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Chapter 6: Bringin' in the Herd.

Posted by Judge MessalenFor group 0
Judge Messalen
GM, 2113 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 27 Nov 2010
at 07:00
  • msg #1

Bringin' in the Herd

The men from the NBO head back toward the Drovers Cottage, with JEB navigating the streets as if he has been here for some time. Passing the Alamo Saloon again, they walk alongside a small group of shacks and tents.

With their minds on a meal, the men are startled first by a man's exclamation from within a tent not 20 yards distant, then by the appearance of a wild-eyed Indian woman who scrambles out of the tent, with a large, bloody knife clutched between both hands. She doesn't seem to notice the cowboys in the slightest; rather, she turns and runs toward a row house along the thoroughfare.

-------------

OOC: Please state your actions. 24-hour rule . . . you snooze you lose.
Artemus Carson
player, 972 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 27 Nov 2010
at 14:23
  • msg #2

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #1):

Art moves toward the tent. "Somebody done got stabbed. Sheriff, you should follow the Ingin woman, I'll check in the tent."

Artemus approaches the tent and calls out "You alright in there?"

Without stepping into the tent, Art pulls back the flap to see inside.
Travis Sunday
player, 1068 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sat 27 Nov 2010
at 15:32
  • msg #3

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #2):

I'm with you JEB.

Travis runs toward the row house.
James E. Beauregard
player, 612 posts
D: 14 G:52 MDT:15 A:13
Sat 27 Nov 2010
at 17:19
  • msg #4

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #1):

JEB sprints after the Indian woman as he commands: Lady with the knife, I'm a lawman. Stop and drop the weapon now.

Today: James E. Beauregard rolled 25. Intimidate
This message was last edited by the player at 17:21, Sat 27 Nov 2010.
Randy Oldman
player, 541 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sat 27 Nov 2010
at 19:34
  • msg #5

Re: Bringin' in the Herd

Loathe to head in a direction that doesn't end at food, Randy is equally loathe to let his trail mates head toward danger.  The sack of apples might jostle a bit, but he keeps a good hold as he starts out after JEB and Travis.

His spurs go jingle jangle jingle.
Travis Sunday
player, 1069 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sat 27 Nov 2010
at 21:48
  • msg #6

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #4):

In Apache Travis yells.

Stop


As he thinks to himself...

Like she knows Apache.
Ayasha
player, 101 posts
D: 14 G: 1 MDT: 12 A: 10
Indian Warrior Woman
Sun 28 Nov 2010
at 01:16
  • msg #7

Re: Bringin' in the Herd

Ayasha spins around when she hears the commanding voice behind her. The short deerskin dress she is wearing shows not only her slender legs, but also the bruises that are marked on her tanned skin. Her bare arms sport bruises too, and there is blood around her nose and the remains of a black eye. Most prominent is the blood spatter around her cleavage though, it looks as if she was shot through the heart, but since she is still standing, that is obviously not the case.

Her eyes dart back and forth from the two men following her and the tent she just left, before they go wide when she recognizes the men. Before it seemed she was about ready to attack the men following her with the bloodied knife in her hands (which are tied up with a rope), but as soon as she recognizes them, her features relax visibly.

"Oh. It's you.", she says, then she drops the knife.
Cole Trayne
player, 766 posts
D:15 G:21 MDT:12 A:15
Sun 28 Nov 2010
at 02:33
  • msg #8

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #2):

Not wanting to leave Art without any backup, Cole moves to support his friend. He quickly  positions himself a few feet behind Art's shoulder, but with a clear view of the inside of the tent, when Art moves its flap.
Judge Messalen
GM, 2114 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 28 Nov 2010
at 12:23
  • msg #9

Re: Bringin' in the Herd

Travis, JEB, and Randy find themselves face-to-face with the Cheyenne woman they battled back at the Red River crossing. The three men and the female warrior stand on the back side of a row house, with the group of tents and shacks creating one of those empty lot pockets they saw on the walk toward the market.

If they hadn't already noticed, when Ayasha drops the large knife the men see that her hands are tightly bound with rope and her injuries appear severe.

Meanwhile, Ayasha recognizes all three of the men although she can't remember their names.

---------------

Artemus pulls back the tent flap and sees a large man--not quite as big as Randy, but sizable enough--laying on his back, with gushing chest wound. At first glance, it appears as if the man has bled out, but it might not be too late to save him. A closer inspection is needed.
Artemus Carson
player, 974 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 28 Nov 2010
at 13:39
  • msg #10

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #9):

Artemus enters the tent and attempts to help the big man.

08:37, Today: Artemus Carson rolled 14 using 1d20+2. Treat Injury on the stabbed man.
Judge Messalen
GM, 2115 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 28 Nov 2010
at 14:15
  • msg #11

Re: Bringin' in the Herd

Artemus attempts to stabilize the dying man. He believes the man is still breathing, but his efforts to stop the flow of blood are failing.
James E. Beauregard
player, 613 posts
D: 14 G:52 MDT:15 A:13
Sun 28 Nov 2010
at 17:07
  • msg #12

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #9):

JEB slows down and closes the remaining distance to Ayasha slowly. He raises both hands with palms outward in a gesture of amity as he speaks to her: Senorita, I know our history aint amicable but we're here to help you. I'm gonna pick up the knife and cut your bounds, alright? Then we'll see your wounds and talk.
Travis Sunday
player, 1071 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sun 28 Nov 2010
at 17:57
  • msg #13

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #12):

Travis tips his hat. Maam. is all he says before departing, and running to the tent.
Cole Trayne
player, 767 posts
D:15 G:21 MDT:12 A:15
Sun 28 Nov 2010
at 21:06
  • msg #14

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #11):

Cole moves in to assist.

Art, lemme take a look.

He then attempts to administer what first aid he can.


Not confident that he can help the man without a medical kit, Cole looks around to see if there is anything in the tent that might be of use.
Ayasha
player, 102 posts
D: 14 G: 1 MDT: 12 A: 10
Indian Warrior Woman
Sun 28 Nov 2010
at 21:38
  • msg #15

Re: Bringin' in the Herd

Ayasha's eyes are still darting nervously back and forth between the two men in front of her and the tent. When JEB speaks, she nods, but her body is shaking noticeably.
Artemus Carson
player, 976 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 28 Nov 2010
at 22:58
  • msg #16

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #14):

To Cole, "See what you can do." Artemus turns his attention to the big man. "Doesn't look good. Got anything you want to say?"
James E. Beauregard
player, 614 posts
D: 14 G:52 MDT:15 A:13
Mon 29 Nov 2010
at 01:04
  • msg #17

Re: Bringin' in the Herd

In reply to Ayasha (msg #15):

JEB glances disbelievingly at Travis abandoning his flank, shrugs his shoulders and then picks up the knife. As he cuts the Indian woman's binds, JEB tries to reassure her: You're safe now. I'm expecting you wont run. Dont make me regret my trust. Now where are you hurt?
Randy Oldman
player, 542 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Mon 29 Nov 2010
at 01:39
  • msg #18

Re: Bringin' in the Herd

The one man stampede that is Randy comes to a halt with noise and dust.  Having rushed so hard to arrive on the scene, his breath forces out of his mouth and nostrils like a bull's.  He recognizes the woman, but he's not happy to see her -- not in the least.  He sees no reason to relax his adrenaline pumped body; especially since JEB is in such proximity to the female.  She is an unwelcome reminder of one of his darkest days.  He stays himself.

Randy's spite, rage and disgust perform a magnificent play on his furrowed brow and piercing eyes.

"JEB, watch yerself."
Judge Messalen
GM, 2117 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 29 Nov 2010
at 02:38
  • msg #19

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #14) and Artemus Carson (msg #16):

Cole sees a variety of personal items inside the tent, including a gun belt, but his eyes fall upon nothing that would help save this man's life.

Meanwhile, Art's question goes unanswered. The man with the chest wound coughs and then his last breath leaves his body.
Artemus Carson
player, 977 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 29 Nov 2010
at 03:10
  • msg #20

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #19):

Wern't nothing coulda been done. She got him good.

I'm thinking this isn't going to improve our time table. I'm going to help JEB.
Art exits the tent and looks for the others.
Cole Trayne
player, 768 posts
D:15 G:21 MDT:12 A:15
Mon 29 Nov 2010
at 03:23
  • msg #21

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #20):

Cole shakes his head.

Seems so. He's had it.

Still, Art, I think we should stay here until the law arrives. JEB, Randy and Travis can handle the Indian. Might look bad if we were seen leaving this here tent, with a body going cold inside.


Cole then leaves the tent, but stays near the entrance.

Damn.
Judge Messalen
GM, 2118 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 29 Nov 2010
at 13:43
  • msg #22

Re: Bringin' in the Herd

Art exits the tent followed closely by Cole, who continues speaking. Both men are greeted by Travis. Standing amidst the tents and shacks, the cowboys see that a few folks are gathering at the edge of the street. One of them speaks.

"What's the matter?"
Travis Sunday
player, 1073 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Mon 29 Nov 2010
at 17:58
  • msg #23

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #22):

I believe a gentleman has succumbed to knife injuries. 

Travis avoids looking towards the row house and his companions.

I'm only guessing but I think it may have been well deserved.
Ayasha
player, 103 posts
D: 14 G: 1 MDT: 12 A: 10
Indian Warrior Woman
Mon 29 Nov 2010
at 19:06
  • msg #24

Re: Bringin' in the Herd

Ayasha rubs her wrists after she is freed of the binds. She had almost cut off the blood supply to her hands when she grabbed the knife and stabbed her assailant, and now her fingers are tingling.

"I'm hurting all over, but nothing is serious.", she answers the lawman. Then she takes a nervous step back as a big bulk of a man comes charging in, stopping close to the man who freed her, his nostrils fuming and his feet kicking up dust.

"Er, safe you say?", she mutters jumpily, before pointing at the tent and blurting out: "That bastard tried to rape me! They attacked us and killed everyone!"

It was not necessarily in that order.
Randy Oldman
player, 543 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Mon 29 Nov 2010
at 19:30
  • msg #25

Re: Bringin' in the Herd

Dubious, but interested in hearing more, Randy relaxes partially.

The behemoth of a boy has seen more than his share of walloped women.  Regardless if they rented their bodies, women should never be raped or beaten.  Randy killed a man not long ago on only the suspicion of such.  He knows what he'll do, if her story checks out.
James E. Beauregard
player, 615 posts
D: 14 G:52 MDT:15 A:13
Mon 29 Nov 2010
at 22:49
  • msg #26

Re: Bringin' in the Herd

In reply to Ayasha (msg #24):

JEB gestures towards Randy as he replies to Ayasha: The big fella is with me. My compadres are handling whoever is in the tent, but from the look of this knife and the blood on you which I dont think is yours I'd say you took care of 'em already. Tell me what happened from the beginning.
Ayasha
player, 104 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Mon 29 Nov 2010
at 23:07
  • msg #27

Re: Bringin' in the Herd

After having been reassured that the big man was not going to hurt her anytime soon, Ayasha was still looking quite nervous.

"I should not be here. The paleface I killed has friends. They said I would bring them 'top dollar' in this paleface town. They will surely be angry. They already killed the others. This is too open."

Ayasha's eyes are still peering at the tents, as if she expects men to rush out of them any second, guns blazing. She is painfully aware of her unarmed state at the moment and shifts her weight nervously from one foot to the other.
Randy Oldman
player, 544 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Tue 30 Nov 2010
at 02:26
  • msg #28

Re: Bringin' in the Herd

"JEB, we gots to move outta this spot in the open, 'les you wants more trouble.  I ain't in no mood to whoop nobody down, 'les I gets some supper first."  Randy's plea to JEB seems earnest.  And JEB shouldn't fall to one of the classic blunders: most famously, 'never get involved in a cattle war in Abilene'; but only slightly less known is this -- 'never go against Randy when food is on the line.'
Cole Trayne
player, 769 posts
D:15 G:21 MDT:12 A:15
Tue 30 Nov 2010
at 02:56
  • msg #29

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #23):

Cole looks beyond Travis, in an attempt to see if JEB and Randy are still visible. He then slowly glances around looking for any sign of the local law.

Yup, Travis, you're right. He's done for.
Judge Messalen
GM, 2120 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 30 Nov 2010
at 11:19
  • msg #30

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #29):

The man who spoke--and was ignored--moves closer. He now stands about 15 feet from Cole and the others. "What're you cowboys up to?" he asks, loudly. A few more folks have joined the small group of onlookers.
James E. Beauregard
player, 616 posts
D: 14 G:52 MDT:15 A:13
Tue 30 Nov 2010
at 17:41
  • msg #31

Re: Bringin' in the Herd

In reply to Ayasha (msg #27):

JEB looks at Ayasha sternly: No, we wont hide. No one outside the law is carrying a gun in this town except me, so I can protect you. Now let me be clear. This is a matter for the local law and I'm bound by my duty as a lawman to present you to the marshal. I promise you'll be fairly treated.

Randy, go fetch one of the others in the tent if you dont mind.
Randy Oldman
player, 545 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Tue 30 Nov 2010
at 19:11
  • msg #32

Re: Bringin' in the Herd

"JEB, I don't trusts her, but I trusts you.  I does what you ask.  I ain't happy one bit.  We gonna be back here in a whistle."  Randy acknowledges JEB has much more experience with the practice of keeping the order and the law.



Quick as he can, he finds the others at the tent.  When the opportunity arises, he reports, "JEB gots her, fellers.  He wants us back to him in a whistle, and he means it."  Randy hustles back to the scene of capture.

OOC: Judge, please determine the appropriate time for Randy to arrive at the tent of death (hollow echoes of each word).
Ayasha
player, 105 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Tue 30 Nov 2010
at 22:11
  • msg #33

Re: Bringin' in the Herd

The news that the palefaces carried no guns in their own village is news to Ayasha. "Oh.", she says. "But, but isn't the mar-shall going to side with the palefaces? So far my people were never treated fairly. The palefaces attacked my hunting party and killed everyone but me, and their plans for me are maybe worse even. We did not provoke them, they just attacked. This mar-shall you speak of is different?"

Ayasha looks worried, but it also seems she knows she has nowhere to go. She looks defeated, and her hands are shaking. It looks as if she can barely keep herself up straight, now the adrenaline is wearing off.
Artemus Carson
player, 979 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Tue 30 Nov 2010
at 23:31
  • msg #34

Re: Bringin' in the Herd

To the crowd in general Art says "Ain't nothing to see here folks, jus move along."

Art then turns to Cole, acknowledges Randy, and trys to defuse any who might be suspicious of him leaving the scene by saying "I'll speak to the sheriff."

Art then turns and leaves with Randy.
--
OOC: Edited to add action.
This message was last edited by the player at 23:34, Tue 30 Nov 2010.
Travis Sunday
player, 1074 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Wed 1 Dec 2010
at 01:44
  • msg #35

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #30):

To the man who is querying the NBO...

We're looking at the dead gentleman.  Friend of yours?
Judge Messalen
GM, 2121 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 1 Dec 2010
at 02:22
  • msg #36

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #34) and Travis Sunday (msg #35):

The man's face turns grim. "You killed a man and now yer making jokes?"

Another man says, "Ifn' there's nuthin' to see, why're lookin' at it?"

A third man says. "Damned cowboys. I'm fetchin' a policeman."
James E. Beauregard
player, 617 posts
D: 14 G:52 MDT:15 A:13
Wed 1 Dec 2010
at 02:34
  • msg #37

Re: Bringin' in the Herd

In reply to Ayasha (msg #33):

The marshal is a fair man. He wont take sides. He'll judge according to the law. Sit down by the wall while we wait if you need to rest.
Cole Trayne
player, 770 posts
D:15 G:21 MDT:12 A:15
Wed 1 Dec 2010
at 03:16
  • msg #38

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #36):

Cole looks at the strangers who are speaking...

A man's death is no joking matter. No one is joking here.

Then, after a moment.

Gettin' the sheriff is a right good idea. I reckon someone should do it, and fast.
Randy Oldman
player, 546 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Wed 1 Dec 2010
at 04:20
  • msg #39

Re: Bringin' in the Herd

Randy returns to JEB as he promised -- back in a whistle.  He's not really sure who followed him back to the scene, but he's fairly sure someone did.

"JEB, now hear me out.  This ain't our affair.  We has a payday coming up and I ain't gonna miss it on account of no damn fool dead feller or no border-ruffian what caused us trouble already.  We gots to get clear outta this before we gets all tangled up bad!"  His voice is stressed, either from running or self-centered concern.  "And I is damn sure the Major ain't gonna take to this one bit."

Dammit!

edit: typo
This message was last edited by the player at 12:39, Wed 01 Dec 2010.
Judge Messalen
GM, 2122 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 1 Dec 2010
at 12:06
  • msg #40

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #38):

The first man who spoke--and to whom Travis responded--takes several steps closer to the tent. "Sounded like he was trying to make a joke," he says while glancing at both men from the NBO and pointing at the man from the sixth Michigan. "I'm gonna see fer myself." He moves to the tent flap.
This message was last edited by the GM at 12:10, Wed 01 Dec 2010.
Ayasha
player, 106 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Wed 1 Dec 2010
at 19:32
  • msg #41

Re: Bringin' in the Herd

Ayasha nods at the lawman's words, but when the big guy returns, she listens to his speech, too. "Your friend is not wrong", she says to the lawman, "this truly is not your affair. Just tell me the way to the red river please, and I'll be on my way."

The indian girl tries to look confident, but she obviously doubts that she would make it on her own. She has leaned against the wall, her knees still shaking a bit.
Travis Sunday
player, 1075 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Wed 1 Dec 2010
at 20:25
  • msg #42

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #40):

As the man peers into the tent...

If I was joking I would have said "red isn't his color."

Travis spits as he takes an extra step away from the tent.

So I answered your question, now answer mine.  Is he a friend of yours?
Cole Trayne
player, 771 posts
D:15 G:21 MDT:12 A:15
Thu 2 Dec 2010
at 01:25
  • msg #43

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #40):

Cole steps aside slightly to let the man pass.

I reckon you don't know my friend here, so it seems to me you wouldn't be the best judge of who might be making jokes, or not.
Artemus Carson
player, 980 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Thu 2 Dec 2010
at 01:42
  • msg #44

Re: Bringin' in the Herd

Randy Oldman:
He's not really sure who followed him back to the scene, but he's fairly sure someone did.


Indeed he discovers that Artemus follow him back. At this point he says nothing but backs up JEB.
James E. Beauregard
player, 618 posts
D: 14 G:52 MDT:15 A:13
Thu 2 Dec 2010
at 02:35
  • msg #45

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #39):

Slow down there cowboy. I'm not getting in the middle of this affair, but the good lord has put this woman in our path again so I mean to set it straight. We'll deliver her to the marshal and that's all.
Judge Messalen
GM, 2123 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 2 Dec 2010
at 02:37
  • msg #46

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #42) and Cole Trayne (msg #43):

The man stares into the tent for several seconds. He turns around after the men from the NBO have spoken. "Fuck you and the horses you rode in on." He returns to the thoroughfare.

The others gathered nearby utter phrases such as "What did you see?" and "Is there a dead man in there?" but the man ignores them.
Cole Trayne
player, 772 posts
D:15 G:21 MDT:12 A:15
Thu 2 Dec 2010
at 02:54
  • msg #47

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #46):

Cole totally ignores the man as he leaves the tent.

He then turns to face the crowd and speaks in a matter of fact manner.

I'm right sure the sheriff wouldn't want me to talk out of turn about what went on here. I'd suggest if any of you have any questions, you'd best take it up with him.

Reckon he'll be along shortly.



Cole then settles in and waits for the sheriff to arrive.
Judge Messalen
GM, 2124 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 2 Dec 2010
at 10:15
  • msg #48

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #47):

Some of the people gathered there exchange puzzled glances after Cole speaks. One of them speaks up, somewhat timidly.

"I heard the sheriff is out of town right now. Why do you expect him soon? Is he back already?"
Randy Oldman
player, 548 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Thu 2 Dec 2010
at 11:47
  • msg #49

Re: Bringin' in the Herd

Baffled by JEB's reply, Randy opines, "I figgurs you best steal off to one them tents.  They is a crowd out by that tent with the feller what's dead.  It's gonna get nasty right quick they see some Injun done this."

Randy's frustration bubbles upward.  "You don't does that, I is gonna pick you both up and does it.  That there's a fact!"  His promise to protect his trail mates might, Randy thinks, just mean man-handling them.

edit: removed unnecessary word (could)
This message was last edited by the player at 18:33, Thu 02 Dec 2010.
Ayasha
player, 107 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Thu 2 Dec 2010
at 12:40
  • msg #50

Re: Bringin' in the Herd

Ayasha looks quizzically at the big cowboy after he 'threatened' to pick her and the lawman up and deliver them somewhere. She has no idea where he wants her to go, so she just keeps leaning against the wall. She is pretty sure though that if there is a crowd of palefaces who see that she killed the would-be-rapist, they would rather kill her instead of waiting for that mar-shall person. Her pride keeps her from asking for help directly, so she just says: "I have done nothing wrong.", raising her chin up slightly.

Her eyes betray her pride though, darting from here to there, searching for any escape route.
Judge Messalen
GM, 2125 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 2 Dec 2010
at 18:08
  • msg #51

Re: Bringin' in the Herd

Before Cole Trayne can respond to the person who asked feebly about the sheriff, two men edge their way forward among the small gathering, which now consists of about a dozen men and a few women.

Travis and Cole recognize one of the advancing men from the guardhouse this morning, where the men from the NBO turned in their weapons.

"Let me see those hands," he says, showing his policeman's badge.

-----------------
OOC: The judge so wanted to write "What's all this, then?"
Travis Sunday
player, 1076 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Thu 2 Dec 2010
at 19:13
  • msg #52

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #51):

Travis shows his hands and wiggles his fingers.

Ten fingers. Your Tin Starness.


-----------------------
"What's all this then" Simpsons Scotland Yard Motto?
This message was last edited by the player at 01:12, Fri 03 Dec 2010.
Cole Trayne
player, 773 posts
D:15 G:21 MDT:12 A:15
Fri 3 Dec 2010
at 02:41
  • msg #53

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #51):

Cole shows his hands, palms up, then palms down.
Judge Messalen
GM, 2126 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 3 Dec 2010
at 05:36
  • msg #54

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #52) and Cole Trayne (msg #53):

The policeman continues to speak. He has a holstered Colt, while the second man carries a rifle.

"Keep 'em in plain sight. I remember you fellers--friends of that sheriff. But until I understand what the hell is going on here, I'm not takin' any chances."

Assuming the men from the NBO comply, he continues. "What do you know?"
Judge Messalen
GM, 2127 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 3 Dec 2010
at 14:32
  • msg #55

Re: Bringin' in the Herd

In reply to Ayasha (msg #50):

An uncomfortable silence follows the Indian woman's statement. She stays against the wall, visibly shaken as JEB faces her. Randy hovers between them and Artemus stands a step behind JEB's left flank.

About 10 feet away, a door swings open, creaking--almost grinding--on it's hinges. A woman tosses a bucketful of something before she looks. Fortunately, the group stands far enough away to avoid the spash. The woman sees the cowboys and the Indian.

She grabs the door handle and slams it shut.
Randy Oldman
player, 550 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Fri 3 Dec 2010
at 19:36
  • msg #56

Re: Bringin' in the Herd

Randy is confounded, which isn't unusual.  Why hadn't JEB said nothing back?  I guesses he needs a bit of 'couragement.  He steps up to JEB and pushes his shoulder.  "Now ain't no time to dream about Mizzou."

"You, gets outta sight 'til I gets a place to puts you." Randy calls to the troubled woman.  "And don't do nothing you ain't told.  Major wouldn't let me kill you before, he ain't told me to do it now.  I keeps you safe."

"You, sits down, outta sight 'til I gets a place to puts you.  Hold these apples over your bloody bits." Randy says to the troubled woman.  "And don't do nothing you ain't told.  Major wouldn't let me mess you up before, he ain't told me to do so now.  I keeps you safe 'long as I can."

Turning to the nearest flap or door, Randy pops it with his hand.  "Who's there?" he calls in a bold voice.

"Archie, gets back and keeps the fellers there.  JEB and me will gets her hidden so's the mob don't kills her.  I meets you when I can to get to the marshal safe-like.  Don't," he emphasizes, "let them come 'round here, no matters."

edit: clarification with JM's assistance
This message was last edited by the player at 21:59, Fri 03 Dec 2010.
James E. Beauregard
player, 619 posts
D: 14 G:52 MDT:15 A:13
Fri 3 Dec 2010
at 22:56
  • msg #57

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #55):

JEB takes the Indian woman by the forearm and leads her back to the tent: Let's go, I believe the deputies have arrived.
Ayasha
player, 108 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Fri 3 Dec 2010
at 23:07
  • msg #58

Re: Bringin' in the Herd

Ayasha looks confused from the big man to the lawman and back. One seems to want to hide her, while the other wants to drag her over to the group of palefaces, who probably won't react with any kindness as soon as they realize what happened.

When the lawman grabbed her arm and starts to pull her towards the mob, Ayasha resists, saying: "Wait! Do you want to throw me to the wolves? Look at them!"
Randy Oldman
player, 551 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sat 4 Dec 2010
at 00:36
  • msg #59

Re: Bringin' in the Herd

"JEB, NO!"  Randy stands in his way.
Cole Trayne
player, 774 posts
D:15 G:21 MDT:12 A:15
Sat 4 Dec 2010
at 03:41
  • msg #60

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #54):

Cole looks the lawman in the eye.

We heard a bit of a ruckus comin' from there here tent. We then saw a bound, bloody Indian woman running from it. JEB went after the woman, I entered the tent to see what happened.

I saw a feller inside, lying in a pool of blood. I have some medical learning, so I tried to help him. But he was too far gone.

I then thought it would be best to wait for law.


Artemus Carson
player, 982 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 4 Dec 2010
at 03:48
  • msg #61

Re: Bringin' in the Herd

Art takes a look at his hands to see how bloody they might be.

Looking to Randy, Artemus holds up a finger and says "This ain't the time." Turning to JEB he adds "But we don't need no mob 'justice.' Maybe we ought to take her to the Marshal."
Judge Messalen
GM, 2130 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 4 Dec 2010
at 04:12
  • msg #62

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #60):

"Do you know the dead man?" asks the policeman, stepping closer to Cole and the tent.
Randy Oldman
player, 552 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sat 4 Dec 2010
at 04:13
  • msg #63

Re: Bringin' in the Herd

"'Swat I means to do, without no mad mob killin' her and maybe us."  Randy's agitation is evident.  "Now, we gots her, you gets them.  Or trouble!"
James E. Beauregard
player, 620 posts
D: 14 G:52 MDT:15 A:13
Sat 4 Dec 2010
at 15:40
  • msg #64

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #61):

JEB considers Carson's suggestion for a brief moment, then nods his head and begins to lead the Indian woman in a different direction: Allright, to the Marshal then. Randy and Art, shield her from the crowd. Let's go quickly.

JEB leads the group to Marshal Hickock's office.
Randy Oldman
player, 553 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sat 4 Dec 2010
at 16:45
  • msg #65

Re: Bringin' in the Herd

"This ain't over JEB - the Major ain't gonna like how you'ns fellers been handling things of late.  Not one bit.  Any blood spilt is on your hands.  Any body lays a hand on any of us, you ain't gonna like how it ends -- that I promises I does."  Begrudgingly, Randy complies with JEB's order.  His scowl transmits his displeasure.

The pissed-off powerhouse is not subtle about unsheathing his knife as he escorts Ayasha on her right-hand side.  He holds her arm carefully as not to drag or harm her.


edit: added a clarification of action
This message was last edited by the player at 16:53, Sat 04 Dec 2010.
Artemus Carson
player, 983 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 4 Dec 2010
at 17:31
  • msg #66

Re: Bringin' in the Herd

With JEB leading and Randy on the right flank, Artemus brings up the rear allowing his duster to billow behind him hopefully further obscuring that the girl is even with them.

In a low voice to Randy Artemus says “You draw far too much attention to yourself, put your knife away.”
Ayasha
player, 109 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Sat 4 Dec 2010
at 19:08
  • msg #67

Re: Bringin' in the Herd

Ayasha wonders a bit about what the palefaces are quarreling over, but since she is being taken at both arms, she stops resisting. The main reason for that is that they are taking her away from the big group of palefaces.

She struggles a bit to keep the apples the big paleface gave her over the blood around her cleavage. One falls down. "Do you really think these apples are necessary?", she asks the big guy.
Travis Sunday
player, 1078 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sat 4 Dec 2010
at 19:55
  • msg #68

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #62):

I don't know him.  Never seen him alive.  I do know that he was a kidnapper.  Probably a rapist and murderer.

Travis lowers his voice a bit.

If he has friends who rode in with him, they're probably the same.
Judge Messalen
GM, 2131 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 4 Dec 2010
at 20:34
  • msg #69

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #68):

The policeman listens to Travis, says "Uh-huh" and makes eye contact with the other cop. Drawing a Colt, the policeman doing the talking enters the tent. Before long, he exits.

"Where's the knife?" he asks, glancing between Cole and Travis and then making a motion with his head toward his colleague.

The second cop moves toward the onlookers. "All right, folks, go on about yer business. We'll take this up with Marshal Hickok. Go on, now."

Reluctantly, the men and women begin to disperse, but not without obvious grumblings about cowboys causing trouble.
Judge Messalen
GM, 2132 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 4 Dec 2010
at 20:55
  • msg #70

Re: Bringin' in the Herd

JEB leads the group a short distance back to the Alamo saloon. On the way, they get a few odd looks, from townsfolk and other cowboys alike. No one challenges the men from the NBO and the lawman from Missouri reaches the steps of the saloon.
Artemus Carson
player, 984 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 4 Dec 2010
at 21:55
  • msg #71

Re: Bringin' in the Herd

"What the he. . . JEB. . .The Marshal's office is in a saloon?"
Randy Oldman
player, 554 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sun 5 Dec 2010
at 00:44
  • msg #72

Re: Bringin' in the Herd

Having crossed the distance to relative safety, Randy sheathes his blade.  He continues to go along with the guidance of JEB.
Travis Sunday
player, 1079 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sun 5 Dec 2010
at 02:24
  • msg #73

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #69):

The woman he had tied up took it with her when she escaped.  She seemed a bit out of sorts, killing a man who would do you harm and all that.
James E. Beauregard
player, 621 posts
D: 14 G:52 MDT:15 A:13
Sun 5 Dec 2010
at 03:25
  • msg #74

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #71):

JEB shrugs his shoulders at Carson's question and leads the group inside the saloon. He looks for the Marshal at his usual table.
Artemus Carson
player, 985 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 5 Dec 2010
at 04:52
  • msg #75

Re: Bringin' in the Herd

Art briefly straightens his clothing and neatens his appearance seeing as his going to meet the Marshal, he stays with the group as they enter the saloon.
Judge Messalen
GM, 2133 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 5 Dec 2010
at 04:58
  • msg #76

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #74):

JEB enters the Alamo saloon, looking for Marshal Hickok. He doesn't find the Marshal at his poker table but glancing toward the end of the bar, where Deeds stood just the previous night, the sheriff sees Hickok speaking to one of his policemen.

Both of the Abilene lawmen take notice of the group. Fact is, everyone in the place--which is about half full--takes notice of the group.

"Sheriff, you got a strange way of leaving town," says Hickok. "Let's step outside."

Judge Messalen
GM, 2134 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 5 Dec 2010
at 05:23
  • msg #77

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #73):

"You got it all figured out, I see," says the policeman, meeting the eyes of the man from the sixth Michigan. He returns his attention to Cole Trayne. "So where is the woman now? Did your friend catch her?"
Cole Trayne
player, 775 posts
D:15 G:21 MDT:12 A:15
Sun 5 Dec 2010
at 06:44
  • msg #78

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #77):

Cole nods, while keeping his eye on the law man.

Yes, it seems he did catch her. I believe he just took her, in that there direction. My guess is he is taking her to the law, in this town.

Cole motions in the general direction that he saw JEB, and the others.
Judge Messalen
GM, 2135 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 5 Dec 2010
at 14:44
  • msg #79

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #78):

The policman looks in the direction Cole indicated. "We're the law in this town, under Marshall Hickok." He looks at the man with the rifle, says "keep an eye on them" and then trots off north.
Ayasha
player, 110 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Sun 5 Dec 2010
at 15:33
  • msg #80

Re: Bringin' in the Herd

When she is being led into the saloon, Ayasha is shocked. All these palefaces are staring at her. Her hands suddenly lose all their strength, and the apples plummet to the ground, the sound being particularly loud in the sudden silence in the room. Rolling here and there, the apples disappear under tables and chairs.

The indian girl shakes in her moccasins, and both men holding her arms feel that she is close to fainting. She is obviously afraid for her life.
James E. Beauregard
player, 622 posts
D: 14 G:52 MDT:15 A:13
Sun 5 Dec 2010
at 16:01
  • msg #81

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #76):

JEB follows the Marshal bringing the Indian with him.
Artemus Carson
player, 986 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 5 Dec 2010
at 16:39
  • msg #82

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #76):

Artemus is relieved that the group has found the Marshal and that they’re less likely to face an angry mob. The Aussie remains silent, but tips his hat. He follows JEB
This message was last edited by the player at 16:41, Sun 05 Dec 2010.
Travis Sunday
player, 1081 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sun 5 Dec 2010
at 23:55
  • msg #83

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #79):

As the deputy trots off...

What?  No thank you concerned citizen.

He looks back to the man with the long arm.

Treat all your witnesses this way? 

Expecting no answer he continues, while chuckling.

Next time I hear a woman screaming maybe I'll stay put and hope for the law to show.

Marshal Hickok
Mon 6 Dec 2010
at 22:32
  • msg #84

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #81):

Marshal Hickok turns to the right after leaving the saloon. He stops on the porch, waiting for a moment for the others to join him and leaving room for people to pass through the saloon doorway. "So, Sheriff, tell me what you know."

EDIT: fixing a flaw in hasty post--no content changed
This message was last edited by the GM at 22:32, Mon 06 Dec 2010.
Randy Oldman
player, 555 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Mon 6 Dec 2010
at 12:04
  • msg #85

Re: Bringin' in the Herd

"Listen girl," Randy speaks softly to Ayasha.  "If all you says is in apple pie order, you oughta be fine."
James E. Beauregard
player, 623 posts
D: 14 G:52 MDT:15 A:13
Mon 6 Dec 2010
at 19:45
  • msg #86

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #84):

My group was walking through the market when we heard a scream and saw this Indian woman running from a nearby tent holding this bloody knife. Myself and this big fella here went after the woman while the others went into the tent. What happened in the tent I think it best you get from her directly. I'm just helping out. I should tell you, though, I know her from the trail. She was among an Indian war party that attacked the herd by the river. I'm guessin' she was later captured by other cowboys.

JEB hands over Ayasha and the knife to Marshal Hickok.
Ayasha
player, 111 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Mon 6 Dec 2010
at 20:03
  • msg #87

Re: Bringin' in the Herd

Ayasha stares at JEB when he unceremoniously hands her over to the mar-shal, as if she was just a thing to be given to anyone as a present. Especially the appearance of the mar-shal makes her cringe in terror. She has heard the stories of the paleface with the long hair who massacred a whole village at the Wichita river. Is this that paleface, she asks herself. If it is, she surely is doomed.

Almost sheepishly, she says: "The paleface in the tent was trying to rape me. He and his friends attacked us when we were on the hunt. They killed everyone but me and wanted to make 'big dollar' with me here. I only defended myself."
Randy Oldman
player, 556 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Mon 6 Dec 2010
at 22:33
  • msg #88

Re: Bringin' in the Herd

The marshal is a legend, and Randy knows of him from chats about towns.  If it weren't for the circumstances, he'd be simply speechless with awe.  As it is, he is speechless just to be speechless.
Artemus Carson
player, 987 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 6 Dec 2010
at 23:14
  • msg #89

Re: Bringin' in the Herd

Good day Marshal. I’m Artemus Carson. For my part, I entered the tent after the woman ran out. There I found a large man with a severe chest wound. I attempted to help him, but was unsuccessful and passed on within moments.

---
OOC: Corrected typo
This message was last edited by the player at 23:14, Mon 06 Dec 2010.
Marshal Hickok
Tue 7 Dec 2010
at 04:01
  • msg #90

Re: Bringin' in the Herd

The Marshal listens to the two men and the Indian woman, taking the knife when offered but never touching the woman. His face remains passive throughout; his eyes seem to study every detail. At one point Hickok glances beyond the porch and a moment later a policeman steps up from the thoroughfare and listens in.

"You suppose she's telling the truth about defending herself?" the Marshal asks, meeting JEB's eyes.
Cole Trayne
player, 776 posts
D:15 G:21 MDT:12 A:15
Tue 7 Dec 2010
at 06:06
  • msg #91

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #83):

Cole looks in the direction of the departing lawman.

Travis, I gotta say you got a point there.

But, still, they're just doin' their job. Let's hope that JEB straightens this out, right quick.

Travis Sunday
player, 1082 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Wed 8 Dec 2010
at 01:22
  • msg #92

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #91):

We got time.  What we don't have is that young lady in tow.  We'll need to rectify that before we leave town.  She won't be safe here.
Cole Trayne
player, 777 posts
D:15 G:21 MDT:12 A:15
Wed 8 Dec 2010
at 03:09
  • msg #93

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #92):

A slight frown appears on Cole's face.

Not sure I care. Thanks to her, and her friends, I got myself a new horse. I reckon I might have some trouble gettin' past that.
Judge Messalen
GM, 2137 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 8 Dec 2010
at 03:25
  • msg #94

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #93):

Finally, the policeman with the rifle speaks.

"Ya fellers know the Injun woman you said killed that man?"

Travis Sunday
player, 1083 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Wed 8 Dec 2010
at 11:01
  • msg #95

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #94):

Met her on the trail.  Traveled with a big fella named Yuma. You see him, you put him down like a rabid dog.

The girl was a bit scattered but she cared for our injured.  I can't say I know her, but I don't like her for murder.  Self defense, yes.  Murder no.

This message was last edited by the player at 19:31, Wed 08 Dec 2010.
Ayasha
player, 112 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Wed 8 Dec 2010
at 12:15
  • msg #96

Re: Bringin' in the Herd

In reply to Marshal Hickok (msg #90):

Ayasha just looks at the lawman who has been asked by the mar-shal to give his opinion on her. Her eyes are silently pleading. She is pretty sure she will not get out of this paleface town alive if the lawman finds the wrong words.
James E. Beauregard
player, 624 posts
D: 14 G:52 MDT:15 A:13
Wed 8 Dec 2010
at 13:47
  • msg #97

Re: Bringin' in the Herd

In reply to Marshal Hickok (msg #90):

JEB considers for a moment before answering the marshal, then speaks assuredly: I dont have much information to go on since I didnt examine the crime scene, but from her end of it the woman's injuries are consistent with a physical attack and she was bound at the hands when I found her. I'd say her story rings true.
This message was last edited by the player at 13:49, Wed 08 Dec 2010.
Judge Messalen
GM, 2138 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 8 Dec 2010
at 22:26
  • msg #98

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #97):

The tall, long-haired Marshal remains passive. He takes a hard look at the Indian woman, without giving away a hint of his thoughts. JEB, who has played poker with the man, sees the same expressionless face now. After a few moments, he speaks, but not to the men from the NBO.

"James, what do you think?" Hickok asks, looking at the policeman who joined the group on the porch.

"Hard to say, Marshal. Can't figure how that squaw could kill the man in the tent without some help--or just dumb luck. I seen a few signs of a struggle." He pauses. "I reckon this story adds up as good as any other."

Hickok nods. "That settles it then. Sheriff, I gave you a courtesy earlier. You ready to reciprocate?"
Cole Trayne
player, 778 posts
D:15 G:21 MDT:12 A:15
Thu 9 Dec 2010
at 01:04
  • msg #99

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #95):

Cole looks in Travis' general direction and upon hearing his words regarding the Indian woman, he hesitates and then subsequently nods, very slightly.
Judge Messalen
GM, 2139 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 9 Dec 2010
at 01:41
  • msg #100

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #95) and Cole Trayne (msg #99):

The policeman shrugs. He relaxes, visibly. "That's rich," he says. "Why're ya fellers here in Abilene?"
James E. Beauregard
player, 625 posts
D: 14 G:52 MDT:15 A:13
Thu 9 Dec 2010
at 02:05
  • msg #101

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #98):

JEB keeps the same expressionless look on his face as Marshal Hickok, as if he was playing poker with him, and answers deliberately: What'd ya have in mind, marshal?
Ayasha
player, 113 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Thu 9 Dec 2010
at 02:18
  • msg #102

Re: Bringin' in the Herd

Ayasha looks from man to man, not understanding anything they are talking about. Well, at least they didn't seem to be talking about killing her, so that was a start.
Cole Trayne
player, 779 posts
D:15 G:21 MDT:12 A:15
Thu 9 Dec 2010
at 02:36
  • msg #103

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #100):

Cole scratches the stubble on his chin.

We're here to ensure the safe and timely arrival of our herd. Just want to make sure the trail is clear and the everything is ready for their arrival.

Speaking of which, we heard some rumors that some folks here are having problems with their cattle. Something about "Texas Fever". Know anything about that?

Marshal Hickok
Thu 9 Dec 2010
at 13:03
  • msg #104

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #101):

Hickok, who had already skinned the lawman from Missouri in an actual game of poker, lays down his cards.

"I can't spare any men right now. I'll release her to your custody. Take her out of town, across the river."
He pauses. "And it would be best if you and your men leave town. For your own safety, I mean."

As usual, Hickok's face gives nothing away in terms of any underlying meaning.
Judge Messalen
GM, 2140 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 9 Dec 2010
at 13:07
  • msg #105

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #103):

The policeman's eyes widen. "'Course I've heard o'Texas Fever. Ya fellers're lucky we got here when we did. Some folks 'round here don't care fer cowboys. Coulda' been ugly."
Travis Sunday
player, 1084 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Thu 9 Dec 2010
at 18:05
  • msg #106

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #105):

Travis tips his hat and smiles.  I'm much appreciative then.
Artemus Carson
player, 988 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Thu 9 Dec 2010
at 19:22
  • msg #107

Re: Bringin' in the Herd

In reply to Marshal Hickok (msg #104):

"Thank you Marshal, sounds fair and straight forward to me." Turning towards JEB Artemus inquires "How will this impact. . . our return with the herd. . . in few days?"
James E. Beauregard
player, 626 posts
D: 14 G:52 MDT:15 A:13
Fri 10 Dec 2010
at 02:34
  • msg #108

Re: Bringin' in the Herd

In reply to Marshal Hickok (msg #104):

JEB grimaces slightly at the marshal showing the upper hand, nods and answers dispassionately: Fair enuff. We'll leave by sundown, but I think it best we remain here until the rest of my group arrives.
James E. Beauregard
player, 627 posts
D: 14 G:52 MDT:15 A:13
Fri 10 Dec 2010
at 02:37
  • msg #109

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #107):

Everything will be fine, Carson. How about a drink?
Cole Trayne
player, 780 posts
D:15 G:21 MDT:12 A:15
Fri 10 Dec 2010
at 02:44
  • msg #110

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #105):

Cole looks slightly perplexed, as he responds to the law man.

You know, I've heard that a few times now and I'm a might confused. Why is it that folks in this here town seem to have a problem with cowboys?
Artemus Carson
player, 989 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 10 Dec 2010
at 03:39
  • msg #111

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #109):

Art is quite relieved. Replying to the sherif, Art says "A drink sounds great, JEB. Marshal, before we go, it would be an honor to have a drink with you and your deputy. On me, of course."
Ayasha
player, 114 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Fri 10 Dec 2010
at 07:38
  • msg #112

Re: Bringin' in the Herd

Ayasha did not understand everything that was said, but she got enough to know that for now she is safe. If she would be making the decisions, she would leave town immediately, just to get away from the palefaces - and because the mar-shal said so. But now it seems the men were heading back to the saloon. Still, it was surprising enough that the men have helped her, and she does not know the ways of the palefaces.

"Thank you.", she says, "I owe you. Would you mind telling me your names?"

Ayasha sticks close to JEB, having understood that he is responsible for her for now. She does not want to be any more trouble.
Randy Oldman
player, 557 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Fri 10 Dec 2010
at 11:55
  • msg #113

Re: Bringin' in the Herd

Randy is satisfied the payday won't be compromised, at least for now.  He turns with the others, but he has no intentions of imbibing anything at all.

"Hey girl," Randy addresses her, "I needs you to sit near a wall whiles I gets my apples up.  Soon as I is done, I'll come and sits by you 'til we all can leave together.  All things is looking up and up for you."

If she is so inclined to follow, Randy gives a little chuckle as they proceed to find a seat that fits the description.  "Who'd of thunk I be willing to protect someone I wanted to hurt so bad before," he quips rhetorically.  "I wonders how many laughs the Major is gonna give for this one."
Marshal Hickok
Fri 10 Dec 2010
at 13:22
  • msg #114

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #111):

The Marshal manages to bar the way into the saloon, with the help of the policeman named James.

"Sorry, men. I can't allow you inside with the woman. Much obliged for the offer," he adds, nodding to Artemus, "but James and I are heading back to the scene of the crime. You're coming with us."

Both the policeman and the Marshal wait for the men from the NBO, and their new charge, to vacate the porch.
Judge Messalen
GM, 2142 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 10 Dec 2010
at 13:50
  • msg #115

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #110):

Raising a eyebrow, the policeman takes a step closer to Cole. He looks a might balled-up himself.

"Is that a bluff, or do you mean it for real play?" he asks.

Seeing that Cole is indeed serious, he continues.

"Cowboys is always causin' a fuss. Swagger in from the trail with coins in their pocket and a stiff one in their trousers. Gettin' drunk; gettin' their backs up; endin' up in fights; damagin' property, scarin' the townsfolk."


He pauses, resuming quickly and apparently musing out loud to himself.

"I reckon I might not have a job without the cowboys, but sometimes I unnerstand why folks're callin' for the end of the cattle b'ness. Thinkin' I might head to Californy 'fore long. If truth be told, I figgered we was facin' another cowboy killin' today. But ya seem a decent sort, after all."

EDIT: typo
This message was last edited by the GM at 19:15, Fri 10 Dec 2010.
Randy Oldman
player, 559 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Fri 10 Dec 2010
at 14:23
  • msg #116

Re: Bringin' in the Herd

"Sorry there girl, I is Randy Oldman, toughest pugilist one is likely to see."  Randy acknowledges his earlier distraction by addressing the woman's request.

"Real funny how this is working out for you, ain't it."  Randy quips. "But, it ain't over by a long-shot, I says.  Not 'til you is clear of town."

edit: hit Post instead of Re-Edit
This message was last edited by the player at 14:25, Fri 10 Dec 2010.
Artemus Carson
player, 990 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 10 Dec 2010
at 14:48
  • msg #117

Re: Bringin' in the Herd

In reply to Marshal Hickok (msg #114):

"I'll lead on then, this way." Artemus turns and leads the way back to the tents.
Travis Sunday
player, 1085 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Fri 10 Dec 2010
at 23:14
  • msg #118

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #115):

You'll like California.  It's a worthy destination.
Ayasha
player, 115 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Fri 10 Dec 2010
at 23:14
  • msg #119

Re: Bringin' in the Herd

Ayasha almost cringes when the big man talks about how much he wanted to hurt her. But she can understand such urges, in fact, she would have understood if these men had left her here to die or worse. She knows very well that these men lost a friend during her initiation. She knows the feeling.

The Indian girl relaxes a bit when the way into the saloon was blocked by the mar-shal. At least she would not have to go through all that staring again. When Randy tells her his name, she answers: "I am Ayasha, daughter of Woqini. I am sorry I lost your apples." She even gives him an apologetic smile. Apart from that she says nothing, her instincts telling her that she should only speak when asked directly.
James E. Beauregard
player, 628 posts
D: 14 G:52 MDT:15 A:13
Sat 11 Dec 2010
at 02:13
  • msg #120

Re: Bringin' in the Herd

In reply to Marshal Hickok (msg #114):

JEB gestures for Ayasha to follow as he walks with the marshal.
Cole Trayne
player, 781 posts
D:15 G:21 MDT:12 A:15
Sat 11 Dec 2010
at 04:27
  • msg #121

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #115):

Cole pushes his hat back on his head, a bit. A mild look crosses his face as he has clearly realized something.

I never really thought of it, from a townsfolk point of view. I reckon I been a cowboy for so long, that I'm just used to all that comes with it.

I guess I can see why townsfolk could be a might resentful of cowboys. Particularly, after a few bad experiences.


Then, after a short pause...

So, tell me, do you know if any cattle have actually died here from Texas Fever?


Marshal Hickok
Sat 11 Dec 2010
at 12:11
  • msg #122

Re: Bringin' in the Herd

Artemus Carson leads the way back to the group of tents and shacks, with the Marshal and the lawman from Missouri walking side-by-side. The Indian woman named Ayasha follows, talking to Randy, while the policeman called James brings up the rear.

"Sheriff, I'd advise against taking that woman into any saloon. Women don't belong in saloons--Indian women doubly-so." He pauses. "You'd just be asking for trouble."

The small parade draws the eyes of townsfolk and cowboys alike. No one questions the Marshal, but whispers can be heard along the way.
This message was last edited by the GM at 12:12, Sat 11 Dec 2010.
Judge Messalen
GM, 2145 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 11 Dec 2010
at 12:19
  • msg #123

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #121) and Travis Sunday (msg #118):

Now, leaning on his rifle with its butt in the ground, the policeman answers, matter-of-factly.

"Yep. I weren't here at the time, but I know that a passel of northern cattle died right out there in the pens when they mixed with them longhorns. Two years ago."

He turns to Travis, eyes widening again. "You been to Californy?"
James E. Beauregard
player, 629 posts
D: 14 G:52 MDT:15 A:13
Sat 11 Dec 2010
at 15:43
  • msg #124

Re: Bringin' in the Herd

In reply to Marshal Hickok (msg #122):

Pardon my forgetfulness, marshal. I've been on the trail a long time. It's the same in Missouri.
Travis Sunday
player, 1088 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sat 11 Dec 2010
at 16:26
  • msg #125

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #123):

Travis pushes his hat back on his head.  His posture relaxed.

I lived in San Francisco for a while.  I worked private law enforcement.

Travis looks westward to the horizon, somewhat longingly.

Prettiest country I've ever seen.

He looks back, and chuckles.

Take my advice, don't go there looking for gold.  Go there to sell shovels.
Artemus Carson
player, 993 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 11 Dec 2010
at 19:29
  • msg #126

Re: Bringin' in the Herd

Marshal Hickok:
Artemus Carson leads the way back to the group of tents and shacks...


Arriving at the site, Artemus points to the tent with the others gathered nearby. "That's it."
Randy Oldman
player, 561 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sat 11 Dec 2010
at 20:20
  • msg #127

Re: Bringin' in the Herd

"Stick close now.  Sure bet things'll get a bit outta hand if given the chance."  Randy speaks to the woman at his side without taking his eyes from the front of him.  "You might be able to handle a bunch of things, but right now, you gots lots of good fellers looking after you."
Ayasha
player, 119 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Sat 11 Dec 2010
at 20:33
  • msg #128

Re: Bringin' in the Herd

"I know.", Ayasha says, nodding. She sticks close to Randy and the lawmen. She keeps looking around to see if any of the brute's friends are around. That would definitely mean trouble.
Judge Messalen
GM, 2146 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 11 Dec 2010
at 21:00
  • msg #129

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #125):

A forlorn look on this face, the policeman says, "I don't have no shovels," while knocking all down but nine. "Hey, here comes the Marshal."
This message was last edited by the GM at 21:09, Sat 11 Dec 2010.
Marshal Hickok
Sat 11 Dec 2010
at 21:09
  • msg #130

Re: Bringin' in the Herd

Both groups of men from the NBO are reunited, unceremoniously. Cole and Travis see the Indian woman under Randy's wing. They recognize her from the battle at the Red River, although this time, she seems far less dangerous.

Marshal Hickok takes charge, working with his two policeman to inspect the tent and secure the area. He makes a bit of a show of it--and the townspeople let him do his work.

He turns JEB, for the briefest moment. "You have your orders, sheriff," he says, tipping his hat returning to the work at hand.
Artemus Carson
player, 994 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 11 Dec 2010
at 21:14
  • msg #131

Re: Bringin' in the Herd

In reply to Marshal Hickok (msg #130):

Artemus nods, turns and heads off towards the stable to collect Caliber.
James E. Beauregard
player, 630 posts
D: 14 G:52 MDT:15 A:13
Sun 12 Dec 2010
at 01:59
  • msg #132

Re: Bringin' in the Herd

In reply to Marshal Hickok (msg #130):

JEB nods and speaks audibly to the NBO: Gentlemen, and lady, we are leaving town immediately. Let's be on our way then. Turning to Marshal Hickok, JEB tips his hat: It's been a pleasure, marshal.

Taking Ayasha by the arm, JEB follows Travis to the stables.
Ayasha
player, 122 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Sun 12 Dec 2010
at 02:01
  • msg #133

Re: Bringin' in the Herd

Ayasha lets herself be taken by the lawman. She is eager to leave the town of the palefaces behind her, especially since the friends of the dead brute are still around somewhere.
Judge Messalen
GM, 2147 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 12 Dec 2010
at 02:28
  • msg #134

Re: Bringin' in the Herd

The men from the NBO arrive at the stables, with their new charge in tow.

The two boys are still there, as are the horses and all the men's gear.
Travis Sunday
player, 1091 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sun 12 Dec 2010
at 03:27
  • msg #135

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #134):

Travis checks Horse and his tack, makes sure his weapons are loaded, functional and where they need to be.  He mounts and awaits Boss Trayne's word to ride.

