualties but that’s the nature of a good roleplaying game!  And after we’ve exhausted Fuse’s ideas for missions around Gdansk then we might well head off towards the 8th at that point anyway and encounter all of the adventures that Fuse has already thought up should we have simply left Gdansk and chased after the 8th.



Secondly with regards to justifying why Eikki stays with the Mad Dogs I think that you’ve painted yourself into an awkward corner here unfortunately Leg.

The problem you have with Eikki is that you’ve not managed to build any trust or loyalty with the rest of the unit and so we don’t feel any to him in return.  At every opportunity you’ve stressed his separation from the unit and so when you say “The latest change in plans leave NO REASON for Eikki to stay with the group” I’m not really surprised but (to be honest) I’m also not really that bothered as I don’t feel (as a player) that I’m supposed to like Eikki so I don’t really care whether Eikki is in the game or not.  I’m sorry if that’s a little blunt and I don’t mean it to be nasty but that is often the effect when a player choses to play a character who sits on the outside of the group as a whole – the other players become ambivalent to the presence of the outsider character.

Personally I think that it’s been obvious for a long time that staying around Gdansk presents the best option for interesting roleplaying and so bringing in a character whose sole objective is to leave Gdansk was arguably (and unfortunately) misguided.  Other players have brought in non NATO characters successfully however and have come up with IC reasons for their characters wanting to stay with a NATO unit.  For example Varis wants to go to the US and we’re still working out why Ferro is happy to remain with the Mag Dogs but I'm sure that Jinny will have worked this out and won't have IC reasons that create a problem like the one you have with Eikki.

I therefore think that you have two choices as a player.  Either you need to decide (as Eikki) that staying with the Mag Dogs is worth the delay in heading East (because once they head East it will be safer for Eikki to travel in a group with them rather than having him travel on his own) or you need to replace Eikki with an alternative character who isn’t as intent on heading after the 8th.

Besides that I can’t really think of a reason why Eikki would stay with the Mad Dogs – you’ve done a very good job of fixing him around a single objective unfortunately......
Luis Ortega
player, 285 posts
Sergeant First Class
75th Rangers (US)
Thu 20 Oct 2011
at 13:48
  • msg #291

Re: OOC Thread 8

I've posted the unit roster in the SOP thread for easy reference - link to a message in this game message #10.

If there are any questions on the unit assignments then please ask away here in the OOC rather than the IC thread if that's easier.

Thanks.
Luis Ortega
player, 286 posts
Sergeant First Class
75th Rangers (US)
Thu 20 Oct 2011
at 14:38
  • msg #292

Re: OOC Thread 8

Fuse has just raised the subject of who's in what vehicle.

I'll work that out this evening.  Sorry for the delay.

Ta.
Fusilier
GM, 2602 posts
Your Guide
Thu 20 Oct 2011
at 16:18
  • msg #293

Re: OOC Thread 8

In reply to Luis Ortega (msg #292):

No problem. Planning on putting on the next turn tomorrow.

Until then I've been doing a lot of admin. For example:

-you'll notice some ammo is gone as the NPCs topped up their empty magazines
-still working on the food supplies, but you'll have 3 days of rations at least
-cleaned up the NPCs a little
-removed stores items lost during the downtime (traded for food/consumed/etc)
-I'm going to start fresh on the fuel situation. I'll give the vehicles a top up from the IB, but then will be keeping track of fuel from then on. It won't be as readily availble as before.
John Jameson McCarthy
player, 1056 posts
Major
Cav Scout (US)
Thu 20 Oct 2011
at 17:09
  • msg #294

Re: OOC Thread 8

Eikki was created with the full knowledge of the oil. There seemed no reason to think the group would not be following on after the 8th, especially as JJ has recieved specific order to that end.

This is very interesting. The order was a part of Black's backstory and I'd be personally interested in whether the order was Fuse's idea or yours. If it was Fuse's then I have already justified my reasoning for why I have decided the order is not relevant and thus JJ has taken a separate course of action. If, however, the  order was suggested by you, what is happening now is that you are possibly using a piece of information you created to try to force the group to go in the direction you want to go in. I hope I'm wrong about that because it would be a really cheap piece of metagaming.

I have always tried to take in the views of the majority in the direction that JJ has pointed with his orders and I have checked several times that I have been doing that. If, however, the majority of players feel they'd rather light out for the 8th immediately, I am more than happy to do that. From the tenor of the comments so far I'd say the majority are for staying and if we prevaricate any further we are in danger of driving off more casual players with even more infighting.

If anyone would prefer to go for the 8th right now, please say so on this thread and I'll happily change my orders. If, on the other hand you'd like to see how this line plays out, I'd also appreciate you saying so as Leg obviously wants a show of hands.

In my opinion the game is bigger than any one player and all I want is to tell a good story and have fun. At present none of those things are happening and I'm growing tired of it.

As for Ekki's reasons for staying with the group, frankly I no longer care, if you want to keep playing him we can come up with a solution, Ekki could have an epiphany after JJ's speech and see Gdansk as an opportunity for the Finns, after all a weak independent city on the Baltic strengthen's Helsinki's position rather than weakens it. JJ could also offer to pay for Ekki's journey home after the completion of certain services. There is only one real stumbling point here, whether you are willing to tear the game apart just to prove your point or whether you are willing to embrace the suck, go with the majority and chill out a bit.
Luis Ortega
player, 287 posts
Sergeant First Class
75th Rangers (US)
Thu 20 Oct 2011
at 17:20
  • msg #295

Re: OOC Thread 8

Fuse - I've updated Ortega's last IC post to include the vehicle assignments.

Hope that's ok.
Luis Ortega
player, 288 posts
Sergeant First Class
75th Rangers (US)
Thu 20 Oct 2011
at 19:59
  • msg #296

Re: OOC Thread 8

OK - let's organise a show of hands then.

Continue to stay in Gdansk:
JJM
Ortega


Wishing to leave Gdansk & head after the 8th:
Eikki


Don't give a monkey's as long as I get to shoot something:


Yet to vote:
Alex (MIA anyway)
Crack
Caleb
Ferro
Frank
Mike
Will
Thomas
Varis

Please vote so that we can ensure that everyone has had their say.

Thanks.
Mike Catchings
player, 443 posts
HM3
Navy FMF Corpsman (US)
Thu 20 Oct 2011
at 20:02
  • msg #297

Re: OOC Thread 8

Stay.  Figured we'd head East when the IB threw us out anyway.
Ferro
player, 58 posts
Unknown Background
Acting Militia Auxiliary
Thu 20 Oct 2011
at 20:13
  • msg #298

Re: OOC Thread 8

Stay.
Luis Ortega
player, 289 posts
Sergeant First Class
75th Rangers (US)
Thu 20 Oct 2011
at 20:51
  • msg #299

Re: OOC Thread 8

Mike Catchings:
Stay.  Figured we'd head East when the IB threw us out anyway.

Why do I get the feeling that Mike is working on that all by himself! <G>



Continue to stay in Gdansk:
JJM
Ortega
Mike
Ferro


Wishing to leave Gdansk & head after the 8th:
Eikki


Don't give a monkey's as long as I get to shoot something:


Yet to vote:
Alex (MIA anyway)
Crack
Caleb
Frank
Will
Thomas
Varis
Luis Ortega
player, 290 posts
Sergeant First Class
75th Rangers (US)
Thu 20 Oct 2011
at 21:15
  • msg #300

Re: OOC Thread 8

Fuse - I'm having a little technical trouble with the map - I can see it ok but the symbols don't appear correctly and it just says "hot link disabled".  Any idea what's causing that and how I resolve it?

Also what time of day/night is it that we're starting this mission and how long should the journey to Sobieszewo Island take?
Fusilier
GM, 2603 posts
Your Guide
Thu 20 Oct 2011
at 21:28
  • msg #301

Re: OOC Thread 8

In reply to Luis Ortega (msg #300):

Hmmm... I used custom map marker icons, but I guess they've expired now or something because they did work last night.

I'll need to replace all of them with the standard icons later tonight.

All of the information seems to be there though at least.

Leaving the post office at around 0715 and it'll take just under an hour to get to the island.
This message was last edited by the GM at 21:30, Thu 20 Oct 2011.
Billy 'Crack' O'Brien
player, 45 posts
Corporal
Parachute Regiment (UK)
Fri 21 Oct 2011
at 00:41
  • msg #302

Re: OOC Thread 8


Stay
Francis 'Frank' Benucci
player, 687 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Fri 21 Oct 2011
at 01:37
  • msg #303

Re: OOC Thread 8

Billy 'Crack' O'Brien :
Stay

Ditto & posted that IC
Eikki Termonen
player, 478 posts
Alikersantti (OR-4)
Finnish Sissi
Fri 21 Oct 2011
at 04:42
  • msg #304

Re: OOC Thread 8

Majority wins, I can live with that. Everyone having their say is all I ever wanted.

As for "not building trust" Eikki has only had a few dozen IC posts - a bit hard to build anything in that time don't you think? At the moment I'm feeling a lot of ill feeling has been transfered from Black (who rightly deserved it) to Eikki.

Now, I would appreciate some constructive ideas on keeping Eikki with the group which don't require completely rewriting who he is and what his long term goals are?
Billy 'Crack' O'Brien
player, 46 posts
Corporal
Parachute Regiment (UK)
Fri 21 Oct 2011
at 05:19
  • msg #305

Re: OOC Thread 8

Mike Catchings:
It seems to me that you like 'unique' characters.  Thor, Eikki, Black, Orso.  I have yet to be in game with Anneke, and Jagelis seemed to have good intentions.  Your other characters however, while spirited and an awesome and unique component of the game, only seem to cause conflict.  Why do you keep doing this?  I recognize that a group of pushovers would be boring, but still, every single character is not just against the group, but violently so.



Hit the nail on the head.
Eikki Termonen
player, 479 posts
Alikersantti (OR-4)
Finnish Sissi
Fri 21 Oct 2011
at 06:00
  • msg #306

Re: OOC Thread 8

Again, Eikki is not against the group at all. He's a sniper, saboteur and scout who's thus far only been allowed to act as a guard most of the time and is thoroughly BORED with being relegated to such a menial role and being prevented time after time in using his skills to their fullest extent. A little IC frustration is therefore warranted don't you think?

As has been mentioned on several occasions he and the rest of Blacks unit have a LOT of valuable information on conditions to the east and the location and intentions of the 8th. This ties in very closely to Eikki's overall goal of getting home to Finland, and it was this information (provided by Fuse) on which I built the whole concept of the character.

If the information had indicated a movement westward as imminent, then I'd have created a character with a story to fit that.
Luis Ortega
player, 291 posts
Sergeant First Class
75th Rangers (US)
Fri 21 Oct 2011
at 09:44
  • msg #307

Re: OOC Thread 8

Eikki Termonen:
As for "not building trust" Eikki has only had a few dozen IC posts - a bit hard to build anything in that time don't you think?

Actually you can do a lot to build trust in your first few IC posts as both Will and Thomas have done recently and others have done before.  First impressions count in this format of roleplaying as much as they do in real life.  This was the opening line of your first IC post as Eikki I believe (link to a message in this game messaage #524):

Eikki Termonen:
John Jameson McCarthy:
"I've rarely served with Finns but I respect your military heritage and I'm sure that you'll be an asset."

Eikki snorted derisively, evidently unimpressed by the American officer.
"American. Russian. Whatever. I killed both."

Did you really think that introducing Eikki like this was likely to build trust with the rest of the characters?  How were you expecting us to react to that?  JJM posted a friendly opener to you where you could have said something positive but you took the opportunity to stress that Eikki had killed Americans!  Hardly the way to endear yourself IC to your new CO!

It looks to me to be a post designed to set your character apart from everyone else and to actively discourage trust of Eikki.

Frankly I’m amazed that Major Black didn’t shoot Eikki at some point prior to his patrol arriving at Gdansk!

Eikki Termonen:
Now, I would appreciate some constructive ideas on keeping Eikki with the group which don't require completely rewriting who he is and what his long term goals are?

I gave you a constructive suggestion – re-read the second from last paragraph of message #290 above.

Eikki Termonen:
As has been mentioned on several occasions he and the rest of Blacks unit have a LOT of valuable information on conditions to the east and the location and intentions of the 8th. This ties in very closely to Eikki's overall goal of getting home to Finland, and it was this information (provided by Fuse) on which I built the whole concept of the character.

Just to be clear it was information provided by Fuse to me when I was working out Ortega’s background and I passed it on to you.  That information has been passed on to everyone now and, while it’s interesting, it doesn’t say to me “head east towards the 8th ASAP”.

It’s also interesting to note that that same information led to the creation of Alex and Crack (and to a lesser extent Will and Joe as they were originally NPCs) as well as Ortega and that none of them have the same obsession with heading east that you have.
Luis Ortega
player, 293 posts
Sergeant First Class
75th Rangers (US)
Fri 21 Oct 2011
at 09:53
  • msg #308

Re: OOC Thread 8

One thing, who else has a grenade launcher besides Crack, Caleb and Varis (and Ortega)?  Am I right that Frank has ditched his now?

Thanks.
This message was last edited by the player at 09:54, Fri 21 Oct 2011.
Luis Ortega
player, 295 posts
Sergeant First Class
75th Rangers (US)
Fri 21 Oct 2011
at 11:24
  • msg #309

Re: OOC Thread 8

Sorry if Ortega is giving Ibanez a hard time.... <G>
Fusilier
GM, 2604 posts
Your Guide
Fri 21 Oct 2011
at 11:27
  • msg #310

Re: OOC Thread 8

In reply to Luis Ortega (msg #309):

No, I know why you did it. She isn't avoiding the answer though, I just rushed it and forgot to respond to the second part of the question.
Fusilier
GM, 2605 posts
Your Guide
Fri 21 Oct 2011
at 11:29
  • msg #311

Re: OOC Thread 8

I fell asleep early last night before I got a chance to finish up things here, but I'm still going to try to get the post up tonight.

The group is ready to go?
Luis Ortega
player, 297 posts
Sergeant First Class
75th Rangers (US)
Fri 21 Oct 2011
at 11:36
  • msg #312

Re: OOC Thread 8

Fusilier:
No, I know why you did it. She isn't avoiding the answer though, I just rushed it and forgot to respond to the second part of the question.

No worries - is Ibanez wearing any form of rank insignia?

Fusilier:
I fell asleep early last night before I got a chance to finish up things here, but I'm still going to try to get the post up tonight.

The group is ready to go?

I think so.  I just want to check on who has grenade launchers though (see message #308 above) because I suddenly thought this morning that Frank had ditched his M203, leaving Fireteam #1 without a GL so it might be necessary to swap around Alex and Caleb to put a GL in each fireteam.  It depends on whether Frank has one or whether I've missed one somewhere.
Fusilier
GM, 2606 posts
Your Guide
Fri 21 Oct 2011
at 11:59
  • msg #313

Re: OOC Thread 8

In reply to Luis Ortega (msg #312):

Senior Airman - OR4
Luis Ortega
player, 298 posts
Sergeant First Class
75th Rangers (US)
Fri 21 Oct 2011
at 16:16
  • msg #314

Re: OOC Thread 8

In reply to Fusilier (msg #313):

Thanks.



How heavy is an Engineer's Demo Kit?  Is it something that a man can carry or is it something that you stick in a vehicle to use when necessary?
This message was last edited by the player at 16:16, Fri 21 Oct 2011.
Luis Ortega
player, 300 posts
Sergeant First Class
75th Rangers (US)
Fri 21 Oct 2011
at 17:07
  • msg #315

Re: OOC Thread 8

Just a message for the new guys - you don't need to hold back about taking gear like weapons and ammo from the stores - post what you want and Fuse will deduct it from the Vehicles & Party Stores thread - link to a message in this game

If something is getting short then post in the OOC just to check if anyone minds you taking the last XXXXX.
Steve (Will) Williamson
player, 29 posts
Private First Class
Cav Scout (US)
Sat 22 Oct 2011
at 01:12
  • msg #316

Re: OOC Thread 8

Is it a civilian 4x4 that Will is travelling in?  Does it have a tray in the back where Will would be standing or does it have a canopy?
Fusilier
GM, 2608 posts
Your Guide
Sat 22 Oct 2011
at 01:34
  • msg #317

Re: OOC Thread 8

In reply to Steve (Will) Williamson (msg #316):

Yes. It is a pickup style tow truck/wrecker. There is room for two in the cab (Morgan driving and O'Brien as vehicle commander). Caleb and Will are riding in the back (one left and one right with the tow crane/machinery in the middle).




Turn is up. See the map for placements or feel free to ask questions.

Remember you are all in 4 separate vehicles, so please be aware of who's dialogue your PC is able to hear as well as who you are limited to speaking to.



Will sort out stores and inventory requests shortly.

Redid the vehicle fuel section. To make things simple, I'm just going to use a total fuel supply for all vehicles, and subtract from that, instead of each vehicle. At present, with methanol, the UAZ gives. 0.8L/km and the Zil gives 2.6L/KM.

So after traveling so far today, you've burned (14km distance), 47.6 liters.

Leaving your total fuel supply at 372.4 / 420.0L

*I'm not doing Kaminski's 2 vehicles since I'm assuming you'll be giving them back and not refueling them.
This message was last edited by the GM at 16:30, Sat 22 Oct 2011.
Luis Ortega
player, 301 posts
Sergeant First Class
75th Rangers (US)
Sat 22 Oct 2011
at 07:40
  • msg #318

Re: OOC Thread 8

Nice touch with the pilot helmet Fuse! <S>

I will be able to post IC tonight.
John Jameson McCarthy
player, 1058 posts
Major
Cav Scout (US)
Sat 22 Oct 2011
at 09:05
  • msg #319

Re: OOC Thread 8

I've dropped in an order for a basic deployment given the encounter that we have had. Obviously if things escalate from here there'll be more room for individual initiative. If this does devolve into and assault, we can discuss the process in more detail before executing anything but I just wanted to post to get the ball rolling back into action.
Eikki Termonen
player, 480 posts
Alikersantti (OR-4)
Finnish Sissi
Sat 22 Oct 2011
at 12:26
  • msg #320

Re: OOC Thread 8

Luis Ortega:
Eikki Termonen:
John Jameson McCarthy:
"I've rarely served with Finns but I respect your military heritage and I'm sure that you'll be an asset."

Eikki snorted derisively, evidently unimpressed by the American officer.
"American. Russian. Whatever. I killed both."

Did you really think that introducing Eikki like this was likely to build trust with the rest of the characters?  How were you expecting us to react to that?  JJM posted a friendly opener to you where you could have said something positive but you took the opportunity to stress that Eikki had killed Americans!  Hardly the way to endear yourself IC to your new CO!

How many soldiers can say in 2000 that they haven't shot people who started out on both sides?
It's a well known fact that units of all nationalities contain soldiers of almost all other nationalities at that stage of the war. Ok, perhaps it's not the best opening line, but it does fit somebody who has been, is and probably always will be neutral, at least as far as the conduct of the war goes. It was also meant (but I obviously failed to convey it) to be an off hand remark which simply indicated he didn't care who his associates or enemies were, everyone not Finnish was a potential target if it came to it.
Also, did Eikki EVER have a choice about who was supposed to be in command over him? Remember he was impressed into American service. How else is he supposed to respond to an American officer in that light? Foreign rank means nothing. Respect for his abilities (which he's received little of) is everything.
Luis Ortega:
Either you need to decide (as Eikki) that staying with the Mag Dogs is worth the delay in heading East (because once they head East it will be safer for Eikki to travel in a group with them rather than having him travel on his own...

This would only work if there's a STRONG possibility of an eastward movement actually happening. As it stands and based on JJ's briefing, it's rather unlikely to occur in the foreseeable future.
Luis Ortega:
Replace Eikki with an alternative character who isn’t as intent on heading after the 8th

Really? You see that as a viable, realistic and constructive option?
Luis Ortega:
Just to be clear it was information provided by Fuse to me when I was working out Ortega’s background and I passed it on to you.  That information has been passed on to everyone now and, while it’s interesting, it doesn’t say to me “head east towards the 8th ASAP”

And to make it even clearer, the skeleton of that information was originally created by me which Fuse has picked up and run with. Specifically what Black's mission was and how he and his men came to be where they were.
Now if the prospect of oil in T2K doesn't SCREAM for attention, then I just don't know what would. The oil is all Fuse, however I suspect was picked up from a series of posts made on the T2K forums:
http://forum.juhlin.com/showthread.php?t=2706
http://forum.juhlin.com/showthread.php?t=2829

Anyway, I believe I now have a reason for him to hang around. Thank you to those who've helped - you know who you are.
Luis Ortega
player, 302 posts
Sergeant First Class
75th Rangers (US)
Sat 22 Oct 2011
at 21:26
  • msg #321

Re: OOC Thread 8

I don't know if anyone has noticed the reducing amount of food that we have in the stores but if anyone has any MRE rations on their characters that they would like to contribute to the unit stores then now would be a good time to do so and this could have happened during the downtime.

Fuse - Ortega will contribute to the unit stores:
 - MRE x3 days (5.16kg)
Luis Ortega
player, 303 posts
Sergeant First Class
75th Rangers (US)
Sat 22 Oct 2011
at 22:05
  • msg #322

Re: OOC Thread 8

Fuse - once Anna is healed and moving around is she now speaking at all?

JJM - what has JJM said to Ortega and others about Anna?  She was badly wounded when Ortega arrived so he's never really understood anything about her.  It's a minor thing that would probably have happened during downtime but is worth noting as there are several new players who will know nothing about her either OOC or IC.

Thanks.
Fusilier
GM, 2610 posts
Your Guide
Sat 22 Oct 2011
at 22:22
  • msg #323

Re: OOC Thread 8

In reply to Luis Ortega (msg #322):

No. She doesn't.



Everyone,

Will (KC) is having technical trouble posting in the IC thread (I had to post his turn for him from a PM). Is anyone else having trouble?

Steve (Will) Williamson:
Is there something up with rpol?  I've tried to post in game 4 times and each time i move my mouse over the post message box, my screen goes blank and i loose all text and options only on the rpol site?  Any ideas?

This message was last edited by the GM at 22:22, Sat 22 Oct 2011.
Luis Ortega
player, 304 posts
Sergeant First Class
75th Rangers (US)
Sat 22 Oct 2011
at 22:24
  • msg #324

Re: OOC Thread 8

I'm having some weird stuff going on.

 - I couldn't edit a post because "I didn't own the character"
 - I've just had a post disappear
 - I keep getting large chunks of white space towards the top of the screen (below the top link bar) where you normally type a post - I can still post but it's further down the screen.

Sounds like someone hasn't Beta tested the new version of RPOL properly! <G>

There's probably a massive discussion going on in the RPOL forums!
Luis Ortega
player, 305 posts
Sergeant First Class
75th Rangers (US)
Sat 22 Oct 2011
at 22:24
  • msg #325

Re: OOC Thread 8

In reply to Fusilier (msg #323):

I've had the problem Will is talking about happen once.
Varis Babicevs
player, 778 posts
Auxiliary
Scout/Translator (US)
Sat 22 Oct 2011
at 23:18
  • msg #326

Re: OOC Thread 8


I've had a couple problems today (the third one Andy mentioned). I also can't delete posts in my PotV game.
Billy 'Crack' O'Brien
player, 48 posts
Corporal
Parachute Regiment (UK)
Sat 22 Oct 2011
at 23:27
  • msg #327

Re: OOC Thread 8


I'm having problems to, can't edit my post in Andy's game.
Ferro
player, 59 posts
Unknown Background
Acting Militia Auxiliary
Sun 23 Oct 2011
at 00:00
  • msg #328

Re: OOC Thread 8

Varis Babicevs:
The ruined countryside rolled by. It was harsh, but, in some ways, quite beautiful at the same time- kind of like Ferro, Varis thought...

Damnit, Varis! Knock that shit off!


Ahhaha...

Nice.

Ferro is a nice person. But in war torn Poland I think most women need to have the attitude she projects.
Francis 'Frank' Benucci
player, 688 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Sun 23 Oct 2011
at 01:40
  • msg #329

Re: OOC Thread 8

Had some problems earlier myself.

Frankgets along with Ferro because he can converse in their native tongue.
Varis Babicevs
player, 780 posts
Auxiliary
Scout/Translator (US)
Sun 23 Oct 2011
at 01:47
  • msg #330

Re: OOC Thread 8


Fuse, did Varis find/acquire any 40mm S during the Mad Dogs' "staycation" at Lada's?
Luis Ortega
player, 307 posts
Sergeant First Class
75th Rangers (US)
Sun 23 Oct 2011
at 08:44
  • msg #331

Re: OOC Thread 8

Fuse - from looking at the map there are what look to be a load of trailer containers on the northern side of the road between our position and the UAZ.  Are they there or have they been destroyed in the previous fighting?

Thanks.
Fusilier
GM, 2611 posts
Your Guide
Sun 23 Oct 2011
at 16:24
  • msg #332

Re: OOC Thread 8

In reply to Varis Babicevs (msg #330):

No, sorry. You'll have to try again.

In reply to Luis Ortega (msg #331):

Those are gone. They're mobile/trailer homes for sale actually, (I found a pic that explains them). However the area is overgrown and the slope of the terrain  serves almost much of the same purpose of blocking the LOS between you and the suspected position.
This message was last edited by the GM at 16:24, Sun 23 Oct 2011.
Caleb Mulcahy
player, 360 posts
Spec4-Infantry (US)
Callsign "Found-3"
Sun 23 Oct 2011
at 20:04
  • msg #333

Re: OOC Thread 8

Sorry for slow posting rate. Difficult to catch up mon-fri. Going thru ooc now.

--------

Caught up now...

My vote was stay, but that is now moot in light of recent events.

Could also use some 40mmS if we find any.
This message was last edited by the player at 20:04, Sun 23 Oct 2011.
Luis Ortega
player, 308 posts
Sergeant First Class
75th Rangers (US)
Mon 24 Oct 2011
at 18:47
  • msg #334

Re: OOC Thread 8

Fusilier:
Those are gone. They're mobile/trailer homes for sale actually, (I found a pic that explains them). However the area is overgrown and the slope of the terrain  serves almost much of the same purpose of blocking the LOS between you and the suspected position.

Thanks - at first glance it looks like the position Weapons and 2nd are pulling into won't have LOS problems.  Is that right?
Fusilier
GM, 2612 posts
Your Guide
Mon 24 Oct 2011
at 19:36
  • msg #335

Re: OOC Thread 8

In reply to Luis Ortega (msg #334):

Yeah, pretty much.

Going to try to get the turn up tonight.
Fusilier
GM, 2613 posts
Your Guide
Tue 25 Oct 2011
at 01:26
  • msg #336

Re: OOC Thread 8

John Jameson McCarthy:
JJ turned to Termonen and said, "As we halt I want you to dismount and head around the rear of those containers and..."


In reply to Luis Ortega (msg #331):

A change on my call... as to not screw over JJM's plan (as he was going by the map I provided), I'll say that there are actually a few sea containers there, but only four.
This message was last edited by the GM at 01:26, Tue 25 Oct 2011.
Mike Catchings
player, 445 posts
HM3
Navy FMF Corpsman (US)
Tue 25 Oct 2011
at 03:26
  • msg #337

Re: OOC Thread 8

If no one else has the ability, Mike can drive.  He has a wheeled vehicle of 4.  I'll edit my post to reflect the change if that's what we decide.
Fusilier
GM, 2615 posts
Your Guide
Tue 25 Oct 2011
at 04:13
  • msg #338

Re: OOC Thread 8

In reply to Mike Catchings (msg #337):

I think Mike is the best option.

Turn is up. The first two vehicles have driven into the (narrow) LOS of a force at the edge of the town by the bend in the road. First salvo missed high. See the map for locations.
This message was last edited by the GM at 04:13, Tue 25 Oct 2011.
Luis Ortega
player, 309 posts
Sergeant First Class
75th Rangers (US)
Tue 25 Oct 2011
at 06:22
  • msg #339

Re: OOC Thread 8

Fuse, a couple of questions for you.

1. I thought that there was a UAZ at the road junction that first alerted us to a risk but it's not marked on the map - did I misunderstand the original situation?

2. Does the weapons det have LOS to the enemy position that's firing now it has revealed itself?  I'm thinking not from looking at the map.

3. A slight and minor correction to the roster you've included - Ferro has a radio now not Alexander.  I'll edit the one Intel thread later when I get a chance.

PS - good turn btw!  We could be in trouble again! <G>
Steve (Will) Williamson
player, 31 posts
Private First Class
Cav Scout (US)
Tue 25 Oct 2011
at 07:21
  • msg #340

Re: OOC Thread 8

Our lead vehicle, the Tow Truck, is it a dual cab that seats 2 in front and 2 in back?  Or is there a driver and passanger inside, and then Will and Crack or Mulcahy(?) are outside on the bed of the tow truck?
Fusilier
GM, 2616 posts
Your Guide
Tue 25 Oct 2011
at 11:08
  • msg #341

Re: OOC Thread 8

In reply to Luis Ortega (msg #339):

1) It's sitting in amongst some heavily damaged buildings near the road junction. It isn't right on the road. It was indicated on the map earlier, but I removed it as to keep the map clear of too many vehicles. There's nobody in it, so it won't be moving or a threat.

2) No. Only those vehicles at the intersection. It's likely that the truck was there already (or for a little while) and the UAZ and pickup simply drove forward into its LOS (which is very narrow).

3) I'll fix the roster. Thanks.



In reply to Steve (Will) Williamson (msg #340):

For the pickup it's a dual cab (seats in front and rear). I realize I wasn't very clear on this and may have even got a previous description mixed up with the flatbed truck (which can't hold all four guys inside).
John Jameson McCarthy
player, 1059 posts
Major
Cav Scout (US)
Tue 25 Oct 2011
at 11:17
  • msg #342

Re: OOC Thread 8

OK, I'm thinking that since we are on a specific mission and that the Zoo Two has a very narrow LOS that we just scoot, avoiding battle altogether.

What does everyone want? Fight or flight?
Ferro
player, 61 posts
Unknown Background
Acting Militia Auxiliary
Tue 25 Oct 2011
at 11:59
  • msg #343

Re: OOC Thread 8

I think keep going like you said. We should not get drawn into a fight here when more things are at stake.
Luis Ortega
player, 310 posts
Sergeant First Class
75th Rangers (US)
Tue 25 Oct 2011
at 14:06
  • msg #344

Re: OOC Thread 8

In reply to John Jameson McCarthy (msg #342):

Is it worth dropping some mortar shells on them?
John Jameson McCarthy
player, 1060 posts
Major
Cav Scout (US)
Tue 25 Oct 2011
at 14:09
  • msg #345

Re: OOC Thread 8

Did we bring the mortar? If we did it might be worth dropping a couple before we leave.
Fusilier
GM, 2617 posts
Your Guide
Tue 25 Oct 2011
at 14:13
  • msg #346

Re: OOC Thread 8

In reply to John Jameson McCarthy (msg #345):

It's on the Zil I believe.

It'll take time to climb back up and get it, and then get back down and set it up though. I'll include it all in one turn, but the enemy will have an equal amount of time to do whatever they will attempt.

...pros and cons.
This message was last edited by the GM at 14:13, Tue 25 Oct 2011.
John Jameson McCarthy
player, 1061 posts
Major
Cav Scout (US)
Tue 25 Oct 2011
at 14:34
  • msg #347

Re: OOC Thread 8

Not a bad idea but I think it might take too much time. As an aside, it might be worth seeing if the truck can take the recoil of the 60mm mortar if we set it up on the bed. An experiment for another time.

Unless anyone objects, I'm going to order us to take the detour without engaging the enemy. We'll radio the IB and let them know where it is.
Steve (Will) Williamson
player, 32 posts
Private First Class
Cav Scout (US)
Tue 25 Oct 2011
at 21:43
  • msg #348

Re: OOC Thread 8

While Will would never say anything, I think we bypass the action if we can.  Its not clear to me if we NEED to pass through this town or if we can reach our destination by taking another road/track though (cross country?).
Luis Ortega
player, 311 posts
Sergeant First Class
75th Rangers (US)
Wed 26 Oct 2011
at 07:56
  • msg #349

Re: OOC Thread 8

John Jameson McCarthy:
Unless anyone objects, I'm going to order us to take the detour without engaging the enemy. We'll radio the IB and let them know where it is.

Sounds good to me.



Fuse - I'm out all day today and while I might be able to check on things I won't be able to post IC until this evening.

Thanks.
Caleb Mulcahy
player, 361 posts
Spec4-Infantry (US)
Callsign "Found-3"
Wed 26 Oct 2011
at 13:52
  • msg #350

Re: OOC Thread 8

Weird - can't post in IC thread...
Fusilier
GM, 2618 posts
Your Guide
Wed 26 Oct 2011
at 13:59
  • msg #351

Re: OOC Thread 8

I just tried for you. It won't work for me now either... but will in the OOC thread. I'll try at home on my own computer later to see if there is a difference.
Fusilier
GM, 2619 posts
Your Guide
Wed 26 Oct 2011
at 14:04
  • msg #352

Re: OOC Thread 8

Ha, I see that you posted in the help forum right before I did.
Luis Ortega
player, 312 posts
Sergeant First Class
75th Rangers (US)
Wed 26 Oct 2011
at 14:32
  • msg #353

Re: OOC Thread 8

Fusilier:
Ha, I see that you posted in the help forum right before I did.

Where are you posting details of issues and help requests?
Fusilier
GM, 2620 posts
Your Guide
Wed 26 Oct 2011
at 14:47
  • msg #354

Re: OOC Thread 8

In reply to Luis Ortega (msg #353):

link to a message in another game

When I use firefox at home I never had a problem. Here at work I have to use an old version of IE so I think it's browser related. We're a little short of player posts, so I'll hold off the turn until tomorrow.
This message was last edited by the GM at 14:58, Wed 26 Oct 2011.
Fusilier
GM, 2621 posts
Your Guide
Wed 26 Oct 2011
at 19:07
  • msg #355

Re: OOC Thread 8

I'll be away starting on Friday for the weekend, so I'm hoping to get the turn post up Thursday night. If you haven't got your turn in, please try to by then.
Luis Ortega
player, 313 posts
Sergeant First Class
75th Rangers (US)
Wed 26 Oct 2011
at 19:17
  • msg #356

Re: OOC Thread 8

Fusilier:
In reply to Luis Ortega (msg #353):

link to a message in another game

When I use firefox at home I never had a problem. Here at work I have to use an old version of IE so I think it's browser related.

I'm running IE8 and have been having all kinds of weird problems that I just have to work around.

I will try Firefox though.
Fusilier
GM, 2622 posts
Your Guide
Wed 26 Oct 2011
at 19:18
  • msg #357

Re: OOC Thread 8

In reply to Luis Ortega (msg #356):

I am at home now and Firefox gives me no problems at all.
Fusilier
GM, 2623 posts
Your Guide
Wed 26 Oct 2011
at 19:22
  • msg #358

Re: OOC Thread 8

So far...

Caleb, Will, Ferro, and Ortega (somewhat) have problems posting.

JJM, Varis, Crack, and Mike (I think) seem to be okay... as well as myself (when I'm at home).

That leaves, Frank, Mike, Cooper, that I am not sure about at the moment.
This message was last edited by the GM at 20:35, Wed 26 Oct 2011.
Fusilier
GM, 2624 posts
Your Guide
Wed 26 Oct 2011
at 20:51
  • msg #359

Re: OOC Thread 8

From site admin...

cruinne:
Yes, it appears XP users who only want to use Internet Explorer will be out in the cold since Microsoft will not release IE9 for XP, and fewer sites are going to be supporting IE8 and below as things go forward (and now that IE10 is starting to make the rounds).

Support for older, more difficult versions of IE (8 and below) is likely going go by the wayside for a lot of developers.  I think they figure that there are alternatives, so those who care to get "the best web experience" will move to those.

I'm not necessarily agreeing, but it does seem to be inevitable.


If you are having trouble on RPOL, it seems you must either use the newest version of Windows (Vista) and IE9, or (more easily) a different web browser.

I use Firefox and it's fine.
This message was last edited by the GM at 21:12, Wed 26 Oct 2011.
John Jameson McCarthy
player, 1063 posts
Major
Cav Scout (US)
Wed 26 Oct 2011
at 21:07
  • msg #360

Re: OOC Thread 8

I seem to be OK, I'm on Windows Vista but I have no idea what browser I use.
Robert Mitchell
player, 1034 posts
Corporal
British Infantry
Wed 26 Oct 2011
at 22:46
  • msg #361

Re: OOC Thread 8

Firefox is a lot better! <G>

I'm holding off posting as Mitch to wait for Frank to issue orders.  Hope that's ok?
Luis Ortega
player, 315 posts
Sergeant First Class
75th Rangers (US)
Wed 26 Oct 2011
at 22:49
  • msg #362

Re: OOC Thread 8

Fusilier:
In reply to Luis Ortega (msg #339):

1) It's sitting in amongst some heavily damaged buildings near the road junction. It isn't right on the road. It was indicated on the map earlier, but I removed it as to keep the map clear of too many vehicles. There's nobody in it, so it won't be moving or a threat.

Fuse, sorry to be a pain but please can you put this other UAZ back onto the map as my thought was to try to steal it to add to our motley collection of vehicles.

Or is it obviously inoperable?  From your description it sounded like it might be in good condition.
Fusilier
GM, 2625 posts
Your Guide
Thu 27 Oct 2011
at 00:47
  • msg #363

Re: OOC Thread 8

In reply to Luis Ortega (msg #362):

It looks operable and upon closer inspection you can see fresh tire marks.

Anyone approaching it though will be totally exposed (there is no cover) to the nearest building/ruins.

It is on the map now.
This message was last edited by the GM at 00:48, Thu 27 Oct 2011.
Luis Ortega
player, 317 posts
Sergeant First Class
75th Rangers (US)
Thu 27 Oct 2011
at 07:40
  • msg #364

Re: OOC Thread 8

In reply to Fusilier (msg #363):

Fuse, thanks for this.

What do people think?  Once we're out of the ZU-23-2's LOS is it worth sending some people back on foot to try to grab this UAZ? They'll need to approach through the 4 damaged buildings so will effective have to check them as well.

Or does this sound like a trap and/or unnecessary diversion?

Opinions please?
This message was last edited by the player at 07:41, Thu 27 Oct 2011.
Steve (Will) Williamson
player, 34 posts
Private First Class
Cav Scout (US)
Thu 27 Oct 2011
at 07:47
  • msg #365

Re: OOC Thread 8

Medium risk.  Small gain.  Leave it.
Fusilier
GM, 2627 posts
Your Guide
Fri 28 Oct 2011
at 01:25
  • msg #366

Re: OOC Thread 8

Turn is up. Of course something had to go wrong, so this won't be a calm seaside recovery op like it was advertised.

