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12:12, 2nd May 2024 (GMT+0)

OOC Thread - 19.

Posted by FusilierFor group 0
Michael Kessler
player, 1638 posts
Hauptmann (Ger)
Dave Ross
Wed 29 May 2019
at 20:48
  • msg #50

Re: OOC Thread - 19

In reply to Jose Rodriguez (msg # 48):

Enjoy!

While we're on the subject, I'll be travelling Monday 03 June - Saturday 22 June inclusive. I'll try and keep up as best as I can but my free time / internet access may be limited so I can't rule out extended periods of silence.
Jose Rodriguez
editor, 347 posts
Spec 4 (US) Infantry
Heffe
Wed 29 May 2019
at 23:36
  • msg #51

Re: OOC Thread - 19

In reply to Jan Czerny (msg # 49):

Thanks! Heading to a theme park with the kids on Friday, then down to San Diego to spend some time with the in-laws. Not sure that's interesting or relaxing (haha!), but at least it's a change of pace. :)

Dave, hope your travel goes well, regardless if it's a work trip or holiday.
This message was last edited by a game editor at 23:37, Wed 29 May 2019.
Michael Kessler
player, 1640 posts
Hauptmann (Ger)
Dave Ross
Thu 30 May 2019
at 21:02
  • msg #52

Re: OOC Thread - 19

Jose Rodriguez:
Dave, hope your travel goes well, regardless if it's a work trip or holiday.

Thanks man. A work trip for me - would much rather be headed for SoCal.


OK, what I’m thinking is something along these lines

• We try and get our two new guests to agree to try and negotiate a face to face with the KR leadership (or at least the ones that aren’t sick)

• We offer to assist the community. I’m thinking that can be 1) medical assistance – Grant can take the lead on that but ultimately we may have to seek further assistance from St Mary’s – after all it’s in their (St Mary’s) interest to know what’s going on here in case it spreads) and 2) military assistance – take out the WA band at the lagoon side and try and rescue the two child hostages (I know that’s got an element of risk attached)

• If we succeed there’s a chance we end up with a) somewhere safe to stash the Humvees and b) some already built rafts so we can revisit our previous discussion about going after the main group on the other side of the lagoon

Also, please presume that Kessler will share everything covered in the turn post even if not explicitly mentioned in my post (I don’t want to copy and paste the whole thing)
Varis Babicevs
player, 1806 posts
Sgt (Latvia)
Raellus
Thu 30 May 2019
at 21:08
  • msg #53

Re: OOC Thread - 19


I approve of this plan 100%.

-
Billy 'Crack' O'Brien
player, 1216 posts
Cpl (UK) Airborne
Cymon
Thu 30 May 2019
at 22:16
  • msg #54

Re: OOC Thread - 19

In reply to Michael Kessler (msg # 52):

Sounds good.
Henry 'Hank' Voight
player, 266 posts
PMC /Call Sign: Devil Dog
Corkman
Fri 31 May 2019
at 01:13
  • msg #55

Re: OOC Thread - 19

In reply to Michael Kessler (msg # 52):
Sounds. Good to me as well
John Jameson McCarthy
player, 2970 posts
Major (US) Cavalry
Mark101
Fri 31 May 2019
at 12:05
  • msg #56

Re: OOC Thread - 19

I think the plan sounds great. Do we want to head there at dawn?
Michael Kessler
player, 1642 posts
Hauptmann (Ger)
Dave Ross
Fri 31 May 2019
at 20:53
  • msg #57

Re: OOC Thread - 19

In reply to John Jameson McCarthy (msg # 56):

Ideally I think we should leave just before dawn so that we get there at first light.
John Jameson McCarthy
player, 2972 posts
Major (US) Cavalry
Mark101
Sat 1 Jun 2019
at 17:27
  • msg #58

Re: OOC Thread - 19

If anyone else wats to be in on the negotiating team speak up IC. If we have to we can send both Hummers back.
Ferro
player, 1174 posts
CaporaleMaggior (It)
Jinnysong
Sat 1 Jun 2019
at 21:32
  • msg #59

Re: OOC Thread - 19

We already need both Humvees to move the Katy delegation (including both ex-prisoners).
Per Kolstrup
player, 938 posts
Oversergent (Den)
Raellus
Sun 2 Jun 2019
at 21:25
  • msg #60

Re: OOC Thread - 19


For the diplomatic mission, I propose the following. It sidelines some players, but it keeps things fairly simple. Hopefully, we can wrap up IC negotiations quickly, getting everyone else back into the mix in short order.

Humvee #1 ('Old' Humvee) - Scout
Ferro - driver
Kolstrup - vehicle commander / SNCO
Walsh - grenade launcher*
Rodriguez - Anti Armour (SM-2 Koncerz)
Anna (NPC)
(removed to make room for passengers)
Two Kilo Romeo guests

Humvee #2 ('New' Humvee aka Frankenhumvee) -  Command
Voight - driver
McCarthy - vehicle commander / CO
Grant – Medic
Babicevs – gunner**
Krysia (NPC)- I assume she will want to accompany us as Island liaison.
+Gustek

*Hasn't volunteered or been tasked so slot could be shifted to someone else.

**Since Per's already going, I'm fine with someone else taking Varis' slot. Rodriguez, maybe?


-
This message was last edited by the player at 22:05, Sun 02 June 2019.
Henry 'Hank' Voight
player, 268 posts
PMC /Call Sign: Devil Dog
Corkman
Sun 2 Jun 2019
at 22:32
  • msg #61

Re: OOC Thread - 19

John Jameson McCarthy:
If anyone else wants to be in on the negotiating team speak up IC. If we have to we can send both Hummers back.