Horse snorts and stamps impatiently.
Cole Trayne
player, 782 posts
D:15 G:21 MDT:12 A:15
Sun 12 Dec 2010
at 03:27
  • msg #136

Re: Bringin' in the Herd

Upon arriving at the livery, Cole looks at the Indian woman. He frowns slightly, then turns to face JEB.

To be clear, I have NO objection to leaving this town, as soon as possible. After all, I would like to get back to the job at hand. But, exactly what agreement did you reach with the Marshall? If we are under some kind of obligation to him, regarding this woman, I think it might be a good idea to let me in on it.


Judge Messalen
GM, 2148 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 12 Dec 2010
at 13:00
  • msg #137

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #135):

Travis finds that his weapons aren't with his horse, as he left them at the guardhouse when they entered town, just like the rest of his companions.
Randy Oldman
player, 562 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sun 12 Dec 2010
at 14:18
  • msg #138

Re: Bringin' in the Herd

"Who's gonna collect them fellers from the chow tent?" Randy queries.
James E. Beauregard
player, 631 posts
D: 14 G:52 MDT:15 A:13
Sun 12 Dec 2010
at 16:03
  • msg #139

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #136):

Marshal Hickok released Ayasha to my custody as long as I take her out of his jurisdiction, presumably for her own safety from vigilante justice I reckon.
Travis Sunday
player, 1092 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sun 12 Dec 2010
at 17:01
  • msg #140

Re: Bringin' in the Herd

Let's get our weapons and go.
Ayasha
player, 123 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Sun 12 Dec 2010
at 17:31
  • msg #141

Re: Bringin' in the Herd

"Don't forget the friends of the brute I killed.", Ayasha adds, still looking around for the faces of the men who captured her.

She then whispers something to Randy.
Randy Oldman
player, 563 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sun 12 Dec 2010
at 19:20
  • msg #142

Re: Bringin' in the Herd

Randy stirs a bit, seemingly miffed when no one addresses his concern.
Cole Trayne
player, 783 posts
D:15 G:21 MDT:12 A:15
Sun 12 Dec 2010
at 19:58
  • msg #143

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #139):

Still frowning, Cole glances at the Indian woman.

Just to be clear, I don't trust her. Why should I?

Then, after a slight pause...

This will complicate matters.
Cole Trayne
player, 784 posts
D:15 G:21 MDT:12 A:15
Sun 12 Dec 2010
at 20:12
  • msg #144

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #138):

We might have to move on without them. The longer we stay in town, the risker it gets. When word gets out, and it will, about what she has done things might get ugly. We can't afford the distraction. So, we need to leave now.

Still, maybe we can still arrange something.

In the meanwhile, let's mount up. I'll ride Bess.


Randy Oldman
player, 564 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sun 12 Dec 2010
at 20:47
  • msg #145

Re: Bringin' in the Herd

The human shield responds to Cole.  "Your plan, Boss."

Randy sets up the horses he rode in on.  Reluctantly, he makes Bandit available for Ayasha.  "This here's my boy now.  You probly knows he's a good feller.  You not riding off quick-like will go far for getting you back up to your people, I guesses."
Artemus Carson
player, 998 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 13 Dec 2010
at 00:05
  • msg #146

Gettin' the hell out of Dodge

Travis Sunday:
Let's get our weapons and go.

"Aye, mate, time to hit the trail."

Randy Oldman:
Randy stirs a bit, seemingly miffed when no one addresses his concern.

"I don't think we ought worry about those duffers right now. We got enough worries."

Artemus is in the saddle and looks every bit ready to go.
Ayasha
player, 124 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Mon 13 Dec 2010
at 00:11
  • msg #147

Re: Gettin' the hell out of Dodge

Ayasha takes the horse offered by Randy and mounts it in a fluid motion. She is glad that this horse does not have the contraption the palefaces use to avoid falling off their horses.

It's probably because they never learned to ride properly.

She is ready to go quickly, having no worldly possessions left to pack.

Edit: Changed the saddle-piece.
This message was last edited by the player at 18:23, Mon 13 Dec 2010.
Judge Messalen
GM, 2149 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 13 Dec 2010
at 00:42
  • msg #148

Re: Gettin' the hell out of Dodge

In reply to Ayasha (msg #147):

OOC: The horse that Randy gave to Ayasha has no saddle, I believe. Randy should confirm.
Cole Trayne
player, 785 posts
D:15 G:21 MDT:12 A:15
Mon 13 Dec 2010
at 01:07
  • msg #149

Re: Gettin' the hell out of Dodge

Once Bess is saddled, Cole will check on Buck to make sure he is fine.

He then leads Bess out by her reins. If there is sufficient room in the streets for the group to be on horseback, he will mount up. Otherwise, he will continue to walk with Bess.

Let's go, folks.
Randy Oldman
player, 565 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Mon 13 Dec 2010
at 03:40
  • msg #150

Re: Gettin' the hell out of Dodge

In reply to Judge Messalen (msg #148):

OOC: Confirmed Judge.  Ayasha mounts Bandit, which has only a saddle blanket on.
Judge Messalen
GM, 2150 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 13 Dec 2010
at 18:04
  • msg #151

Re: Gettin' the hell out of Dodge

In reply to Cole Trayne (msg #149):

Cole Trayne leads the cowboys away from the livery and onto Texas street. The thoroughfare is wide enough to accommodate a ridden mount, but with a string of six riders, it's a might more civil to walk the horses through town.

Soon, they pass through the south end of town and can mount up. Ahead, the cowboys see the guardhouse, manned as usual by a few policemen.
Cole Trayne
player, 786 posts
D:15 G:21 MDT:12 A:15
Tue 14 Dec 2010
at 01:56
  • msg #152

Re: Gettin' the hell out of Dodge

In reply to Judge Messalen (msg #151):

As the group nears the guardhouse, Cole looks for any sign of a the cowboys he met earlier. Then, motioning towards Ayasha...

JEB, might be a good idea to put her in the middle of our group to keep her as hidden away as possible. No need to advertise her presence, as long as we are in this town.

Cole then directs the others to form up around her, in a loose perimeter.
Artemus Carson
player, 999 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Tue 14 Dec 2010
at 02:04
  • msg #153

Re: Gettin' the hell out of Dodge

In reply to Cole Trayne (msg #152):

"Maybe we could get our guns and get out of this town."

Art looks for anyone who might be watching us.

21:03, Today: Artemus Carson rolled 24 using 1d20+8. Spot watching us leave.
Ayasha
player, 125 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Tue 14 Dec 2010
at 02:10
  • msg #154

Re: Gettin' the hell out of Dodge

Ayasha has nothing against letting herself be shielded by the men, she still expects the others from the gang of murderers and abductors to show up any second.
Judge Messalen
GM, 2151 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 14 Dec 2010
at 03:06
  • msg #155

Re: Gettin' the hell out of Dodge

In reply to Cole Trayne (msg #152):

The men form a loose circle around the Indian woman. Artemus positions himself to check behind them, seeing a number of townsfolk watching with interest as the group escorts the Indian woman out of town.

A policeman waves as the men approach.

"Been expecting ya, sheriff," says one of them. He is a man that Travis and Cole recognize; the man who wants to go to Californy. They begin to hand out the cowboys' shootin' irons.
James E. Beauregard
player, 632 posts
D: 14 G:52 MDT:15 A:13
Tue 14 Dec 2010
at 04:51
  • msg #156

Re: Gettin' the hell out of Dodge

In reply to Judge Messalen (msg #155):

Before JEB retrieves his guns he asks one of the men: I'm sure you gentlemen know much of what's going on in town. Do you happen to know the whereabouts of the priest who accompanied me when I first came to town?
Cole Trayne
player, 787 posts
D:15 G:21 MDT:12 A:15
Tue 14 Dec 2010
at 04:52
  • msg #157

Re: Gettin' the hell out of Dodge

In reply to Judge Messalen (msg #155):

Cole nods to the deputy, but raises his his hand slightly.

Only some of us will be needing our weapons, right now.

Turning to JEB, Cole has a concerned look on his face.

JEB, I want to find the Father, but we also need to get Ayasha out of town.

 I need you to take the group down the trail about 5 miles south and move off east about a mile. Wait for me and Travis. We will be along shortly.


Cole then glances at his friend from Michigan...

Travis, I could use your help.
Randy Oldman
player, 566 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Tue 14 Dec 2010
at 11:19
  • msg #158

Re: Gettin' the hell out of Dodge

"Boss, I wants you to just check for them fellers.  I don’t wanna be made no liar.  And we can use'em."  Randy emplores.

OOC: Yes Ayasha, Bandit is a horse from the raiding party.
This message was last edited by the player at 11:22, Tue 14 Dec 2010.
Judge Messalen
GM, 2152 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 14 Dec 2010
at 13:49
  • msg #159

Re: Gettin' the hell out of Dodge

In reply to Cole Trayne (msg #157):

The policeman speaks up after Randy, interjecting before any of the other cowboys can respond. "Uh, fellers, the Marshal said all y'all was leavin' town."
Judge Messalen
GM, 2153 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 14 Dec 2010
at 13:51
  • msg #160

Re: Gettin' the hell out of Dodge

In reply to James E. Beauregard (msg #156):

It would seem that Cole's speech has distracted the policemen from JEB's initial question. No one responded to it.
James E. Beauregard
player, 633 posts
D: 14 G:52 MDT:15 A:13
Wed 15 Dec 2010
at 01:35
  • msg #161

Re: Gettin' the hell out of Dodge

In reply to Judge Messalen (msg #160):

JEB lets the lack of response pass and speaks to Cole: You're likely to find Father Deeds at Drovers. We took a room there. Here's the key. Gather anything I may have left and settle me up. If he's not there, check at McCoy's place.

JEB leads the remaining group to Cole's designated point.
This message was last edited by the player at 01:39, Wed 15 Dec 2010.
Cole Trayne
player, 788 posts
D:15 G:21 MDT:12 A:15
Wed 15 Dec 2010
at 02:44
  • msg #162

Re: Gettin' the hell out of Dodge

In reply to Randy Oldman (msg #158):

Cole glances towards Randy and nods.

I will keep an eye out for 'em, Randy. But, I was more open to the idea of loaning them horses, when we had some to spare. Now that Ayasha has one, that changes things a bit. Not sure I can rightly give 'em Bess, that don't seem right. And, Buck is out of the question.

Still, I'm not totally against the idea though. Just makes it less of a sure thing, if'n I find 'em.


Cole then turns to the deputy.

Believe me, we are definitely leaving town before this day is over. We just thought it would be a good idea to get the Indian out of town as soon as possible. That, and the Marshall asked us to do just that. But, we still got some stuff in town, back at Drovers. And, one of our group, a preacher, is missing. So, me and my friend Travis are going to find him and make sure we got all our gear.

Then we will be on our way.

Judge Messalen
GM, 2154 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 15 Dec 2010
at 03:27
  • msg #163

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #162):

The policeman shrugs. "The Marshal sure seemed to expect all y'all to be gone by sunset. But he didn't say ya had to be. Long as you leave your weapons with us, I s'pose there ain't no reason to stop ya going back."
Cole Trayne
player, 789 posts
D:15 G:21 MDT:12 A:15
Wed 15 Dec 2010
at 03:50
  • msg #164

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #163):

We'll be back shortly.

Then turning to Travis...

Comin'?

Cole then heads back to Drovers keeping an eye out for Deeds and the other cowboys.
Artemus Carson
player, 1000 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Wed 15 Dec 2010
at 11:40
  • msg #165

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #164):

A Cole finishes speaking, Art says, "Them two fellas over there seem interested in us leaving. Woman, you recognize them? Be nice to know if'n we're going to be followed out of town."

Art maneuvers Caliber close to Cole and in a lower voice adds "We'll go five miles out and mark the trail with rocks or sticks or grass. Don't let it get dark on you."
Ayasha
player, 126 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Wed 15 Dec 2010
at 12:23
  • msg #166

Re: Bringin' in the Herd

Ayasha follows the cowboys's gaze to see which two men he means. She keeps checking the people she can see even if these two are unknown. After all, she expects the friends of the brute to come for her.
Randy Oldman
player, 567 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Wed 15 Dec 2010
at 12:42
  • msg #167

Re: Bringin' in the Herd

Randy accepts his firearms with a nod and a smile.

As he binds his gear upon himself, Randy sparks up with a chuckle and says, "Yeah Cole, you'ns can find a camp out the middle of nowheres, right?"  He adjusts his belts.
Judge Messalen
GM, 2155 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 15 Dec 2010
at 13:32
  • msg #168

Re: Bringin' in the Herd

In reply to Ayasha (msg #166):

OOC: The men Art refers to are relatively far away now. About a couple of hundred yards. Artemus saw them, as noted in a PM, when the men were leaving the town, but the guardhouse is too far away now, to see anyone with any degree of recognition.
Travis Sunday
player, 1093 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Wed 15 Dec 2010
at 13:36
  • msg #169

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #164):

Comin', boss.
Ayasha
player, 127 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Wed 15 Dec 2010
at 14:03
  • msg #170

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #165):

"I am sorry, they are too far away for me to see. I am not sure.", Ayasha replies to the cowboy's question.
Randy Oldman
player, 568 posts
Wed 15 Dec 2010
at 15:04
  • [deleted]
  • msg #171

Re: Bringin' in the Herd

This message was deleted by the player at 20:39, Wed 15 Dec 2010.
Judge Messalen
GM, 2156 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 15 Dec 2010
at 19:18
  • msg #172

Re: Bringin' in the Herd

Cole Trayne:
Cole then heads back to Drovers keeping an eye out for Deeds and the other cowboys.

Cole and Travis approach Texas Street, after passing-by the few buildings and tents on the stretch between the guardhouse and the southern end of the town proper. As earlier this morning, they see the Drovers Cottage to the west.

OOC: It is unclear to the Judge whether Cole and Travis are riding their horses. For now, the Judge assumes the men are still riding--and requests confirmation on the PCs next post.
Judge Messalen
GM, 2157 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 15 Dec 2010
at 19:24
  • msg #173

Re: Bringin' in the Herd

Traveling south along the trail, Artemus, JEB and Randy escort the Indian woman across the river and the railroad tracks. They haven't yet traveled five miles, more like two.
Artemus Carson
player, 1001 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Wed 15 Dec 2010
at 19:41
  • msg #174

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #173):

Artemus checks his weapons, actions and firing pins. He checks his watch. And he looks to see who might be following, both bare-eyed and with binoculars.


OOC: Do I need another roll? If so, see below. If not, my other roll was better.

14:40, Today: Artemus Carson rolled 14 using 1d20+8. More spotting.
Artemus Carson
player, 1002 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Wed 15 Dec 2010
at 19:45
  • msg #175

Re: Bringin' in the Herd

And  he looks ahead too. . .
Judge Messalen
GM, 2158 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 15 Dec 2010
at 19:59
  • msg #176

Re: Bringin' in the Herd

Aside from a few people back at the train station, Artemus sees no one.

It is ten-past-four.
Artemus Carson
player, 1003 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Wed 15 Dec 2010
at 20:19
  • msg #177

Re: Bringin' in the Herd

"Let's keep moving." Art does he best to estimate another 3 miles. Then he looks for grass, rocks or sticks to see if he can find enough to make a small pile on the side of the trail. Then we head east another mile.
Travis Sunday
player, 1093 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Thu 16 Dec 2010
at 00:26
  • msg #178

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #172):

OOC: Unless I missed something, and I may have, Travis is riding Horse.  His secret weapon.
Cole Trayne
player, 790 posts
D:15 G:21 MDT:12 A:15
Thu 16 Dec 2010
at 01:51
  • msg #179

Re: Bringin' in the Herd

Cole and Travis are indeed riding their mounts. They will continue to do so until the streets become congested enough as to make it impractical.

They head directly towards Drovers looking for Deeds, and the other cowboys, the entire time.
This message was last edited by the player at 01:53, Thu 16 Dec 2010.
Judge Messalen
GM, 2159 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 16 Dec 2010
at 02:16
  • msg #180

Re: Bringin' in the Herd

It doesn't take long for Cole to find Jake and Emory. They run up to the mounted cowboys just in front of the Drovers.

"I thought we were too late,"
says Jake. "Got the letter. Do we have a job?"
Cole Trayne
player, 791 posts
D:15 G:21 MDT:12 A:15
Thu 16 Dec 2010
at 02:45
  • msg #181

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #180):


Good to see you boys. We were lookin' for you. I've got three problems that need solvin'.

One - I need to get a message to my boss, who is on the trail from Wichita.
Two - I need to find the preacher that came into this here town with us.
Three - I need this get out of town before sundown - I'm on a tight schedule.

I wanted to hire you both to take a message to my boss and to help him bring the herd into town. I even had some spare horses to lend you. But now, I don't have any horses I can give you.

Either of you have any idea how we can make this happen?



Cole then looks at them, expectantly.
James E. Beauregard
player, 634 posts
D: 14 G:52 MDT:15 A:13
Thu 16 Dec 2010
at 03:11
  • msg #182

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #173):

Once across the river and railroad tracks, JEB stops the group to have a few words with their female companion: Miss Ayasha, the marshal released you to my custody with instructions to escort you across the river. I've fulfilled my obligation. You're free to go. Having said that, I understand you may be vulnerable on your own so you're welcome to remain with us.

Following Ayasha's response, JEB leads the group to the designated point.

Today: James E. Beauregard rolled 12 using 1d20+8. Navigate
This message was last edited by the player at 03:15, Thu 16 Dec 2010.
Ayasha
player, 128 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Thu 16 Dec 2010
at 07:26
  • msg #183

Re: Bringin' in the Herd

"I would prefer to stay with you for now.", Ayasha answers. "I would not last here unarmed as I am, there are too many palefaces around."

Ayasha is still shaken by what has happened in the town, and while riding, she keeps looking over her shoulder to see if there is anyone following.

OOC: Ayasha rolled 13 using 1d20+3. Spot.
Judge Messalen
GM, 2160 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 16 Dec 2010
at 12:26
  • msg #184

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #181):

The two young cowboys stare up at Cole, who is still mounted on Bess, their hopeful faces turning dour. Emory looks like he's seen a ghost--the fear on his face is plain and a moment later he tucks his chin into his chest and stares at the ground as if he expects it to open up and swallow him at any moment.

Jake looks more than a little disappointed, but he answers nonetheless.

"We don't have no horses," Jake says. "We got saddles," he offers, with a hint of hope in his voice. He seems determined, continuing to speak as if thinking that if he talks long enough, he'll say something that helps. "If your boss ain't too far off, we'd be willin' to walk. Or maybe we ken help you find the preacher. We knows our way around town. What's his name? What's he look like? Was he one of the fellers eatin' with you this mornin'? Is he ridin' or walkin'?"
Judge Messalen
GM, 2161 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 16 Dec 2010
at 12:33
  • msg #185

Re: Bringin' in the Herd

JEB and Artemus lead the way along the trail, doing their best to figure distance before turning off to the east.

Artemus stops and dismounts when they agree it's time to head east. He cuts down some nearby tallgrass and arranges a pile near the edge of the trail.

The two men continue eastward, comparing thoughts about their relative direction from the trail and agreeing on the route, for the most part. Both men believe they are heading due east and after another twenty minutes or so, the men agree to stop.

Checking his watch as he often does, Artemus sees that it is now half-past-five. The sun is moving inexorably toward the horizon. Maybe 90 minutes of good daylight left.
-------------

OOC: As usual, the Judge is trying to keep the timeline for the groups of characters in synch, as much as possible. The PCs at this new camp should feel free to make conversation or whatever as they wait for their companions. The Judge will give periodic timing updates as appropriate.
Artemus Carson
player, 1004 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Thu 16 Dec 2010
at 15:11
  • msg #186

Re: Bringin' in the Herd

"We'll probably want a fire for coffee in the morning so let's look for some fuel. Wouldn't hurt to get a watch going as well."
Randy Oldman
player, 569 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Thu 16 Dec 2010
at 22:11
  • msg #187

Re: Bringin' in the Herd

Randy proceeds to hobble all the horses.
James E. Beauregard
player, 635 posts
D: 14 G:52 MDT:15 A:13
Thu 16 Dec 2010
at 22:31
  • msg #188

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #186):

"We have a logistical problem if Cole and Travis dont get here soon. I'm skeptical they can find us in the night if we dont have a fire going to guide 'em, but I dont want to make us an easy target either. Any suggestions?"
Ayasha
player, 129 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Thu 16 Dec 2010
at 22:48
  • msg #189

Re: Bringin' in the Herd

At first Ayasha wants to get firewood, but when JEB speaks, she has to agree. "A fire is too dangerous. Let me go out on foot, I will look for them and point them in the right direction.", she offers, knowing that she can keep herself out of sight.
Randy Oldman
player, 570 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Thu 16 Dec 2010
at 23:08
  • msg #190

Re: Bringin' in the Herd

"Yeah," Randy says, "a lantern.  We can snuff it out right quick if we needs to.

"But I sures don't know why you'ns is so worried and all.  We ain't seen hide nor hair of nobody out here," he states.

"And we gots to meet up with the Major tomorrow.  He ain't gonna be pleased we ain't gots the trail cleared.  All his beeves is in danger of gettin' shot now."  Randy concludes, "we ain't done our jobs."

edit: paragraph-ical error
This message was last edited by the player at 23:10, Thu 16 Dec 2010.
Artemus Carson
player, 1005 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 17 Dec 2010
at 00:58
  • msg #191

Re: Bringin' in the Herd

“It’s been one big logistical problem since I joined up with you. Hell, that’s been the fun of it. The firewood is for the morning just before we leave.”

“We marked the trail, so they should be able to get close, but if them duffers can’t find us tonight, no worries – they’ll find us in the morning.”

“I figure we’ve got at least two groups after us now, Felder and his boys and them bastards what attacked Ayasha. So we can’t risk a fire, or signaling with a lantern tonight.”


Artemus turns to Ayasha and removes his hat, “And before my manners take any more of a holiday, it’s a pleasure to meet your ‘quaintance. Artemus Carson, at your service.”

For the first time Artemus has an opportunity to study Ayasha. She reminds him of his departed Lilly. Not her looks of course, but her size, inner strength, independence and seemingly survivalistic nature. He can’t help but think of his own tribe, so far away. And he gives her bow before straightening and returning his hat to his head.
Cole Trayne
player, 792 posts
D:15 G:21 MDT:12 A:15
Fri 17 Dec 2010
at 03:29
  • msg #192

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #184):

Cole dismounts Bess and turns to face the cowboys.

I gotta say, I was hoping that you two might know a local who might be willing to loan you a couple horses, for a day or so. Since the herd is coming here, you could return the horses when it arrives and then join up with our outfit.

Still, maybe we can work something out.


Cole then glances discretely about looking for anyone who might be eavesdropping.


If Cole is unable to detect anyone, he will continue in a lower tone of voice.

Fellers, I want to be straight with you. We've heard word that a rancher who lives in these here parts, a man named Fielder, wants to stop our outfit from bringing our herd in on time. We don't want any trouble, but we are going to bring that herd in, one way or the other.  I've been known to gamble, from time to time, and I'm going to make a bet, now. Based on what I've heard about this here town, my guess is that cowboys in these parts like to play hard. I'm betting that Fielder's men are no different. I'm willing to gamble that they are no strangers to the saloons in this town.

You two think that if I gave you some cash, you could find their favorite watering hole and buy them all the whiskey they can handle, and then some?

I know this might sound a might unusual, but I just want to keep the peace. I find that a well watered cowboy, tends to be a happy cowboy - well, most of the time, anyways.

If you can't find them, then the money is yours. I'll trust you boys to do right by me.

If you do a good job, I'll personally recommend you to the Major for a more permanent job with our outfit.

What do you say?



Cole looks at them both, expectantly...
Judge Messalen
GM, 2162 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 17 Dec 2010
at 14:18
  • msg #193

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #192):

As Cole was talking about borrowing horses, Jake was shaking his head.

When Cole dismounted, Emory took a step back, positioning himself behind Jake and glancing up momentarily, like a child hiding behind his mother's skirt.

Jake listens closely to the top hand's confidential offer. His eyes grow wide at times and then he squints as if pondering something. Finally, after a pregnant pause following the end of Cole's speech, he replies in the same tone as his potential new benefactor.

"I'll be durned, sir. I don't know what to say. I mean to say, that's powerful unusal offer."
He takes a breath, while Emory shrinks even further behind. "I ain't heard of this Fielder, but I'd be willin' to try to find his men, ifn they're in town." He grins. "Me and Emory had a hog-killin' time here in Abilene and we know where the cowboys like to drink. I ken promise to do my best to find Fielder's men, like you says."
Ayasha
player, 130 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Fri 17 Dec 2010
at 16:23
  • msg #194

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #191):

When Artemus speaks, Ayasha is a little confused. She is not used to the white man's way, and it takes a while for her to realize that the man is showing her courtesy. Finally, she clears her throat and answers: "Erm, thank you, Artemus Carson." Not knowing what the proper answer is, Ayasha bows too.

Then another thought crosses her mind. "Who are Felder and his boys?", she asks.
Randy Oldman
player, 571 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Fri 17 Dec 2010
at 16:53
  • msg #195

Re: Bringin' in the Herd

In reply to Ayasha (msg #194):

Speaking directly to Ayasha, Randy responds, "Fielder is a cattle rancher what don't wants us to bring our herd in town this way.  We was s'posed to make this trail clear.  He don’t listen to reason, so it's probly gonna come down to shooting.  That there's something you knows about."
Ayasha
player, 131 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Fri 17 Dec 2010
at 17:11
  • msg #196

Re: Bringin' in the Herd

"I do not know why he does not want you to bring your animals this way. But it would surely be a little overreacting to come shooting because of your herd?", Ayasha asks, not understanding what she is hearing.

"But if it is this way, I will fight by your side. I owe you for your help. Do you happen to have a spare weapon for me?"
Cole Trayne
player, 793 posts
D:15 G:21 MDT:12 A:15
Sat 18 Dec 2010
at 00:27
  • msg #197

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #193):

Cole smiles and hands over $20 to Jake.

Just be careful. To be clear, don't let on that I'm staking you. As far are they are concerned, you are just a couple of boys who came into some money and is looking to have some fun.

Now, I'd like you to do one more thing for me.

Like you suggest, you might be able to help me locate our preacher. Me and Travis won't be able to stay in town for long. If we can't find the preacher, we're going to have leave town without him. So, before this evening's fun, I would like you and Emory to do what you can to find him. If you do, tell him to meet us here at Drovers right away.

Leave the church, to me and Travis. You fellers look elsewhere. His name is Deeds.

Any questions?


James E. Beauregard
player, 636 posts
D: 14 G:52 MDT:15 A:13
Sat 18 Dec 2010
at 01:42
  • msg #198

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #191):

"Alright, then, no fire. Carson, you set the watch. I remember you were good at that sort of thing. Ayasha, I think it best you remain with us. We'll look for Cole and Travis in the morning. I have a Remington pistol you can hold, but it's not a powerful weapon."
Judge Messalen
GM, 2163 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 18 Dec 2010
at 03:15
  • msg #199

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #197):

Jake takes the $20 in coins from Cole Trayne.

"Thank you, sir. We won't let you down. Oh wait, which church do you mean?"
Cole Trayne
player, 794 posts
D:15 G:21 MDT:12 A:15
Sat 18 Dec 2010
at 04:31
  • msg #200

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #199):


I figure my first stop would be a church, seein' how we are looking for a preacher.

There is a church in this here town, right?

Artemus Carson
player, 1006 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 18 Dec 2010
at 14:32
  • msg #201

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #198):

So before it gets too dark let’s try to get a little wood together. I’ll wait to call the watches depending on whether the others find their way back in the next hour or so.

Remember the last challenge and response we had agreed on was nine.


Turning to our new friend Art says,

Ayasha, do you know what that is and how it works? If someone approaches in the dark you challenge by calling out number, nine or less, and the response will be a number added to the challenge that together equal nine. If they get it wrong, they ain't your mate and you ventilate the duffer.
Ayasha
player, 132 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Sat 18 Dec 2010
at 16:06
  • msg #202

Re: Bringin' in the Herd

Ayasha takes the pistol offered by JEB. "Thank you", she says, "it is small, but it is better than nothing."

Then she listens intently to what Artemus Carson is saying. Still she does not understand everything. "So if I say five, the others have to say four? And if they say something else, what is it I do, Artemus Car-Son?"
Travis Sunday
player, 1094 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sat 18 Dec 2010
at 16:30
  • msg #203

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #200):

I know there's at least one who shook us down for some contributions. 

Artemus Carson
player, 1007 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 18 Dec 2010
at 17:12
  • msg #204

Re: Bringin' in the Herd

Ayasha:
"And if they say something else, what is it I do, Artemus Car-Son?"


Artemus let out a laugh and looks at Ayasha "You shoot the son-of-a-bitch."

And he begins to look for some wood.

OOC: JM, do you need a wood-looking roll?
This message was last edited by the player at 17:14, Sat 18 Dec 2010.
Judge Messalen
GM, 2164 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 18 Dec 2010
at 18:09
  • msg #205

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #200) and Travis Sunday (msg #203):

"I seen three worship halls in town," Jake says. He points down Texas Street. "One of 'em is straight ahead."
Judge Messalen
GM, 2165 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 19 Dec 2010
at 00:04
  • msg #206

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #204):

OOC: Yes. Wood is scarce in the tallgrass. Spot or search could apply (not both).

Edit: typo

This message was last edited by the GM at 19:02, Sun 19 Dec 2010.
Artemus Carson
player, 1008 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 19 Dec 2010
at 01:04
  • msg #207

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #206):

20:03, Today: Artemus Carson rolled 19 using 1d20+8. Spotting wood in the grass.
Cole Trayne
player, 795 posts
D:15 G:21 MDT:12 A:15
Sun 19 Dec 2010
at 01:35
  • msg #208

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #205):

Cole nods.

Travis and I will go to the the church down this here street. You and Emory go to the other two. If you see Rev. Deeds, tell him what I said about meeting us at Drovers, right away.  I think that will be a might helpful.



Cole then pauses a moment, frowns, then raises his finger towards Jake and Emory, silently asking them to give him a moment. He turns towards Travis.

Travis, by your reckoning, how many days do we have left before the herd actually enters Abilene? I want to make sure our timing is right. We need to make sure Jake and Emory here know when they need to find those men and start the party. Getting 'em liquored up too early might not help us.

Cole then lowers his voice, so as to say something under his breath to Travis. But he makes sure he says it just loud enough for Jake and Emory to over-hear.

Unless, o'course, the Marshall sees fit to let them sleep it off of a few days in lock up...
Judge Messalen
GM, 2166 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 19 Dec 2010
at 19:06
  • msg #209

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #207):

Dissapointed, Artemus Carson finds some kindling but nothing that would feed a fire long enough to boil coffee. He could of course burn as much tallgrass as he cares to, but that seems more than a little unwise.
Travis Sunday
player, 1095 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sun 19 Dec 2010
at 23:52
  • msg #210

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #208):

When we left the Major in town I was pretty sure he said that the herd would be within 30 miles of Abilene in about eight days. We were to find the herd and report by the eighth day. If we didn't he'd expect trouble. By my count, that was four days ago.
Ayasha
player, 133 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Mon 20 Dec 2010
at 00:41
  • msg #211

Re: Bringin' in the Herd

"If you expect people out looking for you with bad intentions, any fire is unwise. Would you want me to stand a watch then?", Ayasha asks JEB while she checks the small pistol.

She listens for any answer while she goes to tend to the horses. "Oh, do you want me to take these things off of them?", she asks, pointing at a saddle.
Cole Trayne
player, 796 posts
D:15 G:21 MDT:12 A:15
Mon 20 Dec 2010
at 03:17
  • msg #212

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #210):

Nodding towards Travis, Cole turns back towards Jake and Emory. He pauses a moment while he weighs his options. Then he looks at the men.

By my reckoning, I believe it would be best to try and get the rancher's men liquored up, two nights from now. After that,  I reckon they will be on the trail lookin' for our herd, if they are of a  mind to make trouble. So you and Emory have a couple of days to find 'em.

Any questions?


Artemus Carson
player, 1009 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 20 Dec 2010
at 04:13
  • msg #213

Re: Bringin' in the Herd

Ayasha:
"Oh, do you want me to take these things off of them?", she asks, pointing at a saddle.

Artemus, used to a solitary life, tends to his horse when the group arrives at camp. Speaking to Ayasha he says “Here now, let me introduce you. This here is Caliber.” Art affectionately scratches his ear and presents the young black stallion to his new friend.

Judge Messalen:
Dissapointed, Artemus Carson finds some kindling but nothing that would feed a fire long enough to boil coffee. He could of course burn as much tallgrass as he cares to, but that seems more than a little unwise.

Frowning at his small pile of kindling, Art stows the wood near the rest of his gear.

Ayasha:
"If you expect people out looking for you with bad intentions, any fire is unwise.

“Yeah, well no worries, I couldn’t find enough wood. But folks have enough trouble finding us when they know where we are. Seemed a small fire in the morning would be safe enough because we’d be gone by they time anyone saw the smoke.”

“I like a nice breakfast as much as the next mate. Take the Squire there,”
Artemus points to Randy, “I bet I could out-eat that duffer at the breakfast table. Least I’d like to give it a go.”

Calling out to Randy Artemus says “Next time we’re in town remind me pick up a nice basket of eggs and a big ole slab of bacon and we’ll have ourselves a proper morning meal.” Art lifts his nose draws in deeply. I can smell the meat sizzling on grill, eh mate?

He seems to consider something for a moment and says to Ayasha “What do you know about the blokes what captured you? How many of them was there? What do you know about the one you stuck? Where was they headed?”
Randy Oldman
player, 572 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Mon 20 Dec 2010
at 10:55
  • msg #214

Re: Bringin' in the Herd

In reply to Ayasha (msg #211):

"I don't figgurs it's a good idea to take off the gear of them horses just now.  They isn't gonna be real happy about stayin' saddled all night, but they'll do."  Randy responds directly to Ayasha.  "I guesses we is gonna sleep with our boots on."

He starts snatching up the tallgrass to make a sleeping on the ground just a little more comfortable.  When he finishes, he grabs the blanket from his saddlebag as well as his slicker.  He offers them to the woman among them.  "You can use these here things to keep warm the night through."
Judge Messalen
GM, 2167 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 20 Dec 2010
at 14:00
  • msg #215

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #212):

His face having changed from a look of eagerness to one of consternation, Jake shakes his head. "No, sir. We'll do our best."

Jake pats his friend Emory on the shoulder and the two young cowboys walk north.
Judge Messalen
GM, 2168 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 20 Dec 2010
at 15:49
  • msg #216

Re: Bringin' in the Herd

OOC: Based on recent PC comments at the new campsite, the Judge requests that each PC (JEB, Randy, Artemus) specify whether he leaves his horse saddled, or removes the saddle.
Randy Oldman
player, 574 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Mon 20 Dec 2010
at 17:02
  • msg #217

Re: Bringin' in the Herd

Judge Messalen:
OOC: Based on recent PC comments at the new campsite, the Judge requests that each PC (JEB, Randy, Artemus) specify whether he leaves his horse saddled, or removes the saddle.

OOC: Based on the recent post, #214, Randy leaves the saddle on his Fanny as specified therein.  Also, refer to #187 wherein Randy hobbles the horses.
Artemus Carson
player, 1010 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 20 Dec 2010
at 17:41
  • msg #218

Re: Bringin' in the Herd

OOC: Artemus provides 100% of Caliber's care unless otherwise stated. As of this moment Caliber is not hobbled. His saddle is on. When night falls and the other have/have not found their way back I'll post further actions.

Let me say though that there are other things that need to be done vis-a-vis horse care (removal of bit & bridle, hoof maintenance, grooming, etc) that I find tedious to play out.

For that matter there are many aspects of personal hygiene that I would also find tedious to play, and prefer to focus on more generally elements of game play.
Ayasha
player, 134 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Mon 20 Dec 2010
at 22:59
  • msg #219

Re: Bringin' in the Herd

Artemus Carson:
“What do you know about the blokes what captured you? How many of them was there? What do you know about the one you stuck? Where was they headed?”

"Well, there were around a dozen of them. I did not see them all, they usually kept me tied up. That is, when they were not punching me. I have never seen any of them before and I would be glad if I don't have to see them again. They were filthy, a skunk smells good compared to them. One had a face like the big animals that you palefaces use to drag your rolling tepees. I have no idea where they were headed, they didn't tell me. I only know they wanted to sell me in the town we just came from. The big man I killed was pulling down his trousers and said that he wanted to taste me. He either wanted to rape or to eat me, so I took his knife. The rest you know."

After this rather long speech, Ayasha seems tired. She turns to Randy who is offering a blanket. "Thank you, but I will use the blanket on the horse you gave me. That will do just fine. You will need your blanket yourself."
James E. Beauregard
player, 637 posts
D: 14 G:52 MDT:15 A:13
Tue 21 Dec 2010
at 01:16
  • msg #220

Re: Bringin' in the Herd

In reply to Ayasha (msg #211):

No, you've had it rough today. Just rest tonight. I'm sure you're hungry, so here have some crackers and jerky. Not what you're used to I'm sure, but it's the best we can offer on the trail without a chuckwagon.
James E. Beauregard
player, 638 posts
D: 14 G:52 MDT:15 A:13
Tue 21 Dec 2010
at 01:17
  • msg #221

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #216):

JEB leaves Diablo saddled.
Travis Sunday
player, 1095 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Tue 21 Dec 2010
at 02:03
  • msg #222

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #212):

You can lead a horse to water but you can't make him drink.  Conversely you can get a cowboy to drink but you can't lead him to the saloon.  You think Fiedler's gonna give his men time off?
Cole Trayne
player, 797 posts
D:15 G:21 MDT:12 A:15
Tue 21 Dec 2010
at 02:41
  • msg #223

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #222):

Cole mounts up.

Well, it is a calculated gamble. Can't keep a man chained to a ranch. Boys will be boys.

I'll admit, I'm a bit concerned about the timing, though. My guess is that bosses like to let their men have a little fun before doin' something hard. I figure that if Fielder does  make a move, he will want to do it well beyond his land, away from Abilene. The closer to town, the more likely the law might get involved.

I'm just hoping that Jake and Emory get lucky and find 'em. If not, it was worth a shot.



Cole then looks down the road.


Let's go to that church down yonder and see if we can find our preacher.

Judge Messalen
GM, 2170 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 21 Dec 2010
at 04:24
  • msg #224

Re: Bringin' in the Herd

While Artemus and Ayasha were discussing the horses and her captors, Artemus notices that the horses are all hobbled--every single one. In fact, it looks like it was done by an experienced hand. Randy must have done it while Art was out searching for firewood.

As Ayasha has pointed out, all the horses are still saddled. A quick discussion reveals that all three men want to leave the horses saddled.

Artemus begins to remove the hobble from Caliber.
Judge Messalen
GM, 2171 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 21 Dec 2010
at 04:32
  • msg #225

Re: Bringin' in the Herd

Cole Trayne and Travis Sunday turn their horses to the east and mosey down Texas Street. At the end of the road, they see a small freshly painted meeting hall, bearing a wooden cross above the doorframe.

The place is open and a man is inside, sweeping.
Cole Trayne
player, 798 posts
D:15 G:21 MDT:12 A:15
Wed 22 Dec 2010
at 02:16
  • msg #226

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #225):

Cole dismounts and approaches the entryway.

Pardon me sir, but can we have a moment of your time?
Judge Messalen
GM, 2172 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 22 Dec 2010
at 04:02
  • msg #227

Re: Bringin' in the Herd

The man looks up from his sweeping, then stops and leans against his broom.

"Of course, my friend. It is my pleasure to serve."
He looks to the men from the NBO, expectantly.

Travis and Cole see that this is the same man who spoke to JEB in the marketplace, and to whom several of the cowboys chipped in a few bits.
Cole Trayne
player, 799 posts
D:15 G:21 MDT:12 A:15
Wed 22 Dec 2010
at 04:18
  • msg #228

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #227):

Cole smiles.

We're looking for a trail-mate of mine that came into town yesterday. He's a preacher, by the name of Deeds. I thought he might have paid your church a visit? Would you happen to know where I might find him?
Judge Messalen
GM, 2173 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 22 Dec 2010
at 12:58
  • msg #229

Re: Bringin' in the Herd

The pastor's face turns more serious. He approaches the entrance to the meeting hall, stopping in the doorway. He and Cole now stand only a few feet apart.

"I see. You are men from the No Buffalo Outfit. I remember you from the market."
He seems intent on his own thoughts for a moment, before muttering "God moves in a mysterious way."

"No, I do not know where to find Father Deeds. The last I saw of him was this morning in the market. He was without the Missouri lawman and seemed to wander as if having nothing better to occupy his time. I did not speak with him, then. I do hope nothing ill has befallen him. With so many cowboys about, idle in purpose, trouble is as sure as the sunrise. I heard there was a murder today, near the saloons, but I trust the good Father was not involved."

"Shall I conclude that your herd has drawn nearer, with your arrival?"

Travis Sunday
player, 1097 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Wed 22 Dec 2010
at 23:39
  • msg #230

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #229):

Travis chuckles as the questions fly.   Well answer the preacher. he says to Cole with a smile.

Hat in hand, Travis steps back away from the conversation.  and looks at the meeting hall.  Fresh paint, clean.

Not bad, he thinks to himself
Cole Trayne
player, 800 posts
D:15 G:21 MDT:12 A:15
Thu 23 Dec 2010
at 02:58
  • msg #231

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #229):

Cole's expression turns serious.

No father, I don't believe Father Deeds would be involved in such a thin

But, for now, I gotta admit I'm at a loss as to where he might be. He knew we are on a tight schedule. I can't imagine he would wonder about, aimlessly.

You are right, though. Our herd will be entering the area in a few days.

Thanks for your time, father. We won't trouble you any longer.


Cole tips his hat to the preacher.

Cole waits to see if the preacher has anything to add before leaving.
Judge Messalen
GM, 2174 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 23 Dec 2010
at 03:06
  • msg #232

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #231):

The pastor does speak, in fact, before Cole turns away.

"I do not think I caught your name, sir . . . " he says.
Cole Trayne
player, 801 posts
D:15 G:21 MDT:12 A:15
Thu 23 Dec 2010
at 04:18
  • msg #233

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #232):

Cole flushes, a bit, from embarrassment. ,

Sorry about that Father. I seem to have forgotten my manners. The name's Cole Trayne. 

Cole then looks expectantly at he preacher
Ayasha
player, 135 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Thu 23 Dec 2010
at 10:48
  • msg #234

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #220):

Ayasha nods, she is definitely feeling tired. The events she has been through over the past weeks were straining, and today's attempted rape was horrific.

She takes the blanket from the horse that was poor Pamuya's horse and now belongs to the palefaces. She unhobbles the horse, then she whispers something in its ear and the horse lies down. Ayasha curls up by the side of the horse and puts the blanket over herself. The body heat of the animal will keep her warm, and she closes her eyes, dozing off quickly into an uneasy sleep.
Judge Messalen
GM, 2175 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 23 Dec 2010
at 13:13
  • msg #235

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #233):

"I am Pastor Thompson," answers the pastor, nodding and returning to his sweeping.
Cole Trayne
player, 802 posts
D:15 G:21 MDT:12 A:15
Fri 24 Dec 2010
at 02:49
  • msg #236

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #235):

Cole smiles, Thanks again for your time Father. And, if you don't mind, if you see Reverend Deeds, tell me I'm looking for him and to meet me at Drover's.

Cole then turns to leave.

He mounts up and rides a bit to get some space between himself and the church they just left. Cole then slows Bess to a walk and turns to Travis.

I'm not sure I like this one bit. Deeds should not be this hard to find. The way I see it, we have two possibilities. One, someone took him to use him as leverage against us. Two, Deeds is working with Fielder. You think I'm over-reacting, a might?

Cole continues to walk Bess towards the buyers place.
Judge Messalen
GM, 2176 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 24 Dec 2010
at 21:55
  • msg #237

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #236):

Travis Sunday doesn't have much time to reply. As usual, he seems to ponder his friend's question; by the time the cowboys traverse the short distance along Texas Street and beyond the Drovers, they see the cattle office with the sign proclaiming "Great Western."

This is the place where the Major had checked in on the last drive, to finalize arrangements once the herd had been delivered.

EDIT: Typo and missing word
This message was last edited by the GM at 05:19, Sat 25 Dec 2010.
Travis Sunday
player, 1099 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sat 25 Dec 2010
at 17:46
  • msg #238

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #236):

I think you're overreacting.  Deeds seems to me the type of fella that prefers to work alone.  I wouldn't sweat it.

Besides this is gonna be a shoot out, on the prairie.  Every little bit of preparation and scheming is useful but steady rifles, good horsemanship a bit of cleverness will carry the day.

Judge Messalen
GM, 2177 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 25 Dec 2010
at 18:40
  • msg #239

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #238):

Cole and Travis find themselves at the hitchin' post next to the Great Western office.

Dismounting, they see a man inside. Two glances reveal that he appears to be napping, feet up on a desk.
Travis Sunday
player, 1100 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sat 25 Dec 2010
at 19:31
  • msg #240

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #239):

After you Cole.

Judge Messalen
GM, 2178 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 26 Dec 2010
at 12:14
  • msg #241

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #240):

After entering the office of Great Western, the men find the sole occupant dozing. He wakes and once his heart has returned to its normal beat, he tells Cole that he remembers a preacher come by here yesterday morning, with a lawman, looking for McCoy. That's the last he saw of either of them.
Judge Messalen
GM, 2179 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 26 Dec 2010
at 21:28
  • msg #242

Re: Bringin' in the Herd

Finding no clues about the preacher's whereabouts, Cole returns to the Drovers Cottage, as he had planned. Dismounting and tying off their mounts, Travis and Cole enter the hotel. Cole, hoping to find the Father here, first sees a clock on the wall near one of the clerks. It reads 5:15 p.m.
Cole Trayne
player, 804 posts
D:15 G:21 MDT:12 A:15
Mon 27 Dec 2010
at 00:27
  • msg #243

Re: Bringin' in the Herd

Cole approaches the front desk. As soon as a clerk makes himself available, Cole looks the man in the eye to hold his attention.

I'm looking for a preacher, by the name of Deeds. Has he been here today?
Judge Messalen
GM, 2180 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 27 Dec 2010
at 12:29
  • msg #244

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #243):

The clerk raises an eyebrow at Cole's sudden sense of urgency, while replying.

"I must decline to answer that question, sir, without knowing your intentions. Here at the Drovers, our care for our guests extends to their personal safety. Is this some kind of emergency?"
Cole Trayne
player, 805 posts
D:15 G:21 MDT:12 A:15
Tue 28 Dec 2010
at 02:18
  • msg #245

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #244):

Frowning slightly, Cole takes it down a notch. And shows the man Jeb's key.

Good policy.

Father Deeds came into town yesterday with Sheriff Beauregard. They are friends of ours. We're leaving town and the Father is missing.

Have you seen him?


Cole Trayne
player, 806 posts
D:15 G:21 MDT:12 A:15
Tue 28 Dec 2010
at 02:21
  • msg #246

Re: Bringin' in the Herd

Cole then hands the key to Travis.

Travis, Do me a favor and go up to Jeb's room and make sure there is nothing left behind. I'll be right up, shortly.
Judge Messalen
GM, 2182 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 28 Dec 2010
at 03:06
  • msg #247

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #245):

"And if I may inquire, who . . . are you?"
answers the clerk, with the look of a man who would call another's bluff with a pile of coins on the table.
Cole Trayne
player, 807 posts
D:15 G:21 MDT:12 A:15
Tue 28 Dec 2010
at 04:05
  • msg #248

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #247):

The name's Trayne.
Judge Messalen
GM, 2184 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 28 Dec 2010
at 04:19
  • msg #249

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #248):

"Mr. Trayne, as it happens, we would prefer to keep that key here. We allow our guests to take a key, sometimes, as a courtesy."
He pauses, as if considering his own words, then continues without further elaboration on the subject.

"Father Deeds has been here today; he bathed recently and then departed for the evening." Again, he pauses but seems to anticipate Cole's next question. "I do not know where he has gone."
Travis Sunday
player, 1102 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Tue 28 Dec 2010
at 22:27
  • msg #250

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #246):

Travis slowly heads to the steps.  When the clerk says "Key."  Travis holds his hand up as if to catch a thrown object and smiles wide.

"I'd be much obliged" he says continuing towards JEB's room.
Judge Messalen
GM, 2185 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 29 Dec 2010
at 01:51
  • msg #251

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #250):

Key in hand, Travis Sunday realizes he has no idea where JEB's room is. The hotel is large, with dozens of rooms. Checking the key as he ascends the stairwell, he sees the number 32 engraved on a thumb-sized piece of wood sharing the small metal ring to which the key is attached.

As he reaches a landing, he sees a door with the number 8 painted on it.
Cole Trayne
player, 809 posts
D:15 G:21 MDT:12 A:15
Wed 29 Dec 2010
at 04:31
  • msg #252

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #249):

Cole looks visibly relieved.

Well, that is good news, sort of. I was concerned that he might be in trouble. Seems like that's not the case.

Cole then motions in the general direction Travis took upstairs.


We'll be sure to return your key just as soon as Travis there collects the Sheriff's things.


Cole then looks somewhat distracted. He rubs his chin, clearly vexed. To no one in particular, he says...

Now where did that Preacher get off to. We don't have time for this.

Cole then waits for Travis' return.
Travis Sunday
player, 1103 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Wed 29 Dec 2010
at 15:52
  • msg #253

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #252):

Travis peaks back down the steps.

Cole just leave a message for Deeds.  He'll find us.  We can't chase him all over the damn town. He looks to the hotel manager, Sir, what room was the Sherriff in?
Judge Messalen
GM, 2186 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 29 Dec 2010
at 16:07
  • msg #254

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #253):

The clerk lifts himself from the chair and walks toward the stairwell.

"The preacher and the sheriff are sharing one room. Number 32. Second floor, end of the hall." He points to his left as he faces the stairs. "Please return the key before you depart."
Travis Sunday
player, 1104 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Wed 29 Dec 2010
at 23:18
  • msg #255

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #254):

Travis returns down the stairs.

  JEB appears to be packed up and has vamoosed.  Deed's gear is still there.

He returns the key with a nod of appreciation.

Leave a note.  Let's ride.
Cole Trayne
player, 810 posts
D:15 G:21 MDT:12 A:15
Thu 30 Dec 2010
at 04:27
  • msg #256

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #255):

Cole sighs and then nods.  I reckon you have a point, Travis.

He then turns to the clerk and slides two bits to him.

If you see the reverend, I'd appreciate it if you'd tell him that we had to leave town. If he wants to meet up with us, we will be on the road about 5 miles south of town, at sun-up.

Provided, the clerk is agreeable, Cole turns to leave.
Judge Messalen
GM, 2189 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 30 Dec 2010
at 12:14
  • msg #257

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #256):

The clerk nods to Cole, taking the coin. He then glances at Travis. "Shall I leave him a missive, in case he returns when I am elsewhere?"

------------

OOC: As PCs have stated intended actions, the Judge posts this as a conclusion to this scene, assuming that a written letter is agreeable (preferred?) and that the PCs subsequently leave town.
Judge Messalen
GM, 2190 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 30 Dec 2010
at 12:26
  • msg #258

Re: Bringin' in the Herd

By the time Cole and Travis were ready to depart, the clock on the wall of the Drovers Cottage displayed half-past the hour of five.

Finding their mounts just as they left them, the men ride to the guardhouse. The same policemen remain on duty; they recognize the cowboys and return all weapons.

Crossing the river and the train tracks, Cole Trayne and his friend from the sixth Michigan continue south along the trail.

Cole's thoughts wander to the Major and the herd, somewhere farther south. As he muses, the sun prepares to leave the plain and the men believe they have traveled close to the prescribed distance.

Travis spots a pile of fresh hay, neatly arranged by the eastern side of the trail. Checking his watch, the gunman estimates they should have just enough time to reach camp before daylight is played out.

-------------

OOC: Assuming the cowboys head east, both Travis and Cole should make a Navigation check.
Judge Messalen
GM, 2191 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 30 Dec 2010
at 12:36
  • msg #259

Re: Bringin' in the Herd

Ayasha awakes abruptly from her nap. Unintentionally, she alerts the others with an Indian curse that none of them recognize, but all of them comprehend. A cry of fear.

The Cheyenne warrior regains herself, remembering that she is on the plain, with the palefaces who rescued her. Sesenovoto's horse, previously warm against her side, has now stood up.

JEB, Artemus and Randy find themselves jolted from their own dozings, or reveries, or campside chores. Cole and Travis haven't returned yet. No sign of the preacher either. Each man looking west, somewhat instinctively, they all realize daylight is short. Artemus checks his pocket watch--inching up on 7 O'clock.

EDIT: typo that changed the meaning
This message was last edited by the GM at 12:52, Thu 30 Dec 2010.
Artemus Carson
player, 1013 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Thu 30 Dec 2010
at 13:22
  • msg #260

Re: Bringin' in the Herd

Artemus was standing, enjoying colors of the setting sun. At the moment of Ayasha cry his thoughts were far from the American plains. In an instant he draws his gun and whirls around – a full 360 degrees – and seeing no one recognizes the call for what it was: some sort of night terror.

“Bloody hell!” Art exclaims to no one in particular, as he holsters his side arm.

It takes a moment for his heart to return to it natural rhythm and Artemus launches into what is either an Aboriginal blessing or curse. Even Art isn’t sure at the moment.