Note - I'll be away for the weekend, but I might be able to answer PMs and OOC questions. I expect the next turn to be up Monday or Tuesday night.
This message was last edited by the GM at 02:46, Fri 28 Oct 2011.
Luis Ortega
player, 318 posts
Sergeant First Class
75th Rangers (US)
Fri 28 Oct 2011
at 14:54
  • msg #367

Re: OOC Thread 8

In reply to Fusilier (msg #366):

Fuse, there's a mention of Marines from the IB's Tarawa Company in the plan summary but I don't believe that they've been mentioned IC.  Presumably that needs to be set up still as we're the link/contact with the a IB?
Fusilier
GM, 2630 posts
Your Guide
Sat 29 Oct 2011
at 02:56
  • msg #368

Re: OOC Thread 8

In reply to Luis Ortega (msg #367):

That'll happen through Ibanez. I just didn't want to progress too far before knowing if the team were going to go through with the plan first.
Billy 'Crack' O'Brien
player, 51 posts
Corporal
Parachute Regiment (UK)
Sat 29 Oct 2011
at 03:01
  • msg #369

Re: OOC Thread 8


I don't know if my character is high enough up the ladder to ask the following IC; What is actually on the ship ?

Cymon.
Fusilier
GM, 2631 posts
Your Guide
Sat 29 Oct 2011
at 03:05
  • msg #370

Re: OOC Thread 8

In reply to Billy 'Crack' O'Brien  (msg #369):

The HMS Caliph was part of a small flotilla of supply ships that were bringing forward munitions and fuel for the 11th Corps' drive along the coast.  The loss of a few of these ships is the answer as to why the 2nd MARDIV and rest of 11th Corps lost the initiative in the north during the last offensive.

Caliph has a few tons of ammunition aboard.

I think the Mad Dogs have a pretty open system when it comes to mission information. And Crack is a trusted NCO/team leader so I don't think he needs to worry about asking questions.
This message was last edited by the GM at 03:20, Sat 29 Oct 2011.
Caleb Mulcahy
player, 364 posts
Spec4-Infantry (US)
Callsign "Found-3"
Sat 29 Oct 2011
at 08:02
  • msg #371

Re: OOC Thread 8

From reading here and on the other boards I think the problem is with IE8 and earlier versions. Newer browsers are fine. I am currently using Safari on iPad so that is fine.

Re the mission - not sure how to bring this up IC but I suggest we do some king of recce tonight to check out the enemy units. Otherwise we are relying solely on second hand info.
Luis Ortega
player, 320 posts
Sergeant First Class
75th Rangers (US)
Sat 29 Oct 2011
at 20:49
  • msg #372

Re: OOC Thread 8

Fusilier:
In reply to Luis Ortega (msg #367):

That'll happen through Ibanez. I just didn't want to progress too far before knowing if the team were going to go through with the plan first.

Hopefully I've given you an intro to outline the other elements of the plan IC.

Caleb Mulcahy:
Re the mission - not sure how to bring this up IC but I suggest we do some king of recce tonight to check out the enemy units. Otherwise we are relying solely on second hand info.

I think that this is a good idea if there is time and I've brought it up IC.
Fusilier
GM, 2632 posts
Your Guide
Mon 31 Oct 2011
at 12:07
  • msg #373

Re: OOC Thread 8

I'm back and am going to try to get the turn post up tonight. I'll need to get caught up with the IG stuff, so I'm not sure yet if we're still going to be in the current plan/discussion or are we ready to move ahead a little though.

The only problem with a recce of the area is time. I'll need to measure the distance to Hel and back to see what kind of time frame we are looking at. It isn't too far, but most (if not all) of Sobieszewo's boats are sail and/or oar driven. An inflatable (like you used to storm the Soldek) fitted with an outboard, might be possible, but again, I need to measure the distance.
This message was last edited by the GM at 12:18, Mon 31 Oct 2011.
Fusilier
GM, 2634 posts
Your Guide
Tue 1 Nov 2011
at 03:23
  • msg #374

Re: OOC Thread 8

Turn is up. I just pushed things ahead a little.

If JJM and Ortega want to push for more info or to have more of an influence in the plan, then I'd like to get the other players involved in something on the side (if they don't want to participate in the dialogue).

Depending on how far JJM and Ortega want to take things, it might be suitable to send a recce party at this time. If not, then something shorter and simpler. Let me know if you have any ideas and I'll work it into things.
Luis Ortega
player, 322 posts
Sergeant First Class
75th Rangers (US)
Tue 1 Nov 2011
at 12:17
  • msg #375

Re: OOC Thread 8

Fuse – please can I check that I understand the plan correctly:

  • The majority of the Mad Dogs land at Landing Site #2 to knock out the Lighthouse (objective #2)
  • The Sobieszewo platoon, Lt.Cmdr Gordon’s team, the platoon from Tarawa Company and the military advisory group land at Landing Site #1 to neutralise enemy forces at Hel Naval Base and to scuttle the two ships at Hel Naval Yard
  • The IB Mortar team plus a couple of Mad Dogs (Young and Felix) with our 60mm mortar land at Landing Site #3 to set up artillery support.
  • The Mad Dogs become a reserve force for the main assault on the ships once our objective is complete.
  • Each team withdraws back to the beach it landed on and is extracted from there once the mission is complete.

That seems to make sense to me as a plan and I don’t think that we need to send a recce party first, mainly because there isn't time.  What does everyone else think?

A couple of minor questions though:
  • Do we need to deploy our mortar team with the IB mortar team or can our mortar team just set up on our beach and support us from there?
  • Is there any need to bring the RPG-7 and RPG-16 with us? (besides stopping anyone else from stealing them!)

Fusilier
GM, 2635 posts
Your Guide
Tue 1 Nov 2011
at 12:24
  • msg #376

Re: OOC Thread 8

Luis Ortega:
"Ibanez, what's the ETA on the Marines and can we use the transport they're arriving on for the mission?"


The Mad Dogs are expected to be the advance party tasked with eliminating the radio tower (before a warning can be sent to Gydnia). The Marines and militia platoons will be the main landing force. Both of these two groups have separate landing zones, so you won't be able to share transport.

You'll be alone until you link up with the other two platoons after your primary objective is completed and you move through the town to the naval base.

Assuming you are following their plan, you have two options...

1) Recce. The platoon will be transported en masse aboard a small trawler-turned inshore freighter. Two inflatable rafts will be provide for you to disembark and land ashore with.

2) No recce. The platoon (main body minus the recce team) will be transported aboard a small schooner. It'll get close enough to the shore for everyone to wade ashore.
Luis Ortega
player, 323 posts
Sergeant First Class
75th Rangers (US)
Tue 1 Nov 2011
at 12:31
  • msg #377

Re: OOC Thread 8

Fusilier:
Luis Ortega:
"Ibanez, what's the ETA on the Marines and can we use the transport they're arriving on for the mission?"


The Mad Dogs are expected to be the advance party tasked with eliminating the radio tower (before a warning can be sent to Gydnia). The Marines and militia platoons will be the main landing force. Both of these two groups have separate landing zones, so you won't be able to share transport.

Sorry - that's not actually what I meant with that question.  I meant would the Marines be able to use their own transport to get them to Hel or would they require transport from Sobieszewo to get them to Hel rather than would we be able to share the Marines transport.  Sorry for the confusion.

Fusilier:
You'll be alone until you link up with the other two platoons after your primary objective is completed and you move through the town to the naval base.

If we need to do this then it sounds like it's best if our mortar team join the IB mortar team.
Fusilier
GM, 2636 posts
Your Guide
Tue 1 Nov 2011
at 12:35
  • msg #378

Re: OOC Thread 8

Luis Ortega:
Fuse – please can I check that I understand the plan correctly:


My original plan was to give you only a quick, simple plan to sort of illustrate the rushed nature of things... and the not-so-professional attitude of the militia. In doing so, I might have confused the players a little too much.

Luis Ortega:
  • The majority of the Mad Dogs land at Landing Site #2 to knock out the Lighthouse (objective #2)
  • The Sobieszewo platoon, Lt.Cmdr Gordon’s team, the platoon from Tarawa Company and the military advisory group land at Landing Site #1 to neutralise enemy forces at Hel Naval Base and to scuttle the two ships at Hel Naval Yard
  • The IB Mortar team plus a couple of Mad Dogs (Young and Felix) with our 60mm mortar land at Landing Site #3 to set up artillery support.
  • The Mad Dogs become a reserve force for the main assault on the ships once our objective is complete.
  • Each team withdraws back to the beach it landed on and is extracted from there once the mission is complete.


^ That is all correct.

Luis Ortega:
A couple of minor questions though:
  • Do we need to deploy our mortar team with the IB mortar team or can our mortar team just set up on our beach and support us from there?
  • Is there any need to bring the RPG-7 and RPG-16 with us? (besides stopping anyone else from stealing them!)


1) Your choice. If you don't want a combined fire base, the IB will likewise position their mortar at their own beach. This was Gordon's idea, and she isn't so stubborn as Gustav.

2) There are no news of any armor on the peninsula. The boats the salvage party took is too small to carry APCs, and amphibious armor can't cross the Bay from Gydnia.

* You will need to leave your vehicles behind of course, plus the stores in them, but none of the Sobieszewo people have given you any reason not to be trusted. If you want, you could always send the UAZ back to pickup some muscle from Kaminski to watch over them.
Fusilier
GM, 2637 posts
Your Guide
Tue 1 Nov 2011
at 12:41
  • msg #379

Re: OOC Thread 8

Luis Ortega:
Sorry - that's not actually what I meant with that question.  I meant would the Marines be able to use their own transport to get them to Hel or would they require transport from Sobieszewo to get them to Hel rather than would we be able to share the Marines transport.


They have their own transport from Gdansk (Fisherman Union). With the city working unified now (for the most part), it's easier for inter-faction cooperation and assistance. They will come to Sobieszewo first though to coordinate with the other platoon commanders.
John Jameson McCarthy
player, 1067 posts
Major
Cav Scout (US)
Tue 1 Nov 2011
at 18:34
  • msg #380

Re: OOC Thread 8

I'm inclined to go with the plan in the cause of speed and getting into the action. If anyone wants longer planning, I've left the opportunity for that.
Fusilier
GM, 2638 posts
Your Guide
Tue 1 Nov 2011
at 21:15
  • msg #381

Re: OOC Thread 8

I'm wondering about how ready the group is. How far do you want me to push ahead in the next turn? Meeting the Marines and final prep? Or hitting the beach?
This message was last edited by the GM at 21:16, Tue 01 Nov 2011.
John Jameson McCarthy
player, 1070 posts
Major
Cav Scout (US)
Tue 1 Nov 2011
at 21:20
  • msg #382

Re: OOC Thread 8

As long as it's not like the opening scene of Saving Private Ryan, I say let's hit the beaches.
Fusilier
GM, 2640 posts
Your Guide
Tue 1 Nov 2011
at 21:42
  • msg #383

Re: OOC Thread 8

In reply to John Jameson McCarthy (msg #382):

Shhh....



Note: Caleb is wounded
This message was last edited by the GM at 21:43, Tue 01 Nov 2011.
Caleb Mulcahy
player, 367 posts
Spec4-Infantry (US)
Callsign "Found-3"
Tue 1 Nov 2011
at 22:56
  • msg #384

Re: OOC Thread 8

Fusilier:
Note: Caleb is wounded

... But not dead (yet)!!!
Luis Ortega
player, 326 posts
Sergeant First Class
75th Rangers (US)
Tue 1 Nov 2011
at 23:55
  • msg #385

Re: OOC Thread 8

Fuse - I say narrate the meeting with the IB Platoon and then move on to the beach landing in the same turn.  I've raised it IC but the only thing I think that we need to work out now is when the attack will take place.



OK - for this mission the suggestion is that we reorganise into four teams:
  • An entry team with silenced weapons to stop a radio message being sent out
  • An assault team to back up the entry team and together clear the lighthouse
  • A support team to provide covering fire for the assault
  • A cut off team to block the route from the lighthouse to the naval base
Does that make sense?  If there are any alternative suggestions please say now!

What follows is the current suggestion of who's in what team - please note that it's open for change based on individual players requests to be in one team or another so if you'd like to do something different then please say.

Entry Team: Their job is to take out initial guards and then ensure that no radio message is sent alerting Pact forces to the attack - ideally they will all have silenced weapons.  Currently it consists of:
  • Frank (team commander)
  • Caleb
  • + two others ideally

Assault Team: Once the assault is no longer silent their job is to back up the Entry team and to help them clear the lighthouse.  Currently it consist of:
  • Ortega (team & overall assault commander)
  • Morgan (NPC)
  • + two others ideally

Additionally the anticipation is that these four people will be in the Entry or Assault teams and I need to know if they have any silenced weapons or whether anyone can loan them a silenced weapon?
  • Varis
  • Ferro
  • Billy
  • Tom
Please note that the plan is for the Entry and Assault teams to approach the lighthouse from the East.

Support Team: They will be positioned on the road that heads north north east from the lighthouse across the headland where they will be able to provide covering fire to the Entry and Assault teams as well as blocking one of the obvious routes for enemy troops fleeing to run.  Currently it consists of:
  • JJM (team & overall unit commander)
  • Mike
  • Eikki (NPC)
  • Anna (NPC)
  • Meyer (NPC)
  • Mitch
  • Will
  • Ibanez (NPC)
  • Olek (NPC)

Cut Off Team: The will be positioned on the road down to the town (the one that heads west north west from the lighthouse) so that they can stop stragglers fleeing and also ambush any relief force that comes to investigate what is happening at the lighthouse.  Currently it consists of:
  • Fox (NPC) (team commander)
  • Aleksandar (NPC)
  • Janusz (NPC)
  • Alex (NPC)

Please note that Young and Felix will have joined with the IB Mortar Team to set up an artillery position on the NE side of the peninsular.

Lastly, as I said above, if someone would like to be in a particular team then please speak up now and we'll work it out.

Thanks.
Luis Ortega
player, 327 posts
Sergeant First Class
75th Rangers (US)
Tue 1 Nov 2011
at 23:56
  • msg #386

Re: OOC Thread 8

Caleb Mulcahy:
Fusilier:
Note: Caleb is wounded

... But not dead (yet)!!!

What's the current count on dead characters? <G>
Billy 'Crack' O'Brien
player, 53 posts
Corporal
Parachute Regiment (UK)
Wed 2 Nov 2011
at 06:39
  • msg #387

Re: OOC Thread 8


No silenced weapons, but if I can borrow one would like to be in the Entry team otherwise the Assault team.

Cymon.
Thomas Cooper
player, 9 posts
Lance Corporal
21st Royal Eng Regt (UK)
Wed 2 Nov 2011
at 09:33
  • msg #388

Re: OOC Thread 8

I'm probably better off in the assault team. No silenced weapon for me either. Need anything severely dismantled, myself and Billy will be able to handle it! We going to do the recce and go in by inflatable or straight up assault from the schooner?


Fuse, love the picture!
Luis Ortega
player, 328 posts
Sergeant First Class
75th Rangers (US)
Wed 2 Nov 2011
at 09:50
  • msg #389

Re: OOC Thread 8

Thomas Cooper:
We going to do the recce and go in by inflatable or straight up assault from the schooner?

I think the schooner.  What do others think?



Current team assignments:

Entry Team: Their job is to take out initial guards and then ensure that no radio message is sent alerting Pact forces to the attack - ideally they will all have silenced weapons.  Currently it consists of:
  • Frank (team commander)
  • Caleb
  • Billy (ideally needs to be loaned a silenced weapon)
  • + one other ideally

Assault Team: Once the assault is no longer silent their job is to back up the Entry team and to help them clear the lighthouse.  Currently it consists of:
  • Ortega (team & overall assault commander)
  • Morgan (NPC)
  • Tom
  • + one other ideally

Still to be assigned to a team:
  • Varis
  • Ferro
Please note that the plan is for the Entry and Assault teams to approach the lighthouse from the East.

Support Team: They will be positioned on the road that heads north north east from the lighthouse across the headland where they will be able to provide covering fire to the Entry and Assault teams as well as blocking one of the obvious routes for enemy troops fleeing to run.  Currently it consists of:
  • JJM (team & overall unit commander)
  • Mike
  • Eikki (NPC)
  • Anna (NPC)
  • Meyer (NPC)
  • Mitch
  • Will
  • Ibanez (NPC)
  • Olek (NPC)

Cut Off Team: The will be positioned on the road down to the town (the one that heads west north west from the lighthouse) so that they can stop stragglers fleeing and also ambush any relief force that comes to investigate what is happening at the lighthouse.  Currently it consists of:
  • Fox (NPC) (team commander)
  • Aleksandar (NPC)
  • Janusz (NPC)
  • Alex (NPC)

Lastly, Fuse, do any of the NPCs have silenced weapons that they can lend to Billy and one other (assuming that no other PCs have silenced weapons)?

Thanks.
Fusilier
GM, 2642 posts
Your Guide
Wed 2 Nov 2011
at 11:32
  • msg #390

Re: OOC Thread 8

Luis Ortega:
Lastly, Fuse, do any of the NPCs have silenced weapons that they can lend to Billy and one other (assuming that no other PCs have silenced weapons)?


No, none.
Luis Ortega
player, 329 posts
Sergeant First Class
75th Rangers (US)
Wed 2 Nov 2011
at 12:18
  • msg #391

Re: OOC Thread 8

In reply to Fusilier (msg #390):

Damn!  We seem to be lacking in silencers..... <G>
Luis Ortega
player, 330 posts
Sergeant First Class
75th Rangers (US)
Wed 2 Nov 2011
at 18:05
  • msg #392

Re: OOC Thread 8

Just to help speed things along I've put Ferro in the Entry team and Varis in the Assault team, purely because Varis has no Stealth skill listed on the cast thread (OK - Ferro doesn't either but Ferro doesn't have anything listed on the cast thread yet and she seems like someone who might have a stealth skill! <G>).  If that needs to be swapped around then please say.  Additionally as Frank and Caleb appear to be the only people with silenced weapons I think that they are on point!

If no one has any comments on this I'll post it IC.



Current team assignments:

Entry Team: Their job is to take out initial guards and then ensure that no radio message is sent alerting Pact forces to the attack.
  • Frank (team commander)
  • Caleb
  • Billy (ideally needs to be loaned a silenced weapon)
  • Ferro (ideally needs to be loaned a silenced weapon)

Assault Team: Once the assault is no longer silent their job is to back up the Entry team and to help them clear the lighthouse.
  • Ortega (team & overall assault commander)
  • Morgan (NPC)
  • Tom
  • Varis
Please note that the plan is for the Entry and Assault teams to approach the lighthouse from the East.

Support Team: They will be positioned on the road that heads north north east from the lighthouse across the headland where they will be able to provide covering fire to the Entry and Assault teams as well as blocking one of the obvious routes for enemy troops fleeing to run.
  • JJM (team & overall unit commander)
  • Doc Mike
  • Eikki (NPC)
  • Anna (NPC)
  • Meyer (NPC)
  • Mitch
  • Will
  • Ibanez (NPC)
  • Olek (NPC)

Cut Off Team: The will be positioned on the road down to the town (the one that heads west north west from the lighthouse) so that they can stop stragglers fleeing and also ambush any relief force that comes to investigate what is happening at the lighthouse.
  • Fox (NPC) (team commander)
  • Aleksandar (NPC)
  • Janusz (NPC)
  • Alex (NPC)

Mike Catchings
player, 448 posts
HM3
Navy FMF Corpsman (US)
Wed 2 Nov 2011
at 18:53
  • msg #393

Re: OOC Thread 8

Don't know if Mike needs to mention his boat skills again.  He's in the Navy.
Steve (Will) Williamson
player, 38 posts
Private First Class
Cav Scout (US)
Wed 2 Nov 2011
at 19:57
  • msg #394

Re: OOC Thread 8

Will is happy on support/overwatch.
Francis 'Frank' Benucci
player, 696 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Wed 2 Nov 2011
at 23:21
  • msg #395

Re: OOC Thread 8

Ferro will fit well with her history in comms, intelliegence, and possibly languages.
Ferro
player, 64 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Thu 3 Nov 2011
at 01:57
  • msg #396

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #395):

Thanks.

Didn't we get some tear gas grenades a while back? Those could be useful. Or even WP grenades (don't they go poof and not bang?).
This message was last edited by the player at 02:04, Thu 03 Nov 2011.
Caleb Mulcahy
player, 369 posts
Spec4-Infantry (US)
Callsign "Found-3"
Thu 3 Nov 2011
at 10:12
  • msg #397

Re: OOC Thread 8

Luis Ortega:
Caleb Mulcahy:
Fusilier:
Note: Caleb is wounded

... But not dead (yet)!!!

What's the current count on dead characters? <G>

Only 3 between the 2 games. But still zero expelled!!!
Caleb Mulcahy
player, 370 posts
Spec4-Infantry (US)
Callsign "Found-3"
Thu 3 Nov 2011
at 10:14
  • msg #398

Re: OOC Thread 8

Luis Ortega:
Just to help speed things along I've put Ferro in the Entry team and Varis in the Assault team, purely because Varis has no Stealth skill listed on the cast thread (OK - Ferro doesn't either but Ferro doesn't have anything listed on the cast thread yet and she seems like someone who might have a stealth skill! <G>).  If that needs to be swapped around then please say.  Additionally as Frank and Caleb appear to be the only people with silenced weapons I think that they are on point!


I suggest the entry team also all get NVGs. I have a set, but not sure about the others.
Caleb Mulcahy
player, 371 posts
Spec4-Infantry (US)
Callsign "Found-3"
Thu 3 Nov 2011
at 10:17
  • msg #399

Re: OOC Thread 8

Luis Ortega:
In reply to Fusilier (msg #390):

Damn!  We seem to be lacking in silencers..... <G>


Stores list includes a Makarov pistol with silencer!!!

Also CS, Stun and Smoke grenades - might be woth dishing them out to the Entry team.
This message was last edited by the player at 10:20, Thu 03 Nov 2011.
Luis Ortega
player, 331 posts
Sergeant First Class
75th Rangers (US)
Thu 3 Nov 2011
at 10:32
  • msg #400

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #399):

Unfortunately we only have what we brought with us.....
Fusilier
GM, 2643 posts
Your Guide
Thu 3 Nov 2011
at 11:19
  • msg #401

Re: OOC Thread 8

In reply to Luis Ortega (msg #400):

Unless you want to counter this, I assumed all stores were aboard the trucks.
Luis Ortega
player, 332 posts
Sergeant First Class
75th Rangers (US)
Thu 3 Nov 2011
at 11:26
  • msg #402

Re: OOC Thread 8

Fusilier:
In reply to Luis Ortega (msg #400):

Unless you want to counter this, I assumed all stores were aboard the trucks.

Ooh - in that case please can the silenced Makarov be assigned to Billy?

Also, based on Varis' prowess in melee combat I think that we should switch Varis and Ferro around.  Hopefully that is ok.

Entry Team: Their job is to take out initial guards and then ensure that no radio message is sent alerting Pact forces to the attack.
  • Frank (team commander)
  • Caleb
  • Billy (needs to draw the silenced Makarov from stores)
  • Varis (axe, knife, fists, bad breath etc)

Assault Team: Once the assault is no longer silent their job is to back up the Entry team and to help them clear the lighthouse.
  • Ortega (team & overall assault commander)
  • Morgan (NPC)
  • Tom
  • Ferro
Please note that the plan is for the Entry and Assault teams to approach the lighthouse from the East.

Support Team: They will be positioned on the road that heads north north east from the lighthouse across the headland where they will be able to provide covering fire to the Entry and Assault teams as well as blocking one of the obvious routes for enemy troops fleeing to run.
  • JJM (team & overall unit commander)
  • Doc Mike
  • Eikki (NPC)
  • Anna (NPC)
  • Meyer (NPC)
  • Mitch
  • Will
  • Ibanez (NPC)
  • Olek (NPC)

Cut Off Team: The will be positioned on the road down to the town (the one that heads west north west from the lighthouse) so that they can stop stragglers fleeing and also ambush any relief force that comes to investigate what is happening at the lighthouse.
  • Fox (NPC) (team commander)
  • Aleksandar (NPC)
  • Janusz (NPC)
  • Alex (NPC)


I’ll post this all IC later during my lunch break.
Caleb Mulcahy
player, 372 posts
Spec4-Infantry (US)
Callsign "Found-3"
Thu 3 Nov 2011
at 12:40
  • msg #403

Re: OOC Thread 8

Luis Ortega:
Ooh - in that case please can the silenced Makarov be assigned to Billy?


Only 3 mags (I think) for the Makarov, so only 24 shots. Does anyone have spare Makarov mags they can lend to Billy.
Luis Ortega
player, 333 posts
Sergeant First Class
75th Rangers (US)
Thu 3 Nov 2011
at 12:48
  • msg #404

Re: OOC Thread 8

Arthur Fox:
OOC - I rechecked the inventories and Andy was right, Fox did have a silenced weapon. You might want to think about giving it (and the Makarov) to whoever has a strong pistol skill, but Fox will hand it over to whoever.

Is anyone a pistol specialist?  I'm assuming that everyone has a cascade skill in Small Arms: Pistol as a result of their Small Arms: Rifle.

Please correct me if I'm wrong.
Mike Catchings
player, 449 posts
HM3
Navy FMF Corpsman (US)
Thu 3 Nov 2011
at 12:55
  • msg #405

Re: OOC Thread 8

Remember that silenced weapons aren't that quiet guys.
Fusilier
GM, 2644 posts
Your Guide
Thu 3 Nov 2011
at 13:09
  • msg #406

Re: OOC Thread 8

In reply to Luis Ortega (msg #404):

Ferro and Kaminski are the only ones with Pistol as dominant in the cascade. I don't know if anyone in the platoon is a better shot with one though.

In reply to Mike Catchings (msg #405):

Very good to point at. The noise won't reach the nearest known enemy position (at the docks), but within the lighthouse area, you will still need to be aware that the noise will alert people.
Francis 'Frank' Benucci
player, 697 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Thu 3 Nov 2011
at 13:13
  • msg #407

Re: OOC Thread 8

Mike Catchings:
Remember that silenced weapons aren't that quiet guys.

Correct!  The term that should be used is suppressed weapon.  With the correct sub-sonic ammo, you should only hear the bolt going back and forth and some of the shot, it isn't completely 'silenced'.  It will cut down the report of an unsuppressed weapon firing.  My two cents...
Fusilier
GM, 2645 posts
Your Guide
Thu 3 Nov 2011
at 13:15
  • msg #408

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #407):

And Frank is the only one who has subsonic rounds (picked up from the dead enemy at Lada's).

Varis' hatchet and shiny knife may be very useful.
Luis Ortega
player, 335 posts
Sergeant First Class
75th Rangers (US)
Thu 3 Nov 2011
at 13:24
  • msg #409

Re: OOC Thread 8

Fusilier:
Ferro and Kaminski are the only ones with Pistol as dominant in the cascade. I don't know if anyone in the platoon is a better shot with one though.

Balls - I've just posted the assignments but do we need to swap Ferro with someone in the Entry team as she's possibly the best shot with a pistol?

Sorry.
This message was last edited by the player at 13:25, Thu 03 Nov 2011.
Luis Ortega
player, 336 posts
Sergeant First Class
75th Rangers (US)
Thu 3 Nov 2011
at 13:30
  • msg #410

Re: OOC Thread 8

Fuse - I thought that there were some sets of body armour and helmets still in the stores that we took off the team that were assaulting Lada's compound but there aren't any listed in the stores.  I know that we issued some of them to NPCs (Aleksander and Janusz) but I thought that we had some left.  I ask because I was going to suggest that we loan some to Ibanez (if she doesn't have any) and Olek.

Also if Olek doesn't have a military firearm then we can lend him a Tantal.
Fusilier
GM, 2646 posts
Your Guide
Thu 3 Nov 2011
at 13:32
  • msg #411

Re: OOC Thread 8

In reply to Luis Ortega (msg #410):

They might have gotten traded. I'm not sure now.

For the pistols, there is still time to sort it out. Changes are fine until you hit the beach (doing up turn later tonight).
Francis 'Frank' Benucci
player, 699 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Thu 3 Nov 2011
at 13:35
  • msg #412

Re: OOC Thread 8

In reply to Luis Ortega (msg #409):

Hey, I just posted something for the entry team with Frank but, I think Ferro would be useful for the entry team with her language and commo experience.  Better if she's a decent shot with a pistol.
Luis Ortega
player, 337 posts
Sergeant First Class
75th Rangers (US)
Thu 3 Nov 2011
at 13:37
  • msg #413

Re: OOC Thread 8

Fusilier:
In reply to Luis Ortega (msg #410):

They might have gotten traded. I'm not sure now.

OK - does Olek need a weapon?  (let's just sort this out OOC)


Fusilier:
For the pistols, there is still time to sort it out. Changes are fine until you hit the beach (doing up turn later tonight).

OK - I think that we need Varis in the Entry team for his melee skills.

Therefore Caleb and Billy - do either of you fancy being in the Assault team rather than the Entry team so that Ferro can take your place in the Entry team?  Sorry to have to ask.

Actually - would it make sense for the Entry team to have 5 people and the Assault team to have 3?

Opinions please?

Thanks.
Luis Ortega
player, 338 posts
Sergeant First Class
75th Rangers (US)
Thu 3 Nov 2011
at 13:38
  • msg #414

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #412):

I'm starting to think that we just add Ferro to the Entry team as well.
Francis 'Frank' Benucci
player, 700 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Thu 3 Nov 2011
at 13:46
  • msg #415

Re: OOC Thread 8

Luis Ortega:
In reply to Francis 'Frank' Benucci (msg #412):

I'm starting to think that we just add Ferro to the Entry team as well.

A four=person 'stack' would be better and the 5th person initiates the breach by opening the door and following.
Fusilier
GM, 2647 posts
Your Guide
Thu 3 Nov 2011
at 14:03
  • msg #416

Re: OOC Thread 8

Olek has a shotgun and he is happy with that.
Ferro
player, 65 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Thu 3 Nov 2011
at 14:04
  • msg #417

Re: OOC Thread 8

Ferro is a very good shooter with a pistol but Crack mentioned a while ago that he wanted in on the entry so I am fine with being on the secondary team.
Caleb Mulcahy
player, 375 posts
Spec4-Infantry (US)
Callsign "Found-3"
Thu 3 Nov 2011
at 14:05
  • msg #418

Re: OOC Thread 8

Francis 'Frank' Benucci:
Luis Ortega:
In reply to Francis 'Frank' Benucci (msg #412):

I'm starting to think that we just add Ferro to the Entry team as well.

A four=person 'stack' would be better and the 5th person initiates the breach by opening the door and following.


Agreed - give Ferro a pistol and let Varis breathe on the enemy to neutralise them, or just use knife and axe.

FYI - I would like to stay in the Entry team, so move to a 5-3 split.
Francis 'Frank' Benucci
player, 701 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Thu 3 Nov 2011
at 14:11
  • msg #419

Re: OOC Thread 8

I have range qualifications & night fire with a recruit class today/tonight so, probably won't get another post up until later tonight or sometime tomorrow.

John
Thomas Cooper
player, 11 posts
Lance Corporal
21st Royal Eng Regt (UK)
Thu 3 Nov 2011
at 14:17
  • msg #420

Re: OOC Thread 8

Just gearwise for the assault team since we're meant to be the ones destroying the place. Do you want me and Billy bringing PE with us as well as our fantastic personalities and beautiful assault weaponry?

I've NVG's anyways and I'm perfectly happy being in the secondary team since my stealth is....non-existent:L
Luis Ortega
player, 339 posts
Sergeant First Class
75th Rangers (US)
Thu 3 Nov 2011
at 16:26
  • msg #421

Re: OOC Thread 8

In reply to Thomas Cooper (msg #420):

I think that some PE sounds like a good idea.  Also as we have our stores and backpacks available I think that it's worth bringing some shotguns as well.  Ortega will bring his autoshotgun as well as his rifle but are there any volunteers in the entry team to carry one as well?

Lastly as Fuse is hoping to do the turn tonight let's just make the entry team 5 including Ferro.  Frank - you need to work out who's on the door.
Ferro
player, 66 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Thu 3 Nov 2011
at 17:36
  • msg #422

Re: OOC Thread 8

I realize it is too late, but next time there is a water related mission remember there are those smuggler types by Lada's place with a boat for hire.
Caleb Mulcahy
player, 376 posts
Spec4-Infantry (US)
Callsign "Found-3"
Thu 3 Nov 2011
at 18:26
  • msg #423

Re: OOC Thread 8

Luis Ortega:
In reply to Thomas Cooper (msg #420):

I think that some PE sounds like a good idea.  Also as we have our stores and backpacks available I think that it's worth bringing some shotguns as well.  Ortega will bring his autoshotgun as well as his rifle but are there any volunteers in the entry team to carry one as well?

Lastly as Fuse is hoping to do the turn tonight let's just make the entry team 5 including Ferro.  Frank - you need to work out who's on the door.

Caleb has a shotgun on him already
Thomas Cooper
player, 13 posts
Lance Corporal
21st Royal Eng Regt (UK)
Thu 3 Nov 2011
at 18:41
  • msg #424

Re: OOC Thread 8

I feel like such a twat, I only realised Ferro put up info now!


There is no problem that cannot be solved with explosives Ortega. I presume the assault team will wait till the entry team go loud before we do anything?
Luis Ortega
player, 340 posts
Sergeant First Class
75th Rangers (US)
Thu 3 Nov 2011
at 21:25
  • msg #425

Re: OOC Thread 8

Ferro:
I realize it is too late, but next time there is a water related mission remember there are those smuggler types by Lada's place with a boat for hire.

There was some concern about taking them to the salvage site (as we need to keep it secret in case we don't get everything first time) but we may well hire them to go and recover the truck that Ortega etc know about.

In reply to Caleb Mulcahy (msg #423):

OK - so we don't need to worry about shotguns then for opening doors - the Entry and Assault teams each have one.
Mike Catchings
player, 450 posts
HM3
Navy FMF Corpsman (US)
Fri 4 Nov 2011
at 01:56
  • msg #426

Re: OOC Thread 8

I vomited a little at the mention of VMI

</Westpointelitism>
Fusilier
GM, 2649 posts
Your Guide
Fri 4 Nov 2011
at 02:23
  • msg #427

Re: OOC Thread 8

In reply to Mike Catchings (msg #426):

LOL... your next PC ought to be an armored officer from West Point and let the clashing begin.
Mike Catchings
player, 451 posts
HM3
Navy FMF Corpsman (US)
Fri 4 Nov 2011
at 02:50
  • msg #428

Re: OOC Thread 8

In reply to Fusilier (msg #427):

I have just the officer in mind...
Fusilier
GM, 2651 posts
Your Guide
Fri 4 Nov 2011
at 03:27
  • msg #429

Re: OOC Thread 8

Turn is up. Read it before you read this.



I know I said I planned to take you right to the beach, but I enjoyed writing this turn and didn't want to make it longer than it is with an added beach scene.

Instead I've introduced a situation that requires a decision that may potentially affect the outcome of the mission. Do you...

1) Break radio silence and warn the rest of the small fleet? This will help the other vessels steer clear of the unknown ship but the transmission may be intercepted.

2) Maintain radio silence? This may result in an interception of one of the fleet's boats, but the mission security will remain intact.

Also...

I'd like a brief IG description of how you plan on hitting the beaches. Just something that I can work with in the next turn. Something that explains if you will rally on the beach, move inland first, etc. If possible, IG foretelling will be nice and will hopefully help give everyone something to post about (who aren't involved in deciding what to do with the patrol boat).
This message was last edited by the GM at 04:33, Fri 04 Nov 2011.
Caleb Mulcahy
player, 377 posts
Spec4-Infantry (US)
Callsign "Found-3"
Fri 4 Nov 2011
at 09:00
  • msg #430

Re: OOC Thread 8

Can we clarify who in the 5-man entry team has silenced weapons? As I understand it we have the following:

Frank - MP5 with some sub-sonic ammo
Caleb -Stechkin
Varis - Browning
Ferro - Makarov

Therefore Billy has been left with hand to hand weapons only.
Francis 'Frank' Benucci
player, 702 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Fri 4 Nov 2011
at 10:42
  • msg #431

Re: OOC Thread 8

Caleb Mulcahy:
Can we clarify who in the 5-man entry team has silenced weapons? As I understand it we have the following:

Frank - MP5 with some sub-sonic ammo
Caleb -Stechkin
Varis - Browning
Ferro - Makarov

Therefore Billy has been left with hand to hand weapons only.

That looks right.

I changed Frank's post to reflect Ferro joining the entry team and Billy not having a suppressed weapon.  Billy will start the breach and Ferro will be at the end of the stack (followed by Billy once the team has completely entered the building).
Luis Ortega
player, 342 posts
Sergeant First Class
75th Rangers (US)
Fri 4 Nov 2011
at 10:43
  • msg #432

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #430):

Unfortunately I think that despite Varis' desire to have the Browning we need him to use his knife and axe.

Therefore I think that it's:

Frank - MP5 with some sub-sonic ammo
Caleb - Stechkin
Billy - Browning
Ferro - Makarov
Varis - Axe and Knife

(though this is really for Frank to decide)

Sorry Rae....
Francis 'Frank' Benucci
player, 704 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Fri 4 Nov 2011
at 10:48
  • msg #433

Re: OOC Thread 8

Luis Ortega:
In reply to Caleb Mulcahy (msg #430):

Unfortunately I think that despite Varis' desire to have the Browning we need him to use his knife and axe.

Therefore I think that it's:

Frank - MP5 with some sub-sonic ammo
Caleb - Stechkin
Billy - Browning
Ferro - Makarov
Varis - Axe and Knife

(though this is really for Frank to decide)

Sorry Rae....

OK, I'll change the weapons & assignments to reflect our posts...
Luis Ortega
player, 343 posts
Sergeant First Class
75th Rangers (US)
Fri 4 Nov 2011
at 11:33
  • msg #434

Re: OOC Thread 8

Fuse - the IB counterparts that Ortega and Ibanez met up with weren't either Hispanic or Italian Americans were they by any chance?  I'm just thinking that if we decide to send a message then we could speak a lot more freely in Spanish (which Ortega speaks) or Italian (which Frank and Ferro speak).

Thanks.
Fusilier
GM, 2652 posts
Your Guide
Fri 4 Nov 2011
at 11:43
  • msg #435

Re: OOC Thread 8

In reply to Luis Ortega (msg #434):

No, none of your counterparts were.
This message was last edited by the GM at 12:18, Fri 04 Nov 2011.
Varis Babicevs
player, 786 posts
Auxiliary
Scout/Translator (US)
Fri 4 Nov 2011
at 23:23
  • msg #436

Re: OOC Thread 8

Luis Ortega:
In reply to Caleb Mulcahy (msg #430):

Unfortunately I think that despite Varis' desire to have the Browning we need him to use his knife and axe.

