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20:40, 5th May 2024 (GMT+0)

OOC Thread - 20.

Posted by FusilierFor group 0
Ferro
player, 1435 posts
CaporaleMaggior (It)
Jinnysong
Fri 4 Dec 2020
at 23:43
  • msg #913

Re: Good luck. You're on your own...

In reply to Jose Rodriguez (msg # 912):

I think the very second that we force the door (assuming it's necessary) the Krok should be on the move. I don't see a need to hold it back once we play our hand and it could be useful having it on site with us... for force presence, help breach, use as a platform to gain entry into higher windows, etc.

For the other point, it looks like Dluga is about 3/4 the way there. That might be a good place for the Krok to drop us off and wait. I know it would be visible to the public but that doesn't mean it'll blow the mission. Who knows why it's there or where it's going?
This message was last edited by the player at 00:06, Sat 05 Dec 2020.
Michael Kessler
player, 2200 posts
Hauptmann (Ger)
udxr226
Fri 4 Dec 2020
at 23:46
  • msg #914

Re: Good luck. You're on your own...

In reply to Jose Rodriguez (msg # 912):

Works for me. I’m about to go to bed but I can post something IC tomorrow to cover transport
Henry 'Hank' Voight
player, 528 posts
Call Sign: Devil Dog-02
Corkman
Sat 5 Dec 2020
at 03:03
  • msg #915

Re: Good luck. You're on your own...

In reply to Ferro (msg # 913):
Yes, when we decide the target is there and just before we breach, the Krok is called to start rolling towards us.

Walking in is another good idea, kinda get the idea we're just passing through kinda not on a mission of any importance.

If Jose is going to be bringing the sledge, do you still want me to bring the DB shotgun?  My AKMR is small enough for this kind of work.  I would just have to update my post,
This message was last edited by the player at 03:15, Sat 05 Dec 2020.
Chris Walsh
player, 614 posts
Callsign Hades
Sat 5 Dec 2020
at 09:58
  • msg #916

Re: Good luck. You're on your own...

Can I double check where Walsh is going to be? I thought he was with Kolstrup on the overwatch team, but reading Ferro's post it sounds like she wants him on the snatch team.

(AFAIK if we want four people on the snatch team and two on the OP we'll need to make up the numbers with an NPC. I'm fine with that and Czerny is available but it obviously does reduce the force staying at the compound by one in the event anything does kick off there)
Ferro
player, 1437 posts
CaporaleMaggior (It)
Jinnysong
Sat 5 Dec 2020
at 10:20
  • msg #917

Re: Good luck. You're on your own...

I'll edit my post. I misread "Ferro, Rodriguez, and Walsh or Voight do the grabbing" even though I knew Chris is with Per.
Chris Walsh
player, 616 posts
Callsign Hades
Sat 5 Dec 2020
at 16:28
  • msg #918

Re: Good luck. You're on your own...

No worries, it's all good.

@Fuse, Walsh would be taking the following with him, some of which is out of stores

1 x Pack (Civ Camping) - from stores (to be returned after mission completed)
Contents - 4 x AKM mags (each 30/30) - from personal inventory
2 x smoke Grenades (HC White) - from stores
2 x Stun Grenades - from stores
1 x Spotting Scope - from Kessler
2 x Single Shot Para flares (Comet style) from stores
2 x 40mmS HE (Local) - from stores
Radio - from personal inventory
Binoculars - from personal inventory


Can I also draw 53 rounds of 7.62S? (I never topped off after we got back from the WA raid)
Fusilier
GM, 7382 posts
Your Guide
Sat 5 Dec 2020
at 22:20
  • msg #919

Re: Good luck. You're on your own...

The turn won't be ready for a while but I marked the game map where the objective is. I'll also point out that there is a large building (Gdański Teatr Szekspirowski) southwest of the objective which does not exist. It's a real life recent construction and in our timeline it was a field, as shown in the image posted below.


This message was last edited by the GM at 22:22, Sat 05 Dec 2020.
Fusilier
GM, 7384 posts
Your Guide
Sun 6 Dec 2020
at 00:50
  • msg #920

Re: Good luck. You're on your own...

The map has been updated to show the objective area layout as well as some other locations such as the Neptune. In front of the Nepture is a quiet stretch of Dluga so nobody should bother the Krok if it's parked there.

Rae & Dave, if you need more detail from the scouts' current perspective just ask here and I'll add it in. Anything outside of their current perspective will mean they have to move of course. Please use the map to indicate where they'll move to (if desired).
This message was last edited by the GM at 00:54, Sun 06 Dec 2020.
Henry 'Hank' Voight
player, 530 posts
Call Sign: Devil Dog-02
Corkman
Tue 8 Dec 2020
at 02:26
  • msg #921

Re: Good luck. You're on your own...

Did you guys (Fuse, Ferro & Jose) see Hank's PM?
Fusilier
GM, 7387 posts
Your Guide
Tue 8 Dec 2020
at 04:08
  • msg #922

Re: Good luck. You're on your own...

Let me know if you've been missed/missing something. These items have been removed from stores so they need to be added to player sheets.