The time has come to set the watches. Art mounts Caliber to gain as high a vantage as possible and looks toward the trail – one last time – to see if Travis and Cole are anywhere to be found.
James E. Beauregard
player, 639 posts
D: 14 G:52 MDT:15 A:13
Thu 30 Dec 2010
at 13:49
  • msg #261

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #259):

JEB instinctively grabs the Spencer and scans the horizon, then relaxes a bit not seeing an immediate threat. JEB looks at Ayasha and then speaks to Carson: "That scream may have attracted some attention. I'm gonna have a look around."

JEB mounts Diablo and heads toward the road.
Artemus Carson
player, 1014 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Thu 30 Dec 2010
at 17:39
  • msg #262

Re: Bringin' in the Herd

Artemus readies his carbine then scans fully around both with binoculars and bare eyed.

12:39, Today: Artemus Carson rolled 28 using 1d20+8. Spotting after the cry.
Cole Trayne
player, 811 posts
D:15 G:21 MDT:12 A:15
Fri 31 Dec 2010
at 00:13
  • msg #263

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #258):

Cole continues off in the direction of the camp.


Cole slows Bess down a might...

Travis, does this look like the right way to you?
Ayasha
player, 137 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Fri 31 Dec 2010
at 01:07
  • msg #264

Re: Bringin' in the Herd

Ayasha grasps her heart after she has woken up from the nightmare. It is beating like a stampeding herd of horses. Slowly she pulls her hair out of her face, her rapid breathing was throwing it around and blurring her vision. She sees that the men around her have all been thrown into some sort of action. Artemus is cursing and mounting his horse while the lawman is already on horseback, riding out.

"What is going on?", Ayasha asks noone in particular. "Did I scream? I think I screamed."
Artemus Carson
player, 1015 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 31 Dec 2010
at 02:44
  • msg #265

Re: Bringin' in the Herd

In reply to Ayasha (msg #264):

"Well, just a bit, but no worries," Artemus says while looking around. "The others are over due and we're just checking things out before we settle in for the night."
Judge Messalen
GM, 2193 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 31 Dec 2010
at 12:50
  • msg #266

Re: Bringin' in the Herd

Artemus finds that Caliber has strayed a little, grazing, but not too far from Diablo and Fanny. Now mounted, Art has only just begun his scan of the area.

JEB sees no one so far, in his visual scan. It occurs to him that the scream wouldn't carry too far . . . anyone who might have heard it would likely be close by and there's no immediate evidence of that.

Before long, Artemus spies two riders moving in this general direction, about half a mile distant. Watching them for a minute, Art believes it is Cole Trayne and Travis Sunday, but it appears that they are veering off a little to the south and with the setting sun directly behind them, it's hard to tell for sure. He figures they will come close enough to see the campsite even as the daylight dwindles . . . still, there's no way to be certain.
Artemus Carson
player, 1016 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 31 Dec 2010
at 14:33
  • msg #267

Re: Bringin' in the Herd

Art places his hat on the end of his carbine, stands as tall as he can in the saddle and waves the gun overhead. "Bloody duffers," Artemus says to Caliber. Art calls to JEB, "There's two, towards the setting sun."
Randy Oldman
player, 578 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Fri 31 Dec 2010
at 14:40
  • msg #268

Re: Bringin' in the Herd

Not that he's disinterested, Randy doesn't get involved in the commotion of Ayasha frightful wakening.  Neither is he terribly concerned over riders approaching.  "Seven days out here ain't one bad thing happen but we catch a bit of a chill.  I ain't never gonna get used to thems what has the warring smarts," he mumbles.
Travis Sunday
player, 1105 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Fri 31 Dec 2010
at 23:14
  • msg #269

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #263):

OOC:  Assuming the navigation challenge level is average or less...

I think it is.

OOC: Unless I passed and it is not.
James E. Beauregard
player, 641 posts
D: 14 G:52 MDT:15 A:13
Fri 31 Dec 2010
at 23:35
  • msg #270

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #267):

JEB trots out to meet them.
Judge Messalen
GM, 2194 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 1 Jan 2011
at 01:43
  • msg #271

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #270):

After JEB had grabbed his Spencer and scanned the area, he thought to mount Diablo, but realized he horse was hobbled, along with Randy's Fanny. It took him a minute to remove the hobble, while Artemus waved his hat at the end of his rifle.

Soon JEB spurs his horse toward the other two riders. Travis and Cole see the sheriff approaching. The three riders turn slightly northeast to the campsite as twilight casts a strange glow on the plain. The cowboys find it difficult, but not impossible, to see very far ahead amidst the tallgrass. Moreover, they feel an early chill that bodes for a cold night. Soon enough the group has assembled in the darkness.

--------------

OOC: The judge will allow for conversation during the night, if desired. Otherwise night watches should be stated and the Judge will move on as appropriate.
Artemus Carson
player, 1018 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 1 Jan 2011
at 02:06
  • msg #272

Re: Bringin' in the Herd

"I'd like to hear how you made out, but first for the business of the night.

Our challenge is nine.

No fire of any sort. No matches, lanters, or. . . whatever.

I think we'll be good with five single-man watches of two and half hours each. We're in for for about 12 hours of darkness, and we ain't gonna be sleeping 12 hours a man, so there'll be some overlap. Let's go with. . .

Randy
Cole
JEB
Travis
Artemus

Starting now."
Turning to Cole and Travis, "Now then, what other news did you find out? What about Deeds?"
Travis Sunday
player, 1107 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sat 1 Jan 2011
at 16:53
  • msg #273

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #272):

It's Cole's show.  I'll let him fill you in.

OOC: Upon conversation completion, Travis is ready to move on and will serve watch as planned.
Artemus Carson
player, 1019 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 1 Jan 2011
at 19:41
  • msg #274

Re: Bringin' in the Herd

OOC: Okay, painted us into a corner. I'll consider the info played in the open to be conveyed at some point during the evening. Art is ready to proceed.
Randy Oldman
player, 579 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sat 1 Jan 2011
at 20:23
  • msg #275

Re: Bringin' in the Herd

At his earliest and most convenient time, Randy tells the newcomers of his horse hobbling and grass gathering to make a bed.  He continues with a description of how he offered Ayasha items to keep her warm, though she declined her need for them.  He would be remiss if he didn't offer how he suggested the use of a lamp for camping that evening.  "That's about all I knows."
Artemus Carson
player, 1020 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 1 Jan 2011
at 20:36
  • msg #276

Re: Bringin' in the Herd

Since Randy mentioned it, Art looks at his and tells him directly, "If I need any help with Caliber, I'll ask for it. Please don't hobble him again."
Ayasha
player, 138 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Sat 1 Jan 2011
at 21:04
  • msg #277

Re: Bringin' in the Herd

Ayasha looks at the new arrivals with mixed feelings. She recognizes both men from the battle at the river crossing, and she does not know how much of a grudge they hold - they'll hold one, that's for sure.

But then she hears Randy's and Art's exchange. Quite calmly she says: "We have a saying in my tribe. It goes like this: Two men quarreling about little things are like two dogs fighting for a scrap of meat when there is a dead buffalo lying around."

She shrugs her shoulders, turns to Randy and says: "Thank you again for your kind offer. I did not want you to have to be cold on my account." Having said her piece she turns away and goes to wrap herself up in her blanket again.
Randy Oldman
player, 581 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sun 2 Jan 2011
at 00:42
  • msg #278

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #276):

"Duffer you," Randy mumbles.
Cole Trayne
player, 812 posts
D:15 G:21 MDT:12 A:15
Sun 2 Jan 2011
at 03:28
  • msg #279

Re: Bringin' in the Herd

Cole faces the group. With a slight nod to Art, Cole continues...

Art, your horse is your horse. From here on out, we'll leave Caliber's care to you.

Glancing at Randy...

Randy, you've done a great job with the outfit's horses. I'm good with you taking care of Bess and Buck, like you always have. If any of you boys feel otherwise, then feel free to take care of your horses, on your own.

Now, as for the watch. Seems like a good enough plan, to me. But, before we turn in for the  night, lemme tell you about my search for Deeds.


Cole then proceeds to tell the group everything about what happened after they left town.

Unless anyone has anything else to add, we'll talk about what comes next in the morning.
Artemus Carson
player, 1023 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 2 Jan 2011
at 04:42
  • msg #280

Re: Bringin' in the Herd

Randy Oldman:
In reply to Artemus Carson (msg #276):

"Duffer you," Randy mumbles.



Cole Trayne:
Cole faces the group. With a slight nod to Art, Cole continues...

Art, your horse is your horse. From here on out, we'll leave Caliber's care to you.

Glancing at Randy...

Randy, you've done a great job with the outfit's horses. I'm good with you taking care of Bess and Buck, like you always have. If any of you boys feel otherwise, then feel free to take care of your horses, on your own.


"I ain't sore, Randy, and I ain't saying I want Caliber neglected.

I 'as just supprised to find him hobbled.

See, I've always been on my own and. . ."
Art's voice trails off as his thoughts turn to Lilly. "But that's how it is."
Judge Messalen
GM, 2198 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 2 Jan 2011
at 13:15
  • msg #281

Re: Bringin' in the Herd

After Cole tells the other cowboys about his search for Father Deeds, the men fall into their routine for the night and the watches begin. The Indian woman continues to sleep.

The watch schedule passes uneventfully. Yet, a bitter cold that sweeps in with the new moon makes for a rough night for everyone. Sleep comes in bits and pieces.

Artemus finds himself on the last stint. As the sun rises, men begin to awake.

--------------------
OOC: Everyone needs to make a CON check. Normal modifiers.
Randy Oldman
player, 582 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sun 2 Jan 2011
at 13:26
  • msg #282

Re: Bringin' in the Herd

08:23, Today: Randy Oldman rolled 6 using 1d20+2. CON Ck.
08:24, Today: Randy Oldman rolled 4 using 1d6. AP to augment CON Ck.

Nathaniel Deeds
player, 66 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Sun 2 Jan 2011
at 13:45
  • msg #283

Re: Bringin' in the Herd

Deeds awoke before dawn, dressed, & put his boots on. The priest then left the room & walked on down the hall.

Deeds settled up with the Drovers while stating he will return to pick up his laundry. He, of course, paid up front for having it done & tipped the Clerk a dollar. He also returned the key & told them that Jeb's failure to do so was surely an oversight. He is a lawman after all. He then asked the clerk to be on the lookout for Jake & Emory as well. That he would take it as a personal favor if they left any messages for him or Cole, to keep them until his return.


The priest went to livery & there claimed his horse. He paid his bill as well. Without another word he rode to the guard station & asked for his long arm.

"Good Morn." Deeds said without any emotion. "Give my regards to the Marshal for his hospitality."

After his rifle was secured, the priest made haste to ride the five miles to meet up with his friends. He lifted up the collar of his dark suit against the cold & then was swallowed by the darkness...
This message was last edited by the player at 14:12, Sun 02 Jan 2011.
Artemus Carson
player, 1024 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 2 Jan 2011
at 14:09
  • msg #284

Re: Bringin' in the Herd

09:08, Today: Artemus Carson rolled 18 using 1d20+3. CON check.
Ayasha
player, 139 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Sun 2 Jan 2011
at 16:27
  • msg #285

Re: Bringin' in the Herd

OOC: Ayasha rolled 18 using 1d20+1. CON Check.



Ayasha has been awake from time to time during the night, still unable to shake the nightmare. At least she didn't scream anymore though, judging from the relaxed atmosphere in camp each time she was awake.

When dawn came, she stands up and shakes the cold out of her limbs, moving around to get warm. She looks around and finds Artemus on watch. Walking up to him she says: "Good morning. Can I do anything around camp? If you had a bow and arrows, I could go hunting."

OOC: I am assuming Artemus has the watch, is that is not the case for whatever reason, please tell me.
Artemus Carson
player, 1028 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 2 Jan 2011
at 17:12
  • msg #286

Re: Bringin' in the Herd

In reply to Ayasha (msg #285):

G'morning Ayasha. A morning like this calls for pot of hot coffee. Unfortunately I couldn't find enough wood. Burning the grass might get out of hand. So it's cold vittles this dawn.

I don't have bow, but I often spear hunt. Here. . .
Artemus digs in his saddlebag and removes a metal object, is a spear point. I find some good shaft in wild1, lash it on and I'm go for bit of silent hunting. More refined then just blasting away. If you’re able to use it, you’re welcome to it. No worries. Don’t seem them boys left you with naught but your life. Only thing that really matters, I guess. Been there a time or two myself. ‘Spect I will be again.

But heck, you’re probably getting hungry.
More fishing in the saddlebag. Trail food. Crap really, but you can live on it when there’s no time for proper huntin’.



1 OOC: Keep it clean. . .
Artemus Carson
player, 1029 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 2 Jan 2011
at 18:22
  • msg #287

Re: Bringin' in the Herd

Throughout his watch Artemus listens to the prairie and melds his own breathing and body humors to it. The smell of the grass is fresh in his nose. At one point during the night he thinks he smells a hare and later a fox. Art marvels at the night sky and imagines he could project himself back to his tribe some night – for a visit - if he tried. He resolves that he should, and several shooting stars streak overhead.

As the first glow of morning twilight begins Art begins to study sights in the distance looking for people moving about.

This is how Ayasha find him.
Cole Trayne
player, 813 posts
D:15 G:21 MDT:12 A:15
Sun 2 Jan 2011
at 20:52
  • msg #288

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #281):


Cole wakes up and stretches. He notices Art giving a weapon to the Indian woman and a frown appears on his face.

Art, I'd appreciate it if you would go down to the road where you left your marker and see if there is any sign of the preacher. Travis, do me a favor and go with him, just to back in him up. I don't expect any trouble, but no need to take any chances.

Give him a couple of hours to show. Then come back with or without him.

Artemus Carson
player, 1030 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 2 Jan 2011
at 22:44
  • msg #289

Re: Bringin' in the Herd

No worries. Art checks his watch, prepares Caliber and when Travis is ready rides out to the trail.
Ayasha
player, 140 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Sun 2 Jan 2011
at 23:32
  • msg #290

Re: Bringin' in the Herd

Ayasha weighs the spearhead in her hand, then she hands it back to Artemus. "Well, without fire, hunting makes no sense. I don't suppose you want to eat a rabbit raw." She takes a bit of the rations though and starts chewing on one. She makes a face. They taste like leather.

"I'll go and look for some other food, if that is okay with you.", she says as Cole steps up to talk to Artemus.



OOC: Ayasha rolled 25 using 1d20+7. Survival Check.
If the Judge is okay with this, this will have Ayasha come back with food for seven and a half people (although it is usually done while travelling).

Artemus Carson
player, 1031 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 2 Jan 2011
at 23:42
  • msg #291

Re: Bringin' in the Herd

Art stowes the spear point back in his saddlebag.
Cole Trayne
player, 814 posts
D:15 G:21 MDT:12 A:15
Mon 3 Jan 2011
at 00:44
  • msg #292

Re: Bringin' in the Herd

In reply to Ayasha (msg #290):

Cole glances at Ayasha and shakes his head.

I just as soon have you stay here until we decide what comes next.

When Art and Travis come back, we will hash this out.


Cole then returns to tending to Buck and returning Bess to Randy's care.
James E. Beauregard
player, 642 posts
D: 14 G:52 MDT:15 A:13
Mon 3 Jan 2011
at 00:53
  • msg #293

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #281):

Today: James E. Beauregard rolled 4 using 1d20+3. CON
Ayasha
player, 141 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Mon 3 Jan 2011
at 01:37
  • msg #294

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #292):

Looking at Cole as he walks away Ayasha pouts and takes another bite of the rations. They still taste like feet. She walks to camp and looks for some water to wash it down with.
Travis Sunday
player, 1108 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Mon 3 Jan 2011
at 02:12
  • msg #295

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #289):

It's a fine day to be n the trail.  Isn't it Art? Travis saddles up and rides.
Artemus Carson
player, 1032 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 3 Jan 2011
at 02:59
  • msg #296

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #295):

Indeed it is, mate. I'll take any day on the trail over a day in town.

Art continues to chat with Travis, but remains alert, looking around.
Artemus Carson
player, 1033 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 3 Jan 2011
at 02:59
  • msg #297

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #295):

Indeed it is, mate. I'll take any day on the trail over a day in town.

Art continues to chat with Travis, but remains alert, looking around.


-------
Didn't mean to post twice.
This message was last edited by the player at 04:28, Mon 03 Jan 2011.
Judge Messalen
GM, 2201 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 3 Jan 2011
at 03:39
  • msg #298

Re: Bringin' in the Herd

The preacher estimates that he has traveled south the required five miles. He started his ride ahead of the sun, but saw it rise to the east as he rode. Stopping now, perhaps a quarter-hour past sunup, Father Deeds wonders where Cole might be. He hoped he hadn't arrived too late.

The preacher waits patiently, looking east. In his periphery, he sees a group of men riding toward him from town. No more than a half mile distant and closing fast. Not ten seconds later, he sees two others riding toward him, through the tallgrass, the rising sun at their backs. They seem to be farther away.

The men from town are riding faster, but they are veering off to the west.

The horses from the east increase their pace, but not before the other riders pass the preacher and return to the trail.

About a dozen seconds later, Artemus Carson and Travis Sunday reach the preacher, who sits tall in his saddle, turning his head back and forth to watch the riders heading south and the men from the NBO approaching.
Nathaniel Deeds
player, 67 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Mon 3 Jan 2011
at 05:19
  • msg #299

Re: Bringin' in the Herd

The Priest solemnly nodded a greeting to his companions as they ride up, even as he steadied his own horse.

"Adsum! Good morn to you both. Where is Cole? I thought there was some urgency in the message he left for me. Perhaps, his messengers are to blame. Is all well?"

His voice carried no emotion as he spoke. His eyes glanced at both men before they followed the riders once more...
Artemus Carson
player, 1034 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 3 Jan 2011
at 11:27
  • msg #300

Re: Bringin' in the Herd

G'morning Father. Art studies the other riders and says aloud to Deeds and Sunday, What'd ya 'spose that's about?

Turning his attention back to the business at hand Artemus says, Cole? No worries. He's got his knickers in a bunch over an Injun woman we rescued in town. Some sort of old friend of his. He's at camp.

After anything that Sunday might add Art turns and leads the way back to camp.

This way.
Judge Messalen
GM, 2203 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 3 Jan 2011
at 13:03
  • msg #301

Re: Bringin' in the Herd

Artemus and Travis lead the way back to camp. The last few hundred yards toward Father Deeds were at a gallop and the preacher wasn't waiting exactly where Art left his pile of hay the day before, so the men must reorient themselves to execute the return trip, directly, while riding toward the rising sun.

------------------

OOC: Art and Travis, please make a Navigate check (+2 circumstance).

My apologies for the above msg 281; I should have said Fortitude check instead of CON check. Please apply your full Fort modifier to the raw roll (the roll you already made) and re-report if your score is less than 11. Anyone with 11 or better suffers no effects from the cold; anyone failing is now Fatigued (p229).
This message was last edited by the GM at 13:04, Mon 03 Jan 2011.
Randy Oldman
player, 583 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Mon 3 Jan 2011
at 13:11
  • msg #302

Re: Bringin' in the Herd

The familiar raspy buzzing sound comes from where Randy sleeps.  There are only two possibilities: Randy started a lumber mill in the night or he sleeps as hard as ever.
Nathaniel Deeds
player, 68 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Mon 3 Jan 2011
at 14:50
  • msg #303

Re: Bringin' in the Herd

Deeds' attention turned back to Art when he asked about the riders.

"That is Mr. Gunther. A local cattleman according to Mr. McCoy. He has agreed to bring word to the Major for us but has no stomach for a gunfight. Not that I blame him. So, at least we may all stay together & give Mr. Fielder our total attention."

The Priest then brought his horse off the road & followed his companions back to camp. As they rode along the priest's roving eye was always on the look out for positions of high ground & suitable cover...

 I am not sure if Deeds needed a Fort save? If so let me know. Cheers Deeds]
Artemus Carson
player, 1035 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 3 Jan 2011
at 15:07
  • msg #304

Re: Bringin' in the Herd

Judge Messalen:
OOC: Art and Travis, please make a Navigate check (+2 circumstance).


10:05, Today: Artemus Carson rolled 24 using 1d20+5. Navigate back to camp.
Cole Trayne
player, 815 posts
D:15 G:21 MDT:12 A:15
Mon 3 Jan 2011
at 19:27
  • msg #305

Re: Bringin' in the Herd

While waiting for Art and Travis to return from the road, Cole decides to clean his weapons and check to make sure they are in proper working order. If, by chance, they are unloaded he will ensure that all his weapons are properly loaded.
Judge Messalen
GM, 2204 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 3 Jan 2011
at 20:02
  • msg #306

Re: Bringin' in the Herd

In reply to Nathaniel Deeds (msg #303):

Higher ground and cover are in short supply in this area of the tallgrass. Deeds figures a man would need to go further south--toward the low hills the men passed through on the way to Abilene--in order to find anything "suitable."

Artemus, checking his compass and using his field glasses, leads the trio directly back to the campsite. Opening his watch cover, he finds it is now about 8:15 a.m.
Travis Sunday
player, 1110 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Mon 3 Jan 2011
at 21:13
  • msg #307

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #306):

Today: Travis Sunday rolled 20 using 1d20+2. Fortitude.

16:19, Today: Travis Sunday rolled 18 using 1d20+4. Navigate (+2 circ, +2 int).

This message was last edited by the player at 21:19, Mon 03 Jan 2011.
Nathaniel Deeds
player, 69 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Mon 3 Jan 2011
at 23:47
  • msg #308

Re: Bringin' in the Herd

Deeds rode into camp as solemn as ever. It was the first time he had seen Ayasha. If he approved or disapproved of her, no one could tell. After he had dismounted, he spoke to no one in particular.

"I have some news. McCoy set up a meeting with a local cattleman. He, Mr. Gunther, is on his way to tell the Major of our progress & potenial problems with Fielder. He will not join us in defending the herd. He wants no part in any gunfight."


He gave a slight shrug of his narrow shoulders "On my way back I saw no spot particularly good for an ambush. Which means we can not really surprise them or them us. At least for what I saw. Now then... "

He paused but for a minute "... just what is our plan gentlemen? The day of reckoning is almost upon us."
Artemus Carson
player, 1036 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Tue 4 Jan 2011
at 01:35
  • msg #309

Re: Bringin' in the Herd

Artemus steps down from the saddle and looks at Deeds as he speaks. When he finishes Artemus turns and looks at Cole. He raises his left eyebrow.
Cole Trayne
player, 816 posts
D:15 G:21 MDT:12 A:15
Tue 4 Jan 2011
at 02:00
  • msg #310

Re: Bringin' in the Herd

In reply to Nathaniel Deeds (msg #308):

Cole looks directly at Deeds as the group listens to him speak.

I happy to see that you found us. Me and Travis looked real hard for you. I was beginning to become concerned something might have happened to you.

Still, I gotta say I'm right glad that you arranged to have a message sent to the Major. I had thought that I was going to have to skip it. Thanks for helping out with that.

Now, way I see it, we have two issues in front of us:

1) How to prepare for the herd's arrival?
2) What to do about our new guest, here?



Cole then nods Ayasha's direction.

First things first, though. The herd.

I'm thinking that if I were Fielder, I wouldn't want to start any trouble near the town. The law might see fit to get involved. So, I reckon if I was of a mind to cause problems for the herd, it would be a day or two south of here.

What I want to do is see if we can arrange to place ourselves behind Fielder's men as they try and deal with the herd, and the NBO, in front of them. Seems to me we just need to do some more scouting south of here to find the right spots that will give us a tactical edge. Then we just sit tight and wait for the herd to arrive.

Those hills we passed through, on the way to Abilene would be a good place to start.

What do y'all think?


Artemus Carson
player, 1037 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Tue 4 Jan 2011
at 11:27
  • msg #311

Re: Bringin' in the Herd

Art shrugs. I gave you my suggestions yesterday, but as long as your plan isn’t suicidal I’ll work with it.

As for our new friend, well, Sam Colt made us all equal. She might make a good scout too, but then I don’t know her strengths yet, ‘sept she seems willin’ to take care of business.

James E. Beauregard
player, 643 posts
D: 14 G:52 MDT:15 A:13
Tue 4 Jan 2011
at 18:36
  • msg #312

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #310):

JEB yawns broadly while listening to Cole and appears tired as he responds to the trail boss:  Excuse me for bein' rude, but I didnt get a good night's rest. Positioning ourselves behind Fielder and his men seems like a good plan, except we dont know from which direction they will approach. We can guess based on our last encounter with them, but if we're wrong and way out of position timing will be too short to make an adjustment.

Regarding Ayasha, she is a free woman. I offered her our protection for the time being, but she is free to go at anytime.

Travis Sunday
player, 1111 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Tue 4 Jan 2011
at 22:01
  • msg #313

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #312):

I'm with JEB on this one Boss.  We need a classic cavalry screen to detect and defeat an opponent during a march.  Difference is we're marching beeves instead of infantry.  Ideas the same though.

The girl's welcome as far as I'm concerned. 


He looks to Ayasha.

You wouldn't happen to know what became of your companion Yuma, do you?
Ayasha
player, 143 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Tue 4 Jan 2011
at 23:25
  • msg #314

Re: Bringin' in the Herd

Ayasha looks around with big eyes when the men are talking about her as if she wasn't there. Finally someone talks to her directly, and it is the grim looking cowboy who was trying to shoot Nova while she was fleeing. Rather nervously, Ayasha answers: "Yuma is back in camp. He was not part of the hunt, that was just for the initiates."

After pausing a beat she continues: "I had a vision in a dream of palefaces shooting cattle. It was strange. It probably means that the herd you were riding with is going to be attacked - again. I owe you for helping me in town, so I will help you if I can. I do not know what is going on and who is going to attack you."

Pulling out the pistol JEB gave her, she says: "I could be of more help if I had a carbine. You do not happen to have a spare?"

You should, you took mine...
Randy Oldman
player, 584 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Wed 5 Jan 2011
at 00:01
  • msg #315

Re: Bringin' in the Herd

Randy releases a stirring recollection of better times.  "Bounce me, Betty.  Bounce some more...."  Nothing follows but the sound of sound sleep.
Cole Trayne
player, 817 posts
D:15 G:21 MDT:12 A:15
Wed 5 Jan 2011
at 02:55
  • msg #316

Re: Bringin' in the Herd

Cole frowns, apparently deep in thought.

I see your point, JEB.

I'm thinking that if I were Fielder, I wouldn't try and attack the herd from the rear. I also wouldn't try and attack them head on. A stampede would make for a very bad day. I would attack from one or both of the front flanks. We have enough men to guard both, I think. Terrain would give us a better idea of which side would be best. That's why I need you men. I need someone who knows sound battle tactics and someone who can guide us around strange terrain without us getting lost while we do our scoutin'.

Does that work with what you're talking about, Travis?



Cole then glances at Ayasha  and points at the weapon that she has just revealed?

You trust this woman, JEB? If it wasn't for her and her people, Meri would still be alive. The only reason I'm even considering this here situation with her is because the Major seemed open to it.
Artemus Carson
player, 1038 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Wed 5 Jan 2011
at 03:48
  • msg #317

Re: Bringin' in the Herd

Cole Trayne:
You trust this woman, JEB? If it wasn't for her and her people, Meri would still be alive. The only reason I'm even considering this here situation with her is because the Major seemed open to it.


Artemus stares at Cole for a long moment.

This woman and her compainions killed Meri?

He turns and looks at JEB, then Travis, back to Cole and finally to Ayasha.

There must be more to it.

Art is quiet for a long moment, then addresses Cole. If we want to protect the beeves, we need to be with the beeves. Felder wanted us to go around, farther to the east, my guess is he'll try to force it.

We need to study the route and find what cover there is to be had at several points along the way. And. . .
Artemus circles his finger around in the air, we need to stay together.

He looks at Ayasha, in a new light, and he looks into her eyes as if trying to see her soul.
Nathaniel Deeds
player, 70 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Wed 5 Jan 2011
at 08:38
  • msg #318

Re: Bringin' in the Herd

Deeds had been silent up to now but he had watched the dynamics of this group before. Maybe because, he too felt a little like an outsider, he understood where Ayasha was coming from. Not really apart of the group but depending upon it for survival at the same time.

Finally he cleared his throat "I know nothing of military tactics but I agree that striking Fielder from a position of surprise makes sense. The hill country to the south is our best bet for that. Now then, we should know exactly where the Major will be driving the herd. Fielder, if he wants to stop it, will come to it will he not?"

Finally, Deeds stares at Ayasha "Ab/Ex uno disce omnes, It simply means From one person, learn all people. Is this truly possible? I hope it is not so, if she judges us by the men whom treated her so badly. Perhaps its because I'm in the business of forgiveness that I say let her join us."

At this he gives her a slight nod & smile "If she CHOOSES to do so that is. There can be no redemption without forgiveness. I am sure that could be said from her point of view as well as from yours. I do not know your friend... Meri? Yet, I would ask you to think upon him & what he would do in this very situation."
Travis Sunday
player, 1112 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Wed 5 Jan 2011
at 21:23
  • msg #319

Re: Bringin' in the Herd

In reply to Nathaniel Deeds (msg #318):

She had no part in the killing.  Yuma broke Parlay and creased my skull with a lucky rifle shot.  Meri died chasing, actually leading him away from me while I was unconscious.  He got caught in an unfair fight, pistols versus rifle at distance, and paid for it because he felt he had no choice.  The girl didn't have murder on her mind. I got no beef with her.
Ayasha
player, 144 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Thu 6 Jan 2011
at 00:38
  • msg #320

Re: Bringin' in the Herd

Ayasha feels the gaze from Artemus and she instinctively moves away a little, looking quite uncomfortable. But when Travis speaks, she has to say her piece, too.

"Yuma did not come to attack you, he came to rescue me after I was shot in the back by your leader. I do not know what happened exactly and what started the fighting that led to the death of your friend, but Yuma is a good man. He was only fighting because he wanted to get me. He was very worried, although he'd never admit that."

She takes a long breath. "I also do not know why this Fielder person wants to attack your herd. Can't you just give him what he wants and avoid the fighting? What does he want?"
Cole Trayne
player, 818 posts
D:15 G:21 MDT:12 A:15
Thu 6 Jan 2011
at 02:18
  • msg #321

Re: Bringin' in the Herd

Cole frowns and then looks at Ayasha.

I didn't really want to get into this right now, but it seems what everyone wants to talk about. So, here's what I think.

Where I'm from, if someone dies during a robbery, then the person doing the robbin' swings from a tree. Doesn't rightly matter if they didn't mean to kill anyone. Someone died while someone else was doing wrong. Ayasha, you and your people attacked the herd. Meri died during the process. I have a problem with that. Also, I find it mighty curious that you seem upset that the Major shot you while your people attacked us. What did you expect him to do? Let you go and have you shoot someone else?


Gesturing towards JEB,

Still, in matters of law, for obvious reasons I will look to our Sheriff for his say.

Turning towards Deeds, Cole seems slightly reflective.

Preacher, you make a good point. I don't believe Meri would have wanted me to seek revenge. So, I won't stain his memory by behaving badly. But..

Cole then turns to Ayasha...

Trust is earned, not given. And, she has not earned my trust.

Cole then scans the group, slowly.

So, I ask, who will vouch for her?
Artemus Carson
player, 1040 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Thu 6 Jan 2011
at 03:56
  • msg #322

Re: Bringin' in the Herd

Artemus breaks his gaze when Ayasha begins to speak and looks down closing his eyes.

Cole Trayne:
Cole then scans the group, slowly.
So, I ask, who will vouch for her?


Artemus opens his eyes. I will.
Nathaniel Deeds
player, 71 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Thu 6 Jan 2011
at 04:16
  • msg #323

Re: Bringin' in the Herd

Deeds listened carefully as the men talked on. When Art vouched for the Indian woman, the Priest just gave him a curt nod.

"I would vouch for her myself but I am not really apart of this group yet either. You are right Cole... trust is easily lost & hard to regain. However, she is willing to help & we could use it."

He allowed himself a rare smile as his cold eyes sought Ayasha's own, even as he produced his Bible.

"I doubt it would do for me to have you swear upon this... would it?" he said to the woman.
James E. Beauregard
player, 644 posts
D: 14 G:52 MDT:15 A:13
Thu 6 Jan 2011
at 14:53
  • msg #324

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #321):

JEB considers Carson's voucher for a moment, then nods and yawns again. Although still suffering from lack of sleep, JEB is compelled as a lawman to interject given the topic of conversation: "Cole, I dont know Ayasha well enough to use the word 'trust', but I believe she was abducted, attacked and acted in self defense. The marshal released her to my custody and as a lawman I used my authority to release her. At this point she's a woman alone on the trail and I'm constrained as a gentleman to protect her, but she is also free to go at will. I'll take responsibility for her if that will appease you. Who knows, perhaps she may help us."

JEB walks over to Ayasha to speak to her privately.
Ayasha
player, 145 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Fri 7 Jan 2011
at 00:48
  • msg #325

Re: Bringin' in the Herd

Ayasha listens to Cole's long speech, and she knows he is right in most points. She nods when he talks about the responsibility for casualties during a battle. She only answers shortly: "I realize that you cannot just trust me. It is very understandable. But know this, I have a debt to pay, and I intend to pay it."

When Artemus then vouches for her, she stares at him. Her eyes seem to get a little watery. She swallows, but does not say anything.

When the preacher offers her his bible to swear on, she does not understand completely. Regaining her composure, she says: "I know about this book. It contains the words of the white father, does it not?"

Then she nods thankfully at JEB.
This message was last edited by the player at 00:49, Fri 07 Jan 2011.
Travis Sunday
player, 1113 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Fri 7 Jan 2011
at 00:59
  • msg #326

Re: Bringin' in the Herd

In reply to Ayasha (msg #320):

Ayasha.  I do know exactly who killed my friend, and I know the exact circumstances.  Yuma broke a truce and shot at us when our backs were turned after he promised us a few minutes head start.  He may be your friend.  He may have been worried...

Travis pauses.  then spits.

... but he is without honor and there is bad blood between us. 
Cole Trayne
player, 819 posts
D:15 G:21 MDT:12 A:15
Fri 7 Jan 2011
at 03:04
  • msg #327

Re: Bringin' in the Herd

Cole gazes at Ayasha, expressionless. He pauses a moment, then nods once.

It's settled then.

Walking towards Buck, he looks at JEB. I'll accept your offer. She's your responsibility.

As he walks towards Buck, he adjusts his hat.

Let's break camp and get moving. Someone, please wake up Randy.

Cole gets his gear packed and ready to go.
Judge Messalen
GM, 2208 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 7 Jan 2011
at 03:12
  • msg #328

Re: Bringin' in the Herd

Artemus, as per his habit, checks his fob watch when Cole says to mount up. He finds that it is 8:55 a.m.
Nathaniel Deeds
player, 72 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Fri 7 Jan 2011
at 03:17
  • msg #329

Re: Bringin' in the Herd

In reply to Ayasha (msg #325):

Deeds just nodded "Yes, if you mean by the white father is God... then yes."

He then regained the saddle of his own horse & nudged it toward Cole "South then?"
Artemus Carson
player, 1041 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 7 Jan 2011
at 11:28
  • msg #330

Re: Bringin' in the Herd

Artemus gathers the small bit of firewood he found yesterday and stows it for future use noting that he still has a small bundle of dry grass to use as tinder.

Turning to JEB he says, You look tired. Wish I had some coffee to offer, but you could chew on some beans. It's not as bad as it sounds.
James E. Beauregard
player, 645 posts
D: 14 G:52 MDT:15 A:13
Fri 7 Jan 2011
at 13:33
  • msg #331

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #330):

I appreciate the offer, but no thanks. I'll manage.
Travis Sunday
player, 1114 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Fri 7 Jan 2011
at 18:26
  • msg #332

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #328):

Travis saddles up.

OOC: Judge is my horse hobbled?
Judge Messalen
GM, 2211 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 8 Jan 2011
at 04:36
  • msg #333

Re: Bringin' in the Herd

Having mostly nothing, Ayasha prepares her mount quickly. Before long, most of the men have packed up their gear and prepared their mounts.

Cole Trayne seems to be lost in thought.

Meanwhile, Artemus Carson notices that no one has awoken the big man named Randy, despite the boss' orders.
Ayasha
player, 146 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Sat 8 Jan 2011
at 13:06
  • msg #334

Re: Bringin' in the Herd

Nathaniel Deeds:
Deeds just nodded "Yes, if you mean by the white father is God... then yes."

"I do not know what you mean with the word 'God'.", Ayasha replies, "I was talking about the White Father in Wa-Shi-Ton. I heard you carry a book with his words in it. I would not trust it too much if I were you. He lies a lot."

Putting the blanket back on the horse, Ayasha watches with amusement how long it takes the palefaces to get their horses ready. While they are still working with their huge saddles, she goes and kneels down beside the big, snoring man and starts to shake him gently. "Wake up. You don't want to be left behind."
Nathaniel Deeds
player, 73 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Sat 8 Jan 2011
at 14:59
  • msg #335

Re: Bringin' in the Herd

Deeds' head swung at the Ayasha's words. His cold eyes sought her own out.

"Then I was mistaken at your meaning. You see God is like your... Great Spirit I suppose. White Father? Our president perhaps? Never the less we have all sinned before God, even I. Yet, God is without sin or evil. Though at times he works through us to do his bidding. If you should like, we could speak more upon it... when you feel the time is right."

He watched her then try to awaken Randy without another word. He then returned his focus upon Cole...
Artemus Carson
player, 1043 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 8 Jan 2011
at 15:47
  • msg #336

Re: Bringin' in the Herd

Ayasha:
While they are still working with their huge saddles, she goes and kneels down beside the big, snoring man and starts to shake him gently. "Wake up. You don't want to be left behind."


Art walks over Ayasha and Randy. Laughing he says, "That ain't gonna get the job done. Give him a kick and yell 'Wake up!'"
Cole Trayne
player, 820 posts
D:15 G:21 MDT:12 A:16
Sat 8 Jan 2011
at 20:52
  • msg #337

Re: Bringin' in the Herd

In reply to Nathaniel Deeds (msg #335):

Cole waits until the efforts to wake up Randy succeeds, then he turns to Deeds.

Yes, we're going south to the hills. As I said before, if I were of a mind to interfere with herds moving north, I would come at them from the north-east or north-west. With luck, I would try and turn the herd in a more favorable direction. As I recall, Fielder had said he wanted the herd to swing to the east?

Cole pauses a moment for confirmation, before continuing.

If that is the case, then I believe we should focus our scouting efforts to the north-west.

Since we will be scouting unfamiliar territory, I'm counting on JEB and those of us who are good at not getting lost, to keep us from wandering about aimlessly.

My goal is to look for the best areas where men might want to hide, so that they will be in the best position to attack the herd. I then want to find some spots, behind those spots, where we can be in a good position to attack those men and defend the herd.

As I said before, the goal is to keep any enemies between us and the herd. Hopefully, those of us who spent some time in the war, can fall back on their old skill sets and will seem some good areas for us to setup and wait for the herd to arrive.



Cole pauses again and glances at Ayasha. With a hint of unconcealed sarcasm in his voice, he adds...

Seems to me, you have some experience in attacking our herd. Perhaps, you will see some areas that could serve our opponents well? Come to think of it, how well do you know these part?
Cole Trayne
player, 821 posts
D:15 G:21 MDT:12 A:16
Sat 8 Jan 2011
at 21:07
  • msg #338

Re: Bringin' in the Herd

Cole quickly interjects before anyone has an opportunity to respond to what he has just said.

Oh, and in case anyone is wondering, by my reckoning the herd is about 45 miles away. So, they will reach Abilene in about 5 days. But, obviously, anyone on a decent horse will be able to reach the herd in about 1/2 day. So folks, we need to be quick.

Cole then return his gaze to Ayasha
Ayasha
player, 147 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Sun 9 Jan 2011
at 01:45
  • msg #339

Re: Bringin' in the Herd

In reply to Nathaniel Deeds (msg #335):

"I would be happy to tell you about Wakan Tanka, whom you call Great Spirit. I am sure though that nothing about Wakan Tanka is written in your book."

Cole Trayne:
Seems to me, you have some experience in attacking our herd. Perhaps, you will see some areas that could serve our opponents well? Come to think of it, how well do you know these part?

Ayasha stares back at Cole. "I could tell you how to attack your herd unsuccessfully... But I will help with the scouting if I can, although I do not know these parts at all."

When he keeps staring back at her, Ayasha continues: "I'm wondering. If this man, Fielder, wants your herd to swing to the east, why not just swing to the east and avoid a conflict?"
Artemus Carson
player, 1044 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 9 Jan 2011
at 01:47
  • msg #340

Re: Bringin' in the Herd

Cole Trayne:
Fielder had said he wanted the herd to swing to the east?


Artemus rolls his eyes, more out of exasperation than disrespect. Then tries to regain his composure since he’s not trying to be disrespectful.

Heading south from here, to the west, is a couple of ranches, likely mates of Felder. Then there’s Felder’s ranch. So any scouting around to the west will probably be taking place on hostile land.

It’s a safe bet that he won’t drive the herd deeper into his property, so he'll set up near the southeast corner of his land and try to drive the herd east or northeast from that point. Or block the way altogether.

Randy Oldman
player, 585 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sun 9 Jan 2011
at 02:24
  • msg #341

Re: Bringin' in the Herd

OCC: So as not to prolong the inevitable, I think it wise to assume, by some sort of action or another, Randy receives the well required boot to the ribs to awaken him.  This is by no means a comment of RP -- it is simply a rapid means to an end.  We've established before how mundane tasks are handled, usually, without express description.  Waking Randy is certainly a task all others, but Ayasha, are familiar.  It's as easy as saying, "I wake up Randy."

BTW -- Ayasha, none in the camp unsaddled his horse.  That doesn't mean tightening the harnesses and saddle bags is unnecessary.



Randy stirs in the fashion all others, but Ayasha, are familiar.  His slow, albeit deliberate, pace gets his chores done.

Since she was nearby, Randy strikes up a conversation with Ayasha.  "Say, did you say them fellers what snatched you up killed all them others what was with you?"  He doesn't mean to interrupt the discourse with Cole she carries on.  Obviously, the rock that is Randy is a little less than alert.
Cole Trayne
player, 822 posts
D:15 G:21 MDT:12 A:16
Sun 9 Jan 2011
at 02:34
  • msg #342

Re: Bringin' in the Herd

In reply to Ayasha (msg #339):

Cole shakes his head.

We are on a very tight schedule. The Major made an agreement to have the cattle here in 5 days. We are duty bound to do that we can to meet that time table.
Cole Trayne
player, 823 posts
D:15 G:21 MDT:12 A:16
Sun 9 Jan 2011
at 03:02
  • msg #343

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #340):

Cole looks at Art and shakes his head.

The herd will not go that close to Fielder's land. My guess is that if he wants to start trouble, it will be further south. The law will be less likely to step in, that way.

No, I don't reckon that he will be setting up on his land waiting for the herd to come close. He plainly doesn't want the herd no wheres near his land.

But, I think we are in agreement, he is likely to try and push the herd east.


Cole Trayne
player, 824 posts
D:15 G:21 MDT:12 A:16
Sun 9 Jan 2011
at 03:08
  • msg #344

Re: Bringin' in the Herd

Cole seems lost in thought for a moment. He then, looks up.

I believe I mis-spoke earlier. I had said I believe the herd was 1/2 day away, on horseback. I meant to say, a full day's ride away, or thereabouts.
This message was last edited by the player at 03:09, Sun 09 Jan 2011.
Artemus Carson
player, 1045 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 9 Jan 2011
at 03:38
  • msg #345

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #343):

Well no worries, whatever the plan, I'll do my best. Just let me know what you want me to do.
Artemus Carson
player, 1046 posts
Sun 9 Jan 2011
at 04:05
  • [deleted]
  • msg #346

Re: Bringin' in the Herd

This message was deleted by the player at 17:29, Sun 09 Jan 2011.
Cole Trayne
player, 825 posts
D:15 G:21 MDT:12 A:16
Sun 9 Jan 2011
at 04:19
  • msg #347

Re: Bringin' in the Herd

Cole looks up at the rising sun and then faces the group.

He proceeds to describe to the group the route the NBO has taken on previous drives to Abilene.

I believe I would like to do what we can to approach the herd from the north west. So, I'm thinking I'd like to ride due south on the road until we get well past Fielder's land. I'm thinking about 10 miles out ought to do it. We then turn south west, for about five miles. At that point, we turn to the south east hopefully heading towards the general direction of the herd. On that last leg, we look for any sign of Fielder's men or good ambush points. Then take a hard look around for where we might be able to setup.

If we have time, and it seems like the right thing to do, JEB will take half the group and run due east and then come in from the North east.

So, in th end, we have two options -


1) Our entire group sets up protective positions north west of the approaching herd.
2) We split up and set up two protective positions. One on the north west and the other on the north east of the approaching herd.

Anyone have a problem with that?


Travis Sunday
player, 1117 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sun 9 Jan 2011
at 19:25
  • msg #348

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #347):

I spoke my pIece.  You say where, I'll be there.
Nathaniel Deeds
player, 74 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Sun 9 Jan 2011
at 20:04
  • msg #349

Re: Bringin' in the Herd

Ayasha:
In reply to Nathaniel Deeds (msg #335):

"I would be happy to tell you about Wakan Tanka, whom you call Great Spirit. I am sure though that nothing about Wakan Tanka is written in your book."


Deeds just nodded "Perhaps we can speak upon it later. I am most certain that no words of the Great Spirit is in my holy book. Until a later time then."

He then agreed with Coles plan "I think your plan is a good one. We shall see what type of positions for ambush once we scout a bit. Do you think it might be wise to send someone to keep an eye of Fielder's ranch? It would be nice to know when they will be leaving & which direction they are traveling."
Randy Oldman
player, 587 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sun 9 Jan 2011
at 21:20
  • msg #350

Re: Bringin' in the Herd

Randy continues his tasks.  He is patient waiting Ayasha's response to his query.
Ayasha
player, 148 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Sun 9 Jan 2011
at 21:47
  • msg #351

Re: Bringin' in the Herd

Randy Oldman:
Since she was nearby, Randy strikes up a conversation with Ayasha.  "Say, did you say them fellers what snatched you up killed all them others what was with you?"  He doesn't mean to interrupt the discourse with Cole she carries on.  Obviously, the rock that is Randy is a little less than alert.

Ayasha stares at the big man, who is currently rubbing salt into her wounds. "Yes, they killed everyone but me. And it was far away from here." She added that last part to make clear that she had no way of getting any reinforcements. After she said that, she turns away to hide the tears that suddenly seem to swell up in her eyes.
Artemus Carson
player, 1050 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 9 Jan 2011
at 22:00
  • msg #352

Re: Bringin' in the Herd

Art checks his weapons
Cole Trayne
player, 826 posts
D:15 G:21 MDT:12 A:16
Sun 9 Jan 2011
at 22:41
  • msg #353

Re: Bringin' in the Herd

Nathaniel Deeds:
He then agreed with Coles plan "I think your plan is a good one. We shall see what type of positions for ambush once we scout a bit. Do you think it might be wise to send someone to keep an eye of Fielder's ranch? It would be nice to know when they will be leaving & which direction they are traveling."


Cole reluctantly shakes his head.

I would very much like to do that. But, none of us know the area around here very well. And, if we were going to do such a thing, I wouldn't want to send a single man. I'd want to send two, so that they could watch each other's back. But, I don't believe we can spare the men. I think we're going to need every all of us to guide the herd in, especially if we have to guard both front flanks of the herd.

A small, hopeful smile appears on Cole's face.

'Sides, with luck, hopefully Fielder will find some of his men a little worse for wear, when the time comes. At least, if Jake and Emory time it right.
Randy Oldman
player, 588 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sun 9 Jan 2011
at 23:52
  • msg #354

Re: Bringin' in the Herd

In reply to Ayasha (msg #351):

"I ain't meant nothing by it.  I's just trying to figgur what you is gonna do after all this is done."  It is seldom said that Randy has tact.  If he has tact in talking with Ayasha, he is doing a very good job of hiding it.
Cole Trayne
player, 827 posts
D:15 G:21 MDT:12 A:16
Mon 10 Jan 2011
at 04:24
  • msg #355

Re: Bringin' in the Herd

Cole looks over the group and verifies that everything is ready for them to leave the campsite.

When all looks good, he turns Buck in the direction of the road.

I reckon we've said all that needs to be said.

Let's go, people.

JEB, Travis, you both are up front with me.

JEB, believe I'm going to need your help to keep us on the right trail.

Next, Art and Ayasha.

Randy, you and the preacher take the rear.

Randy Oldman
player, 589 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Mon 10 Jan 2011
at 12:18
  • msg #356

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #355):

"Yessir," is Randy's familiar response.

The huge horseman falls into position as the procession begins.
This message was last edited by the player at 12:19, Mon 10 Jan 2011.
Nathaniel Deeds
player, 75 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Mon 10 Jan 2011
at 13:54
  • msg #357

Re: Bringin' in the Herd

Deeds did likewise, waited for all others to go by then joined the big fellow bringing up the rear. Though his eyes were still vigilant as ever...
Artemus Carson
player, 1051 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 10 Jan 2011
at 15:08
  • msg #358

Re: Bringin' in the Herd

Carson falls in.
Randy Oldman
player, 590 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Mon 10 Jan 2011
at 15:24
  • msg #359

Re: Bringin' in the Herd

"Hey, Padre.  How's this one for ya -- I'm on my fanny on my Fanny in the fanny."  He chuckles at his own brilliance, at least what Randy can consider as such.
Travis Sunday
player, 1119 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Mon 10 Jan 2011
at 16:28
  • msg #360

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #359):

Travis brings Horse along side Cole, while chuckling.

Good one Randy.
Artemus Carson
player, 1052 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 10 Jan 2011
at 16:31
  • msg #361

Re: Bringin' in the Herd

Randy Oldman:
"Hey, Padre.  How's this one for ya -- I'm on my fanny on my Fanny in the fanny."  He chuckles at his own brilliance, at least what Randy can consider as such.


Art thinks What the hell is he babbling about? After a moment he gets it and a smile crosses his face.
Nathaniel Deeds
player, 76 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Mon 10 Jan 2011
at 16:48
  • msg #362

Re: Bringin' in the Herd

Deeds could not help himself & his stoic features broke for just a moment, a slow smile played along his lips. The big fellow, Randy had a way of making him do that despite his best efforts to do likewise. In a playful tone the Priest answered him.

"Yes, that was very funny as well. The best way I could sum it up would be to say... Arduum sane munus my friend. Don't you agree?"

Deeds arched a single brow as he asked the question of Randy. And somehow the smile remained...
Randy Oldman
player, 591 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Mon 10 Jan 2011
at 17:59
  • msg #363

Re: Bringin' in the Herd

In reply to Nathaniel Deeds (msg #362):

Randy's puzzlement is no mystery.  His face turns all sorts of shapes as he ponders the preacher's proverb.  "Uhm, I don't mean no disrespect there, Padre.  I can't tell if you're talking like that funny talker, Archie, does.  You know, with how he wants to 'duffer' and 'tucker' with me."  He pauses, only a moment, to gulp some air.  "What you talkin' about, Shepherd?"
Ayasha
player, 149 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Mon 10 Jan 2011
at 20:48
  • msg #364

Re: Bringin' in the Herd

Ayasha has mounted quickly and taken her place in the group. Her eyes are dry again as soon as the group is on its way. While Artemus is riding beside her, she can't help but ask:

"Risking repeating myself, but why can't you just move the herd so that this Fielder person does not bother you? And also, do you know if anyone has a better weapon for me? This pistol is not of much help if there is a real fight."
James E. Beauregard
player, 646 posts
D: 14 G:52 MDT:15 A:13
Tue 11 Jan 2011
at 03:39
  • msg #365

Re: Bringin' in the Herd

In reply to Ayasha (msg #364):

"I believe Mr. Trayne has already explained we have a contract to deliver the herd by a specific date. There is just enough time to make that deadline if the herd takes the Chisholm trail straight through to Abilene. Unfortunately, Fielder's ranch lies directly in the herd's path. He will not allow us to drive the herd through his ranch for fear of our herd infecting his cattle stock with an affliction called 'Texas Fever' and there isn't sufficient time to go around the ranch."
Artemus Carson
player, 1053 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Tue 11 Jan 2011
at 11:31
  • msg #366

Re: Bringin' in the Herd

Does one of you boys have her carbine?
Judge Messalen
GM, 2218 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 11 Jan 2011
at 13:38
  • msg #367

Re: Bringin' in the Herd

The men and the Indian woman mount up after Cole sets the traveling order. Their banter is interrupted when Cole spurs his mount toward the trail. It's by no means a race to the trail, but to keep up, all the riders must urge their horses to a vigorous trot. It's a pace faster than that set on the hard ride from Wichita to Abilene, just a few long days ago--faster than one would take if planning to ride for a full day.

The pace quickly separates the three groups and disrupts further conversation among them. Art thought to ask a question after Ayasha's comments, but he finds his words scattering to the four winds and no one, save Ayasha, twigs his inquiry. It seems those riding together can still hear each other with normal conversation, but those ahead and behind are limited to visual communication. Unless a feller decides to holler.

In a matter of minutes, the trail comes into view and then in a few more minutes the men come upon it. Cole turns south, following the trail, and continues the pace.
This message was last edited by the GM at 13:39, Tue 11 Jan 2011.
Ayasha
player, 150 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Tue 11 Jan 2011
at 15:03
  • msg #368

Re: Bringin' in the Herd

Ayasha keeps up the pace easily, but she asks Artemus: "So I guess I am not going to look for food today while we travel, right?"
Nathaniel Deeds
player, 77 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Tue 11 Jan 2011
at 15:44
  • msg #369

Re: Bringin' in the Herd

Deeds spurred his steed forward to follow the others as he gave the big man a slight shrug as if to say... we'll have to continue this later.