Sorry Rae....


Grumble, grumble...

; )
Varis Babicevs
player, 788 posts
Auxiliary
Scout/Translator (US)
Fri 4 Nov 2011
at 23:34
  • msg #437

Re: OOC Thread 8

Fusilier:
1) Break radio silence and warn the rest of the small fleet? This will help the other vessels steer clear of the unknown ship but the transmission may be intercepted.

2) Maintain radio silence? This may result in an interception of one of the fleet's boats, but the mission security will remain intact.


Does the Destiny have a hooded signal lamp that we could use to visually warn the other boats? Of course, even if she does, the other boats might not be able to see it through the fog. It's just an idea. I'll have Varis bring it up. Hope this isn't viewed as metagaming. If it is, I'll remove it.
This message was last edited by the player at 23:49, Fri 04 Nov 2011.
Fusilier
GM, 2653 posts
Your Guide
Sat 5 Nov 2011
at 00:02
  • msg #438

Re: OOC Thread 8

In reply to Varis Babicevs (msg #437):

I don't think that is metagaming.

It's a really good idea IMO, but you aren't aware of any other boats around you so it won't work in this case. All of the boats left in ones and twos (not together) so basically you're all on your own until you reach the holding stations off the peninsular. If the situation was a little different it would work great.
This message was last edited by the GM at 00:03, Sat 05 Nov 2011.
Varis Babicevs
player, 789 posts
Auxiliary
Scout/Translator (US)
Sat 5 Nov 2011
at 00:32
  • msg #439

Re: OOC Thread 8

Fusilier:
In reply to Varis Babicevs (msg #437):

I don't think that is metagaming.

It's a really good idea IMO, but you aren't aware of any other boats around you so it won't work in this case. All of the boats left in ones and twos (not together) so basically you're all on your own until you reach the holding stations off the peninsular. If the situation was a little different it would work great.


Gotcha. Should I edit Varis' IC post?
Fusilier
GM, 2654 posts
Your Guide
Sat 5 Nov 2011
at 00:35
  • msg #440

Re: OOC Thread 8

In reply to Varis Babicevs (msg #439):

No. It was a fine from his perspective.
Caleb Mulcahy
player, 380 posts
Spec4-Infantry (US)
Callsign "Found-3"
Sat 5 Nov 2011
at 08:04
  • msg #441

Re: OOC Thread 8

Am lending Varis my shotgun - please be nice and don't break it!

Who in the entry team has NVGs? Caleb does.
Mike Catchings
player, 453 posts
HM3
Navy FMF Corpsman (US)
Sat 5 Nov 2011
at 13:46
  • msg #442

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #441):

<url>http://www.youtube.com/watch?v=xAVgjlRCCAs</url>
Thomas Cooper
player, 15 posts
Lance Corporal
21st Royal Eng Regt (UK)
Sat 5 Nov 2011
at 13:49
  • msg #443

Re: OOC Thread 8

I remember playing Call of Duty when one of the characters quoted that line, had my sides splitting!
Francis 'Frank' Benucci
player, 705 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Sat 5 Nov 2011
at 14:34
  • msg #444

Re: OOC Thread 8

Caleb Mulcahy:
Am lending Varis my shotgun - please be nice and don't break it!

Who in the entry team has NVGs? Caleb does.

Frank has them as well.
Fusilier
GM, 2655 posts
Your Guide
Sun 6 Nov 2011
at 18:06
  • msg #445

Re: OOC Thread 8

Luis Ortega:
Therefore I think that it's:

Frank - MP5 with some sub-sonic ammo
Caleb - Stechkin
Billy - Browning
Ferro - Makarov
Varis - Axe and Knife

(though this is really for Frank to decide)


Working on the turn now and I want to make sure the changes to unit/PC inventories are correct. Can you or Frank confirm this before we get too far?
Luis Ortega
player, 345 posts
Sergeant First Class
75th Rangers (US)
Sun 6 Nov 2011
at 18:36
  • msg #446

Re: OOC Thread 8

In reply to Fusilier (msg #445):

I believe that is correct.  Varis moaned IC about not being given a silenced pistol! <G>
Fusilier
GM, 2656 posts
Your Guide
Sun 6 Nov 2011
at 19:43
  • msg #447

Re: OOC Thread 8

In reply to Luis Ortega (msg #446):

Ok thanks.
John Jameson McCarthy
player, 1074 posts
Major
Cav Scout (US)
Sun 6 Nov 2011
at 20:51
  • msg #448

Re: OOC Thread 8

I'm thinking we scramble for the treeline and wait for the patrol to pass us. If they see the boat or us then we try to take them out using the silenced weapons.

If we avoid contact we move quickly to our OP. If we get into a fight we'll see what we do after we can judge what noise we've made.

Any opinions?
Fusilier
GM, 2658 posts
Your Guide
Sun 6 Nov 2011
at 20:56
  • msg #449

Re: OOC Thread 8

Turn is up.

If your PC is using night vision, please indicate in a combat tag so I can make the correct rolls if required. I took the liberty with it for this turn, but will need it stated IC from now on.

Weapon changes...

* Frank and Caleb
No change as these two had the weapons in their personal gear, but want to know if they brought their other weapons too.

* Caleb to Varis
I transferred "12ga. Pump action shotgun [4.0kg] (strapped to back of webbing)" from Caleb's sheet to Varis. Note it is loaded with a total of 7x rounds... 2x slug and 5x buckshot. Since it is for breach only, assuming Varis has other weapons too.

* Billy
I transferred "Browning HP 35 (Threaded for suppressor & attached) w/full 13 rnd. magazine" from Fox to Billy's sheet.

* Ferro
Issued the Makarov, suppressor, and ammunition from stores to PC sheet.

* Varis
No change on axe and fighting knife (or garrote)




Also, please let me know if this needs to be updated from any recent changes with your PC.

Radios:
Alex - NONE
Aleksandar - NONE
Fox - Cougarnet (PRC6515) Hand (2km)
Billy - SEM-52S Tac Radio
Caleb - .5km Tactical Hand Radio
Eikki - AN/PRC-139 Hand Radio
Ferro - AN/PRC-139 Hand Radio
Frank - .5km Tactical Hand Radio
Meyer - NONE
Janusz - NONE
JJM - .5km Tactical Hand Radio
Young - AN/PRCU-70 secure [FO manpack radio]
Ortega - SEM-52S Tac Radio
Mike - SEM-52S Tac Radio
Mitch - .5km Tactical Hand Radio
Thomas - NONE
Varis - 1km Tactical Radio

...plus two more manpacks in the unit stores.

Night Vision:
Alex - NONE
Aleksandar - NONE
Fox - Starlight Scope
Billy - NVGs NVS-7 (Gen3)
Caleb - NVGs NVS-7 (Gen3)
Eikki - 4x Day/Night Sight
Ferro - NONE
Frank - NVG AN/PVS-7 (Gen3)
Meyer - NVG AN/PVS-5 (Gen2)
Janusz - NONE
JJM - NVG AN/PVS-7 (Gen3)
Young - Kalinka Pn-14K (Gen2)
Ortega - AN/PVS-7 NVGs (Gen3)
Mike - Kalinka Pn 14K (Gen2)
Mitch - Kalinka Pn-14K (Gen2)
Thomas - NVG AN/PVS-5 (Gen3)
Varis - Kalinka Pn-14K (Gen2)

This message was last edited by the GM at 21:00, Sun 06 Nov 2011.
Fusilier
GM, 2659 posts
Your Guide
Sun 6 Nov 2011
at 21:04
  • msg #450

Re: OOC Thread 8

One last question... who is navigating to the objective? Olek can guide, but want to know if anyone else will actually be navigating.
This message was last edited by the GM at 21:06, Sun 06 Nov 2011.
Varis Babicevs
player, 790 posts
Auxiliary
Scout/Translator (US)
Sun 6 Nov 2011
at 21:18
  • msg #451

Re: OOC Thread 8


What make and model of shotty is it?
Fusilier
GM, 2660 posts
Your Guide
Sun 6 Nov 2011
at 22:03
  • msg #452

Re: OOC Thread 8

In reply to Varis Babicevs (msg #451):

12 gauge and sawed off I believe... but the actual model wasn't listed so Caleb will have to confirm if a type was already determined.
Luis Ortega
player, 346 posts
Sergeant First Class
75th Rangers (US)
Sun 6 Nov 2011
at 22:16
  • msg #453

Re: OOC Thread 8

In reply to Fusilier (msg #449):

I haven't made the amends yet to his character sheet but Ortega is also taking his shotgun with him.  Is it ok for me to still make that tweak?  I certainly stated it in the OOC thread but I can't remember if I said it IC.

Fusilier:
One last question... who is navigating to the objective? Olek can guide, but want to know if anyone else will actually be navigating.

That sounds like something that Ortega should be doing as unit 2i/c.  Am I right?
Robert Mitchell
player, 1037 posts
Corporal
British Infantry
Sun 6 Nov 2011
at 22:17
  • msg #454

Re: OOC Thread 8

In reply to Fusilier (msg #449):

Mitch has a set of NVGs but is in support - I note that Ferro doesn't have a set and is the only member of the Entry team who doesn't have a set so would it make sense for Mitch to pass her his?

Thanks.
Ferro
player, 68 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Sun 6 Nov 2011
at 23:27
  • msg #455

Re: OOC Thread 8

In reply to Robert Mitchell (msg #454):

She will take it if offered.

Good turns Fuse. I really like the atmosphere on the boat and everything.
This message was last edited by the player at 23:28, Sun 06 Nov 2011.
Robert Mitchell
player, 1038 posts
Corporal
British Infantry
Sun 6 Nov 2011
at 23:29
  • msg #456

Re: OOC Thread 8

In reply to Ferro (msg #455):

Fuse - you ok with having already happened?
Fusilier
GM, 2661 posts
Your Guide
Sun 6 Nov 2011
at 23:43
  • msg #457

Re: OOC Thread 8

In reply to Robert Mitchell (msg #456):

Yes, it's okay at this point.
Luis Ortega
player, 348 posts
Sergeant First Class
75th Rangers (US)
Sun 6 Nov 2011
at 23:51
  • msg #458

Re: OOC Thread 8

In reply to Fusilier (msg #457):

OK - I will amend Mitch and Ortega's equipment lists tomorrow.  Sorry - need to get some sleep now!
Francis 'Frank' Benucci
player, 706 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Mon 7 Nov 2011
at 01:28
  • msg #459

Re: OOC Thread 8

Luis Ortega:
In reply to Fusilier (msg #445):

I believe that is correct.  Varis moaned IC about not being given a silenced pistol! <G>

That looks to be correct if not already too late to reply
Francis 'Frank' Benucci
player, 707 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Mon 7 Nov 2011
at 01:29
  • msg #460

Re: OOC Thread 8

Fusilier:
One last question... who is navigating to the objective? Olek can guide, but want to know if anyone else will actually be navigating.

Frank has a NAV;2 if that helps?
Caleb Mulcahy
player, 381 posts
Spec4-Infantry (US)
Callsign "Found-3"
Mon 7 Nov 2011
at 10:05
  • msg #461

Re: OOC Thread 8

Fusilier:
In reply to Varis Babicevs (msg #451):

12 gauge and sawed off I believe... but the actual model wasn't listed so Caleb will have to confirm if a type was already determined.


No make or model was ever determined - just an ordinary pump action 12 gauge - not sawn off though, just normal. If you can suggest a typical model, probably PACT as most of my gear is stolen liberated then please feel free to recommend one. I dont think it will make a difference in game.
Caleb Mulcahy
player, 383 posts
Spec4-Infantry (US)
Callsign "Found-3"
Mon 7 Nov 2011
at 10:38
  • msg #462

Re: OOC Thread 8

Robert Mitchell:
In reply to Fusilier (msg #449):

Mitch has a set of NVGs but is in support - I note that Ferro doesn't have a set and is the only member of the Entry team who doesn't have a set so would it make sense for Mitch to pass her his?

Thanks.


Did this happen?
Robert Mitchell
player, 1039 posts
Corporal
British Infantry
Mon 7 Nov 2011
at 11:27
  • msg #463

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #462):

Yep - see message #455, #456 & #457.
Fusilier
GM, 2662 posts
Your Guide
Mon 7 Nov 2011
at 21:32
  • msg #464

Re: OOC Thread 8

John Jameson McCarthy:
"OK," JJ said, "get into the treeline, Entry Team, take them out quietly."


I realize not everyone has posted yet, but since I'll be making some important rolls, I want to mention it early enough that I will need to know from where Entry Team will ambush from and how. Frank, I believe this will be your show.

Some points that might help:

The beach is 125-150 meters wide so firing from the cover of the treeline will put you at no less than 100 meters to your targets (plus difficulties for darkness).

If the mounted fellas aren't wearing NVGs then you could probably lay in the sand until they are very close.

Ferro's suggestion of hiding behind the wreck is suitable. They would walk past and you could shoot from around 25 meters.
This message was last edited by the GM at 21:34, Mon 07 Nov 2011.
Luis Ortega
player, 349 posts
Sergeant First Class
75th Rangers (US)
Mon 7 Nov 2011
at 22:45
  • msg #465

Re: OOC Thread 8

Fuse - is the wreck between us and the patrol or will they have to ride past our tracks to reach the wreck?
Francis 'Frank' Benucci
player, 708 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Mon 7 Nov 2011
at 23:06
  • msg #466

Re: OOC Thread 8

I'm liking the idea of using the wreck to try and knock out the two guards.
Fusilier
GM, 2663 posts
Your Guide
Mon 7 Nov 2011
at 23:19
  • msg #467

Re: OOC Thread 8

Wreck is south of you, so it will work.
Caleb Mulcahy
player, 384 posts
Spec4-Infantry (US)
Callsign "Found-3"
Mon 7 Nov 2011
at 23:26
  • msg #468

Re: OOC Thread 8

In reply to Fusilier (msg #467):

I would want to get closer than 25m if we can. We need to completely neutralise the riders and stop the horses from bolting before they can fire - not easy in the dark/fog using silenced pistols and nvgs.

Suggest we hide behind the wreck, let them walk past, probable they will be pretty slow, then rush them while firing from about 5-10m.

We need to assign someone to try to catch the horses, which may try to bolt when we attack. Any volunteers?
Luis Ortega
player, 350 posts
Sergeant First Class
75th Rangers (US)
Mon 7 Nov 2011
at 23:31
  • msg #469

Re: OOC Thread 8

Ortega worked on a ranch in his mid teens (over 20 years ago) and can ride a horse so he'll have a go at catching any horses that bolt.  I'll post about it IC tomorrow.
Francis 'Frank' Benucci
player, 709 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Mon 7 Nov 2011
at 23:59
  • msg #470

Re: OOC Thread 8

Caleb Mulcahy:
In reply to Fusilier (msg #467):

I would want to get closer than 25m if we can. We need to completely neutralise the riders and stop the horses from bolting before they can fire - not easy in the dark/fog using silenced pistols and nvgs.

Suggest we hide behind the wreck, let them walk past, probable they will be pretty slow, then rush them while firing from about 5-10m.

We need to assign someone to try to catch the horses, which may try to bolt when we attack. Any volunteers?

I agree, especially the rest of you with pistols.  25M with a pistol in dark, foggy conditions is not an easy task.  If we can close the distance without spooking them, we should green-light this idea.

Secondary group will lay in wait in the woods and let the entry team initiate contact.  Hopefully, they won't be rocking NVG's, that would things more interesting and possibly hurtful to us.

Frank will try and kick it off with an aimed three-round burst at the lead rider while the others close and engage.  Ideas?
Luis Ortega
player, 351 posts
Sergeant First Class
75th Rangers (US)
Tue 8 Nov 2011
at 00:07
  • msg #471

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #470):

Please can we discuss this IC a little as Ortega has raised the subject of taking prisoners.
Luis Ortega
player, 353 posts
Sergeant First Class
75th Rangers (US)
Tue 8 Nov 2011
at 13:36
  • msg #472

Re: OOC Thread 8

Cooper (and anyone else who has the riding skill) - I don't know whether Ortega would know that you have some experience of horses or not so I've left it up to you to volunteer if you want to help catch bolting horses.

Thanks.
Luis Ortega
player, 355 posts
Sergeant First Class
75th Rangers (US)
Tue 8 Nov 2011
at 16:04
  • msg #473

Re: OOC Thread 8

Caleb - I missed your radio message first time but I've replied to it now.
Francis 'Frank' Benucci
player, 711 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Tue 8 Nov 2011
at 16:06
  • msg #474

Re: OOC Thread 8

In reply to Luis Ortega (msg #473):

The plan is a go then right?
Luis Ortega
player, 356 posts
Sergeant First Class
75th Rangers (US)
Tue 8 Nov 2011
at 16:48
  • msg #475

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #474):

Yep - we just need JJM to clarify whether he wants prisoners or not.  What do people think?  Do we want to interrogate some prisoners or just kill the two scouts?
Mike Catchings
player, 454 posts
HM3
Navy FMF Corpsman (US)
Tue 8 Nov 2011
at 17:54
  • msg #476

Re: OOC Thread 8

What do we need them for?  Kill them.  If they live then yeah interrogate, but I don't think we have anything substantial to gain from deliberately sparing them.

-The Medic
Fusilier
GM, 2664 posts
Your Guide
Tue 8 Nov 2011
at 18:06
  • msg #477

Re: OOC Thread 8

LOL...

Kill them.

Sincerly,
The Medic
Luis Ortega
player, 357 posts
Sergeant First Class
75th Rangers (US)
Tue 8 Nov 2011
at 18:09
  • msg #478

Re: OOC Thread 8

In reply to Mike Catchings (msg #476):

LOL - I was thinking that we might get some Intel about numbers of enemy troops, their dispositions and any heavy weapons.
John Jameson McCarthy
player, 1076 posts
Major
Cav Scout (US)
Tue 8 Nov 2011
at 21:37
  • msg #479

Re: OOC Thread 8

Intel would be lovely but we need to concentrate on doing this silenty. I can't envisage how we capture two mounted men silently and still have them alive for interrogation.
Thomas Cooper
player, 17 posts
Lance Corporal
21st Royal Eng Regt (UK)
Tue 8 Nov 2011
at 21:45
  • msg #480

Re: OOC Thread 8

Had to nab the post.

I say kill them, not to sound callous but we don't have the facilities for prisoners really.
Fusilier
GM, 2665 posts
Your Guide
Wed 9 Nov 2011
at 04:03
  • msg #481

Re: OOC Thread 8

Sorry, turn will need to be up tomorrow. I fell asleep after getting home from work and only managed to get the rolls made.
Luis Ortega
player, 358 posts
Sergeant First Class
75th Rangers (US)
Wed 9 Nov 2011
at 11:37
  • msg #482

Re: OOC Thread 8

Fusilier:
Sorry, turn will need to be up tomorrow. I fell asleep after getting home from work and only managed to get the rolls made.

So lazy! <G>
Luis Ortega
player, 360 posts
Sergeant First Class
75th Rangers (US)
Wed 9 Nov 2011
at 13:24
  • msg #483

Re: OOC Thread 8

Fuse - I hope that you don't mind but I've taken the liberty of updating the callsign list so that Ferro has a callsign and that Thomas and Ibanez are on the list.  I don't know what Ibanez' callsign is but for our radio net I've given her the callsign "Talkback" - hopefully that's ok?



Radios and Call Signs

UAZ-469 - R-112 6km (no long whip antenna)

Callsign       Meaning            Name                   Rank              Nato code   Personal Radio?
Sunray         Commander          John Jameson McCarthy  Major              OF3          Y*
Delta          Platoon Sgt        Luis Ortega            Sgt 1st Class      OR7          Y
Molar          Infantry/CQM       Arthur Fox             Sgt                OR6          Y
Holdfast       Engineer/Mortar    Helmut Meyer           Unteroffizier      OR5          N
Sheldrake      Infantry/Mortar    Jonathan Young         Sgt                OR5          Y (FO Manpack Radio)
Found One      Infantry           Francis Benucci        Sgt                OR5          Y
Found Two      Infantry           Oskar Friedmann        Corporal           OR4          Y
Found Three    Infantry           Caleb Mulcahy          Spec 4             OR4          Y
Starlight      Medical            Mike Catchings         HM3                OR4          Y
Found Four     Infantry           Billy O'Brien          Corporal           OR4          Y
Found Five     Infantry           Robert Mitchell        Corporal           OR4          Y
Found Six      Infantry           Alex Michaels          Corporal           OR4          N
Found Seven    Infantry           Eikki Termonen         Alikersantti       OR4          Y
Found Eight    Infantry           Joseph Morgan          Corporal           OR4          N
Found Ten      Carabinieri        Ferro                  Caporale Maggiore  OR4          Y
Found Nine     Infantry           Varis Babicevs         PFC                OR3          Y
Ironside One   Armour             Felix Steinhoff        Hauptgefreiter     OR3          N*
Ironside Two   Armour             Steve Williamson       PFC                OR3          N*
Found Eleven   Engineer/Infantry  Thomas Cooper          Lance Corporal     OR3          N
---------------Militia            Aleksandar             Auxiliary          OR1          N
---------------Militia            Janusz                 Auxiliary          OR1          N
---------------Militia            Anna                   Auxiliary          OR1          N
Talkback       Liaison/Signaller  Reina Ibanez           Senior Airman      OR4          Y (FO Manpack Radio)

*Access to vehicle radio when mounted
This message was last edited by the player at 14:22, Wed 09 Nov 2011.
Mike Catchings
player, 455 posts
HM3
Navy FMF Corpsman (US)
Wed 9 Nov 2011
at 13:43
  • msg #484

Re: OOC Thread 8

Mike's rank is HM3
Luis Ortega
player, 361 posts
Sergeant First Class
75th Rangers (US)
Wed 9 Nov 2011
at 14:21
  • msg #485

Re: OOC Thread 8

Mike Catchings:
Mike's rank is HM3

Sorry - I meant to amend that from Fuse's original.

Will do so no.
Thomas Cooper
player, 18 posts
Lance Corporal
21st Royal Eng Regt (UK)
Wed 9 Nov 2011
at 15:58
  • msg #486

Re: OOC Thread 8

Is there a reason behind the callsigns? I know the British have been using Sunray for a commander since the second world war but is there any method to the madness with the others?
Caleb Mulcahy
player, 387 posts
Spec4-Infantry (US)
Callsign "Found-3"
Wed 9 Nov 2011
at 16:03
  • msg #487

Re: OOC Thread 8

In reply to Thomas Cooper (msg #486):

Reason!?! Method!?! How dare you! We won't have such talk here!
John Jameson McCarthy
player, 1078 posts
Major
Cav Scout (US)
Wed 9 Nov 2011
at 16:16
  • msg #488

Re: OOC Thread 8

Put the logic down and step away from the callsigns...
Fusilier
GM, 2667 posts
Your Guide
Wed 9 Nov 2011
at 16:21
  • msg #489

Re: OOC Thread 8

Turn is up.

We are in combat situations now, so please make sure you add relevant tags to your posts. I'm specifically looking for weapon used, ammunition fired, target(s), and night vision used (or not). Remember I also factor in fire positions for rolls too, which can be in your benefit. Thank you.

Don't forget to subtract ammunition from your sheet..

I'll update the comms thread asap. Coop, the method chosen was to just use the relevant NATO appointment titles for each guy... along with a numbering system for repetitions. It isn't the normal c/s format, but seems to work okay for the group.

Also, Frank, because you have specialized ammo, I need you to confirm the type currently loaded.
This message was last edited by the GM at 16:26, Wed 09 Nov 2011.
Caleb Mulcahy
player, 388 posts
Spec4-Infantry (US)
Callsign "Found-3"
Wed 9 Nov 2011
at 16:31
  • msg #490

Re: OOC Thread 8

In reply to Fusilier (msg #489):

Thanks - will reply IC tomorrow.

Note - Caleb's ammo is 9mmM, not 9mmP

Also, are the captured pistol mags compatible with a Makarov pistol? If so, worth Ferro taking them...
Fusilier
GM, 2668 posts
Your Guide
Wed 9 Nov 2011
at 16:56
  • msg #492

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #490):

Fixed your ammo.

I'm going to say the pistol magazines are not compatible. That is just what I read, so I might be wrong. Same ammunition though of course.
This message was last edited by the GM at 16:57, Wed 09 Nov 2011.
Luis Ortega
player, 362 posts
Sergeant First Class
75th Rangers (US)
Wed 9 Nov 2011
at 17:07
  • msg #493

Re: OOC Thread 8

Fusilier:
In total, the pair were armed with a PM-63 RAK submachinegun, a 9mmM P-64 sidearm, an old AK-47 rifle, and a modest amount of ammunition. There are no radios, but each man has one rocket launched signal flare tucked into their harness rigs in addition to a single frag grenade.


Fusilier:
Naval Scuttling Party - Attached to Cut Off Team
  • Gordon (team commander) (revolver)
  • Sailor (Sterling SMG)
  • Sailor (Lee Enfield Rifle)
  • Sailor (Pistol)
  • Sailor (Pistol)

I think that Gordon's team aren't very well armed so I suggest that we give the captured weapons and ammo to them (unless people need some 9mmM ammo - the PM-63 RAK is also 9mmM).  What do people think?

Also, does anyone want a rocket launched signal flare or a frag grenade?
This message was last edited by the player at 17:07, Wed 09 Nov 2011.
Fusilier
GM, 2669 posts
Your Guide
Wed 9 Nov 2011
at 17:20
  • msg #494

Re: OOC Thread 8

In reply to Luis Ortega (msg #493):

Part of the reason that the naval party is armed like that is because they are man-hauling their scuttling charges (especially the two with the pistols). They also don't have any training on the foreign weapons which might be a problem.
Luis Ortega
player, 363 posts
Sergeant First Class
75th Rangers (US)
Wed 9 Nov 2011
at 17:38
  • msg #495

Re: OOC Thread 8

In reply to Fusilier (msg #494):

Hum - in that case does anyone want any of these weapons?  If no one does then I think that we should just dump them.
Ferro
player, 71 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Wed 9 Nov 2011
at 19:12
  • msg #496

Re: OOC Thread 8

In reply to Luis Ortega (msg #495):

Ferro will take the 9mmM ammo.
Francis 'Frank' Benucci
player, 712 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Thu 10 Nov 2011
at 02:45
  • msg #497

Re: OOC Thread 8

Fusilier:
Turn is up.

Also, Frank, because you have specialized ammo, I need you to confirm the type currently loaded.

I wouldn't have anything in the weapon right now other than the sub-sonic since we're trying to keep the element of surprise.
Fusilier
GM, 2670 posts
Your Guide
Thu 10 Nov 2011
at 03:55
  • msg #498

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #497):

I figured that, but just wanted to check. Thanks.
This message was last edited by the GM at 03:55, Thu 10 Nov 2011.
Caleb Mulcahy
player, 390 posts
Spec4-Infantry (US)
Callsign "Found-3"
Thu 10 Nov 2011
at 10:06
  • msg #499

Re: OOC Thread 8

Luis Ortega:
Also, does anyone want a rocket launched signal flare or a frag grenade?


Caleb will take 3x 9mmM rounds, Ferro can have the rest.

I recommend someone take the flares and grenades as they may come in handy. Could we use the flares later as a diversion?
Luis Ortega
player, 365 posts
Sergeant First Class
75th Rangers (US)
Thu 10 Nov 2011
at 14:42
  • msg #500

Re: OOC Thread 8

Is anyone using a 7.62mmS weapon?  It's probably worth taking the 7.62mmS ammo as well if someone is able to carry it.
Luis Ortega
player, 366 posts
Sergeant First Class
75th Rangers (US)
Thu 10 Nov 2011
at 18:42
  • msg #501

Re: OOC Thread 8

Does this moving order down the beach make sense?

Entry team
Assault team
Support team
Lt. Com. Gordon's demo team
Cut off team
Robert Mitchell
player, 1041 posts
Corporal
British Infantry
Thu 10 Nov 2011
at 18:46
  • msg #502

Re: OOC Thread 8

Luis Ortega:
Is anyone using a 7.62mmS weapon?  It's probably worth taking the 7.62mmS ammo as well if someone is able to carry it.

If no one wants this then I'll have Mitch play pack horse.  Fuse, how many 7.62mmS rounds are there?
Fusilier
GM, 2671 posts
Your Guide
Thu 10 Nov 2011
at 18:52
  • msg #503

Re: OOC Thread 8

In reply to Robert Mitchell (msg #502):

AK-47 30rnd. mags - x4 (+3 more empty)
PM-63 25rnd. mags - x5
P-64 6rnd. mags - x1 (-5 rounds for Ferro/Caleb)
Frag Grenades - x2
Signal (Rocket) Flares - x2
This message was last edited by the GM at 18:52, Thu 10 Nov 2011.
Francis 'Frank' Benucci
player, 713 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Thu 10 Nov 2011
at 22:46
  • msg #504

Re: OOC Thread 8

Luis Ortega:
Does this moving order down the beach make sense?

Entry team
Assault team
Support team
Lt. Com. Gordon's demo team
Cut off team

Looks/sounds Ok to me
Luis Ortega
player, 368 posts
Sergeant First Class
75th Rangers (US)
Fri 11 Nov 2011
at 14:02
  • msg #505

Re: OOC Thread 8

Fusilier:
AK-47 30rnd. mags - x4 (+3 more empty)
PM-63 25rnd. mags - x5
P-64 6rnd. mags - x1 (-5 rounds for Ferro/Caleb)
Frag Grenades - x2
Signal (Rocket) Flares - x2

There is actually a lot more ammo there than I thought.  Besides Ferro (and Caleb) taking the ammo from the PM-63 and the P-64 does anyone want anything else or has anyone taken anything else?

Fuse - how much to the Signal (Rocket) Flares weight each?
Fusilier
GM, 2672 posts
Your Guide
Fri 11 Nov 2011
at 16:51
  • msg #506

Re: OOC Thread 8

In reply to Luis Ortega (msg #505):

.5kg
Fusilier
GM, 2673 posts
Your Guide
Fri 11 Nov 2011
at 20:00
  • msg #507

Re: OOC Thread 8

Francis 'Frank' Benucci:
Frank has a NAV;2 if that helps?


Frank is navigating.
Fusilier
GM, 2675 posts
Your Guide
Fri 11 Nov 2011
at 22:03
  • msg #508

Re: OOC Thread 8

...and he can read a map and compass.

Ok, turn is up. Map has been updated a little and pictures are coming.
Fusilier
GM, 2676 posts
Your Guide
Fri 11 Nov 2011
at 22:26
  • msg #509

Re: OOC Thread 8

Images of the area...

Fortifications in the sand. Bunkers and dugouts.


Fortifications in the sand. Trenchworks.


The lighthouse and main grounds building. Not pictured is the truck parked in front.


Top of the lighthouse.


Old lighthouse keeper's home.

This message was last edited by the GM at 22:27, Fri 11 Nov 2011.
Luis Ortega
player, 369 posts
Sergeant First Class
75th Rangers (US)
Fri 11 Nov 2011
at 23:19
  • msg #510

Re: OOC Thread 8

Sorry, need to get some sleep now and won't be able to post IC until tomorrow night as I'm looking after 4 boys aged 4 and under on my own tomorrow daytime!
Mike Catchings
player, 456 posts
HM3
Navy FMF Corpsman (US)
Fri 11 Nov 2011
at 23:58
  • msg #511

Re: OOC Thread 8

Good nightvision effect
Varis Babicevs
player, 793 posts
Auxiliary
Scout/Translator (US)
Sat 12 Nov 2011
at 06:48
  • msg #512

Re: OOC Thread 8


This is awesome!
Caleb Mulcahy
player, 391 posts
Spec4-Infantry (US)
Callsign "Found-3"
Sat 12 Nov 2011
at 08:58
  • msg #513

Re: OOC Thread 8

In reply to Fusilier (msg #509):

Love the photos!
Luis Ortega
player, 370 posts
Sergeant First Class
75th Rangers (US)
Sat 12 Nov 2011
at 16:01
  • msg #514

Re: OOC Thread 8

Fuse - what side is the door to the lighthouse on please?

Also, good images - you'll have to explain to me how you do the green filter!
Luis Ortega
player, 371 posts
Sergeant First Class
75th Rangers (US)
Sat 12 Nov 2011
at 23:12
  • msg #515

Re: OOC Thread 8

John Jameson McCarthy:
"OK," JJ said to the assembled teams, "Sergeant Ortega will outline how this is going to go down."


Francis 'Frank' Benucci:
"This looks like we're going to have to change tactics.  I think we're just going to have to go out and after the sentries, truck first then the lone one out there.  I think my team can handle that since we got the suppressed weaps.  We split the team.  Handguns go after the guy on the truck, me and Varis will go after the guy by himself.  Everyone's got to be ready to go in case there's a yell or a warning.  They go down and then we go to lighthouse.

The lazy guy on the hood should be the easiest.  Short ranged shots with pistols should take care of him.  I've got a little better range with the H&K so I'm ideal primary for him.  What do you guys think so far?"

I think that Frank's plan is a good idea and have a slight addition to it based on the answer to the question I asked Fuse.

Luis Ortega:
Fuse - what side is the door to the lighthouse on please?

I think that while the Entry team split as Frank has outlined and take out the sentries the Assault team should set up close to the door into the lighthouse and should it become obvious that we've alerted the occupants of the lighthouse then Assault should charge in and shoot the hell out of anyone inside.

Now if the door to the lighthouse faces the positions that either the Support team or the Cut Off team are taking up and Assault end up leading the charge then I think that Ortega and Thomas should start clearing the building while Morgan holds the door for the entry team to arrive and start clearing the building as well.

If the door to the lighthouse faces a different direction then I think that it's a little risky to leave one man holding the door without any support so Morgan should stick with Ortega and Thomas and Entry should make their own way in.

Does that make sense?

Thanks.
Fusilier
GM, 2677 posts
Your Guide
Sat 12 Nov 2011
at 23:18
  • msg #516

Re: OOC Thread 8

Thanks for the comments everyone.

Luis Ortega:
Fuse - what side is the door to the lighthouse on please?


It faces the west side. See picture number 3... in it the forest beyond the lighthouse is where the group is.

See this map (or the google map), the lighthouse is near the center and you can see the roads leading up to it.


This message was last edited by the GM at 23:19, Sat 12 Nov 2011.
Luis Ortega
player, 372 posts
Sergeant First Class
75th Rangers (US)
Sat 12 Nov 2011
at 23:45
  • msg #517

Re: OOC Thread 8

In reply to Fusilier (msg #516):

Fuse - thanks for clarifying - looking in more detail at the map I don't think that we want to leave anyone separated at the moment so I'll post IC on that basis.
Luis Ortega
player, 374 posts
Sergeant First Class
75th Rangers (US)
Sun 13 Nov 2011
at 00:23
  • msg #518

Re: OOC Thread 8

Fuse/Everyone - I don't know if there is any confusion about the plan but the map below shows the initial positions (and routes to them) that I am imagining.  Hope this helps:


Fusilier
GM, 2678 posts
Your Guide
Sun 13 Nov 2011
at 00:26
  • msg #519

Re: OOC Thread 8

Great map addition Andy. That helps a lot. Is there any timing/stages to this, or just all at once?
Luis Ortega
player, 375 posts
Sergeant First Class
75th Rangers (US)
Sun 13 Nov 2011
at 00:40
  • msg #520

Re: OOC Thread 8

In reply to Fusilier (msg #519):

I think (and if anyone disagrees then please yell) that Cut Off and Support should be in place before Entry and Assault get too close.  Therefore time needs to be allowed for Fox to lead Cut Off into place as they have quite a distance to go (in comparison to everyone else).  Once they and Support are in place then Entry and Assault move up closer - Assault halting in the edge of the woods while the two parts of Entry do their thing.

Does that make sense or does it need to be more staged than that?
Luis Ortega
player, 376 posts
Sergeant First Class
75th Rangers (US)
Sun 13 Nov 2011
at 00:46
  • msg #521

Re: OOC Thread 8

Fusilier:
In reply to Robert Mitchell (msg #502):

AK-47 30rnd. mags - x4 (+3 more empty)
PM-63 25rnd. mags - x5
P-64 6rnd. mags - x1 (-5 rounds for Ferro/Caleb)
Frag Grenades - x2
Signal (Rocket) Flares - x2

Fuse - backtracking slightly can we say that (as well as Ferro and Caleb taking the 9mmM ammo) Mitch has taken the two flares and Ortega has taken the two frags (unless anyone else wants one or both of them).  I think that we've dumped the 7.62mmS ammo unless an NPC is able to carry it.
Fusilier
GM, 2679 posts
Your Guide
Sun 13 Nov 2011
at 02:05
  • msg #522

Re: OOC Thread 8

In reply to Luis Ortega (msg #520):

I meant the entry team's actions. Who is striking first? I need to know if the first group fails.

Hmm... alright, but anything that gets missed again is left behind again.
Francis 'Frank' Benucci
player, 715 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Sun 13 Nov 2011
at 02:36
  • msg #523

Re: OOC Thread 8

Luis Ortega:
In reply to Fusilier (msg #519):

I think (and if anyone disagrees then please yell) that Cut Off and Support should be in place before Entry and Assault get too close.  Therefore time needs to be allowed for Fox to lead Cut Off into place as they have quite a distance to go (in comparison to everyone else).  Once they and Support are in place then Entry and Assault move up closer - Assault halting in the edge of the woods while the two parts of Entry do their thing.

Does that make sense or does it need to be more staged than that?

I think that makes sense.  Our backup should be in place before we try the assault.

I'm thinking the guy in the open is going to be the tricky one.  Still think we should k.o. the one on the truck first then this one or try at the same time.  While we do that, the Assault team gets ready to take our place if things get too loud.

That the gist of the plan?
Mike Catchings
player, 457 posts
HM3
Navy FMF Corpsman (US)
Sun 13 Nov 2011
at 08:19
  • msg #524

Re: OOC Thread 8

Damn, I'm a little late.  I was going to make a post dealing with Mike's uncomfortableness with horses, but oh well.  I'll add something.
Luis Ortega
player, 377 posts
Sergeant First Class
75th Rangers (US)
Sun 13 Nov 2011
at 08:32
  • msg #525

Re: OOC Thread 8

Fusilier:
I meant the entry team's actions. Who is striking first? I need to know if the first group fails.

Sorry - Frank has answered this I think.

Fusilier:
Hmm... alright, but anything that gets missed again is left behind again.