As much as I would like to be more active with a new player, I wouldn't imagine being overly helpful with the negotiating team at this time.  His limited background doesn't seem like he might be helpful, especially that he's wounded, other than driving and maybe trying to collect some Intel on a limited basis.

Not complaining at all, just stating what I think to be accurate.
Jose Rodriguez
editor, 348 posts
Spec 4 (US) Infantry
Heffe
Sun 2 Jun 2019
at 23:58
  • msg #62

Re: OOC Thread - 19

Rodriguez is cool to hang back on this one to help watch the fort. See you guys soon!
Billy 'Crack' O'Brien
player, 1218 posts
Cpl (UK) Airborne
Cymon
Mon 3 Jun 2019
at 02:06
  • msg #63

Re: OOC Thread - 19

Billy is happy to stay or go if they need a driver now or someone on the MG.
Jan Czerny
player, 563 posts
Sergent-Chef FFL
Mahatatain
Mon 3 Jun 2019
at 11:35
  • msg #64

Re: OOC Thread - 19

One thing that Jan brought up a while ago - did the name Nadim get mentioned to the villagers? It's less important now thank I thought as they appear to be friendly but I just wondered if we'd found out who this was.
Reggie Grant
player, 55 posts
Refugee Medic
Thu 6 Jun 2019
at 16:38
  • msg #65

Re: OOC Thread - 19

Mark - is JJM speaking English or Polish in your latest IC post to Wojcik? I just want to double check what Reggie is understanding.

Ta,

Andy
John Jameson McCarthy
player, 2975 posts
Major (US) Cavalry
Mark101
Thu 6 Jun 2019
at 17:06
  • msg #66

Re: OOC Thread - 19

He's speaking Polish.
Reggie Grant
player, 56 posts
Refugee Medic
Thu 6 Jun 2019
at 17:19
  • msg #67

Re: OOC Thread - 19

In reply to John Jameson McCarthy (msg # 66):

Ta.
Fusilier
GM, 6766 posts
Your Guide
Sun 9 Jun 2019
at 00:55
  • msg #68

Re: OOC Thread - 19

I was slow getting my latest turn up but I ought to be able to shoot for Monday night being the next turn post.
Per Kolstrup
player, 940 posts
Oversergent (Den)
Raellus
Sun 9 Jun 2019
at 15:39
  • msg #69

Re: OOC Thread - 19


I think the next step is getting some more detailed directions to the WA group's current whereabouts. Then perhaps we should wait until nightfall and hit them.

It sounds like the prisoners swap is a long-shot. If we contact the WA to begin negotiations, they know we are in the area. IMHO, it's best we keep the element of surprise and use it to try to free the boys by force.

Thoughts?

-
Henry 'Hank' Voight
player, 272 posts
Call Sign: Devil Dog-02
Corkman
Sun 9 Jun 2019
at 16:59
  • msg #70

Re: OOC Thread - 19

In reply to Per Kolstrup (msg # 69):

I think any kind of negotiations or talks are just going to slow the process down, delay what we want to do, and/or, work against what we said we wanted to do.  We should take some heed in to what Filip told us about the WA.

Strike swiftly and totally on what we have available trying to end it quickly.
Jose Rodriguez
editor, 351 posts
Spec 4 (US) Infantry
Heffe
Sun 9 Jun 2019
at 18:56
  • msg #71

Re: OOC Thread - 19

I’d be in favor of an assault as well. We (you guys) already saw what the WA guys were capable of at the Twins. These are fanatics, and I have a hard time thinking that they’d negotiate anything in good faith.
Jan Czerny
player, 564 posts
Sergent-Chef FFL
Mahatatain
Sun 9 Jun 2019
at 22:36
  • msg #72

Re: OOC Thread - 19

I think that a surprise assault, making maximum use of our superior firepower and without any recognition of the WA's prisoners, is the best option. If we attempt any negotiation with them for the prisoners then we indicate that they are important and valuable to us. Therefore I think that just opening fire and killing as many of the WA people as quickly as possible is the best strategy. The two orphans they have prisoner are from the village and with our level of firepower it will be clear that we aren't from the village so should they try to use their prisoners as bargaining chips we can just play dumb, rendering them irrelevant. Hopefully that logic makes sense as it seems to give the two prisoners the greatest chance of survival.
Per Kolstrup
player, 941 posts
Oversergent (Den)
Raellus
Sun 9 Jun 2019
at 23:19
  • msg #73

Re: OOC Thread - 19


We're probably on the same page, but to clarify, I'm thinking more of a hostage-rescue op, where we reconnoiter the camp, locate the two boys, then plan a surprise assault that eliminates the WA while minimizing risk to the hostages.

-
Henry 'Hank' Voight
player, 273 posts
Call Sign: Devil Dog-02
Corkman
Sun 9 Jun 2019
at 23:58
  • msg #74

Re: OOC Thread - 19

Per Kolstrup:
We're probably on the same page, but to clarify, I'm thinking more of a hostage-rescue op, where we reconnoiter the camp, locate the two boys, then plan a surprise assault that eliminates the WA while minimizing risk to the hostages.

-

That works as well, kind of what I was imagining.  Eliminating the whole threat there though
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