Deeds wondered what the hurry was... at this pace the horses would be taxed before long...
Artemus Carson
player, 1054 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Tue 11 Jan 2011
at 15:55
  • msg #370

Re: Bringin' in the Herd

In reply to Ayasha (msg #368):

Right, it's going to be trail rations for a few days.
Randy Oldman
player, 592 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Tue 11 Jan 2011
at 21:00
  • msg #371

Re: Bringin' in the Herd

Randy tugs Bess to keep pace with the others.  She's a fine girl and adaptable to boot.


Edit: Beds for Buck.
This message was last edited by the player at 13:16, Wed 12 Jan 2011.
Cole Trayne
player, 828 posts
D:15 G:21 MDT:12 A:16
Wed 12 Jan 2011
at 03:41
  • msg #372

Re: Bringin' in the Herd

Cole continues the quickened pace until, in his judgment, the horses will begin to tire. He will then slow the pace to standard pace. The same pace they used on the initial trip to Abilene.

OOC: Randy, Cole is riding Buck.
Judge Messalen
GM, 2219 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 12 Jan 2011
at 13:24
  • msg #373

Re: Bringin' in the Herd

Cole leads the trotting group of horses south on the trail, toward Wichita. He maintains the pace out of camp, for now.

The men and woman see the flat tallgrass begin to undulate as they proceed south, gradually forming hills, especially to the east. This reminds the men from the NBO of their approach into Abilene, through the hills where Fielder introduced himself.

Artemus checks his time piece and finds that it is nearing 10:45 a.m. when the group comes into sight of the general area where they met Fielder. More than an hour since they broke camp. Along this particular stretch, the trail cuts through hills to the east and the west. Hard to say, but those who passed through here just three days ago figure the encounter took place in the next mile or three. The sun shines over the hills on a crisp morning. Feels a might warmer than last night, but surely summer is taking an early leave on the Kansas plain.

Cole sees signs of Buck tiring before they enter the hills. He now slows the group to a less strenuous trot, maintaining a pace akin to the trip to Abilene. All of the riders are glad for the decreased speed, as their mounts were clearly distressed by the end of an hour. Reasonable to think they'll recover well enough, assuming Cole doesn't push for a whole day's travel.
Nathaniel Deeds
player, 78 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Wed 12 Jan 2011
at 13:28
  • msg #374

Re: Bringin' in the Herd

Again Deeds slowed his horse's pace down but kept his position in line. His eyes were constantly seeking places that were good for an ambush or where it may provide some cover in the upcoming shooting match.
Artemus Carson
player, 1055 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Wed 12 Jan 2011
at 17:01
  • msg #375

Re: Bringin' in the Herd

As we slow, Art catches up to Cole, JEB and Travis. "You know what? Don't stress the horses unless there is a real need. Or clue me in on the point. From a survival standpoint we've got to take excellent care of our equipment. We can move farther by not burning them out and saving their strenght in reserve. We've got to last several days until the beeves come in, and Felder's men will be on rested mounts."

"Also, does one of you have a carbine that was Ayasha's? When fight comes, we need all the lead in the air we muster."

Travis Sunday
player, 1120 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Wed 12 Jan 2011
at 21:42
  • msg #376

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #375):

Travis pats his rifle's scabbard.  That my friend is a customized Spencer Carbine.  Was mine.  Is mine.
Artemus Carson
player, 1056 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Wed 12 Jan 2011
at 23:21
  • msg #377

Re: Bringin' in the Herd

Travis Sunday:
In reply to Artemus Carson (msg #375):

That my friend is a customized Spencer Carbine.  Was mine.  Is mine.


Ok then, no worries. Spoils of war.
James E. Beauregard
player, 647 posts
D: 14 G:52 MDT:15 A:13
Thu 13 Jan 2011
at 00:29
  • msg #378

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #375):

I gave Ayasha my spare pistol to protect herself on the trail. I dont expect her to fight along us.
Artemus Carson
player, 1057 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Thu 13 Jan 2011
at 01:22
  • msg #379

Re: Bringin' in the Herd

She asked me about her carbine, so I wondered if it was available. I'll let her know it's not.
Cole Trayne
player, 829 posts
D:15 G:21 MDT:12 A:16
Thu 13 Jan 2011
at 02:09
  • msg #380

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #375):

As they continue to ride, at the reduced pace, Cole glances at Art and nods.

I will be mindful of our horses.

He then returns his attention to the path ahead.

JEB, feel free to adjust our path if you think it necessary to keep to the plan. It wouldn't do to find ourselves lost now.
Nathaniel Deeds
player, 79 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Thu 13 Jan 2011
at 02:15
  • msg #381

Re: Bringin' in the Herd

Deeds continues along the path, his eyes constantly scan the surrounding landscape for possible cover. He thought the Indian woman at a disadvantage with only a pistol & a small one at that. Yet, he had spent too much making his rifle his own. He could not part with it & still do God's work...

OCC: 20:11, Today: Nathaniel Deeds rolled 19 using 1d20+6. Deeds spot.
Nathaniel Deeds
player, 80 posts
Thu 13 Jan 2011
at 02:15
  • [deleted]
  • msg #382

Re: Bringin' in the Herd

This message was deleted by the player at 02:15, Thu 13 Jan 2011.
Judge Messalen
GM, 2220 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 13 Jan 2011
at 03:33
  • msg #383

Re: Bringin' in the Herd

Art slows down and resumes his place alongside Ayasha. JEB, Travis and Cole continue to lead the way further south on the trail.

Bringing up the rear and feeling better about the reduced pace, Randy Oldman continues to take care of Bess while he guides his Fanny along the trail. He notices how intently Father Deeds surveys the landscape as they ride.

In fact, the preacher sees a number of places where men might take cover, or set an ambush, in this stretch of the trail. Also, some of the hills seem like they would  provide good vantage points along the trail.

Considering that notion, Deeds lays his eyes upon a few riders cresting a taller hill to the southeast, perhaps a quarter-mile ahead. Moments later, the other members of the NBO sees the riders on the hill.
Cole Trayne
player, 830 posts
D:15 G:21 MDT:12 A:16
Thu 13 Jan 2011
at 05:17
  • msg #384

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #383):

Cole quickly peers intently at the riders.


Travis, you and Art scouted Fielder's ranch a day or so ago. I know we are pretty far away, but have you seen those men before? Recognize anything?
Randy Oldman
player, 594 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Thu 13 Jan 2011
at 05:28
  • msg #385

Re: Bringin' in the Herd

Noticing the riders cresting the hill, Randy wastes no time in taking no action.  He's content to ride along with hopes the Major is just over the next hill.
Ayasha
player, 151 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Thu 13 Jan 2011
at 06:24
  • msg #386

Re: Bringin' in the Herd

Ayasha watches the men on top of the hill nervously. She tries to count them and to see how they are armed.

OOC: Ayasha rolled 7 using 1d20+3. Spot.
Artemus Carson
player, 1059 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Thu 13 Jan 2011
at 11:10
  • msg #387

Re: Bringin' in the Herd

Artemus raises his binoculars and takes a look.
Cole Trayne
player, 831 posts
D:15 G:21 MDT:12 A:16
Fri 14 Jan 2011
at 02:39
  • msg #388

Re: Bringin' in the Herd

Cole continues to watch the riders to determine if his group has been noticed.
Judge Messalen
GM, 2221 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 14 Jan 2011
at 03:13
  • msg #389

Re: Bringin' in the Herd

Travis Sunday offers no immediate reply to Cole's question. He takes out his field glasses and does his best to observe the riders on the hill, while the men from the NBO continue their southbound trot. JEB, as is his frequent wont, falls silent.

Indeed, Artemus and Ayasha also train their attention on the hill to the southeast.

Randy remains content to bring up the rear, unconcerned with the other riders. Nearby, the preacher continues to scan both sides of the trail.
Travis Sunday
player, 1121 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Fri 14 Jan 2011
at 03:49
  • msg #390

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #389):

OOC:  Thank you Judge.

The rhythm of the horse moving beneath him settles the adrenalin rush upon seeing the other riders.

Not today.  They're just peeking he thinks to himself.

Travis Sunday rolled 14 using 1d20+1. Spot with binoculars.

Travis strains.  His eyes squinting against the binoculars.

Who are you?
Artemus Carson
player, 1060 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 14 Jan 2011
at 04:12
  • msg #391

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #384):

Hmmmm. Can't rightly make them out. 'Sides saying that theys cowpokes. Art stows the binoculars. Wish I had a better feelin' about this. I think we're going to have a hard time getting to hiding spot without being seen ourselves.

Art shifts in the saddle and turns to Ayasha. Don't seem your rifle is available anymore. If it comes to combat, stay close.

If the combat gets close, blaze away!

Cole Trayne
player, 832 posts
D:15 G:21 MDT:12 A:16
Fri 14 Jan 2011
at 04:22
  • msg #392

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #390):

Without taking his eyes off the riders, Cole repeats his query to Travis.

Look familiar?
Nathaniel Deeds
player, 81 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Fri 14 Jan 2011
at 04:53
  • msg #393

Re: Bringin' in the Herd

The Priest took his own binoculars out & watched the other riders. He then looked for high ground that would also provide cover somewhere between them & him...


OOC: 22:50, Today: Nathaniel Deeds rolled 26 using 1d20+6. Deeds spot.
Randy Oldman
player, 595 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Fri 14 Jan 2011
at 05:32
  • msg #394

Re: Bringin' in the Herd

Having experienced situations like this before, Randy plunges his hand into his right saddle bag.  After shuffling a thing or two, his hand emerges with a large dark item.  He contemplates it for a moment.  A fine dusting makes it even more remarkable.  At once, a smile crests his cheeks like riders on yonder hill.  For him, time now stands still.  His gloved hand barely sensing the object it holds.  The Sun's rays dare not penetrate the black block in Randy's gloved palm.  The wind pushes fragrances past Randy's nose as he further contemplates the next move.

A stumbled step from his Fanny nearly shakes his quarry clear.  Time enough has past.  Randy doesn't want to risk a single more misstep.

The pinkish lips attached to a tanned, but not yet hardened, face close about a corner of the object.  With a forceful bite, Randy tears free a sizable chunk of his tobacco plug.

The remainder is tossed, unceremoniously, into the saddle back from whence it came.
Artemus Carson
player, 1061 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 14 Jan 2011
at 11:36
  • msg #395

Re: Bringin' in the Herd

His thoughts turning to tactics Artemus says As the beeves come through this streatch we should probably be ridin' to the eastern side of the road. But not so far that we couldn't shoot over the beeves to pokes on the western side.
Ayasha
player, 152 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Fri 14 Jan 2011
at 11:54
  • msg #396

Re: Bringin' in the Herd

"If the plan was to ambush these palefaces, I am pretty sure they know we are coming now.", Ayasha says to Artemus. She does not like the fact at all that all she has is a small pistol, but there is nothing she can do about it now. It's better than nothing at least.
James E. Beauregard
player, 648 posts
D: 14 G:52 MDT:15 A:13
Sat 15 Jan 2011
at 03:53
  • msg #397

Re: Bringin' in the Herd

In reply to Ayasha (msg #396):

"Ambush is not our plan. Cole proposes a pincer movement which, senorita, makes us very conspicuous." JEB draws the Spencer, " Well, gentlemen, 'suppose we should pay our respects and set this plan in motion. Let's ride."

JEB gallops toward the riders, assuming the NBO follow, of course.
Artemus Carson
player, 1062 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 15 Jan 2011
at 04:08
  • msg #398

Re: Bringin' in the Herd

Best we stay together, what? And Art rides after JEB.
Judge Messalen
GM, 2222 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 15 Jan 2011
at 04:12
  • msg #399

Re: Bringin' in the Herd

The three riders on the hill seem to come to a stop--or at least they aren't leaving their general position.

Meanwhile the riders from the NBO continue their southbound travel, closing to less than 100 yards of the hill. In less than a minute, they will pass by it.
Cole Trayne
player, 833 posts
D:15 G:21 MDT:12 A:16
Sat 15 Jan 2011
at 04:25
  • msg #400

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #397):

Still keeping his eyes on the rider, Cole raises his hand, slightly.

Not yet, JEB.

We don't know who they are or which direction they are going. We are in no danger, at the moment.

'Sides,I'm not of a mind to jump whenever we come across a 'poke on a horse. Let's just keep our eyes open for any more company.

Let them make the first move.


Travis Sunday
player, 1122 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sat 15 Jan 2011
at 17:32
  • msg #401

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #399):

I can't quite make 'em out Cole.  From what I can see, there's no one I recognize though.
James E. Beauregard
player, 649 posts
D: 14 G:52 MDT:15 A:13
Sat 15 Jan 2011
at 18:04
  • msg #402

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #400):

JEB pauses for a moment to acknowledge Cole's request: "I'm not gonna start shootin' arbitrarily. We dont know who's on that hill yet, but friend or foe I think we should talk to 'em."
Cole Trayne
player, 834 posts
D:15 G:21 MDT:12 A:16
Sat 15 Jan 2011
at 18:56
  • msg #403

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #402):

Stopping the group, Cole nods.

Agreed. But, I don't think the whole group should go. I doubt it, but it could be a trap.

Travis is good in close quarters, he goes with you. Take the preacher, too. Keeps the numbers even.


Cole, turns to Art.

I'm going to need you to stay here with us. You and JEB vouched for Ayasha. One of you will have to stay with her.

Then, turning his attention back to JEB.

We'll cover your back.
James E. Beauregard
player, 651 posts
D: 14 G:52 MDT:15 A:13
Sat 15 Jan 2011
at 19:16
  • msg #404

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #403):

JEB proceeds as instructed.
Ayasha
player, 153 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Sat 15 Jan 2011
at 19:56
  • msg #405

Re: Bringin' in the Herd

Ayasha looks a little bit surprised at Cole. "If you need anyone to go anywhere, don't let me keep them here. Rest assured, I am no threat to you, I hope to be able to help you."

Funny palefaces. Ayasha keeps a serene look on her face on the outside, but on the inside she is chuckling. One already started a charge against the men on the hill, but now they want to negotiate. No wonder their negotiation with Yuma went south.

"By the way, if this was a trap, which it probably isn't, but if it is, it would be a good thing for our opponents if we split up."
Randy Oldman
player, 596 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sun 16 Jan 2011
at 00:13
  • msg #406

Re: Bringin' in the Herd

"Boss, this here girl providing, I stays with her.  You'ns go on and do whats you'ns need to do."  Randy lets go of the first round of brown spittle.  He leans up on his saddle horn.  "She be's fine with me, seeing as how you ain't told me to hit, hurt or haul ass."
Cole Trayne
player, 835 posts
D:15 G:21 MDT:12 A:17
Sun 16 Jan 2011
at 02:42
  • msg #407

Re: Bringin' in the Herd

In reply to Ayasha (msg #405):

As Cole watches JEB ride away he glances at Ayasha.

I hear you. And, I don't feel threatened  by you. But, I believe my decision is for the best. For for all concerned, including  you.

Cole pauses a moment and places his hand on the horn of his saddle.

Randy, thanks for the offer. I'll keep it in mind, but I don't believe I will take you up on it, just yet.

Cole then positions Buck to get a good line of sight on the other riders.

Stay alert, people. I don't think this is anything, but be ready, just in case.
Travis Sunday
player, 1123 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sun 16 Jan 2011
at 03:42
  • msg #408

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #403):

Yippee Ki Yay. Is all Travis mutters while waiting for JEB to lead.
Nathaniel Deeds
player, 82 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Sun 16 Jan 2011
at 16:25
  • msg #409

Re: Bringin' in the Herd

Deeds moved his horse up & out a ways. He quickly glanced about for nearby cover & a place where one could shoot at the three riders if need be. Other than that the priest remains as unemotional as ever... the clam before the storm...
Judge Messalen
GM, 2228 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 16 Jan 2011
at 19:44
  • msg #411

Re: Bringin' in the Herd

Cole Trayne brings his riders to a halt along the trail, almost due west from the three riders on the hill. Although the lawman from Missouri and Art Carson had started toward the hill, they both stop and listen to the trail boss.

After Cole says his piece and others chime in, JEB rides toward the hill with Travis at his flank. The riders on the hill steady their horses at the sight of the approaching duo. The two men ride up the slope, momentarily losing sight of the riders just beyond the crest.

Hearing Cole's words and seeing Travis accompanying the sheriff, Art holds and returns to Ayasha's side. The remaining riders from the NBO gather close together as they continue to talk and observe the hill, except for the preacher, who moves slightly east and continues to scan the area.
This message was last edited by the GM at 19:45, Sun 16 Jan 2011.
Cole Trayne
player, 836 posts
D:15 G:21 MDT:12 A:17
Sun 16 Jan 2011
at 23:28
  • msg #412

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #411):

Cole glances at Deeds, and a look of confusion appears on his face. He subsequently raises an  eyebrow, then slightly shrugs. He returns his gaze to the riders on the hill.

He quietly remarks to himself...

I guess I didn't make myself clear enough...
Travis Sunday
player, 1124 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Mon 17 Jan 2011
at 01:35
  • msg #413

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #411):

Well JEB looks like they're expecting trouble.

Travis pats his custom Starr on his right hip more out of a sense of comfort then nervousness.  Travis knows a ready rifle vs a pistol in a holster isn't a fair fight.  Unless of course you're fast. And that's why the man from the 6th Michigan doesn't appear the least bit concerned.
Cole Trayne
player, 837 posts
D:15 G:21 MDT:12 A:17
Mon 17 Jan 2011
at 05:15
  • msg #414

Re: Bringin' in the Herd

Cole pauses a moment and takes one last look around before the meeting with the other riders takes place.
Artemus Carson
player, 1066 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 17 Jan 2011
at 05:53
  • msg #415

Re: Bringin' in the Herd

Artemus readies his carbine.
Ayasha
player, 154 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Mon 17 Jan 2011
at 07:58
  • msg #416

Re: Bringin' in the Herd

Ayasha looks around to find spots where a second group might be hiding. She tries to overlook the tabac-spewing Randy, because that's just disgusting.

OOC: Ayasha rolled 22 using 1d20+3. Spot.
Judge Messalen
GM, 2229 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 17 Jan 2011
at 13:12
  • msg #417

Re: Bringin' in the Herd

The man from the sixth Michigan pulls even with Sheriff Beauregard as they reach the top of the hill. His weapons still holstered, Travis finds the three riders some 15-20 yards distant, facing the two men from the No Buffalo Outfit.

The duo notices two things before the middle of the three riders speaks. First, there is a flat patch on this hill where all five mounts have now gathered. Second, two of the men have rifles at the ready, the one in the middle has a scattergun.

"You fellers sure are in a hurry."

Artemus and Randy see the three riders on the hill slowly backing away as Travis and JEB ascend the slope. Although the riders are still visible, their re-settled distance gives them some degree of cover. When Travis and JEB reach the top, it's difficult to see the other riders, as the lawman and the gunfighter are now between the three riders and the men on the trail. Randy spits.

Scouring the area for hidden enemies, neither Cole nor Ayasha find anyone.

Deeds positions himself in what he considers a favorable position, some 20 yards northeast of the others on the trail.
Travis Sunday
player, 1127 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Mon 17 Jan 2011
at 16:59
  • msg #418

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #417):

Well, this should be interesting. 

Travis nudges Horse to the right a couple of steps.  Just enough to make sure he and JEB can't get hit with a single spread of shot from that scattergun.  He dismounts to his rifle scabbard side, placing Horse between him and the men.
Cole Trayne
player, 838 posts
D:15 G:21 MDT:12 A:17
Mon 17 Jan 2011
at 18:00
  • msg #419

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #417):

Cole turns to Randy, Ayasha and Art.

You three find another angle on the hill, I'm going to join the preacher. Let's be ready, just in case.

He returns his gaze towards the hilltop.

He then draws his rifle and slowly, but deliberately, positions Buck a few feet next to Deeds.

He ensures that JEB and Travis are not in his line of fire.
Artemus Carson
player, 1067 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 17 Jan 2011
at 19:49
  • msg #420

Re: Bringin' in the Herd

Art studies the hill to find another angle from which to cover the action.
Randy Oldman
player, 598 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Mon 17 Jan 2011
at 19:54
  • msg #421

Re: Bringin' in the Herd

Deciding not to decide, Randy follows Art's movement.
Ayasha
player, 155 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Mon 17 Jan 2011
at 21:10
  • msg #422

Re: Bringin' in the Herd

Ayasha looks at the hill, then at the small pistol in her hand, then back at the hill and finally at Cole.

"I might be able to hit the hill with this, but certainly not anyone in particular on top of it."

Ayasha stays where she is, apart from charging up the hill there is nothing she can do at the moment. And having seen nobody else around, she highly doubts the men on the hill would try anything. In fact, they probably think they themselves will be in trouble soon, judging from how the palefaces behave. So she decides to stay as she is: Sitting on top of the horse in a non-threatening manner.
Travis Sunday
player, 1128 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Mon 17 Jan 2011
at 21:43
  • msg #423

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #417):

Travis lets the silence become slightly awkward as he dismounts.

In a hurry?  he replies.

I don't think so.

Travis pulls his carbine out of it's scabbard.

Look.  he says, as he smiles.  Now we all have our longarms out. 
James E. Beauregard
player, 652 posts
D: 14 G:52 MDT:15 A:13
Tue 18 Jan 2011
at 00:53
  • msg #424

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #423):

JEB glances quizzically at Sunday's unhorsed disposition and addresses the rider who spoke: "Are you men working for the rancher, John Fielder?"
Judge Messalen
GM, 2230 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 18 Jan 2011
at 03:07
  • msg #425

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #424) and Travis Sunday (msg #423):

The man with the scattergun listens to Travis' reply, offering much the same quizzical look as JEB. When the lawman poses his query, the man shifts his attention. The man on his left keeps his gaze trained on Mr. Sunday.

"What do you care?"
asks the man with the Loomis.
Judge Messalen
GM, 2231 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 18 Jan 2011
at 03:14
  • msg #426

Re: Bringin' in the Herd

Artemus takes a little time to study the hill. He figures that the preacher has sussed the best angle, already. Seeing that Cole is joining Deeds, Art looks for another option. Randy waits for the man he calls Archie, intending to follow his lead, while Ayasha observes the men from the NBO with a growing sense of wonder.
Cole Trayne
player, 839 posts
D:15 G:21 MDT:12 A:17
Tue 18 Jan 2011
at 03:48
  • msg #427

Re: Bringin' in the Herd

Without taking his eyes off the men on the hill, Cole says to Deeds...

Any particular reason you didn't want to go up there with JEB and Travis?
James E. Beauregard
player, 653 posts
D: 14 G:52 MDT:15 A:13
Tue 18 Jan 2011
at 18:23
  • msg #428

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #425):

"I have a message for John Fielder and I want to make sure I'm speakin' to the right boys."
Travis Sunday
player, 1129 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Tue 18 Jan 2011
at 19:35
  • msg #429

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #428):

Travis places his carbine's barrel over his saddle.  Not aiming or pointing at anyone, just out of Horse's way so it's in a position to be steadied and aimed rapidly or brought to his shoulder with no time and effort.

Travis looks to the man on the left letting JEB do the talking.  Trying to determine how dangerous he is, he sizes up his gear and weapons, how he holds himself and his longarm.  Travis looks for any of the tell tale signs of a gunslinger or professional shootist.

14:33, Today: Travis Sunday rolled 21 using 1d20+1. Spot .
Judge Messalen
GM, 2232 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 18 Jan 2011
at 21:46
  • msg #430

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #428):

While Travis Sunday continues his odd stance, studying one of the cowboys, the man in the middle replies to the lawman from Missouri.

"You got the right boys. What is the message?"
Travis Sunday
player, 1130 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Wed 19 Jan 2011
at 01:10
  • msg #431

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #430):

OOC:  It's only odd until trouble starts.  Then Travis has cover, is not firing from horseback, has a ready weapon and if things start to get ugly he can aim before the shooting starts.  Don't forget,  I was the only one who showed up with weapons holstered, they chose a place of advantage and we departed from Fielder's men with harsh words before.

His drollness, Travis the wise.
Nathaniel Deeds
player, 85 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Wed 19 Jan 2011
at 03:36
  • msg #432

Re: Bringin' in the Herd

Cole Trayne:
Without taking his eyes off the men on the hill, Cole says to Deeds...

Any particular reason you didn't want to go up there with JEB and Travis?


The Priest gave Cole a slight shrug "I did not hear you say to do so. I'm not at my best up close... from here I can provide cover for your friends."

Deeds then gave Cole a side-long look before taking out his longarm & facing the hill once more "Besides... I am here to help but I am not one of the Major's men. Until I find employment as such, I'll do my best to help where I can. You can order the others, but from my point of view... its all just advice to me. I am not ready to face the Lord just yet. From here I should be just fine... "
Cole Trayne
player, 840 posts
D:15 G:21 MDT:12 A:17
Wed 19 Jan 2011
at 03:52
  • msg #433

Re: Bringin' in the Herd

In reply to Nathaniel Deeds (msg #432):

Cole glances sidelong at the preacher.

Fair enough. I'll keep that in mind.

He then returns his gaze to the hilltop.
Judge Messalen
GM, 2239 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 20 Jan 2011
at 04:12
  • msg #434

Re: Bringin' in the Herd

The man in the middle of the riders glances again at Travis, then back to JEB.

"Silence is a strange message. Let's go, boys," he says, turning his mount. The three riders begin to descend the eastern side of the hill.

Cole and Deeds see the three riders disappearing over the other side of the hill.
James E. Beauregard
player, 655 posts
D: 14 G:52 MDT:15 A:13
Thu 20 Jan 2011
at 23:10
  • msg #435

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #434):

JEB speaks in a loud and clear voice at the backs of the riders as he cocks the hammer of the Spencer rifle: "Not so fast there, boys. I'm Sheriff Beauregard. Fielder and I are acquainted. Tell Fielder the No Buffalo Outfit is bringin' a herd of cattle through the Chisholm Trail in five days. Willful and malicious killin' of livestock is a hangin' offense. Anyone caught harmin' a beeve will be shot."

JEB pauses a moment, then continues: "I reckon you boys will be doing the shootin' since Fielder aint gonna do it himself. Let me tell you you dont want any part of this, so walk on now before you end up on the wrong side of the law."

Today: James E. Beauregard rolled 23 using 1d20+5. Intimidate
This message was last edited by the player at 23:11, Thu 20 Jan 2011.
Nathaniel Deeds
player, 86 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Thu 20 Jan 2011
at 23:16
  • msg #436

Re: Bringin' in the Herd

Deeds stood & returned to his horse. He replaced his rifle into its sheath & climbed into the saddle. It was time to find a better vantage point...
Cole Trayne
player, 841 posts
D:15 G:21 MDT:12 A:17
Fri 21 Jan 2011
at 03:09
  • msg #437

Re: Bringin' in the Herd

Cole watches closely for any reaction from Travis or JEB on the hill.
Judge Messalen
GM, 2242 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 21 Jan 2011
at 04:25
  • msg #438

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #435):

All three riders stop when the lawman from Missouri speaks. Slowly, each of them turns his mount around and settles the steed.

Loomis speaks. "Well, sheriff, pleased to make your acquaintance. I reckon we was aiming to leave anyhow, so that's all in apple-pie-order."

He pauses. With the sun at his back, neither JEB nor Travis can see his face. His words penetrate the brisk September air.

"Before we go, Fielder asked me to give you a message, too, iffin I saw you. Like you said, you two is acquainted. See, I ain't no lawman, but Fielder said trespassing ain't lawful. If you bring that herd through Fielder's land, he intends to defend his piece. Far as I know, he ain't never bluffed."

Loomis turns again, preparing to depart, although the two cowboys at his flank linger with their longarms still at the ready.
Judge Messalen
GM, 2243 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 21 Jan 2011
at 04:34
  • msg #439

Re: Bringin' in the Herd

Cole and Deeds witness their companions on the hill. Travis and JEB haven't altered their position for, well, maybe a few dozen seconds. Now, the trail boss and the preacher see that the three riders have stopped at the eastern edge of the hill.

Artemus finally finds a spot with adequate purview. Randy is with him, Bess in tow. The two men see Travis Sunday and the sheriff atop the hill, apparently continuing to parlay with the three riders who are barely visible from this vantage point.

Thinking of her village, Ayasha has never felt more out-of-place than at this moment. She realizes that her ancestors may have ridden free in these parts, just two generations ago, but today these verdant hills are empty of meaning--with only the unfathomable actions of palefaces to fill the void.
James E. Beauregard
player, 657 posts
D: 14 G:52 MDT:15 A:13
Fri 21 Jan 2011
at 13:14
  • msg #440

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #438):

JEB says nothing for a moment while he attempts to assess the sincerity of Loomis' words, then asks: "Where are you boys headed?"

Today: James E. Beauregard rolled 6 using 1d20+1. Sense Motive
This message was last edited by the player at 13:17, Fri 21 Jan 2011.
Judge Messalen
GM, 2244 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 21 Jan 2011
at 15:30
  • msg #441

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #440):

"Nowhere in particular right now," says the man with the Loomis, over his shoulder. "Just moving along, like you said to. I'll tell Fielder what you said."

The other two riders turn their mounts to the east. The three of them resume their descent. Looks like they have no inclination to get a wiggle on.
Cole Trayne
player, 842 posts
D:15 G:21 MDT:12 A:17
Fri 21 Jan 2011
at 16:36
  • msg #442

Re: Bringin' in the Herd

Cole continues to wait patiently for JEB and Travis to return from the hilltop. Without taking his eyes off the men, he remarks to the preacher.

Well, even though I didn't expect any trouble. I'm still glad it doesn't look like it is going to get ugly. Least wise, not now. I figure JEB is a good man to have around when a body wants to avoid a conflict. Most men, at least those with good sense, will think twice before shooting at a badge.
Nathaniel Deeds
player, 87 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Fri 21 Jan 2011
at 16:44
  • msg #443

Re: Bringin' in the Herd

Deeds also waited for the two men to return. He gave Cole a nod.

"Perhaps you are right. Most men would not shoot someone wearing a badge. Yet, there are men... men paid to kill for which neither the badge nor the Bible will slow them. For those men there is no answer save this... you live by the sword you die by the sword. It seems that for now these men are not of that type. For now at least... "

Deeds then fell silent, as if he was somehow doing some soul searching himself...
Ayasha
player, 156 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Fri 21 Jan 2011
at 19:39
  • msg #444

Re: Bringin' in the Herd

Ayasha slowly trots over to Cole and the bible-man. She is a little stunned about the conversation, and it makes her doubt she heard correctly.

So when she arrives, she asks: "I apologize if I heard wrong, but did your man just tell them exactly when and where to ambush us? I surely hope I am mistaken."
Travis Sunday
player, 1136 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Fri 21 Jan 2011
at 19:46
  • msg #445

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #441):

Travis watches the riders turn and move on.  He sheathes his carbine and mounts Horse.

Looks like we're gonna have to kill them.

Travis wheels his mount and as he sets off to join Cole and the others says...

Pity.  They're just pokes.  One of 'em was barely a boy.  Between you and me JEB... Want to save lives?  Kill Fielder before the herd gets here.

Travis urges Horse forward and moves back to the rest of his friends.
Randy Oldman
player, 600 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Fri 21 Jan 2011
at 21:03
  • msg #446

Re: Bringin' in the Herd

"I seens many a-feller get tossed from a saloon and act all peaceable-like, only to turn about and jump the proprietor.

"Archie, I might be a big feller, but even I can't see over yonder hill."  Randy declares his intentions.  "Ima get up top that hill and watch all around us.  You with me?"

Randy takes Bess in tow to ascend the hill.  He'll surely come close to any of the Buffaloes descending to report back to the boss.
Artemus Carson
player, 1068 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 22 Jan 2011
at 02:05
  • msg #447

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #446):

They’re coming down. Let’s see what they have to say first. We could be big targets on the crest.
Artemus keeps his eyes on the crest of the hill as they descend. Once down he trots over to the rest of the band.
Cole Trayne
player, 843 posts
D:15 G:21 MDT:12 A:17
Sat 22 Jan 2011
at 02:07
  • msg #448

Re: Bringin' in the Herd

In reply to Nathaniel Deeds (msg #443):

Continuing to watch the men on the hill, Cole replies quietly so as to not disturb the preacher who seems to be deep in thought...

I see your point. A collar can be just as effective as a badge in making a man think twice before misbehavin', particularly against a man of God. Most men wouldn't be inclined to meet their maker with that kind of stain on their soul. Still, you are right about one thing, some men just don't rightly care. Especially if you pay 'em enough. Some folks are just broken that way.

But, I'd wager most men will think twice.

Rightly so.

Cole Trayne
player, 844 posts
D:15 G:21 MDT:12 A:17
Sat 22 Jan 2011
at 02:15
  • msg #449

Re: Bringin' in the Herd

In reply to Ayasha (msg #444):

Cole glances at Ayasha, then returns his gaze towards Travis and JEB.

I reckon we'll find out when Travis and JEB return. Could be something was said that we couldn't hear.

OOC: Point of clarification: Were we able to overhear (some or part) the conversation on the hilltop? I didn't think we were that close.
James E. Beauregard
player, 658 posts
D: 14 G:52 MDT:15 A:13
Sat 22 Jan 2011
at 02:47
  • msg #450

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #441):

JEB nods and turns his horse around to rejoin the others. Turning to Travis, JEB looks him in the eye: "That's what I aim to do."

OOC: edit for incorrect reference.
This message was last edited by the player at 15:12, Sat 22 Jan 2011.
Judge Messalen
GM, 2246 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 22 Jan 2011
at 03:09
  • msg #451

Re: Bringin' in the Herd

Randy Oldman finds himself the only one ascending the hill, as Travis and JEB pass by and rejoin the others.

The men and the Indian woman carry on their conversations.
Randy Oldman
player, 601 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sat 22 Jan 2011
at 05:05
  • msg #452

Re: Bringin' in the Herd

Randy doesn't care to be discouraged from his decided path.  Nonetheless, Randy is discourage from his decided path at the rapid descent of his trail mates.

"I guesses you is right for now, Archie," Randy remarks at his awkward retreat from his intended path.
Nathaniel Deeds
player, 88 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Sat 22 Jan 2011
at 21:28
  • msg #453

Re: Bringin' in the Herd

Deeds watched the two men return & listened to their report. Afterward he looked to Cole "Well? Shall we be on our way... to scout some more? In my mind, we need only set a watch around Fielders ranch. It would seem they will come from that general direction. In this way we could stop them before they reach the herd. That is if we wish to strike first. If not then we should continue to move south where the herd will most likely travel. Find our positions there & wait."
Travis Sunday
player, 1138 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sat 22 Jan 2011
at 21:45
  • msg #454

Re: Bringin' in the Herd

In reply to Nathaniel Deeds (msg #453):

Horse stomps his feet in agitation.  Travis looks to Cole.

What's next?
Ayasha
player, 157 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Sat 22 Jan 2011
at 23:28
  • msg #455

Re: Bringin' in the Herd

Ayasha stares at the priest and mutters: "You call that scouting?"

Apart from that she holds her tongue.
Nathaniel Deeds
player, 89 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Sun 23 Jan 2011
at 00:14
  • msg #456

Re: Bringin' in the Herd

Deeds stared at the woman for only a moment before he said "I confess, I am no scout. My speciality is in another area. It was a statement nothing more. God has given us each a gift. No doubt a time will come where you may use your gift. Too soon I'm afraid."

His cold eyes then refocus on Cole. He give the matter not another thought...
Artemus Carson
player, 1070 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 23 Jan 2011
at 00:43
  • msg #457

Re: Bringin' in the Herd

Artemus too, listens to JEB and Travis recount the details of their conversation on the hill. So did we ever get the details of where Felder’s property ends? Surly he can’t own the trial itself.
Travis Sunday
player, 1139 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sun 23 Jan 2011
at 01:17
  • msg #458

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #457):

It doesn't matter.  We're gonna drive Beeves the short way to Abilene and at some point he's gonna start shooting. 

Cole Trayne
player, 845 posts
D:15 G:21 MDT:12 A:17
Sun 23 Jan 2011
at 01:23
  • msg #459

Re: Bringin' in the Herd

Cole looks off in the direction Fielder's men had left.

Under better circumstances, I would like a couple of us to follow those men and see where they are headed. But, I don't believe any of us have the skills to follow 'em without bein' seen. Particularly, since none of us know the area as well as they probably do. Speak up, if I'm wrong.

Glancing at Art and Travis. I had hoped that you two would have been able to get a better idea where Fielder's land ended, the other day. Least-wise, that was the plan. That didn't quite work out. As long as the herd stays on the trail, I'm not going to worry too much about crossing into Fielder's land.

Gesturing towards Deeds. I think our best choice is to continue with the original plan. Proceed south east towards the herd. Find what we think are the best ambush points, and setup behind them. Hopefully, Ayasha will be able to provide much needed scouting help, at that point

Returning his gaze back towards Travis, I get that you want to take it to Fielder directly. But, I don't think it would be a good idea to shoot a man just because he shoots his mouth off.

Then facing the group, Unless someone has an objection, we'll stick with the original plan.

Cole then turns Buck and returns to the original path.
Travis Sunday
player, 1140 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sun 23 Jan 2011
at 01:28
  • msg #460

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #459):

It's a good plan boss... unless Fielder doesn't ambush us where we're waiting.  I still recommend a screening force coupled with a few good shots in the middle to move to the sound of the guns.  that said, If he's got long enough shots we may end up chasing shadows.  I don't know.
Travis Sunday
player, 1141 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sun 23 Jan 2011
at 01:31
  • msg #461

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #459):

... and by the way Cole.  If I thought it was OK to shoot a man for shooting his mouth off, I would have done it by now.  No sir.  Fielder needs to get shot because he's gonna get people killed over steak.
Cole Trayne
player, 846 posts
D:15 G:21 MDT:12 A:17
Sun 23 Jan 2011
at 02:09
  • msg #462

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #460):

Cole pulls up Buck and turns around, and nods.

I do agree with you. But, I'm not sure anything changes. We go to where we know Fielder's men will be, if they are of a mind to misbehave.
Cole Trayne
player, 847 posts
D:15 G:21 MDT:12 A:17
Sun 23 Jan 2011
at 02:10
  • msg #463

Re: Bringin' in the Herd

Travis Sunday:
In reply to Cole Trayne (msg #459):

... and by the way Cole.  If I thought it was OK to shoot a man for shooting his mouth off, I would have done it by now.  No sir.  Fielder needs to get shot because he's gonna get people killed over steak.


Cole pauses a moment.

If it comes to that.
Artemus Carson
player, 1071 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 23 Jan 2011
at 05:53
  • msg #464

Re: Bringin' in the Herd

Cole Trayne:
Then facing the group, Unless someone has an objection, we'll stick with the original plan.


Let's get on with it then.
James E. Beauregard
player, 659 posts
D: 14 G:52 MDT:15 A:13
Sun 23 Jan 2011
at 15:33
  • msg #465

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #459):

JEB shakes his head: "It wont be necessary to follow them. Those boys are headed home. I told 'em they didnt want any part of this war and they agreed. That's three less guns for Fielder. I saw it in their eyes. I also had a message delivered to Fielder telling him when the herd is coming through and that we'll kill any man caught shootin' a beeve. That should set up your plan, Cole." 
Ayasha
player, 158 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Sun 23 Jan 2011
at 16:02
  • msg #466

Re: Bringin' in the Herd

So I did hear it right.

Looking at JEB, Ayasha says: "If you were really able to convince these palefaces to stay away from the upcoming fight, I would be impressed." In Ayasha's experience, people wanting to fight rarely got discouraged by mere words.

"But to ambush the ambushers, that is a truely difficult task. You would need to know exactly where they are and get into a good position without them noticing, if there even is a good position. And knowing where they will lay their ambush is guesswork, unless we get better information. If this man Fielder is the one they won't attack without, maybe the plan should be to take Fielder out before they even go to their ambush site."
Randy Oldman
player, 604 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Mon 24 Jan 2011
at 00:57
  • msg #467

Re: Bringin' in the Herd

Randy takes seriously this opportunity to speak his mind.  "I knows I ain't been the most cooperative feller about all this.  Truth is, I thinks you gots it all back-asswards -- don't matter none where anybody says they gots claim.  What matters is gettin' the Major's beeves to those pens and gettin' paid."  Randy's voice perks up with this, his final attempt to be heard.

"The ways I sees it, we is gonna walk through a snake pit; and we has had more than enough fooling around with snakes this trip.  Well, the only way I knows to kill a snake is take his head off."  As much to tell himself what he's talking about as it is for the others, Randy clarifies, "I means to say, Fielder's the rattler's head."
James E. Beauregard
player, 660 posts
D: 14 G:52 MDT:15 A:13
Mon 24 Jan 2011
at 01:32
  • msg #468

Re: Bringin' in the Herd

In reply to Ayasha (msg #466):

JEB frowns and elaborates on strategy: "Cole's plan does not involve ambushing. We are positioning ourselves so that Fielder has to make a choice between attacking the herd or us. He'll choose us or risk being annihilated. The best way to set up that strategy is having a fairly good idea what Fielder is going to do. That's why I gave him the information. I've met Fielder and took him to be a straight shooter, so I believe he'll come right at the herd now that he knows when and where."   
Cole Trayne
player, 848 posts
D:15 G:21 MDT:12 A:17
Mon 24 Jan 2011
at 01:39
  • msg #469

Re: Bringin' in the Herd

Cole turns to Randy and Ayasha.

Ayasha, you don't know the Major. Randy, I reckon you know better. Do you really think the Major would approve of us shootin' Fielder, just because he's doing a whole lot of barkin'?

Cole pauses a moment and then continues.

I don't think so.

We are gonna have to wait until that dog bites, before we put him down.


Cole then looks at the hill where Fielder's men had been.

Look here people, I find it a a might curious why Fielder's men would be out and about in these here parts. Think they might be looking for something? What does this here spot look like to ya'll? Look like a good ambush spot for herds coming into Abilene, to anyone??
Cole Trayne
player, 849 posts
D:15 G:21 MDT:12 A:17
Mon 24 Jan 2011
at 01:45
  • msg #470

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #468):

Cole gives JEB a nod.

Yes, indeed.
Randy Oldman
player, 605 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Mon 24 Jan 2011
at 02:45
  • msg #471

Re: Bringin' in the Herd

"Boss, welp, the last thing I gots to say in the matter is this..." Randy pauses to move the chew off his tongue, "after the dog bites, or the snake either, it's too late.  I hope you ain't tellin' us you want one us get bit before you bite."
Artemus Carson
player, 1072 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 24 Jan 2011
at 02:55
  • msg #472

Re: Bringin' in the Herd

We've met him or his men round abouts here three times now. Seems like this is an important spot to him, might feel like the trail crosses his land here. So we could make our stand here.

Artemus pause for a moment and seems to consider his words,

So we should know how to fight in this area - if Felder's men make a stand here when the beeves come through.

Another pause,

How many teams might Felder have? Where else might they try to pick off beeves?

I don't see how we can fully protect the herd if we're not riding with the herd. We could parallel the herd to the east, riding through these hills and along what ridges there might be - staying together to be able to over power smaller groups or proper deal with one large group should they come at us that way.

But like I say I'll work with ya'. You want me to set up somewhere, just say where.

Cole Trayne
player, 850 posts
D:15 G:21 MDT:12 A:17
Mon 24 Jan 2011
at 03:35
  • msg #473

Re: Bringin' in the Herd

Randy Oldman:
"Boss, welp, the last thing I gots to say in the matter is this..." Randy pauses to move the chew off his tongue, "after the dog bites, or the snake either, it's too late.  I hope you ain't tellin' us you want one us get bit before you bite."


As you probably already know, I'm fairly good at handling critters. When I work with 'em, normally I don't rightly plan on letting myself, or anyone else, get bit. However, the only way a man can learn if a critter is manageable, is to let him TRY.
Cole Trayne
player, 851 posts
D:15 G:21 MDT:12 A:17
Mon 24 Jan 2011
at 04:05
  • msg #474

Re: Bringin' in the Herd

Artemus Carson:
How many teams might Felder have? Where else might they try to pick off beeves?

I don't see how we can fully protect the herd if we're not riding with the herd. We could parallel the herd to the east, riding through these hills and along what ridges there might be - staying together to be able to over power smaller groups or proper deal with one large group should they come at us that way.


Cole motions generally in the south-eastern direction.

Not sure how many teams Fielder might have. But, this is as good a place as any to get the lay of the land. To find some good spots to setup and wait for the herd. We'll do what we can to find the best spots to ambush the herd, then we'll find the best spots to attack those places. So, seems to me, we need to have a closer look about right here.

While we are scouting around here, we'll also look to find some places where we can camp safely and discrete-like.

So, unless anyone has anything else to add, I'd suggest we get started. 

Ayasha
player, 159 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Mon 24 Jan 2011
at 06:43
  • msg #475

Re: Bringin' in the Herd

Cole Trayne:
Ayasha, you don't know the Major. Randy, I reckon you know better. Do you really think the Major would approve of us shootin' Fielder, just because he's doing a whole lot of barkin'?

Ayasha looks at Cole, a puzzled look on her face. "I never said to shoot the man. I meant to take him out of the picture, to capture him. Keep him until you are through his land, then let him go."
Travis Sunday
player, 1143 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Mon 24 Jan 2011
at 16:09
  • msg #476

Re: Bringin' in the Herd

In reply to Ayasha (msg #475):

Travis listens intently.  Having spoken his piece, he's content to follow Cole's lead.  Having no interest in undermining anyone's leadership by repeating his thoughts, which have been duly considered, he simply stays quiet.
Artemus Carson
player, 1073 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 24 Jan 2011
at 19:25
  • msg #477

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #476):

Aretmus listens intently.  Having spoken his piece, he's content to follow Cole's lead.  Having no interest in undermining anyone's leadership by repeating his thoughts, which have been duly considered, he simply stays quiet.
James E. Beauregard
player, 661 posts
D: 14 G:52 MDT:15 A:13
Tue 25 Jan 2011
at 00:54
  • msg #478

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #469):

"I'm fairly confident Fielder will attack from the hill. It's not perfect terrain, but one could do worse and as Carson has already pointed out Fielder has shown a preference for this area. But if you want to be sure I'd recommend using Travis' idea of an advance scout to locate Fielder and track him to the attack point. It wouldn't be too risky if the scout used field glasses and maintained a generous distance. I could handle the scouting if you want."
Nathaniel Deeds
player, 90 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Tue 25 Jan 2011
at 01:01
  • msg #479

Re: Bringin' in the Herd

Deeds listened as the men talked. It did not matter where they set up. He was confident that he could find a place to set up. It would be important to catch the men in a crossfire. Perhaps, by doing so they may think there were more of them than they really were.
Cole Trayne
player, 852 posts
D:15 G:21 MDT:12 A:17
Tue 25 Jan 2011
at 02:05
  • msg #480

Re: Bringin' in the Herd

Ayasha:
Ayasha looks at Cole, a puzzled look on her face. "I never said to shoot the man. I meant to take him out of the picture, to capture him. Keep him until you are through his land, then let him go."


Cole turns to Ayasha and raises an eyebrow.

Where I'm from "Taking someone out" usually requires a bullet. Still I get your point. What you're suggesting, however, is against our laws. I'm fairly certain the Major wouldn't want us to start law-breaking. I'd be willing to wager that JEB here wouldn't want that either.
Cole Trayne
player, 853 posts
D:15 G:21 MDT:12 A:17
Tue 25 Jan 2011
at 02:22
  • msg #481

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #478):

I think Travis' idea is a good one. Keeping our distance is a good approach. Field glasses and a fast horse should do it.

But, before we do that, I'd like to ride up yonder hill and have a look around. It looks fairly high, we might get a good sense of the surrounding country-side, from that vantage point.


Travis Sunday
player, 1145 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Tue 25 Jan 2011
at 02:28
  • msg #482

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #481):

Giddy up
Cole Trayne
player, 854 posts
D:15 G:21 MDT:12 A:17
Tue 25 Jan 2011
at 02:32
  • msg #483

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #482):


You heard the man. Let's go.

Cole approaches the hill as previously stated.
Artemus Carson
player, 1074 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Tue 25 Jan 2011
at 04:16
  • msg #485

Re: Bringin' in the Herd

Carson follows
Randy Oldman
player, 606 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Tue 25 Jan 2011
at 12:44
  • msg #486

Re: Bringin' in the Herd

Although Randy is mostly found dumb, at this point, he is dumbfounded.

He follows the flock up the hill from whence just he came.
Judge Messalen
GM, 2253 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 25 Jan 2011
at 12:52
  • msg #487

Re: Bringin' in the Herd

The riders from the NBO ascend the hill. From the top, they can see a good distance in all directions. The rolling hills extend mostly to the east and a ways south. To the north, toward Abilene, the terrain gradually flattens, as it does farther west. The trail largely skirts the western edge of the hills, but there are areas where it passes through the hills--like this here stretch. This appears to be one of the highest points around, although there are several spots that rival it.
James E. Beauregard
player, 662 posts
D: 14 G:52 MDT:15 A:13
Tue 25 Jan 2011
at 13:24
  • msg #488

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #487):

JEB uses his field glasses to have look around.
Randy Oldman
player, 607 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Tue 25 Jan 2011
at 13:40
  • msg #489

Re: Bringin' in the Herd

Seeing JEB trying to see what is out in the sea of rolling hills, Randy does the same.

08:38, Today: Randy Oldman rolled 17 using 1d20+4. Spot Ck: need to add any 10x Binoc bonus.

Randy scans the landscape for persons or animals.

edit: that for which he spotses.
This message was last edited by the player at 17:31, Tue 25 Jan 2011.
Artemus Carson
player, 1075 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Tue 25 Jan 2011
at 20:46
  • msg #490

Re: Bringin' in the Herd

Art enjoys the view and looks around. Then pays greater attention to what he can see and looks through his binoculars. He tries to find the men we just saw and then he looks toward Fielder's ranch to see if he can make any of it out.

15:42, Today: Artemus Carson rolled 21 using 1d20+8. Spotting from the hill top.
Travis Sunday
player, 1146 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Tue 25 Jan 2011
at 22:01
  • msg #491

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #490):

Travis, with nothing else to do, pulls his field glasses out and takes in the view.
Ayasha
player, 160 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Tue 25 Jan 2011
at 22:08
  • msg #492

Re: Bringin' in the Herd

Ayasha follows the men up the hill and watches quite puzzled as many of them watch through tubes. She speaks to Cole: "I do not know about your laws nor do I know the mind of your Major. I am pretty sure though that shooting people is worse than capturing them."

She has no idea why the palefaces think this hill is more special than the next. If she were to lead an attack here, she would not use the hill where she had been spotted on. "By the way", she says, "if I were to attack the herd, I would use any hill but this one."
Travis Sunday
player, 1147 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Wed 26 Jan 2011
at 00:09
  • msg #493

Re: Bringin' in the Herd

In reply to Ayasha (msg #492):

Travis laughs at Ayasha's comment.  It's clear the chuckles are not directed at her but in appreciation.
Cole Trayne
player, 856 posts
D:15 G:21 MDT:12 A:17
Wed 26 Jan 2011
at 01:27
  • msg #494

Re: Bringin' in the Herd

In reply to Ayasha (msg #492):

While Cole has a look about, he glances at Ayasha.

Well, I gotta say, I agree with you. Shootin' is worse. However, in our laws, both can get a man hung.

Cole subsequently returns his gaze to the surrounding hills.

You boys see any good ambush spots? How about any decent place for us to setup to make those good spots, not so good? Can you make out any sign of Fielder's ranch? Smoke? Cattle? That kind of thing?
Artemus Carson
player, 1077 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Wed 26 Jan 2011
at 13:20
  • msg #495

Re: Bringin' in the Herd

"Hmmm. Okay, that might be them boys. . . And. . . that might be Felder's ranch."

Art points towards the southwest. Lowering the binoculars he adds, "Looks like some beeves too."
Travis Sunday
player, 1150 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Wed 26 Jan 2011
at 16:41
  • msg #496

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #495):

Travis swings his glasses to the southwest.  He looks for signs of a ranch and from there the main paths in and out.  First he looks for distinguishing landmarks to remember the location of the ranch, then, if he can see any paths he follows their way for a bit to see where they go.
This message was last edited by the player at 21:29, Wed 26 Jan 2011.
Cole Trayne
player, 857 posts
D:15 G:21 MDT:12 A:17
Thu 27 Jan 2011
at 03:19
  • msg #497

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #495):

Cole scratches his chin in thought.

Hmmm. I didn't rightly think we were that close to his ranch.

How far do you reckon his spread is, from here?


He continues to survey the area.

Any sign of cover where we might hold up and wait for the outfit to arrive?
Travis Sunday
player, 1152 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Thu 27 Jan 2011
at 04:20
  • msg #498

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #497):

I see some cows.  If that's Fielder's ranch it sure isn't much of a spread.
Cole Trayne
player, 858 posts
D:15 G:21 MDT:12 A:17
Thu 27 Jan 2011
at 04:44
  • msg #499

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #498):

Question is, do you see anything we can use should things turn sideways?
Nathaniel Deeds
player, 91 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Thu 27 Jan 2011
at 09:26
  • msg #500

Re: Bringin' in the Herd

Deeds nodded in the direction of the cattle "Perhaps that is one of the other ranchers & not Fielder's place then. Maybe they just cut across his land to get here or maybe Fielder's land borders this man's land."
Cole Trayne
player, 859 posts
D:15 G:21 MDT:12 A:17
Fri 28 Jan 2011
at 00:42
  • msg #501

Re: Bringin' in the Herd

Cole shrugs and looks towards the hills to the south.