Thanks and sorry for the delay in working this out.
Caleb Mulcahy
player, 393 posts
Spec4-Infantry (US)
Callsign "Found-3"
Sun 13 Nov 2011
at 18:36
  • msg #526

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #523):

As all members of the Entry team have radios we should be able to coordinate a well timed strike. Maybe Caleb, Billy and Ferro get in position, then Frank gives a code word and we all fire at once.

Is this feasible and realistic?
Fusilier
GM, 2681 posts
Your Guide
Sun 13 Nov 2011
at 21:45
  • msg #527

Re: OOC Thread 8

Turn is up and the map is updated. Please deduct the ammunition from your sheet.
Thomas Cooper
player, 20 posts
Lance Corporal
21st Royal Eng Regt (UK)
Mon 14 Nov 2011
at 13:24
  • msg #528

Re: OOC Thread 8

Billy:
The cold of the lighthouse wall had a reassuring feel, similar to the houses in the Shankill Road area of Belfast. It certainly wasn't the first time Billy was against a wall about to unleash hell with a pistol.


Christ, hope Thomas and Billy don't get to discuss that issue!:L

Nice takedown guys, nerves are kicking in now!
Luis Ortega
player, 379 posts
Sergeant First Class
75th Rangers (US)
Mon 14 Nov 2011
at 17:53
  • msg #529

Re: OOC Thread 8

Nice turn post Fuse.

One thing - we forgot to work out call signs for the various teams!  Oh well.... <G>
This message was last edited by the player at 17:53, Mon 14 Nov 2011.
Fusilier
GM, 2682 posts
Your Guide
Mon 14 Nov 2011
at 17:58
  • msg #530

Re: OOC Thread 8

In reply to Luis Ortega (msg #529):

Thanks. Hope everyone is enjoying things. I realize most of the excitement is focused on only a few players, but things are bound to change soon.
This message was last edited by the GM at 18:05, Mon 14 Nov 2011.
Billy 'Crack' O'Brien
player, 56 posts
Corporal
Parachute Regiment (UK)
Mon 14 Nov 2011
at 18:37
  • msg #531

Re: OOC Thread 8

Thomas Cooper:
Billy:
The cold of the lighthouse wall had a reassuring feel, similar to the houses in the Shankill Road area of Belfast. It certainly wasn't the first time Billy was against a wall about to unleash hell with a pistol.


Christ, hope Thomas and Billy don't get to discuss that issue!:L

Nice takedown guys, nerves are kicking in now!



He's a loyalist paramilitary so should only be a problem if Thomas is Irish ?
Ferro
player, 75 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Mon 14 Nov 2011
at 18:40
  • msg #532

Re: OOC Thread 8

Fuse, two handed grip on pistols get recoil or strength modification?
Fusilier
GM, 2683 posts
Your Guide
Mon 14 Nov 2011
at 20:01
  • msg #533

Re: OOC Thread 8

In reply to Ferro (msg #532):

Yes it does.
Francis 'Frank' Benucci
player, 716 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Mon 14 Nov 2011
at 20:53
  • msg #534

Re: OOC Thread 8

Work is killing me this week between the range and my 2nd job.  If I don't get posted, Please NPC me in the best possible way you need the character.

John
Thomas Cooper
player, 22 posts
Lance Corporal
21st Royal Eng Regt (UK)
Tue 15 Nov 2011
at 12:17
  • msg #535

Re: OOC Thread 8

In reply to Billy 'Crack' O'Brien  (msg #531):

He's from Liverpool and the parents are:L Good thing we're in Poland!
Luis Ortega
player, 380 posts
Sergeant First Class
75th Rangers (US)
Tue 15 Nov 2011
at 13:08
  • msg #536

Re: OOC Thread 8

Fusilier:
Hope everyone is enjoying things. I realize most of the excitement is focused on only a few players, but things are bound to change soon.

That's GM code for things are about to go wrong! <G>
Fusilier
GM, 2684 posts
Your Guide
Tue 15 Nov 2011
at 13:41
  • msg #537

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #534):

No problem. Thanks for the heads up.

In reply to Luis Ortega (msg #536):

Yes it is lol. The PC's rolls have been quite good so far, but that can last forever.
Luis Ortega
player, 381 posts
Sergeant First Class
75th Rangers (US)
Tue 15 Nov 2011
at 14:11
  • msg #538

Re: OOC Thread 8

In reply to Fusilier (msg #537):

In most games it gets really exciting when things start to go wrong! <G>
Fusilier
GM, 2685 posts
Your Guide
Wed 16 Nov 2011
at 19:04
  • msg #539

Re: OOC Thread 8

In reply to Luis Ortega (msg #538):

Speaking of which, I plan to get the turn post up tonight.
Fusilier
GM, 2687 posts
Your Guide
Thu 17 Nov 2011
at 03:55
  • msg #540

Re: OOC Thread 8

Okay, turn is up and the map is updated.

Please don't forget your ammo! I know you guys are good for this, but I just like to remind everyone.

Hope everything is clear enough as it is supposed to be. I tried to make some things vague, but feel free to ask for clarification on something and I'll see what I can do.
Luis Ortega
player, 382 posts
Sergeant First Class
75th Rangers (US)
Thu 17 Nov 2011
at 09:47
  • msg #541

Re: OOC Thread 8

Fuse - just to be clear is Caleb inside or outside the building at the base of the lighthouse?

Thanks.
Fusilier
GM, 2688 posts
Your Guide
Thu 17 Nov 2011
at 12:20
  • msg #542

Re: OOC Thread 8

In reply to Luis Ortega (msg #541):

He's inside. There is a very short (maybe 2-3 meter) entrance and then one large single room inside where Ferro and Billy are.
Luis Ortega
player, 384 posts
Sergeant First Class
75th Rangers (US)
Thu 17 Nov 2011
at 18:34
  • msg #543

Re: OOC Thread 8

Fuse - I hope that I haven't done too much in one turn for Ortega - please let me know if you need me to trim his actions.

Ta.
Caleb Mulcahy
player, 396 posts
Spec4-Infantry (US)
Callsign "Found-3"
Thu 17 Nov 2011
at 23:08
  • msg #544

Re: OOC Thread 8

Not dead! Woo Hoo!!!
Francis 'Frank' Benucci
player, 718 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Sat 19 Nov 2011
at 05:00
  • msg #545

Re: OOC Thread 8

Is anyone going upstairs with Billy?
Luis Ortega
player, 385 posts
Sergeant First Class
75th Rangers (US)
Sat 19 Nov 2011
at 07:08
  • msg #546

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #545):

Ortega is moving to back up Billy and he ordered Joe to check on Caleb and then guard the entrance and Ferro to take prisoners.  Everyone else (Frank, Varis and Thomas) should therefore be backing Billy up, though in the confusion I think that Varis is doing something else.

Does that help clarify?
Thomas Cooper
player, 25 posts
Lance Corporal
21st Royal Eng Regt (UK)
Sat 19 Nov 2011
at 14:03
  • msg #547

Re: OOC Thread 8

I posted I was following him and Ortega. He might be a loyalist, but hes on our side:L
This message was last edited by the player at 14:04, Sat 19 Nov 2011.
Francis 'Frank' Benucci
player, 719 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Sat 19 Nov 2011
at 19:04
  • msg #548

Re: OOC Thread 8

Luis Ortega:
In reply to Francis 'Frank' Benucci (msg #545):

Ortega is moving to back up Billy and he ordered Joe to check on Caleb and then guard the entrance and Ferro to take prisoners.  Everyone else (Frank, Varis and Thomas) should therefore be backing Billy up, though in the confusion I think that Varis is doing something else.

Does that help clarify?

yes bit does.  thank you.
Varis Babicevs
player, 797 posts
Auxiliary
Scout/Translator (US)
Sat 19 Nov 2011
at 19:06
  • msg #549

Re: OOC Thread 8


I was under the impression that Varis was still on his way to the lighthouse when the entry team went in hot. That's why I posted the actions that I did. I just couldn't imagine Varis running through thick smoke into a bunch of shooting without a little more info. I had him hold position outside since this will both secure the entry team's six and allow him time to figure out what the hell's going on.
This message was last edited by the player at 19:08, Sat 19 Nov 2011.
Francis 'Frank' Benucci
player, 721 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Sat 19 Nov 2011
at 19:19
  • msg #550

Re: OOC Thread 8

In reply to Varis Babicevs (msg #549):

Sounds reasonable to me!
Fusilier
GM, 2689 posts
Your Guide
Sat 19 Nov 2011
at 19:27
  • msg #551

Re: OOC Thread 8

In reply to Varis Babicevs (msg #549):

I've already written up that portion of the turn and that's what I assumed he did.

Billy heads up the stairs and prepares to grenade the upper floor.
Ortega and Tom file up behind him.

Joe helps Caleb.

Meanwhile Ferro remains below and continues to check the ground floor.

Entering last, Varis and Frank hold their position at the entrance.

NOTE - Frank was NPC'd so his action is subject to change from the player.
This message was last edited by the GM at 19:29, Sat 19 Nov 2011.
Luis Ortega
player, 386 posts
Sergeant First Class
75th Rangers (US)
Sat 19 Nov 2011
at 20:01
  • msg #552

Re: OOC Thread 8

In reply to Varis Babicevs (msg #549):

Sounds perfectly reasonable to me and I'm sorry if it sounded like I was being critical.  I wasn't being - as you know one of the things I love about these kind of games is that different people (and therefore different characters) see things in different ways and therefore react in different ways to what's going on.

Sorry if I came across as being critical.
Varis Babicevs
player, 798 posts
Auxiliary
Scout/Translator (US)
Sat 19 Nov 2011
at 20:04
  • msg #553

Re: OOC Thread 8

Luis Ortega:
Sorry if I came across as being critical.


No biggie. I just wanted folks to know why Varis didn't go in. If I'd been more clear on the timing, I would have had him do so. I'm cool with everything. We'll see what happens next...
Luis Ortega
player, 387 posts
Sergeant First Class
75th Rangers (US)
Sat 19 Nov 2011
at 20:14
  • msg #554

Re: OOC Thread 8

In reply to Varis Babicevs (msg #553):

Thanks - I just wanted to make sure.
Fusilier
GM, 2691 posts
Your Guide
Sat 19 Nov 2011
at 21:12
  • msg #555

Re: OOC Thread 8

Turn is up.

Map is updated too. See it for the approximate location of the sound heard (and maybe seen) by Will.

The only ammunition that needs to be deleted is Billy. Please delete one frag grenade.
This message was last edited by the GM at 21:12, Sat 19 Nov 2011.
Thomas Cooper
player, 26 posts
Lance Corporal
21st Royal Eng Regt (UK)
Sun 20 Nov 2011
at 15:57
  • msg #556

Re: OOC Thread 8

Is there many more lighthouse floors to go?
Fusilier
GM, 2692 posts
Your Guide
Sun 20 Nov 2011
at 16:19
  • msg #557

Re: OOC Thread 8

In reply to Thomas Cooper (msg #556):

No that it. Just the very long staircase right to the top to the lighting dome.
Luis Ortega
player, 388 posts
Sergeant First Class
75th Rangers (US)
Sun 20 Nov 2011
at 18:03
  • msg #558

Re: OOC Thread 8

In reply to Fusilier (msg #557):

Sorry - just to be clear is Ortega at the top of the lighthouse?  Can we look out from the lighting dome or do we need to go up another flight of stairs to do that?

Thanks.
Fusilier
GM, 2693 posts
Your Guide
Sun 20 Nov 2011
at 18:12
  • msg #559

Re: OOC Thread 8

In reply to Luis Ortega (msg #558):

There are 3 levels. Two at the bottom and one at the very top separated by a very long winding set of stairs.




(entrance doorway)

Ground floor - where the radio guys were bunking.

(winding stair along wall up through hatch)

Second floor - storage and mechanical room where the radio is.

(winding stair along wall up through hatch)

Inner column - nothing but stairs

Top - Lighting dome and outside observation deck.
This message was last edited by the GM at 18:21, Sun 20 Nov 2011.
Luis Ortega
player, 389 posts
Sergeant First Class
75th Rangers (US)
Sun 20 Nov 2011
at 18:17
  • msg #560

Re: OOC Thread 8

In reply to Fusilier (msg #559):

Thanks and sorry for all the questions - will post IC in a little while.
Robert Mitchell
player, 1045 posts
Corporal
British Infantry
Sun 20 Nov 2011
at 20:19
  • msg #561

Re: OOC Thread 8

I hope that I'm right but I believe that a "Matelot" (pronounced Matlow) is an abusive slang term in the British Army for the Royal Navy.

Does anyone know for certain.  Mitch is trying to be offensive to the navy guy who screwed up! <G>
Luis Ortega
player, 391 posts
Sergeant First Class
75th Rangers (US)
Sun 20 Nov 2011
at 20:58
  • msg #562

Re: OOC Thread 8

Steve (Will) Williamson:
Will couldnt help but feel like he was in a scene from that movie, it was so long ago, what was it called, just before the war broke out?  Every kid was watching it?  There was a scene where a group of soldiers thought they were under attack, but werent quite sure?  "Predator", that was the movie Will felt he was a part of.

Good reference! <G>
John Jameson McCarthy
player, 1087 posts
Major
Cav Scout (US)
Mon 21 Nov 2011
at 15:54
  • msg #563

Re: OOC Thread 8

As far as I know Matelot is French for sailor and has no derogatory inferences.
Thomas Cooper
player, 29 posts
Lance Corporal
21st Royal Eng Regt (UK)
Mon 21 Nov 2011
at 15:57
  • msg #564

Re: OOC Thread 8

The fact its French should be insult enough....
Robert Mitchell
player, 1046 posts
Corporal
British Infantry
Mon 21 Nov 2011
at 15:59
  • msg #565

Re: OOC Thread 8

In reply to John Jameson McCarthy (msg #563):

I think that that is the origin of the word but I'm fairly sure that I heard it used in an insulting way for the Royal Navy while I lived in either Plymouth or Portsmouth.  I'm not certain though.....
Fusilier
GM, 2694 posts
Your Guide
Mon 21 Nov 2011
at 16:02
  • msg #566

Re: OOC Thread 8

There's always "Deck Ape" too.
Robert Mitchell
player, 1047 posts
Corporal
British Infantry
Mon 21 Nov 2011
at 16:05
  • msg #567

Re: OOC Thread 8

In reply to Fusilier (msg #566):

I think that Deck Ape is an American and Canadian slang term for the Navy rather that British but I'm not certain.
Caleb Mulcahy
player, 397 posts
Spec4-Infantry (US)
Callsign "Found-3"
Mon 21 Nov 2011
at 21:35
  • msg #568

Re: OOC Thread 8

Fuse, post included Caleb using a frag - did you mean Billy?
Fusilier
GM, 2695 posts
Your Guide
Mon 21 Nov 2011
at 22:09
  • msg #569

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #568):

Yes I did. Changed, thanks.

Probably going to get the turn up tomorrow.
Mike Catchings
player, 459 posts
HM3
Navy FMF Corpsman (US)
Mon 21 Nov 2011
at 23:14
  • msg #570

Re: OOC Thread 8

In reply to Robert Mitchell (msg #567):

Having been in both the Navy and the Army I've never heard the term Deck Ape.

Americans like Squid, and Seamen (Same pronunciation as Semen)
Fusilier
GM, 2696 posts
Your Guide
Mon 21 Nov 2011
at 23:50
  • msg #571

Re: OOC Thread 8

In reply to Mike Catchings (msg #570):

It's mostly Canadian Navy.
Varis Babicevs
player, 799 posts
Auxiliary
Scout/Translator (US)
Tue 22 Nov 2011
at 20:59
  • msg #572

Re: OOC Thread 8


Hi all. My lower back is killing me. I can't sit for more than a couple of minutes without a lot of pain. I won't be able to write anything substantial until the pain subsides considerably. Thanks for your understanding.

Fuse, please feel free to NPC Varis as needed. Just try not to get him killed while I'm away. ; )
Fusilier
GM, 2698 posts
Your Guide
Wed 23 Nov 2011
at 01:42
  • msg #573

Re: OOC Thread 8

In reply to Varis Babicevs (msg #572):

No problem. Take it easy.

Turn is up. I had to kinda rush things tonight, but I think I covered it all. Check the map for new positions - I had to guess them, so if you want to tweak them a little that is fine. Just let me know.
This message was last edited by the GM at 01:43, Wed 23 Nov 2011.
Luis Ortega
player, 392 posts
Sergeant First Class
75th Rangers (US)
Wed 23 Nov 2011
at 10:58
  • msg #574

Re: OOC Thread 8

Fuse - just to check that you know that the Cut Off team's label on the map has moved into the sea.... <G> (I'm assuming that this is because their current location is unknown)
Fusilier
GM, 2699 posts
Your Guide
Wed 23 Nov 2011
at 11:50
  • msg #575

Re: OOC Thread 8

In reply to Luis Ortega (msg #574):

They got a little lost lol.

Yeah, I just shifted them "off the map" because I was too lazy to remake the label later.
This message was last edited by the GM at 11:52, Wed 23 Nov 2011.
Luis Ortega
player, 394 posts
Sergeant First Class
75th Rangers (US)
Wed 23 Nov 2011
at 13:18
  • msg #576

Re: OOC Thread 8

In reply to Fusilier (msg #575):

Such a lazy GM....... <G>
Fusilier
GM, 2700 posts
Your Guide
Wed 23 Nov 2011
at 13:19
  • msg #577

Re: OOC Thread 8

In reply to Luis Ortega (msg #576):

I know.
Caleb Mulcahy
player, 400 posts
Spec4-Infantry (US)
Callsign "Found-3"
Thu 24 Nov 2011
at 07:22
  • msg #578

Re: OOC Thread 8

Luis Ortega:
Fuse - just to check that you know that the Cut Off team's label on the map has moved into the sea.... <G> (I'm assuming that this is because their current location is unknown)

Maybe they drowned in the confusion...
Fusilier
GM, 2701 posts
Your Guide
Thu 24 Nov 2011
at 21:26
  • msg #579

Re: OOC Thread 8

Probably going to have to get the turn up tomorrow instead of tonight like I planned. That will give every a chance to post if they haven't yet and for you to give me a route.

As best you can, it would be helpful it someone could give a description (or another map like Andy provided) to show me your intended route to the objective area. This will help me know how long it will take, possible encounters, sights, and if you arrive successfully, I'll know where to place you at the objective.
Luis Ortega
player, 397 posts
Sergeant First Class
75th Rangers (US)
Fri 25 Nov 2011
at 12:39
  • msg #580

Re: OOC Thread 8

In reply to Fusilier (msg #579):

I can do up a map tonight (UK time).

What route do we want to take though:
  • Straight along Battycka road
  • Shift south west a bit and go along Kuracyjna road
  • Go cross country between the two roads
  • Head south west so that we can cross Kuracyjna road and then move northwards though the buildings to the civilian docks
  • Something else


All of those will mean that we have to go through the middle of Hel but it will allow us to check the other civilian harbour in case there is some shipping located there.

An alternative therefore could be to head northwards past the Geophysical Observatory and loop around the town so that we can cross the 216 highway and approach the Naval Base from the east.  That will take quite a long time though.

What do people think?
Caleb Mulcahy
player, 401 posts
Spec4-Infantry (US)
Callsign "Found-3"
Fri 25 Nov 2011
at 13:32
  • msg #581

Re: OOC Thread 8

In reply to Luis Ortega (msg #580):

I think speed is now vital as we have lost the element of surprise. We need to move quickly and hit hard.
Francis 'Frank' Benucci
player, 725 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Fri 25 Nov 2011
at 13:53
  • msg #582

Re: OOC Thread 8

Caleb Mulcahy:
In reply to Luis Ortega (msg #580):

I think speed is now vital as we have lost the element of surprise. We need to move quickly and hit hard.

What he said...
John Jameson McCarthy
player, 1091 posts
Major
Cav Scout (US)
Fri 25 Nov 2011
at 17:02
  • msg #583

Re: OOC Thread 8

I think we need to get to the boats as quickly as possible, which would be the quickest route?
Luis Ortega
player, 398 posts
Sergeant First Class
75th Rangers (US)
Fri 25 Nov 2011
at 17:40
  • msg #584

Re: OOC Thread 8

John Jameson McCarthy:
I think we need to get to the boats as quickly as possible, which would be the quickest route?

From looking at the map I would say that that is the to head down Battycka road into Hel and go straight through the middle of the town to attack the naval base/docks from the southern end.

That's massively risky though as we really have no idea how much opposition is in the town.

It sounds like fun though! <G>
Steve (Will) Williamson
player, 47 posts
Private First Class
Cav Scout (US)
Fri 25 Nov 2011
at 22:16
  • msg #585

Re: OOC Thread 8

Luis Ortega:
That's massively risky though as we really have no idea how much opposition is in the town.
<G>


Go HARDER and FASTER then.
Luis Ortega
player, 399 posts
Sergeant First Class
75th Rangers (US)
Fri 25 Nov 2011
at 23:24
  • msg #586

Re: OOC Thread 8

Fuse,

OK - based on people's comments I think that our route should be something like this:



That's basically sticking to the roads and moving as quickly as possible.
This message was last edited by the player at 23:25, Fri 25 Nov 2011.
Fusilier
GM, 2703 posts
Your Guide
Sat 26 Nov 2011
at 04:19
  • msg #587

Re: OOC Thread 8

Thanks for the map - very helpful in working out timings and encounters... in which you were fortunate with both.

Turn is up and the map is updated.

The current scenario has some points I want to make sure weren't missed...

1) Captain Sutton, platoon leader of the Marine force is requesting that you hit an enemy unit in the rear that is threatening to flank him. If you choose to assist, him you're likely going to have to split your force a little and send a group off to the north. You can decline his request, but he needs an answer.

2) The only other enemy that you are aware of at this point is a small squad sized force deployed at the electrical power plant. It's a solid structure, providing good cover, with a decent height advantage that allows them to dominate the area. Approaching the boats will surely be met with fire from this position so it will either have to be silence with suppressive fire or cleared out.

3) Olek fell behind. You can choose to send someone back for him or hope he will link back up with later. Although it would mean depleting your numbers (by at least one), if he were to be left behind, it would be a sure death sentence for him... it's a long walk back home.

4) The 81mm mortar is in action and unavailable to you at this time. Your 60mm is standing by.

5) You have 4 groups in the platoon. If possible, please give an outline to the field formation, order of march, etc. If anything, I need to know who is at the front so I know who gets shot at first.

6) It's getting light now. NVGs won't help anymore. The fog is lifting too.


Decisions decisions...
This message was last edited by the GM at 04:36, Sat 26 Nov 2011.
Ferro
player, 79 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Sun 27 Nov 2011
at 01:22
  • msg #588

Re: OOC Thread 8

So what's our plan?
Steve (Will) Williamson
player, 48 posts
Private First Class
Cav Scout (US)
Sun 27 Nov 2011
at 07:41
  • msg #589

Re: OOC Thread 8

Can we continue to follow the main road?  There looks to be trees along the side of it.  Use buildings for cover when able/need to.
Luis Ortega
player, 400 posts
Sergeant First Class
75th Rangers (US)
Sun 27 Nov 2011
at 15:05
  • msg #590

Re: OOC Thread 8

Fusilier:
The current scenario has some points I want to make sure weren't missed...

1) Captain Sutton, platoon leader of the Marine force is requesting that you hit an enemy unit in the rear that is threatening to flank him. If you choose to assist, him you're likely going to have to split your force a little and send a group off to the north. You can decline his request, but he needs an answer.

2) The only other enemy that you are aware of at this point is a small squad sized force deployed at the electrical power plant. It's a solid structure, providing good cover, with a decent height advantage that allows them to dominate the area. Approaching the boats will surely be met with fire from this position so it will either have to be silence with suppressive fire or cleared out.

Fuse - please can I double check a couple of things relating to your points above.

1) Just to be sure the force Captain Sutton is asking us to attack are the troops in the woods rather than the troops in the Power Station?

2) These troops at the electrical power plant are already engaging the marines aren't they?

Thanks.
Fusilier
GM, 2704 posts
Your Guide
Sun 27 Nov 2011
at 16:45
  • msg #591

Re: OOC Thread 8

In reply to Luis Ortega (msg #590):

1) No, both. He's asking for assistance in addition to your main goal of getting to the boat.

2) Not sure.
Mike Catchings
player, 461 posts
HM3
Navy FMF Corpsman (US)
Sun 27 Nov 2011
at 21:41
  • msg #592

Re: OOC Thread 8

What are the big mortars hitting right now?
Fusilier
GM, 2705 posts
Your Guide
Sun 27 Nov 2011
at 22:44
  • msg #593

Re: OOC Thread 8

In reply to Mike Catchings (msg #592):

The 81mm is hitting the far west of the naval base (near the lone building with a brown roof).
Luis Ortega
player, 402 posts
Sergeant First Class
75th Rangers (US)
Mon 28 Nov 2011
at 17:47
  • msg #594

Re: OOC Thread 8

OK – the suggested plan/sequence of events is as follows:

 - Acknowledge that we'll help out the Marines

 - Reorganise the squads as follows (it was how we were organised before the mission to assault the lighthouse but with a slight tweak - Morgan and Michaels swap fireteams so that Weapons and Fireteam #3 have a FO with them – the reason for this is below)

HQ:
Major McCarthy (Platoon Commander) (PC) (Tac Radio)
HM3 Catchings (Medic) (PC) (TAC-SEM 52-S Radio)
Private Termonen (sniper) (PC) (Radio of some description)
Auxiliary Anna (NPC)
Ibanez (NPC) (manpack radio)

Weapons Detachment:
Sergeant First Class Ortega (Platoon Sergeant) (PC) (TAC-SEM 52-S Radio)
Sergeant Fox (designated marksman) (NPC)
Unteroffizier Meyer (PC) (M240)

Fireteam #1:
Sergeant Benucci (Fireteam Commander) (PC) (Tac Radio)
Corporal Mitchell (PC) – M249 SAW (Tac Radio)
Corporal Morgan (NPC)
Lance Corporal Cooper (PC)

Fireteam #2:
PFC Babicevs (PC) (Fireteam Commander) (Tac Radio)
Auxiliary Ferro (PC) (Tac Radio)
Auxiliary Aleksandar (NPC)
Auxiliary Janusz (NPC) – RPK-74

Fireteam #3:
Corporal O'Brien (Fireteam Commander) (PC) (Radio of some description)
Spec 4 Mulcahy (PC) (Tac Radio)
Corporal Michaels (NPC)
PFC Williamson (PC) – RPK-74

 - Get Ibanez to set up a call sign for Fox on the Marine’s radio net (Fox can then coordinate with them for Weapons and Fireteam #3 while Ibanez continues with JJM and that callsign can be used for FO duties if necessary)

 - Send Eikki back to find Olek.

 - Everyone besides Eikki then continues along the road and then cuts across country to the building marked at #1, as shown on the map below:



From that location we can then reassess what to do next but the rough plan is:

 - Weapons and Fireteam #3 can set up in building #1 to engage the enemy in the Electrical Power Plant and possibly engage the enemy in the Woods (depending on the terrain and the elevation we can achieve in the building - it looks big though).  They have a FO capability to make best use of the mortars.

 - HQ, Fireteam #1, Fireteam #2 and the Demo guys can use building #1 as a launching point to make their way down to the docks to deal with the two ships.

How does that sound for our next bound?  Comments please.

Some questions relating to this:

1. Mike – where would you want to set up a CCP?
2. Do we need to take control of the Electrical Power Plant before moving on to the two ships?
Fusilier
GM, 2706 posts
Your Guide
Mon 28 Nov 2011
at 17:56
  • msg #595

Re: OOC Thread 8

In reply to Luis Ortega (msg #594):

What team is tasked out to assist the Marines?
Luis Ortega
player, 403 posts
Sergeant First Class
75th Rangers (US)
Mon 28 Nov 2011
at 18:28
  • msg #596

Re: OOC Thread 8

In reply to Fusilier (msg #595):

I was assuming that Weapons and Fireteam #3 engaging both enemy positions from building #1 was enough support for the marines.  Is it not?
Fusilier
GM, 2707 posts
Your Guide
Mon 28 Nov 2011
at 18:38
  • msg #597

Re: OOC Thread 8

In reply to Luis Ortega (msg #596):

No, it will require a physical separation from the platoon.

I just realized that you could also simply turn over your 60mm mortar to him instead, as another option.
This message was last edited by the GM at 18:40, Mon 28 Nov 2011.
Luis Ortega
player, 404 posts
Sergeant First Class
75th Rangers (US)
Mon 28 Nov 2011
at 21:55
  • msg #598

Re: OOC Thread 8

In reply to Fusilier (msg #597):

Fuse - I think that I'm a little confused by what we're being asked to do.

Fusilier:
Breathing heavily from the run, Ibanez shifts the uncomfortable weight of her heavy manpack radio, and after lowering the handset from her ear, she says, "Attack is going through... they're using the rail line as the axis of advance... Marines on the right flank and the Poles on the left... resistance is light but fairly coordinated." Ibanez then listens as more radio chatter comes in over the net and then says, "Captain Sutton is relaying a message... an enemy unit is holding the power station and they have a clear field of view of the approaches to the boats, so it'll need to be dealt with. His platoon is also taking fire from the forest to his east and he asking for you to help deal with it before he ends up in a crossfire."

From this I thought that engaging both positions was sufficient to ease the pressure on Captain Sutton but do we need to clear the two positions as well?  I think that the building marked as #1 on the map puts us about 260m from the enemy position in the woods and 150m from the enemy in the Power station and my thought was to engage the power station with GLs and MGs while we dropped mortar rounds on the enemy in the woods.

Also the unit will split in two once HQ, 1st, 2nd & the demo team move down towards the ships.  Or is Sutton expecting us to link up with his troops?

Sorry for being confused.
Fusilier
GM, 2708 posts
Your Guide
Mon 28 Nov 2011
at 22:07
  • msg #599

Re: OOC Thread 8

In reply to Luis Ortega (msg #598):

No problem. I'll try to outline things.

- Your ultimate goal is to get the naval scuttling party and their charges aboard the boats (at least the survey ship).

- Sutton's Marines are advancing on the enemy but face a possible flanking.

- He is in a poor position to counter this threat, so he is requesting that the Mad Dogs provide direct support.

- You don't have time to deal with his problem and ignore the ships until after it's sorted out, so you have two choices...
1) Tell Sutton he is on his own and concentrate your efforts on your primary goal
2) Assist Sutton by detaching a unit (squad?) to move north and clear his flank while continuing with your primary objective

The situation is similar to the Olek situation. You are faced with either dividing up your forces, weakening your effort to accomplish you primary goal, or sticking together and pressing on as you are. Both will have potential rewards/consequences.
This message was last edited by the GM at 22:09, Mon 28 Nov 2011.
Caleb Mulcahy
player, 402 posts
Spec4-Infantry (US)
Callsign "Found-3"
Mon 28 Nov 2011
at 22:12
  • msg #600

Re: OOC Thread 8

In reply to Luis Ortega (msg #598):

Could we not just get our mortar to start pounding the woods?
Fusilier
GM, 2709 posts
Your Guide
Mon 28 Nov 2011
at 22:20
  • msg #601

Re: OOC Thread 8

Luis Ortega:
From this I thought that engaging both positions was sufficient to ease the pressure on Captain Sutton but do we need to clear the two positions as well?


Not to be intentionally vague or unhelpful, but you don't have to clear anything. You just need to get the navy guys aboard the ships and however you do that is fine.

Luis Ortega:
I think that the building marked as #1 on the map puts us about 260m from the enemy position in the woods and 150m from the enemy in the Power station and my thought was to engage the power station with GLs and MGs while we dropped mortar rounds on the enemy in the woods.


Note, on the map it says "Approximate location" of the enemy to the north. At this point you only have a fixed point for the enemy in the power station. This is part of the problem for supporting the Marines and needing some actual bodies on the ground.

The power station can be suppressed with overwhelming firepower. Keeping the enemy from shooting up the navy guys as they pass is all you need to do. Only if that fails then you'd have to assault and clear em out.

Luis Ortega:
Or is Sutton expecting us to link up with his troops?


No. Nothing like that has been asked and you shouldn't expect it. The enemy on his flank are more vulnerable to your platoon than his, so an the attempt to limit casualties, he's asking for you.
This message was last edited by the GM at 22:29, Mon 28 Nov 2011.
Fusilier
GM, 2710 posts
Your Guide
Mon 28 Nov 2011
at 22:22
  • msg #602

Re: OOC Thread 8

Caleb Mulcahy:
Could we not just get our mortar to start pounding the woods?


It is a valid option, but remember its only a little 60mm. That's little more than the M203 grenade launchers you have. It's really only good for point targets (not area fire). Also, the enemy are in a wooded area 100m by 100m (about), in cover, and you only have a single tube with limited ammo.
Caleb Mulcahy
player, 404 posts
Spec4-Infantry (US)
Callsign "Found-3"
Mon 28 Nov 2011
at 22:25
  • msg #603

Re: OOC Thread 8

Fusilier:
Caleb Mulcahy:
Could we not just get our mortar to start pounding the woods?


It is a valid option, but remember its only a little 60mm. That's little more than the M203 grenade launchers you have. It's really only good for point targets (not area fire). Also, the enemy are in a wooded area 100m by 100m (about), in cover, and you only have a single tube with limited ammo.

Valid point. Maybe chuck a few shells down as a brief distraction, maybe allowing Sutton's troops to regain some initiative.
Fusilier
GM, 2711 posts
Your Guide
Mon 28 Nov 2011
at 22:26
  • msg #604

Re: OOC Thread 8

Caleb Mulcahy:
Caleb kept quiet. He didn't fancy wandering off on his own trying to find a guide who had gotten himself lost!


LOL

In his defense he is old.

In reply to Caleb Mulcahy (msg #603):

That is an option to consider.
This message was last edited by the GM at 22:26, Mon 28 Nov 2011.
Francis 'Frank' Benucci
player, 726 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Tue 29 Nov 2011
at 04:40
  • msg #605

Re: OOC Thread 8

Sorry, both jobs getting the best of me this week.  I'll try to catch up by Wednesday.  If you need to move on, please NPC me as needed so I don't slow anyone down.

John
Luis Ortega
player, 405 posts
Sergeant First Class
75th Rangers (US)
Tue 29 Nov 2011
at 13:34
  • msg #606

Re: OOC Thread 8

Fuse – thanks for the clarification and sorry for my confusion.

The more I think about this the more I think that we can’t do very much to support the Marines.  We are under a time pressure (I assume that the ships are already warming up engines to put to sea for their own safety) and we’re over 500m away from the rough location of the enemy troops (and from our objective) so we aren’t going to be able to help them very soon at all.  In fact by the time a detached team got there the Marines might well have dealt with the flanking force anyway!

We would also need to split off a team to go and try to engage the enemy forces flanking the Marines (as you outlined) and if we split off even 8 men then that severely reduces our capability to deal with any troops defending the ships.  Also if we send just a single fireteam then they are going to be really out on a limb with no available support and no idea of what they’re facing.

Therefore I think that we should tell Sutton that we’re moving forward to support him and will engage the enemy units in the Power Plant and woods ASAP to relieve the pressure on him but warn him that we’re over 500m away.  In the meantime I think that we should give him access to 6 rounds from our mortar to buy us some time to move into position and to hopefully disrupt the troops flanking him.

I still think that it’s worth moving forward to the building I indicated as from there we can both support the Marines and cover the guys going down to the ships and we can also push northwards from there if that becomes necessary as well.  That building dominates the western side of the base (I think, based on looking at the maps) so it may well be occupied as well.  This means that we have to take some caution while crossing the distance between our current position and where we need to be.

My though is that simply engaging the enemy from another direction will help to relieve the pressure on the Marines and to cover the delay in that happening our mortars might be able to help them a little.

What do people think?
Fusilier
GM, 2712 posts
Your Guide
Tue 29 Nov 2011
at 13:58
  • msg #607

Re: OOC Thread 8

Luis Ortega:
I assume that the ships are already warming up engines to put to sea for their own safety.


Yes. I realize now though that I failed to mention this before, but I have been going with that notion.
Ferro
player, 80 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Tue 29 Nov 2011
at 16:48
  • msg #608

Re: OOC Thread 8

Luis Ortega:
What do people think?


Sure.
Mike Catchings
player, 463 posts
HM3
Navy FMF Corpsman (US)
Tue 29 Nov 2011
at 19:29
  • msg #609

Re: OOC Thread 8

In reply to Luis Ortega (msg #606):

Unless they're turbine operated, it's not really an easy task to warm up a ship and cut away.  On average it took our ship 3 days to "warm up and go."  In a pinch you could do it in about 6-7 hours.  Kind of funny because the Nuclear Alert warnings we had in the Engine control room said that we needed to immediately cast off and put to sea.  I never figured out how they expected us to do that.

Point being, the engines would already have to have been left running, or the warming up process started long before we arrived for there to be a serious time crunch.  Yes the boats are much smaller than my 500' Sonar ship, but our size allowed us to keep the oil a bit warmer anyway, actually cutting down on the time to get ready.  We'd also leave them running the entire time we were in port, as do all cargo ships.
This message was last edited by the player at 19:36, Tue 29 Nov 2011.
Caleb Mulcahy
player, 405 posts
Spec4-Infantry (US)
Callsign "Found-3"
Tue 29 Nov 2011
at 22:13
  • msg #610

Re: OOC Thread 8

In reply to Luis Ortega (msg #606):

Happy to proceed with our mission and leave the Marines to their own fight. They might actually help us by tying up assets that would otherwise slow us down. Recommend we lend them the mortar as a distraction and tell them to consolidate their own position.
Steve (Will) Williamson
player, 49 posts
Private First Class
Cav Scout (US)
Wed 30 Nov 2011
at 02:11
  • msg #611

Re: OOC Thread 8

Agreed.  Keep our eyes on our own ball.
Fusilier
GM, 2714 posts
Your Guide
Thu 1 Dec 2011
at 02:07
  • msg #612

Re: OOC Thread 8

Sorry, I won't be able to finish the turn. Up tomorrow.
Francis 'Frank' Benucci
player, 728 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Thu 1 Dec 2011
at 02:21
  • msg #613

Re: OOC Thread 8

BTW, got the opportunity to get to fire the KRISS Vector and an FN P90 today at the range.  There weren't select fire but man, what awesome weapon systems they are!
Luis Ortega
player, 408 posts
Sergeant First Class
75th Rangers (US)
Thu 1 Dec 2011
at 11:57
  • msg #614

Re: OOC Thread 8

Hellhound - just to be clear that Ortega's annoyance with Mike is purely IC and some interesting roleplaying between our two characters!

