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21:13, 6th May 2024 (GMT+0)

OOC Thread - 12.

Posted by FusilierFor group 0
Luis Ortega
player, 1867 posts
Sergeant First Class
75th Rangers (US)
Sun 16 Nov 2014
at 14:05
  • msg #919

Re: Unit assignments

In reply to Fusilier (msg # 918):

Fuse,

Am I right that where the Scout group is there is a drainage ditch alongside the road that can be used for some cover?

Ta,

Andy
Fusilier
GM, 4544 posts
Your Guide
Sun 16 Nov 2014
at 18:16
  • msg #920

Re: Unit assignments

In reply to Luis Ortega (msg # 919):

Yes, a shallow one.
Billy 'Crack' O'Brien
player, 537 posts
Corporal
Parachute Regiment (UK)
Mon 17 Nov 2014
at 19:29
  • msg #921

Re: Unit assignments

I am back and will get something up today. Thanks.
Billy 'Crack' O'Brien
player, 538 posts
Corporal
Parachute Regiment (UK)
Mon 17 Nov 2014
at 22:15
  • msg #922

Re: Unit assignments



Can Billy see the entrance to the fort ? Thanks.
Fusilier
GM, 4545 posts
Your Guide
Mon 17 Nov 2014
at 22:17
  • msg #923

Re: Unit assignments

There is no actual entrance. It's open topped, so you just climb over the low wall of sandbags.
Fusilier
GM, 4547 posts
Your Guide
Tue 18 Nov 2014
at 04:32
  • msg #924

Re: Unit assignments

Turn is up.

XP added.

Combat is over for the time being so don't worry about combat tags or limited actions. Don't forget about ammo fired for this encounter though - both bullets and grenades. Thanks.

Unless you are planning on sticking around for a while and looting the spoils, you can leave as soon as wounded as taken care of, prisoners dealt with, and you do something about the barriers.
This message was last edited by the GM at 04:37, Tue 18 Nov 2014.
David 'Tosh' Lines
player, 234 posts
Corporal
1/RAR (UK)
Tue 18 Nov 2014
at 08:22
  • msg #925

Re: Unit assignments

In reply to Fusilier (msg # 924):

How many rounds did Tosh fire in the last turn please?

Please can Tosh spend his 2 XP increasing his Thrown Weapon skill from 1 to 2.
This message was last edited by the player at 08:26, Tue 18 Nov 2014.
Luis Ortega
player, 1870 posts
Sergeant First Class
75th Rangers (US)
Tue 18 Nov 2014
at 08:28
  • msg #926

Re: Unit assignments

Please can Ortega spend his 4 XP increasing his Observation skill from 3 to 4.
Fusilier
GM, 4548 posts
Your Guide
Wed 19 Nov 2014
at 02:41
  • msg #927

Re: Unit assignments

There's a push to move out as soon as the road is clear (which won't take more than a minute) so the searches aren't going to be thorough. These are the weapons and the contents of their magazines...

1x PM-63 RAK Submachinegun --  (05/25 x 9mmM)

3x AK-47 Rifles [1] --  (10/30 x 7.62mmS)  (20/30 x 7.62mmS)  (00/30 x 7.62mmS)
1x Kbk wz. Tantal Rifle [2] --  (22/30 x 5.45mmB)
1x M16A2 Rifle [3] --  (05/30 x 5.56mmN)

1x Radom Hunter SA Rifle [4] --  (25/30 x 7.62mmS)
1x Mosin–Nagant BA Rifle --  (5/5 x 7.62mmL)


[1] Poor condition
[2] Stock removed
[3] Rope sling
[4] No scope





In reply to David 'Tosh' Lines (msg # 925):
In reply to Luis Ortega (msg # 926):

Change your sheets. I've deducted the XP.
This message was last edited by the GM at 02:47, Wed 19 Nov 2014.
Luis Ortega
player, 1872 posts
Sergeant First Class
75th Rangers (US)
Wed 19 Nov 2014
at 08:27
  • msg #928

Re: Unit assignments

Are there any packs or webbing that we can grab quickly?
David 'Tosh' Lines
player, 236 posts
Corporal
1/RAR (UK)
Wed 19 Nov 2014
at 08:28
  • msg #929

Re: Unit assignments

In reply to Fusilier (msg # 927):

Is the Tantal and other gear Tosh was grabbing in this list or separate?
David 'Tosh' Lines
player, 237 posts
Corporal
1/RAR (UK)
Wed 19 Nov 2014
at 08:30
  • msg #930

Re: Unit assignments

David 'Tosh' Lines:
How many rounds did Tosh fire in the last turn please?

Fuse,

I think that you missed this question.  How many should I deduct?  12?