Well, unless someone has something else to add, I reckon we should ride into the hills to the south to see if we can find some good vantage points from which to protect the herd. We also need to find some place to hold up for the night. Some place that we can defend, o'course. I was hopin' that we could see some good possibilities from atop this here hill. But, seeing how you boys ain't seein nothing we can work with, I guess we just need to go down and get a closer look.

Cole begins to descend the hill and head south into the adjacent hills.
James E. Beauregard
player, 663 posts
D: 14 G:52 MDT:15 A:13
Fri 28 Jan 2011
at 01:17
  • msg #502

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #501):

JEB follows.
Artemus Carson
player, 1081 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 28 Jan 2011
at 02:24
  • msg #503

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #502):

Art follows JEB.
Nathaniel Deeds
player, 92 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Fri 28 Jan 2011
at 02:28
  • msg #504

Re: Bringin' in the Herd

With the slightest shrug, Deeds spurred his horse forward to follow the others. With one last glance, as if to remember this hill for further reference, the priest rode in silence...
Randy Oldman
player, 610 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Fri 28 Jan 2011
at 06:33
  • msg #505

Re: Bringin' in the Herd

Bess follows Fanny with Randy atop, who is in turn following Archie and Deeds who follow JEB who is in turn a follower of Cole.  If we was all dogs, Randy quips to himself, we'd be on a waggin' train.
Ayasha
player, 161 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Fri 28 Jan 2011
at 07:45
  • msg #506

Re: Bringin' in the Herd

Ayasha has been watching in amazement how the palefaces were using their strange tubular medicine. Hoping they are going to do some real scouting work, she follows them down again, taking her position within the group of riders.
Travis Sunday
player, 1153 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Fri 28 Jan 2011
at 11:10
  • msg #507

Re: Bringin' in the Herd

In reply to Ayasha (msg #506):

Travis nudges Horse forward after his friends.
Judge Messalen
GM, 2258 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 29 Jan 2011
at 20:21
  • msg #508

Re: Bringin' in the Herd

Cole Trayne leads the group south and slightly west of the trail, with JEB as his navigator. Just at their flank is Travis Sunday. The advance party boss sets a more comfortable pace, as the noon-day sun begins to warm the day.

As before, Ayasha and Artemus ride slightly behind the first group, followed by the preacher and Randy Oldman at the rear.

Cole and JEB travel for roughly an hour, by Mr. Carson's watch. This stretch is still hilly, although the group passes through a few flats along the way. In one such flat, the Ayasha and the men from the No Buffalo Outfit see a group of riders approaching from the west. They are moving at a trot and will intersect, it appears.
Cole Trayne
player, 860 posts
D:15 G:21 MDT:12 A:17
Sun 30 Jan 2011
at 02:44
  • msg #509

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #508):

Cole slows the group and looks to see if they have already been seen by the riders. If it doesn't appear that they have been seen, he attempts to shield the group, from being observed, behind the nearby terrain.

He turns to JEB.

I'd be mighty interested to see where they are headed, if they don't know we are here.
Travis Sunday
player, 1155 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sun 30 Jan 2011
at 14:50
  • msg #510

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #509):

if we can see them.  they can see us.
Randy Oldman
player, 611 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sun 30 Jan 2011
at 15:41
  • msg #511

Re: Bringin' in the Herd

I wonders, Randy wonders, if any fellers we pass looks at me and figgurs I is so big that I needs two horses to ride on.
Judge Messalen
GM, 2259 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 30 Jan 2011
at 17:11
  • msg #512

Re: Bringin' in the Herd

It would be hard to argue with Travis' statement. The riders are now less than 100 yards away. They have maintained their trotting pace.
Artemus Carson
player, 1083 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 30 Jan 2011
at 17:27
  • msg #513

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #512):

Art looks bare-eyed to see if it's the men from earlier, and if they're holding weapons ready.


12:25, Today: Artemus Carson rolled 21 using 1d20+8. Spot holding weapons?.
Ayasha
player, 162 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Sun 30 Jan 2011
at 19:20
  • msg #514

Re: Bringin' in the Herd

Ayasha has been looking over her shoulder for a second, wondering if the man called Randy would rather need two horses to ride on than one. When she sees the men approach the group though, she at first counts them and then looks for weapons.

OOC: Ayasha rolled 11 using 1d20+3. Ayasha spots.
James E. Beauregard
player, 664 posts
D: 14 G:52 MDT:15 A:13
Sun 30 Jan 2011
at 23:46
  • msg #515

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #512):

JEB continues the riding pace and direction while discreetly placing a right hand on the stock of his rifle, but not drawing it yet.
Nathaniel Deeds
player, 93 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Sun 30 Jan 2011
at 23:52
  • msg #516

Re: Bringin' in the Herd

Deeds pulled out his field glasses & looked the riders over. He wanted to judge not only them but where there may lie good cover between them & his crew.

OOC: 17:48, Today: Nathaniel Deeds rolled 21 using 1d20+6. Deeds spot.
Cole Trayne
player, 861 posts
D:15 G:21 MDT:12 A:17
Mon 31 Jan 2011
at 01:18
  • msg #517

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #510):

Cole shrugs.

Reckon it would depend on where a man is lookin', Travis. 

He then pauses and looks around our group.

Speakin' of which, might as well make sure we're not lookin' only where they might be hopin' we'd look. .
Judge Messalen
GM, 2260 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 31 Jan 2011
at 03:22
  • msg #518

Re: Bringin' in the Herd

By the time the men and woman have taken a good look at the oncoming riders--or at the flat area around them--the riders have closed to within 25 yards. The oncoming riders altered their course to continue an intersecting path with the advance party from the NBO, maintaining their gait. Although Cole had slowed the group, JEB had moved out ahead, slightly, continuing the previous riding pace.

Five of them now approach JEB's position, from the southwest. They look familiar, but no one could tell if they are the same men they have seen before, until now. In fact, one of them appears to be Fielder and the other is the large feller that Art and Travis spoke to a couple of days ago. All of them have long arms at the ready. One of them carries a Spencer. They slow down as they come near, but none have called out or made any other attempt at communication, yet.
Nathaniel Deeds
player, 94 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Mon 31 Jan 2011
at 03:34
  • msg #519

Re: Bringin' in the Herd

Being at the back of the group Deeds pulled up & gathered his own rifle from its sheath. He then dismounts...
This message was last edited by the player at 07:59, Mon 31 Jan 2011.
Artemus Carson
player, 1084 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 31 Jan 2011
at 03:45
  • msg #520

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #518):

As the group closes Art draws his own rifle, so as to have it ready.
Cole Trayne
player, 862 posts
D:15 G:21 MDT:12 A:17
Mon 31 Jan 2011
at 03:53
  • msg #521

Re: Bringin' in the Herd

Travis, you're with me.

Mr. Deeds, if you please, you're with Randy.

Art, you're with Ayasha.


Cole casually draws his spencer and moves to JEB's side.
Travis Sunday
player, 1156 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Mon 31 Jan 2011
at 04:28
  • msg #522

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #521):

Travis keeps his longarm sheathed.  He stays with Cole.
Judge Messalen
GM, 2261 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 31 Jan 2011
at 13:58
  • msg #523

Re: Bringin' in the Herd

The five riders slow and come to a stop, some 15 yards away from JEB, who was recently joined by Cole and Travis, and slightly askew to the full column of riders from the NBO.

The big man who spoke two days ago to Travis and Artemus now hollers across the space between the parties on the Kansas flat.

"This here is private property."

Artemus, Ayasha and Father Deeds find themselves about 10 yards behind Cole, but with a line of sight to Fielder's men. Positioned just behind them is Randy Oldman, with Bess still in tow.
Ayasha
player, 163 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Mon 31 Jan 2011
at 17:24
  • msg #524

Re: Bringin' in the Herd

The notion of private property is completely alien to Ayasha. How can anyone own the land? That is impossible. But still, the man declaring this to be private property also declares the group Ayasha is a part of as trespassers, and the situation is volatile. The young native stays on her horse, but moves it ever so slightly to the side, so that her right side is hidden from sight. Then she carefully takes out the revolver given to her and readies it for firing, keeping it out of sight of the new arrivals.
James E. Beauregard
player, 665 posts
D: 14 G:52 MDT:15 A:13
Mon 31 Jan 2011
at 18:28
  • msg #525

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #523):

JEB stops and says nothing, allowing the trail boss to take the lead.
Travis Sunday
player, 1157 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Mon 31 Jan 2011
at 20:58
  • msg #526

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #525):

At least we won't have to worry about finding them on the trail now.  Travis thinks.
Cole Trayne
player, 863 posts
D:15 G:21 MDT:12 A:17
Tue 1 Feb 2011
at 02:21
  • msg #527

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #523):

Keeping his hand on his rifle, Cole looks directly at Fielder.

Your land? That's mighty curious. I'm right certain there were no markings here abouts. The trail is right over yonder. Where are you saying your land ends?
The Big Man
Tue 1 Feb 2011
at 03:19
  • msg #528

Re: Bringin' in the Herd

The big man speaks again. He's sized a might like Randy Oldman.

"What did you expect, fool? A fancy citified sign? What color would you like it?"

A couple of the riders laugh at the big man's joke.
Cole Trayne
player, 864 posts
D:15 G:21 MDT:12 A:17
Tue 1 Feb 2011
at 03:35
  • msg #529

Re: Bringin' in the Herd

In reply to The Big Man (msg #528):

Cole glances, disdainfully, at the speaker.

A sign? From the likes of you? No. I'd expect a feller to know how to read 'fore I expected him to be concerned about signs.

Cole slowly returns his gaze to Fielder.
The Big Man
Tue 1 Feb 2011
at 03:38
  • msg #530

Re: Bringin' in the Herd

"I said this is private property," says the big man. "I'll ask you kindly, one time, to get off it."
Nathaniel Deeds
player, 95 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Tue 1 Feb 2011
at 04:20
  • msg #531

Re: Bringin' in the Herd

Deeds moved out to the side, his rifle is at the ready. The priest hopes that Art & Ayasha spreads out to the other side. Having men on both flanks should give them pause. Now they have men in front of them & hopefully to either side.

Deeds crossed himself & made ready. The big man was a bully in the Priest's eyes. No doubt he was used to intimidating people because of his size. The Priest smiled at the thought of Goliath.

Deeds cleared his throat "We were riding for the trail. We asked you questions civilly & yet you spit out insults. You are indeed a big man. No doubt used to getting your way. Now I will say this only one time. You ride the way you came & we shall continue to that trail as we were doing. If you or any other draws a weapon or proposes violence... I shall shoot your boss. Plain & simple."

The priests cold eyes found Fielder "You can let this man speak for you if you will. It is your life. You may decide. Age, Fac ut gaudeam."

At the first sign of trouble Deeds would do exactly what he said, he would shoot Fielder. He would shoot to kill...
This message was last edited by the player at 04:56, Tue 01 Feb 2011.
Cole Trayne
player, 865 posts
D:15 G:21 MDT:12 A:17
Tue 1 Feb 2011
at 04:53
  • msg #532

Re: Bringin' in the Herd

In reply to Nathaniel Deeds (msg #531):

Still continuing to focus primarily on Fielder, a grim smile appears on his face.

I don't know about you, but most preachers I know are men of their words. Would kind of defeat the purpose for them to be anything but, don't ya think?
Travis Sunday
player, 1158 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Tue 1 Feb 2011
at 05:41
  • msg #533

Re: Bringin' in the Herd

In reply to Nathaniel Deeds (msg #531):

Travis belly laughs. Loud and hard.  Then loud enough for Art and those behind to hear.

I second the motion.  Fielder goes first.

Travis continues to smile, enjoying the predicament, while eyeing the men.  He Looks for someone about to make a move but isn't really expecting it.  His twin Starrs feel lighter on his hips.  His mood no longer grave.
John Fielder
Tue 1 Feb 2011
at 11:12
  • msg #534

Re: Bringin' in the Herd

All five of the riders exchange glances, chuckling. No big belly laugh, not like the man from the 6th Michigan. Sounds more like a note of bewilderment.

Finally, John Fielder calls out. "Jacob don't speak for me. This here is his land. Ifn he says to vacate, he's on legal ground, ain't he Sheriff?"
Nathaniel Deeds
player, 96 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Tue 1 Feb 2011
at 13:02
  • msg #535

Re: Bringin' in the Herd

Deeds responded without any emotion "An eye for an eye & a threat for a threat Mr. Fielder. I only hope Jacob considers you a good neighbor. For my words & my mind has not changed. Any trouble, I shoot you first. Now then, if you both want us to go we shall. However, I shall not turn my back to you. Enough talk big man. It is time to meet the day or your Maker. I am ready to do either. The rest is up to you all."
This message was last edited by the player at 13:04, Tue 01 Feb 2011.
The Big Man
Tue 1 Feb 2011
at 13:11
  • msg #536

Re: Bringin' in the Herd

The big man speaks again, directing his attention to the preacher. "What part of 'get off it' did you not understand?"
Ayasha
player, 164 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Tue 1 Feb 2011
at 13:12
  • msg #537

Re: Bringin' in the Herd

Ayasha does not really understand what is going on. The notion of owning land is alien to her, but this is even worse. Turning to Art she asks: "How is anyone supposed to know where this man's claim starts when there is no marking whatsoever?"

"And how do we know we are 'off' without any markings? We don't even know the direction to go. This is badly communicated, I must say."
This message was last edited by the player at 13:13, Tue 01 Feb 2011.
James E. Beauregard
player, 666 posts
D: 14 G:52 MDT:15 A:13
Tue 1 Feb 2011
at 23:53
  • msg #538

Re: Bringin' in the Herd

In reply to John Fielder (msg #534):

JEB draws his Spencer rifle slowly and rests the barrel on his shoulder pointed upward as gives a wry smile: "Nice to see you again, John. That's correct, if this land indeed belongs to the big fella. But how are we to know? You can put a cat in an oven, but that dont make it a biscuit. I require verification to recognize his claim."
John Fielder
Wed 2 Feb 2011
at 01:39
  • msg #539

Re: Bringin' in the Herd

Fielder replies, tersely.

"Is that so, sheriff? You mean to say that when a man comes onto your property, and you ask him to leave, that you figure it's your burden to prove to the man that you have the right to ask him to leave? Reckon I don't know much about your jurisdiction, but it doesn't work that way around here. A man's word is good enough."

Fielder pauses. "If my word ain't good enough for you, we might as well start the shootin'. When OUR sheriff gets here, I reckon I'll have a pretty good case."
Nathaniel Deeds
player, 97 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Wed 2 Feb 2011
at 02:11
  • msg #540

Re: Bringin' in the Herd

Deeds looked at Jacob, again without emotion "Oh I understood you Jacob. I understand you all too well. I've met many men just like you. Yet you must be more specific. That is a citified word... it means you must speak in more than generalities. How far would we need to travel to be off your land? Again, you've told us to leave but not where we should go & how far."

Deeds did not look to Fielder but kept his eyes upon Jacob "Again Mr. Fielder, you will not have a case. You will be beyond that if shooting starts. You sir, have my word on that." 
The Big Man
Wed 2 Feb 2011
at 02:39
  • msg #541

Re: Bringin' in the Herd

The big man responds to Deeds. Meanwhile, John Fielder seems oblivious to the preacher, his attention focused on Sheriff Beauregard.

"Well, preacher,"
says the big man, "until now, you didn't seem ready to leave, no matter where I might tell you to go." He pauses, glancing at one of the other men, who let loose a guffaw.

"Stay on the trail, or east of it, and there won't be any difficulty."
Cole Trayne
player, 866 posts
D:15 G:21 MDT:12 A:17
Wed 2 Feb 2011
at 02:50
  • msg #542

Re: Bringin' in the Herd

Cole looks expectantly at the big man.

We've got God and the law on our side. Y'all have one man makin' a claim. And being down right rude about it. I gotta say, I've seen worse odds.

He than pauses a moment.

Still, the preacher asks a good question. Where, exactly, does your land end?
The Big Man
Wed 2 Feb 2011
at 03:09
  • msg #543

Re: Bringin' in the Herd

"I'm sorry I offended your womanly sensibilities," says the big man, replying to Cole Trayne. "I already told you my land extends to the west side of the trail. What's your intention? To make camp 6 inches from the edge of my claim? Go ahead then, get out your dick, measure it twice in its angered state, camp that distance away and we'll call it even."
Artemus Carson
player, 1085 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Wed 2 Feb 2011
at 03:53
  • msg #544

Re: Bringin' in the Herd

In reply to Ayasha (msg #537):

Art listens to Ayasha and nods to her. Seems obvious, ugh? He listens to the others and then to the Big Man. Stick and stones, mate.

So. . . if we keep,
and he glances down to his groin, two feet - and he looks back up - from the west side of the trail you boys will be happy?

We're going to bring a herd through here. Seem we can give you a good faith effort to keep the beeves on the trail. Then we leave out of here and everybody gets to live to see the light of another day.
And, Art shows a little smile, And as a favor, I'll keep John Thomas under wraps so no one will have to have nightmares.
--
OOC: Fix typo.
This message was last edited by the player at 03:59, Wed 02 Feb 2011.
Cole Trayne
player, 867 posts
D:15 G:21 MDT:12 A:17
Wed 2 Feb 2011
at 04:30
  • msg #545

Re: Bringin' in the Herd

Cole glances in Art's direction and a slight grin appears on his face. Ignoring the big man with the big mouth, Cole returns his gaze to Fielder.

I gotta say, the more this man runs his mouth, the more I doubt his claim. He strikes me as too stupid to own land. Still, y'all can stay here and play games if you like. We don't have time for this nonsense.

Then, turning to his group...

We done here?
John Fielder
Wed 2 Feb 2011
at 13:49
  • msg #546

Re: Bringin' in the Herd

Fielder shakes his head and raises up his hand. The other four riders, including the man he called Jacob, wait for him to speak.

"Mister," he begins, looking at Cole, "I get the feeling you wouldn't believe us no matter what we say or do. If I produced papers signed by President Grant, you'd want us to prove it was his handwriting."

As the riders from the NBO prepare to move on, he adds. "I'll say it again, same as I said before; keep your beeves from straying west of the trail."
Travis Sunday
player, 1160 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Wed 2 Feb 2011
at 17:22
  • msg #547

Re: Bringin' in the Herd

In reply to John Fielder (msg #546):

Travis looks quickly to Cole for any sort of sign.  He knows the Major is going to drive the Beeves west of the trail  That's why we were here, to make sure that the poassage was safe.  He knows the law isn't clear and no one is going agree to anything.  In a few moments the ranchers would move on and there would be hell to pay trying to find them and keep them from attacking the NBO's stock.

He looks back to one of the five men--a feller who ain't spoke--seems a might anxious. He's between Fielder and the man with the Spencer. Though he hasn't done anything, he'd be the most likely feller to start something or escalate this tense situation, right now. The others don't seem in the least bit anxious.

Travis lets his hand slip over his pistol holster.

Time's almost up, he thinks.  What are you going to do?

[updated to correct inaccurate info.]
This message was last edited by the player at 00:17, Thu 03 Feb 2011.
Randy Oldman
player, 612 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Wed 2 Feb 2011
at 22:20
  • msg #548

Re: Bringin' in the Herd

Randy Oldman takes 20 (+4) to Spot actions of the other of Fielder's men.
Artemus Carson
player, 1086 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Thu 3 Feb 2011
at 01:20
  • msg #549

Re: Bringin' in the Herd

Cole Trayne:
Then, turning to his group...

We done here?


Yes, I think we're done.
James E. Beauregard
player, 667 posts
D: 14 G:52 MDT:15 A:13
Thu 3 Feb 2011
at 01:40
  • msg #550

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #545):

JEB nods affirmatively.
Artemus Carson
player, 1087 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Thu 3 Feb 2011
at 01:44
  • msg #551

Re: Bringin' in the Herd

Art nods to Ayasha to follow and backs off a little way then stops and turns to face the group to cover an organized disenguagement by his friends.
Ayasha
player, 165 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Thu 3 Feb 2011
at 01:56
  • msg #552

Re: Bringin' in the Herd

Ayasha stays at Art's side, but she whispers to him: "Look at Travis. What is he doing?"
Cole Trayne
player, 868 posts
D:15 G:21 MDT:12 A:17
Thu 3 Feb 2011
at 02:03
  • msg #553

Re: Bringin' in the Herd

In reply to John Fielder (msg #546):

Cole raises an eyebrow.

Actually, you strike me as an honest man. Ever since we first met you, in fact. We tried to deal fair with you.

It is your friend with the big mouth that I have my doubts about.


Then, to his trail-mates...

Let's ride.

Cole starts to slowly move off, to the southeast, towards the trail.
Artemus Carson
player, 1088 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Thu 3 Feb 2011
at 02:03
  • msg #554

Re: Bringin' in the Herd

In reply to Ayasha (msg #552):

He's fixin to finish anything they might start.
Travis Sunday
player, 1161 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Thu 3 Feb 2011
at 02:49
  • msg #555

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #554):

Travis waits til the others have turned.  He eyes Fielder.

Killin' a Beeve aint any different then horse thieving.  Anyone gets hurt I'm coming for you.

Then he turns his attention to the others. His voice a bit louder.

The outfit will follow the trail it always has... for the last time...  Let it pass.

He wheels quickly, not waiting for a reply and trots toward his partners.
Judge Messalen
GM, 2263 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 3 Feb 2011
at 04:47
  • msg #556

Re: Bringin' in the Herd

The men and the Indian woman follow Cole Trayne and Sheriff Beauregard to the southeast, back toward the Chisholm Trail.

Fielder and his men watch, passively.

Soon, JEB leads the group back to the trail.

Artemus Carson checks his watch. It is half-past 1 p.m.
Nathaniel Deeds
player, 98 posts
Grim Preacher
D:15 G:19 MDT:12 A; 9
Thu 3 Feb 2011
at 07:17
  • msg #557

Re: Bringin' in the Herd

Deeds found his horse & followed Cole without another word. The priest did not place his rifle in its sheath but carried it still. Only when they reach the trail does his longarm find its sheath.

Deeds was content to remain silent for now. He would listen to what the others had to say but he had an idea or two himself. Though often found it wise to listen to the advice of others before speaking himself. During the encounter he had studied Jacob. He was a good judge of people. He has since wondered if the man was really that argumentative or was all his bluster hiding something...
This message was last edited by the player at 13:41, Thu 03 Feb 2011.
Randy Oldman
player, 613 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Thu 3 Feb 2011
at 12:36
  • msg #558

Re: Bringin' in the Herd

"Say Boss, can I have a quiet word with you and JEB," Randy addresses the two spokesmen.
Artemus Carson
player, 1089 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Thu 3 Feb 2011
at 22:17
  • msg #559

Re: Bringin' in the Herd

Judge Messalen:
Artemus Carson checks his watch. It is half-past 1 p.m.


We got half a day left. How are we going to use it? Back to meet the herd?
-----------
OOC: add color
This message was last edited by the player at 22:17, Thu 03 Feb 2011.
Ayasha
player, 166 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Thu 3 Feb 2011
at 22:47
  • msg #560

Re: Bringin' in the Herd

Ayasha cannot stop herself any longer. "Should we not send someone after them? I mean, you have been talking for a while where they might do the ambush, and here they are. Why do you just let them disappear if you are sure they will attack the herd?"

Palefaces. Owning the land, making no sense. Palefaces.
James E. Beauregard
player, 668 posts
D: 14 G:52 MDT:15 A:13
Fri 4 Feb 2011
at 01:56
  • msg #561

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #558):

"I have no objection."
Cole Trayne
player, 869 posts
D:15 G:21 MDT:12 A:17
Fri 4 Feb 2011
at 02:36
  • msg #562

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #558):

Cole brings Buck to a halt and turns to look at the others, then at Randy. He nods to him, and return his gaze to the others.

Folks, give us a moment.

He then motions for Randy to lead on. Cole will wait for him to move off, then he will follow.
Randy Oldman
player, 614 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Fri 4 Feb 2011
at 04:28
  • msg #563

Re: Bringin' in the Herd

Randy speaks quietly with Cole and JEB.
Artemus Carson
player, 1090 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 5 Feb 2011
at 13:34
  • msg #564

Re: Bringin' in the Herd

Enough of this. If y'all have something to say, just say it.
James E. Beauregard
player, 669 posts
D: 14 G:52 MDT:15 A:13
Sat 5 Feb 2011
at 17:00
  • msg #565

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #563):
Ayasha
player, 167 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Sat 5 Feb 2011
at 17:02
  • msg #566

Re: Bringin' in the Herd

Ayasha turns to Art, asking: "Why are they talking among themselves? Do they have secrets to keep?"
Travis Sunday
player, 1164 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sat 5 Feb 2011
at 17:58
  • msg #567

Re: Bringin' in the Herd

In reply to Ayasha (msg #566):

Randy doesn't like to stir the pot.  Cole's in charge and JEB's a lawman. He trusts them with his ideas.
Artemus Carson
player, 1091 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 5 Feb 2011
at 18:22
  • msg #568

Re: Bringin' in the Herd

James E. Beauregard:
In reply to Randy Oldman (msg #563):

Ayasha:
Ayasha turns to Art, asking: "Why are they talking among themselves? Do they have secrets to keep?"

Travis Sunday:
In reply to Ayasha (msg #566):

Randy doesn't like to stir the pot.  Cole's in charge and JEB's a lawman. He trusts them with his ideas.

A man don't trust me with talkin' makes me wonder about trusting him with my life.
Travis Sunday
player, 1165 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sat 5 Feb 2011
at 20:21
  • msg #569

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #568):

All men have secrets.  Trust isn't about sharing them.  It'a about letting them keep them and not caring because you know they're for your own protection or good.

Artemus Carson
player, 1092 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 5 Feb 2011
at 22:12
  • msg #570

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #569):

Artemus tips his hat back and after a moments consideration, smiles. . . then laughs. Of course, you're right. Art pulls out one of his cigars and lights it up. Holding the cigar up, he add, Cigar?
Nathaniel Deeds
player, 99 posts
Grim Preacher
D:15 G:19 MDT:12 A; 10
Sat 5 Feb 2011
at 22:30
  • msg #571

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #569):

Deeds quietly said "Amen. That was well said. Besides, words are but air until we put actions behind them to make them true or not true. Actions is where you will get the best judgment of a man's character. For example, that man... Jacob... I first believed him a braggart that covered up his cowardice through bravado. I am now almost certainly convinced that the man had no tact & is one mean son of a bitch."

The Priest now held a hint of a smile on his face "See? If i had judge the man too quickly I might have overlooked this fact. Yet, after careful consideration, I am quite sure my first bullet will be for him & not Fielder. Some say do not judge least you be judged in turn. Well, I have simply come to believe not to judge in haste but with time make your judgment count."
This message was last edited by the player at 23:44, Sat 05 Feb 2011.
Travis Sunday
player, 1166 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Sun 6 Feb 2011
at 00:13
  • msg #572

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #570):

Thank you Art.

Mr.Deeds you are an interesting man indeed.


Cole Trayne
player, 870 posts
D:15 G:21 MDT:12 A:17
Sun 6 Feb 2011
at 02:28
  • msg #573

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #565):

Cole pauses a moment, considering Randy's words. He smiles slightly, then nods firmly.



Cole returns to the others.

Randy saw fit to make a right good suggestion about how to handle the herd when it passes through this here territory. We'll discuss it a bit later.

He then glances at Travis and inclines his head in a gesture of appreciation.

OOC: Sorry for the delay in posting. Technical difficulties with new (Thursday) FiOS service.
Cole Trayne
player, 871 posts
D:15 G:21 MDT:12 A:17
Sun 6 Feb 2011
at 02:35
  • msg #574

Re: Bringin' in the Herd

Cole faces the group.

Seein' how we have a better idea of where they might setup to wait for the herd, let's see if we can find some good defensive spots to protect the herd.

Motioning to JEB, Cole then continues the scouting pattern. Sticking closer to the trail in an attempt to avoid any more unnecessary and early confrontations with the local ranchers.
Artemus Carson
player, 1093 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 6 Feb 2011
at 03:27
  • msg #575

Re: Bringin' in the Herd

Cole Trayne:
Randy saw fit to make a right good suggestion about how to handle the herd when it passes through this here territory. We'll discuss it a bit later.


Art draws on his cigar and examines the ash, If we gonna shoot em ourselves I'm gonna need to get more ammo.
Artemus Carson
player, 1094 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 6 Feb 2011
at 03:55
  • msg #576

Re: Bringin' in the Herd

Cole Trayne:
Motioning to JEB, Cole then continues the scouting pattern. Sticking closer to the trail in an attempt to avoid any more unnecessary and early confrontations with the local ranchers.


Art studies the cigar again, as if he is determining something. He takes another draw on the cigar, slow and deliberate and holds the smoke in his mouth for a long moment and nods his head slightly.

Art scoots in the saddle and urges Caliber back in the queue. After a while he says to Cole, If we don't put some real distance 'tween us and them it's gonna be a miserable night.
Judge Messalen
GM, 2267 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 6 Feb 2011
at 04:10
  • msg #577

Re: Bringin' in the Herd

Cole and JEB lead the group as the afternoon wears on. They travel a little farther south, turning gradually southeast of the trail and then looping east-northeast through the hills before gradually turning back to a generally northerly path, at least based on the descending sun.

The men have seen several places that could be defended or could provide vantage points over the trail, on both the east and west sides. The east side seems more defensible, in general. As the sun falls behind the clouds to west, the cowboys come upon a  pond in a quarter-mile flat nestled between a triangle of hills. Looks like a nice place to rest--water for tired horses and a place for a man to easily wash his face.

Artemus flips open his fob watch and finds it is forty minutes past 5 p.m.
Artemus Carson
player, 1095 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 6 Feb 2011
at 13:30
  • msg #578

Re: Bringin' in the Herd

Realizing he has no idea where they are in relation to the ranch they visited earlier Artemus takes a good look around. He looking for other people, settlements, wood for a fire and maybe some game should there be anything obvious at the watering hole.

08:22, Today: Artemus Carson rolled 23 using 1d20+8. SPOT: People, places, game, wood.

There's not much light left. We need to make camp and get settled.
Judge Messalen
GM, 2269 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 6 Feb 2011
at 15:31
  • msg #579

Re: Bringin' in the Herd

It doesn't take long for Artemus to locate an area near the southern edge of the pond, where others have obviously camped before. A closer inspection would be needed to determine how recently others might have squatted there, but there is no mistaking a small fire pit at the site.
Ayasha
player, 168 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Sun 6 Feb 2011
at 16:34
  • msg #580

Re: Bringin' in the Herd

Ayasha has been silently sulking the last hours. She had made a perfectly good suggestion to the group of what to do and was completely ignored. Her spirit has a hard time coping with that. But, she keeps telling herself, these palefaces saved her from her captors, and she was not in charge here. She still does not understand why they ignored a perfectly good opportunity.

When they suggested to make camp, it was quite obvious that someone has been there before. So Ayasha dismounts and looks for tracks, also checking the fireplace to see when someone was here last.

OOC: Ayasha rolled 11 using 1d20+7. Survival (track).
Nathaniel Deeds
player, 100 posts
Grim Preacher
D:15 G:19 MDT:12 A; 10
Sun 6 Feb 2011
at 16:41
  • msg #581

Re: Bringin' in the Herd

Deeds dismounts & allowed his horse to rest. He waited until she had cooled off before he let her drink from the pond. In the meantime, he took out his Bible & read. Deeds for the most part was an Old Testament man. It was here that he felt a kindred spirit to himself. Lost in reading & meditation, the priest stayed by himself for a while...
Cole Trayne
player, 872 posts
D:15 G:21 MDT:12 A:17
Mon 7 Feb 2011
at 00:38
  • msg #582

Re: Bringin' in the Herd

Cole dismounts and approaches JEB.

JEB, how about you and Travis back track a bit? Might be a good idea to do what we can to make sure we weren't followed. I reckon you won't have any trouble finding your way back to the campsite.

He then walks over to join Ayasha by the remains of the long since extinguished fire.

When do you think this here was last lit?
Randy Oldman
player, 617 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Mon 7 Feb 2011
at 00:56
  • msg #583

Re: Bringin' in the Herd

"Say Boss, I thinks its a real good idea to give the kids a chance to rest without their tack and gear.  They is some fair grazing to be done here, and lots of water.  You can make what decision you wants; I is just givin' my idea."  Randy addresses Cole more like he would the Major.  He is respectful and unassuming.  Like always, he give the boss a chance to decide without interruption.  "If you was worried a bit about keeping a ride ready, we can saddle up Bess.  She ain't been rid for days and probly gots the best legs of them all."
Cole Trayne
player, 873 posts
D:15 G:21 MDT:12 A:17
Mon 7 Feb 2011
at 01:03
  • msg #584

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #583):

Cole turns towards Randy.

Sounds good to me. But, I'd like to have two horses ready, not one. If we need someone on horseback right quick, then I surely don't want them on their own. Your call which one.
Travis Sunday
player, 1168 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Mon 7 Feb 2011
at 03:35
  • msg #585

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #584):

Travis dismounts and cares for Horse.  He notes the camps activity and reminds himself to speak to Ayasha during the evening.  He likes her suggestions and notices her pulling her weight.  Now it seems shes tracking.

Good for her.  He Thinks.
James E. Beauregard
player, 670 posts
D: 14 G:52 MDT:15 A:13
Mon 7 Feb 2011
at 03:39
  • msg #586

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #582):

I dont think they followed us. They're clumsy ranchers and we would've seen them, but it's always worthwhile to check the flanks. Travis, are you ready?
Artemus Carson
player, 1096 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 7 Feb 2011
at 03:43
  • msg #587

Re: Bringin' in the Herd

Judge Messalen:
It doesn't take long for Artemus to locate an area near the southern edge of the pond, where others have obviously camped before. A closer inspection would be needed to determine how recently others might have squatted there, but there is no mistaking a small fire pit at the site.


Can I assume that from where I stand I don't see any other people, or buildings? And once that is concluded Art looks for wood.
Ayasha
player, 169 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Mon 7 Feb 2011
at 08:02
  • msg #588

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #582):

"I am not sure. The fireplace has no warmth left in it.", Ayasha answers. "On the other hand, how many different groups of people would use the same campsite? It is quite likely that the men we met before have spent the night here. And they might return."

Standing up and turning to Randy, Ayasha says: "I do not need a saddle, so consider mine always ready. Do you need help with the horses?"
Travis Sunday
player, 1170 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Mon 7 Feb 2011
at 12:39
  • msg #589

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #586):

Sure JEB let's take a ride.
Randy Oldman
player, 618 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Mon 7 Feb 2011
at 12:54
  • msg #590

Re: Bringin' in the Herd

In reply to Ayasha (msg #588):

"Me and you has the same thinking.  Besides, Bandit ain't had no saddle for days and I figgurs he's got more gumption than the others."  Randy's truly happy someone has a thought like his.  He considers it a validation.

"Thanks for the offer of help.  I figgurs I could handle it on my own self, but I might wanna show you a thing or two about a saddle.  Sounds good?"

Since Ayasha's offer seems sincere, Randy proceeds to show her some things about saddling and handling a saddle, especially cinching it onto a horse.  Since he's not accustom to teaching his demonstrations aren't always basic.
Judge Messalen
GM, 2270 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 7 Feb 2011
at 14:21
  • msg #591

Re: Bringin' in the Herd

Travis Sunday re-mounts and rides off with the sheriff. They backtrack a ways, keeping in mind the dwindling daylight and then turning back in time to ensure they can find the the camp site.

Meanwhile, those remaining at camp busy themselves with the necessities of life on the open plains--caring for the horses, searching for firewood, cleaning weapons, and so forth.

As the sunlight leaves the plain, it seems to summon the night chill. Although it doesn't feel quite as cold as it did last night, to those who slept outdoors, it does remind the cowpokes of the previous night's discomfort. Checking his watch, Artemus figures that JEB and Travis have about a quarter-hour of daylight remaining.
James E. Beauregard
player, 671 posts
D: 14 G:52 MDT:15 A:13
Mon 7 Feb 2011
at 14:51
  • msg #592

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #591):


Today: James E. Beauregard rolled 22 using 1d20+8. Navigate

OOC: Please adjust the roll for fatigue.
Judge Messalen
GM, 2271 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 7 Feb 2011
at 16:11
  • msg #593

Re: Bringin' in the Herd

JEB and Travis return to the group as twilight falls on the campsite.
This message was last edited by the GM at 16:11, Mon 07 Feb 2011.
James E. Beauregard
player, 672 posts
D: 14 G:52 MDT:15 A:13
Mon 7 Feb 2011
at 17:41
  • msg #594

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #593):

JEB reports to Cole that the flanks are clear.
Cole Trayne
player, 874 posts
D:15 G:21 MDT:12 A:17
Tue 8 Feb 2011
at 02:31
  • msg #595

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #594):

Cole nods to Travis and the lawman.

Thanks, gents. Just wanted to make sure no one is out there planning on misbehavin'.

Cole then addresses the group.

Before we get distracted, we might as well settle on a watch for the night. You boys that spent the night in town, get the first watch. I figure an hour and a half each, should get us through the night.

Jeb
Deeds
myself
Travis
Art
Randy

Ayasha, you've been through quite a bit today. I'd like to see you get some rest.


Ayasha
player, 170 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Tue 8 Feb 2011
at 08:11
  • msg #596

Re: Bringin' in the Herd

Ayasha watches Randy showing her how to put on a saddle. She picks it up pretty quickly, and the way she handles the horses makes it clear that she knows her way around the animals.

When Cole addresses her, Ayasha looks a little surprised, because all she went through today was riding a bit, which she likes, and being amazed by the - in her point of view - inability of the palefaces to survive on the prairie without their mothers present. But she just nods and says: "Maybe we can move a bit slower tomorrow so that I can look for some food on the way."

Then she returns to taking care of the horses.

OOC: Ayasha rolled 28 using 1d20+8. Handle Animal.
James E. Beauregard
player, 673 posts
D: 14 G:52 MDT:15 A:13
Tue 8 Feb 2011
at 17:24
  • msg #597

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #595):

I'd prefer last watch if you dont mind. We actually slept on the trail last night and I didnt get much rest.
Randy Oldman
player, 619 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Tue 8 Feb 2011
at 19:32
  • msg #598

Re: Bringin' in the Herd

"So, grampa JEB needs more sleep these days.  I guesses that's what happens when you gets old as the hills, huh?"  Randy stomps and hoots at his own joke.

All signs show that Randy's spirits are getting better.  Interestingly, he feels more comfortable on the range these days than in a town.  You can take the boy out of the town, but you can't get Randy off his Fanny.
Artemus Carson
player, 1098 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Tue 8 Feb 2011
at 20:38
  • msg #599

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #598):

No worries, I'll switch with you. If I was makin the watches, I'd put you first so no one has to wake you.
Ayasha
player, 171 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Tue 8 Feb 2011
at 20:57
  • msg #600

Re: Bringin' in the Herd

"Or noone gets woken up at all.", Ayasha whispers to Randy and winks.
Randy Oldman
player, 620 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Tue 8 Feb 2011
at 22:26
  • msg #601

Re: Bringin' in the Herd

Whether he got her joke or not, Ayasha's words ring humorous in Randy's ears.  He has giggled so much that his laughter sounds more like the snorting of beeves.

edit: typo/misspelled word
This message was last edited by the player at 13:24, Wed 09 Feb 2011.
Travis Sunday
player, 1171 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Tue 8 Feb 2011
at 22:55
  • msg #602

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #601):

Travis tends to Horse, his gear and weapons.  He dutifully stands watch after enjoying the evening with his pards.
Cole Trayne
player, 875 posts
D:15 G:21 MDT:12 A:17
Wed 9 Feb 2011
at 01:55
  • msg #603

Re: Bringin' in the Herd

Cole pauses a moment and then sheepishly smiles.

Sorry folks. Seems I've been on the trail too long. I believe the days are startin' to run together on me. Reckon I'll be glad when the herd comes through. I could use some time in town and a bath.

Cole then proceeds to check his weapons.
Cole Trayne
player, 876 posts
D:15 G:21 MDT:12 A:17
Wed 9 Feb 2011
at 03:54
  • msg #604

Re: Bringin' in the Herd

Cole gazes north, in the general direction of Abilene.

JEB, how far do you reckon we are from Abilene?
Judge Messalen
GM, 2273 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 9 Feb 2011
at 13:29
  • msg #605

Re: Bringin' in the Herd

As the men and Ayasha take care of their chores, night takes over. Finally, a sliver of the moon makes itself prominent in sky. Eyes adjust to the moonlight and the group settles in for a meal--such that rations can be considered a meal--and conversation.

Artemus, not wanting to stray too far from the pond, had found an area of half-eaten bushes near the water. On closer inspection he sees they were fully eaten at some point and are just growing buds again. Alive and too green for his purpose, yet Art finds some older twigs nearby. Combined with what he stowed away yesterday, he has the makings of a small fire, but nothing much to feed it with, still. He also finds a few coals in the fire pit--long cold but perhaps re-usable. Certainly not portable; they crumble at the touch.

'Peers as if the group is in for another cold night. Cole's running-together-of-days prompts everyone to reflect. Although none of the men would care to admit it, thoughts of the cold air, tired horses, being fed up with rations, and finding no solution's to the herd's predicament are tough to banish from one's mind.
James E. Beauregard
player, 674 posts
D: 14 G:52 MDT:15 A:13
Thu 10 Feb 2011
at 02:07
  • msg #606

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #604):

About 20 miles, maybe a bit less.
Cole Trayne
player, 877 posts
D:15 G:21 MDT:12 A:17
Thu 10 Feb 2011
at 02:48
  • msg #607

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #606):

Cole removes his hat and stares at its brim.

Two days of cattle drivin' then.

Cole then glances at Randy.

Randy, how long do you think the cattle can run in a day, if'n we push 'em?  I'm tryin' to figure how to put your idea into play...
Randy Oldman
player, 621 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Thu 10 Feb 2011
at 03:04
  • msg #608

Re: Bringin' in the Herd

"Fifteen, but that ain't got no grazing.  Ten is a regular day with grazing to fattening up.  If the push is on, we could get twenty.  I wouldn't wanna do that seein' them beeves would be close to a stampede then."  Randy feels sure of his 'cattle-thinking'.  "If I gets your meaning, we pushes them to the fifteen and lets them graze a day before Abilene.  That's if I gets your meaning, I mean."
Randy Oldman
player, 622 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Thu 10 Feb 2011
at 03:12
  • msg #609

Re: Bringin' in the Herd

Since Randy has a dickens of a time waking in the morning, he takes care of personal matters before his watch (which was swapped with Archie).  He cleans his face, his pits, his tits and his testes.  He's not accustomed to having a female about, as evidenced by his unceremonious dropping of his drawers.
Artemus Carson
player, 1100 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Thu 10 Feb 2011
at 11:47
  • msg #610

Re: Bringin' in the Herd

Art watches the sunset and surveys his small pile of wood. Should be enough for a pot of coffee and to take the chill off the morning. He says to no one in particular.

He sees the sliver of day-old moon ready to follow the sun over the western horizon.

It’s going to be anther dark night. We’ve got about 12 hours to cover before morning, maybe we should double up on the watches. Three two-man watches of four hours each. Roughly 8 to 12, 12 to 4, 4 to 8. If Ayasha’s awake she can watch too.
---
Typo
This message was last edited by the player at 11:48, Thu 10 Feb 2011.
Nathaniel Deeds
player, 101 posts
Grim Preacher
D:15 G:19 MDT:12 A; 10
Thu 10 Feb 2011
at 14:46
  • msg #611

Re: Bringin' in the Herd

Deeds nodded agreement to Art's words "I will stand watch alone or with someone but I prefer having company. In this way we can keep each other awake as well as see all about us rather than in just one direction."

He then looked to Cole "Yet, I will accept either choice which is yours to make."
This message was last edited by the player at 15:14, Thu 10 Feb 2011.
Ayasha
player, 172 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Thu 10 Feb 2011
at 15:12
  • msg #612

Re: Bringin' in the Herd

"I do not mind standing watch.", Ayasha says, "I can take JEB's part. He looks a little tired."

After pausing a beat, she adds: "And when I stand watch, I do not dream, which is a good thing."
Nathaniel Deeds
player, 102 posts
Grim Preacher
D:15 G:19 MDT:12 A; 10
Thu 10 Feb 2011
at 15:50
  • msg #613

Re: Bringin' in the Herd

Deeds approached the Indian woman & gave her a slight nod "When you take watch you may use my rifle as well. It has served me & God well in the past. We almost had an opportunity to get one back there. Never the less, you are welcome to mine when I myself am not using it."
Ayasha
player, 173 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Fri 11 Feb 2011
at 01:48
  • msg #614

Re: Bringin' in the Herd

"Thank you.", Ayasha says with a slight smile. She knows that trust does not come easy on the prairie, especially since she actually attacked these people before.
Artemus Carson
player, 1101 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 11 Feb 2011
at 11:27
  • msg #615

Re: Bringin' in the Herd

We should all sleep close in too, it will help keep us warm so we'll be better rested.
Artemus Carson
player, 1104 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 11 Feb 2011
at 19:32
  • msg #616

Re: Bringin' in the Herd

Art thinks the cold may be affecting some of the folks and strongly encourages group sleep. His plan is to make the small fire come morning to burn off the chill and brew a pot of strong coffee.
-
Typo
This message was last edited by the player at 19:32, Fri 11 Feb 2011.
Judge Messalen
GM, 2277 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 11 Feb 2011
at 21:29
  • msg #617

Re: Bringin' in the Herd

The advance party of the Buffaloes settles in for another cold night. Fellers are talking and a watch is agreed upon. Camping in close, according to Art's suggestion, seems to help. Before long, those not on watch drift off to sleep and there is no one to talk to anymore.

Seems like one way or another, JEB is going to get the rest he needs. Whether it's a two-person watch and Ayasha fills in for the lawman, or JEB takes a stint at the end that gives him the luxury of turning in early, the sheriff turns in early and tries to shake off the malaise that encumbered him this day.

The night passes uneventfully. Those so inclined awake with the sun. Those who don't, well, they don't.
Cole Trayne
player, 878 posts
D:15 G:21 MDT:12 A:17
Sat 12 Feb 2011
at 04:14
  • msg #618

Re: Bringin' in the Herd

Cole wakes up and shakes off the morning chill.

Alright folks, less someone has something to say, it's time we get some food in us and be on our way.

Cole eats some rations and indulges in Art's coffee, if indeed he makes it.

He then proceeds to get Bess ready for the trail.
Cole Trayne
player, 880 posts
D:15 G:21 MDT:12 A:17
Sat 12 Feb 2011
at 04:58
  • msg #619

Re: Bringin' in the Herd

After Cole has his horse ready to go, he turns to the others.

When the herd approaches, I want us all to break off into teams. If things turn nasty, I don't want anyone fighting on their own.

Jeb, Art and Ayasha.

Travis and myself.

Randy and the Preacher.

I believe we saw some good spots out there, overlooking the trail. My guess is that if these folk want to attack, they will be coming from the west. I reckon the last thing they will want to do is actually drive the herd deep into their land. An attack from the east could very well do that. Still, I don't want to put all our eggs in one basket either.

So, two teams will setup and protect the west flank of the her. One team will setup to protect the east side.

We'll pick spots about 1/2 mile away from trail. Remember, the goal is to put Fielder's men between us and the herd. If anyone is going to fool with the herd, they will have to be closer than 1/2 mile to the herd, I believe.

Let's go find those spots.

Artemus Carson
player, 1107 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 12 Feb 2011
at 14:23
  • msg #620

Re: Bringin' in the Herd

Artemus does his best with brewing the morning coffee, soaking up what heat the small fire may throw off.

Best coffee in the world, right now! Come and get it. he calls to his companions.

So we’ve got the surrounding scouted and have an idea where we want to be when the herd comes through. We know that we ought keep the beeves on or east of the trail.

Let’s head south, meet the herd, tell the Major what we’ve learnt then lead the herd through a gauntlet we’ll set up using the spots we’ve scouted as necessary.We'll have the additional man power to do it proper like.


Art downs the last of his coffee.

Two man teams set up a mile apart gunna make it very hard to provide backup for each other. Let's not give Felder that advantage.
Randy Oldman
player, 626 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sat 12 Feb 2011
at 15:23
  • msg #621

Re: Bringin' in the Herd

The huge horseman stirs with as much difficulty as ever.  He drags himself out of his coverings and packs he gear.  Before long, and after grabbing a bite and a swallow or two of coffee, he's ready as ever to go.
Nathaniel Deeds
player, 104 posts
Grim Preacher
D:15 G:19 MDT:12 A; 10
Sat 12 Feb 2011
at 16:10
  • msg #622

Re: Bringin' in the Herd

Deeds also prepared to move on after a sparse breakfast. With a quick prayer, the pries stowed his bible in his saddle bags. He then climbed into the saddle & brought his horse around.

"Domini, dirige nos!" he said to no one in particular.
Ayasha
player, 175 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Sat 12 Feb 2011
at 16:31
  • msg #623

Re: Bringin' in the Herd

Ayasha awakes and moves around the camp, mostly to get herself warm. When Cole mentions that they scouted the area, she stops and stares at him for a second, her face showing her amazement. The spirits must really be protecting these ones.

With a shrug she turns to the fire and halfheartedly chews on a ration. When she is offered a cup of coffee, she takes it, curious to taste this black brew. She takes a sip, makes a face and spits it out, using the cup only to warm her hands afterwards.

They drink poison. They might not be well educated, but they are definitely tough.
Travis Sunday
player, 1173 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Sat 12 Feb 2011
at 18:17
  • msg #624

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #620):

Nothing better then Trail Coffee.


Travis watches Ayasha spit out hers.  He smiles.

It;s an acquired taste. Like the ground nut or Camas root.

He listens to the plan and waits for the inevitable orders to follow.
James E. Beauregard
player, 675 posts
D: 14 G:52 MDT:15 A:13
Sat 12 Feb 2011
at 19:46
  • msg #625

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #617):

JEB awakens feeling refreshed. He drinks Art's coffee, chews on some rations and smokes his usual morning cigar in silence as he ponders the adversity the next few days will bring.
Randy Oldman
player, 627 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sat 12 Feb 2011
at 23:15
  • msg #626

Re: Bringin' in the Herd

Randy mulls about while he waits for the party to advance.  He steps along side JEB and gives a hand if he can.
James E. Beauregard
player, 676 posts
D: 14 G:52 MDT:15 A:13
Sat 12 Feb 2011
at 23:57
  • msg #627

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #626):

JEB smokes peacefully and offers Randy a cigar.
Randy Oldman
player, 628 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sun 13 Feb 2011
at 00:33
  • msg #628

Re: Bringin' in the Herd

Randy declines the cigar offer from JEB.
Cole Trayne
player, 881 posts
D:15 G:21 MDT:12 A:17
Sun 13 Feb 2011
at 04:05
  • msg #629

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #620):

Cole turns towards Art and then looks at the others.

Any of you boys agree with Art or have any other ideas?

What do the rest of you think about returning to the herd?

Nathaniel Deeds
player, 105 posts
Grim Preacher
D:15 G:19 MDT:12 A; 10
Sun 13 Feb 2011
at 04:34
  • msg #630

Re: Bringin' in the Herd

Deeds broke his silence & finally spoke "Gunther's men have already ridden to warn the Major. I feel we are best served by staying here & preparing for Fielder. What happens tomorrow may change what we report on today at any rate. We should wait until the herd gets closer & then warn them of any changes."
Artemus Carson
player, 1108 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 13 Feb 2011
at 05:01
  • msg #631

Re: Bringin' in the Herd

Art makes sure the fire is out, mounts Caliber and checks his carbine. He has nothing further to add.
Ayasha
player, 176 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Sun 13 Feb 2011
at 14:53
  • msg #632

Re: Bringin' in the Herd

"If we split up, we are easy to defeat, one after the other.", Ayasha says. "I would like to get to the herd before any fight, because I hope they still have my carbine. It would also serve as a chance to exchange information."
Travis Sunday
player, 1174 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Sun 13 Feb 2011
at 14:54
  • msg #633

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #629):

Let's just get to it Cole.  When do we expect the herd to arrive anyhow?
Nathaniel Deeds
player, 106 posts
Grim Preacher
D:15 G:19 MDT:12 A; 10
Sun 13 Feb 2011
at 18:54
  • msg #634

Re: Bringin' in the Herd

Deeds glanced from Ayasha to Cole & finally shrugged "Perhaps we could send her to the Major. As she has no longarm at any rate. There she could tell him what is about & collect one. She'd be the better for it no doubt."
James E. Beauregard
player, 677 posts
D: 14 G:52 MDT:15 A:13
Sun 13 Feb 2011
at 20:21
  • msg #635

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #629):

Dividing our forces is not necessary. We've been missing the point all along, Cole. I've been guilty myself of thinking like a soldier, but this is simply a cattle drive. All Fielder wants to do is protect his land and protect his cattle from Texas Fever. He will not go on the offensive, not attack or ambush us, just keep a keen eye on us. Maintain the beeves east of the trail, that's really our only task. If a few stray and Fielder shoots 'em as he says he will, then we have a choice to make whether to shoot back. The question you have to answer is whether we are willing to kill a man over a cow, but I think that issue has already been vetted. So, Randy and Carson have the right strategy. We drive the herd through as quickly as possible and protect the left flank. Keep as compact as possible so that if the shooting starts we can converge quickly.
Cole Trayne
player, 882 posts
D:15 G:21 MDT:12 A:17
Mon 14 Feb 2011
at 04:34
  • msg #636

Re: Bringin' in the Herd

Cole turns to Travis.