Ta,

Andy.
Mike Catchings
player, 465 posts
HM3
Navy FMF Corpsman (US)
Thu 1 Dec 2011
at 12:18
  • msg #615

Re: OOC Thread 8

In reply to Luis Ortega (msg #614):

I figured.  I was on the fence about posting it as at this point Mike's spent a solid chunk of time with the Mad Dogs, and good luck getting a Marine to admit he can't do something (fortunately Mike's Navy...)
Luis Ortega
player, 409 posts
Sergeant First Class
75th Rangers (US)
Thu 1 Dec 2011
at 12:49
  • msg #616

Re: OOC Thread 8

In reply to Mike Catchings (msg #615):

LOL - if Mike's got a suggestion on amending the current plan though then please give it.  I genuinely can't see what else we can do to help the Marines in the short term but there is a distinct possibility that I've missed something! <G>

My thought is that the Marines might get pinned down in a crossfire until we set up in the building I indicated.  From there we can hopefully relieve the pressure on them by effectively flanking the units engaging the Marines and also calling down mortar fire on those enemy positions (not just our 60mm but also the IB's 81mm).

We'll have to see how things develop once we get closer though - we're still quite a distance away and don't really know the situation in any detail.
Fusilier
GM, 2716 posts
Your Guide
Fri 2 Dec 2011
at 06:16
  • msg #617

Re: OOC Thread 8

Turn is up. Sorry about the delay.

The Marines have continued their advance, but haven't covered a lot of ground in the last few minutes. They are currently attempting to suppress a new enemy position before assaulting across the mostly open ground in front of them. Note the are quite spread out in the treeline. The enemy on their flank has been beat back, but details are limited on that situation. They also can't move until the militia clear their first objective or silence the machine gun inside.

The Militia were held up but have made some gains against the enemy in the west. They are currently trying to assault and clear the occupied building at the fuel facility.

Note the power plant layout for your entry options (if you choose to assault)...

Doors are on the north and south sides but there are no ground floor windows. The east side has a large hole blown out - it is possible to scale the brick debris below it and then climb up into the opening one man at a time.
This message was last edited by the GM at 06:23, Fri 02 Dec 2011.
Luis Ortega
player, 410 posts
Sergeant First Class
75th Rangers (US)
Fri 2 Dec 2011
at 13:00
  • msg #618

Re: OOC Thread 8

Fuse - just to check, did Ibanez set Fox up with a callsign on the Marines & the mortar's radio net?
Fusilier
GM, 2717 posts
Your Guide
Fri 2 Dec 2011
at 14:18
  • msg #619

Re: OOC Thread 8

In reply to Luis Ortega (msg #618):

Your mortar is already on the platoon net, but Fox's radio can contact the Marines (he is now off the Mad Dog's net).
This message was last edited by the GM at 14:18, Fri 02 Dec 2011.
Luis Ortega
player, 411 posts
Sergeant First Class
75th Rangers (US)
Fri 2 Dec 2011
at 14:23
  • msg #620

Re: OOC Thread 8

In reply to Fusilier (msg #619):

Superb - thanks.
Luis Ortega
player, 414 posts
Sergeant First Class
75th Rangers (US)
Sun 4 Dec 2011
at 18:14
  • msg #621

Re: OOC Thread 8

Does anyone have any WP grenades?

Thanks.
Francis 'Frank' Benucci
player, 730 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Mon 5 Dec 2011
at 02:36
  • msg #622

Re: OOC Thread 8

Luis Ortega:
Does anyone have any WP grenades?

Thanks.

Frank's got five Willie Pete's...
Caleb Mulcahy
player, 407 posts
Spec4-Infantry (US)
Callsign "Found-3"
Mon 5 Dec 2011
at 11:40
  • msg #623

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #622):

Caleb has three.
Luis Ortega
player, 416 posts
Sergeant First Class
75th Rangers (US)
Mon 5 Dec 2011
at 11:51
  • msg #624

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #622) & In reply to Caleb Mulcahy (msg #623):

Thanks for this.

Also - how many smoke grenades do people have on them?  I'm just checking on our capability to make a smoke screen (separate to the mortar) to get Fireteams 1 & 2 out of trouble if the assault on the power plant goes wrong:

Frank - WP x5
Caleb - WP x3
Ortega - Smoke x2
Mitch - WP x1 & Smoke x2

If Fireteam 2 don't have much then Ortega will "lend" Varis and Ferro a smoke grenade each.
This message was last edited by the player at 11:51, Mon 05 Dec 2011.
Caleb Mulcahy
player, 408 posts
Spec4-Infantry (US)
Callsign "Found-3"
Mon 5 Dec 2011
at 11:57
  • msg #625

Re: OOC Thread 8

In reply to Luis Ortega (msg #624):

Also 1x Smoke & 1x CS Gas, plus 2x 40mm Illum
Fusilier
GM, 2718 posts
Your Guide
Mon 5 Dec 2011
at 13:31
  • msg #626

Re: OOC Thread 8

In reply to Luis Ortega (msg #624):

Meyer - 3x HC
Eikki - 2x HC
Fox - 4x HC
Luis Ortega
player, 417 posts
Sergeant First Class
75th Rangers (US)
Mon 5 Dec 2011
at 15:55
  • msg #627

Re: OOC Thread 8

Fuse, thanks for this - that's a lot more than I thought we had.  Eikki obviously isn't present but Ortega might get Meyer and Fox to pass along a couple of smoke grenades each to Varis' team (specifically to Varis and Ferro, assuming that the additional load doesn't cause them any problems).  Are you planning on writing the next turn tonight or should I post about this IC today? 

Frank - WP x5
Caleb - WP x3 & Smoke x1
Ortega - Smoke x2
Mitch - WP x1 & Smoke x2
Meyer - Smoke x3
Eikki - Smoke x2
Fox - Smoke x4
Fusilier
GM, 2719 posts
Your Guide
Mon 5 Dec 2011
at 16:08
  • msg #628

Re: OOC Thread 8

Luis Ortega:
Fuse, thanks for this - that's a lot more than I thought we had.  Eikki obviously isn't present but Ortega might get Meyer and Fox to pass along a couple of smoke grenades each to Varis' team (specifically to Varis and Ferro, assuming that the additional load doesn't cause them any problems).  Are you planning on writing the next turn tonight or should I post about this IC today? 


Yeah, I didn't realize there was that much either.

Varis and Ferro are over in the other building. Further movement will be required to drop smoke off to them and I'll need to roll for any potential spotting checks.

We're still short a couple players, so I am not sure if I will post tonight or wait until tomorrow. I'll need to review what has been posted to see what I have to go on at this point.
Luis Ortega
player, 418 posts
Sergeant First Class
75th Rangers (US)
Mon 5 Dec 2011
at 16:19
  • msg #629

Re: OOC Thread 8

Fusilier:
Varis and Ferro are over in the other building. Further movement will be required to drop smoke off to them and I'll need to roll for any potential spotting checks.

True but they will be moving back past weapons to get to their start point for the bound across to the power plant so the smoke grenades can be given to them at that point, assuming that they need them.  Would you like me to do up a map of who needs to move where for the assault?
Fusilier
GM, 2720 posts
Your Guide
Mon 5 Dec 2011
at 16:22
  • msg #630

Re: OOC Thread 8

In reply to Luis Ortega (msg #629):

No, that's fine. I just wasn't sure of how you were going to do it, but I got it.
Thomas Cooper
player, 32 posts
Lance Corporal
21st Royal Eng Regt (UK)
Mon 5 Dec 2011
at 16:27
  • msg #631

Re: OOC Thread 8

I've a smoke grenade too!
Luis Ortega
player, 419 posts
Sergeant First Class
75th Rangers (US)
Mon 5 Dec 2011
at 17:15
  • msg #632

Re: OOC Thread 8

In reply to Fusilier (msg #630):

Thanks - there will be quite a bit of shifting around of people but it's worth the risk of being spotted to minimise the angle the Patrol Boat and the Survey ship will have on the assault teams.  They could well have something large mounted on them!



In reply to Thomas Cooper (msg #631):

Thanks for the info:

Frank - WP x5
Caleb - WP x3 & Smoke x1
Ortega - Smoke x2
Mitch - WP x1 & Smoke x2
Meyer - Smoke x3
Eikki - Smoke x2
Fox - Smoke x4
Thomas - Smoke x1
Fusilier
GM, 2722 posts
Your Guide
Wed 7 Dec 2011
at 02:25
  • msg #633

Re: OOC Thread 8

Ok, turn is up. I hope I was clear on explaining the power plant details enough for you and the situation you are face with.
Luis Ortega
player, 421 posts
Sergeant First Class
75th Rangers (US)
Wed 7 Dec 2011
at 16:18
  • msg #634

Re: OOC Thread 8

Fuse - I've just realised that my IC post was slightly confused with regards to target selection so I've amended it slightly to make it clearer.  Hopefully this is ok.

Thanks.



EDIT - have any smoke grenades been passed to Fireteam #2 by Fox and/or Meyer?  It was discussed OOC but not posted IC so I'm not sure whether you're ruling that it happened.
This message was last edited by the player at 16:20, Wed 07 Dec 2011.
Fusilier
GM, 2723 posts
Your Guide
Wed 7 Dec 2011
at 17:57
  • msg #635

Re: OOC Thread 8

In reply to Luis Ortega (msg #634):

I only went by IC actions, so I'm afraid they're going to have to use the smoke that they have at this point.
Luis Ortega
player, 422 posts
Sergeant First Class
75th Rangers (US)
Wed 7 Dec 2011
at 18:11
  • msg #636

Re: OOC Thread 8

In reply to Fusilier (msg #635):

OK - fair enough.
Francis 'Frank' Benucci
player, 731 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Thu 8 Dec 2011
at 03:04
  • msg #637

Re: OOC Thread 8

I should be able to make a post on Thursday night.  Sorry for delay.

John
Fusilier
GM, 2724 posts
Your Guide
Thu 8 Dec 2011
at 06:37
  • msg #638

Re: OOC Thread 8

Probably doesn't matter too much, but I forgot to mention the UXO is a 500 lb Mark 82 bomb.
Fusilier
GM, 2731 posts
Your Guide
Sat 10 Dec 2011
at 01:00
  • msg #639

Re: OOC Thread 8

Turn is up.

Thanks for those who mentioned their firing stances (if applicable). As mentioned before, it helps for any die roll modifications that might be in your favor.

Please check off your ammunition as indicated. Don't forget please.

The next move will need to be a little detailed/technical. Take notes of the following:

1) Because only one person can gain entry at a time, its very import I roll the dice for the right sequence of PC's doing the entry. Somebody please make it clear the order of entry.

2) It is one man at a time to climb up and into the opening - but two more might be able to stand outside and provide limited cover fire. It is limited because they are a lot of blind spots unless you are positioned up in the opening.

3) The rate that people enter the opening can be increased with people boosting the entry man in. However with 2 boosters it's the fastest but it means there is no room outside to position any shooters for cover fire. 1 booster is slower, but there would be then room for 1 shooter to provide cover fire.

...basically there is room for 3 people to stand at the bottom of the hole - one of which can climb in and the other 2 can do whatever they want outside. Hope that makes sense.
This message was last edited by the GM at 01:02, Sat 10 Dec 2011.
Fusilier
GM, 2733 posts
Your Guide
Sat 10 Dec 2011
at 01:15
  • msg #640

Re: OOC Thread 8

Ok, take a look at my little picture. Hopefully this will help illustrate...

There is a big hole, but room for only three people at it's lowest point standing on the rubble pile outside. One person may enter, supported by the two other guys by either boosting him and others up to speed up the entry or by shooting. Because they can't see all the way over the top easily, there is a bit of dead ground inside (floor, sides, and up top).

Not pictured is the metal staircase leading up to an suspended walkway that overlooks the main floor - and leads to the roof as well.


This message was last edited by the GM at 01:16, Sat 10 Dec 2011.
Caleb Mulcahy
player, 410 posts
Spec4-Infantry (US)
Callsign "Found-3"
Mon 12 Dec 2011
at 11:37
  • msg #643

Re: OOC Thread 8

In reply to Fusilier (msg #640):

Love the pic, my three year old would be proud...!
Billy 'Crack' O'Brien
player, 62 posts
Corporal
Parachute Regiment (UK)
Tue 13 Dec 2011
at 05:13
  • msg #644

Re: OOC Thread 8


Hi,
What is the distance from Billy to the group of men about to climb on board the survey ship ? Thanks.

Cymon.
Fusilier
GM, 2735 posts
Your Guide
Tue 13 Dec 2011
at 05:50
  • msg #645

Re: OOC Thread 8

In reply to Billy 'Crack' O'Brien  (msg #644):

Almost 250m from your position.... a little over 200m for the guys in HQ.

In reply to Caleb Mulcahy (msg #643):

Thanks. I knew it would be liked.
This message was last edited by the GM at 05:51, Tue 13 Dec 2011.
Robert Mitchell
player, 1055 posts
Corporal
British Infantry
Tue 13 Dec 2011
at 10:51
  • msg #646

Re: OOC Thread 8

Fusilier:
Stacked up close behind the four grenadiers, Mitch inches his way towards the breach awaiting his turn to gain a vantage point that could be used to help cover the entry. Listening for the last grenade to detonate, he then pops up, machine gun ready and peers into the dim interior. The sun isn't up high enough to shine in through the opening yet, but the British Corporal is able to spot a fleeting glimpse of movement heading for the opposite side of the plant. He fires, sending a pair of tracers racing after the silhouetted figure, but the enemy vanishes behind a large generator and it isn't clear if he was hit or not.

Fuse - how many rounds did Mitch fire here (just to keep track of ammo expenditure)?  As there are a couple of tracers I'm guessing one 10rnd burst.  Is that correct?
Fusilier
GM, 2736 posts
Your Guide
Tue 13 Dec 2011
at 13:00
  • msg #647

Re: OOC Thread 8

In reply to Robert Mitchell (msg #646):

Ahh yes, 10 rounds.
Robert Mitchell
player, 1056 posts
Corporal
British Infantry
Tue 13 Dec 2011
at 13:16
  • msg #648

Re: OOC Thread 8

In reply to Fusilier (msg #647):

Thanks.
Fusilier
GM, 2738 posts
Your Guide
Fri 16 Dec 2011
at 03:13
  • msg #649

Re: OOC Thread 8

Turn is up.

Note the ammo for any errors and please adjust your sheets accordingly. Some PCs who fired on automatic might notice an odd number expended, but I just did that to reflect the difficulty in firing an exact number of rounds that are intended when on auto.

I got Frank's post just in time, so I put both Assault fireteams inside the power plant. There are 2-3 estimated enemy still inside (at least one confirmed wounded). Note following for your sweep...

"There are 3 avenues to move along - 1 along the side of each wall and 1 in between the two rows of machinery. Alternatively, you could advance along the entire length of the building via the walkway suspended from the roof."

Map is updated.
This message was last edited by the GM at 03:13, Fri 16 Dec 2011.
Robert Mitchell
player, 1058 posts
Corporal
British Infantry
Fri 16 Dec 2011
at 14:39
  • msg #650

Re: OOC Thread 8

Fusilier:
Note the ammo for any errors and please adjust your sheets accordingly.

Fuse - According to the narrative of your post Mitch fired 11 rounds not 10! <G>
Fusilier
GM, 2739 posts
Your Guide
Fri 16 Dec 2011
at 14:42
  • msg #651

Re: OOC Thread 8

In reply to Robert Mitchell (msg #650):

11.
Luis Ortega
player, 426 posts
Sergeant First Class
75th Rangers (US)
Fri 16 Dec 2011
at 16:41
  • msg #652

Re: OOC Thread 8

Fuse - please let me know if Ortega is trying to do too much in one turn and I'll edit accordingly.

Thanks.
Steve (Will) Williamson
player, 54 posts
Private First Class
Cav Scout (US)
Sun 18 Dec 2011
at 06:31
  • msg #653

Re: OOC Thread 8

Will is unsure what the group is doing, or what he is supposed to be doing ...
Francis 'Frank' Benucci
player, 737 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Sun 18 Dec 2011
at 14:33
  • msg #654

Re: OOC Thread 8

Starting today, my posting is going to slow down until the 24th.  My second job has me closing everynigh untilk midnight this week, as well as working my mormal job.  I will post as I can but if you need to move the game along, please NPC me as needed.

John
Luis Ortega
player, 427 posts
Sergeant First Class
75th Rangers (US)
Sun 18 Dec 2011
at 17:47
  • msg #655

Re: OOC Thread 8

Steve (Will) Williamson:
Will is unsure what the group is doing, or what he is supposed to be doing ...

Fireteam #3 has been ordered to continue engaging the troops at the boats while weapons relocates to HQ's position.  Once weapons are in place the plan is for third to then move, leapfrogging past weapons to the building to the south of HQ's current position.  Will should therefore be firing at the moment.  Does that make sense and help?
Fusilier
GM, 2740 posts
Your Guide
Mon 19 Dec 2011
at 03:25
  • msg #656

Re: OOC Thread 8

In reply to Luis Ortega (msg #652):

No, it's okay.

In reply to Francis 'Frank' Benucci (msg #654):

No problem. Thanks for the heads up. We might slow down a bit during christmas/new years anyways.
Fusilier
GM, 2741 posts
Your Guide
Tue 20 Dec 2011
at 12:31
  • msg #657

Re: OOC Thread 8

Hey,

Sorry about the late turn. I was out of town for the weekend and yesterday was pretty busy with christmas closing in. I'll get the turn up tonight and try to move things along.
Luis Ortega
player, 429 posts
Sergeant First Class
75th Rangers (US)
Wed 21 Dec 2011
at 11:28
  • msg #658

Re: OOC Thread 8

Fuse - just to check but did Fox come with Meyer and Ortega when they relocated to JJM's position?

Thanks.
Fusilier
GM, 2743 posts
Your Guide
Wed 21 Dec 2011
at 12:29
  • msg #659

Re: OOC Thread 8

Yes he did.
Luis Ortega
player, 430 posts
Sergeant First Class
75th Rangers (US)
Wed 21 Dec 2011
at 13:43
  • msg #660

Re: OOC Thread 8

In reply to Fusilier (msg #659):

Thanks - how much ammo does Meyer have for the M240 BTW?  Ortega would have a rough idea I think.

Ta.
Fusilier
GM, 2744 posts
Your Guide
Wed 21 Dec 2011
at 14:04
  • msg #661

Re: OOC Thread 8

In reply to Luis Ortega (msg #660):

A few hundred rounds.
Luis Ortega
player, 431 posts
Sergeant First Class
75th Rangers (US)
Wed 21 Dec 2011
at 14:06
  • msg #662

Re: OOC Thread 8

In reply to Fusilier (msg #661):

Superb - ta.
Fusilier
GM, 2747 posts
Your Guide
Fri 23 Dec 2011
at 07:19
  • msg #663

Re: OOC Thread 8

Post is up.

If there is time to move on the boats, it is now.

Please don't forget to edit your sheets for ammo used.
This message was last edited by the GM at 07:20, Fri 23 Dec 2011.
Caleb Mulcahy
player, 415 posts
Spec4-Infantry (US)
Callsign "Found-3"
Fri 23 Dec 2011
at 07:46
  • msg #664

Re: OOC Thread 8

Fusilier:
Please don't forget to edit your sheets for ammo used.

Will do when I can get to a PC rather than the iPad. Keeping it all in my head though!
Robert Mitchell
player, 1062 posts
Corporal
British Infantry
Sat 24 Dec 2011
at 01:01
  • msg #665

Re: OOC Thread 8

In reply to Fusilier (msg #663):

Fuse - can Mitch still see the half dozen men clustered around the base of the crane?

Ta.
Fusilier
GM, 2748 posts
Your Guide
Sat 24 Dec 2011
at 01:50
  • msg #666

Re: OOC Thread 8

In reply to Robert Mitchell (msg #665):

Yes he can. They are in partial cover - crane leg supports and some drums and scrap.
Thomas Cooper
player, 38 posts
Lance Corporal
21st Royal Eng Regt (UK)
Sun 25 Dec 2011
at 01:39
  • msg #667

Re: OOC Thread 8

I definitely know its Christmas when Home Alone is on!!

Righteo thing is from the 30th till the 10th I'm heading off to Scotland to do some climbing. Not having computer access in the highlands, I'll be off this for a while. Avalanches permitting, I should be back posting after the 10th!

The GM's will NPC me as required, I have faith in them (albeit a dubious sort of one like "Will this bridge hold our weight?"). Don't worry, yer stuck with me fo rnaother couple of days!
Caleb Mulcahy
player, 417 posts
Spec4-Infantry (US)
Callsign "Found-3"
Sun 25 Dec 2011
at 23:04
  • msg #668

Re: OOC Thread 8

Merry Xmas one and all!
Fusilier
GM, 2749 posts
Your Guide
Tue 27 Dec 2011
at 20:00
  • msg #669

Re: OOC Thread 8

Hey all,

I hope everyone had a good holiday. I'm set to get this turn completed but we're short a couple of posts, so once those are in we get moving again.
Luis Ortega
player, 433 posts
Sergeant First Class
75th Rangers (US)
Tue 27 Dec 2011
at 21:15
  • msg #670

Re: OOC Thread 8

In reply to Fusilier (msg #669):

Sorry for the delay in posting.  I might be able to post IC later tonight but if I can't I can certainly post tomorrow.  However please NPC my characters if necessary.
Steve (Will) Williamson
player, 58 posts
Private First Class
Cav Scout (US)
Wed 28 Dec 2011
at 10:02
  • msg #671

Re: OOC Thread 8

Bah!  Holidays.  I'm out of range until the 2nd January.
Billy 'Crack' O'Brien
player, 68 posts
Corporal
Parachute Regiment (UK)
Thu 29 Dec 2011
at 20:25
  • msg #672

Re: OOC Thread 8

Is the survey ship armed in anyway, MG's etc... Thanks.

Cymon.
Fusilier
GM, 2751 posts
Your Guide
Thu 29 Dec 2011
at 20:26
  • msg #673

Re: OOC Thread 8

In reply to Billy 'Crack' O'Brien  (msg #672):

It is unarmed.
Francis 'Frank' Benucci
player, 740 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Sat 31 Dec 2011
at 00:58
  • msg #674

Re: OOC Thread 8

I completely missed the JJM post about looking for the mortar fire.  I have already changed Frank's post to reflect this if that is OK with Fuse?
Robert Mitchell
player, 1065 posts
Corporal
British Infantry
Sat 31 Dec 2011
at 01:11
  • msg #675

Re: OOC Thread 8

Francis 'Frank' Benucci:
I completely missed the JJM post about looking for the mortar fire.  I have already changed Frank's post to reflect this if that is OK with Fuse?

Cork, would it read better if you just replied to Mitch's post?

Or should I edit Mitch's post as well?
Fusilier
GM, 2752 posts
Your Guide
Sat 31 Dec 2011
at 01:15
  • msg #676

Re: OOC Thread 8

Francis 'Frank' Benucci:
I have already changed Frank's post to reflect this if that is OK with Fuse?


Oh yeah... any changes like that are fine.
Caleb Mulcahy
player, 419 posts
Spec4-Infantry (US)
Callsign "Found-3"
Sun 1 Jan 2012
at 01:42
  • msg #677

Re: OOC Thread 8

HAPPY NEW YEAR!
Steve (Will) Williamson
player, 60 posts
Private First Class
Cav Scout (US)
Mon 2 Jan 2012
at 20:15
  • msg #678

Re: OOC Thread 8

Yep, happy new year to everyone.

Is Will in a position to board the boat?  I've assumed he is in my game post.
Fusilier
GM, 2753 posts
Your Guide
Tue 3 Jan 2012
at 12:37
  • msg #679

Re: OOC Thread 8

Sorry about the delay. I've been out sick over the last couple of days and not feeling up to getting at the turn. Will give it a go tonight.
Luis Ortega
player, 437 posts
Sergeant First Class
75th Rangers (US)
Tue 3 Jan 2012
at 12:48
  • msg #680

Re: OOC Thread 8

In reply to Fusilier (msg #679):

Hope you're feeling better!
Fusilier
GM, 2754 posts
Your Guide
Tue 3 Jan 2012
at 12:52
  • msg #681

Re: OOC Thread 8

In reply to Luis Ortega (msg #680):

I am mostly. Thanks.
Francis 'Frank' Benucci
player, 742 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Tue 3 Jan 2012
at 14:46
  • msg #682

Re: OOC Thread 8

A little late wishes but, a safe and happy New Year's to all!

John
Fusilier
GM, 2756 posts
Your Guide
Wed 4 Jan 2012
at 03:41
  • msg #683

Re: OOC Thread 8

Ok the turn is up. It's long and there is quite a bit of information, but with a group this big, there's much to cover. Things are getting complicated as well so be prepared!

Please deduct the ammunition from your sheets as indicated. Also note, the field dressings used this turn too. Thanks.

I didn't have a chance to mention it earlier, but I hope everyone had a great holiday and new year. I really appreciate and enjoy the great contributions and invested time that everyone here makes for our game. I'm looking forward to where it takes us and hope you all will be with me.



Oh yeah, I didn't mention it in the turn, but the scuttling team will want to gain access below decks to make their charges most effective. That means you have a couple of choices to make...

1) Clear below decks first. This will speed up the scuttling effort, but leave the area of the ship known to be occupied alone for a while.

2) Clear the main deck and upper deck first. This will take some time, delaying the demolition, but leave the ship in your hands.

3) Split up, do both at the same time, and hope for the best.
Caleb Mulcahy
player, 421 posts
Spec4-Infantry (US)
Callsign "Found-3"
Wed 4 Jan 2012
at 09:05
  • msg #684

Re: OOC Thread 8

In reply to Fusilier (msg #683):

Fuse

How much does a scuttling charge weigh?
Caleb Mulcahy
player, 422 posts
Spec4-Infantry (US)
Callsign "Found-3"
Wed 4 Jan 2012
at 09:10
  • msg #685

Re: OOC Thread 8

Fusilier:
Oh yeah, I didn't mention it in the turn, but the scuttling team will want to gain access below decks to make their charges most effective. That means you have a couple of choices to make...

1) Clear below decks first. This will speed up the scuttling effort, but leave the area of the ship known to be occupied alone for a while.

2) Clear the main deck and upper deck first. This will take some time, delaying the demolition, but leave the ship in your hands.

3) Split up, do both at the same time, and hope for the best.

I suggest Option 3.

Billy, Alex and Will can clear the upper and main deck, as I don't think there will be much resistance. Caleb, Mike and Ortega can join the scuttling party and clear below deck and set the charges.
This message was last edited by the player at 09:11, Wed 04 Jan 2012.
Billy 'Crack' O'Brien
player, 71 posts
Corporal
Parachute Regiment (UK)
Wed 4 Jan 2012
at 09:28
  • msg #686

Re: OOC Thread 8

Caleb Mulcahy:
Fusilier:
Oh yeah, I didn't mention it in the turn, but the scuttling team will want to gain access below decks to make their charges most effective. That means you have a couple of choices to make...

1) Clear below decks first. This will speed up the scuttling effort, but leave the area of the ship known to be occupied alone for a while.

2) Clear the main deck and upper deck first. This will take some time, delaying the demolition, but leave the ship in your hands.

3) Split up, do both at the same time, and hope for the best.

I suggest Option 3.

Billy, Alex and Will can clear the upper and main deck, as I don't think there will be much resistance. Caleb, Mike and Ortega can join the scuttling party and clear below deck and set the charges.


Sorry I agree, will update my post.
Caleb Mulcahy
player, 423 posts
Spec4-Infantry (US)
Callsign "Found-3"
Wed 4 Jan 2012
at 09:29
  • msg #687

Re: OOC Thread 8

In reply to Billy 'Crack' O'Brien  (msg #686):

FYI - Billy would be aware that Caleb speaks reasonable Polish.
Billy 'Crack' O'Brien
player, 72 posts
Corporal
Parachute Regiment (UK)
Wed 4 Jan 2012
at 09:35
  • msg #688

Re: OOC Thread 8


Ok will go for a second edit.
John Jameson McCarthy
player, 1103 posts
Major
Cav Scout (US)
Wed 4 Jan 2012
at 11:43
  • msg #689

Re: OOC Thread 8

Are the mortar team co-located with the Marine mortar or totally isolated on their own?
Luis Ortega
player, 438 posts
Sergeant First Class
75th Rangers (US)
Wed 4 Jan 2012
at 12:02
  • msg #690

Re: OOC Thread 8

In reply to John Jameson McCarthy (msg #689):

I think that they're co-located.  They were certainly dropped by the same ship and deployed together.
Fusilier
GM, 2757 posts
Your Guide
Wed 4 Jan 2012
at 12:12
  • msg #691

Re: OOC Thread 8

That's correct. They are located on the same part of the beach together.

On a minor note, mostly for JJM, I made a mistake on who was on the radio and changed it from Low Blow to Felix.


In reply to Caleb Mulcahy (msg #684):

Ahh... a lot. About 20 kg?
This message was last edited by the GM at 12:14, Wed 04 Jan 2012.
Caleb Mulcahy
player, 424 posts
Spec4-Infantry (US)
Callsign "Found-3"
Wed 4 Jan 2012
at 12:37
  • msg #692

Re: OOC Thread 8

In reply to Fusilier (msg #691):

Blimey! Carrying it two handed then!
John Jameson McCarthy
player, 1104 posts
Major
Cav Scout (US)
Wed 4 Jan 2012
at 12:42
  • msg #693

Re: OOC Thread 8

Thanks.

Which unit is Felix with at the moment? My brain is totally fried I'm sorry. I'm assuming he's in the mortar team but I'm not sure. Also, where are the mortars? i know they're with the Marines now but where physically?
This message was last edited by the player at 12:46, Wed 04 Jan 2012.
Fusilier
GM, 2758 posts
Your Guide
Wed 4 Jan 2012
at 12:55
  • msg #694

Re: OOC Thread 8

In reply to John Jameson McCarthy (msg #693):

Yeah I got confused too. It's been a while. You are correct though.

The mortar det is just Young and Felix, plus the IB's three man crew for their 81mm.

If you look at the map, the mortar team's landing site is labeled. They'd be just in the treeline probably.
Luis Ortega
player, 439 posts
Sergeant First Class
75th Rangers (US)
Wed 4 Jan 2012
at 14:06
  • msg #695

Re: OOC Thread 8

Fuse - just to be clear Ortega will arrive at the Survey Ship at the end of this turn so I should post him continuing to run for this turn?

Thanks.
John Jameson McCarthy
player, 1105 posts
Major
Cav Scout (US)
Wed 4 Jan 2012
at 14:12
  • msg #696

Re: OOC Thread 8

Brilliant, thank you.
Fusilier
GM, 2759 posts
Your Guide
Wed 4 Jan 2012
at 14:17
  • msg #697

Re: OOC Thread 8

In reply to Luis Ortega (msg #695):

You can post him arriving this turn. Just limit his actions at the boat a little.
Luis Ortega
player, 440 posts
Sergeant First Class
75th Rangers (US)
Wed 4 Jan 2012
at 14:25
  • msg #698

Re: OOC Thread 8

In reply to Fusilier (msg #697):

OK, will do.

Ta.
Ferro
player, 88 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Wed 4 Jan 2012
at 14:26
  • msg #699

Re: OOC Thread 8

How far are we from the mortar team. I can't measure it on the map right now. It looks like around 3-4 km yes?

Happy New Year.
This message was last edited by the player at 14:27, Wed 04 Jan 2012.
Fusilier
GM, 2760 posts
Your Guide
Wed 4 Jan 2012
at 15:33
  • msg #700

Re: OOC Thread 8

In reply to Ferro (msg #699):

I can't check either to be certain, but that distance sounds close.
Luis Ortega
player, 442 posts
Sergeant First Class
75th Rangers (US)
Wed 4 Jan 2012
at 15:41
  • msg #701

Re: OOC Thread 8

It's about 2.5km as the crow flies but there is no direct route so it will be considerably longer than that!
Caleb Mulcahy
player, 426 posts
Spec4-Infantry (US)
Callsign "Found-3"
Wed 4 Jan 2012
at 21:37
  • msg #702

Re: OOC Thread 8

In reply to Luis Ortega (msg #701):

Jeep is good idea, maybe send a four man rapid response?
Fusilier
GM, 2761 posts
Your Guide
Thu 5 Jan 2012
at 21:49
  • msg #703

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #702):

The jeep is an American 1970s era M151 Mutt. Four, including the driver will be the maximum. It is open topped but there is no mounted weapon.


This message was last edited by the GM at 21:50, Thu 05 Jan 2012.
Fusilier
GM, 2762 posts
Your Guide
Sat 7 Jan 2012
at 20:04
  • msg #704

Re: OOC Thread 8

Still missing a couple of posts, but will press on ahead later tonight.
Fusilier
GM, 2763 posts
Your Guide
Sun 8 Jan 2012
at 02:35
  • msg #705

Re: OOC Thread 8

Err... scratch that. Tomorrow afternoon. Sorry.
Mike Catchings
player, 475 posts
HM3
Navy FMF Corpsman (US)
Sun 8 Jan 2012
at 07:06
  • msg #706

Re: OOC Thread 8

I'm sort of holding off any action based post until we have a plan underway.  I like the splitting option, but someone in a leadership role needs to suggest it.  Mike's preoccupied, and doesn't really know what's going on with the baddies.  My post as is may be meta-gaming.
Luis Ortega
player, 443 posts
Sergeant First Class
75th Rangers (US)
Sun 8 Jan 2012
at 08:12
  • msg #707

Re: OOC Thread 8

In reply to Mike Catchings (msg #706):

I was waiting for someone to give Ortega a SITREP so thanks for doing that. <S>

Fuse - are you happy with Ortega posting some instructions now or do you want me to wait until next turn as he's just arrived?
Fusilier
GM, 2764 posts
Your Guide
Sun 8 Jan 2012
at 09:03
  • msg #708

Re: OOC Thread 8

In reply to Luis Ortega (msg #707):

Now is okay.
Luis Ortega
player, 444 posts
Sergeant First Class
75th Rangers (US)
Sun 8 Jan 2012
at 09:15
  • msg #709

Re: OOC Thread 8

In reply to Fusilier (msg #708):

Ok - I'll be able to post IC later tonight UK time.  Hope that doesn't delay things.
Fusilier
GM, 2766 posts
Your Guide
Mon 9 Jan 2012
at 02:31
  • msg #710

Re: OOC Thread 8

Ok, turn is up as you can see.

I hope everyone is enjoying this mission/mini-adventure. As with almost every battle it takes a long time to play out, but I hope nobody has lost interest or anything like that.

The Mad Dogs have had the initiative and have been able to call their shots since landing on the beach, but the situation is about to get a bit of a reversal.
This message was last edited by the GM at 02:31, Mon 09 Jan 2012.
Caleb Mulcahy
player, 427 posts
Spec4-Infantry (US)
Callsign "Found-3"
Mon 9 Jan 2012
at 07:47
  • msg #711

Re: OOC Thread 8

Fusilier:
Ok, turn is up as you can see.

I hope everyone is enjoying this mission/mini-adventure. As with almost every battle it takes a long time to play out, but I hope nobody has lost interest or anything like that.

The Mad Dogs have had the initiative and have been able to call their shots since landing on the beach, but the situation is about to get a bit of a reversal.

FYI - loving it!
Francis 'Frank' Benucci
player, 745 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Mon 9 Jan 2012
at 14:32
  • msg #712

Re: OOC Thread 8

Caleb Mulcahy:
Fusilier:
Ok, turn is up as you can see.

I hope everyone is enjoying this mission/mini-adventure. As with almost every battle it takes a long time to play out, but I hope nobody has lost interest or anything like that.

The Mad Dogs have had the initiative and have been able to call their shots since landing on the beach, but the situation is about to get a bit of a reversal.

FYI - loving it!

Same here, no complaints
Luis Ortega
player, 446 posts
Sergeant First Class
75th Rangers (US)
Mon 9 Jan 2012
at 17:31
  • msg #713

Re: OOC Thread 8

I'm also enjoying the current mission.

I have a series of questions about the demo charges though:
 - How many demo charges are we carrying? (I think that it's four but please can you confirm this)
 - How many are we supposed to be placing on the Survey ship? (was the original plan for 2 on the Survey Ship and 2 on the Patrol Vessel?)
 - How many have we placed so far? (it's at least 1 and Ortega will have insisted that it is the one that Caleb was carrying)

Thanks.
Robert Mitchell
player, 1069 posts
Corporal
British Infantry
Mon 9 Jan 2012
at 17:38
  • msg #714

Re: OOC Thread 8

You haven't mentioned it in the narrative but Mitch fired a 5rnd burst into the base of the crane to keep the men there.  It won't have hit anyone but I'll deduct the ammo.

Hope that's ok.

Ta.
Fusilier
GM, 2767 posts
Your Guide
Mon 9 Jan 2012
at 18:06
  • msg #715

Re: OOC Thread 8

In reply to Luis Ortega (msg #713):

Two large ones plus two more smaller improvised charges. I'll need to double check again later, but am sure this is what I stated before and have been going by.

The two large ones will be needed for the survey ship (one has already been planted and the timer set). We can say that it was Caleb's sure.

The other two were planned to be used for the patrol boat yes. However it will be difficult, but not impossible, to deal with at the moment. It is on fire, so the damage might put it out of action, you can leave it alone, or board it and use the two small charges to do enough damage to render it inoperable.

The loss of it's primary armament has in a way already made this objective a partial success.

@Mitch, sorry I missed that. No hits.
This message was last edited by the GM at 18:07, Mon 09 Jan 2012.
Luis Ortega
player, 447 posts
Sergeant First Class
75th Rangers (US)
Mon 9 Jan 2012
at 19:13
  • msg #716

Re: OOC Thread 8

In reply to Fusilier (msg #715):

Thanks for the info.

Another question for you.  Can Ortega hear JJM's transmissions below decks?
Fusilier
GM, 2768 posts
Your Guide
Mon 9 Jan 2012
at 21:20
  • msg #717

Re: OOC Thread 8

In reply to Luis Ortega (msg #716):

Yes.
Varis Babicevs
player, 812 posts
Auxiliary
Scout/Translator (US)
Tue 10 Jan 2012
at 03:06
  • msg #718

Re: OOC Thread 8


Where are the running men in relation to Varis? Also, it looks like the jeep is quite a ways a way and I can't find a mortar team on the map. Please advise.
Fusilier
GM, 2769 posts
Your Guide
Tue 10 Jan 2012
at 03:08
  • msg #719

Re: OOC Thread 8

In reply to Varis Babicevs (msg #718):

It's labeled "Movement" on the map. Nearly 300 meters to the WSW on an old help landing pad.
This message was last edited by the GM at 03:09, Tue 10 Jan 2012.
Luis Ortega
player, 448 posts
Sergeant First Class
75th Rangers (US)
Tue 10 Jan 2012
at 11:19
  • msg #720

Re: OOC Thread 8

Varis Babicevs:
Where are the running men in relation to Varis? Also, it looks like the jeep is quite a ways a way and I can't find a mortar team on the map. Please advise.

