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13:48, 27th April 2024 (GMT+0)

OOC Conversation 5.

Posted by Judge MessalenFor group 0
Judge Messalen
GM, 4778 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 6 Mar 2018
at 02:50
  • msg #51

Re: Travis Can't Post First

For the record, the Judge is waiting for ENS and JEB to advance the conversation as it will impact any possible plot advancements.
E.N.S. Ringgenberg
player, 1321 posts
The young professor
D:19 G:29 MDT:14 A:13
Tue 6 Mar 2018
at 14:05
  • msg #52

Re: Travis Can't Post First

In reply to Judge Messalen (msg # 51):

Apologies, I had intended to log on Sun, but got caught up in home PC business and completely spaced it!
Judge Messalen
GM, 4779 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 7 Mar 2018
at 13:19
  • msg #53

Re: Travis Can't Post First

In reply to E.N.S. Ringgenberg (msg # 52):

Thanks for the note . . . it would help if the professor and lawman got into a better posting rhythm. This is tenth RL day since JEB started the conversation between the two men.

As the conversation would be relatively and logically brief compared to travel if the party were to continue with Lu's plan, the Judge is sort of forced to wait for the PCs to move that portion of the plot forward.

For now, the Judge isn't letting this interfere with Carson's attempt to distract the lawmen. But it would have taken Art a few minutes to navigate to the beach as he described and so his interaction with the policemen may end up needing to be slow-walked depending on the rest of the group's actions.

For the record, the Judge has no objections to the PC conversation. It is simply -- in the Judge's perspective -- happening as if my character in Fallout 4 injected himself with Jet and slowed time enough to see all possible futures while executing none.
This message was last edited by the GM at 13:22, Wed 07 Mar 2018.
Judge Messalen
GM, 4780 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 7 Mar 2018
at 20:07
  • msg #54

Re: Travis Can't Post First

I believe some players know this, but DHR's new product is on sale. We were #3 on the Western "Hottest" list at one site, just dropped to #4. An extra sale or two from my pards would help keep us on the "Hottest" list for a spell.

If you have a notion to help a pard, send me a PM. And please do jaw about us with all the cowpokes at the bunkhouse or saloon.
This message was last edited by the GM at 20:07, Wed 07 Mar 2018.
Judge Messalen
GM, 4781 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Thu 8 Mar 2018
at 12:55
  • msg #55

Re: Travis Can't Post First

Judge Messalen:
In reply to E.N.S. Ringgenberg (msg # 52):

Thanks for the note . . . it would help if the professor and lawman got into a better posting rhythm. This is tenth twelfth RL day since JEB started the conversation between the two men.

As edited 3/9/18
This message was last edited by the GM at 13:19, Fri 09 Mar 2018.
Judge Messalen
GM, 4782 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 9 Mar 2018
at 14:14
  • msg #56

Re: Travis Can't Post First

Seeing as the game has slowed down a mite while waiting for PC posts, the Judge has been thinking about a next chapter, after the conclusion of this one.

Because of my role in the DHR Fort Griffin Savaged product, I have an interest in playing a western adventure using the Savage Worlds Deluxe rules instead of the Sidewinder: Recoiled rules.

Something in particular I have been considering is an 'alternate reality' adventure, where the current PCs --at their current stage of development -- are all rebuilt using SWD character creation and we play the adventure in the Judge's Savaged setting (not Fort Griffin, a different adventure). I mentioned the idea to a player or two, already. I had considered introducing this as part of the Tong Cave scene (it would have been different than what you recently played), but decided to play this one out without such a "forced" transition and then bring it up at a more appropriate time.

Savage Worlds motto is "Fast. Furious. Fun." Obviously it would take time to learn the rules and re-create the characters, which is why I'm starting the conversation now. Since some of you barely know the rules anyway, maybe it's not a big obstacle to re-create SWD characters (with help from yours truly and any other SWD knowledgeable players/pards).

Thoughts are welcome.
Artemus Carson
player, 1348 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 9 Mar 2018
at 14:25
  • msg #57

Re: Travis Can't Post First

In reply to Judge Messalen (msg # 56):

I'm in if for no other reason than to help the Judge play-test. Can you provide a reader digest version of the crunch differences?
Artemus Carson
player, 1349 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 9 Mar 2018
at 14:36
  • msg #58

Re: Travis Can't Post First

OOC: http://downloads.ice.ucdavis.e...nner/archive1008.PDF

Came across this while researching what Art would know about the area. Supposin' you pards would know as well.