Ta,

Andy
Fusilier
GM, 4549 posts
Your Guide
Wed 19 Nov 2014
at 18:58
  • msg #931

Re: Unit assignments

Not quickly, no.

The rifle is included in the list.

Ten.
Owen Hollister
player, 211 posts
Staff Sergeant
Scout Sniper (USMC)
Wed 19 Nov 2014
at 21:02
  • msg #932

Re: Unit assignments

Sorry I haven't been around, guys; I've been under the weather for the last couple of weeks or so.  It'll be at least another week (I am undergoing a colonoscopy on Wednesday) before I am likely to feel up to posting IC.  Fuse, please NPC as necessary.
Caleb Mulcahy
player, 1103 posts
Spec4-Infantry (US)
Callsign "Rockstar"
Fri 21 Nov 2014
at 06:58
  • msg #933

Re: Unit assignments

Sorry, busy week. Will try to catch up over the weekend.
Fusilier
GM, 4551 posts
Your Guide
Fri 21 Nov 2014
at 19:20
  • msg #934

Re: Unit assignments

Updated group stores with the rifles picked up in the last encounter and the load of gear that Krupp brought. I also put the 84mm Carl Gustav rounds in stores too.

Morgan is drawing frag grenades to replace what he used up.

How many 81mm mortar rounds do you plan on keeping for yourself?
This message was last edited by the GM at 19:25, Fri 21 Nov 2014.
Luis Ortega
player, 1873 posts
Sergeant First Class
75th Rangers (US)
Sat 22 Nov 2014
at 00:14
  • msg #935

Re: Unit assignments

In reply to Fusilier (msg # 934):

Sorry - will catch up IC tomorrow morning.

One thing - Aleksander needs another weapon.
Ferro
player, 429 posts
Caporale Maggiore (OR-4)
Italian Carabinieri (ROS)
Sat 22 Nov 2014
at 07:54
  • msg #936

Re: Unit assignments

I have a lot of XP ready to burn and I have two questions.

Are we keeping the mortar and some ammo?
Do we already have some good forward observers in the group?

Based on the answers I might dump XP in FO.
John Jameson McCarthy
player, 1767 posts
Major
Cav Scout (US)
Sat 22 Nov 2014
at 09:27
  • msg #937

Re: Unit assignments

In reply to Ferro (msg # 936):

We will try to keep as many rounds as possible.

JJ has FO but others might be useful.

Personally, I'd like to see more technical skills so we can make some money/fix our kit without having to get shot at.
Francis 'Frank' Benucci
player, 1445 posts
Sergeant /U.S. Rangers
Call Sign: 'Iron Man'
Sat 22 Nov 2014
at 15:00
  • msg #938

Re: Unit assignments

John Jameson McCarthy:
In reply to Ferro (msg # 936):

We will try to keep as many rounds as possible.

JJ has FO but others might be useful.

Personally, I'd like to see more technical skills so we can make some money/fix our kit without having to get shot at.

Good thought.  I have some XP to burn as well.  I was going to put some points into CBE, MED: Trauma Aid, and INS.  Any objections???
John Jameson McCarthy
player, 1769 posts
Major
Cav Scout (US)
Sat 22 Nov 2014
at 16:04
  • msg #939

Re: Unit assignments

None at all, does anybody have gunsmithing skills?
Fusilier
GM, 4552 posts
Your Guide
Sat 22 Nov 2014
at 16:13
  • msg #940

Re: Unit assignments

Billy and Marshall have a little.
John Jameson McCarthy
player, 1770 posts
Major
Cav Scout (US)
Sat 22 Nov 2014
at 16:19
  • msg #941

Re: Unit assignments

Thanks, we'll need to get what they know cross-trained eventually with the people with the highest AGL but that's for when the winter drives us inside.
David 'Tosh' Lines
player, 238 posts
Corporal
1/RAR (UK)
Sat 22 Nov 2014
at 17:15
  • msg #942

Re: Unit assignments

Fuse,

Tosh is adding the following to the stores:

Soviet Webbing (damaged) - is this actually worthless? Close to worthless
Four AK magazines - 80rnds total.
Bayonet
Rain Poncho (Civilian Black)
Thermos
1x Frag
Field Dressing (Postwar)
10x 9mmM rounds

He'll keep the Gloves for himself.

Ta,

Andy.
This message was last edited by the GM at 17:30, Sat 22 Nov 2014.
Francis 'Frank' Benucci
player, 1446 posts
Sergeant /U.S. Rangers
Call Sign: 'Iron Man'
Sat 22 Nov 2014
at 17:46
  • msg #943

Re: Unit assignments

I have spent the following XP for Frank and improved the following skills:

Autogun: 1 to Level 2
Combat Engineer: 1 to level 2
Instruction: 1 to Level 2
Ground Vehicle:1 to Level 2

Using ALL of Franks Xp [8] points
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