The mortar team are on the eastern side of the peninsula.
Fusilier
GM, 2770 posts
Your Guide
Tue 10 Jan 2012
at 12:12
  • msg #721

Re: OOC Thread 8

In reply to Luis Ortega (msg #720):

Sorry, I missed that, but yeah, on the eastern coast. I renamed the icon to make it easier.
Caleb Mulcahy
player, 430 posts
Spec4-Infantry (US)
Callsign "Found-3"
Tue 10 Jan 2012
at 12:20
  • msg #722

Re: OOC Thread 8

In reply to Fusilier (msg #721):

Fuse, how many captive sailors are there with Mike and Gordon? Also, how many are pinned down by Mitch? We might be able to muster a small but willing crew from them, especially if we are extra nice and promise not to shoot them all!
Fusilier
GM, 2771 posts
Your Guide
Tue 10 Jan 2012
at 12:27
  • msg #723

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #722):

Three with Mike and Gordon - lying face down on the deck. Probably civilians.

Four are still alive by the crane - although some might be wounded.

Although they are not sailors, there are also a half dozen inside the power plant with Aleksandar and Janusz.
Caleb Mulcahy
player, 431 posts
Spec4-Infantry (US)
Callsign "Found-3"
Tue 10 Jan 2012
at 12:32
  • msg #724

Re: OOC Thread 8

Fusilier:
In reply to Caleb Mulcahy (msg #722):

Three with Mike and Gordon - lying face down on the deck. Probably civilians.

Four are still alive by the crane - although some might be wounded.

Although they are not sailors, there are also a half dozen inside the power plant with Aleksandar and Janusz.

13 in total, mostly able bodied. I suggest we look to crew up the survey ship and bug out here. We can then pick up others from the beach as we go, or wait here prepping the ship while some go looking for Eikki and the mortar crew.

The captives we have can be given the option, stay and help and be rewarded, leave and take their chances with a lot of pissed off marines or their own angry superiors, or be shot now to end their misery... I think enough will go for option one to make it feasible.

Can we estimate how many crew the boat will need, and how many bodies it can carry?
Luis Ortega
player, 451 posts
Sergeant First Class
75th Rangers (US)
Tue 10 Jan 2012
at 12:49
  • msg #725

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #724):

I doubt that we can but the British Sailors should hopefully be able to!

This is a very good idea!
Robert Mitchell
player, 1071 posts
Corporal
British Infantry
Tue 10 Jan 2012
at 14:04
  • msg #726

Re: OOC Thread 8

Fusilier:
@Mitch, sorry I missed that. No hits.

No worries - I wasn't really expecting to hit anyone - just keep their heads down! <G>
Mike Catchings
player, 476 posts
HM3
Navy FMF Corpsman (US)
Wed 11 Jan 2012
at 02:27
  • msg #727

Re: OOC Thread 8

The unwilling but cooperative crew familiar with the vessel will be much better than the unfamiliar Brits, especially because they'll know the channel.
Ferro
player, 89 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Wed 11 Jan 2012
at 15:13
  • msg #728

Re: OOC Thread 8

Having some game time problems right now. I will try to get back asap. Please NPC.
Fusilier
GM, 2772 posts
Your Guide
Wed 11 Jan 2012
at 16:41
  • msg #729

Re: OOC Thread 8

In reply to Ferro (msg #728):

No problem, thanks.

I've already done the rolls, so the turn will probably go up tonight. I'm out of town and offline on the weekend though, so I can't be sure when the next one will be up.
This message was last edited by the GM at 16:41, Wed 11 Jan 2012.
Mike Catchings
player, 478 posts
HM3
Navy FMF Corpsman (US)
Wed 11 Jan 2012
at 19:17
  • msg #730

Re: OOC Thread 8

If we have enough time, I suggest swimming to the patrol boat.  It's already lit off, and although I don't know the type, a lot of the nicer Warsaw patrol boats have turbines, so they're "easy" to use (in comparison to working with a diesel).  Yes the bow is on fire, but if it only needs to get us out into the harbor, it's not going to sink.  The issue is it's semi-adrift, hasn't been cleared, and we don't know exactly how far out the bad guys are.  If we had an hour, I think it'd be feasible.

Actually that brings up my next questions, what exactly kind of boats are these?  Specifically, the engine-types.  Are the Main engines running for the survey boat?  On ships, most main engines do not control the power, that's done with separate generators, so it's entirely possible for the lights to be out and the ship to still be running.  I can personally attest that having to evacuate a dark engine room sucks, but more often than not we'd have to turn right back around and get the SSDG's (power) running again.
Fusilier
GM, 2773 posts
Your Guide
Wed 11 Jan 2012
at 20:42
  • msg #731

Re: OOC Thread 8

Mike Catchings:
Are the Main engines running for the survey boat?  On ships, most main engines do not control the power, that's done with separate generators, so it's entirely possible for the lights to be out and the ship to still be running.


The engines are running. They were when it was boarded, but you aren't sure for how long.

The engines are still running, but the lights are out at the moment.
Francis 'Frank' Benucci
player, 747 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Thu 12 Jan 2012
at 13:59
  • msg #732

Re: OOC Thread 8

Real quick, Varis is going to the jeep with or without Frank & Fireteam #1?
Luis Ortega
player, 455 posts
Sergeant First Class
75th Rangers (US)
Thu 12 Jan 2012
at 14:32
  • msg #733

Re: OOC Thread 8

Francis 'Frank' Benucci:
Real quick, Varis is going to the jeep with or without Frank & Fireteam #1?

I think that the idea of using the jeep has been abandoned and we're now all leaving by boat (hopefully).  JJM has ordered Varis' team (fireteam #2) to capture the men by the base of the crane in the hope that they're more sailors.  I think that Frank's team need to stay in place to try to spot the enemy FO and delay any initial enemy probes.  Check JJM's posts for orders over the radio though in case I've missed something.
Ferro
player, 90 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Thu 12 Jan 2012
at 18:49
  • msg #734

Re: OOC Thread 8

In reply to Luis Ortega (msg #733):

I might have missed something when I was catching up just now. But won't it take too long to get to the mortar guys in time if we take the ship over the jeep?
John Jameson McCarthy
player, 1111 posts
Major
Cav Scout (US)
Thu 12 Jan 2012
at 19:47
  • msg #735

Re: OOC Thread 8

Probably, but the information given to JJ has changed his view of things. Given the number of enemy troops heading our way and the fact that there is jamming going on, his priority is to get everyone here a s safe as possible. The ship, in my opinion, and I could well be wrong, is our best option.

Sending Varis' crew into a firefight against unknown odds was a reasonable gamble when we were encountering random groups of 10-20, the latest reports talk of a hundred plus reinforcements and the lead elements are in advance of the mortar position. Sending troops into such potential odd is a foolish thing, in my opinion.

Yes, it's likely that my decisions are sacrificing the mortar crew but if I split our force up further I don't believe that we can achieve everything we need to do to secure a means of escaping.

Given the numbers we appear to be facing however, even if Varis could get to the mortar team then it'll just add four people for us to try to pick up under hostile fire.

However, I am aware that I made this decision without adequate OC discussion. This was a mistake on my part. I got carried away with the excitement of the game and sacrificed consultation for pace. If people want to go ahead with the jeep mission, say so here and I'll alter my orders. It may mean we fail in everything, but that's the way the dice rolls, I'd rather that than hog the game.

I apologise for that.
Ferro
player, 91 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Thu 12 Jan 2012
at 20:34
  • msg #736

Re: OOC Thread 8

John Jameson McCarthy:
However, I am aware that I made this decision without adequate OC discussion. This was a mistake on my part. I got carried away with the excitement of the game and sacrificed consultation for pace. If people want to go ahead with the jeep mission, say so here and I'll alter my orders. It may mean we fail in everything, but that's the way the dice rolls, I'd rather that than hog the game.

I apologise for that.


Hold on. No need to apologize. I was questioning the decision/situation but I stand by your call as it makes the game better if it how you just explained it. In my opinion. You didn't hog the game either. You are the commander.

For future reference though Ferro is an ace driver.
Mike Catchings
player, 479 posts
HM3
Navy FMF Corpsman (US)
Thu 12 Jan 2012
at 21:26
  • msg #737

Re: OOC Thread 8

We should probably make a point of not saying that there's 100+ dudes coming near the prisoners, as it may inspire them to sabotage our little getaway by say ramming it into the jetty.  Honestly I'd leave the scuttling charge armed with a slightly longer timer.  We can keep extending it, but if we can't escape at least our mission will be accomplished.
Luis Ortega
player, 456 posts
Sergeant First Class
75th Rangers (US)
Thu 12 Jan 2012
at 21:42
  • msg #738

Re: OOC Thread 8

Mike Catchings:
Honestly I'd leave the scuttling charge armed with a slightly longer timer.  We can keep extending it, but if we can't escape at least our mission will be accomplished.

That's a good idea - I'm more concerned with finding it again to start with though! <G>
Fusilier
GM, 2774 posts
Your Guide
Thu 12 Jan 2012
at 22:02
  • msg #739

Re: OOC Thread 8

In reply to Luis Ortega (msg #738):

Excerpt from the turn (work in progress)...

Caleb fumbles in the dark, the beam of his torch swinging wildly from side to side, until he hears over the hum of the engine tick... tick... tick. Heading towards the sound, it grows louder until he spots the charge. "Hey!" he yells out, and laughing to himself as he picks up the explosive with both hands. "I just found th-BOOM"

:P
This message was last edited by the GM at 22:04, Thu 12 Jan 2012.
Luis Ortega
player, 457 posts
Sergeant First Class
75th Rangers (US)
Thu 12 Jan 2012
at 22:09
  • msg #740

Re: OOC Thread 8

In reply to Fusilier (msg #739):

LOL - I knew I should have had Ortega get away from Caleb.  It's just a question of time until Caleb dies in a particularly gruesome way! <G>
Mike Catchings
player, 480 posts
HM3
Navy FMF Corpsman (US)
Thu 12 Jan 2012
at 22:26
  • msg #741

Re: OOC Thread 8

Cut the yellow wire with blue stripes, but whatever you do, do not cut the blue wire with yellow stripes
Fusilier
GM, 2776 posts
Your Guide
Fri 13 Jan 2012
at 00:55
  • msg #742

Re: OOC Thread 8

Ok turn is up. A few parts where hard for me to explain clearly and I had to do a couple rewrites, so I'm ready for any clarification that's needed.

Check the ammo count and please deduct it from your sheet. The map has been updated already.

I might have missed it, but was Varis also picking up the men by the crane? If so, was it on the way to the ship? Or was he dropping off his six PWs first and then going to get the other group by the crane after?
This message was last edited by the GM at 00:59, Fri 13 Jan 2012.
Billy 'Crack' O'Brien
player, 74 posts
Corporal
Parachute Regiment (UK)
Fri 13 Jan 2012
at 07:06
  • msg #743

Re: OOC Thread 8

In reply to Fusilier (msg #742):

Fuse,
The door that the Captain is behind what is it like ? Bank vault like or ship bulk head door like ? Does it have the round centre handle ? Thanks.

Cymon
Fusilier
GM, 2777 posts
Your Guide
Fri 13 Jan 2012
at 12:54
  • msg #744

Re: OOC Thread 8

In reply to Billy 'Crack' O'Brien  (msg #743):

It's a heavy duty bulkhead door with a "bar/lever" type handle (not wheel).
This message was last edited by the GM at 14:26, Fri 13 Jan 2012.
Caleb Mulcahy
player, 435 posts
Spec4-Infantry (US)
Callsign "Found-3"
Sat 14 Jan 2012
at 19:05
  • msg #745

Re: OOC Thread 8

Mike Catchings:
Cut the yellow wire with blue stripes, but whatever you do, do not cut the blue wire with yellow stripes

Just pray he isn't colour blind...
Fusilier
GM, 2778 posts
Your Guide
Mon 16 Jan 2012
at 12:03
  • msg #746

Re: OOC Thread 8

Hey all. Back from the weekend and ready to resolve the turn once a few more players get their posts in.

I'm trying to work out how much time to push ahead (instead of combat turns). If those three officers don't come out from the locked strongroom, what will you do?
John Jameson McCarthy
player, 1113 posts
Major
Cav Scout (US)
Mon 16 Jan 2012
at 16:03
  • msg #747

Re: OOC Thread 8

I'd say we negotiate for a few moments and then let Varis gas them with his AMD (Ass of Mass Destruction).

Though smoking them out another way might be kinder.
Billy 'Crack' O'Brien
player, 76 posts
Corporal
Parachute Regiment (UK)
Mon 16 Jan 2012
at 18:47
  • msg #748

Re: OOC Thread 8

Fusilier:
Hey all. Back from the weekend and ready to resolve the turn once a few more players get their posts in.

I'm trying to work out how much time to push ahead (instead of combat turns). If those three officers don't come out from the locked strongroom, what will you do?



Billy was going to blow the door.


Cymon.
Fusilier
GM, 2779 posts
Your Guide
Mon 16 Jan 2012
at 18:51
  • msg #749

Re: OOC Thread 8

In reply to Billy 'Crack' O'Brien  (msg #748):

Ok. Thanks for the update.
John Jameson McCarthy
player, 1114 posts
Major
Cav Scout (US)
Mon 16 Jan 2012
at 19:29
  • msg #750

Re: OOC Thread 8

Damn, I was looking forward to ordering Varis to let rip. What's Latvian for "Pull my finger" ?
Varis Babicevs
player, 815 posts
Auxiliary
Scout/Translator (US)
Mon 16 Jan 2012
at 19:43
  • msg #751

Re: OOC Thread 8

John Jameson McCarthy:
Damn, I was looking forward to ordering Varis to let rip. What's Latvian for "Pull my finger" ?


Rats. Varis had sardines for breakfast.

There must be vents into that room. We could threaten to gas them. I'm sure someone has a CS grenade to make good on the threat.
This message was last edited by the player at 19:44, Mon 16 Jan 2012.
Caleb Mulcahy
player, 437 posts
Spec4-Infantry (US)
Callsign "Found-3"
Tue 17 Jan 2012
at 09:07
  • msg #752

Re: OOC Thread 8

Varis Babicevs:
There must be vents into that room. We could threaten to gas them. I'm sure someone has a CS grenade to make good on the threat.


Caleb has CS gas. He can also try reasoning with them in Polish.

Varis, FYI 'reasoning with' means trying to persuade someone using logical, rational argument rather than beating the living shit out of them!
Billy 'Crack' O'Brien
player, 77 posts
Corporal
Parachute Regiment (UK)
Tue 17 Jan 2012
at 09:44
  • msg #753

Re: OOC Thread 8


Billy has a few M6A1 CN-DM (diphenylaminechlorarsine) but I don't think it would be his go to solution as you may want to use the bridge in the next hour or so.
This message was last edited by the player at 09:55, Tue 17 Jan 2012.
Fusilier
GM, 2781 posts
Your Guide
Wed 18 Jan 2012
at 05:34
  • msg #754

Re: OOC Thread 8

Turn is up.

Note on the map, I've move some units off into the ocean. That was just to clear up some clutter on the board without having to actually delete the markers (I need the info on them still).

Please note the ammunition and medical supplies, and remove them from your list. Thanks.

[Private to Billy 'Crack' O'Brien : I'm not exactly sure what supplies Billy used in addition to the two block of explosives for his demo act at the moment. Please let me know if you do (regarding fuses, priming adapters, etc).
Caleb Mulcahy
player, 440 posts
Spec4-Infantry (US)
Callsign "Found-3"
Thu 19 Jan 2012
at 10:23
  • msg #755

Re: OOC Thread 8

I love using free online translators. The best bit is when you copy the translation back and see what it comes up with in English. Fuckin' hilarious!!!

Best example - Mad Dogs translates back to Mistaken Dogs. lol!
Fusilier
GM, 2782 posts
Your Guide
Thu 19 Jan 2012
at 12:01
  • msg #756

Re: OOC Thread 8

Caleb Mulcahy:
Mad Dogs translates back to Mistaken Dogs. lol!


For some reason, I think that sounds a bit right actually lol.
Caleb Mulcahy
player, 441 posts
Spec4-Infantry (US)
Callsign "Found-3"
Fri 20 Jan 2012
at 09:16
  • msg #757

Re: OOC Thread 8

Fuse. Does the Suvery ship have a dinghy, speedboat, lifeboat, etc. on board?

Would be good to know in case we have to rescue Eikki or the mortar team from the beach.
Fusilier
GM, 2783 posts
Your Guide
Fri 20 Jan 2012
at 12:34
  • msg #758

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #757):

It has two zodiacs on the rear deck (lowered by crane) covered over by tarps.

I plan to get the post up tonight if a few more turns are put in.
Luis Ortega
player, 459 posts
Sergeant First Class
75th Rangers (US)
Fri 20 Jan 2012
at 12:49
  • msg #759

Re: OOC Thread 8

Fusilier:
I plan to get the post up tonight if a few more turns are put in.

Sorry - will post IC later today/this evening UK time.
Luis Ortega
player, 460 posts
Sergeant First Class
75th Rangers (US)
Fri 20 Jan 2012
at 23:29
  • msg #760

Re: OOC Thread 8

In reply to Luis Ortega (msg #759):

Fuse - something has come up and I'm not going to be able to post tonight.  I might be able to post tomorrow but please NPC Ortega and Mitch if necessary.

Sorry about this.
Caleb Mulcahy
player, 442 posts
Spec4-Infantry (US)
Callsign "Found-3"
Sat 21 Jan 2012
at 08:20
  • msg #761

Re: OOC Thread 8

In reply to Fusilier (msg #758):

Thanks. All we need now is a quick skill training session in Small Watercraft!
Mike Catchings
player, 482 posts
HM3
Navy FMF Corpsman (US)
Sat 21 Jan 2012
at 09:50
  • msg #762

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #761):

You know, or the PC who's in the Navy.

I say we keep the survey ship and sail for America.
Caleb Mulcahy
player, 443 posts
Spec4-Infantry (US)
Callsign "Found-3"
Mon 23 Jan 2012
at 13:55
  • msg #763

Re: OOC Thread 8

Fuse, a long shot, but do you have a plan of the ship?
Fusilier
GM, 2785 posts
Your Guide
Mon 23 Jan 2012
at 14:08
  • msg #764

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #763):

I do. JJM provided me with one that is pretty close to what I had in mind. I forgot to post it though, but I will later tonight if you'd like.
Caleb Mulcahy
player, 445 posts
Spec4-Infantry (US)
Callsign "Found-3"
Mon 23 Jan 2012
at 14:12
  • msg #765

Re: OOC Thread 8

In reply to Fusilier (msg #764):

Thanks - it should help up in terms of positioning everyone.
Mike Catchings
player, 484 posts
HM3
Navy FMF Corpsman (US)
Mon 23 Jan 2012
at 20:20
  • msg #766

Re: OOC Thread 8

Does the boat have a sickbay?
Fusilier
GM, 2786 posts
Your Guide
Mon 23 Jan 2012
at 21:26
  • msg #767

Re: OOC Thread 8

In reply to Mike Catchings (msg #766):

Yes, a very small room on the main deck.

Unfortunately it seems that the interior layout that I have doesn't have a resolution clear enough to use. The external view isn't bad though, so I labelled the various rooms on the three decks and their approximate locations. Hopefully this will help a little.





Current Locations

Upper Deck (bridge):  Billy, Will, Mike, Alex, Caleb, Krol, and 2 more Polish crew
Upper Deck (rear crane and launching platform):  Meyer

Main Deck (entrance hallway):  JJM, Frank, Mitch, Varis, Ferro, and Ortega
Main Deck (galley):  Cooper, Morgan, Ibanez, Anna, Aleksandar, Janusz, Gordon, 2 scuttling party members, and six EPWs.

Lower Deck (engine room):  Fox, Acting Chief, and 2 polish crew
This message was last edited by the GM at 21:53, Mon 23 Jan 2012.
Steve (Will) Williamson
player, 65 posts
Private First Class
Cav Scout (US)
Tue 24 Jan 2012
at 20:42
  • msg #768

Re: OOC Thread 8

Will follows any orders or requests.

I'm out for 5 days.
Robert Mitchell
player, 1073 posts
Corporal
British Infantry
Wed 25 Jan 2012
at 22:24
  • msg #769

Re: OOC Thread 8

Fuse - sorry again for my absence.  I'm catching up on what's happened and I have a quick question.  How many rounds did Mitch fire while providing covering fire?  Does 20 sound right?

Thanks.
Luis Ortega
player, 462 posts
Sergeant First Class
75th Rangers (US)
Wed 25 Jan 2012
at 23:39
  • msg #770

Re: OOC Thread 8

Caleb Mulcahy:
Thanks. All we need now is a quick skill training session in Small Watercraft!

I think that it's known that Mitch can operate small watercraft if needed (he's no expert).

Mike Catchings:
I say we keep the survey ship and sail for America.

I'm guessing that the fuel will be a problem! <G>

The ship is certainly worth looting and trading if possible!



Fuse - how is the ship lying in the water?  Is it side on to the dock?  And are all the mooring lines freed?
Mike Catchings
player, 486 posts
HM3
Navy FMF Corpsman (US)
Thu 26 Jan 2012
at 04:52
  • msg #771

Re: OOC Thread 8

Luis Ortega:
Receiving a nod of understanding from her he then turned and pointed at the two unassigned members of the Demo team, switching back to English.  "You two, carry Lt. Commander Gordon to the bridge so that she can supervise the Captain.  Understood?"

Gordon's already on the bridge under Mike's care.  He's left it up to her to decide whether or not she wants to go below for further treatment or remain on the bridge.
Luis Ortega
player, 463 posts
Sergeant First Class
75th Rangers (US)
Thu 26 Jan 2012
at 08:56
  • msg #772

Re: OOC Thread 8

In reply to Mike Catchings (msg #771):

Sorry, I missed that while I was catching up.  I'll edit my post a little when I get a chance.
Caleb Mulcahy
player, 447 posts
Spec4-Infantry (US)
Callsign "Found-3"
Thu 26 Jan 2012
at 10:31
  • msg #773

Re: OOC Thread 8

Mike Catchings:
Luis Ortega:
Receiving a nod of understanding from her he then turned and pointed at the two unassigned members of the Demo team, switching back to English.  "You two, carry Lt. Commander Gordon to the bridge so that she can supervise the Captain.  Understood?"

Gordon's already on the bridge under Mike's care.  He's left it up to her to decide whether or not she wants to go below for further treatment or remain on the bridge.


Also, Caleb is currently helping Mike move the wounded Alex. He will join in returning fire when finished with this task, but probably not for a turn or two.
Luis Ortega
player, 464 posts
Sergeant First Class
75th Rangers (US)
Thu 26 Jan 2012
at 10:36
  • msg #774

Re: OOC Thread 8

Caleb Mulcahy:
Also, Caleb is currently helping Mike move the wounded Alex. He will join in returning fire when finished with this task, but probably not for a turn or two.

I was trying to write Ortega gathering people up in a general way as I'm sure that several people are already engaging and a couple of others are already doing something.  I also got the impression from Fuse's post that a bit of a stand-off is going to develop.  Anyway, hopefully it works but let me know if you need me to amend anything.
Fusilier
GM, 2787 posts
Your Guide
Thu 26 Jan 2012
at 12:24
  • msg #775

Re: OOC Thread 8

Robert Mitchell:
Fuse - sorry again for my absence.  I'm catching up on what's happened and I have a quick question.  How many rounds did Mitch fire while providing covering fire?  Does 20 sound right?


No problem. I didn't get home until late yesterday, so I was unable to get the turn up anyways. I will tonight though.

I rolled for 30 rounds actually.

Steve (Will) Williamson:
I'm out for 5 days.


Thanks for the head's up.

Luis Ortega:
I'm guessing that the fuel will be a problem! <G>


Unfortunately you won't be able to sail off into the sunset and end up in America... or even Germany. Not yet anyways. I don't have a problem taking the game out of Poland (as indicated by the options I announced earlier), but the survey vessel is not suitable.

Fuel is in extreme short supply in Gydnia and all ships are rationed based on their mission requirements. Since this OP was taking place just in the Bay of Gdansk, there isn't much fuel aboard. In addition, based on what the ship's navigator just said, it has mechanical issues with the engines and hasn't been at sea for nearly five years.

Luis Ortega:
Fuse - how is the ship lying in the water?  Is it side on to the dock?  And are all the mooring lines freed?


Side on to the dock (port side on). All mooring lines have been freed by Cooper and Morgan.



This is where people are...

Upper Deck (bridge):  Billy, Will, Mike, Alex, Caleb, and 3 Polish crew
Upper Deck (rear crane and launching platform):  Meyer

Main Deck (entrance hallway):  JJM, Frank, Mitch, Varis, Ferro, and Ortega
Main Deck (galley):  Cooper, Morgan, Ibanez, Anna, Aleksandar, Janusz, Gordon, 2 scuttling party members, and six EPWs.

Lower Deck (engine room):  Fox, Acting Chief, and 2 polish crew

Robert Mitchell
player, 1075 posts
Corporal
British Infantry
Thu 26 Jan 2012
at 15:14
  • msg #776

Re: OOC Thread 8

Fusilier:
I rolled for 30 rounds actually.

Thanks - I've amended his IC post and the ammo track on his character sheet.
Luis Ortega
player, 466 posts
Sergeant First Class
75th Rangers (US)
Thu 26 Jan 2012
at 15:17
  • msg #777

Re: OOC Thread 8

Fusilier:
Luis Ortega:
Fuse - how is the ship lying in the water?  Is it side on to the dock?  And are all the mooring lines freed?


Side on to the dock (port side on). All mooring lines have been freed by Cooper and Morgan.



This is where people are...

Upper Deck (bridge):  Billy, Will, Mike, Alex, Caleb, and 3 Polish crew
Upper Deck (rear crane and launching platform):  Meyer

Main Deck (entrance hallway):  JJM, Frank, Mitch, Varis, Ferro, and Ortega
Main Deck (galley):  Cooper, Morgan, Ibanez, Anna, Aleksandar, Janusz, Gordon, 2 scuttling party members, and six EPWs.

Lower Deck (engine room):  Fox, Acting Chief, and 2 polish crew

Thanks for the info.  I think that several people will be taking up new locations to get decent firing positions as we spread out a bit.  Do you want me to nominate some for Ortega, Mitch and the NPCs or are you happy to do it yourself?
Fusilier
GM, 2788 posts
Your Guide
Thu 26 Jan 2012
at 15:41
  • msg #778

Re: OOC Thread 8

In reply to Luis Ortega (msg #777):

I'd prefer that the players do.

If there is a chance that someone gets wounded or killed, I'd feel better :P
Fusilier
GM, 2790 posts
Your Guide
Fri 27 Jan 2012
at 02:01
  • msg #779

Re: OOC Thread 8

Turn is up.

I skimmed over the event at the end to speed things up, but even if you played it out the outcome would have most likely been the same.

JJM please deduct the HEDP round fired from Varis from your sheet.

Everyone else, please look over the ammo summary and edit your sheet too please.

In the next turn, the ship will be arriving where the mortar teams were positioned near the beach.

And finally, please keep this in mind when you are posting...

Upper Deck (bridge):  Billy, JJM, Ibanez, Gordon, one RN seaman, Krol, and one Polish crew
Upper Deck (rear crane and launching platform):  Meyer

Main Deck (galley & hallway):  Will, Frank, Mitch, Varis, Ferro, Ortega, Anna, Aleksandar, Janusz, Eikki, and six EPWs.
Main Deck (sick bay):  Mike, Caleb, Cooper, Alex, Morgan

Lower Deck (engine room):  Fox, Acting Chief, two RN seaman, and two polish crew

This message was last edited by the GM at 02:53, Fri 27 Jan 2012.
Caleb Mulcahy
player, 449 posts
Spec4-Infantry (US)
Callsign "Found-3"
Tue 31 Jan 2012
at 07:58
  • msg #780

Re: OOC Thread 8

Varis, FYI it is Caleb who has the shotgun. Happy to loan it to you, but logic says that the other search team have it so each pair has one shotgun each.

Fuse - if I do loan it out then I will swap the slugs for buckshot.
Fusilier
GM, 2792 posts
Your Guide
Tue 31 Jan 2012
at 14:52
  • msg #781

Re: OOC Thread 8

Turn is up - and completed.

Sorry if the search for the die hard cook was anti-climatic, but Ortega winged him pretty good with his shotgun earlier on.

I've left things where you can decide to go back ashore to search for the mortar guys or link up with your pickup and carry on.
This message was last edited by the GM at 14:58, Tue 31 Jan 2012.
Thomas Cooper
player, 41 posts
Lance Corporal
21st Royal Eng Regt (UK)
Tue 31 Jan 2012
at 18:25
  • msg #782

Re: OOC Thread 8

He was actually a cook!? Damn, I'll never watch Under Siege the same way again!
Fusilier
GM, 2793 posts
Your Guide
Tue 31 Jan 2012
at 18:35
  • msg #783

Re: OOC Thread 8

In reply to Thomas Cooper (msg #782):

LOL... all the Under Siege comments.

To be honest, I picked the cook after remembering that's who it was in Hunt For Red October.

...but Steven Segal works too. Must be something about navy cooks.
This message was last edited by the GM at 18:36, Tue 31 Jan 2012.
John Jameson McCarthy
player, 1122 posts
Major
Cav Scout (US)
Tue 31 Jan 2012
at 18:48
  • msg #784

Re: OOC Thread 8

They also cook...
Billy 'Crack' O'Brien
player, 81 posts
Corporal
Parachute Regiment (UK)
Tue 31 Jan 2012
at 18:49
  • msg #785

Re: OOC Thread 8


Did Billy find much on the soldier body on the bridge ?


Cymon.
Mike Catchings
player, 488 posts
HM3
Navy FMF Corpsman (US)
Tue 31 Jan 2012
at 21:03
  • msg #786

Re: OOC Thread 8

"Most thingsh in there don't react well to bulletsh...I don't react well to bullets!"
Mike Catchings
player, 489 posts
HM3
Navy FMF Corpsman (US)
Tue 31 Jan 2012
at 21:05
  • msg #787

Re: OOC Thread 8

Also, would word have spread the cook is dead? That would free up Will for a shore party. Wondering if I should have Mike dispatch him to the bridge or not.
Fusilier
GM, 2794 posts
Your Guide
Tue 31 Jan 2012
at 22:14
  • msg #788

Re: OOC Thread 8

Billy 'Crack' O'Brien :
Did Billy find much on the soldier body on the bridge ?


Ahh sorry, I forgot to mention that.

Yes. The dead soldier (forward observer) was outfitted much better than those captured/killed earlier at the lighthouse and power station. Digging through his pockets, Billy also found a blue beret which explains the difference, noted below:

As identified earlier, most of the men deployed to Hel were from the 2nd Naval Infantry Battalion. This unit is made up of former naval and shore based personal who were retrained and reformed into a provisional infantry unit after the Polish navy was reduced to only a handful of patrol boats. They're considered 2nd line troops and as you've seen, they aren't very good or well equipped.

The FO on the other hand was a member of the 7th "Lusatian" Naval Infantry Division, which unlike 2nd NIB, was a prewar marine unit. The 7th is deployed further south, but it shouldn't be unexpected to encounter a handful of these guys in Gydnia.

Items:
Polish pantera style camo uniform
Polish Army webbing (w/rain gear + canteen)
1x Tantal rifle (well oiled)
7x 30rnd. 5.45mmB magazines
1x Smoke-Purple (colored/signal) [note: signal and not for laying screens]
1x Smoke-Green (colored/signal) [note: signal and not for laying screens]
1x Single shot ILLUM paraflare
1x Laser Rangefinder
1x Binoculars
1x R-159 Manpack Radio [Damaged]
1x Spare 10HKN 8 Radio battery
1x Map of Hel Peninsula
1x Compass
1x Writing pad with pencil
1x Army issue flashlight (2x D Cell rechargeable)
Luis Ortega
player, 469 posts
Sergeant First Class
75th Rangers (US)
Wed 1 Feb 2012
at 10:29
  • msg #789

Re: OOC Thread 8

Has anyone else had any problems accessing RPOL over the last two evenings UK time?  I suspect that there is a problem with my home router as my laptop can access RPOL while at work but not at home but I'm just checking that it's not a site problem.
Caleb Mulcahy
player, 450 posts
Spec4-Infantry (US)
Callsign "Found-3"
Wed 1 Feb 2012
at 10:50
  • msg #790

Re: OOC Thread 8

Fuse, I never got my PM as mentioned in the turn post. Can I have it before I post IC.
Luis Ortega
player, 470 posts
Sergeant First Class
75th Rangers (US)
Wed 1 Feb 2012
at 12:25
  • msg #791

Re: OOC Thread 8

In reply to Fusilier (msg #788):

Fuse - was any gear recovered from the prisoners?  Or was it just dumped?

Also was a weapon recovered from the dead cook?  (I'm more concerned about a weapon lying around somewhere where another member of the Polish crew might find it).

Thanks.
Fusilier
GM, 2796 posts
Your Guide
Wed 1 Feb 2012
at 12:28
  • msg #793

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #790):

It'll need to be later tonight (my time). I need my books.

Luis Ortega:
Fuse - was any gear recovered from the prisoners?  Or was it just dumped?

Also was a weapon recovered from the dead cook?  (I'm more concerned about a weapon lying around somewhere where another member of the Polish crew might find it).


You mean the guys on land? It was left behind... except for smokes and some valuables looted by Janusz.

The cook had a Makarov with him. He might have had another weapon but lost it sometime after getting shot. The pistol has one loaded magazine.
This message was last edited by the GM at 12:28, Wed 01 Feb 2012.
Luis Ortega
player, 471 posts
Sergeant First Class
75th Rangers (US)
Wed 1 Feb 2012
at 13:40
  • msg #794

Re: OOC Thread 8

Fusilier:
You mean the guys on land? It was left behind... except for smokes and some valuables looted by Janusz.

Those were the guys I was meaning.  Thanks for confirming.

Fusilier:
The cook had a Makarov with him. He might have had another weapon but lost it sometime after getting shot. The pistol has one loaded magazine.

I think that he had an AK when we first encountered him so that means that there's at least one weapon un-accounted for on the ship.

Mike Catchings:
Then the radio call went out  "This is Starlight to all Mad Dog stations.  I need a willing donor of blood type B+, B-, O+, or O- to report to the sick bay.  Possibly more than one, depending on need.  Bonus points if you don't have an STD."

I have no idea what the blood type for Ortega or Mitch is!  Fuse - do you have a way of working this out?  There is a random blood type generation table in the T2013 rules if that would help?
Fusilier
GM, 2797 posts
Your Guide
Wed 1 Feb 2012
at 13:42
  • msg #795

Re: OOC Thread 8

I'd need to check my books at home.

Assigning people blood types might be interesting though. Could make for some issues with life saving. Will do tonight.
Luis Ortega
player, 473 posts
Sergeant First Class
75th Rangers (US)
Wed 1 Feb 2012
at 13:54
  • msg #796

Re: OOC Thread 8

In reply to Fusilier (msg #795):

Let me know if you need the T2013 table - it is a % roll based on the proportions in US society (I believe).



Plan for the shore party:

Zodiac #1 with Tom piloting and then Ortega, Billy, Caleb, Ferro, Frank, Mike, Will, Varis and Aleksandar.  That's a full boat but their job is to search and find out what happened.

Zodiac #2 with Mitch piloting can then stay off shore and if we find anything worth recovering (survivors hopefully but bodies if necessary) then it can land to pick up whatever.
Fusilier
GM, 2798 posts
Your Guide
Wed 1 Feb 2012
at 14:21
  • msg #797

Re: OOC Thread 8

Luis Ortega:
Let me know if you need the T2013 table - it is a % roll based on the proportions in US society (I believe).


Just what I did (I used world %). It reflected the averages pretty close too. I've added this info in "The Cast" thread for future reference.


Blood Types:

O'Brien --- O+
Mulcahy --- O+
Ferro --- O+
Frank --- O+
Catchings --- O+
Varis --- O+
Fox --- O+
Meyer --- O+
Young --- O+

McCarthy --- A+
Mitchell --- A+
Williamson --- A+
Morgan --- A+

Cooper --- B+
Ibanez --- B+
Alex --- B+
Friedmann --- B+

Ortega --- AB+

Aleksandar --- A-

Termonen --- AB-

Janusz -- Doesn't know
Anna --- Doesn't know
Low Blow --- Doesn't know
Felix --- Doesn't know
This message was last edited by the GM at 14:35, Wed 01 Feb 2012.
Luis Ortega
player, 474 posts
Sergeant First Class
75th Rangers (US)
Wed 1 Feb 2012
at 14:42
  • msg #798

Re: OOC Thread 8

In reply to Fusilier (msg #797):

Can I "volunteer" Ibanez to donate blood for Alex initially then?  JJM is almost certainly going to stay on the ship for the moment so she can stay relatively static for a while after donating blood as she's almost always with him.

Does that make sense?
Reina Ibanez
NPC, 13 posts
Senior Airman (USAF)
IB Liaison/Signaller
Wed 1 Feb 2012
at 14:49
  • msg #799

Re: OOC Thread 8

In reply to Luis Ortega (msg #798):

Actually, she will volunteer.
This message was last edited by the player at 14:49, Wed 01 Feb 2012.
Luis Ortega
player, 475 posts
Sergeant First Class
75th Rangers (US)
Wed 1 Feb 2012
at 16:02
  • msg #800

Re: OOC Thread 8

Ortega was hoping to take Aleksandar ashore as a medic in case the rescue party come across wounded (as Mike is obviously busy) but if Aleksandar isn't available as well then please can someone let Ortega know IC.  I think that Ferro is a competent medic (please correct me if I'm wrong) so we should be covered in that department.
Fusilier
GM, 2799 posts
Your Guide
Wed 1 Feb 2012
at 16:14
  • msg #801

Re: OOC Thread 8

In reply to Luis Ortega (msg #800):

Aleksandar doesn't have a radio and AFAIK isn't aware he's been called upon, so I just played him out as he is with Mike.

I don't know if Ferro's medical skills were ever made public IG, but they are basic.
Mike Catchings
player, 491 posts
HM3
Navy FMF Corpsman (US)
Wed 1 Feb 2012
at 16:30
  • msg #802

Re: OOC Thread 8

Ideally I'd like at least 2 donors. He's lost blood already, and will need plenty while we're in surgery. And as far as Mike knows, Aleksander is the best medically, even if he has no surgery training. He can still draw blood and manage the transfusion.
Luis Ortega
player, 476 posts
Sergeant First Class
75th Rangers (US)
Wed 1 Feb 2012
at 16:39
  • msg #803

Re: OOC Thread 8

Fusilier:
Aleksandar doesn't have a radio and AFAIK isn't aware he's been called upon, so I just played him out as he is with Mike.