AC
Judge Messalen
GM, 4783 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Fri 9 Mar 2018
at 17:03
  • msg #59

Re: Travis Can't Post First

In reply to Artemus Carson (msg # 57):

No.
Artemus Carson
player, 1351 posts
Gone walkabout, mate.
D:14 G:43 MDT:17 A:9
Fri 9 Mar 2018
at 18:02
  • msg #60

Re: Travis Can't Post First

In reply to Judge Messalen (msg # 59):

Or not..
Jake Richardson
player, 1358 posts
Handy With A Rifle
D:24/23 G:32 MDT:17 AP:04
Fri 9 Mar 2018
at 20:37
  • msg #61

Re: Travis Can't Post First

In reply to Artemus Carson (msg # 60):

The Judge ain't one to mince words. :)
James E. Beauregard
player, 1802 posts
D:15 G:79 MDT:15 A:14
Sat 10 Mar 2018
at 01:41
  • msg #62

Re: Travis Can't Post First

In reply to Judge Messalen (msg # 56):

I’m in.
Judge Messalen
GM, 4789 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 11 Mar 2018
at 13:52
  • msg #63

Re: Travis Can't Post First

In reply to James E. Beauregard (msg # 62):

So far, it seems there is at least a general level of interest in an alternate reality chapter with SWD. The Judge would like to hear from all the players.
E.N.S. Ringgenberg
player, 1323 posts
The young professor
D:19 G:29 MDT:14 A:13
Sun 11 Mar 2018
at 15:33
  • msg #64

Re: Travis Can't Post First

In reply to Judge Messalen (msg # 63):

I'd be down for it!
Jake Richardson
player, 1359 posts
Handy With A Rifle
D:24/23 G:32 MDT:17 AP:04
Sun 11 Mar 2018
at 16:54
  • msg #65

Re: Travis Can't Post First

In reply to Judge Messalen (msg # 63):

I'll play, as long as it is okay that I am a Savage Worlds newbie.

Don't even own the rule-book yet [although one is on order, in anticipation of our "wrinkle in Time" undertaking (although hopefully it will be only the bad men who get undertook)].
Cole Trayne
player, 2125 posts
D:18/15 G:53 MDT:12 A:24
Mon 12 Mar 2018
at 03:24
  • msg #66

Re: Travis Can't Post First

I'm in.
Travis Sunday
player, 2842 posts
His art is death
D: 23 G:62/20 MDT:15 A:26
Mon 12 Mar 2018
at 11:50
  • msg #67

Re: Travis Can't Post First

In reply to Judge Messalen (msg # 56):

I'm in. Character conversion to SW should be relatively easy as it is going from more detail to less.
Judge Messalen
GM, 4790 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Mon 12 Mar 2018
at 12:09
  • msg #68

Re: Travis Can't Post First

In reply to Travis Sunday (msg # 67):

Not really, in the Judge's view. Character creation is much the same in SWD. You determine attributes, choose skills, choose edges and hindrances, choose gear. When you level up, you apply leveling up benefits to attributes, or choose skills, or choose edges and hindrances, etc. I will agree that it is a more streamlined process, but I disagree that it has less detail.
This message was last edited by the GM at 12:11, Mon 12 Mar 2018.
E.N.S. Ringgenberg
player, 1325 posts
The young professor
D:19 G:29 MDT:14 A:13
Wed 14 Mar 2018
at 00:33
  • msg #69

Re: Travis Can't Post First

In reply to Jake Richardson (msg # 65):

FYI, I'm a complete Savage Worlds newbie as well!
Judge Messalen
GM, 4796 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 14 Mar 2018
at 13:16
  • msg #70

Re: Travis Can't Post First

Sounds like a consensus, noob's or not.

The current ruleset is Savage Worlds Deluxe. It will be best if you own a copy of it. It can be purchased in both pdf and printed book formats. I see discount prices for both at various times from various vendors.

If you already have a previous version, such as SW Explorer's Edition, you could build your character sufficiently with that iffin' those were your druthers.
Judge Messalen
GM, 4797 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Wed 14 Mar 2018
at 13:21
  • msg #71

Re: Travis Can't Post First

In reply to Judge Messalen (msg # 70):

FYI, one Setting Rule the Judge will employ is that Grit remains a skill, as it was in SWEX, even though notably removed from SWD. Important for building your character.
James E. Beauregard
player, 1803 posts
D:15 G:79 MDT:15 A:14
Sat 17 Mar 2018
at 04:08
  • msg #72

Re: Travis Can't Post First

In reply to Judge Messalen (msg # 71):

On vacation this week; best efforts to login daily.
Judge Messalen
GM, 4801 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Sun 18 Mar 2018
at 11:25
  • msg #73

Re: Travis Can't Post First

In reply to James E. Beauregard (msg # 72):

Thanks for the heads-up.
Judge Messalen
GM, 4803 posts
The Hangin' Judge
D:20 G:100 MDT:18 A:0
Tue 20 Mar 2018
at 13:11
  • msg #74

Re: Travis Can't Post First

The Judge is fascinated by the whisper game being played in the game forum, having seen the facts change significantly as one PC communicates with another based on the Judge’s prior post.

See if you can spot it.

Judge #211
Jake #214
ENS #217

The Judge would also be curious to hear if any of the players posting in that timeframe noticed this without the Judge’s prompting.
Jake Richardson
player, 1362 posts
Handy With A Rifle
D:24/23 G:32 MDT:17 AP:04
Tue 20 Mar 2018
at 16:28
  • msg #75

Re: Travis Can't Post First

E.N.S. Ringgenberg:
. . .

OOC: I was actually waiting to see if JEB had any final reply, but it works either way. I'm not sure if Jake thought ENS started at the back and worked up towards him, but I tried to work it all in above.


You are correct, sir! That was indeed how I (and Jake) had interpreted ENS's post #212. Thanks for covering for me. :)
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