According to our man Jeb here, we are about 20-25 miles from Abilene. By my figuring, I believe the herd is about the same distance away from here. So, that puts them about 2-3 days away.

Cole looks over to Art and Ayasha.

I hear you both. But, the way I see it, if we return to the herd, then we will lose any advantage that we might have by coming here in advance of the herd. If we go back to the herd and ride with them back to Abilene, then we might as well as not come out here in the first place. Since we are out here, we might as well do what we can to take advantage of it.

Then glancing at the preacher, Cole continues.

Sending Ayasha back to the herd is not a bad idea. I would like to get more information to the Major. Particularly, Randy's idea about how to run the herd when they close to this here patch. But, I gotta say I'm not fond of sending anyone on the trail on their own. Even if only for a half day. And, if we stay here, I'd want all the firepower I can get, just in case things turn ugly.

Finally, facing JEB, Cole finishes.

I've already decided. We will protect the herd. If anyone shoots a beeve then, as Travis puts it, we will respond firmly. We ain't breaking the law. We have a right to defend our livelihood. I reckon, so does Fielder. Looks like the final outcome, for both of us, will be determined out here.

Let's go a bit further south, I want to protect against the possibility that  Fielder might decide to strike the herd early.


Barring any further conversation, Cole rides south.
Travis Sunday
player, 1175 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Mon 14 Feb 2011
at 18:44
  • msg #637

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #636):

Let's ride Amigos. Travis wheels Horse around and follows Cole.
Ayasha
player, 177 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Mon 14 Feb 2011
at 21:37
  • msg #638

Re: Bringin' in the Herd

When Cole mentions all the firepower he can get, Ayasha looks at the little pistol JEB gave her. Not that she isn't grateful, it's better than nothing, but still... it's hardly firepower. But she doesn't say a thing about that.

Instead she says: "If we do not need the speed today, could I do a little hunting and foraging? I would love some fresh food."
Randy Oldman
player, 629 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Tue 15 Feb 2011
at 01:22
  • msg #639

Re: Bringin' in the Herd

"Say Boss," Randy inquires as they start to ride out.  "Maybe one of us oughta ride some of our gear back to the herd.  I means, we could load up Bess and put her back in the remuda.  I's just suggesting, that's all.

"If'n you was to send me, I could take the girl and get the Major's blessing, you know?"

Judge Messalen
GM, 2281 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 15 Feb 2011
at 03:02
  • msg #640

Re: Bringin' in the Herd

Cole begins to lead the group south through the hills, at a steady trot. After less than one hour--it is now 9:30 a.m. by Art's watch--the travelers see the trail intersecting their path about a quarter-mile ahead.

------------

OOC: Conversation may continue as desired. No one had further questioned Cole's turn to the south within his or her 24 hours, so the judge moved on for one hour's travel.
Cole Trayne
player, 883 posts
D:15 G:21 MDT:12 A:17
Wed 16 Feb 2011
at 04:12
  • msg #641

Re: Bringin' in the Herd

Cole looks at Ayasha and shakes his head.

No, I don't believe there will be time to forage for food. We'll manage with rations until we meet up with the herd. 'Sides, I'll believe I'll take Randy up on his offer.

Bringing Bess to a stop, Cole continues.

Randy, let me get Buck back and you can take Bess. You and Ayasha go ahead and return to the herd. Tell the Major that we intend on staying out here and ride in advance of the herd. Tell him if any attack comes, it will likely come from the east or north-east, so that is where we will focus our attention. My intent is to keep us far enough ahead of the herd, to the north east, so that any attack will either have to be directed at us, or behind us at the herd. In which case, they will be in between us and the herd.

Cole switches his mount to Buck.
Travis Sunday
player, 1177 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Wed 16 Feb 2011
at 11:00
  • msg #642

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #641):

Travis tips his hat to Randy.  We'll see you around Pardner.
Artemus Carson
player, 1111 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Wed 16 Feb 2011
at 11:24
  • msg #643

Re: Bringin' in the Herd

Cole Trayne:
Cole looks at Ayasha and shakes his head.

'Sides, I'll believe I'll take Randy up on his offer.


Because. . . When the shooting starts, we'll need two less guns?
Randy Oldman
player, 630 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Wed 16 Feb 2011
at 12:39
  • msg #644

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #641):

The whopper of a wrangler tells Cole the last thought he has.  "Boss, I ain't gots the skills what to find our way back to you'ns.  I figgurs the girl's got the knowing on how to get back to you."

Turning to Ayasha, Randy asks, "You gots a way of doing that?"
Ayasha
player, 178 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Wed 16 Feb 2011
at 13:25
  • msg #645

Re: Bringin' in the Herd

"I could try, but it would be best to meet at a certain landmark, some specific hill that is recognizable maybe. I can backtrack our way, but i cannot promise to find the herd itself, and if the group moves too much, we would have to follow their tracks, too."
Randy Oldman
player, 631 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Wed 16 Feb 2011
at 18:19
  • msg #646

Re: Bringin' in the Herd

Speaking to Ayasha and Cole, Randy clarifies his request.  "I ain't worried about finding the herd.  They is so many beeves that it'll be easy to spot them.  Now, I means to find these fellers when we comes back."
Ayasha
player, 179 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Wed 16 Feb 2011
at 18:27
  • msg #647

Re: Bringin' in the Herd

Ayasha smiles at Randy and says: "I apologize. My grasp of your language is not as good as yours. I meant to say that Cole and the others on the one hand and you and me on the other hand should agree on a landmark to meet at, because that would be easier to find. Also, if it is a recognizable hill, Cole and the others could look for us or the enemy from above. I can backtrack your tracks and mine when we come back from the herd, but if Cole and the others move, I would have to track them too."

Ayasha nods to no one in particular, now everything should be clear. She just hopes it doesn't rain.
James E. Beauregard
player, 678 posts
D: 14 G:52 MDT:15 A:13
Thu 17 Feb 2011
at 01:07
  • msg #648

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #646):

I probably dont need to tell you, but see if the Major's got a better gun for her before you head back. Good luck.
Cole Trayne
player, 884 posts
D:15 G:21 MDT:12 A:17
Thu 17 Feb 2011
at 03:05
  • msg #649

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #646):

From here on out, we will be keeping a close watch on the trail. So, just stick to the trail when you come back and we will find you.

Cole then looks about.

But, if there is a landmark around here that we can use, that will work, too.
Artemus Carson
player, 1112 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Thu 17 Feb 2011
at 04:57
  • msg #650

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #649):

Art trots Caliber a bit closer to the trail boss.

Let me be straight up with you, ‘cause its only fair to all of us. I told you before I wasn’t doing anything suicidal. And I have some very serious doubts ‘bout the way things is working out.

Artemus tips his hat back.

I don’t mean no disrespect, but you gotta plan. . . your secret plan. . . I ain’t even heard about it. But do I know it was dreamt up by your squire-boy who ain’t exactly the sharpest tool in the shed. Don’t get me wrong – he’s got his heart in the right place – he just ain’t the one I want formulating my secret battle plans.

Then you suggest we breaks up in little groups, sep-rated by a mile. We couldn’t help each other for a hundred dollars at that distance.


Art scratches his right ear with his left hand and frowns.

Now yous split us up and sent a third of our guns away. Travis and JEB is good with a gun I think. You and me? We’s just okay.

Death Valley couldn’t eat me up. Neither could the Donner pass.
Art shakes his head, Went through there in the winter – trying to kill myself - after Lilly died.

But I gotta tell you, I’m having second thoughts ‘bout this here drive and I ain’t sure what to do about it.

Randy Oldman
player, 632 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Thu 17 Feb 2011
at 12:00
  • msg #651

Re: Bringin' in the Herd

"Cole, we is gonna head on now.  We is just gonna walk our horses and try to keep a steady pace to the herd.  I guesses we is gonna do the same coming back.  We is gonna probly spend the night with the herd and head back here early in the morning."  Randy shivers at the idea of early rising.

Piping his voice up a little bit, "All you'ns what wants to send gear back to the herd, best put 'em up on Buck.  I'll gets it all stowed back with them."

OOC: To be clear, Randy is suggesting a steady walking pace (1x) to head back to the herd.
Ayasha
player, 180 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Thu 17 Feb 2011
at 13:52
  • msg #652

Re: Bringin' in the Herd

Ayasha leads her horse to Randy, making clear that she will follow him.
Judge Messalen
GM, 2283 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 17 Feb 2011
at 14:05
  • msg #653

Re: Bringin' in the Herd

Randy and Ayasha head toward the trail, making slow and steady progress southward.

Meanwhile, Cole and the remainder of the advance party also continue south, keeping a similar pace but staying a ways east of the trail, moving through the hills. For a time, the two groups keep an even pace, but before long Randy and Ayasha's route along the trail proves faster--as Cole stops from time to time on a hill to view the landscape in his ongoing effort to find a favored vantage point over the trail.

The day wears on and the sun moves overhead.

--------------

OOC: Again, conversation during the day may continue as desired. The Judge is breaking up the day's narrative to allow for such conversation.
James E. Beauregard
player, 679 posts
D: 14 G:52 MDT:15 A:13
Thu 17 Feb 2011
at 23:20
  • msg #654

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #650):

Since JEB is riding alongside Cole while Carson rode up to converse, JEB will respond to Carson's misgivings: "No, this aint suicide my friend. Randy and Ayasha will ride back ahead of the herd. Nothing will happen before then. If you're concerned Fielder may attack, rest easy. He has nothing to gain in doing so and risks breaking the law if he attacks without cause. Hell, I wish he would and even baited him so I could get the law on our side, but he's too smart for that. He'll wait until the herd gets here and make good on his promise to shoot if we cross his ranch. Our primary task then is to get the herd through quick and safe. Given Fielder's ranch is west of the trail, we only have to cover one flank so we will NOT divide our forces and remain as compact as possible. I hope this explanation alleviates your concerns, but if you have any other questions please ask now so we may clear up any misunderstandings."

OOC: edit factual error.
This message was last edited by the player at 23:21, Thu 17 Feb 2011.
Randy Oldman
player, 633 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Fri 18 Feb 2011
at 01:23
  • msg #655

Re: Bringin' in the Herd

As Randy rides with Ayasha, he's mostly to himself, but stays along side of her.  Periodically, he'll make an inane comment about the hills, the trail or some other casual observance.  Soon, Ayasha would likely figure out he is a master at observing the obvious.

"So, what was all that malarkey back when you and them other Injuns come up on us and the beeves like you'ns did?"  Tact, to Randy, is what happens when you attach yourself to a board by driving a nail through your sleeve.
Cole Trayne
player, 885 posts
D:15 G:21 MDT:12 A:17
Fri 18 Feb 2011
at 02:34
  • msg #656

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #654):

Cole looks towards JEB, then Art.

That's pretty much it.

He then glances towards the sheriff and silently nods.
Travis Sunday
player, 1178 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Fri 18 Feb 2011
at 04:28
  • msg #657

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #656):

See?  No problemo.  Good news is if things go south the Beeves get killed not us.

Nathaniel Deeds
player, 107 posts
Grim Preacher
D:15 G:19 MDT:12 A; 10
Fri 18 Feb 2011
at 07:53
  • msg #658

Re: Bringin' in the Herd

The Priest, as was his want, rode onward in silence. He listened to what Jeb had to say & agreed with it. The Ranchers were waiting. Perhaps they thought the cowboys were bluffing or mayhaps they did not care. Deeds thought they would do exactly what they said they would do. In that case, so would his group. No doubt there would be violence.


Finally he heard Travis Sunday speak. A slight smile tugged at the corner of his mouth & he said simply "Amen!"
Ayasha
player, 181 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Fri 18 Feb 2011
at 08:29
  • msg #659

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #655):

Ayasha looks at Randy for a long moment and brushes a strain of her long hair out of her face. It is not a subject she is fond of talking about, but the cowboy has the right to ask in her mind.

"Well.", she says, then she clears her throat. "The plan was for us young ones to get your attention, hopefully draw the palefaces away from the horses at the back. Yuma and Sesenovoto would then take some of the horses. We young ones wanted to sweep across the front and draw you away, but unfortunately that didn't work. Your animals moved faster than we expected, and our group was split apart. So we fought, but your men proved to be better warriors than we expected."
Randy Oldman
player, 634 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Fri 18 Feb 2011
at 13:25
  • msg #660

Re: Bringin' in the Herd

"But, you'ns already had horses.  I guesses you needed them more than us, huh?"  Randy reflects on this for a moment.  Growing up in some of the towns' less desirable areas has show him that sometimes a wrong is needed to live for one more day.  "I is real sorry all this trouble popped up 'tween us.  I bets the Major would've been happy to strike a deal with you'ns.

"As it is, I is trying to figgur out how to get you to the Major and not cause no scuff-up.  All's I know to do is head straight in toward the Major or Rojas.  That's all I ever know to do -- head right in on a problem."


The ham-fisted horseman makes a final comment wrapped in a quip.  "You gots to figgur if we don't see the herd, they is gonna see me."  The chuckles fall off when he offers Ayasha one of his two water-filled canteens.
Judge Messalen
GM, 2284 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 18 Feb 2011
at 14:39
  • msg #661

Re: Bringin' in the Herd

By mid-afternoon, Cole Trayne leads his group atop one of the hills, roughly a quarter-mile from the trail, and brings the riders to a stop. This place provides a decent view of the trail. It ain't as good as the hills farther north, but the advance party boss figures it will do. It's 3:45 by Art Carson's timepiece.

----------------

Randy and Ayasha continue their journey south along the trail, jawing from time-to-time and traveling in silence for a piece. As the sun begins its descent, the unlikely pair of travelers start to look for a place to camp--or to look for the herd. A nearby hill, just west of the trail, seems as good a place as any.
This message was last edited by the GM at 14:40, Fri 18 Feb 2011.
Randy Oldman
player, 635 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Fri 18 Feb 2011
at 19:00
  • msg #662

Re: Bringin' in the Herd

"We is close, I thinks I can smell them beeves.  If'n I didn't hop in that little lake yesterday, they'd smell me too."  Randy glances around for a higher vantage point.  Whether on a hill, log or horseback, he gives a long, considered look through his powerful field glasses.

Randy Oldman takes 20 + 6 for Spot.  (Skill +4 and binoculars +2)

OOC: JM edit for color
This message was last edited by the GM at 20:20, Fri 18 Feb 2011.
Judge Messalen
GM, 2285 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 18 Feb 2011
at 20:30
  • msg #663

Re: Bringin' in the Herd

Ayasha watches as the big feller peers through his contraption once again. Seeing that he intends to take some time doing so, she looks around.

This seems like a good place to camp, assuming Randy intends to stop here. A decent view of the trail with some shrubs that could give cover. When she returns her attention to her big companion, he seems to be smiling as he looks through his contraption. She would swear he was drooling.
Ayasha
player, 182 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Fri 18 Feb 2011
at 21:00
  • msg #664

Re: Bringin' in the Herd

Taking the offered canteen, Ayasha takes a sip. The big paleface has a point. "Maybe you should carry the gun JEB gave me when we approach the herd? That way people don't get nervous seeing me."

When he makes the comment about the beeves being unable to smell him because he jumped into a lake, Ayasha struggles with her horse for a second, because she nearly fell off. When he looks over to her, she tries her best to keep her face stern and serious, although her lips are trembling, trying to contain an outburst.

"So..."

She swallows, clears her throat, then continues: "So you can smell the beeves? This would be a good place to make camp, but if you actually smell them, we should just get to them, right?"
Artemus Carson
player, 1113 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 19 Feb 2011
at 01:10
  • msg #665

Re: Bringin' in the Herd

Artemus doesn’t really have a response, but he seemed to relax – barely – when JEB adamantly asserted that there would be not division of forces. He rides in silence doing his best to track where they are relative to the trail.
Cole Trayne
player, 886 posts
D:15 G:21 MDT:12 A:17
Sun 20 Feb 2011
at 00:21
  • msg #666

Re: Bringin' in the Herd

As soon as Cole finds a decent bit of high ground from which to view as much as possible of the trail going south, and possible approaches from the north, Cole will stop the group.
Cole Trayne
player, 887 posts
D:15 G:21 MDT:12 A:17
Sun 20 Feb 2011
at 04:27
  • msg #667

Re: Bringin' in the Herd

Alright, gents. This spot looks as good as any. Let's sit tight here until we see a sign of the herd. Or, trouble coming from the north.

Keep out of sight as much as possible.

Artemus Carson
player, 1114 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 20 Feb 2011
at 06:07
  • msg #668

Re: Bringin' in the Herd

Artemus dismounts, keeping in mind to maintain a low profile, he takes some time and has a look around.
Randy Oldman
player, 636 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sun 20 Feb 2011
at 17:26
  • msg #669

Re: Bringin' in the Herd

 In reply to Ayasha (msg #664):

"How's about we sleeps next to a real fire?  How's about some fine trail victuals?"  Randy lowers his field glasses. "With a good enough clip, we could be jawin' by the chuck wagon before we knows it."

Nodding in recognition of the issue of the gun. "You can keep ahold of that pea-shooter a bit more.  You's with me and ain't none them gonna think you's got me bewitched.  You is gonna be fine.  Just be nice to the Major and he's nice right back.  And be true as can be."
Nathaniel Deeds
player, 108 posts
Grim Preacher
D:15 G:19 MDT:12 A; 10
Sun 20 Feb 2011
at 19:14
  • msg #670

Re: Bringin' in the Herd

Deeds dismounted & allowed his horse to cool before the steed drank water or grazed. Once his horse was cared for he took out his Bible & a went off a ways to read in private but not before he took his rifle along.

As he gazed out at the land about him he wondered what would happen next. Where they would meet the ranchers... or if the herd would stray onto their land at all. He shook his head sadly & prayed for forgiveness for past trespasses & those about to come...
Travis Sunday
player, 1179 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Sun 20 Feb 2011
at 23:00
  • msg #671

Re: Bringin' in the Herd

In reply to Nathaniel Deeds (msg #670):

Travis dismounts. He sees othere begin to tend to their needs and follows suit. He pulls off Horse's saddle and wipes and brushes him down.  Then he tends to his hooves, teeth and spends the extra time, now that he has it, to make sure he is well cared for.  Then he beats the dust out of the rest of his posessions cleaning them as he can.  Lastly he sees to his weapons, oiling and cleaning each and everyone.

Nice to be setting put for a while.

Travis sees to the camp assisting with fire, water rations as he needs to.

As the camp settles in he scans the horizon looking for firing lines and  avenues of approach.

Eventually he lays down, carbine and pistol belt at his side. Hat brim slightly pilled down over his eyes.  He listens to the sounds of the plains and the conversation of his pards.  Sometime soon he'll hear the sound of hooves.  Either the beeves or his enemies. Either would provide some comfort.
Cole Trayne
player, 888 posts
D:15 G:21 MDT:12 A:17
Mon 21 Feb 2011
at 01:10
  • msg #672

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #671):

Dismounting his horse, Cole scans the horizon. He looks both to the south and to the north.

To no one in particular, Cole remarks.

Let's see if anyone is of a mind to misbehave.
James E. Beauregard
player, 680 posts
D: 14 G:52 MDT:15 A:13
Mon 21 Feb 2011
at 03:47
  • msg #673

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #672):

JEB dismounts and offers his field glasses to Cole: We're waiting on this spot for three days, then?
Cole Trayne
player, 889 posts
D:15 G:21 MDT:12 A:17
Mon 21 Feb 2011
at 04:50
  • msg #674

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #673):

Cole accepts the field glasses from JEB.

The way I figure it, the herd should be here sometime late tomorrow or the day after that. But, yes, I plan on sittin' tight. I want to be sure that no one got to the herd before us. And, if anyone is of a mind to get a peek at the beeves, I want to see 'em comin'.

Then, smiling grimly. Cole adds...

'Sides, in this kind of party, it is better to be early than late.

Cole then raises the field glasses and scans the horizon.
Judge Messalen
GM, 2288 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 21 Feb 2011
at 15:03
  • msg #675

Re: Bringin' in the Herd

The men on the hill settle in for the afternoon. Those spending time to survey the landscape see nothing unusual. At one point, the men using field glasses catch a glimpse of three riders--wait, two riders with an extra mount in tow--heading south on the trail. Probably Randy and Ayasha, although the distance is too great to make out any details, before long, the riders pass through a gap in the hills and can no longer be seen.

A stream lies within walking distance; nothing that would enable bathing, but enough to fill a canteen. Firewood is still scarce, but Artemus finds more low-lying vegetation in these parts, so kindling and the like can be rounded up if a feller spends enough time. After a couple of hours, the men have taken care of their tasks and the sun is fixin' to set.

--------------

The Cheyenne woman and the big cowpoke urge their horses onward as the daylight dissipates. They begin to pass through a smattering of beeves, grazing.
This message was last edited by the GM at 15:04, Mon 21 Feb 2011.
Cole Trayne
player, 890 posts
D:15 G:21 MDT:12 A:17
Tue 22 Feb 2011
at 03:50
  • msg #676

Re: Bringin' in the Herd

Cole lowers the field glasses and turns to the others.

I wouldn't mind a fire, as long as we can do a reasonable job of keeping it out of sight. No need to show our hand before all the cards are dealt. 
Artemus Carson
player, 1115 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Tue 22 Feb 2011
at 11:27
  • msg #677

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #676):

Can't keep it out of sight. Not up on a hill. There'll be time enough for fire after the beeves come through.
Judge Messalen
GM, 2289 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 22 Feb 2011
at 13:50
  • msg #678

Re: Bringin' in the Herd

Night falls on the flint hills. Feels like another cold sleep--there is a breeze on the hill, to boot. A meal of rations. Again.

The men realize they number only ten now--five men and five mounts. A new watch order is in order.
Artemus Carson
player, 1116 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Tue 22 Feb 2011
at 14:31
  • msg #679

Re: Bringin' in the Herd

We need to think in terms of round the clock watches. So how about two watches per man per day? One day time, one night time. Just under two and half hours per watch should cover it. How's that sound?
Nathaniel Deeds
player, 109 posts
Grim Preacher
D:15 G:19 MDT:12 A; 10
Tue 22 Feb 2011
at 14:57
  • msg #680

Re: Bringin' in the Herd

Deeds nodded his agreement "This sounds most reasonable. You can count me in."

Besides his rifle & Bible, the Priest had retrieved his binoculars as well. He then sat around the camp to await his fellow companions take on Art's plan.
This message was last edited by the player at 22:28, Tue 22 Feb 2011.
Artemus Carson
player, 1117 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Tue 22 Feb 2011
at 21:46
  • msg #681

Re: Bringin' in the Herd

In reply to Nathaniel Deeds (msg #680):

OOC: If Art can prevent it, there will be no fire.
Cole Trayne
player, 891 posts
D:15 G:21 MDT:12 A:17
Wed 23 Feb 2011
at 03:13
  • msg #682

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #679):

Sounds like a plan, to me. Much appreciated. I'll take the first watch.
Artemus Carson
player, 1119 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Wed 23 Feb 2011
at 04:08
  • msg #683

Re: Bringin' in the Herd

Carson thinks about it for a couple of minutes and details this plan for his mates that should cover the next three days if it lasts that long:

Nightfall Day 1
Train Watch 1 - 7:00 PM - 9:30 PM
JEB Watch 2 - 9:30 PM - 12M
Sunday Watch 3 - 12M - 2:30 AM
Deeds Watch 4 - 2:30 AM - 4:45 AM (Short watch)
Carson Watch 5 - 4:45 AM - 7:00 AM (Short watch)

Dawn
Train Watch 6 - 7:00 AM - 9:30 AM
JEB Watch 7 - 9:30 AM - 12N
Sunday Watch 8 - 12N - 2:30 PM
Deeds Watch 9 - 2:30 PM - 4:45 PM (Short watch)
Carson Watch 10 - 4:45 PM - 7:00 PM (Short watch)

Nightfall Day 2
Sunday Watch 1 - 7:00 PM - 9:30 PM
Deeds Watch 2 - 9:30 PM - 12M
Carson Watch 3 - 12M - 2:30 AM
Train Watch 4 - 2:30 AM - 4:45 AM (Short watch)
JEB Watch 5 - 4:45 AM - 7:00 AM (Short watch)

Dawn
Sunday Watch 6 - 7:00 AM - 9:30 AM
Deeds Watch 7 - 9:30 AM - 12N
Carson Watch 8 - 12N - 2:30 PM
Train Watch 9 - 2:30 PM - 4:45 PM (Short watch)
JEB Watch 10 - 4:45 PM - 7:00 PM (Short watch)

Nightfall Day 3
Carson Watch 1 - 7:00 PM - 9:30 PM
Train Watch 2 - 9:30 PM - 12M
JEB Watch 3 - 12M - 2:30 AM
Sunday Watch 4 - 2:30 AM - 4:45 AM (Short watch)
Deeds Watch 5 - 4:45 AM - 7:00 AM (Short watch)

Dawn
Carson Watch 6 - 7:00 AM - 9:30 AM
Train Watch 7 - 9:30 AM - 12N
JEB Watch 8 - 12N - 2:30 PM
Sunday Watch 9 - 2:30 PM - 4:45 PM (Short watch)
Deeds Watch 10 - 4:45 PM - 7:00 PM (Short watch)

And lets stick with "nine" as our challenge.
Artemus Carson
player, 1120 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Wed 23 Feb 2011
at 04:11
  • msg #684

Re: Bringin' in the Herd

Out of the twelve hours of nighttime darkness, each man will have nine and half hours to sleep, should be more than enough. Then come dawn, those not on watch could try a bit of hunting and gathering. If we're lucky in that regard, maybe we can send a couple mates east two or three miles to do a bit of cooking. We'll cross that bridge when we get to it.

--OOC: Additional added.
This message was last edited by the player at 04:20, Wed 23 Feb 2011.
Travis Sunday
player, 1183 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Wed 23 Feb 2011
at 10:44
  • msg #685

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #684):

No objections here Art.
Judge Messalen
GM, 2292 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 23 Feb 2011
at 13:33
  • msg #686

Re: Bringin' in the Herd

Following Carson's prescribed watch order, the five men pass the night. No one seems interested in talking this evening. The growing sliver of a moon provides some light, with few clouds to interfere.

It's a cold night and the men again find it hard to sleep. Thankfully, JEB thinks to himself while on his shift, nothing like two nights ago. Cold enough nonetheless to rouse a man from time-to-time, shivering a might before resuming his slumber.

Grumbling stomachs awake the four men on Art's watch, even before the sunrise. Subsisting for several days on rations, with only one good meal in town for three of the men during that time, makes a man think about hot biscuits or hominy on a late-September morning.

-------------

OOC: Judge is pausing for PC instructions, skill checks, etc for this day. Art has posed ideas about the use of the day for those not on watch; now specific actions are needed
This message was last edited by the GM at 13:35, Wed 23 Feb 2011.
Travis Sunday
player, 1184 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Wed 23 Feb 2011
at 18:11
  • msg #687

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #686):

OOC:  Travis volunteers for AM foraging and hunting.  If chosen to do so his roll is ready.


13:09, Today: Travis Sunday rolled 17 using 1d20+2. Survival for Forage.
 

Cole Trayne
player, 892 posts
D:15 G:21 MDT:12 A:17
Thu 24 Feb 2011
at 04:19
  • msg #688

Re: Bringin' in the Herd

When the opportunity presents itself, Cole will spend a little time foraging and such. Careful not to stray too far from camp, Cole will spend the larger portion of his time keeping an eye out for trouble coming from the north.
Artemus Carson
player, 1121 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Thu 24 Feb 2011
at 11:50
  • msg #689

Re: Bringin' in the Herd

Art hunts and such east of camp. In his travels he also looks for a place far enough from the main camp that they might have an out of sight secondary camp site with a cooking fire.

06:45, Today: Artemus Carson rolled 24 using 1d20+8. Survival - Hunt & Forage.
Judge Messalen
GM, 2293 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 24 Feb 2011
at 13:49
  • msg #690

Re: Bringin' in the Herd

Artemus Carson and Travis Sunday set out early to forage and hunt, while JEB and Cole remain on the hill for the morning. As men of experience surviving in the wild, they find it easy to gather greens and fungus in these hills, even getting lucky enough to find some berries in a patch of vegetation; however, the effort does require some legwork.

At one point, Artemus manages to flush out a few rabbits, immediately spearing one of them while the man from the 6th Michigan quickly fell upon another, seizing it in his bare hands and snapping its neck.

Now, the sun is reaching its zenith above the men. Mr. Sunday knows his watch is approaching. The men have sacks and arms full of edibles, but they look around and realize they need to navigate back to camp. Although they are certainly not lost, the morning's hike--following the signs of sustenance--has been a meandering one and so finding a direct route back requires a sharp recollection of their campsite's location. Artemus had intended to stay out a little longer, before his shift began, but it seems now is the time to re-orient themselves.

OOC: For their own benefit, the Judge determined that these two men traveled together, based on their stated actions and the stated watch schedule. At least one of the two men should make a Navigate check (+2 circumstance bonus). If desired, Aid Another may be used by one man to assist the other, instead of making to separate attempts, but the person giving aid must state that fact in the notes for the die roll at the time it is made (the +2 circumstance would apply to the Aid Another roll, too). The players should work this out as they see fit.
This message was last edited by the GM at 14:04, Thu 24 Feb 2011.
Judge Messalen
GM, 2294 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 24 Feb 2011
at 14:04
  • msg #691

Re: Bringin' in the Herd

JEB takes advantage of the leisurely morning and gets additional rest before his shift begins. He takes over mid-morning, but Cole remains alert and the old friends engage in small talk. Deeds has kept to himself some of the morning, reading his book, caring for his horse and speaking with the other men from time-to-time.

As high noon approaches, the men expect the imminent return of their companions out scouring the hills for food. More interestingly, JEB spies through his field glasses a small group of riders atop a hill a good distance to the north. A couple of miles away, the lawman estimates and too far to make out any details.

All three of the cowboys are gathered when the sheriff sees the riders.
James E. Beauregard
player, 681 posts
D: 14 G:52 MDT:15 A:13
Fri 25 Feb 2011
at 00:25
  • msg #692

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #691):

JEB continues to scrutinize the riders and determine their composition while he alerts the NBO: "We're under surveillance, amigos. Riders on a hill to the north, about a couple of miles. Shall we go pay our respects or just keep watch, boss?"

Today: James E. Beauregard rolled 8. Spot
Travis Sunday
player, 1185 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Fri 25 Feb 2011
at 00:33
  • msg #693

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #690):

OOC:  See private messages.  Travis Aids Art.

Travis Sunday rolled 22 using 1d20+6. Navigate Aid another (aid, Int and Circ).
This message was last edited by the player at 00:53, Fri 25 Feb 2011.
Artemus Carson
player, 1122 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 25 Feb 2011
at 00:43
  • msg #694

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #693):

19:40, Today: Artemus Carson rolled 11 using 1d20+5. Navigate back to camp.

+2 more if Travis is successful.

---------
Nav back to camp: 13
This message was last edited by the player at 01:15, Fri 25 Feb 2011.
Judge Messalen
GM, 2295 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 25 Feb 2011
at 01:44
  • msg #695

Re: Bringin' in the Herd

Artemus cannot help but check his fob watch, as his is habit, while leading the way back to the camp site. By 12:30, he began to worry that they had taken a wrong turn. By 12:45, he took the advice of his friend Travis, and backtracked for a spell. Finally, just a few minutes past 1 p.m., the two men recognize their surroundings, spying the hill where they had camped last night.
Cole Trayne
player, 893 posts
D:15 G:21 MDT:12 A:17
Fri 25 Feb 2011
at 02:39
  • msg #696

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #692):

Cole looks in the direction of the riders.

Do you think they have seen us?

Either way, before we make any moves, let's wait until Travis and Art make their way back.

Judge Messalen
GM, 2296 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 25 Feb 2011
at 03:58
  • msg #697

Re: Bringin' in the Herd

When Travis and Artemus crest the hill, an hour late, they find their companions waiting for them.

JEB peers through his field glasses. The other riders are still there.
Artemus Carson
player, 1123 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 25 Feb 2011
at 04:35
  • msg #698

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #697):

Artemus studies the riders through the binoculars. Seems logical it would be our new friends. Still. . . He looks to see the way the men hold themselves and he looks to see markings on the horses.

23:29, Today: Artemus Carson rolled 24 using 1d20+8. Spot: Men & horses we've seen before?.

We should move camp before nightfall.
Judge Messalen
GM, 2297 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 25 Feb 2011
at 14:15
  • msg #699

Re: Bringin' in the Herd

The hill with the other riders is too far away to see any detail. In the hour that JEB was observing, he concludes that his initial estimate of distance was a might short. The riders move around a little; they dismount and re-mount, and some leave the hill while others return. Hard to figure how many they number, because the cowboys--Art included now that he has returned--can't tell whether it's the same riders returning to the hill, or new ones. Still, they have seen no more than 4 or 5 riders on the hill at one time.

By 1:30, the riders vacate the hilltop, completely.

OOC: See msg 691.
James E. Beauregard
player, 682 posts
D: 14 G:52 MDT:15 A:13
Fri 25 Feb 2011
at 22:29
  • msg #700

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #699):

OOC:  Was JEB able to determine what direction the riders were heading when they vacated?
Cole Trayne
player, 894 posts
D:15 G:21 MDT:12 A:17
Sat 26 Feb 2011
at 00:45
  • msg #701

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #700):

Any indication those riders saw us?
Judge Messalen
GM, 2298 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 26 Feb 2011
at 03:15
  • msg #702

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #700):

OOC: No, once they depart the hill, it becomes impossible to follow them with the glasses.
This message was last edited by the GM at 03:20, Sat 26 Feb 2011.
Judge Messalen
GM, 2299 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 26 Feb 2011
at 03:20
  • msg #703

Re: Bringin' in the Herd

Deeds takes quick stock of the food procured by Artemus and Travis. Looks like enough for all of them, for two days--and maybe a little more. Assuming they would eat raw rabbit, or make a fire to cook the critters.
James E. Beauregard
player, 683 posts
D: 14 G:52 MDT:15 A:13
Sat 26 Feb 2011
at 03:43
  • msg #704

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #701):

I reckon so. They lingered too long to be ridin' through. But if they were watchin' us, then why'd they leave?
Artemus Carson
player, 1124 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 26 Feb 2011
at 14:34
  • msg #705

Re: Bringin' in the Herd

I've kind lost my bearings but maybe that's the hill where we've seen them before - where Travis and I met up with them and where we met up with them the first time. The vantage gives them an excellent view all around.

We have to assume they did see us, which is why I think we should move camp. Once the beeves get here, they're not going to be hard to find.

Cole Trayne
player, 895 posts
D:15 G:21 MDT:12 A:17
Sat 26 Feb 2011
at 21:10
  • msg #706

Re: Bringin' in the Herd

Cole looks at the recently vacated hill top.

I reckon you got a point, Art. Probably be a good thing that those fellers know we're out here, but not exactly where. Let's see what we can do about finding another good vantage point. Same as this one, should do fine. We just got to be sure we have clear line of site to both the trail and the north.

Cole waits for everyone to get ready to depart.
Artemus Carson
player, 1125 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 27 Feb 2011
at 00:07
  • msg #707

Re: Bringin' in the Herd

If we're gonna walkabout from here, maybe we ought to roast the coneys first. Corse raw ain't bad either, fresh as it is.
Nathaniel Deeds
player, 113 posts
Grim Preacher
D:15 G:19 MDT:12 A; 10
Sun 27 Feb 2011
at 00:32
  • msg #708

Re: Bringin' in the Herd

The Priest looked up from the Good Book & shrugged casually "Why move now. No doubt they will come spying again. I think we should just stay put. Then move after if at all. Perhaps our presence will be enough to know that we too mean business."
Artemus Carson
player, 1126 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 27 Feb 2011
at 00:44
  • msg #709

Re: Bringin' in the Herd

You make a point, though my thought was to avoid night visitors.
Cole Trayne
player, 896 posts
D:15 G:21 MDT:12 A:17
Sun 27 Feb 2011
at 02:31
  • msg #710

Re: Bringin' in the Herd

Cole looks at Deeds.

Right about now, I reckon they pretty much know we are in the area, whether we move or not. So, the way I see it, they might as well not know exactly where we are. Can't rightly see how that hurts us.

That bein' said, before we go anywhere, we might have well light a fire and cook up those rabbits. We've got nothing to hide, now. At the moment, it is probably safe to say they know where we are. So, there is no harm in having a cooked meal.



Turning to Art...

You mind doing the honors?
Artemus Carson
player, 1128 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 27 Feb 2011
at 06:31
  • msg #711

Re: Bringin' in the Herd

OOC: I'm thinking we're on Sunday's watch /OOC

JEB, Cole and Deeds, see abouts gettin some wood together, it's a little scarce but we should be able to find enough.

In the blink of eye Artemus has the rabbits skinned and cleaned and has fetched water from the stream for a pot of coffee and cooking. He then helps with gathering wood and when they've found enough he gets the fire going.

He's not at all shy about directing the others as needed to clean and prepare the berries, mushrooms and other assorted bounty from the morning. When in fairly short order he has things together, together, he says: We'll my good gentlemen, it's not trail rations, but you can live on it! Come 'n get it. And he gives a wink.
Judge Messalen
GM, 2300 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 27 Feb 2011
at 15:14
  • msg #712

Re: Bringin' in the Herd

Seeing as Art's instructions square with Cole's decision to cook before relocating, Travis continues his watch (shortened by his time foraging) and the other men set off to scavenge for firewood. Art begins to prepare the food--fetching water first and then cleaning the rabbits.

Firewood remains scarce in these parts. Carson knows it's available judging from the morning's outing--and he can direct them to some effect--but the effort still requires legwork to gather enough for a decent fire. The warmth of the afternoon is a contrast to the night's chill. JEB checks his pocket watch, finding it is nearing 2:30 p.m. They probably have enough in hand; time to return to camp.

----------------

OOC: The judge is assuming that Deeds, JEB and Cole--or least two of the three--follow Carson's instructions about gathering firewood. And that JEB goes because he has the best sense of direction among the group. As before, a Navigate check is required to return. JEB, please provide your check. If Cole or Deeds go (again, one man should), they may make a check as well--either on their own or to Aid JEB. A successful check will mean the men made it back before 3 p.m.; a failure will mean a delayed return.
James E. Beauregard
player, 684 posts
D: 14 G:52 MDT:15 A:13
Sun 27 Feb 2011
at 17:42
  • msg #713

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #712):

Today: James E. Beauregard rolled 11. Navigate
Cole Trayne
player, 897 posts
D:15 G:21 MDT:12 A:17
Sun 27 Feb 2011
at 19:12
  • msg #714

Re: Bringin' in the Herd

Cole wouldn't have gone foraging. He would have stayed watch while the others left. He would have asked Deeds to accompany JEB.
Nathaniel Deeds
player, 114 posts
Grim Preacher
D:15 G:19 MDT:12 A; 10
Sun 27 Feb 2011
at 19:51
  • msg #715

Re: Bringin' in the Herd

Deeds, had no problem accompanying the Lawman. In fact, he had to live off the land before himself & did his best to assist Jeb in the gathering of the wood. When they were finished he returned to camp, glad to let Jeb lead the way.
Travis Sunday
player, 1188 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Mon 28 Feb 2011
at 02:23
  • msg #716

Re: Bringin' in the Herd

In reply to Nathaniel Deeds (msg #715):

3 o'clock and All is well.
Judge Messalen
GM, 2301 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 28 Feb 2011
at 02:57
  • msg #717

Re: Bringin' in the Herd

JEB and Deeds return to camp, bearing firewood. Before long, the group has a fire going and a meal cooking. After 4 p.m., the men finally settle in to eat.

Cole Trayne, who has stayed upon the hill all day, sees riders approaching the hill, from the south. Field glasses would help him discern their identity.
This message was last edited by the GM at 03:01, Mon 28 Feb 2011.
Cole Trayne
player, 898 posts
D:15 G:21 MDT:12 A:17
Mon 28 Feb 2011
at 03:58
  • msg #718

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #717):

Cole locks his gaze on the riders coming from the south. He extends his hand towards JEB.

JEB, mind if I borrow your field glasses? Looks like we have company.
Judge Messalen
GM, 2302 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 28 Feb 2011
at 13:24
  • msg #719

Re: Bringin' in the Herd

Using the glasses, Cole is able to count the riders. Six of them. One of the six is an Indian woman. The others Cole doesn't recognize. They have closed to within a half-mile or so. They ride at a slow trot.
Judge Messalen
GM, 2303 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 28 Feb 2011
at 16:38
  • msg #720

Re: Bringin' in the Herd

As the riders continue north on the trail, the Indian woman splits off from the others, leaving the trail and approaching the hill, directly.
Cole Trayne
player, 899 posts
D:15 G:21 MDT:12 A:17
Tue 1 Mar 2011
at 01:35
  • msg #721

Re: Bringin' in the Herd

Hmmm. Mighty interesting.

Cole pauses a moment in thought.

Seems like we got company, gents. A little earlier than I had thought, though. Still, doesn't hurt to keep our eyes open. Keep an eye on the other riders, people.

Cole draws his long-arm, moves near cover to be slightly obscured, and awaits the Indian woman's approach.
James E. Beauregard
player, 685 posts
D: 14 G:52 MDT:15 A:13
Tue 1 Mar 2011
at 12:53
  • msg #722

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #719):

JEB mounts Diablo and draws his rifle: "I'm gettin' right tired of these conversations, but I suppose we should see what they want. Maybe we can end this. Travis and Father Deeds, would you care to join me?"
Ayasha
player, 183 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Tue 1 Mar 2011
at 13:03
  • msg #723

Re: Bringin' in the Herd

As Ayasha is riding up the hill, she recognizes JEB as soon as he mounts his horse, rifle drawn. For a moment she wonders if she trusted the right men, can't they see that it is her?

She raises one arm and waves. "Don't shoot, it's me, Ayasha!", she yells - one can never be sure with these palefaces.
Travis Sunday
player, 1189 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Tue 1 Mar 2011
at 23:02
  • msg #724

Re: Bringin' in the Herd

In reply to Ayasha (msg #723):

Travis doesn't move.  His head remains on the saddle. His body relaxed and stretched out in the center of the camp.  Hands folded on his torso. His hat over his eyes.

First see what the girl has to say and then maybe we'll go kill some beeve sniping sod busters.
James E. Beauregard
player, 686 posts
D: 14 G:52 MDT:15 A:13
Wed 2 Mar 2011
at 00:09
  • msg #725

Re: Bringin' in the Herd

In reply to Ayasha (msg #723):

JEB remains mounted, but calm as he waits for the riders to approach.
Judge Messalen
GM, 2304 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 2 Mar 2011
at 01:20
  • msg #726

Re: Bringin' in the Herd

The five riders continue north on the trail, passing the hill where the men are camped. Only Ayasha has approached--and now crested--the hill.
Ayasha
player, 184 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Wed 2 Mar 2011
at 02:36
  • msg #727

Re: Bringin' in the Herd

Ayasha arrives at the top of the hill and jumps off her horse. In her hands is a Spencer Carbine. "I am back from the Major.", she says. "Randy has stayed with the herd. These men down there are Mr. Gunther and his men, friends of the Major, now headed to the paleface town. They are no danger to you."

Looking at Cole Trayne, she continues: "The Major said you should rejoin the herd when you see it. He is a man of few words, my guess is he is coming this way. He won't fail to notice you with this big column of smoke." She points at the fire. It's quite obvious that she does not approve.
Cole Trayne
player, 900 posts
D:15 G:21 MDT:12 A:17
Wed 2 Mar 2011
at 02:36
  • msg #728

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #726):

Cole waits for Ayasha to join him and the others. He's careful not to point his weapon at the woman, yet he keeps it handy nonetheless.
James E. Beauregard
player, 687 posts
D: 14 G:52 MDT:15 A:13
Wed 2 Mar 2011
at 04:25
  • msg #729

Re: Bringin' in the Herd

In reply to Ayasha (msg #727):

JEB dismounts and puts away his longarm: "Welcome back. I see you've found a more suitable weapon."
Artemus Carson
player, 1129 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Wed 2 Mar 2011
at 04:27
  • msg #730

Re: Bringin' in the Herd

In reply to Ayasha (msg #727):

You're in time for dinner. Art points to the rabbits.
Cole Trayne
player, 901 posts
D:15 G:21 MDT:12 A:17
Wed 2 Mar 2011
at 04:35
  • msg #731

Re: Bringin' in the Herd

In reply to Ayasha (msg #727):

Cole nods and puts away his rifle.

Glad you and Randy made it back to the herd safely. How long do you expect it will take the herd to get here?
Ayasha
player, 185 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Wed 2 Mar 2011
at 13:57
  • msg #732

Re: Bringin' in the Herd

Ayasha beams at JEB, obviously feeling much better now she has her Carbine back. "The Major gave it back to me. I can give you your pistol back now, if you want."

When Art speaks about dinner, she says: "It seems you're inviting everyone around to dinner. I trust you made sure noone from the ranchers is around?"

Answering Cole, she says: "I don't know how fast the herd travels, but they were starting to get on the move when I left this morning."
Nathaniel Deeds
player, 115 posts
Grim Preacher
D:15 G:19 MDT:12 A; 10
Wed 2 Mar 2011
at 15:33
  • msg #733

Re: Bringin' in the Herd

As Deeds approached the fire he said "That was Gunther & his men. Do you know what he said to the Major Ayasha? I am just curious what the Major has in store & if what he has been told has changed his mind. There were some riders but they have gone for now. Rabbit eh? I hear it taste like chicken."
Artemus Carson
player, 1130 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Wed 2 Mar 2011
at 17:28
  • msg #734

Re: Bringin' in the Herd

Ayasha:
When Art speaks about dinner, she says: "It seems you're inviting everyone around to dinner. I trust you made sure noone from the ranchers is around?"


We saw them and we assume they saw us. They know we're in the area. The plan is to relocate camp. . . After dinner.

Rabbit?

James E. Beauregard
player, 688 posts
D: 14 G:52 MDT:15 A:13
Thu 3 Mar 2011
at 00:29
  • msg #735

Re: Bringin' in the Herd

In reply to Ayasha (msg #732):

"I'll take the pistol back now. Much obliged."
James E. Beauregard
player, 689 posts
D: 14 G:52 MDT:15 A:13
Thu 3 Mar 2011
at 00:34
  • msg #736

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #734):

"We should stay right here, in plain sight. It would be to our advantage if they attacked us, if they broke the law. Besides, I'm tired of hidin'."
Travis Sunday
player, 1190 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Thu 3 Mar 2011
at 01:16
  • msg #737

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #736):

Yes being law abiding, polite and letting the enemy shoot first is always advantageous.

Travis remains motionless.

Like the Union had the advantage at Fort Sumter.

Under his breath...

Rebels.  I've had it...I'm shooting first next time...  I'll tell the law they started the whole thing... in a telegram... from San Francisco
Cole Trayne
player, 902 posts
D:15 G:21 MDT:12 A:17
Thu 3 Mar 2011
at 01:40
  • msg #738

Re: Bringin' in the Herd

Cole looks toward Ayasha.

I'm guessing you came right back here? Did you make any stops or detours along the way? If not, then we might be able to come up with a pretty good guess as to how far the herd is from here. Still, I guess it don't rightly matter. They will get here when they get here.

Thanks for bringing the message to back.


Cole then turns toward JEB.

I do indeed see where you're comin' from. But, as far as I'm concerned, I'm glad they know we are out here, but I'd rather have them wonderin' where exactly we are, as opposed to knowing exactly where to find us. Still, I won't give up a this here spot, for a worse one to defend.

Then, glancing at Art.

Art, how about some of that rabbit.
Ayasha
player, 186 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Thu 3 Mar 2011
at 14:32
  • msg #739

Re: Bringin' in the Herd

"No, I do not know what Mr. Gunther and the Major talked about.", Ayasha answers the priest. "I asked why he and his men cannot stay and help defend the herd if they are friends, but I got no answer that I could understand."

She then hands the handgun back to JEB. "Thank you for trusting me with this."

Answering Cole, she says: "We did not make any stops, but I checked the tracks a couple of times to be sure. That is, until the column of smoke showed us the way."

"That reminds me, yes, i'd like to have some rabbit please.", she says with a smile to Art.
James E. Beauregard
player, 690 posts
D: 14 G:52 MDT:15 A:13
Thu 3 Mar 2011
at 23:22
  • msg #740

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #737):

JEB gratefully takes the Remington back and returns it to the shoulder holster, then kneels by Travis: "Yes, it is when you have a badge on your side. Alright, perhaps I'm not making myself clear. If they shoot first, if they break the law, I can double our guns within a day. I can gather a posse, which is my prerogative as a lawman. We remain above-board and on the right side of the law. I wont have it any other way."
Travis Sunday
player, 1191 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Fri 4 Mar 2011
at 02:25
  • msg #741

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #740):

A posse within a day isn't going to save any Beeves and the Major's last paycheck.   I don't know if you checked things out around here but there's no law.  Only a code.  If you think there's law, go get a posse and arrest Yuma.
Cole Trayne
player, 903 posts
D:15 G:21 MDT:12 A:17
Fri 4 Mar 2011
at 02:41
  • msg #742

Re: Bringin' in the Herd

Cole glances at Ayasha.

Much obliged for the information, ma'am. It will likely be useful.

Turning, towards JEB and Travis, Cole continues.

Let's eat quick. JEB, since you are the least likely to get turned around out here, I'd like you and Travis to take a quick look about to see if you can find a similar hill for us to move to. Art is right, I reckon. We should move if we can find a spot as good or better than this one. If not, then we will stay here.

I'm thinking keeping your search for a good spot to within a few miles of this here hill.

Either way, we need to get moving soon. If it gets too dark, we won't have any good choices left to us, but to stay.

Travis Sunday
player, 1192 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Fri 4 Mar 2011
at 12:13
  • msg #743

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #742):

Travis complies.  Having little ability to navigate himself, he follows JEB's lead.
James E. Beauregard
player, 691 posts
D: 14 G:52 MDT:15 A:13
Fri 4 Mar 2011
at 13:58
  • msg #744

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #741):

JEB lifts his hat to scratch the back of his head as he considers Travis' suggestion: "That would be impossible my friend since to my recollection you fired first. Let's go."

Acting on Cole's orders, JEB makes a half-hearted attempt to circumnavigate about a half mile out counterclockwise the NBO's current location looking for the requested hill.

OOC: JEB takes a 10 for navigate.
Judge Messalen
GM, 2306 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 4 Mar 2011
at 16:12
  • msg #745

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #744):

JEB quickly finds a similar hill about a quarter-mile south-southeast of the current camp. He and Travis return during Artemus Carson's watch. It is 5:45 p.m. Another hour or so of good daylight.

OOC: The Judge assumes Travis and JEB rode their mounts.
This message was last edited by the GM at 16:13, Fri 04 Mar 2011.
James E. Beauregard
player, 692 posts
D: 14 G:52 MDT:15 A:13
Fri 4 Mar 2011
at 17:43
  • msg #746

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #745):

JEB delivers his report to Cole: "Got a decent hill not too far southeast, but in my tactical judgment this spot is the best seat in the house."
Travis Sunday
player, 1193 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Fri 4 Mar 2011
at 18:42
  • msg #747

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #744):

You know JEB what you said has stuck in my craw.  If I broke the Parlay and took advantage of Yuma's back being turned, then Meri would be here to agree with you and that gutless backshooter would be dead and I would not suggest the law to remedy a murder.

I won't be slandered, so I'd kindly ask you to refrain from sharing your... flawed recollection with those who don't know what happened.

Ayasha
player, 187 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Fri 4 Mar 2011
at 19:17
  • msg #748

Re: Bringin' in the Herd

Ayasha is happily chewing rabbit, but she keeps an eye on Travis and listens closely to what he has to say. Especially since she did not see what exactly happened, and Yuma was almost as taciturn as the Major.
Artemus Carson
player, 1131 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 4 Mar 2011
at 22:49
  • msg #749

Re: Bringin' in the Herd

James E. Beauregard:
In reply to Judge Messalen (msg #745):

JEB delivers his report to Cole: "Got a decent hill not too far southeast, but in my tactical judgment this spot is the best seat in the house."



Artemus was quite content to eat up the bounty nature provided for the meal. When he's had his fill he's emboldened to speak his mind:

I've been out and about a good bit today and there ain't no spot what's better than another. We can move off a bit and rest a might easier tonight.

I've got a slug of whiskey what says them fellas'll be back on the that same hill tomorrow to have a lookie around. Looking for the dust the beeves is kicking up.

And them beeves gonna be here tomorrow too. Late tomorrow. Then theys gonna want to hold 'em up for the night - right at the corner of Felder's land. Theys gonna need to speed up or slow down, or it's gonna be a night of trouble. 'Cause they need to move on through these parts.

James E. Beauregard
player, 693 posts
D: 14 G:52 MDT:15 A:13
Sat 5 Mar 2011
at 01:14
  • msg #750

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #747):

"You're a gunfighter, Travis, and I'm a lawman, so we'll always be on opposite sides of the 'who shoots first' debate. Dont take what I said disparagingly, any more than I took your disrespect of my Southern heritage in such a manner. Regardless of our previous affiliations we're on the same side now and tomorrow is, well, our Pickett's charge. Let's hope we're on the right side of it."
Cole Trayne
player, 904 posts
D:15 G:21 MDT:12 A:17
Sat 5 Mar 2011
at 02:28
  • msg #751

Re: Bringin' in the Herd

At the mention of Yuma, Cole glances sternly at Ayasha, then turns away.