He isn't aware - I was just trying to short cut Ortega wondering why he hasn't turned up to save a little time (as it's not really an important issue).

Fusilier:
I don't know if Ferro's medical skills were ever made public IG, but they are basic.

I've probably miss-remembered - sorry.

Mike Catchings:
Ideally I'd like at least 2 donors. He's lost blood already, and will need plenty while we're in surgery. And as far as Mike knows, Aleksander is the best medically, even if he has no surgery training. He can still draw blood and manage the transfusion.

Don't worry - I'm not complaining about Aleksander assisting Mike - it's needed and the best use of his time.  Ortega isn't completely clear as to how bad Alex is however.

As regards a second donor I'd suggest either Fox or Meyer in the short term.
Fusilier
GM, 2800 posts
Your Guide
Thu 2 Feb 2012
at 14:05
  • msg #804

Re: OOC Thread 8

In reply to Luis Ortega (msg #789):

Were you able to log in at home again?
Luis Ortega
player, 477 posts
Sergeant First Class
75th Rangers (US)
Thu 2 Feb 2012
at 14:19
  • msg #805

Re: OOC Thread 8

In reply to Fusilier (msg #804):

Nope - got a serious problem that I have no idea how to resolve.  I'm 99% certain that it is the router blocking me from RPOL (I get a time out/website unavailable error with 2 laptops, 1 desktop and my phone when it's connected to the wireless network) but when I checked the router settings there is nothing there about blocking RPOL.

I'm fine for now for most games as I can post from work and also use my phone once it's removed from the wireless network - the problem two are my own game and Rae's new game as I need to do bits of admin on them and that's hard to do at work and almost impossible to do on my phone.  I've also been asking work for a VPN connection anyway so I will hopefully be able to get round the problem by dialling into my company network from home to post on RPOL once I get the VPN link set up......

I'm also talking to various helpful people on my ISP's discussion forums and on the Technical Discussions forum here and they've given me a couple of ideas to try tonight so hopefully they might resolve the problem.  Fun and games! <G>

It's really weird though - I'm just blocked from one site as far as I can tell and only from my home network so it's not a problem with the site itself.
Fusilier
GM, 2801 posts
Your Guide
Thu 2 Feb 2012
at 14:22
  • msg #806

Re: OOC Thread 8

That's tough... and very odd. I don't know much about the technical side of it so I can't help, but hope you get it fixed.
Fusilier
GM, 2802 posts
Your Guide
Thu 2 Feb 2012
at 15:46
  • msg #807

Re: OOC Thread 8

I've awarded XP for the last battle. If you don't know where to find it, the XP list is the first post in "The Cast" thread.

I plan on getting the turn up tomorrow.
This message was last edited by the GM at 16:14, Thu 02 Feb 2012.
John Jameson McCarthy
player, 1125 posts
Major
Cav Scout (US)
Thu 2 Feb 2012
at 18:22
  • msg #808

Re: OOC Thread 8

There's been a suggestion that we try to mount a rescue raid to get back our prisoners. It would be highly speculative and we might not find them. I'm happy to try it but posting's been erratic lately and I'm worried people are losing interest.

Would people be happy for this to be our next step or are there other suggestions?
Thomas Cooper
player, 43 posts
Lance Corporal
21st Royal Eng Regt (UK)
Thu 2 Feb 2012
at 21:59
  • msg #809

Re: OOC Thread 8

We have pushed our luck a lot.....how long do we have this boat for and the IB's good will?
Luis Ortega
player, 479 posts
Sergeant First Class
75th Rangers (US)
Thu 2 Feb 2012
at 23:58
  • msg #810

Re: OOC Thread 8

Fuse, I'm not sure how far you want to progress things in the next turn but Ortega's intention is that he and Billy will check the body while Frank and Ferro check the suspected mortar pits, Varis and Caleb check the tree line for obvious tracks and Tom and Will guard the zodiac.
Mike Catchings
player, 492 posts
HM3
Navy FMF Corpsman (US)
Fri 3 Feb 2012
at 02:19
  • msg #811

Re: OOC Thread 8

I think we'd be pushing our luck too. Its nice to think that JJ would go out of his way to save a captured member, but not if it gets everyone else killed.
Caleb Mulcahy
player, 451 posts
Spec4-Infantry (US)
Callsign "Found-3"
Fri 3 Feb 2012
at 11:02
  • msg #812

Re: OOC Thread 8

I think the general feeling would be that if JJM didn't at least try to rescue the mortar crew he would lose a lot of respect amongst the Mad Dogs.
Luis Ortega
player, 480 posts
Sergeant First Class
75th Rangers (US)
Fri 3 Feb 2012
at 12:13
  • msg #813

Re: OOC Thread 8

In reply to John Jameson McCarthy (msg #808):

I think that we should see what info we can find out on the beach before deciding on what to do next.  Personally I think that a recon to find out what's happened to the missing guys followed by a potential rescue mission would be a lot of fun to play but we need to see what we can find out on the beach first.



One thing that might make it more feasible to recover some of our guys who's been taken prisoner is to start searching for them more quickly.  Our original plan was to go back to Sobieszewo with the rest of the fleet but maybe we should try to mount a rescue straight away?  Presumably we would need to meet up with one of the other ships going back to transfer Alex and Joe (or is he walking wounded and able to stay) and the POWs we captured.

If we go to Sobieszewo though we can pick up the AT weapons we left there and possibly get a better crew for the ship we're on so there are good reasons for going back first as well.
Ferro
player, 96 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Fri 3 Feb 2012
at 12:39
  • msg #814

Re: OOC Thread 8

I dont know if it is a good idea. We would be up against a very large enemy and there is not a lot of room (one long strip of land only about 2km wide). No place to run or hide. We also dont know where any of the enemy are, in addition to the prisoners.

Would it be a good idea to sail up the coast and setup an ambush where the land narrows down to about 200 meters? With our backs to the mainland in case things went bad?
Fusilier
GM, 2803 posts
Your Guide
Fri 3 Feb 2012
at 13:04
  • msg #815

Re: OOC Thread 8

Remember it your ride is sail powered and it took you a long time to get to Hel when you first set off. If you are going to try to the find the prisoners, then you are going to be going against the clock. The enemy won't keep them around in Hel for long (it's only a temporary camp) and will likely transport them back to Gydnia for processing. How soon they will do that is anyone's guess.

In regards to losing respect for JJM, the Major knows from his briefings with the IB that there is the chance of a "cease fire" between Gdansk and the local Pact forces. A lot of prisoners were taken by both sides during the siege and an exchange may be in the works. So JJM wouldn't be giving up on his men altogether if he decided against searching for them.
Mike Catchings
player, 493 posts
HM3
Navy FMF Corpsman (US)
Fri 3 Feb 2012
at 14:40
  • msg #816

Re: OOC Thread 8

Remember that in addition to the large main force, a significant enough flanking force is closer. Mike would lose more respect if a rescue got someone killed, especially if they've already moved them.

However I think we should send one person to identify the body.
Luis Ortega
player, 481 posts
Sergeant First Class
75th Rangers (US)
Fri 3 Feb 2012
at 14:47
  • msg #817

Re: OOC Thread 8

Mike Catchings:
However I think we should send one person to identify the body.

The current plan is to land on the beach and recover the body (after checking for booby traps etc).

If anyone thinks that that's a bad idea then please yell....
Fusilier
GM, 2804 posts
Your Guide
Fri 3 Feb 2012
at 14:51
  • msg #818

Re: OOC Thread 8

In reply to Luis Ortega (msg #817):

You still have time to decide if you'd like. I'll try to get the turn up tonight, but I won't advance it further than a quick treeline/beach sweep where the mortar guys were.

Tracking skills might finally come into play.
Luis Ortega
player, 482 posts
Sergeant First Class
75th Rangers (US)
Fri 3 Feb 2012
at 15:04
  • msg #819

Re: OOC Thread 8

Fusilier:
Tracking skills might finally come into play.

I've already checked.  I believe that Caleb and Frank have some basic knowledge of tracking - if we're going inland though then we will probably need Fox or Eikki as well.
Ferro
player, 97 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Fri 3 Feb 2012
at 15:36
  • msg #820

Re: OOC Thread 8

In reply to Luis Ortega (msg #819):

Ferro has some too.
Luis Ortega
player, 483 posts
Sergeant First Class
75th Rangers (US)
Fri 3 Feb 2012
at 15:38
  • msg #821

Re: OOC Thread 8

In reply to Ferro (msg #820):

Good to know - thanks.
Francis 'Frank' Benucci
player, 755 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Sat 4 Feb 2012
at 04:15
  • msg #822

Re: OOC Thread 8

Frank has Tracking & Navigations skills.
Fusilier
GM, 2805 posts
Your Guide
Sat 4 Feb 2012
at 04:51
  • msg #823

Re: OOC Thread 8

Mike, in addition to his trauma kit that he always has on him, did he bring his doctor's bag too?
Fusilier
GM, 2807 posts
Your Guide
Sat 4 Feb 2012
at 05:13
  • msg #824

Re: OOC Thread 8

Ok turn is up.

I'll leave it here if you want to continue the search inland or head back.

Francis 'Frank' Benucci:
Frank has Tracking & Navigations skills.


Noted. I checked everyone in the shore party before I made the rolls.
This message was last edited by the GM at 05:18, Sat 04 Feb 2012.
Caleb Mulcahy
player, 452 posts
Spec4-Infantry (US)
Callsign "Found-3"
Sat 4 Feb 2012
at 08:00
  • msg #825

Re: OOC Thread 8

Luis Ortega:
Fusilier:
Tracking skills might finally come into play.

I've already checked.  I believe that Caleb and Frank have some basic knowledge of tracking - if we're going inland though then we will probably need Fox or Eikki as well.

Caleb is a reasonable tracker.
Thomas Cooper
player, 44 posts
Lance Corporal
21st Royal Eng Regt (UK)
Sat 4 Feb 2012
at 12:59
  • msg #826

Re: OOC Thread 8

Good call Major, we're just asking for trouble if we hang around!
Ferro
player, 98 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Sat 4 Feb 2012
at 17:11
  • msg #827

Re: OOC Thread 8

In reply to Thomas Cooper (msg #826):

I think that is a good idea.

GM can Ferro smell the tobacco too or just Frank? I'm thinking it was not the dead guy taking a puff and it was a hint the enemy group just leaving or maybe a small rear security (that watched our arrival). I guess both hints would either make the odds of a rescue improve or get worse... but we do not know which is one is true.
Francis 'Frank' Benucci
player, 757 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Sat 4 Feb 2012
at 21:03
  • msg #828

Re: OOC Thread 8

Ferro:
In reply to Thomas Cooper (msg #826):

I think that is a good idea.

GM can Ferro smell the tobacco too or just Frank? I'm thinking it was not the dead guy taking a puff and it was a hint the enemy group just leaving or maybe a small rear security (that watched our arrival). I guess both hints would either make the odds of a rescue improve or get worse... but we do not know which is one is true.

Took care of that IC Ferro but, now it's a matter if you smell it or not after I pointed it out to you and everyone else.

Tough leaving people behind, especially if they may be close...
Fusilier
GM, 2808 posts
Your Guide
Tue 7 Feb 2012
at 00:05
  • msg #829

Re: OOC Thread 8

Thanks for getting your posts in. I won't be able to update until tomorrow however. I assume you are going back to the boat, but based on some IC talk, I'd just like to make sure.
Luis Ortega
player, 486 posts
Sergeant First Class
75th Rangers (US)
Tue 7 Feb 2012
at 11:39
  • msg #830

Re: OOC Thread 8

Fusilier:
Thanks for getting your posts in. I won't be able to update until tomorrow however. I assume you are going back to the boat, but based on some IC talk, I'd just like to make sure.

I'm fairly sure that the decision is still to withdraw with the two bodies.

However I've posted Ortega checking with JJM, just in case the smell of tobacco smoke is going to change things.

What does everyone think?  Withdraw or search the immediate area?  The consensus previously was to withdraw (I think) but does the tobacco smoke change that at all?
Luis Ortega
player, 487 posts
Sergeant First Class
75th Rangers (US)
Tue 7 Feb 2012
at 11:42
  • msg #831

Re: OOC Thread 8

Luis Ortega:
In reply to Fusilier (msg #804):

Nope - got a serious problem that I have no idea how to resolve.  I'm 99% certain that it is the router blocking me from RPOL (I get a time out/website unavailable error with 2 laptops, 1 desktop and my phone when it's connected to the wireless network) but when I checked the router settings there is nothing there about blocking RPOL.

I'm fine for now for most games as I can post from work and also use my phone once it's removed from the wireless network - the problem two are my own game and Rae's new game as I need to do bits of admin on them and that's hard to do at work and almost impossible to do on my phone.  I've also been asking work for a VPN connection anyway so I will hopefully be able to get round the problem by dialling into my company network from home to post on RPOL once I get the VPN link set up......

I'm also talking to various helpful people on my ISP's discussion forums and on the Technical Discussions forum here and they've given me a couple of ideas to try tonight so hopefully they might resolve the problem.  Fun and games! <G>

It's really weird though - I'm just blocked from one site as far as I can tell and only from my home network so it's not a problem with the site itself.

On a separate issue I've managed to change the DNS settings on my wife's laptop so that I can now post from home without any problem, apart from objections from my wife to me using her laptop! <G>
Fusilier
GM, 2809 posts
Your Guide
Tue 7 Feb 2012
at 12:21
  • msg #832

Re: OOC Thread 8

In reply to Luis Ortega (msg #831):

Good to hear.
Caleb Mulcahy
player, 455 posts
Spec4-Infantry (US)
Callsign "Found-3"
Tue 7 Feb 2012
at 13:58
  • msg #833

Re: OOC Thread 8

In reply to Luis Ortega (msg #831):

Lol! Are you getting grief!

Personally I would like to do a quick search. If we were outgunned by an ambush they would have hit us already, so if it is an enemy unit I suspect we would heavily outgun them. We may also find more wounded and/or dead friendlies.

One thing, do we know if Young or any of the mortar crew were smokers?
Luis Ortega
player, 490 posts
Sergeant First Class
75th Rangers (US)
Wed 8 Feb 2012
at 10:27
  • msg #834

Re: OOC Thread 8

Caleb Mulcahy:
Lol! Are you getting grief!

Not so far and I'm learning a hell of a lot about computers and internet connections!



Regarding the current situation and the Scandinavian guy, this is a bit of a strange idea but do you think that he might have been the one smoking and didn't make himself known to start with?  I think that these Scandinavian guys seem to be some kind of Swedish Special Forces or something from what we've observed previously but we might be about to get a chance to find out a hell of a lot more about them! <G>
Caleb Mulcahy
player, 458 posts
Spec4-Infantry (US)
Callsign "Found-3"
Wed 8 Feb 2012
at 15:51
  • msg #835

Re: OOC Thread 8

In reply to Luis Ortega (msg #834):

Don't think so, he was looking for a ride home and is being pursued, so wouldn't have hidden from us.
Fusilier
GM, 2811 posts
Your Guide
Wed 8 Feb 2012
at 21:09
  • msg #836

Re: OOC Thread 8

I can see where you might raise that as a possibility, but I didn't try to make that impression in the narrative. The Swede and the tobacco smoke are unrelated.
Ferro
player, 100 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Thu 9 Feb 2012
at 03:33
  • msg #837

Re: OOC Thread 8

I wont be able to make the this post and possibly the next one.
Mike Catchings
player, 494 posts
HM3
Navy FMF Corpsman (US)
Thu 9 Feb 2012
at 05:26
  • msg #838

Re: OOC Thread 8

In reply to Ferro (msg #837):

Not with that attitude you won't...
Caleb Mulcahy
player, 459 posts
Spec4-Infantry (US)
Callsign "Found-3"
Thu 9 Feb 2012
at 07:14
  • msg #839

Re: OOC Thread 8

BTW - do we now know if Ferro has more names than just Ferro?
Luis Ortega
player, 492 posts
Sergeant First Class
75th Rangers (US)
Thu 9 Feb 2012
at 16:23
  • msg #840

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #839):

She chose not to give them..... <G>
Fusilier
GM, 2813 posts
Your Guide
Sat 11 Feb 2012
at 03:32
  • msg #841

Re: OOC Thread 8

Turn is up.

Good to see Small Boat skill made it to the die roller again. So too did observation and a couple of other ones. Swimming will be next, which leads me to the next point below.

Attention Caleb...

No. No, you may not do this:
http://www.youtube.com/watch?v=aNsPKUbLV_E
Steve (Will) Williamson
player, 69 posts
Private First Class
Cav Scout (US)
Sat 11 Feb 2012
at 03:44
  • msg #842

Re: OOC Thread 8

Fuse
Range to the swedes?
Range to the chasing enemy?
What cover is on the beach?  If any.
Fusilier
GM, 2814 posts
Your Guide
Sat 11 Feb 2012
at 03:48
  • msg #843

Re: OOC Thread 8

In reply to Steve (Will) Williamson (msg #842):

Range to Swedes: 100m and closing fast
Range to enemy: about (they are spread out) 200m and closing slow*
Cover on beach: none, but I have you in the prone**


*Note although they are in pursuit, they probably won't leave the safety of the treeline. So they won't get any closer than 150m or so.

**I modify roles for stances
Standing: bonus to observation / penalty for shooting / easier target
Kneeling: unmodified
Prone: penalty for observation / bonus for shooting / harder target

Bipod use also adds modifiers along with other factors that the I or the player may think up.
This message was last edited by the GM at 03:56, Sat 11 Feb 2012.
Fusilier
GM, 2814 posts
Your Guide
Sat 11 Feb 2012
at 04:40
  • msg #844

Re: OOC Thread 8

I just realize that I've been playing Meyer with the assumption that he had a radio. He doesn't, it was handed off.

So Meyer is not in comms.
This message was last updated by the GM at 04:40, Sat 11 Feb 2012.
Steve (Will) Williamson
player, 71 posts
Private First Class
Cav Scout (US)
Sat 11 Feb 2012
at 08:05
  • msg #845

Re: OOC Thread 8

Thanks Fuse
Will is prone firing single, aimed shots, given the distance.
Fusilier
GM, 2815 posts
Your Guide
Sat 11 Feb 2012
at 20:25
  • msg #846

Re: OOC Thread 8

Not that it matters too much, but the Ascension is armed with a pair of side mounted DSHK heavy machineguns, a 82mm B-10 recoilless rifle set forward of the cargo hull, and an AGS-17.

...just so you know what help is available.
Luis Ortega
player, 494 posts
Sergeant First Class
75th Rangers (US)
Sat 11 Feb 2012
at 23:40
  • msg #847

Re: OOC Thread 8

Steve (Will) Williamson:
Thanks Fuse
Will is prone firing single, aimed shots, given the distance.

Will - sorry that Ortega is being a bossy git!  I hope that you don't mind! <S>
Caleb Mulcahy
player, 461 posts
Spec4-Infantry (US)
Callsign "Found-3"
Sun 12 Feb 2012
at 08:35
  • msg #848

Re: OOC Thread 8

Fusilier:
Attention Caleb...

No. No, you may not do this:
http://www.youtube.com/watch?v=aNsPKUbLV_E

Lol! Damn, on to plan B.
Francis 'Frank' Benucci
player, 762 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Sun 12 Feb 2012
at 16:08
  • msg #849

Re: OOC Thread 8

Caleb Mulcahy:
Fusilier:
Attention Caleb...

No. No, you may not do this:
http://www.youtube.com/watch?v=aNsPKUbLV_E

Lol! Damn, on to plan B.

Now that, was some Chuck Norris shit!  Literally...
Steve (Will) Williamson
player, 73 posts
Private First Class
Cav Scout (US)
Mon 13 Feb 2012
at 09:23
  • msg #850

Re: OOC Thread 8

Luis Ortega:
Steve (Will) Williamson:
Thanks Fuse
Will is prone firing single, aimed shots, given the distance.

Will - sorry that Ortega is being a bossy git!  I hope that you don't mind! <S>


Not a problem.  Wills the inexperienced guy, Ortega, Sergeant Ortega, is the grumpy veteran.
This message was last edited by the player at 09:24, Mon 13 Feb 2012.
Luis Ortega
player, 495 posts
Sergeant First Class
75th Rangers (US)
Mon 13 Feb 2012
at 09:49
  • msg #851

Re: OOC Thread 8

Steve (Will) Williamson:
Not a problem.  Wills the inexperienced guy, Ortega, Sergeant Ortega, is the grumpy veteran.

Ooh - does he come across as grumpy? <G>

I’m trying to play him as very serious so that could very easily be perceived as grumpy. <G>
Steve (Will) Williamson
player, 74 posts
Private First Class
Cav Scout (US)
Mon 13 Feb 2012
at 20:17
  • msg #852

Re: OOC Thread 8

Grumpy ... Grizzled veteran.
Luis Ortega
player, 496 posts
Sergeant First Class
75th Rangers (US)
Mon 13 Feb 2012
at 20:41
  • msg #853

Re: OOC Thread 8

In reply to Steve (Will) Williamson (msg #852):

LOL
Fusilier
GM, 2817 posts
Your Guide
Tue 14 Feb 2012
at 06:39
  • msg #854

Re: OOC Thread 8

Ok turn is up. I hope I left you with enough to make a decision as to what your next move will be. Note, whatever you choose to do, it will be several hours before you make landfall again.

Please don't forget your ammunition or any lost kit - from this turn or from any of the recent firefights on the peninsula.
John Jameson McCarthy
player, 1133 posts
Major
Cav Scout (US)
Tue 14 Feb 2012
at 08:58
  • msg #855

Re: OOC Thread 8

Anybody got any particular wishes over the boat? I'm leaning toward going back to the island and leaving it with the militia there, it might compensate for their dead to some degree.

JJ is well pissed off with the militia but we still need them so keeping them sweet is paramount.

What does everyone think?
Caleb Mulcahy
player, 463 posts
Spec4-Infantry (US)
Callsign "Found-3"
Tue 14 Feb 2012
at 09:02
  • msg #856

Re: OOC Thread 8

In reply to John Jameson McCarthy (msg #855):

Not sure who to give it to, but now we have captured it then scuttling seems a complete waste of a valuable and hard-won resource.

Whoever we give it to will owe us...
Francis 'Frank' Benucci
player, 763 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Tue 14 Feb 2012
at 09:32
  • msg #857

Re: OOC Thread 8

Caleb Mulcahy:
In reply to John Jameson McCarthy (msg #855):

Not sure who to give it to, but now we have captured it then scuttling seems a complete waste of a valuable and hard-won resource.

Whoever we give it to will owe us...

Agreed
Luis Ortega
player, 497 posts
Sergeant First Class
75th Rangers (US)
Tue 14 Feb 2012
at 13:31
  • msg #858

Re: OOC Thread 8

In reply to John Jameson McCarthy (msg #855):

I think that we should strip it of a lot of valuable gear, if only to trade that back in Gdansk.  I'm thinking of things like the two zodiacs, the high powered binos that JJM found on the bridge, etc.  I think that Mike/Aleksander have already emptied the sick bay!

Fuse - sorry about this but Ortega will be organising a searching/inventory of gear on the ship that is worth taking.
Fusilier
GM, 2818 posts
Your Guide
Tue 14 Feb 2012
at 13:44
  • msg #859

Re: OOC Thread 8

In reply to Luis Ortega (msg #858):

That's fine.

Considering the nature of the ship, having virtually no military gear, I won't get too detailed, but can list off enough to give you a good idea of what is aboard.
Caleb Mulcahy
player, 464 posts
Spec4-Infantry (US)
Callsign "Found-3"
Wed 15 Feb 2012
at 19:18
  • msg #860

Re: OOC Thread 8

In reply to Fusilier (msg #859):

Note, Caleb also lost his shotgun when he fell in the water, so currently only has a pistol. If we can find a spare rifle it would be appreciated.

Just thought - Alex's rifle should still be on board. What was it?
This message was last edited by the player at 19:21, Wed 15 Feb 2012.
Luis Ortega
player, 498 posts
Sergeant First Class
75th Rangers (US)
Wed 15 Feb 2012
at 20:32
  • msg #861

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #860):

Billy also found an AK onboard so that or his rifle is also spare.  Failing that Ortega can lend you his SPAS-12.

Fuse - I forgot that my FTF session is this evening - I will post IC late tonight.  Sorry.
Caleb Mulcahy
player, 465 posts
Spec4-Infantry (US)
Callsign "Found-3"
Wed 15 Feb 2012
at 20:57
  • msg #862

Re: OOC Thread 8

In reply to Luis Ortega (msg #861):

Thanks. Will wait until salvaged kit list confirmed before making a decision.
Fusilier
GM, 2820 posts
Your Guide
Fri 17 Feb 2012
at 05:04
  • msg #863

Re: OOC Thread 8

Ok turn is up. I realize a few posts didn't get in, but I felt like it might be better for interest sake to move things along anyways. I've put you back on shore in hopes of engaging things again.

As part of your deal, your only remaining obligation is to escort the salvage munitions back to Gdansk once they are retrieved. That won't be completed for 48 hours or so. So at this point I'd like to have some feedback on the two options I see available.

1) Game out any player actions you may want to take until then
2) Use the time as rest and skip forward 2 days to conclude the mission

I am ok with both, but want the players to come to a consensus
This message was last edited by the GM at 05:17, Fri 17 Feb 2012.
Billy 'Crack' O'Brien
player, 87 posts
Corporal
Parachute Regiment (UK)
Fri 17 Feb 2012
at 06:43
  • msg #864

Re: OOC Thread 8

In reply to Fusilier (msg #863):

I am happy to play out a few actions. Billy will be looking for 40mmN to trade for not much else.


Cymon
Mike Catchings
player, 496 posts
HM3
Navy FMF Corpsman (US)
Fri 17 Feb 2012
at 06:45
  • msg #865

Re: OOC Thread 8

I guess Mike could go ahead early to bring Alex back (and scrounge for more medical supplies). So I vote skip ahead, but if the group wants to play out I'm fine with it
Caleb Mulcahy
player, 466 posts
Spec4-Infantry (US)
Callsign "Found-3"
Fri 17 Feb 2012
at 07:27
  • msg #866

Re: OOC Thread 8

In reply to Fusilier (msg #863):

Do we have an inventory of salvaged gear from the ship. Caleb is currently without a main weapon and needs to find one.

If nothing suitable was on board he will see if he can acquire one on dry land.
Billy 'Crack' O'Brien
player, 88 posts
Corporal
Parachute Regiment (UK)
Fri 17 Feb 2012
at 07:43
  • msg #867

Re: OOC Thread 8

Caleb Mulcahy:
In reply to Fusilier (msg #863):

Do we have an inventory of salvaged gear from the ship. Caleb is currently without a main weapon and needs to find one.

If nothing suitable was on board he will see if he can acquire one on dry land.


He can have the AK, mags and harness Billy recovered. Just have to play it out or assume he passes it over.

OOC msg #788
Caleb Mulcahy
player, 467 posts
Spec4-Infantry (US)
Callsign "Found-3"
Fri 17 Feb 2012
at 07:56
  • msg #868

Re: OOC Thread 8

Fusilier:
Items:
1x Tantal rifle (well oiled)
7x 30rnd. 5.45mmB magazines
1x Binoculars

 Thanks Billy

Fuse - Caleb will take the items above, but will pass some mags to Will.
Billy 'Crack' O'Brien
player, 89 posts
Corporal
Parachute Regiment (UK)
Fri 17 Feb 2012
at 08:12
  • msg #869

Re: OOC Thread 8

Caleb Mulcahy:
Fusilier:
Items:
1x Tantal rifle (well oiled)
7x 30rnd. 5.45mmB magazines
1x Binoculars

 Thanks Billy

Fuse - Caleb will take the items above, but will pass some mags to Will.


Billy does not have any binoculars so he probably wouldn't pass them along.
This message was last edited by the player at 08:16, Fri 17 Feb 2012.
Caleb Mulcahy
player, 468 posts
Spec4-Infantry (US)
Callsign "Found-3"
Fri 17 Feb 2012
at 08:48
  • msg #870

Re: OOC Thread 8

In reply to Billy 'Crack' O'Brien  (msg #869):

Fair enough...
Luis Ortega
player, 500 posts
Sergeant First Class
75th Rangers (US)
Fri 17 Feb 2012
at 09:03
  • msg #871

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #870):

Fuse has mentioned there being at least one pair of high mag binoculars on the bridge of the ship - they're probably big and bulky though.
Caleb Mulcahy
player, 470 posts
Spec4-Infantry (US)
Callsign "Found-3"
Fri 17 Feb 2012
at 09:11
  • msg #872

Re: OOC Thread 8

In reply to Luis Ortega (msg #871):

Thanks - not for me, I just wanted a pair of ordinary binocs. Maybe Eikki or JJM should have those.
John Jameson McCarthy
player, 1136 posts
Major
Cav Scout (US)
Fri 17 Feb 2012
at 09:31
  • msg #873

Re: OOC Thread 8

JJ's got a pair of normal field glasses. If he's going to keep the maritime ones then his pair are going spare.
Fusilier
GM, 2821 posts
Your Guide
Fri 17 Feb 2012
at 12:11
  • msg #874

Re: OOC Thread 8

In reply to Luis Ortega (msg #871):

That's right, they're large and bulky nautical binos. Double weight but stronger magnification that the typical binos in the game.

In reply to Caleb Mulcahy (msg #868):

Ok. Add to your sheet if you didn't already.
Caleb Mulcahy
player, 471 posts
Spec4-Infantry (US)
Callsign "Found-3"
Fri 17 Feb 2012
at 13:19
  • msg #875

Re: OOC Thread 8

In reply to Fusilier (msg #874):

Done for Tantal and mags, not binocs.

Just read JJMs post, so will add his old binocs as well.
This message was last edited by the player at 13:21, Fri 17 Feb 2012.
Caleb Mulcahy
player, 472 posts
Spec4-Infantry (US)
Callsign "Found-3"
Fri 17 Feb 2012
at 13:22
  • msg #876

Re: OOC Thread 8

Fuse

Any XP being dished out?
Fusilier
GM, 2822 posts
Your Guide
Fri 17 Feb 2012
at 13:39
  • msg #877

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #876):

Sorry man, already did (msg #807).
Mike Catchings
player, 497 posts
HM3
Navy FMF Corpsman (US)
Fri 17 Feb 2012
at 14:40
  • msg #878

Re: OOC Thread 8

In reply to Fusilier (msg #877):

Aleksander should get some for helping with surgery
Fusilier
GM, 2823 posts
Your Guide
Fri 17 Feb 2012
at 14:42
  • msg #879

Re: OOC Thread 8

In reply to Mike Catchings (msg #878):

He will. I track NPC experience a little differently. They don't gain it as quickly as PCs, but he does still get to "level up".
Billy 'Crack' O'Brien
player, 90 posts
Corporal
Parachute Regiment (UK)
Fri 17 Feb 2012
at 20:12
  • msg #880

Re: OOC Thread 8



There is also a set of polish webbing to replace the set you lost.

Cymon.
This message was last edited by the player at 20:13, Fri 17 Feb 2012.
Ferro
player, 101 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Mon 20 Feb 2012
at 18:24
  • msg #881

Re: OOC Thread 8

I'm back and will get caught up asap.
Fusilier
GM, 2824 posts
Your Guide
Mon 20 Feb 2012
at 20:43
  • msg #882

Re: OOC Thread 8

In reply to Ferro (msg #881):

No big rush - you still have a day to get a turn in. I was planning on doing up the turn tonight but I don't have any free time. Tomorrow.

In other news, we've lost Tetrarch (Cooper). He'll be out of the country for a few months so he's stepping out. At least temporarily, since he mentioned he might check in once in a while and is welcome to return whenever that is possible. So Tom will be NPC'd as needed.
This message was last edited by the GM at 20:44, Mon 20 Feb 2012.
Caleb Mulcahy
player, 474 posts
Spec4-Infantry (US)
Callsign "Found-3"
Tue 21 Feb 2012
at 07:40
  • msg #883

Re: OOC Thread 8

To clarify our current situation, am I right in thinking the following:

Young & Felix MIA, presumed captured
Alex WIA, in need of hospitalisation, effectively out of the game
Morgan, WIA, in need of some treatment but should be back in action soon

Everyone else is okay. Correct?
Fusilier
GM, 2825 posts
Your Guide
Tue 21 Feb 2012
at 11:54
  • msg #884

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #883):

That's correct.
Luis Ortega
player, 502 posts
Sergeant First Class
75th Rangers (US)
Tue 21 Feb 2012
at 22:24
  • msg #885

Re: OOC Thread 8

Sorry for the delay in posting everyone.  My apologies for being absent for several days.

Fusilier:
In other news, we've lost Tetrarch (Cooper). He'll be out of the country for a few months so he's stepping out. At least temporarily, since he mentioned he might check in once in a while and is welcome to return whenever that is possible. So Tom will be NPC'd as needed.

That's a pity - hopefully Tetrarch will be back as Cooper is certainly a good character!



Fuse - on a separate note was there a list of useful items on the boat that we can acquire?  Or have I missed something?

Thanks.
Caleb Mulcahy
player, 475 posts
Spec4-Infantry (US)
Callsign "Found-3"
Wed 22 Feb 2012
at 12:12
  • msg #886

Re: OOC Thread 8

Taken off my char sheet and given to Ortega:
47x loose 12ga. buckshot [3.0kg]
28x loose 12ga. slug [1.5kg]


Taken off my char sheet and given to Varis:
2x 40mmS HE grenade [0.6kg]
2x 40mmS ILLUM grenade [0.6kg]

Luis Ortega
player, 503 posts
Sergeant First Class
75th Rangers (US)
Wed 22 Feb 2012
at 14:16
  • msg #887

Re: OOC Thread 8

Fuse - do we have our packs with us in the vehicles?  I can't remember.

Thanks.
Fusilier
GM, 2827 posts
Your Guide
Wed 22 Feb 2012
at 14:20
  • msg #888

Re: OOC Thread 8

In reply to Luis Ortega (msg #887):

Yes. I think it was mentioned you'd be gone for more than 24-58 hours from camp so they were brought along and kept in the vehicles.
Luis Ortega
player, 504 posts
Sergeant First Class
75th Rangers (US)
Wed 22 Feb 2012
at 14:23
  • msg #889

Re: OOC Thread 8

In reply to Fusilier (msg #888):

Thanks.
Luis Ortega
player, 505 posts
Sergeant First Class
75th Rangers (US)
Wed 22 Feb 2012
at 15:15
  • msg #890

Re: OOC Thread 8

Fuse - where are the prisoners at present?

Mitch, Tom and Janusz can be guarding them if necessary.
Fusilier
GM, 2828 posts
Your Guide
Wed 22 Feb 2012
at 15:42
  • msg #891

Re: OOC Thread 8

In reply to Luis Ortega (msg #890):

I ran out of time last night but I've gone with them being still under watch (NPCs) where you are.
Luis Ortega
player, 506 posts
Sergeant First Class
75th Rangers (US)
Wed 22 Feb 2012
at 16:26
  • msg #892

Re: OOC Thread 8

In reply to Fusilier (msg #891):

Superb, thanks.  We sort of forgot to mention it as players..... <G>
Robert Mitchell
player, 1081 posts
Corporal
British Infantry
Wed 22 Feb 2012
at 17:22
  • msg #893

Re: OOC Thread 8

Maria Ostrowski:
Maria then asks, "And about the paper and pencils?"

I don't know if JJM knows this in character but Mitch has a small notebook and a couple of pens/pencils - my intention was that he would keep a diary but that's never happened.

Additionally he took the following from someone who died (Rooke I think) and JJM might well know that IC.  He has them in his backpack:

4 pencils
1 ballpoint pen
12 sheets of college ruled lined paper
John Jameson McCarthy
player, 1141 posts
Major
Cav Scout (US)
Wed 22 Feb 2012
at 17:24
  • msg #894

Re: OOC Thread 8

That's really useful. I haven't any on my inventory but I have made reference to my notebook before. As it's just colour and not part of a deal I thought it would be OK.

If we have some we can give them to the kids.
Robert Mitchell
player, 1082 posts
Corporal
British Infantry
Wed 22 Feb 2012
at 17:28
  • msg #895

Re: OOC Thread 8

In reply to John Jameson McCarthy (msg #894):

Mitch would like that!
Fusilier
GM, 2829 posts
Your Guide
Wed 22 Feb 2012
at 17:31
  • msg #896

Re: OOC Thread 8

In reply to John Jameson McCarthy (msg #894):

The bit you mentioned was great - and will help with JJM's disposition. For the discount I did actually want something physically removed from a PC's inventory but Mitch's stuff will do.
Fusilier
GM, 2830 posts
Your Guide
Wed 22 Feb 2012
at 17:50
  • msg #897

Re: OOC Thread 8

I don't plan on dragging out things on the island, unless ya'll are planning something that needs to be gamed out, so can I get a heads up on who is going to be sent back with Alex?
This message had punctuation tweaked by the GM at 17:50, Wed 22 Feb 2012.
Mike Catchings
player, 499 posts
HM3
Navy FMF Corpsman (US)
Thu 23 Feb 2012
at 05:09
  • msg #898

Re: OOC Thread 8

In reply to Fusilier (msg #897):

Mike is gonna take Fox's advice and stay with the group, I'll try and get a post up tonight to reflect as much.
Fusilier
GM, 2832 posts
Your Guide
Thu 23 Feb 2012
at 06:23
  • msg #899

Re: OOC Thread 8

In reply to Mike Catchings (msg #898):

Ok, thanks.
Varis Babicevs
player, 824 posts
Auxiliary
Scout/Translator (US)
Thu 23 Feb 2012
at 14:40
  • msg #900

Re: OOC Thread 8


Varis sends Frank and Billy a psychic message to buy all of the 40mm S grenades at the bar.
Luis Ortega
player, 507 posts
Sergeant First Class
75th Rangers (US)
Thu 23 Feb 2012
at 15:21
  • msg #901

Re: OOC Thread 8

Fuse - am I right in thinking that a lot of the local militia are armed with shotguns?

If so what value will they trade shotgun shells at, bearing in mind they rarely get customers from off the island! <G>
Fusilier
GM, 2835 posts
Your Guide
Thu 23 Feb 2012
at 15:30
  • msg #902

Re: OOC Thread 8

In reply to Luis Ortega (msg #901):

Yes, quite a few shotguns. A wide mix of everything actually. There doesn't seem to have been any attempt at establishing a uniform type.

