Re: Unit assignments
Turn is up.
XP added.
Combat is over for the time being so don't worry about combat tags or limited actions. Don't forget about ammo fired for this encounter though - both bullets and grenades. Thanks.
Unless you are planning on sticking around for a while and looting the spoils, you can leave as soon as wounded as taken care of, prisoners dealt with, and you do something about the barriers.
This message was last edited by the GM at 04:37, Tue 18 Nov 2014.