Tossing aside a well gnawed rabbit bone, he then steps forward to insert himself into the conversation between Travis and JEB.

Alrighty boys, let's finish up here and get going. Art here is right, we should move to another hill.

Let's ride, before the sun sets. JEB, lead on to that hill of yours. 


Cole then mounts up and waits expectantly for the others to join him.
James E. Beauregard
player, 694 posts
D: 14 G:52 MDT:15 A:13
Sat 5 Mar 2011
at 06:11
  • msg #752

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #751):

JEB nods in concurrence and leads the way.

OOC: take 10 for navigate.
Nathaniel Deeds
player, 116 posts
Grim Preacher
D:15 G:19 MDT:12 A; 10
Sat 5 Mar 2011
at 09:43
  • msg #753

Re: Bringin' in the Herd

Deeds prepared to leave & as he mounted his own steed he spoke "Well... it is hard to tell when someone kills if it is right or wrong. Many times it is how it is viewed by those who live. Take our present situation. Fielder & the Major both seem honorable men to me. Both feel they have just cause. No doubt both would feel that by killing those on the other side is justified because they are protecting their own."

As he trotted forward "Some things men are not meant to judge I'm thinking. One must be guided by his own conscience. If you feel you are in the right you act upon it. A man killed by shooting first or by shooting last is just as dead. Either the man, in your eyes, deserved death or he did not. That is what it all boils down to. It matters not if I shoot first or not."

As he moved on a slight smile played along his lips "There is always solace in that our God is a forgiving one. As a priest I am able to take your confession if you feel in need of absolution."
Ayasha
player, 188 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Sat 5 Mar 2011
at 11:43
  • msg #754

Re: Bringin' in the Herd

Cole Trayne:
Alrighty boys, let's finish up here and get going. Art here is right, we should move to another hill.

Even though she is clearly not a boy, Ayasha mounts up to follow the men to whatever other hill they are speaking of. Maybe it's the rabbit in her stomach, or the talk about Yuma, but she then raises her voice to Cole:

"I do not know who will be here first, the herd or the ranchers, but if we are changing position would it not make sense to keep the fire burning? If we are lucky, the ranchers might get the wrong idea about where we are."
Judge Messalen
GM, 2307 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 5 Mar 2011
at 18:49
  • msg #755

Re: Bringin' in the Herd

The members of the advance party relocate to JEB's new hill. A few ticks beyond half-past six, by the time the group arrives, and already getting dark. Although the sun hasn't yet disappeared this day, it hides behind a group line of clouds on the horizon.

Continuing the watch schedule set by Artemus Carson, the men settle in for the night. It proves a relatively mild night--at least compared to the last few. The cowboys and the indian get a decent night's shut-eye.

JEB watches the sunrise as he stint on guard expires.
Travis Sunday
player, 1194 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Sat 5 Mar 2011
at 22:24
  • msg #756

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #755):

Another day, another silver dollar.
Cole Trayne
player, 905 posts
D:15 G:21 MDT:12 A:17
Sun 6 Mar 2011
at 03:05
  • msg #757

Re: Bringin' in the Herd

Cole awakens and waits until Ayasha is also ceases sleeping. He then turns towards her,.

Ayasha, I liked your idea about leaving the fire burning on the hill. If anyone is looking, hopefully that will cause them come confusion. Anything that muddies the waters for our friends from the north, only helps us. Much obliged for your help.

He then turns towards the others.

Same as yesterday, let's keep an eye out for the herd AND trouble coming from the north.
Judge Messalen
GM, 2309 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 6 Mar 2011
at 12:57
  • msg #758

Re: Bringin' in the Herd

The men resume the watch schedule, Travis getting the daybreak shift, with Deeds to follow. Artemus considers another day of hunting, but with the herd near Cole wants the group to stay together.

Sure enough, near the end of his stint the preacher spies a cloud of dust a few miles to the south. Having spent time in Wichita, Deeds has seen the dust stirred up by a large herd. Any of the men with field glasses can spot the cloud, which rises and dissipates equally rapidly, at the vicissitudes of the wind. Those who have ridden in or near the cloud can almost taste the grit.

Cole estimates the herd would reach these parts by the end of the day.
Artemus Carson
player, 1132 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 6 Mar 2011
at 13:53
  • msg #759

Re: Bringin' in the Herd

So what's it gonna be? Hold them up? Or are we going to be fantastically stupid and park them on the corner of Felder's land?
Cole Trayne
player, 908 posts
D:15 G:21 MDT:12 A:17
Sun 6 Mar 2011
at 16:39
  • msg #760

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #759):

Cole peers south at the most welcome site of the herd arriving.

No longer up to me, Art. We will sit tight until this evening, guarding the approach. Then we will join the herd, as the Major has asked.
This message was last edited by the player at 16:41, Sun 06 Mar 2011.
Travis Sunday
player, 1195 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Sun 6 Mar 2011
at 18:46
  • msg #761

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #760):

Sounds good to me Cole.
Artemus Carson
player, 1134 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 6 Mar 2011
at 21:36
  • msg #762

Re: Bringin' in the Herd

Art breaks out his binoculars and has a look around. He trys to find the hill from the other day and looks to see if the other men are on it & also has a general look around also looking for other groups of men and riders.

OOC: Art takes a 20.
Judge Messalen
GM, 2311 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 7 Mar 2011
at 11:25
  • msg #763

Re: Bringin' in the Herd

Artemus Carson spends time searching the landscape through his binoculars. He believes he has located the hill to the north where he saw the the oher riders, but he finds no sign of anyone there at this time. In fact, his scan turns up nothing of note, except that he can see the cloud of dust growing nearer.

-------------

By mid afternoon, the cloud of dust is now less than a mile away. The cowboys on the point are visible now. There is a long column of beeves--maybe a mile long--approaching steadily.
Nathaniel Deeds
player, 117 posts
Grim Preacher
D:15 G:19 MDT:12 A; 10
Mon 7 Mar 2011
at 13:45
  • msg #764

Re: Bringin' in the Herd

Deeds gathered his gear & made ready to ride. It did not matter where at the moment, he just wanted to be ready. As always he tucked his worn Bible into the saddle bags before riding out...
Travis Sunday
player, 1197 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Mon 7 Mar 2011
at 20:17
  • msg #765

Re: Bringin' in the Herd

In reply to Nathaniel Deeds (msg #764):

For the first time in a while Travis affixes his bandanna around his neck preparing for the dust of the trail.
Artemus Carson
player, 1135 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Tue 8 Mar 2011
at 00:24
  • msg #766

Re: Bringin' in the Herd

Artemus ties a bandana around his mouth and nose. He checks the knot and pulls it down around his neck. He checks his weapons, and assures that additional ammo is readily at hand.

He rides over to Deeds, and pulls up on Caliber – he’s silent for a long moment, then says in low voice,

“I ain’t sorry I killed them fuckers what killed Lilly. You suppose I’m going to Hell ‘cause of it?”
Cole Trayne
player, 910 posts
D:15 G:21 MDT:12 A:17
Tue 8 Mar 2011
at 01:42
  • msg #767

Re: Bringin' in the Herd

I expect the herd is close enough. Let's mount up and join 'em.

Cole mounts up and waits for the others to get ready. He then heads straight for the northwestern flank of the herd, choosing the best possible route that will allow the terrain to obscure his team's movements from anyone looking their direction, from the north.

Everyone, keep an eye out. I reckon those ranchers are out there somewhere.
Ayasha
player, 189 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Tue 8 Mar 2011
at 07:30
  • msg #768

Re: Bringin' in the Herd

When all the men mount up, Ayasha does so, too. Looking at many of the men covering up their faces, she says: "Maybe I should take the lead. The way you look, you might just be bandits."
Nathaniel Deeds
player, 118 posts
Grim Preacher
D:15 G:19 MDT:12 A; 10
Tue 8 Mar 2011
at 07:59
  • msg #769

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #766):
Deeds gave Art a slight smile. Deeds looked Art in the eye & for once he saw a softness there "Judge not least ye be judged... or so I've been told. I certainly could not throw the first stone at you my friend. Forgetting is something we can not... are not able to do about some things."

Deeds eyes drifted briefly to the saddle bags where he had just placed the worn Bible. His eyes returned to Art's own, only now they appeared to hold tears which through will alone would not fall.

"If it is Hell for you Mr. Carson, I fear you will not want for company. In my eyes, mine only mind, the Pit is not for you. Go in peace if you can find it. Perhaps one day,,, perhaps."

Deeds slowly turned his head & spurred his mount forward, retrieving his rifle as he did so...
This message was last edited by the player at 08:00, Tue 08 Mar 2011.
Travis Sunday
player, 1198 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Tue 8 Mar 2011
at 11:00
  • msg #770

Re: Bringin' in the Herd

In reply to Nathaniel Deeds (msg #769):

Travis rides up next to JEB.

So what now?  A cavalry screen?  A team in the middle of the herd to ride to the guns?
This message was last edited by the player at 21:24, Tue 08 Mar 2011.
James E. Beauregard
player, 695 posts
D: 14 G:52 MDT:15 A:13
Wed 9 Mar 2011
at 00:24
  • msg #771

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #770):

JEB nods: "Two of us will make the skirmish line and they should be the two best shooters since they'll have to survive a few rounds on their own. That would be us I reckon. The rest are generally positioned a little forward of center. Let's finalize the battle plan with Cole."

JEB motions for Travis to follow and rides towards the trail boss.
Travis Sunday
player, 1199 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Wed 9 Mar 2011
at 04:54
  • msg #772

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #771):

Giddy up!
Cole Trayne
player, 911 posts
D:15 G:21 MDT:12 A:17
Fri 11 Mar 2011
at 02:36
  • msg #773

Re: Bringin' in the Herd

Cole leads the group back to the herd in the manner already described in the most recent posting.
James E. Beauregard
player, 697 posts
D: 14 G:52 MDT:15 A:13
Fri 11 Mar 2011
at 03:35
  • msg #774

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #773):

JEB follows Cole.
Judge Messalen
GM, 2317 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 11 Mar 2011
at 13:51
  • msg #775

Re: Bringin' in the Herd

Artemus Carson checks his pocket watch as the advance party rides back to the herd. Almost 4:20 p.m. The late-afternoon sun descends.

Riding back toward the herd, the party sees the chuck wagon a ways off to the west. Yellow Sanders rides on the east point; Quirley Smith on the west. Major Gray, now riding directly toward the party, leaves command of the herd to General Washington.

The group traverses 1/4 mile before the Major reaches them. The herd is another 1/4 mile behind, but the beeves and their cloud of dust would be upon the party soon. The trail boss motions for the party to turn around and ride with him.

His graying-brown hair flowing from beneath his weathered cowboy hat, the Major gives no greeting. He hollers out orders.

"Cole, take up position with Quirley. Take the sheriff with you."

"Travis, you and Carson join up with Randy on the left flank."

"Father, ride with the wagon."


He rides closer to Ayasha and hollers again. "You . . .  stay with me." The Major turns his horse--Ayasha sees that it is Amitola--and rides back toward the point.
This message was last edited by the GM at 13:54, Fri 11 Mar 2011.
Artemus Carson
player, 1136 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 12 Mar 2011
at 01:36
  • msg #776

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #775):

Art complies.
Travis Sunday
player, 1203 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Sat 12 Mar 2011
at 01:48
  • msg #777

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #776):

Travis tips his hat and rides after Art to join Randy.
Judge Messalen
GM, 2318 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 12 Mar 2011
at 02:20
  • msg #778

Re: Bringin' in the Herd

Travis and Artemus ride toward the left flank, on the west side of the herd. Travis passes Quirley riding the point. The cowboy waves his hat to the man from the sixth Michigan.

Randy sees his companions returning.
Cole Trayne
player, 912 posts
D:15 G:21 MDT:12 A:17
Sat 12 Mar 2011
at 04:14
  • msg #779

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #775):

Cole nods, pats his horse on the neck, and rides off to join Quirley.
Ayasha
player, 191 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Sat 12 Mar 2011
at 11:13
  • msg #780

Re: Bringin' in the Herd

Ayasha looks disapprovingly at her horse that the Major is riding. "I see you are riding my horse. I hope she behaved, I trained her myself.", she says, following him to the point.

Still, she has one more question. "Major? Why did you send your men to Abilene? Not that I am complaining, since they helped me, but that could not have been the reason. My guess is they should get information. Why do you not ask Cole about what he found out? For example, there is a rancher that probably is going to be trouble."
Judge Messalen
GM, 2319 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 12 Mar 2011
at 13:48
  • msg #781

Re: Bringin' in the Herd

The Major resumes his position at the point, with the Cheyenne woman chattering away in his right ear. He offers no explanation in response to her queries.
Judge Messalen
GM, 2320 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 12 Mar 2011
at 14:13
  • msg #782

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #779):

Cole joins Quirley on the western point, with JEB on his flank.

"Afternoon, pards," says the cowboy.  "The Major has a plan. Wants us to string out and keep the beeves hemmed in. I got the point. Major said to take a position 'tween me and Randy.

Quirley pauses, as if to make sure the lawman and the top hand took in what he said. As JEB and Cole know from time spent jawin' around the campfire, the cowboy who rolls the perfect cigarette can rub a man the wrong way, now and again, but he's also proved himself good in a fight. Quirley adds, "You fellers think those ranchers are like to shoot at beeves?" Instinctively, Quirley puts a hand to his webley as he speaks.
Artemus Carson
player, 1137 posts
Sat 12 Mar 2011
at 14:22
  • [deleted]
  • msg #783

Re: Bringin' in the Herd

This message was deleted by the player at 19:39, Sat 12 Mar 2011.
James E. Beauregard
player, 698 posts
D: 14 G:52 MDT:15 A:13
Sat 12 Mar 2011
at 17:08
  • msg #784

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #782):

JEB nods as he takes out his rifle: "Good afternoon. Yes, indeed, it is for certain the rancher will protect his land. When that happens we're good as dead strung out, but the Major's in charge now. God help us."

JEB rides to his appointed position.
Artemus Carson
player, 1138 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 12 Mar 2011
at 19:43
  • msg #785

Re: Bringin' in the Herd

Artemus assumes a guardian role as he rides with Travis to join Randy. He is vigilant and focuses his attention away from the herd and towards the direction of the ranchers' property and also towards the hill the ranchers seem to favor.

Pulling up next to Randy Art says G’day, mate.
Randy Oldman
player, 642 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sat 12 Mar 2011
at 21:30
  • msg #786

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #785):

"'Afternoon Archie, Travis," Randy hollers enough to beat the beeves.  "Boss wants you fellers in a line what to follow up me and before the Thomas'.  Travis, since I knows you can get my back, d'you mind following right after me."  This is less of a question than expected.

Randy curls his Fanny to trot with the boys for a moment.  "Boss gots him a big plan, I figgurs.  He gots his best guns on this side the beeves and a few fellers on the right side.  He keeps lots of us boys about the herd overnight, too."

Turning back to his place in the order, Randy says out loud, "And Archie, I don't mate with...."  Randy's following words fall short of the audible volume.

In the distance, flatulence sounds.  As any of his trail mates knows by now, it could be a kid, steer or Randy.
Cole Trayne
player, 913 posts
D:15 G:21 MDT:12 A:17
Sat 12 Mar 2011
at 21:42
  • msg #787

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #782):

Cole nods towards Quirley.

I reckon it seems likely they will take a shot. When we ran into 'em, they did a whole lot of jawing, but no shots were fired. Watch yourself. If they are going to do something, it will likely come from the west, north-west.
Cole Trayne
player, 914 posts
D:15 G:21 MDT:12 A:17
Sat 12 Mar 2011
at 21:47
  • msg #788

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #784):

Cole glances at JEB and inclines his head. He pauses, as if to say something, but apparently changes his mind.

He moves off into position as instructed.
Judge Messalen
GM, 2321 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 12 Mar 2011
at 22:18
  • msg #789

Re: Bringin' in the Herd

As the men on the west side of the herd take their positions, they form a line much like their usual droving order, but with more cowboys on the left flank than on the right. Everyone except Art returns to the herding with ease. Eight days away from the herd don't detract from more than 60 days riding the trail. The cowboys--some of them more than a little unexpectedly--find themselves right at home driving the beeves.

The left flank riding order shapes up as:

Quirley
Cole
JEB
Randy
Travis
Art
Fred Thomas
Miles Thomas

Within another hour the beeves are slowing down and stopping, while Rojas has made camp in a space between a few hills to the east of the trail. Cole can see that General Washington has turned into the hills as well, leading the herd generally eastward. As the experienced cowboys know, they beeves will want to break into groups and gradually spread out to find good grazing. Immediately, instead of returning to camp like the cowboys did at the end of most of the journey from San Antone, Randy, Quirley and the Thomas brothers work to keep the herd from straying west of the trail. Naturally, Cole, JEB and Travis follow suit, limiting the spread of the beeves to the west, with Artemus helping as best he can while learning on the job.

Before long, the Major rides along the western side of the slowing, partially grazing herd. Ayasha stays with him.

He calls out to the cowboys.

"First night herd. Quirley, JEB, Travis and Miles. Let the herd graze east. Not west."


-------------------
OOC: Conversation may continue (before or after the herd stops) but based on statements so far, the Judge is moving forward.
This message was last edited by the GM at 22:29, Sat 12 Mar 2011.
Cole Trayne
player, 915 posts
D:15 G:21 MDT:12 A:17
Sun 13 Mar 2011
at 00:25
  • msg #790

Re: Bringin' in the Herd

As soon as everyone reaches their positions, Cole quickly scans the area looking for Jack.

Jack! Where are you, boy!?
Ayasha
player, 192 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Sun 13 Mar 2011
at 01:33
  • msg #791

Re: Bringin' in the Herd

Ayasha pouts behind the Major's back when she is so completely ignored. But she follows him anyways - there is nothing better to do at the moment.

"Hey, don't you think you should get the latest news from Cole?", she asks from behind. "I mean, there were smoke signals. Very intriguing."
Travis Sunday
player, 1204 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Sun 13 Mar 2011
at 02:16
  • msg #792

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #789):

Got it.  East not west Boss.

OOC:  Travis is happy to move forward.
Judge Messalen
GM, 2322 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 13 Mar 2011
at 14:43
  • msg #793

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #790):

When Cole rejoins the drover's camp, Jack and Travis run up to greet him.
Randy Oldman
player, 643 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sun 13 Mar 2011
at 16:56
  • msg #794

Re: Bringin' in the Herd

Those that traveled to Abilene with Randy might well have forgotten his appetite.  Certainly by this point in the evening, the memory is coming back to them.  During his second helping, and with a half-full mouth, Randy says, "You fellers missed the lake stew.  That's alright, I ate youn's helping.  I appreciate it, too.  Youn's real kindly fellers."  The chuckle that follows makes a sloppy dribble down his stubbled chin.  Using his spoon, he is certain not to waste a drop.
Judge Messalen
GM, 2323 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 13 Mar 2011
at 18:24
  • msg #795

Re: Bringin' in the Herd

In reply to Ayasha (msg #791):

Ayasha isn't certain whether the Major heard her question. He still offers no reply, busying himself with herding the creatures the palefaces call 'beeves'. Despite her frustration with being ignored by the man, the Cheyenne recognizes the Major's prowess with these longhorned beasts and he seems to have an affinity even with Amitola.

Finally, Major Gray turns the horse toward the camp. He looks to Ayasha saying only, "Time to eat," before riding to the chuck wagon, .

-------------

At the Major's instruction Yellow Sanders and Pierre Breaux rotated with the men on the first night herd, giving each of them a chance to eat supper before settling in for the remainder of the first night herd shift.

After Randy has licked clean his second plate, the Major speaks.

"Cole, Randy, Fred . . . relieve the others 'round midnight." He speaks directly to Cole. "Take Carson and show him what to do."
Randy Oldman
player, 644 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Sun 13 Mar 2011
at 18:40
  • msg #796

Re: Bringin' in the Herd

"Joe," Randy says to his good pal.  "We'll sees if that greenhorn is gonna try and tucker one of them steers.  I'll bet he can't tell an utter from..."  Noticing Ayasha, Randy stops his next word from escaping.  "You know, the other dangling bit."

edit: dropped an 'e'
This message was last edited by the player at 00:11, Mon 14 Mar 2011.
Cole Trayne
player, 916 posts
D:15 G:21 MDT:12 A:17
Sun 13 Mar 2011
at 23:10
  • msg #797

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #795):

Cole looks up at the Major and quickly nods. He then returns his attentions to Jack and Travis.
Judge Messalen
GM, 2324 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 14 Mar 2011
at 12:39
  • msg #798

Re: Bringin' in the Herd

Major Gray lingers. "Gunther and Randy gave me good reports. What did they miss?" he asks, still facing Cole Trayne.
This message was last edited by the GM at 12:40, Mon 14 Mar 2011.
Travis Sunday
player, 1205 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Mon 14 Mar 2011
at 14:01
  • msg #799

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #798):

Travis works the night herd, attentive to the fact that others may be up to no good.
Cole Trayne
player, 917 posts
D:15 G:21 MDT:12 A:17
Tue 15 Mar 2011
at 02:16
  • msg #800

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #798):

I'm pretty sure that Randy covered most of it. I can think of a couple things worth bringing up, though.

JEB did speak with the Marshal. Doesn't change much, but he knows we're comin' and that there might be trouble.

We also got a pretty good idea that those ranchers have men skulking about up yonder, not too far from here. JEB and I think Fielder doesn't seem like a bad sort, but he seems to be in bad company.

Judge Messalen
GM, 2325 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 15 Mar 2011
at 21:16
  • msg #801

Re: Bringin' in the Herd

The Major nods. After a few words with Rojas, he addresses the cowboys.

"Get some rest. Rojas will wake the men on second night herd when it's time." He retires into his tent, as usual.

--------------

The first night herd passes uneventfully. The men on duty find it somewhat challenging to keep the beeves from straying west to graze, during the twilight hours, but far from impossible. After a while most of the beeves settle in and begin to sleep. Still, every once in a while the men hear or see some longhorns stirring in the moonlight and a little extra effort is required to keep them from wandering west. So many beeves . . . it figures that a small group here and there might wander off despite the cowboys efforts, eventually. The most difficult time will be the twilight hours, when the herd is fixin' to graze.

Rojas rouses the men on the second night herd and they relieve their pards. Again, most of the beeves are sleeping and it's a small chore to keep any potential renegades from heading west. Provided a man can stay awake and alert in the darkness, of course.

Morning comes and the cowboy camp comes alive again.
Ayasha
player, 193 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Tue 15 Mar 2011
at 22:14
  • msg #802

Re: Bringin' in the Herd

Ayasha has spent the night curled up under her blanket. She slept well, and due to the fact that there was no stampede during the night, she is quite sure that she did not have another nightmare. That is obviously good.

She walks around the camp to get herself going, looking for people she knows, avoiding some and smiling at others. When she sees a friendly face, she asks if there is a stream or a river nearby.
Travis Sunday
player, 1206 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Wed 16 Mar 2011
at 00:28
  • msg #803

Re: Bringin' in the Herd

In reply to Ayasha (msg #802):

Travis rises early and cleans his weapons.
Randy Oldman
player, 645 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Wed 16 Mar 2011
at 00:47
  • msg #804

Re: Bringin' in the Herd

Randy lurks about after riding night herd.

"I wants a big ole plate of fresh eggs and sausage with tomaters and potaters," Randy announces to Rojas in a mocking 'hick' accent.  "But I betcha got just biscuits and coffee, right señor?"

Trudge and toil are his oldest friends.  He meets them most everywhere he goes.  He's tired, but he is determined to press on.  He's got tobacco and jerky -- though not much of either -- to help the time pass and stay alert on the day's ride.  He could fill a canteen full of coffee, but he's not that bright.
Cole Trayne
player, 918 posts
D:15 G:21 MDT:12 A:17
Wed 16 Mar 2011
at 01:46
  • msg #805

Re: Bringin' in the Herd

Cole gets ready to move out. As soon as his things are packed for the trail, Cole looks to get himself some breakfast.

Jack! Stay close.
Judge Messalen
GM, 2326 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 16 Mar 2011
at 02:43
  • msg #806

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #804):

Rojas smiles at the big man. "Senor, a man can live on coffee and biscuits."

Even if Randy had cottoned to the idea of filling a canteen with the black brew, that would never have transpired. The Mexican's coffee is a thick libation, taken in small doses and rarely ever brewed in excess.
Judge Messalen
GM, 2327 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 16 Mar 2011
at 02:53
  • msg #807

Re: Bringin' in the Herd

In reply to Ayasha (msg #802):

Most of the cowboys who weren't in the advance party avoid Ayasha. She wishes she could tell whether they are simply busy--indeed, they seem to have a routine--or if they would prefer not to interact with her.

The Major tips his hat to Ayasha, in passing, and says, "You're with me again today."

Finally, someone speaks to the Cheyenne. Pierre Breaux catches her eye and says "Bonjour." When the Indian woman asks her question, he nods, but tells her there is time only to fill a canteen. The cowboys are preparing to round up the herd.
Travis Sunday
player, 1207 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Wed 16 Mar 2011
at 11:20
  • msg #808

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #807):

Ah Senor Rojas's coffee.  Probably the last measure of comfort I'll have all day.

Gracias.

Judge Messalen
GM, 2328 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 16 Mar 2011
at 19:23
  • msg #809

Re: Bringin' in the Herd

The Major mounts Virginia and orders the cowboys to their tasks. Before long, General Washington is leading the herd north along the trail, with the cowboy positions the same as yesterday afternoon, including the same eight cowboys herding on the western side of the trail, about 200 yards apart.

In the early afternoon, the Major rides back to Cole Trayne.

"Cole, I see riders on the hill yonder. Familiar?"

--------------

OOC: All riders on the west side need to make a Handle Animal check for the afternoon travel.
Artemus Carson
player, 1139 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Wed 16 Mar 2011
at 21:27
  • msg #810

Re: Bringin' in the Herd

Artemus is working hard to keep the beeves to the east of the road:

17:19, Today: Artemus Carson rolled 13 using 1d20+2. Handling the herd.

Real hard:

17:24, Today: Artemus Carson rolled 6 using 1d6. Action Point to boost score.

Handle Animal: 19

Randy Oldman
player, 646 posts
D:15 G:21 MDT:18 A:16
He'll box your ears!
Wed 16 Mar 2011
at 21:30
  • msg #811

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #809):

17:27, Today: Randy Oldman rolled 4 using 1d20+2. HA check.

Maybe it's the excitement for the end of the ride, or the sheer loss of wits, but Randy can't seem to keep a focus on his critters.
Ayasha
player, 194 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Wed 16 Mar 2011
at 23:48
  • msg #812

Re: Bringin' in the Herd

Ayasha is a little disappointed that there won't be a chance for a bath today, but when the Major orders her to stay with him for the day, she follows.

Even though nobody asks her, she tries to see if the men on the hill look familiar.

OOC: Ayasha rolled 7 using 1d20+3. Spot check. (must be the dust in her eyes)
Ayasha rolled 27 using 1d20+8. Handle animal. (not sure if it's needed)
Cole Trayne
player, 920 posts
D:15 G:21 MDT:12 A:17
Thu 17 Mar 2011
at 01:34
  • msg #813

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #809):

Cole peers off in the distance. He pauses a moment and then nods.

Can't say for sure, from this distance. But, I reckon those are the same boys we seen earlier.
This message was last edited by the player at 01:35, Thu 17 Mar 2011.
Travis Sunday
player, 1209 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Thu 17 Mar 2011
at 02:17
  • msg #814

Re: Bringin' in the Herd

In reply to Cole Trayne (msg #813):

22:16, Today: Travis Sunday rolled 16 using 1d20+2. Animal Handling.
Judge Messalen
GM, 2330 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 17 Mar 2011
at 14:14
  • msg #815

Re: Bringin' in the Herd

The long line of beeves following General Washington and the Major moves into the area well-traveled by the riders from the advance party over the last week. As the cowboys know, the trail winds among the hills here, a fact which makes the longhorns a might more difficult to keep in a line as the terrain prompts natural breaks in the column, from time-to-time.

The riders on the western flank see the Major ride back to converse briefly with Cole, before returning to the front of the herd. Before long each the cowboys notices a group of riders on a distant hill. Taking a good gander through field glasses proves difficult at this time, assuming the cowboys remain diligent in their assigned tasks and maintain their positions.

After another half-mile or so the riders depart from the hill, apparently cutting across the herd's path and heading west. At the same time, a few of the cowboys on the west flank are struggling with a group of beeves that broke off and tried to go west around a hill.

JEB and Randy do their best to push the renegade longhorns back to the main column. Obviously, they need help, as a group of three dozen head are now moving parallel, about 50 or 60 yards west of the trail.

The Major is busy helping Quirley keep the front end of the column intact. He hollers to Ayasha. "If you trained that horse, I reckon you can help."

Cole and Travis see the trouble, too, but they know that the same thing could happen to their section of the line, ifn' they were to leave their posts.

---------------

OOC: Randy and JEB need to make another HA check. The Judge will apply Ayasha's roll to her efforts, assuming she responds to the Major's statement.
James E. Beauregard
player, 699 posts
D: 14 G:52 MDT:15 A:13
Thu 17 Mar 2011
at 15:20
  • msg #816

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #815):

Today: James E. Beauregard rolled 16. Handle Animal.
Ayasha
player, 195 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Thu 17 Mar 2011
at 17:15
  • msg #817

Re: Bringin' in the Herd

Ayasha sees the trouble the cowboys are in, too, and when the Major asks for her help she just nods and speeds off to help where she can.

Her carbine is sheathed at the moment, but it is handy. It might see action soon after all.
Randy Oldman
player, 647 posts
D:15 G:21 MDT:18 A:15
He'll box your ears!
Thu 17 Mar 2011
at 20:04
  • msg #818

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #815):

Handle Animal Check Result: 17
16:02, Today: Randy Oldman rolled 14 using 1d20+2. Second HA check.
16:02, Today: Randy Oldman rolled 3 using 1d6. AP to augment HA check.

Cole Trayne
player, 921 posts
D:15 G:21 MDT:12 A:17
Fri 18 Mar 2011
at 02:32
  • msg #819

Re: Bringin' in the Herd

With the beeves near him under control, Cole observes Ayasha moving off to assist the others.

He then quickly scans the area.
Judge Messalen
GM, 2331 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 18 Mar 2011
at 12:46
  • msg #820

Re: Bringin' in the Herd

Major Gray works with Quirley to keep the front of the herd on the trail. Riding Virginia, the trail boss twirls his lasso and closes in on a particular beeve, but he never needs to throw the lariat. It's as if the mere sight of it was enough to change the steer's mind, allowing the Major to gently hem in the beeves and keep the line in order.

Meanwhile, with unexpected aid from the Cheyenne woman, JEB and Randy eventually turn the renegade group of longhorns back to the main column. They had begun to move faster while breaking away and now Randy finds himself only 50 yards from JEB, who finds himself riding near Ayasha some 100 yards behind Cole. Fortunately, General Washington had picked up the pace, too, leading the beeves this late afternoon to a trot through the flint hills. The breakaway beeves intermingle with the column and the line travels on.

Art Carson checks his watch. By the tilt of the sun, he figured it was late afternoon and indeed, it is already close to 5 p.m. The cowboys on the west flank move back to their assigned positions.

With all the commotion, it is only just now that Cole spots a group of four riders approaching from the north, some 200 yards to the west of the trail and the line of beeves. Doesn't look like they had a notion to hide. Nor do they appear to be in a hurry. Indeed, the mounts slow down in a fairly open section of the plain, their riders stopping to watch the herd move by, apparently.

The chuck wagon appears to be on a direct course to intersect with the riders. The Mexican whips the mules and turns them northeast, toward the Major and the General, with Father Deeds following along and keeping one eye on the riders ahead.

------------

OOC: Conversation among the cowboys (and the Indian) near each other (including NPCs), before resuming their positions, may occur as desired.
Travis Sunday
player, 1210 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Fri 18 Mar 2011
at 13:02
  • msg #821

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #820):

Travis pulls his field glasses and takes a peek to see if he can recognize the riders.  He looks frequently to the Major to see if any guidance in the form of hand signals is forthcoming.  Between that, eyeballing the riders and keeping the Beeves in line Travis works hard not to lose focus on the task at hand but to be very aware of the human element on the trail.
Randy Oldman
player, 648 posts
D:15 G:21 MDT:18 A:15
He'll box your ears!
Fri 18 Mar 2011
at 16:31
  • msg #822

Re: Bringin' in the Herd

Having given the effort of handling the beeves a little extra boost, Randy sighs with relief.  He realizes just how out of hand things could have gotten.  The colossal cowboy stays to himself, unless approached by any other.
Cole Trayne
player, 922 posts
D:15 G:21 MDT:12 A:17
Fri 18 Mar 2011
at 19:33
  • msg #823

Re: Bringin' in the Herd

Seeing that, with Ayasha's assistance, the cattle seem to be under control, Cole glances to his west to make sure that no one else is approaching from any other likely direction. These fellers, making no attempt at discretion, could be a distraction from other fellers in the area.
Ayasha
player, 196 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Sat 19 Mar 2011
at 09:53
  • msg #824

Re: Bringin' in the Herd

Ayasha was feeling exhilarated after driving the animals back into the herd. It reminded her of hunting buffalo, even though these animals were much smaller. Once they are back in line, she finds herself close to JEB.

"That was fun!", she yells over, but then she notices Cole's staring and follows his gaze. Seeing the men, her expression changes from a smile to a frown. "Did we cross their imaginative line? Do you know?", she asks JEB.
Judge Messalen
GM, 2332 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 19 Mar 2011
at 13:08
  • msg #825

Re: Bringin' in the Herd

The herd rides past the ranchers to the west. They watch, like a pieces on a general's war map, as the column of longhorns marches north along the trail.

After a final mile's distance on the trail, the Major and General Washington begin to turn the herd into the hills for the night. Back at the drags, the likes of Miles Thomas and Joe Turner see the small group of ranchers turning their horses west and riding into the sunset.

Major Gray hollers to Ayasha. "Tell the boys same night herd as last night. 'Cept you're joinin' them. Give Miles a rest."

--------

OOC: Everyone on first night herd needs to make a Handle Animal check. That's Quirley, JEB, Travis and now Ayasha, for those of you who weren't keeping score.
This message was last edited by the GM at 13:10, Sat 19 Mar 2011.
Judge Messalen
GM, 2333 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 19 Mar 2011
at 13:19
  • msg #826

Re: Bringin' in the Herd

As the herd begins to settle in, the cowboys--and the Indian--on the first night herd set to the task of keeping the beeves on the east side of the trail.

Rojas prepares beans on the campsite at the north end of the now bulging herd. Men who have ridden their mounts the last few days see the wear and tear on the critters. Silas, with a nod to Randy, suggests that men rotate horses tomorrow. Muttering to Edwin, he starts to unsaddle Virginia.

---------

OOC: Pausing for conversation and the above-mentioned HA checks for the night herd.
James E. Beauregard
player, 700 posts
D: 14 G:52 MDT:15 A:13
Sat 19 Mar 2011
at 14:55
  • msg #827

Re: Bringin' in the Herd

In reply to Ayasha (msg #824):

"I reckon we're good for now seein' as nobody's been shot at yet."

Today: James E. Beauregard rolled 19. Handle Animal.
This message was last edited by the player at 14:57, Sat 19 Mar 2011.
Artemus Carson
player, 1140 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 19 Mar 2011
at 17:03
  • msg #828

Re: Bringin' in the Herd



Art tends to Caliber then joins the group.

Nodding to JEB Art says "Aye mate, always a good sign. Ugh ugh, always a good sign."

Artemus takes whatever he may have left from their previous hunting & gathering and gives it to Rojas to use as he sees fit with meals. Devouring the beans, Art finally relaxes. He looks over the rabbit pelts from the other day and thinks how with winter coming they’d make good linings for something. Turning to Ayasha, he offers them up “Have any use for these?”
This message was last edited by the player at 03:13, Wed 23 Mar 2011.
Randy Oldman
player, 649 posts
D:15 G:21 MDT:18 A:15
He'll box your ears!
Sat 19 Mar 2011
at 18:02
  • msg #829

Re: Bringin' in the Herd

Randy taps Bandit for his horse for the next day.  He dines the meal of champions and sleeps with the restfulness of a bear.  When his turn on night herd comes around, he's all ready.
Silas Walker
player, 404 posts
just a good ol' boy...
D:18, G:48, MDT:14, A:8
Sat 19 Mar 2011
at 19:35
  • msg #830

Re: Bringin' in the Herd

Silas continues to care for all of the horses. He is unsaddling Paine and the men around the camp hear him speaking quite clearly. "Edwin, seems like these boys ain't the sharpest tools in the shed, sometimes, ridin' these horses 'til they's ragged. I ain't no genius, but I knows when a horse needs rest."
Ayasha
player, 197 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Sun 20 Mar 2011
at 00:20
  • msg #831

Re: Bringin' in the Herd

When Ayasha rides in, she says: "The Major wants the same night watch as last night, only I am to jump in for Miles."

Before she rides back out to do her duties on the first watch, she speaks to Randy: "Randy, I have been riding Bandit today. It would be good if he could have a rest."

Then she rides out.

OOC: Ayasha rolled 13 using 1d20+8. Handle Animal (night herd).
Randy Oldman
player, 650 posts
D:15 G:21 MDT:18 A:15
He'll box your ears!
Sun 20 Mar 2011
at 00:50
  • msg #832

Re: Bringin' in the Herd

In reply to Ayasha (msg #831):

OOC: JM pointed out my error.  Randy will tap a different horse from the remuda.

Randy looks over the horses in the remuda, he taps the Sorrel for the next day's ride.
Travis Sunday
player, 1211 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Sun 20 Mar 2011
at 15:54
  • msg #833

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #832):

Travis Sunday rolled 5 using 1d20+2. Animal Handling.
Judge Messalen
GM, 2335 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 20 Mar 2011
at 20:10
  • msg #834

Re: Bringin' in the Herd

Same as last night, the beeves commence to crowding together as the herd slows, bulging out from the main line and then spreading out in clumps. Ayasha works with the cowboys to herd the longhorns to the northeast . . . to follow the path that General Washington blazed into the hills.

About half the herd had followed along, obediently. Only a dozen or two here or there wanted to stray, and it was easy to move them along with the rest. Now, with the sun all but gone and the quarter-moon rising, the beeves are falling into groups that move together, independently of the other groups.

It doesn't surprise anyone when a section of about a gross head are following a renegade steer to the west-northwest. JEB, Travis and Quirley saw this happen regularly on the march from San Antone. Usually, it didn't matter much how the beeves broke up to graze. Every morning the cowboys rounded up the herd and moved 'em on northward. 'Course, sometimes a longhorn or two strayed too far and got lost, but the herd stayed together for these several hundred miles along the trail. Tonight, this late September twilight, the cowboys know that they can't let the herd move about as they please.

And so the three men and the Cheyenne woman struggle to turn the new breakaway column from its dogged path west-northwest, while also doing their best to push most of the beeves to the east.

Fact is, it ain't working. The situation is fit to be knocked into a cocked hat. The breakaways have pushed some 200 yards west and they immediate need attention, but so does the rest of the herd, as they haven't yet settled into to sleep. The four herders are barely within hollering distance of each other.
----------------

OOC: Each player on the night herd should state actions and make a check for Handle Animal again, if indeed they indeed to make another effort to turn the breakaways. Of course, if any other actions are made that will need a check of some kind, please make the check along with the action statements.

EDIT: Clarified OOC.
This message was last edited by the GM at 20:52, Sun 20 Mar 2011.
Travis Sunday
player, 1212 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Sun 20 Mar 2011
at 22:08
  • msg #835

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #834):

Travis sees that this is about to get out of hand.  Over the last few days he's sized up each hand pretty well and knows he doesn't have the answer.

Ayasha!  We've got to turn these renegades.  You tell me what to do and I'll help.  JEB you and Quirley out to consider following her lead as well.


Travis Sunday rolled 13 using 1d20+2. Aid Another (Animal Handling).

OOC: Enjoy the extra +2 on your next roll.
Ayasha
player, 198 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Sun 20 Mar 2011
at 22:12
  • msg #836

Re: Bringin' in the Herd

Using her high voice (compared to the men) to her advantage, Ayasha yells out: "Keep with the main group, I will take care of the breakaways!" She does not know where the Ranchers draw their imaginative line, but something needs to be done now. She just hopes the three men got her message - and she hopes she is able to follow through on her own with the horned animals.

OOC: Ayasha rolled 19 using 1d20+8. Animal Handling.
Travis Sunday
player, 1213 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Sun 20 Mar 2011
at 22:42
  • msg #837

Re: Bringin' in the Herd

In reply to Ayasha (msg #836):

OOC:  Don't forget my +2 and JEB and Quirly's if they assist you as well.
Cole Trayne
player, 923 posts
D:15 G:21 MDT:12 A:17
Mon 21 Mar 2011
at 01:12
  • msg #838

Re: Bringin' in the Herd

Cole gets his rest before his hight herd shift. He keeps Jack close. He can always rely on his dog to react if something is amiss.
This message was last edited by the player at 01:14, Mon 21 Mar 2011.
James E. Beauregard
player, 701 posts
D: 14 G:52 MDT:15 A:13
Mon 21 Mar 2011
at 20:07
  • msg #839

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #834):

Hearing Ayasha's directive and observing her racing off to round up the strays, JEB rides to assist her since in his estimation a breakaway group that large would require at least two to handle it. Using his commanding voice reserved for intimidating lawbreakers, JEB yells to Travis and Quirley: "She's gonna need help with all those strays. Stay with main group as she ordered. It'll take two of you keep others from straying."


Today: James E. Beauregard rolled 6 using 1d6. Action Point - HA
Today: James E. Beauregard rolled 6 using 1d20+3. Handle Animal
Judge Messalen
GM, 2336 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 22 Mar 2011
at 02:24
  • msg #840

Re: Bringin' in the Herd

Quirley Smith tries to find his companions in the twilight. Figuring his best bet is to listen for them, he proves himself right when he hears the Indian woman and Travis Sunday yelling at each other, but he can't make heads nor tails of what they're saying.

Fortunately, JEB's voice seems closer and he hears the sheriff's orders. Quirley turns his mount toward the trail and works to keep the rest of the herd moving east.

Despite their shouting, Ayasha, JEB and Travis find that all three of them are working to turn the renegade column back to the east-northeast. By the time they realize what each other are doing, poor Quirley ends up by his lonesome near the trail, overseeing more than a thousand beeves.

The good news is that Travis' aid to Ayasha seems to be helping. She has turned the lead steer to the north and the column is no longer pushing west. Still, they must be 200-300 yards west of the trail. And this renegade column itself seems like it's fixing to split apart.

Seems like it never rains, but always pours. The Cheyenne woman sees a handful of riders approaching from the north, on a collision course with the beeves, which are now moving at a steady trot. Travis sees the riders a moment later.

JEB, further to the south, sees torchlight approaching from the west. More riders.

------------

OOC: Actions, checks as appropriate, please.
James E. Beauregard
player, 702 posts
D: 14 G:52 MDT:15 A:13
Tue 22 Mar 2011
at 16:37
  • msg #841

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #840):

JEB heads back to the main column to aid Quirley and keeps an eye on the riders to the west.
Ayasha
player, 200 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Tue 22 Mar 2011
at 17:04
  • msg #842

Re: Bringin' in the Herd

Ayasha points at the riders coming from the north. "It seems we crossed their imaginative line. Someone should warn the others.", she tells Travis.

She squints her eyes to find out how many men are coming from the north, but she can't make the individuals out in the darkness. So she concentrates on handling the beeves to get back as soon as possible.

OOC: Ayasha rolled 6 using 1d20+3. Spot check.
Ayasha rolled 15 using 1d20+8. Handle Animal.
Travis Sunday
player, 1215 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Wed 23 Mar 2011
at 00:01
  • msg #843

Re: Bringin' in the Herd

In reply to Ayasha (msg #842):


Travis quickly assesses the situation.

I guess JEB thinks they're coming for the excellent beans in the chuck wagon.  I on the other hand don't. 

Travis pulls his carbine and fires a shot into the air.

The good news is If we kill all of Fielder's men we won't have to worry about keeping the Beeves from straying.

Bringing his carbine up to his shoulder Travis aims at the lead rider to the north.  Hoping, but not expecting him to stop for the warning shot.

Let's hope everyone heard.  I'll give them to three

One...


edited for typo.
This message was last edited by the player at 00:02, Wed 23 Mar 2011.
Pierre Breaux
Wed 23 Mar 2011
at 02:34
  • msg #844

Re: Bringin' in the Herd

Pierre Breaux, stationed on a hill near the camp, calls out.

"Qu'est que ce?" Major, something is happening out there."
Major Gray
Wed 23 Mar 2011
at 02:35
  • msg #845

Re: Bringin' in the Herd

Major Gray stands up. He doesn't rush, but begins to stride up the hill.

As if on cue, a rifle report echoes in the flint hills. The Major stops.

"Mount up. Everyone,"
he barks. "Cole and Randy get the first choice of mounts." As he strides toward the remuda, he adds, "I'm taking Amatella."
Judge Messalen
GM, 2337 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 23 Mar 2011
at 02:39
  • msg #846

Re: Bringin' in the Herd

Cole and Randy find that the only two horses saddled and ready are:

Bonny Red Bess
Cortez

Other cowboys begin to saddle horses, with the help of Silas. Artemus knows that Caliber will need to be saddled.
Judge Messalen
GM, 2338 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 23 Mar 2011
at 02:55
  • msg #847

Re: Bringin' in the Herd

Moments after Travis fires his carbine into the air, the beeves under Ayasha's guidance pick up speed. They complain aloud as the lead steer increases his previous trot to a full out run on the moonlit Kansas plain.

Ayasha sees that her job has just become more difficult. Turning the beeves north seems unlikely. Keeping them from veering farther west . . . maybe. She sees the riders approaching from the north. They are only about 70 yards away now.

Travis watches the riders approaching from the north--the leader is about 120 yards away. The renegade column of longhorns is pounding the earth as it passes by Travis.

JEB hears the weapon report. He turns to see Ayasha riding alongside a now runaway line of beeves. Fortunately, the main herd has not panicked, but some of those nearby look more than a little agitated. Quirley continues to work, looking over his shoulder at JEB and the situation to the west.
Artemus Carson
player, 1142 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Wed 23 Mar 2011
at 03:26
  • msg #848

Re: Bringin' in the Herd

A wave of recognition sweeps over him as Art suddenly notices his old friend Silas. No sooner had he open his mouth “Silas!” when the shot rang out. “Bloody hell. Time to dance.” And he turns and runs to Caliber.

As quickly as he can he saddle the horse and together they bolt off. . .
Cole Trayne
player, 924 posts
D:15 G:21 MDT:12 A:17
Wed 23 Mar 2011
at 03:40
  • msg #849

Re: Bringin' in the Herd

Cole quickly looks up, frowns and then stands.

He moves off sharply to find Bess, immediately mounts up and rides north at 4x.

Jack! Come!
James E. Beauregard
player, 703 posts
D: 14 G:52 MDT:15 A:13
Wed 23 Mar 2011
at 12:47
  • msg #850

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #847):

JEB looks in the direction of the gunfire and shakes his head as he growls: "Fer chrissake, Travis is as jumpy as a cat. If he'd just worked on the strays the ranchers would've let us be."

He takes out his Spencer rifle and rides at full speed north-northwest.
Ayasha
player, 201 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Wed 23 Mar 2011
at 15:35
  • msg #851

Re: Bringin' in the Herd

Ayasha spits out almost a dozen Cheyenne curses when the shot rings out and the beeves start their panicked run. She draws her Spencer but does not fire, instead she makes herself as small as possible on her horse and tries to steer the beeves into the approach of the men from the north, to try to use a last chance for cooler heads to prevail.

She wants to make sure though that she has beeves between her and the men she sees twirling ropes, since she does not want to be pulled off her horse again.

OOC: Ayasha rolled 13 using 1d20+8. Handle Animal.
Travis Sunday
player, 1220 posts
Wed 23 Mar 2011
at 21:45
  • [deleted]
  • msg #852

Re: Bringin' in the Herd

This message was deleted by the player at 22:14, Wed 23 Mar 2011.
Travis Sunday
player, 1223 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Wed 23 Mar 2011
at 23:43
  • msg #853

Re: Bringin' in the Herd

In reply to Ayasha (msg #851):

Travis focuses on the riders coming from the north. In the moonlight, he does his best to estimate numbers, judge how fast they're riding, ascertain if they are armed or have stopped in response to the warning.

...Two...

It all happens in a blink of an eye.  Friend or foe.  Fight or flight.  Good chance to live or most likely to die.   As his mind makes sense of what he's looking at he exhales. Driven by instinct and muscle memory, the rifle site moves slightly adjusting for speed, distance and windage.

... Three.

OOC:

Travis awaits additional info from the judge before he acts.  After all there may be 100 riders all with weapons aimed at him.  In which case...  Major who?  What cattle?  Aren't they yours?

Just in case though...

Travis Sunday rolled 17 using 1d20+14. Fast Draw Round Initiative.
Randy Oldman
player, 653 posts
D:15 G:21 MDT:18 A:15
He'll box your ears!
Thu 24 Mar 2011
at 01:09
  • msg #854

Re: Bringin' in the Herd

Snatching his carbine from his recently rummaged saddlebags, Randy leaps toward the horses.  His foot falls thunderously competes with those of the beeves.  He is astride Cortez as quick as greased lightning.
Judge Messalen
GM, 2345 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 24 Mar 2011
at 13:26
  • msg #855

Re: Bringin' in the Herd

Major Gray and Cole Trayne mount without delay. Their fillies respond, navigating through the grazing beeves and heading west. Not far behind, Randy Oldman follows atop the powerful Cortez, with Jack chasing along behind the pugilist. The cowboys have reached the trail and can see a line of a hundred or more beeves running north--some two-or-three hundred yards away. The end of the line is just north of the three mens' current position. They see what looks like torchlight farther beyond.

Artemus Carson works quickly to saddle Caliber. The preacher, nearby, does the same. There is nothin' to do except do it right, but the survivalist knows his horse well; he manages to shave the time it takes to a minimum. Carson is the first of the other men to saddle-up, but he realizes Cole and Randy have already headed west with the Major.

The rest of the men continue to saddle the rested mounts, under the manic guidance of Silas and Edwin.
Major Gray
Thu 24 Mar 2011
at 13:28
  • msg #856

Re: Bringin' in the Herd

The Major hollers to Cole and Randy. "Ride north, get ahead of 'em and turn 'em east."
Judge Messalen
GM, 2346 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 24 Mar 2011
at 13:39
  • msg #857

Re: Bringin' in the Herd

Travis Sunday keeps his targeting eye trained on the riders from the north. They are approaching quickly, but not directly at him. The shadows play tricks with his sight, but the man from the sixth Michigan believes he sees four riders. Looks like two of them are twirling ropes--something Senor Domingo could never quite get the hang of. The runaway column has nearly passed him by.

Ayasha works to direct these longhorns north and east as best she can. It's too much for a single warrior, she thinks, but so far they continue to run north regardless of her efforts. In her periphery, she sees the approaching riders turn to the east, meeting the leaders of the runaways. One of them closes within 10 yards of the Cheyenne, twirling his rope and riding parallel to one of the longhorns. He tosses his rope, trying to snare one of the beeves but the loop falls to the earth and drags behind his mount. The other riders position themselves on the western side of the column, keeping pace with the beeves and trying to push them east.

JEB spurs Diablo. The mighty steed obeys, but he is obviously taxed from a full day on the trail and a couple of hours on the night herd. Catching up to the end of the column the lawman sees Travis Sunday with his carbine at his shoulder, intent on the activity to the north. To the west, JEB sees that the riders with torches have stopped. They are about 100 yards away. He sees riders at the front of the column.
Judge Messalen
GM, 2347 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 24 Mar 2011
at 13:44
  • msg #858

Re: Bringin' in the Herd

Moments after JEB had caught up to the rear of the runaway column--and the Major issued his orders to Cole and Randy--a group of longhorns break away from the renegade line, turning west. The group crosses in front of JEB and Travis.
Travis Sunday
player, 1225 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Thu 24 Mar 2011
at 15:26
  • msg #859

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #858):

Hmmmm...  Ropes not rifles.  Glad I didn't kill them.

Travis holsters his carbine.
Travis Sunday
player, 1226 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Thu 24 Mar 2011
at 17:33
  • msg #860

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #858):

Vital second now lost, Travis returns to the task at hand.  Aiding JEB in getting the herd under control.  Unfortuantely, he feels he is more in the way then helpful.

Travis Sunday rolled 8 using 1d20+2. Aid other (Handle Animal).
Randy Oldman
player, 655 posts
D:15 G:21 MDT:18 A:15
He'll box your ears!
Thu 24 Mar 2011
at 18:39
  • msg #861

Re: Bringin' in the Herd

The well rested haunches of Cortez ripple as he moves at full gait.  Momentarily, Randy considers to spur the powerful steed faster, but thinks better of it.  Ain't no need to hurt this boy right out the remuda.

Following the instructions of the Major, Randy holds on tight and aims northward to handle the runaways.
James E. Beauregard
player, 704 posts
D: 14 G:52 MDT:15 A:13
Thu 24 Mar 2011
at 22:48
  • msg #862

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #858):

JEB holsters his rifle and intercepts the breakaway beeves to contain them and herd them back towards the main group along with the other renegades.