$0.75/round is the value for shotgun rounds.
This message was last edited by the GM at 15:31, Thu 23 Feb 2012.
Luis Ortega
player, 508 posts
Sergeant First Class
75th Rangers (US)
Thu 23 Feb 2012
at 15:34
  • msg #903

Re: OOC Thread 8

In reply to Fusilier (msg #902):

Thanks.

What price for slugs?
Fusilier
GM, 2836 posts
Your Guide
Thu 23 Feb 2012
at 16:17
  • msg #904

Re: OOC Thread 8

Sorry Frank I messed up.

The drum is for a 7.62mmS chambered weapon. There isn't any 5.45mmB drums available in the timeframe of the game (besides some prototypes that never got into mass production at the time).

I edited msg #641

In reply to Luis Ortega (msg #903):

Same.
This message was last edited by the GM at 16:28, Thu 23 Feb 2012.
Luis Ortega
player, 509 posts
Sergeant First Class
75th Rangers (US)
Thu 23 Feb 2012
at 17:42
  • msg #905

Re: OOC Thread 8

In reply to Fusilier (msg #904):

Thanks - I should be able to post IC late tonight - I've just remembered that I've got a FTF game tonight which rather screws up my plans to catch up on a couple of games!  I will do my best though.
Francis 'Frank' Benucci
player, 769 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Thu 23 Feb 2012
at 20:03
  • msg #906

Re: OOC Thread 8

Fusilier:
Sorry Frank I messed up.

The drum is for a 7.62mmS chambered weapon. There isn't any 5.45mmB drums available in the timeframe of the game (besides some prototypes that never got into mass production at the time).

I edited msg #641

In reply to Luis Ortega (msg #903):

Same.

No problem at all
Fusilier
GM, 2837 posts
Your Guide
Thu 23 Feb 2012
at 23:36
  • msg #907

Re: OOC Thread 8

Billy 'Crack' O'Brien :
"Are they all HE ? Any RPG rounds, mortar or artillery ?"


40mmS HE grenades (4x available) - 7$ equivalent trade
40mmS ILLUM grenades (1x available) - 8$ equivalent trade
40mmS SMK grenades (1x available) - 5$ equivalent trade

Also, I need to know what you are trading in return.
This message was last edited by the GM at 23:37, Thu 23 Feb 2012.
Billy 'Crack' O'Brien
player, 95 posts
Corporal
Parachute Regiment (UK)
Thu 23 Feb 2012
at 23:39
  • msg #908

Re: OOC Thread 8



Polish Army webbing (w/rain gear + canteen)
1x Smoke-Purple (colored/signal) [note: signal and not for laying screens]
1x Smoke-Green (colored/signal) [note: signal and not for laying screens]
1x Single shot ILLUM paraflare
1x compass

I assume no rpg rounds etc...
Fusilier
GM, 2839 posts
Your Guide
Thu 23 Feb 2012
at 23:51
  • msg #910

Re: OOC Thread 8

Polish Army webbing (w/rain gear + canteen) - $15

1x Smoke-Purple (colored/signal) [note: signal and not for laying screens] - $4

1x Smoke-Green (colored/signal) [note: signal and not for laying screens] - $4

1x Single shot ILLUM paraflare - $7

1x compass - $30

= $60 worth



If you want everything (including the 40mmS grenades) you need to put forth some more (19$ more)
This message was last edited by the GM at 23:52, Thu 23 Feb 2012.
Billy 'Crack' O'Brien
player, 97 posts
Corporal
Parachute Regiment (UK)
Thu 23 Feb 2012
at 23:54
  • msg #911

Re: OOC Thread 8


3x Sticks Dynamite

Does he have any hand grenades ?
Fusilier
GM, 2840 posts
Your Guide
Thu 23 Feb 2012
at 23:54
  • msg #912

Re: OOC Thread 8

Frank can also throw in something for the trade if he wants.
Fusilier
GM, 2841 posts
Your Guide
Thu 23 Feb 2012
at 23:55
  • msg #913

Re: OOC Thread 8

In reply to Billy 'Crack' O'Brien  (msg #911):

The dynamite will seal the deal.

He has 2 RGD-5 frag grenades (5$ per)
This message was last edited by the GM at 00:22, Fri 24 Feb 2012.
Billy 'Crack' O'Brien
player, 98 posts
Corporal
Parachute Regiment (UK)
Thu 23 Feb 2012
at 23:58
  • msg #914

Re: OOC Thread 8



Cool, if Frank does not want to put anything in we will go with that ?

Cymon
Francis 'Frank' Benucci
player, 771 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Thu 23 Feb 2012
at 23:58
  • msg #915

Re: OOC Thread 8

Does Crack need some help?
Fusilier
GM, 2842 posts
Your Guide
Fri 24 Feb 2012
at 00:01
  • msg #916

Re: OOC Thread 8

Please DELETE:

Polish Army webbing (w/rain gear + canteen)
1x Smoke-Purple (colored/signal) [note: signal and not for laying screens]
1x Smoke-Green (colored/signal) [note: signal and not for laying screens]
1x Single shot ILLUM paraflare
1x compass
3x Dynamite Sticks

Please ADD:

40mm HE x1
7.62mmN rounds x53
40mmS HE grenades x4
40mmS ILLUM grenades x1
40mmS SMK grenades x1
RGD-5 Frag grenades x2
This message was last edited by the GM at 00:22, Fri 24 Feb 2012.
Varis Babicevs
player, 825 posts
Auxiliary
Scout/Translator (US)
Fri 24 Feb 2012
at 00:03
  • msg #917

Re: OOC Thread 8


Varis is carrying around a drum mag (7.62mm S) in good condition in his ruck. He's not using it presently so if someone wants one...
Luis Ortega
player, 511 posts
Sergeant First Class
75th Rangers (US)
Fri 24 Feb 2012
at 13:58
  • msg #918

Re: OOC Thread 8

Varis Babicevs:
Varis is carrying around a drum mag (7.62mm S) in good condition in his ruck. He's not using it presently so if someone wants one...

I think that it's worth keeping that drum mag and trading for the other one as there is a distinct possibility that we'll end up shifting across to Pact weapons at some point and having a couple of drum mags for an RPK would be great.  I know that we don't have an RPK at present but that's probably easier to find than the drum mags! <G>

Fuse - I don't know if you want to play through it in detail but if there is anything else on the island that is worth trading for besides the one spare drum mag then Ortega will try to organise a trade for some of the gear we've taken off the ship.  There was a mention at one point of pickled food and Ortega is particularly interested in "buying" any form of preserved food as well as ammo and other military gear.

It might be simplest/quickest to do this OOC.  What do you think?

Thanks.
Caleb Mulcahy
player, 476 posts
Spec4-Infantry (US)
Callsign "Found-3"
Fri 24 Feb 2012
at 14:14
  • msg #919

Re: OOC Thread 8

In reply to Luis Ortega (msg #918):

Did we ever get a list of salvaged gear off the boat? There must have been some food, utensils, linen, tools, etc. All of which the islanders would find useful...
Luis Ortega
player, 512 posts
Sergeant First Class
75th Rangers (US)
Fri 24 Feb 2012
at 14:21
  • msg #920

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #919):

We'll keep the food for ourselves but there is hopefully something that the islanders would be interested in trading for.
Fusilier
GM, 2843 posts
Your Guide
Fri 24 Feb 2012
at 16:59
  • msg #921

Re: OOC Thread 8

Luis Ortega:
Fuse - I don't know if you want to play through it in detail but if there is anything else on the island that is worth trading for besides the one spare drum mag then Ortega will try to organise a trade for some of the gear we've taken off the ship.  There was a mention at one point of pickled food and Ortega is particularly interested in "buying" any form of preserved food as well as ammo and other military gear.

It might be simplest/quickest to do this OOC.  What do you think?


As briefly mentioned to Crack and Frank, there is little in the way of an open arms trade in town. Most military hardware is traded exclusively for the militia. Since the islanders have an isolationist policy, usually only allowing a select few merchants access, there isn't the need to keep military gear stored. Even ammo will be in short supply.

If you want to trade for military hardware you'll need to go to Gdansk, the trading hub of northern Poland.

There is fresh and preserved food though. Sobieszewo has very little industry, and what little does exist is focused on the fishery - so most people are employed in agriculture.

I'm planning on moving at the player's speed. If there is interest in interacting with the locals then I will game that out, but if people seem inactive, I'll just skip the time ahead to something more engaging. Player input will help me out on this decision.




Items discovered aboard the Kopernik

Several Rigging Cables and Tackle (rope/steel)
Wire Mesh Cages
Portable Generator (large)
Underwater Cutting Tools
Powered Cutting Tools
Carpentry and Metal Hand Tools
Scuba Gear (six sets plus spare tanks)
Air Compressor (industrial)
Air Compressor (air mixture)
Zodiac Boats with Outboard Motor + Oars
Floatation Airbags (two)
Fuel Drums (six)
Plastic Drums (six)
More Rope
Crates
Hydraulic Pump
Linen
Medical Supplies (raided by Mike)
Kitchen Equipment
Food Stocks
This message was last edited by the GM at 17:02, Fri 24 Feb 2012.
Luis Ortega
player, 513 posts
Sergeant First Class
75th Rangers (US)
Fri 24 Feb 2012
at 17:13
  • msg #922

Re: OOC Thread 8

In reply to Fusilier (msg #921):

Fuse - thanks for this.  Do you need us to work out what we can already have removed/salvaged from the boat?  Or is it ok to leave that vague for the moment?

Also please can you give us some more details of the food that was on-board in terms of fresh/preserved and number of man days.  Are the islanders feeding us by the way?

With regards to trading how much preserved food is there on the island that they are willing to sell to us?  Lastly in terms of ammo I was really just wondering if they had any 5.56mmN, 5.45mmB or 7.62mmS rounds that they might be able to trade to us.  I'm guessing that it's a no for the last two as that will probably be saved for the militia but they might have a few 5.56mmN rounds.  If they don't then no problem.

One piece of logic is that as they were selling 40mmS rounds then they don't have any Pact Grenade Launchers.  This is only relevant if we have trouble leaving the island! <G>
Fusilier
GM, 2844 posts
Your Guide
Fri 24 Feb 2012
at 17:25
  • msg #923

Re: OOC Thread 8

Luis Ortega:
Fuse - thanks for this.  Do you need us to work out what we can already have removed/salvaged from the boat?  Or is it ok to leave that vague for the moment?


Either is ok.

Luis Ortega:
Also please can you give us some more details of the food that was on-board in terms of fresh/preserved and number of man days.  Are the islanders feeding us by the way?


I will asap. Any PCs who raided the galley (Caleb) would already know that it isn't enough to feed all of the men who were at Hel... probably just the ship's crew.

The Islanders are feeding you yes. Part of the agreement between them and Gdansk.

Luis Ortega:
With regards to trading how much preserved food is there on the island that they are willing to sell to us?  Lastly in terms of ammo I was really just wondering if they had any 5.56mmN, 5.45mmB or 7.62mmS rounds that they might be able to trade to us.  I'm guessing that it's a no for the last two as that will probably be saved for the militia but they might have a few 5.56mmN rounds.  If they don't then no problem.

One piece of logic is that as they were selling 40mmS rounds then they don't have any Pact Grenade Launchers.  This is only relevant if we have trouble leaving the island! <G>


Food is plentiful enough that you might get a few days worth in trade. For the game, I have this part of Poland rather well off compared to the devastated regions in the interior. If you take up Wright's mission to Silesia, the pressures of keeping you fed will be harder - but until then, you are lucky.

NATO ammo is easier and cheaper to trade for but the problem is there is just so little of it lying around. As Billy saw, that particular merchant had only 53 7.62mm rounds in stock - not even 3 mags worth.

I don't want to reveal info that the PCs wouldn't know, but they haven't seen any (if at all) grenade launchers. That doesn't mean there isn't any, but your guess makes sense.
This message was last edited by the GM at 17:26, Fri 24 Feb 2012.
Fusilier
GM, 2845 posts
Your Guide
Fri 24 Feb 2012
at 19:05
  • msg #924

Re: OOC Thread 8

Wow. That was great Mark.

I only edited the color the the NPC's dialogue to keep it different from yours. Good stuff.
This message was last edited by the GM at 19:12, Fri 24 Feb 2012.
John Jameson McCarthy
player, 1144 posts
Major
Cav Scout (US)
Fri 24 Feb 2012
at 19:13
  • msg #925

Re: OOC Thread 8

No problem, wait till I tell him how to make ink from vinegar and nails ;)
Caleb Mulcahy
player, 477 posts
Spec4-Infantry (US)
Callsign "Found-3"
Sat 25 Feb 2012
at 07:54
  • msg #926

Re: OOC Thread 8

In reply to John Jameson McCarthy (msg #925):

And tomorrow, children, we will show you how to make a telephone using two paper cups and a piece of string!
Francis 'Frank' Benucci
player, 773 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Sat 25 Feb 2012
at 16:03
  • msg #927

Re: OOC Thread 8

So, do you want Frank to get the drum for the AKM?  If the Flashlight he has on his AK-74 will fit on the AKM, he trade for one of those too.

Someone said they had another drum mag?  That would free up the [6] AK mags frank has and would just need to get AKM mags now, just sayin'...
Luis Ortega
player, 514 posts
Sergeant First Class
75th Rangers (US)
Sat 25 Feb 2012
at 16:49
  • msg #928

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #927):

Ortega is going to buy the drum mag for the unit if nobody else buys it! <G>
Varis Babicevs
player, 826 posts
Auxiliary
Scout/Translator (US)
Sat 25 Feb 2012
at 17:01
  • msg #929

Re: OOC Thread 8

Francis 'Frank' Benucci:
Someone said they had another drum mag?  That would free up the [6] AK mags frank has and would just need to get AKM mags now, just sayin'...


Varis has one- in good shape- that he doesn't use.
Francis 'Frank' Benucci
player, 774 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Sat 25 Feb 2012
at 19:46
  • msg #930

Re: OOC Thread 8

We don't have any AKM type weapons that I saw in our inventory right now.  If people are good with it, I'll trade up the AK-74 (without the flashlight!) and [1] empty magazine for an AKM as long as I can mount the f/l to it.  And I'll buy the drum he has nthere nand use the one that Varis has, if he's pk with it?

I'll put the rest of the AK mags & ammo back into our inventory and draw out 150 rounds (from our 425) to fill the both drums.  If we're going to be mostly switching to PACT weapons, and I already did, this combo works for me right now.  I will want some stick mags in the near future though...
Fusilier
GM, 2847 posts
Your Guide
Sun 26 Feb 2012
at 19:47
  • msg #931

Re: OOC Thread 8

I'm just waiting on a reply from a few certain PCs before I skip the game ahead. I was thinking of shooting ahead 48 hours to when the munitions have been uncovered and need to be transported back to Gdansk. Following the delivery, the group will be free to take the game off in another direction (far from here).

Or would you prefer a shorter fast-forward to get more RP'ing in the town?

Please advise.



Billy 'Crack' O'Brien :
Available to the group:
40mmS HE grenades x4
40mmS ILLUM grenades x1
40mmS SMK grenades x1

I moved this to the inventory - just to centralize the available supplies.
This message was last edited by the GM at 20:06, Sun 26 Feb 2012.
Luis Ortega
player, 515 posts
Sergeant First Class
75th Rangers (US)
Sun 26 Feb 2012
at 21:11
  • msg #932

Re: OOC Thread 8

Sorry for my absence - just catching up fully on the IC posts from the last couple of days.  Mark - I love the short paper making story! <S>
Fusilier
GM, 2849 posts
Your Guide
Sun 26 Feb 2012
at 22:11
  • msg #933

Re: OOC Thread 8

Sorry Andy, I messed up with my description. The wounded at the dockyard don't need a medic. They are already bandaged up. Anything that can be done for them has already been done... not as good as Mike could have did, but they don't need him. They are just being given a ride like your wounded got when the Mad Dogs returned.
This message was last edited by the GM at 22:12, Sun 26 Feb 2012.
Luis Ortega
player, 517 posts
Sergeant First Class
75th Rangers (US)
Sun 26 Feb 2012
at 22:20
  • msg #934

Re: OOC Thread 8

In reply to Fusilier (msg #933):

Ah - I'll go and edit.

Ta.
Luis Ortega
player, 518 posts
Sergeant First Class
75th Rangers (US)
Sun 26 Feb 2012
at 22:28
  • msg #935

Re: OOC Thread 8

Fuse - is my revised post ok?  I'm assuming that the Marines are happy to go with Ortega.  How many Marines are there BTW?

Also what has happened to the Swedes that we rescued?  Where are they at present?  Is there still an opportunity to talk to them about what they were up to on Hel and, possibly, their involvement in Gdansk?
Fusilier
GM, 2850 posts
Your Guide
Sun 26 Feb 2012
at 22:32
  • msg #936

Re: OOC Thread 8

Luis Ortega:
Fuse - is my revised post ok?  I'm assuming that the Marines are happy to go with Ortega.  How many Marines are there BTW?

Also what has happened to the Swedes that we rescued?  Where are they at present?  Is there still an opportunity to talk to them about what they were up to on Hel and, possibly, their involvement in Gdansk?


Yeah that's good. Sorry about that. There are six. I'll get a reply in tonight.

The Swedes have been keeping to themselves, mostly in their room at the hotel. There is still a possibility to talk with them, but as a heads up, you shouldn't expect them to reveal too much about their country's very unofficial foreign policy in Poland.
This message was last edited by the GM at 00:40, Mon 27 Feb 2012.
Caleb Mulcahy
player, 480 posts
Spec4-Infantry (US)
Callsign "Found-3"
Mon 27 Feb 2012
at 07:35
  • msg #937

Re: OOC Thread 8

Fusilier:
I'm just waiting on a reply from a few certain PCs before I skip the game ahead. I was thinking of shooting ahead 48 hours to when the munitions have been uncovered and need to be transported back to Gdansk. Following the delivery, the group will be free to take the game off in another direction (far from here).

Or would you prefer a shorter fast-forward to get more RP'ing in the town?


Happy to RP in town for a bit, but if the group want to move on that is fine.
Fusilier
GM, 2852 posts
Your Guide
Mon 27 Feb 2012
at 13:16
  • msg #938

Re: OOC Thread 8

In reply to Caleb Mulcahy (msg #937):

Thanks for the feedback.

Caleb Mulcahy:
How many bandages did I make for Mike?


12x Postwar Field Dressings
Francis 'Frank' Benucci
player, 775 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Mon 27 Feb 2012
at 13:58
  • msg #939

Re: OOC Thread 8

Will the flashlight from Frank's current AK fit one of the AKM's?

Non one seems to object so, Frank will trade for the drum mag and for the AKM for the AK-74, less the flashlight mount.
Fusilier
GM, 2853 posts
Your Guide
Mon 27 Feb 2012
at 14:03
  • msg #940

Re: OOC Thread 8

Yes it can be mounted on the AKM.
Francis 'Frank' Benucci
player, 778 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Mon 27 Feb 2012
at 19:26
  • msg #941

Re: OOC Thread 8

In reply to Fusilier (msg #940):

OK, Frank will then return the following gear, when practical:

AK-74 MAG 1: 26/30
AK-74 MAG 2: 30/30
AK-74 MAG 3: 30/30
AK-74 MAG 4: 30/30
RPK-74 MAG 1: 45/45

Frank will need to draw out [150] rounds of 7.62S for the drum mags (and once he gets the other one from Varis?).
Caleb Mulcahy
player, 482 posts
Spec4-Infantry (US)
Callsign "Found-3"
Mon 27 Feb 2012
at 22:09
  • msg #942

Re: OOC Thread 8

Fusilier:
In reply to Caleb Mulcahy (msg #937):

Thanks for the feedback.

Caleb Mulcahy:
How many bandages did I make for Mike?


12x Postwar Field Dressings

Thanks. Mike, please add these to your supplies.
Billy 'Crack' O'Brien
player, 101 posts
Corporal
Parachute Regiment (UK)
Tue 28 Feb 2012
at 00:16
  • msg #943

Re: OOC Thread 8


"I understand that you don't have any larger ordnance to trade with but if you have any artillery rounds that you don't have a gun for or unexploded aircraft bombs or missiles I could defuse for you I am happy to give you a hand."

Added this to my post since I had posted a return to the billet.

Cymon.
Fusilier
GM, 2856 posts
Your Guide
Tue 28 Feb 2012
at 12:09
  • msg #944

Re: OOC Thread 8

In reply to Billy 'Crack' O'Brien  (msg #943):

Ahh... cool. That's a good one.
Fusilier
GM, 2857 posts
Your Guide
Tue 28 Feb 2012
at 13:34
  • msg #945

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #941):

Ok, I made the switch on the unit stores. It looks like you already made the changes to your sheet - is that correct?
Luis Ortega
player, 520 posts
Sergeant First Class
75th Rangers (US)
Tue 28 Feb 2012
at 13:44
  • msg #946

Re: OOC Thread 8

Fuse/JJM - I've made a slight tweak to my post #661 so that it fits with the Marines being billeted in the Fire Hall rather than next to the Mad Dogs.  Hopefully it all flows.
Mike Catchings
player, 502 posts
HM3
Navy FMF Corpsman (US)
Tue 28 Feb 2012
at 14:35
  • msg #947

Re: OOC Thread 8

Caleb Mulcahy:
Fusilier:
In reply to Caleb Mulcahy (msg #937):

Thanks for the feedback.

Caleb Mulcahy:
How many bandages did I make for Mike?


12x Postwar Field Dressings

Thanks. Mike, please add these to your supplies.

Christmas comes early!
Fusilier
GM, 2858 posts
Your Guide
Tue 28 Feb 2012
at 16:39
  • msg #948

Re: OOC Thread 8

Can I get a list of ammunition for this?

Hiring a boat:

x150 rounds (either 5.45mmB, 7.62mmS, and/or shotgun) for Alex and the pregnant girl
x50 rounds for each additional passenger such as Morgan or Gordon

If JJM gives Maria a military message pad or equivalent, and some pencils, she will negotiate a 15% discount (this must come off a PC sheet inventory) - DONE

The total cost is 210 rounds. I need to know how much of what type you are parting with.
This message was last edited by the GM at 16:41, Tue 28 Feb 2012.
Luis Ortega
player, 521 posts
Sergeant First Class
75th Rangers (US)
Tue 28 Feb 2012
at 16:45
  • msg #949

Re: OOC Thread 8

In reply to Fusilier (msg #948):

Fuse - does this need to be paid for in ammo?  Could we trade some of the gear we took off the Kopernik instead?

It just seems a mistake to trade away ammo when we have other gear we don't really want and probably need to trade away.



Everyone - this is a list of items discovered aboard the Kopernik.  Does anyone want any of this or does anyone think that there are particular items that we should keep?

Several Rigging Cables and Tackle (rope/steel)
Wire Mesh Cages
Portable Generator (large)
Underwater Cutting Tools
Powered Cutting Tools
Carpentry and Metal Hand Tools
Scuba Gear (six sets plus spare tanks)
Air Compressor (industrial)
Air Compressor (air mixture)
Zodiac Boats with Outboard Motor + Oars
Floatation Airbags (two)
Fuel Drums (six)
Plastic Drums (six)
More Rope
Crates
Hydraulic Pump
Linen
Medical Supplies (already raided by Mike - I assume that everything has therefore been taken)
Kitchen Equipment
Food Stocks (this has already been added to our food)
Fusilier
GM, 2859 posts
Your Guide
Tue 28 Feb 2012
at 16:54
  • msg #950

Re: OOC Thread 8

The guy who owns the boat wants ammo, but is willing to take half of the 'Carpentry and Metal Hand Tools' and the 'Linen' in place of 75 rounds. There isn't anything else there he wants/needs. Ammo is his main interest.
Luis Ortega
player, 523 posts
Sergeant First Class
75th Rangers (US)
Tue 28 Feb 2012
at 17:42
  • msg #951

Re: OOC Thread 8

Fusilier:
The guy who owns the boat wants ammo, but is willing to take half of the 'Carpentry and Metal Hand Tools' and the 'Linen' in place of 75 rounds. There isn't anything else there he wants/needs. Ammo is his main interest.

Fair enough.  Ortega can put in 50 shotgun shells so currently of the 210 "rounds" we need to pay to hire the boat we have the following:

Half the 'Carpentry and Metal Hand Tools' and the Linen taken from the Kopernik (75 rounds value)
50 shotgun shells from Ortega

This means that we need to find a further 85 rounds.  Frank just returned a load of 5.45mmB rounds to the stores.  Can we use 85 of them?
Fusilier
GM, 2860 posts
Your Guide
Tue 28 Feb 2012
at 17:49
  • msg #952

Re: OOC Thread 8

In reply to Luis Ortega (msg #951):

Yeah. Any amount in any of the listed types is fine.

I'll get a post up tonight that should cover all of the PCs latest actions/dialogue. I'll probably then bump up the time a little.
Varis Babicevs
player, 828 posts
Auxiliary
Scout/Translator (US)
Wed 29 Feb 2012
at 02:00
  • msg #953

Re: OOC Thread 8


Unless anyone else wants some, Varis will take ALL of the 40mmS grenades. He's a frickin' sniper with a GL.

Frank, Varis will gladly take all of your 5.45mm ammo. He emptied 4 mags on the island raid. Perhaps we should post an exchange IC?
Mike Catchings
player, 503 posts
HM3
Navy FMF Corpsman (US)
Wed 29 Feb 2012
at 02:44
  • msg #954

Re: OOC Thread 8

Rope is always useful, and if we have the means to make use of it and haul it around, then I'd say the generator.  Also one of the zodiacs, and some of the scuba gear.  If the fuel drums are full I'd say that too, we could always siphon it from somewhere (although ship fuel is a lot heavier than typical diesel, a sturdy engine could still burn it.  It wouldn't be super efficient, and the hippies would get mad, but it would work).
Francis 'Frank' Benucci
player, 780 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Wed 29 Feb 2012
at 04:53
  • msg #955

Re: OOC Thread 8

Varis Babicevs:
Unless anyone else wants some, Varis will take ALL of the 40mmS grenades. He's a frickin' sniper with a GL.

Frank, Varis will gladly take all of your 5.45mm ammo. He emptied 4 mags on the island raid. Perhaps we should post an exchange IC?

That sounds good to me!
Caleb Mulcahy
player, 483 posts
Spec4-Infantry (US)
Callsign "Found-3"
Wed 29 Feb 2012
at 12:57
  • msg #956

Re: OOC Thread 8

In reply to Luis Ortega (msg #949):

Zodiacs, compressors and scuba gear could be useful to store at Kaminski's as it is next to the water.
Francis 'Frank' Benucci
player, 781 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Wed 29 Feb 2012
at 13:57
  • msg #957

Re: OOC Thread 8

Caleb Mulcahy:
In reply to Luis Ortega (msg #949):

Zodiacs, compressors and scuba gear could be useful to store at Kaminski's as it is next to the water.

Possible salvage or some sneaky shit in the future.
Ferro
player, 104 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Wed 29 Feb 2012
at 14:09
  • msg #958

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #957):

Yeah. Seaside gaming location with lots of harbors and bridges. We could easy find use for it in the future.

Recall a long time ago when some of the group had to float down the river on air mattresses. Now look what we got!
Francis 'Frank' Benucci
player, 785 posts
Sergeant /U.S. Rangers
Fireteam #1/ 'Found One'
Thu 1 Mar 2012
at 09:41
  • msg #959

Re: OOC Thread 8

Francis 'Frank' Benucci:
In reply to Fusilier (msg #940):

OK, Frank will then return the following gear, when practical:

AK-74 MAG 1: 26/30
AK-74 MAG 2: 30/30
AK-74 MAG 3: 30/30
AK-74 MAG 4: 30/30
RPK-74 MAG 1: 45/45

Frank will need to draw out [150] rounds of 7.62S for the drum mags (and once he gets the other one from Varis?).

Instead of going back into the party stores, Frank will give these items to Varis please.
Luis Ortega
player, 524 posts
Sergeant First Class
75th Rangers (US)
Thu 1 Mar 2012
at 10:10
  • msg #960

Re: OOC Thread 8

In reply to Francis 'Frank' Benucci (msg #959):

Fuse - this means that we'll need 85 rounds from somewhere else to pay for the river transport for Alex etc.

EDIT - that shouldn't be a problem though - it just needs to come from someone with a 5.45mmB weapon I think.  What was Alex armed with?  Could it come from his ammo?  If it can't then Morgan is returning and he has a Tantal I believe.  How much ammo is he carrying?
This message was last edited by the player at 10:12, Thu 01 Mar 2012.
Fusilier
GM, 2861 posts
Your Guide
Thu 1 Mar 2012
at 11:58
  • msg #961

Re: OOC Thread 8

Francis 'Frank' Benucci:
Instead of going back into the party stores, Frank will give these items to Varis please.


Ok no problem. Varis add them to your sheet.

Luis Ortega:
Fuse - this means that we'll need 85 rounds from somewhere else to pay for the river transport for Alex etc.


Done. Removed from NPCs.
John Jameson McCarthy
player, 1147 posts
Major
Cav Scout (US)
Thu 1 Mar 2012
at 16:09
  • msg #962

Re: OOC Thread 8

If Gordon wants to go, I'm happy to pay.
Fusilier
GM, 2863 posts
Your Guide
Thu 1 Mar 2012
at 18:17
  • msg #963

Re: OOC Thread 8

Turn is up. I didn't want to advance it further because I didn't get a chance for any dialogue between JJM/Ortega and the Marines. I did leave it with something that you might want to address however.

JJM/Ortega, I'll get your portion of the turn up tonight.

Mike, I also wanted to do a part on the clinic work. Will add this later too.



Thanks to everyone for the recent IC input. I know downtime doesn't usually draw as much interest as combat, this is a war game after all, but I was rather impressed with the attention that it got.
This message was last edited by the GM at 18:26, Thu 01 Mar 2012.
Mike Catchings
player, 504 posts
HM3
Navy FMF Corpsman (US)
Thu 1 Mar 2012
at 21:28
  • msg #964

Re: OOC Thread 8

In reply to Fusilier (msg #963):

Okay. The focus will be central work and cleaning any sorry of wounds. Also diagnosis of any types of disease. Probably need Caleb to translate unless Fox speaks polish, our Aleksandr comes.
Caleb Mulcahy
player, 486 posts
Spec4-Infantry (US)
Callsign "Found-3"
Fri 2 Mar 2012
at 08:46
  • msg #965

Re: OOC Thread 8

In reply to Mike Catchings (msg #964):

If you need Caleb just send a runner to find him. He will help out.
Luis Ortega
player, 527 posts
Sergeant First Class
75th Rangers (US)
Fri 2 Mar 2012
at 17:38
  • msg #966

Re: OOC Thread 8

I've jumped Ortega around a little - hopefully that's ok.
Fusilier
GM, 2867 posts
Your Guide
Mon 5 Mar 2012
at 12:16
  • msg #967

Re: OOC Thread 8

Hey,

I was out of town and unexpectedly out of internet access for the weekend, so sorry for the delays on PMs.

For the next turn, tomorrow, I was thinking of just concluding this downtime and skipping ahead by a day. This allow for the unit to be ready to move again and finish off the mission. We had some really good IC input, but I don't want to let to go too long... and I'm looking forward to moving things in a completely different direction.
Luis Ortega
player, 528 posts
Sergeant First Class
75th Rangers (US)
Mon 5 Mar 2012
at 12:41
  • msg #968

Re: OOC Thread 8

In reply to Fusilier (msg #967):

Fuse - there is a minor continuity error with my last IC post as Caleb is actually already with Mike and Fox).  Do you want me to amend or does it not matter?

Thanks.
Fusilier
GM, 2868 posts
Your Guide
Mon 5 Mar 2012
at 13:10
  • msg #969

Re: OOC Thread 8

In reply to Luis Ortega (msg #968):

I think it's okay. If you want you can just add a short tag to indicate it occurred later.
Billy 'Crack' O'Brien
player, 105 posts
Corporal
Parachute Regiment (UK)
Mon 5 Mar 2012
at 18:51
  • msg #970

Re: OOC Thread 8

In reply to Fusilier (msg #967):

Fyi Billy is not going to use a destructor fuse on the aircraft bomb. He was going to make one with a golf ball sized lump of C4 and a standard blasting cap, also he was hoping the villagers would come up with some plastic covered wire for the arming trigger. Thanks.


Cymon.
Fusilier
GM, 2870 posts
Your Guide
Wed 7 Mar 2012
at 01:05
  • msg #971

Re: OOC Thread 8

Ok, turn is up. It's kind of long as I covered 3 days. I know there was still some outstanding dialogue and action opportunities for some of the players, but I felt that the main group would need either another round of domestic house chores or an attack of some kind to keep them involved. To keep things moving, I summed everything up - hope that is okay with everyone.

At this time you are ready to depart, but will need to first formulate a basic road move plan. Night or day, order of vehicles, seating, etc.

I'll add in a different thread a summary of your vehicles as well as all additional vehicles and manpower.
This message was last edited by the GM at 01:41, Wed 07 Mar 2012.
Fusilier
GM, 2871 posts
Your Guide
Wed 7 Mar 2012
at 01:33
  • msg #972

Re: OOC Thread 8

Vehicles:

UAZ-469 Light Utility Vehicle
Crew (cab): 2 (Driver + Commander)
Passengers (rear): 5
Cargo: None

Zil-131 3.5 Ton 6x6 Truck
Crew (cab): 3 (Driver + Commander + Front Passenger)
Passengers (rear): 10
Cargo: Munitions

Civilian 1 Ton (Pickup Config) Tow Truck
Crew (cab): 3 (Driver + Commander + Front Passenger)
Passengers (rear): 2
Cargo: Kopernik's Gear

Civilian 5 Ton Flatbed (with mounted crane)
Crew (cab): 3 (Driver + Commander + Front Passenger)
Passengers (rear): 20+ (but no actual seating)
Cargo: Munitions & Kopernik's Gear

Civilian Zil-130 3.5 tons 6x6 Truck
Crew (cab): 3 (Driver + Commander + Front Passenger)
Passengers (rear): 2
Cargo: Munitions

Tarpan Honker Light Utility Vehicle
Crew (cab): 2 (Driver + Commander)
Passengers (rear): 8
Cargo: None

Note: any vehicle with 3 men in front cab still only has one firing position in addition to the driver

Manpower:

Mad Dogs: 17
1st Squad, 2nd Platoon, Tarawa Company: 6
Gdansk Transport: 4 (two drivers, one courier, and one AKM gunman)
Polish Prisoners: 10

TOTAL: 37 (incl. 10 prisoners)
This message was last edited by the GM at 01:40, Wed 07 Mar 2012.
Caleb Mulcahy
player, 488 posts
Spec4-Infantry (US)
Callsign "Found-3"
Wed 7 Mar 2012
at 09:04
  • msg #973

Re: OOC Thread 8

In reply to Fusilier (msg #972):

Fuse, have you removed Morgan and Michaels from the Mad Dog roster?

Re the transport mission, could we consider sending a small group, maybe 3 strong, off on foot in advance to scout the route. Alternatively, send Eikki on his own? They could check the route and identify potential ambushes, and we could pick them up en route.

Is this realistic? If so I can suggest it IC.
Luis Ortega
player, 529 posts
Sergeant First Class
75th Rangers (US)
Wed 7 Mar 2012
at 11:15
  • msg #974

Re: OOC Thread 8

In reply to Fusilier (msg #972):

Fuse - are the three Swedes and/or Lt. Com. Gordon's remaining crew (which I think is a further three British Sailors) travelling with us?
Fusilier
GM, 2872 posts
Your Guide
Wed 7 Mar 2012
at 15:42
  • msg #975

Re: OOC Thread 8

In reply to Luis Ortega (msg #974):

No. Gordon's people want nothing to do with the IB and the Swede's are doing their own thing.

In reply to Caleb Mulcahy (msg #973):

Yes, Morgan and Michaels are gone and not accounted for in that list.
This message was last edited by the GM at 15:43, Wed 07 Mar 2012.
John Jameson McCarthy
player, 1149 posts
Major
Cav Scout (US)
Wed 7 Mar 2012
at 16:29
  • msg #976

Re: OOC Thread 8

I'd suggest that we do a night flit with the UAZ running as a scout and the convoy stopping to send out troops to secure the bridge that we were ambushed on before we cross it. Does any one have a preference for which vehicle they are in and how we do this?
Luis Ortega
player, 531 posts
Sergeant First Class
75th Rangers (US)
Wed 7 Mar 2012
at 23:30
  • msg #977

Re: OOC Thread 8

Fusilier:
Mad Dogs: 17

Fuse - I make it 18 - did you forget Ibanez?

Billy
Caleb
Ferro
Frank
JJM
Ortega
Mike
Mitch
Will
Tom
Varis
Fox
Meyer
Aleksander
Janusz
Ibanez
Anna
Eikki
Fusilier
GM, 2873 posts
Your Guide
Wed 7 Mar 2012
at 23:44
  • msg #978

Re: OOC Thread 8

In reply to Luis Ortega (msg #977):

Actually no, that count was before I edited out something, but then forgot to revise the numbers. Your count is correct.
Caleb Mulcahy
player, 489 posts
Spec4-Infantry (US)
Callsign "Rockstar"
Thu 8 Mar 2012
at 08:05
  • msg #979

Re: OOC Thread 8

In reply to John Jameson McCarthy (msg #976):

Would like to go in the UAZ, but happy to go wherever.

Fuse - can you start a new OOC thread.
Billy 'Crack' O'Brien
player, 106 posts
Corporal
Parachute Regiment (UK)
Thu 8 Mar 2012
at 08:13
  • msg #980

Re: OOC Thread 8


Fuse,
Can we get an idea on the type of ammunition we are hauling ? I will post something IC to that effect.

Cymon.
Fusilier
GM, 2875 posts
Your Guide
Thu 8 Mar 2012
at 15:01
  • msg #981

Re: OOC Thread 8

In reply to Billy 'Crack' O'Brien  (msg #980):

This made me remember something I forgot to include in the turn, so I added in another segment which also includes a description of the cargo.

To summarize...

- Most of the supplies are NATO small arms ammo (5.56mm, 7.62mm, and .50cal - but very little 9mmP).

- The next most common items are mortar rounds (81mm and 120mm but including some Pact 82mm and 120mm too).

- Then the rest is made up of NATO artillery rounds, Pact weaponry and ammo, M72 rockets, and miscellaneous stuff such as gas mask filters, MOPP suits, parts, batteries, etc.

Nothing that could have been damaged by being immersed in seawater for a few weeks has been checked for damage though, as everything is still in their crates.

Cymon, was this okay? Or were you looking for a different sort of answer?
This message was last edited by the GM at 19:10, Thu 08 Mar 2012.
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