Ferro - 2x Stun Grenades

Voight - 1x Double-Barrel Shotgun (shortened barrel & no sling)
34x 12G Buckshot
1x 35 Round shell bandoleer
1x Civilian clothing

Kolstrup - 1x Civilian clothing

Jose - 1x Otto's Peacoat
1x Civilian clothing

Walsh - 1x Pack (Civ Camping)
2x Smoke (HC White)
2x Stun Grenades
2x Single Shot Para flares (Comet style)
2 x 40mmS HE (Local)

In reply to Henry 'Hank' Voight (msg # 921):
I did. Was it meant to be in a PM? Things will get overlooked there.
This message was last edited by the GM at 04:19, Tue 08 Dec 2020.
Henry 'Hank' Voight
player, 532 posts
Call Sign: Devil Dog-02
Corkman
Tue 8 Dec 2020
at 12:57
  • msg #923

Re: Good luck. You're on your own...

In reply to Fusilier (msg # 922):
Are we going with night vision goggles?

I didn't mean it as a private message but I wanted it to show up in the thread so that's my fault
This message was last edited by the player at 12:59, Tue 08 Dec 2020.
Fusilier
GM, 7390 posts
Your Guide
Tue 8 Dec 2020
at 21:20
  • msg #925

Re: Good luck. You're on your own...

I've marked Per & Walsh's arcs for the building.

Also, if you aren't going to make a move now, please let me know how long you'll wait to see if anything happens. Just so I set the next turn up properly. Thanks.
This message was last edited by the GM at 21:20, Tue 08 Dec 2020.
Fusilier
GM, 7391 posts
Your Guide
Tue 8 Dec 2020
at 21:29
  • msg #926

Re: Good luck. You're on your own...

And this is the inn, with the scouts' LOS marked. Obviously there are no cars parked out in front or anything. You can see the Brewery Tower in the background, which is occupied.


Varis Babicevs
editor, 2060 posts
Sgt (Latvia)
Raellus
Tue 8 Dec 2020
at 21:45
  • msg #927

Backstreet's Back- Alright!


Say what you will about their, erm, music, but you've got to admire the Backstreet Boys' work ethic, touring in Poland during WWIII. The show must go on!

-
Fusilier
GM, 7392 posts
Your Guide
Tue 8 Dec 2020
at 21:58
  • msg #928

Backstreet's Back- Alright!

Haha... :D
Henry 'Hank' Voight
player, 533 posts
Call Sign: Devil Dog-02
Corkman
Wed 9 Dec 2020
at 13:09
  • msg #929

Backstreet's Back- Alright!

Fighting for scraps is real!
Fusilier
GM, 7394 posts
Your Guide
Fri 11 Dec 2020
at 01:40
  • msg #930

Backstreet's Back- Alright!

I wanted to make a layout of the inn but my laptop broke the other day and I have to do the turns on my xbox until I buy a new one. So no diagrams, pics, or map stuff, sorry. Hopefully you get a clear enough idea of it.
Ferro
player, 1442 posts
CaporaleMaggior (It)
Jinnysong
Fri 11 Dec 2020
at 20:11
  • msg #931

Backstreet's Back- Alright!

Fuse, Ferro is going to radio the other two groups and let them know what they're doing before entering. Is that okay? And I assume the message is received? I wouldn't want to enter if there was no communication.
Fusilier
GM, 7395 posts
Your Guide
Fri 11 Dec 2020
at 20:19
  • msg #932

Backstreet's Back- Alright!

Yeah, that's all okay. Comms aren't a problem.

Jeff, does Jose have the sledgehammer?
This message was last edited by the GM at 20:19, Fri 11 Dec 2020.
Jose Rodriguez
editor, 647 posts
Spec 4 (US) Infantry
Heffe
Fri 11 Dec 2020
at 21:08
  • msg #933

Backstreet's Back- Alright!

In reply to Fusilier (msg # 932):

Yep, he should have his AK slung under the peacoat, but is loosely carrying the sledgehammer. I'll amend the post to mention that he sets it down next to him when he leans against the wall next to the door.
Fusilier
GM, 7396 posts
Your Guide
Mon 14 Dec 2020
at 23:48
  • msg #934

Backstreet's Back- Alright!

Not quite ready for the turn yet but I sketched together a crude layout. Not to scale or anything but hopefully you get a better picture of the interior.

Copy and paste the link

https://i.ibb.co/g3mR6Tv/IMG-20201214-194625.jpg
This message was last edited by the GM at 23:48, Mon 14 Dec 2020.
Fusilier
GM, 7397 posts
Your Guide
Tue 15 Dec 2020
at 00:19
  • msg #935

Backstreet's Back- Alright!

Entry team (playing the part of looking for a room) what's the status of your radios?
Jose Rodriguez
editor, 648 posts
Spec 4 (US) Infantry
Heffe
Tue 15 Dec 2020
at 01:04
  • msg #936

Backstreet's Back- Alright!

Can't speak for the others, but Jose's radio status is "non-existent". :) I should probably aim to fix that one of these days...
Ferro
player, 1444 posts
CaporaleMaggior (It)
Jinnysong
Tue 15 Dec 2020
at 01:06
  • msg #937

Backstreet's Back- Alright!

Volume cranked down to zero.
Henry 'Hank' Voight
player, 536 posts
Call Sign: Devil Dog-02
Corkman
Tue 15 Dec 2020
at 02:11
  • msg #938

Backstreet's Back- Alright!

No radio, did not bring.  Still in his harness at base.
This message was last edited by the player at 02:40, Tue 15 Dec 2020.
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