Toady: James E. Beauregard rolled 23. Handle Animal.
This message was last edited by the player at 22:50, Thu 24 Mar 2011.
Ayasha
player, 202 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Fri 25 Mar 2011
at 00:47
  • msg #863

Re: Bringin' in the Herd

Ayasha tries her best to get the beeves under control while keeping a low profile herself and keeping an eye on the strangers.

OOC: Ayasha rolled 23 using 1d20+8. Handle Animal.
Judge Messalen
GM, 2349 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 25 Mar 2011
at 15:02
  • msg #864

Re: Bringin' in the Herd

The Cheyenne woman rides along with three of the strangers. Another, who twirled a rope but never tossed it, turns his mount to the west. The one who threw the rope tucks it away on his saddle and helps to herd the beeves. These three palefaces look the same to Ayasha as most of the others in the Major's camp. What she has come to learn are called cowboys. Together they help her to slow the beeves from a run back to a trot while also not letting them stray further west. At least for now. Keeping a low profile is out of the question Ayasha realizes. The warrior sticks out like a . . . well, like a woman among men.

Still the renegade column has covered some distance, as Randy and Cole gather. Riding north on the trail, parallel to the running longhorns about 200 yards west, they estimate more than a 100 beeves in the line stretched out a more than 100 yards. Bess and Cortez have nearly pulled even with the lead steer. Meanwhile, a quick glance ahead and to the east reminds the cowboys that the rest of the herd is scattered and grazing. Not many sleepers, it seems.

JEB pushes Diablo to intercept the second group of breakaway beeves. More than a dozen for certain, the lawman figures, and these have started to scatter rather than form a line. Travis urges Horse back into motion, too, catching up in time to provide support for his pard. The cowboys find themselves riding directly toward the five stationary mounts, two of the riders holding torches. Beyond, both cowboys see some scattered beeves grazing on the plain--not longhorns. JEB manages to round up a dozen of the scattering longhorns, but a handful are now running directly toward the torchlight. A quick glance indicates the riders that are not holding torches are aiming long arms.

Spurring Amatella, the Major rides west and reaches the tail end of the renegade line moving north. He looks north and west, without slowing down.

Art Carson sees the trail ahead of him. Farther west, he sees a lone rider moving away from him, near the end of a line of runaway cattle.
Travis Sunday
player, 1227 posts
His art is death
D: 19 G:34/10 MDT:12 A:15
Fri 25 Mar 2011
at 15:35
  • msg #865

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #864):

Travis shouts to his pard.

JEB let's get those last few running towards the torches.  They're the match for this powder keg.

Damn it!  I was aiming at the wrong group.  If they'd herd their stock instead of wishing we were going to stop, we could have easily avoided clearing leather.

Travis Sunday rolled 5 using 1d20+2. Handle animal (Aid JEB or solo).
Travis Sunday rolled 2 using 1d6. Action Point:  Handle Animal.

This message was last edited by the player at 15:40, Fri 25 Mar 2011.
James E. Beauregard
player, 705 posts
D: 14 G:52 MDT:15 A:13
Fri 25 Mar 2011
at 16:32
  • msg #866

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #864):

JEB attempts to round up the last strays before they reach within range of the armed riders.

Today: James E. Beauregard rolled 5. Action Point - HA.
Today: James E. Beauregard rolled 7. Handle Animal.
Artemus Carson
player, 1143 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 25 Mar 2011
at 22:50
  • msg #867

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #864):

Artemus guides Caliber toward the lone rider. He's focused on understanding the situation, who or what was shot, where's his mates, and where's the beef?

He's pretty sure the moment he hoped to avoid is drawing near.
Ayasha
player, 203 posts
D: 14 G: 17 MDT: 12 A: 11
Indian Warrior Woman
Sat 26 Mar 2011
at 00:00
  • msg #868

Re: Bringin' in the Herd

Ayasha is a little bit surprised about the unexpected help, and when she catches the eye of one of the new palefaces, she nods at him.

Unaware of the situation further west, she keeps getting the beeves back towards the main herd.

OOC: Ayasha rolled 14 using 1d20+8. Handle Animal.
Ayasha rolled 1 using 1d6. Action Point: Handle Animal.
Judge Messalen
GM, 2352 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 26 Mar 2011
at 13:43
  • msg #869

Re: Bringin' in the Herd

The runaway beeves continue to slow, under the guidance of Ayasha and her unexpected helpers. They remain on a course to the north, but seem happy to end their run, as they have been traversing the land now for almost three months. Ahead she sees two cowboys--one of them must be the big one named Randy--who have looped around from the east and are now approaching the lead renegade steers.

The lone rider ahead of Artemus Carson gallops at top speed. Art knows he will have to push Caliber to maintain distance. The line of beeves moving north has slowed--with glances in that direction he can see four riders herding those longhorns gradually east. One of riders is the Cheyenne woman.

The rider that Art is chasing now closes in on his destination, a small group of beeves and two riders. The lone rider twirls a lariat. Beyond, Art sees a group of five riders in a line, two men holding torches and the others apparently aiming long arms.

It seems that Travis and JEB have met their match in these last four ornery beeves. Two of the longhorns are still racing directly toward the five riders. Four of the riders move their mounts slightly sideways while one holds his position. He aims a Spencer. The lawman from Missouri and the man from the sixth Michigan feel as if time has slowed to a snail's pace. The beeves pound the earth; the man with the carbine is frozen.

A puff of black smoke and the report of a powerful carbine break the spell.

-------------

OOC: Art and JEB should roll Initiative (Travis already rolled his). Others may roll when/if they get close to any combat. Please state actions for a single combat round. The Judge is ruling that the current action is the equivalent of the fast draw round. PCs close enough to act were already acting to control beeves, constituting the single action for the Fast Draw Round.
James E. Beauregard
player, 706 posts
D: 14 G:52 MDT:15 A:13
Sat 26 Mar 2011
at 15:04
  • msg #870

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #869):

JEB abandons corralling the stray beeves and pulls out his Spencer as he prepares to engage the enemy.

Free Action: Mounted combat using both hands.
Move Action: Normal speed towards the shooter.
Combat Action: Fire Spencer at mounted shooter.


Today: James E. Beauregard rolled 9. Initiative.
Today: James E. Beauregard rolled 18. Fire Spencer

OOC: edit per JM.
This message was last edited by the player at 22:23, Sat 26 Mar 2011.
Travis Sunday
player, 1229 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sat 26 Mar 2011
at 15:54
  • msg #871

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #869):

Spencer or Starr? The decision takes no time, the distance dictating the weapon.  Travis readies his weapon.

OOC:  Travis's initiative roll previously included a bonus for aimed weapon.  That would no longer apply. I have rerolled in case you want to keep things in Apple Pie order. Once for each weapon.

11:53, Today: Travis Sunday rolled 19 using 1d20+10. Initiative with Starr.
11:53, Today: Travis Sunday rolled 19 using 1d20+8. Initiative with Spencer.


Distance to Riders and their grazing stock please
Ayasha
player, 204 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Sat 26 Mar 2011
at 16:53
  • msg #872

Re: Bringin' in the Herd

Hearing the shot but not knowing exactly what is going on, Ayasha is not about to attack the men who have just helped her - not unless they prove themselves hostile. Seeing Randy approach her position is certainly a good thing, but the other cowboys are too close for comfort at the moment. Not taking any chances, Ayasha rides in total defense and tries to get some distance between her and the possibly hostile cowboys.

OOC: Ayasha rolled 11 using 1d20+2. Initiative.
Ayasha rolled 2 using 1d20. Roll for beeves.
Full Action: Riding full defense, putting distance between her and the 'hostiles'.
Horses move action: Riding away from the cowboys, not into the beeves and not towards the other group of 'hostiles' (a map would help me determine the exact direction)

Edit: Added the distance part.
This message was last edited by the player at 18:33, Sat 26 Mar 2011.
Judge Messalen
GM, 2354 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 26 Mar 2011
at 18:00
  • msg #873

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #871):

OOC: Distance between JEB/Travis and Riders: Approximately 20 yards.
This message was last edited by the GM at 18:02, Sat 26 Mar 2011.
Travis Sunday
player, 1230 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sat 26 Mar 2011
at 19:25
  • msg #874

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #873):

OOC: Distance to their grazing stock. Please.
Judge Messalen
GM, 2355 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 26 Mar 2011
at 19:56
  • msg #875

Re: Bringin' in the Herd

OOC: probably 100 yards to the nearest, Travis estimates . . . any further information will require an action and spot check.
Travis Sunday
player, 1231 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sat 26 Mar 2011
at 20:24
  • msg #876

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #875):

OOC:  Thank you your honor.  I didn't want a check just a very basic lay of the land.
Randy Oldman
player, 657 posts
D:15 G:21 MDT:18 A:15
He'll box your ears!
Sun 27 Mar 2011
at 04:48
  • msg #877

Re: Bringin' in the Herd

The ogre-ish Oldman sees many things happening.  Only one of the happenings confuses him; JEB and Travis' Art's inability to manage just four longhorns.  Like coming across a burned out covered wagon, Randy can't resist a closer look.  He adjusts his course to help his two trail mates.  He makes no moves toward his weapons, only to grab his lariat.

OOC: 4X speed.

edit: oops on characters
This message was last edited by the player at 00:42, Mon 28 Mar 2011.
James E. Beauregard
player, 707 posts
D: 14 G:52 MDT:15 A:13
Sun 27 Mar 2011
at 14:07
  • msg #878

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #873):

Today: James E. Beauregard rolled 4 using 1d20. Ride.
Today: James E. Beauregard rolled 21 using 1d100. Concealment Miss.
Artemus Carson
player, 1144 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 27 Mar 2011
at 19:22
  • msg #879

Re: Bringin' in the Herd




Now, like a diamond bullet between the eyes, Artemus realizes that the rider he was pursuing to assist is one of Fielder’s men. He breaks his pursuit and veers in a direction such that JEB and Travis will not be in his line of fire toward the group.

Artemus draws his carbine, and aiming with both hands he fires into the crowd of men aiming at the man that just fired.

15:14, Today: Artemus Carson rolled 11 using 1d20+1. Init.

Free Action: Draw carbine (Mounted combat using both hands.)
Move Action: Normal speed towards the shooter.
Combat Action: Fire Spencer at mounted shooter.


15:21, Today: Artemus Carson rolled 23 using 1d20+6. Fire carbine at the shooter.
This message was last edited by the player at 19:25, Sun 27 Mar 2011.
Travis Sunday
player, 1232 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sun 27 Mar 2011
at 22:03
  • msg #880

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #877):

Travis ignores the Beeves.  The Starr appears in his hand, and he heads towards the shooter.  JEB had made it clear that we would consider a shot Beeve the same as shot  trailmate.  Travis listens for the obvious sound of a Beeve or a Pard who may have been hit by the Spencer.

Free Action:  Draw Starr

Move Action: Ride towards Shooter and Torchbearers less than half speed.  Stop when within 30 ft.

Combat Action: Hold action (I do have a fire action, but would like to know if moving 1/2 speed is a -4 or -8 adverse platform modifier)

Artemus Carson
player, 1145 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 28 Mar 2011
at 02:30
  • msg #881

Re: Bringin' in the Herd

Judge Messalen:
Darkness and smoke mean Concealment. Roll a Concealment Miss Chance when you see this (d100, no modifiers). Go ahead and roll damage, too, even though I have figured out what, if anything, Art would hit. It will simply speed things up if you make all potential rolls at once.


22:27, Today: Artemus Carson rolled 14 using 2d10. Damage.
22:24, Today: Artemus Carson rolled 73 using 1d100. Concealment Miss Chance .

Travis Sunday
player, 1234 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Mon 28 Mar 2011
at 10:10
  • msg #882

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #881):

Combat Action: Fire Starr at Shooter.

Travis Sunday rolled 11 using 1d20+10. Fire Starr (not incl platform penalty).

Judge Messalen
GM, 2359 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 28 Mar 2011
at 13:31
  • msg #883

Re: Bringin' in the Herd

Seeing that Ayasha has the beeves under control, Randy rides to the south-southwest toward the sound of the gunfire. Cole hesitates a moment, then chases after the big cowboy, glancing over his shoulder one last time as if wondering about the motives of the woman and these strangers.  Another 120 yards or so to close the gap as the cowboys hear additional weapon reports.

The Cheyenne warrior and the three paleface strangers keep the beeves in line, north-northeast toward the trail. Continuing to slow, the beeves seem content now to return to grazing with the rest of the herd. Ayasha hears the gun fire from the south. She sees a young paleface that Randy called "Joe" riding toward her as he works the northern group of grazing beeves, trying to keep them calm. Ayasha can feel that the guns are a growing agitation for the beeves, including the ones to east of the trail.

JEB and Travis abandon their efforts to control the renegade beeves, turning and directing their mounts toward the man with the Spencer (as well as the other four riders who are adjusting their position slightly to keep a line of sight on the running beeves. Travis has his Starr in hand and squeezes the trigger, aiming at the man with the Spencer, who himself fires again at one of the renegade beeves. Two more of the riders join the man with the Spencer, firing at the two beeves running west at the same time that JEB fires his carbine. Puffs of smoke arise from the combination of the five gun blasts. The reports are thunder to the ears amid the calm Kansas night, for those nearby.

Major Gray gallops in atop Amatella. He aims his Spencer while shouting "Shoot the beeves. Shoot the beeves. SHOOT THE BEEVES." His words are barely audible, but as he repeats it three times, his message reaches the ears of the Buffaloes and the other ranchers doing the shooting.

Artemus Carson, hearing nothing of the yelling but only the multiple weapon reports, advances Caliber closer to the action at a speed steady enough to get a decent aim. Looking for the shooter, he now realizes that there are several shooters. He gets close enough to distinguish between his pards and the enemies--now realizing that the lone rider was Major Gray--and so the man who had gone walkabout fires his carbine at the only enemy shooter for which he is certain of a clear shot.

The lawman from Missouri believes his shot aimed true, but in the smoke and the moonlight, he can't evaluate its effect. The man from the sixth Michigan knows that his round has misfired--he has been fortunate never to suffer the potentially deadly effects of a misfired cartridge, but he knows the sound. Art realizes he is too far away to judge the result of his distant shot in the chaos of the moment, but he believes he must have at least grazed the rider or the mount.

The five ranchers, Major Gray, JEB and Travis are all in close quarters now. The two beeves are still running west. All of the mounted men will be behind the beeves within moments unless they give chase, although for the moment, they are essentially in the same close quarters as the 8 mounted men. Any of the men can fire on any of the other men, or either of the two beeves, it appears.

The other renegades that JEB and Travis had turned complain aloud and start to trot north. Cole and Randy see this group of a two dozen or so beeves as they approach the scene of the gun fire. Another cowboy in front of them is starting to try to push them north and east.

--------------

OOC: State your next action and The Judge will provide a map for the close quarters later today, but I don't think it would change actions very much, as the PCs are faced with the probability of firing in close quarters and possibly being fired on in close quarters. I would suggest thinking about actions before looking at the map.
Artemus Carson
player, 1146 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 28 Mar 2011
at 22:28
  • msg #884

Re: Bringin' in the Herd

Free Action:
Move Action: Normal speed towards the shooter.
Combat Action: Fire Spencer at mounted shooter.

18:25, Today: Artemus Carson rolled 21 using 1d20+6. Fire at mounted rider.
18:25, Today: Artemus Carson rolled 77 using 1d100. Fog of war.
18:25, Today: Artemus Carson rolled 10 using 2d10.

Judge Messalen
GM, 2360 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 29 Mar 2011
at 00:04
  • msg #885

Re: Bringin' in the Herd

Travis Sunday
player, 1236 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Tue 29 Mar 2011
at 00:42
  • msg #886

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #883):


Today: Travis Sunday rolled 9 using 1d20+1. Concentration (Misfire).
Today: Travis Sunday rolled 2 using 1d6. Action Point.

James E. Beauregard
player, 708 posts
D: 14 G:52 MDT:15 A:13
Tue 29 Mar 2011
at 01:46
  • msg #887

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #883):

JEB aims to take another shot at the rancher, but hearing Major Gray's command he grits his teeth and growls in frustration as he fires at the lead stray instead.

Free Action: None.
Move Action: Normal speed NW to intercept strays.
Combat Action: Shoot closest beeve.


Today: James E. Beauregard rolled 19. Fire Spencer.
Today: James E. Beauregard rolled 81. Fog of War.
Today: James E. Beauregard rolled 8. Damage Spencer.

OOC: "Fog of War" - that's great. Edit per JM.
This message was last edited by the player at 12:45, Tue 29 Mar 2011.
Cole Trayne
player, 925 posts
D:15 G:21 MDT:12 A:17
Tue 29 Mar 2011
at 03:33
  • msg #888

Re: Bringin' in the Herd

First making sure that Randy has things under control, Cole moves (4x) to support JEB and Travis.
Randy Oldman
player, 658 posts
D:15 G:21 MDT:18 A:15
He'll box your ears!
Tue 29 Mar 2011
at 06:58
  • msg #889

Re: Bringin' in the Herd

Randy presses on to the dozens of runaway cattle.  Still holding his lariat, he uses it to keep the pressure on the capable Cortez.  Randy remains in the saddle of the big horse and steadies his self for the upcoming interception.
Travis Sunday
player, 1237 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Tue 29 Mar 2011
at 14:17
  • msg #890

Re: Bringin' in the Herd

Shoot the Beeves?!? @#$@#%$#%

Travis cuts across the face of the unknown riders in a last attempt to get ahead of the Beeves.  Showing them his back he brings his Starr to bear on the lead steer and pulls the trigger.

Free Action: None.
Move Action: 1X to cut the stters off from the grazing stock.
Combat Action: Shoot closest beeve.


Today: Travis Sunday rolled 28 using 1d20+10. Shoot the Beeve
Today: Travis Sunday rolled 9 using 2d6+1.  Starr Damage

Ayasha
player, 206 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Tue 29 Mar 2011
at 15:11
  • msg #891

Re: Bringin' in the Herd

Ayasha continues her previous action, riding full defense (4x speed) and getting away from the unknown cowboys. She heads west and southward in an arc, to where the shooting is coming from.
This message was last edited by the player at 15:11, Tue 29 Mar 2011.
Cole Trayne
player, 926 posts
D:15 G:21 MDT:12 A:17
Wed 30 Mar 2011
at 01:31
  • msg #892

Re: Bringin' in the Herd

Cole continues his run (4x) to support Travis and JEB.As he gets closer he pulls out his spencer. He moves to put himself into position to shoot anyone who aims a weapon at his friends.
Judge Messalen
GM, 2364 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 30 Mar 2011
at 13:00
  • msg #893

Re: Bringin' in the Herd

Artemus Carson slows his horse with his knees, following in his sights the man he targeted moments ago. All of the mounted horses are moving amidst the clouds of smoke. Knowing he might lose sight of his target, Carson squeezes the Spencer's trigger. Again, it's too far to tell for sure, but the tribesman sees the man lurch forward in the saddle.

The man with the Spencer pauses as Travis Sunday rides in front of him. JEB, aiming his own carbine for another shot at the man with the Spencer, sees his friend Travis riding between, forcing both the lawman and his opponent to pause. JEB's intended target moves his mount sideways, yelling something inaudible. The rancher's hired gun refocuses and fires another round at the same steer he has hit twice already, while JEB grits his teeth and turns to pursue the strays, firing his Spencer at that same longhorn. The two-Spencer attack takes down the running beeve; it tumbles in a massive heap of hooves and horns.

Travis continues his move west, but not before one of the ranchers fires his Loomis across his path. The report startles the man from the sixth Michigan as he attempts to pursue the closest steer. Still, nothing can deter the gunfighter from taking aim again with his Starr and firing another round, not even the need to ensure, deftly, that his revolver had advanced beyond the jammed chamber. Senor Domingo is sure the ball flies true, as the longhorn's legs buckle and its horns dig into the earth, probably breaking its neck--if indeed the combination of buckshot and bullets had not sent it to its maker first.

Guiding Amatella to the west and slowing down the filly, Major Gray raises his Spencer to his shoulder and aims, but he holds his fire. In fact, he never squeezes the trigger; rather he waits, discerning the movements of the other cowboys and maneuvering Amatella.

Ayasha, seeing other of the Major's cowboys nearby, had turned west and ridden away from the strangers helping with the herd and circling south. She sees Randy and Cole ahead, perhaps 100 yards away, alongside a group of a few dozen of the longhorns.

Slowing Cortez and pushing the mount toward the few dozen trotting strays, Randy Oldman spies a lone cowboy chasing the longhorns from behind. Still holding his lariat, the pugilist realizes he doesn't need to intercept the beeves, because they are moving toward the northeast and away from the conflict and what he now sees to the west--a group of grazing cattle. Pulling close to the lone cowboy, Randy begins to help herd the beeves, while glancing at Cole and wandering if he should stay here or ride on.

Slightly behind the big cowboy at first, Cole Trayne gains ground quickly, passing Randy, while drawing his carbine and continuing his path toward the gun battle. He sees beeves running and a number of horsemen firing weapons. The closest men he thinks are Major Gray and JEB. No clear enemy target, Cole reckons. The top hand continues his ride, noting in his periphery the lone cowboy that Randy has slowed to intercept. Cole begins to wonder if he can trust his eyes as he sees what appears to be the lawman from Missouri firing at one of the Major's beeves.

-------------------

OOC: Please state another round of actions. FYI, the Judge made two errors recently that have been corrected in this narrative (misunderstood Ayasha's intent so adjusted her position; shouldn't have rolled for the Sharps (reloading round), so in the narrative, only the cowboy with the Loomis fired across Travis' path).

http://www.doghouserules.net/d...n/shootinbeeves2.pdf
Randy Oldman
player, 659 posts
D:15 G:21 MDT:18 A:15
He'll box your ears!
Wed 30 Mar 2011
at 15:35
  • msg #894

Re: Bringin' in the Herd

11:22, Today: Randy Oldman rolled 16 using 1d20+4. Ride Check for Dramatic Turn.

Randy and Cortez guide the many beeves back to the herd -- although, it took much less effort than he imagined.

The huge horseman now tries a dramatic turn.  He and Cortez lurch in the direction opposite to that which they were heading.  Randy hopes he and the magnificent mount are able to remain steady.

OOC: Randy's efforts are focused on turning 180°.  The parameters I am assuming are speed (2X) and difficulty.  I made the roll against those, if it is needed at all.  The rest is in Judge's hands and his will.  The Judge works in mysterious ways.
James E. Beauregard
player, 709 posts
D: 14 G:52 MDT:15 A:13
Wed 30 Mar 2011
at 16:41
  • msg #895

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #893):

JEB rides SW in line with Travis, but holds fire while he assesses the situation.

Free Action: None.
Move Action: Normal speed.
Combat Action: None.

Artemus Carson
player, 1147 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Wed 30 Mar 2011
at 20:49
  • msg #896

Re: Bringin' in the Herd

Free Action:
Move Action: Normal speed towards the shooter.
Combat Action: Fire Spencer at mounted shooter, or another if the first falls

16:44, Today: Artemus Carson rolled 14 using 1d20+6. To Hit.
16:47, Today: Artemus Carson rolled 4 using 1d6. AP to augment Hit roll. (18 total)

16:44, Today: Artemus Carson rolled 59 using 1d100. Fog of War.
16:43, Today: Artemus Carson rolled 14 using 2d10. Damage.

Ayasha
player, 207 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Wed 30 Mar 2011
at 22:13
  • msg #897

Re: Bringin' in the Herd

Ayasha continues riding towards the shooting in a flanking maneuver, judging her direction as best as possible under the circumstances. She still rides at 4x speed, riding in full defense.
Travis Sunday
player, 1239 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Thu 31 Mar 2011
at 01:18
  • msg #898

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #895):

Travis looks for the next set of Beeves heading towards the riders.  He hears a shot.

Confusion he thinks.

CEASE FIRE. CEASE FIRE. He uses his artillery voice: loud; strong and decisive.

Free Action: Speak

Move Action: Wheel Horse to face riders.

Combat Action: Hold/ready action in case opposing riders shoot at any of the two legged NBOers.
Cole Trayne
player, 927 posts
D:15 G:21 MDT:12 A:17
Thu 31 Mar 2011
at 01:45
  • msg #899

Re: Bringin' in the Herd

Cole continues to ride at his current pace to support JEB and Travis. He will focus his primary protective attentions on the one (JEB or Travis) who is furthest from the Major.
Judge Messalen
GM, 2365 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 31 Mar 2011
at 04:07
  • msg #900

Re: Bringin' in the Herd

Artemus Carson continues his slow ride toward the conflict, Spencer still pressed firmly against his shoulder. The man he had sighted and fired upon was now hugging his mount's neck, giving him partial cover. Another riders turns and comes near. The survivalist squeezes; the carbine pops.

James E. Beauregard starts to ride southwest, toward his pard Travis Sunday, who was slowing his mount and scanning the area. Both hold their fire, as do the rancher's men, who are moving and re-grouping. Major Gray rides toward two of the rancher's men, to the east.

All of the men hear a weapon report from the east. Travis Sunday wheels his horse and hollers "CEASE FIRE. CEASE FIRE."

In the moonlight and black smoke, Artemus remains unsure of whether his shot took purchase, but a horse's whinny provides a clue.

Cole Trayne, racing in on Bonny Red Bess, hears the weapon report and spots Artemus Carson for the first time to the east. He sees Major Gray moving toward another horse and putting himself between the rancher's men and the approaching Caliber.

The Major repeats Travis' "CEASE FIRE" command, putting his Spencer to his shoulder and sighting the oncoming Mr. Carson.

Ayasha hears a solitary shot as she pulls close enough to see the group of cowboys to the south. To her left she is passing the beeves and the big cowboy named Randy--wait, make that two big cowboys, only one of them named Randy, as far as she knows--and ahead she spies Cole Trayne racing toward the others. She believes she sees the Major close to some other cowboys.

Randy Oldman sees the cowboy passing by; the feller is a biggun' himself and Randy can't help but nod and acknowledge the man's help with the beeves. The pugilist turns the powerful steed and catches a glimpse of the Indian woman rushing in atop Bandit. A moment later, he hears a single weapon report.

One of the rancher's men calls out. "Henry is hit!"

---------------------------------

OOC:
State a single round of actions, please.

http://www.doghouserules.net/d...n/shootinbeeves3.pdf
Randy Oldman
player, 660 posts
D:15 G:21 MDT:18 A:15
He'll box your ears!
Thu 31 Mar 2011
at 11:36
  • msg #901

Re: Bringin' in the Herd

With a quick whip of the still coiled lariat, Randy encourages Cortez to break into a full gallop.  The males of differing species are moving toward the scuffle.  He full well intends to move to the periphery of the congregated men.  Shootin' beeves is one thing, but shootin' Buffaloes is another.
James E. Beauregard
player, 710 posts
D: 14 G:52 MDT:15 A:13
Thu 31 Mar 2011
at 21:26
  • msg #902

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #900):

JEB rides towards Major Gray. No combat.
Ayasha
player, 209 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Thu 31 Mar 2011
at 21:33
  • msg #903

Re: Bringin' in the Herd

Since there still was shooting, although a little less than she would have expected, Ayasha continues on her way south-west, but she slows down to 2x speed and starts looking for potential cover in case this still turns into a full fight.
Travis Sunday
player, 1242 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Fri 1 Apr 2011
at 00:02
  • msg #904

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #901):

Travis speaks loudly so he can be heard.  Lost however is the tone and sharpness of command  His voice rings sympathetic as he looks to the riders as he turns Horse toward the Major.

You all tend to Henry now.

Horse starts a trot toward the Major. Travis sees the alignment of the rifle pointing in the general direction of Art.

That won't be necessary, Boss.
Artemus Carson
player, 1150 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 1 Apr 2011
at 00:46
  • msg #905

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #900):

As Artemus closes on the group of men – he sees beeves down - his grave fear for the lives of friends - with whom he has endured many trials and for whom he has risked his very life - gives way to complete confusion as he see the man he’d thought was one of Fielder’s - is rather the Major – aiming to shoot him down.

BETRAYED!

Aiming his carbine skyward and seizing the reins with one hand Artemus cuts Caliber hard to the North – then North East – then East and beats an evasive retreat towards a safe distance. (All the while accelerating to 4x)

Travis and JEB! What of them? They cannot be a party to a deception. Therefore they must be in danger.

"CEASE FIRE" rings in his ears and Artemus looks back,

There must be a parley of sorts!

. . .Oh my God! The Secret plan was to shoot the beeves. . . Why wouldn’t the Major have said as much?

Major fuck up, mate, that’s what this is, Artemus says to Caliber. Again his concern grows for the safety of his friends.

Dropping his speed to x1, Artemus turns Caliber Southward and looks to see his friends. . .
Cole Trayne
player, 929 posts
D:15 G:21 MDT:12 A:17
Fri 1 Apr 2011
at 01:25
  • msg #906

Re: Bringin' in the Herd

Cole continues at his current pace, protecting both JEB and Travis as best as he is able while he closes the distance.
Judge Messalen
GM, 2367 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 1 Apr 2011
at 02:41
  • msg #907

Re: Bringin' in the Herd

The lawman from Missouri and man from the sixth Michigan ride to join ranks with the Major. As is often the case when cigars aren't involved, JEB remains silent. Senor Domingo speaks to Fielder's men and in fact spots the rancher himself for the first time; he is one of the men holding a torch--as Horse approaches Amatella's flank.

The man with the Spencer spits when Travis rides past and speaks to the ranchers about their fallen friend. Two other riders have dismounted and lowered the cowboy named Henry from his mount, doing their best to give him aid. There can be no doubt, the hired hand is bleeding out and without immediate help he is about to become somebody's darling.

The Major nods when he hears Travis' words, sheathing his Spencer. "Where is the Cheyenne?"

As if jumping his cue, Cole Trayne arrives at the flank of his old friend JEB, seeing there is nothing against which the lawman needs protection. Two heartbeats later, Ayasha rides in.

Major Gray looks to Ayasha and Cole. "Help him," he says, pointing to the man on the ground.

Meanwhile, Artemus Carson abruptly turns away, north then east, riding fast. He seems to be heading back to the main herd. Randy Oldman, riding southwest toward Major Gray and the others, sees the new man named Archie turn hard and ride fast back toward the trail. Seems odd to the big feller, seeing as all the men and even the Indian woman are gathering with the trail boss.

-----------

OOC: Need to continue round-by-round, temporarily. State actions.

http://www.doghouserules.net/d...n/shootinbeeves4.pdf
Travis Sunday
player, 1243 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Fri 1 Apr 2011
at 03:13
  • msg #908

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #907):

Travis keeps his eyes on the men.  With a friend wounded tempers will tend to ride near the surface.  Travis holsters his weapon and watches over Ayasha.

Free Action: Travis Holsters his Starr

Move Action:  None

Combat Action:  Hold

Cole Trayne
player, 930 posts
D:15 G:21 MDT:12 A:17
Fri 1 Apr 2011
at 03:54
  • msg #909

Re: Bringin' in the Herd

With a grim look on his face, Cole immediately dismounts. He grabs his first aid kit and moves to the wounded man.

This here first aid kit ain't gonna cut it. We'll likely need a medical kit. There wasn't time for me to get one when I headed out. But, I'll see what I can do.

While tending to the wounded man, Cole glances at the strangers.

If you boys have a medical kit nearby you might want to send for it, right quick.
Ayasha
player, 210 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Fri 1 Apr 2011
at 06:53
  • msg #910

Re: Bringin' in the Herd

When Ayasha arrives at the site of the strange battle, her face clearly shows her confusion. "What is going on?", she asks to no one in particular, emphasizing how the actions of the men make little sense to her.

She hears the Major's order though, and there is a dying man on the ground. So she dismounts and joins Cole at the man's side. "Make up your mind. Shoot them or help them. Can't be both.", she mutters while she tries to help the man.

OOC: Ayasha rolled 27 using 1d20+9. Treat Injury.
James E. Beauregard
player, 711 posts
D: 14 G:52 MDT:15 A:13
Fri 1 Apr 2011
at 12:36
  • msg #911

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #907):

JEB holsters his weapon and thinks about taking out a cigar while saying something but that may not be proper so he watches the others tend to the fallen man. He glances over at Fielder.
Travis Sunday
player, 1244 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Fri 1 Apr 2011
at 14:06
  • msg #912

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #911):

Travis does a quick check over his shoulder to make sure this is the last of the renegades threatening the peace.
Randy Oldman
player, 662 posts
D:15 G:21 MDT:18 A:15
He'll box your ears!
Fri 1 Apr 2011
at 19:46
  • msg #913

Re: Bringin' in the Herd

With Randy upon Cortez, they sound like a full stampede themselves.

Once at the periphery of the congregation, Randy slows his mount to a trot and finally stops behind the group.

"Boss," Randy says to Major Gray.  "All them beeves is back together.  One them fellers did most all of it, too."
Judge Messalen
GM, 2368 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 2 Apr 2011
at 15:01
  • msg #914

Re: Bringin' in the Herd

Cole and Ayasha dismount, both speaking as if words matter in these precious seconds, and tend to the fallen man named Henry. One of the kneeling ranch hands moves away to allow them access; the other man--another big feller--stays at his side.

In the sudden calm after the gun fire, Cole--chattering while he helps the Cheyenne to stop the man's bleeding from a wound to the neck--and the other Buffaloes recognize the big rancher as the man called Jacob. He seems genuinely concerned for the ranch hand he helped lower from the mount.

Jacob asks, "Is he going to make it?"

Keeping their eyes on Fielder and his men, the Buffaloes see that the rancher himself moved closer to Henry and was about to dismount, but stopped when the Cheyenne and Cole did so. He is now looking west, out toward his herd. Randy speaks while the Major, Travis and JEB remain silent. All of the mounts and men are now in a circle around Henry.

Finally Fielder speaks. "Is that your man out there, the one that shot Henry?" he asks, with a mix of anger and woe.

Artemus Carson slows and pulls a rearing Caliber to a halt. To the east, he catches a glimpse of hundreds of the beeves moving east, under the direction of other cowboys. Looking over his shoulder at the scene he had recently fled, he sees a group of men and mounts gathered. The shooting has stopped. To the north, he sees the last of the stray longhorns riding northeast, back toward the main herd. A solitary cowboy turns away from them and starts to ride toward Art's friends.

OOC: No need to change the map. Free flow gameplay resumes now.
Major Gray
Sat 2 Apr 2011
at 15:04
  • msg #915

Re: Bringin' in the Herd

The Major directs his attention to Fielder. "Yes." Turning to JEB and then Travis, he adds. "One of you should bring him in."
James E. Beauregard
player, 713 posts
D: 14 G:52 MDT:15 A:13
Sat 2 Apr 2011
at 15:29
  • msg #916

Re: Bringin' in the Herd

In reply to Major Gray (msg #915):

Recognizing Major Gray's directive as a job for a lawman, JEB answers affirmatively: "I'll bring him in."

JEB gives Fielder a cold glare and rides his horse at normal speed towards Carson. Conversation is assumed unless Carson rides away: "The major requests your presence at the gathering over yonder. I reckon you're not too keen on the idea, but I think it best to clear your name now. You did no wrong under the circumstances and I'll stand by you. Shall we go?"
This message was last edited by the player at 15:46, Sat 02 Apr 2011.
Artemus Carson
player, 1151 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 2 Apr 2011
at 15:34
  • msg #917

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #914):

Artemus sheaths his carbine and pats Caliber’s neck trying to calm him, speaking to him in the aboriginal tongue.
Randy Oldman
player, 664 posts
D:15 G:21 MDT:18 A:15
He'll box your ears!
Sat 2 Apr 2011
at 16:40
  • msg #918

Re: Bringin' in the Herd

Randy addresses his boss, the gray-haired one.
Artemus Carson
player, 1152 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sat 2 Apr 2011
at 17:15
  • msg #919

Re: Bringin' in the Herd

James E. Beauregard:
"The major requests your presence at the gathering over yonder. I reckon you're not too keen on the idea, but I think it best to clear your name now. You did no wrong under the circumstances and I'll stand by you. Shall we go?"


"The Major sighted on me. And just what the fuck about my name needs clearing? Feels like a right proper buggering heading my way.

I'll agree with the understanding that an attack on one o'us is an attack on all o'us, and we come out blazing. . . Major too, if it comes to that."


Artemus looks JEB square in the eyes for an indication that his friend agrees and then proceeds with him.
Ayasha
player, 211 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Sat 2 Apr 2011
at 20:02
  • msg #920

Re: Bringin' in the Herd

Ayasha looks up at the man who is asking about his friend. "He is good for now.", she says, her hands all bloody from her frantically working with Cole to stop the bleeding. "But he is not out of the woods yet, and I cannot tell you whether he will make it or not. I do not know if I would be able to get the bullet out without killing him to be honest."
Cole Trayne
player, 931 posts
D:15 G:21 MDT:12 A:17
Sat 2 Apr 2011
at 20:38
  • msg #921

Re: Bringin' in the Herd

In reply to Ayasha (msg #920):

Cole looks at Ayasha, and nods to the stranger in agreement.

We have a medical kit back at the camp. We will need that. Reckon it should be brought here, though. Moving him right now is probably not such a great idea. He is not in great shape.

He returns his gaze to Ayasha and gives her a slight nod.

You do good work.
James E. Beauregard
player, 714 posts
D: 14 G:52 MDT:15 A:13
Sat 2 Apr 2011
at 22:42
  • msg #922

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #919):

JEB nods and smiles: "Agreed. Let's go."

JEB leads Carson back to the group.
Travis Sunday
player, 1245 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sat 2 Apr 2011
at 23:00
  • msg #923

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #916):

Excuse me JEB, I heard a horse winny when Art shot. My round misfired, that puts you In the calaboose.  God knows why you'd turn yourself in for returning fire but I'll be proud to ride with you as long as we bring the man who instigated this...

Travis spits

... terrible  tragedy to justice as well
.
Major Gray
Sat 2 Apr 2011
at 23:33
  • msg #924

Re: Bringin' in the Herd

The Major whispers to Randy after JEB rides out.

He looks a little surprised by Sunday's statement when JEB and Art Carson ride back to the group.

"Let me handle this, Travis," he says.
Jacob
Sat 2 Apr 2011
at 23:40
  • msg #925

Re: Bringin' in the Herd

Fielder and his men listened to Cole and Ayasha. They all seem concerned about their friend Henry, but they also continue to keep an eye on the Buffaloes, with glances to the west toward their cattle. Jacob answered Cole.

"We'll leave him here until we can get a hold of a doctor--or you fetch your kit."
This message was last edited by the GM at 23:40, Sat 02 Apr 2011.
John Fielder
Sat 2 Apr 2011
at 23:40
  • msg #926

Re: Bringin' in the Herd

When JEB and Art return, Fielder draws near. He listens to Travis and shakes his head. Upon hearing the Major, he responds.

"What do you propose?" he asks, meeting the Major's eye.
Judge Messalen
GM, 2372 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sat 2 Apr 2011
at 23:45
  • msg #927

Re: Bringin' in the Herd

Major Gray directs Amatella toward John Fielder.

"Let's have a private word,"
he answers, continuing to ride past Fielder. Much like most of the Buffaloes would do when given an order by the Major, Fielder turns and follows. The men ride out of earshot.
Travis Sunday
player, 1247 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sun 3 Apr 2011
at 00:31
  • msg #928

Re: Bringin' in the Herd

In reply to Judge Messalen (msg #927):

Travis tips his hat slightly greeting his newly arrived companions.

Randy.  Art.


In a conversational tone not meant for the other riders to hear...

I'm not sure what they're discussing but as far as I see it, we'll never know what Spencer knocked down that fellow.  We'll also never know why five men chose to shoot into us without warning instead of driving off two head of cattle.  So let me be crystal clear, gentleman, There will be no law involved in this unfortunate incident.  JEB may survive a trial but we're sure as hell not sending a foreigner in front of a hanging judge.  If anyone is to be held to account it's Fielder.

Not that it matters, but which one of you hit Henry.  I couldn't tell.  Too dark.  Too much going on.


Travis opens his Starr and reloads one round.  The misfire he quickly determines will take some effort to dislodge later. He reminds himself to keep the misfired cartridge and compare it against others in his possession, to make sure he didn't buy a bad lot of ammo.
This message was last edited by the player at 00:42, Sun 03 Apr 2011.
Randy Oldman
player, 666 posts
D:15 G:21 MDT:18 A:15
He'll box your ears!
Sun 3 Apr 2011
at 01:06
  • msg #929

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #928):

OOC: I think Travis mistakenly used Randy's name in vain.  I think he meant JEB.

Randy speaks across the gap to the ranchers and hands.  "I really appreciate all the help you fellers give us.  You boys is good eggs, I says."
Artemus Carson
player, 1154 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 3 Apr 2011
at 01:41
  • msg #930

Re: Bringin' in the Herd

Artemus see the man down and Ayasha  beside him. “I’ve got a kit, might be able to help him. No guarantees of course. It’s in my saddle bag.”

OOC: While Art is at the saddlebag there is a moment for Travis’ statement, if it pleases the Judge.

He turns and extracts the kit from his saddlebag and kneels beside the man. Opening the kit he says to Ayasha, "You want to have another go or shall I?"
Judge Messalen
GM, 2373 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 3 Apr 2011
at 01:49
  • msg #931

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #930):

OOC:
Yes, it pleases the Judge. Travis spoke his aside to JEB and Art while the latter was extracting his medical kit from the saddlebags.
Travis Sunday
player, 1248 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sun 3 Apr 2011
at 01:51
  • msg #932

Re: Bringin' in the Herd

In reply to Randy Oldman (msg #929):

OOC:  Sorry thought you had recently arived and joined us.
Artemus Carson
player, 1155 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 3 Apr 2011
at 01:53
  • msg #933

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #928):

Art nods slightly and in a low voice says "Trouble's brewing. Be fast."
This message was last edited by the player at 02:03, Sun 03 Apr 2011.
Artemus Carson
player, 1156 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 3 Apr 2011
at 02:02
  • msg #934

Re: Bringin' in the Herd

Art prepares himself to treat the man, or to aid Ayasha, or both.
Cole Trayne
player, 932 posts
D:15 G:21 MDT:12 A:17
Sun 3 Apr 2011
at 02:11
  • msg #935

Re: Bringin' in the Herd

In reply to Jacob (msg #925):

Without leaving the injured man, Cole turns his gaze to Jacob.

Not my kit to fetch. It belongs to the Major. It will be up to him if we can use it for this here man.

But, none of us here are doctors. Be a good idea to fetch one, right quick.

Kit or no kit, this man needs a doctor.

Travis Sunday
player, 1249 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Sun 3 Apr 2011
at 02:33
  • msg #936

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #933):

JEB you may want to keep that Spencer handy.

Ayasha
player, 212 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Sun 3 Apr 2011
at 09:45
  • msg #937

Re: Bringin' in the Herd

Ayasha takes the offered medical kit and rummages through it with her left hand, while her right hand is still holding something together within the wound of the fallen man. "I wish I had my herbs, but this will have to do.", she mutters, with only those closest to her able to understand.

OOC: Ayasha rolled 12 using 1d20+9. Treat Injury: Restore Grit.

She looks a little worried, trying to place a bandage without letting go, it does not seem to work. She tries a different approach.

OOC: Ayasha rolled 17 using 1d20+9. Treat Injury: Restore Grit (trying again.

This seems to work better.

OOC: The judge needs to tell me if this brings Henry back to positive grit.
Artemus Carson
player, 1157 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 3 Apr 2011
at 12:18
  • msg #938

Re: Bringin' in the Herd

In reply to Ayasha (msg #937):

Artemus is "aiding" Ayasha.

Aid another roll for her first attempt:
23:54, Yesterday: Artemus Carson rolled 17 using 1d20+2. Treat Injury / Aid another.

Aid another roll for her attempt:
08:13, Today: Artemus Carson rolled 7 using 1d20+2. Aid another in treating Injury.
Jacob
Sun 3 Apr 2011
at 13:17
  • msg #939

Re: Bringin' in the Herd

OOC: Ayasha must first "Revive Dazed, Stunned or Unconscious Character." The Judge is applying the rolls by Art and Ayasha to that check.
------------------

Jacob, after watching Artemus deliver his own medical kit to the Indian woman, seems about to speak, but instead just shakes his head, looking for a moment like Fielder when the rancher did the same in response to one of Travis Sunday's comments. Jacob continues to watch the woman work, saying nothing to Carson.

The man with the Spencer and the cowboy that Randy saw herding the renegades are still mounted and alert.

Under the care of the Cheyenne, the cowboy named Henry starts to blink his eyes and come 'round. When she looks up, Ayasha sees that Jacob and the other cowboy that had lifted Henry down are staring at her. Jacob nods. "Thank you."

"Stay with him," Jacob says to his pard. He walks over to his horse, guiding it toward the man with the Spencer.

Major Gray and John Fielder haven't returned, yet.

EDIT: apply text color to speech
This message was last edited by the GM at 15:02, Sun 03 Apr 2011.
James E. Beauregard
player, 715 posts
D: 14 G:52 MDT:15 A:13
Sun 3 Apr 2011
at 14:38
  • msg #940

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #936):

JEB shakes his head: "I reckon Fielder and the Major will work something out."
Randy Oldman
player, 667 posts
D:15 G:21 MDT:18 A:15
He'll box your ears!
Sun 3 Apr 2011
at 14:52
  • msg #941

Re: Bringin' in the Herd

Vigilantly awaiting the return of the Major, Randy remains still and quiet upon the colossal Cortez.  It's not certain whether he hears the ramblings of his unstable trail mate.
Artemus Carson
player, 1158 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Sun 3 Apr 2011
at 15:47
  • msg #942

Re: Bringin' in the Herd




He says "I have a bandana we can use." He walks to his saddlebag looking in it for the bandana.


He extracts the bandana and holds it up, where upon he mounts Caliber.

Tossing the bandana to Ayasha he says to Jacob, "He'll live, but he needs to see a doctor."
This message was last edited by the player at 15:52, Sun 03 Apr 2011.
Artemus Carson
player, 1159 posts
Sun 3 Apr 2011
at 15:49
  • [deleted]
  • msg #943

Re: Bringin' in the Herd

This message was deleted by the player at 15:52, Sun 03 Apr 2011.
Cole Trayne
player, 933 posts
D:15 G:21 MDT:12 A:17
Sun 3 Apr 2011
at 17:55
  • msg #944

Re: Bringin' in the Herd

Cole observes Ayasha and Art looking after the wounded man.

Satisfied that the man is in good hands, he stands and takes a couple steps back. Still, he continues to observe closely, in case an opportunity presents itself to provide further assistance.

Seems like there is enough cooks in this here kitchen.

He glances about to see if Jack has managed to catch up, yet.
Ayasha
player, 213 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Sun 3 Apr 2011
at 18:52
  • msg #945

Re: Bringin' in the Herd

OOC: I thought I should give him Grit back first, but it doesn't matter.



Ayasha looks relieved when the man comes around. He was close to the happy hunting grounds, but obviously he still had something to do in this life. "Do not move.", she tells the man, "You are badly hurt. But you will not die, so thank the spirits."

She then uses the bandana to stabilize the applied bandages. When she realizes that Fielder's men are staring at her she grows uncomfortable, but keeps with her patient. It is clear to her that he would need a lot more care.
Judge Messalen
GM, 2375 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 4 Apr 2011
at 12:11
  • msg #946

Re: Bringin' in the Herd

An awkward silence falls among the two groups of cowboys on the Kansas plain. Jacob points to the northeast at three riders approaching. Ayasha and Art are still near the wounded man, as is the one cowboy who has stayed at his side the entire time.

Cole, Travis, Randy and JEB linger nearby. Cole scans the darkness to the west, looking for Jack, but he doesn't see the dog. The fast ride and changes in direction surely made it difficult for Jack to catch up. As the dog has become accustomed to herding over these three months, it wouldn't surprise Cole if the dog turned off to help the likes of Yellow Sanders (and his hound Travis) as they handled the main group of beeves.
John Fielder
Mon 4 Apr 2011
at 12:12
  • msg #947

Re: Bringin' in the Herd

Everyone sees the Major and Fielder returning.

Fielder speaks as they close in. "How is Henry?" he asks, apparently addressing no one in particular as he rides in close and begins to dismount.
Artemus Carson
player, 1160 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Mon 4 Apr 2011
at 18:24
  • msg #948

Re: Bringin' in the Herd

In reply to John Fielder (msg #947):

"I think he'll live. He could use the care of a doctor and of course take it very easy for a while."
Randy Oldman
player, 668 posts
D:15 G:21 MDT:18 A:15
He'll box your ears!
Mon 4 Apr 2011
at 19:43
  • msg #949

Re: Bringin' in the Herd

Randy isn't figuring on doing anything -- except wait for orders.
Cole Trayne
player, 934 posts
D:15 G:21 MDT:12 A:17
Tue 5 Apr 2011
at 00:36
  • msg #950

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #948):

Cole nods in agreement.

We did what we could for him. But, sure 'nuff, this man needs a doctor.
Ayasha
player, 214 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Tue 5 Apr 2011
at 00:38
  • msg #951

Re: Bringin' in the Herd

Ayasha would not necessarily agree that the man she treated with Art's help would need a white man's doctor. He needs rest and care, that is all - at least in her opinion. But she holds her tongue, feeling the eyes of the men on her. She stays close to the wounded cowboy though, in case he becomes unstable again.
Artemus Carson
player, 1161 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Tue 5 Apr 2011
at 01:35
  • msg #952

Re: Bringin' in the Herd

In low voice Art says, "Ayasha, the kit if you please."
Randy Oldman
player, 670 posts
D:15 G:21 MDT:18 A:15
He'll box your ears!
Tue 5 Apr 2011
at 03:22
  • msg #953

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #952):

Randy's trying to figure something out while he waits for the Major to tell him what's what.  Archie, you is acting all twitchy-like.  What's up your craw?
John Fielder
Tue 5 Apr 2011
at 03:38
  • msg #954

Re: Bringin' in the Herd

Fielder dismounts and kneels next to the barely conscious Henry. He inspects the work done by Ayasha; 'pears as if he knows what he's looking for.

"Jacob, go fetch the wagon and come back with Zeke. The rest of you, go on back and take care of the herd. If all is well, leave a few men out to keep an eye on the beeves, while the others get some rest. I'll stay here."

Fielder's men hesitate, glancing at each other and looking to Jacob.

"Go on now," the rancher says.

The man with the Spencer spits and then turns away. The other men mount up if they weren't still in the saddle, following. Only Jacob remains.
Jacob
Tue 5 Apr 2011
at 03:40
  • msg #955

Re: Bringin' in the Herd

"I don't like this one bit, Pa," he says, lingering for a moment. As he turns his horse, he adds "This ain't over."
Major Gray
Tue 5 Apr 2011
at 03:43
  • msg #956

Re: Bringin' in the Herd

The Major speaks. "Back to our herd, boys." He begins to ride east, slowly, without elaboration.
Artemus Carson
player, 1162 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Tue 5 Apr 2011
at 03:58
  • msg #957

Re: Bringin' in the Herd

In reply to Jacob (msg #955):

After a moment, looking back and forth between father and son Artemus says "I, for one hope that it is. . . For all our sakes."
Ayasha
player, 215 posts
D: 14 G: 17 MDT: 12 A: 10
Indian Warrior Woman
Tue 5 Apr 2011
at 10:23
  • msg #958

Re: Bringin' in the Herd

Ayasha hands the medical kit back to Artemus. Her eyes follow Jakob as he is leaving. She does not think that this is the last time she sees that man.

She hesitates a bit, waiting a few moments for Fielder to say something. If there is nothing, she shrugs, mounts her horse and follows the Major.
James E. Beauregard
player, 716 posts
D: 14 G:52 MDT:15 A:13
Tue 5 Apr 2011
at 13:18
  • msg #959

Re: Bringin' in the Herd

In reply to Major Gray (msg #956):

JEB catches up with the Major and asks politely: "Care to tell us what you and Fielder talked about?"
Artemus Carson
player, 1163 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Tue 5 Apr 2011
at 13:40
  • msg #960

Re: Bringin' in the Herd

In reply to Ayasha (msg #958):

Artemus stowes the kit back in his saddlebag.
Travis Sunday
player, 1254 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Tue 5 Apr 2011
at 14:18
  • msg #961

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #960):

Don't worry Art we'll just have to kill him later when he's decided that he can't live with the humiliation any longer.
Artemus Carson
player, 1164 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Tue 5 Apr 2011
at 14:57
  • msg #962

Re: Bringin' in the Herd

In reply to Travis Sunday (msg #961):

You’re a good mate, I greatly appreciate you watchin’ me back. Hope you know I got yours too.
Major Gray
Tue 5 Apr 2011
at 17:04
  • msg #963

Re: Bringin' in the Herd

In reply to James E. Beauregard (msg #959):

"We reached an accord."
Artemus Carson
player, 1165 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Tue 5 Apr 2011
at 18:18
  • msg #964

Re: Bringin' in the Herd

In reply to Major Gray (msg #963):

Well, it would seem so. . . What's that gonna mean to us?
Travis Sunday
player, 1255 posts
His art is death
D: 19 G:34/10 MDT:12 A:14
Tue 5 Apr 2011
at 18:49
  • msg #965

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #962):

Travis nods a simple yes to Art.
Major Gray
Tue 5 Apr 2011
at 23:01
  • msg #966

Re: Bringin' in the Herd

In reply to Artemus Carson (msg #964):

"Nothing, I reckon," answers the Major.
Cole Trayne
player, 935 posts
D:15 G:21 MDT:12 A:17
Wed 6 Apr 2011
at 01:58
  • msg #967

Re: Bringin' in the Herd

Cole gives Bess a gentle slap on her neck.

We had a nice little run there girl, didn't we? Probably did you some good to stretch your legs a bit. We'll look you over once we get back to camp.
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