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00:37, 25th April 2024 (GMT+0)

OOC.

Posted by CoX AdminFor group 0
Alloy Archmage
Player, 83 posts
I'm A Wizard!
Yaaay!
Mon 23 Sep 2013
at 00:18
  • msg #119

Re: OOC

Saw this linked in the SA City of heroes thread, so listing it on principle.  The City Of Heroes RPG quickplay pack pdf (free).

http://rpg.drivethrustuff.com/...-Quickplay-Pack?it=1

I have no idea of the quality of the system or anything, but a quick skim has revealed such things as "Fear Of Commitment" being counted as a disadvantage, as well as Miss Liberty having the disadvantage "Emotional Problem: Humorless".  Swan has the "Teenager" Disadvantage.


Every single stated out hero also has a Mediport Matrix Access as a listed power.  Mynx the Catgirl also has the power "Inhuman Shape".
Mittens
GM, 87 posts
Master of powershifting
Currently lvl 50 fire/kin
Mon 23 Sep 2013
at 02:00
  • msg #120

Re: OOC

Adding in several aspects that weren't in the game and that don't belong, I see.
CoX Admin
GM, 124 posts
Head of the game
Banhammer
Mon 23 Sep 2013
at 03:42
  • msg #121

Re: OOC

I wonder if Paragon Studios had anything to do with the PDF. There are no credits to that end, just "Copywrite of EvilMcEvil Inc! All rights reserved!"

I have this hope/suspicion that if Paragon Studios HAD been involved, that the game would have rocked. And not included personality quirk "disadvantages"
Alloy Archmage
Player, 86 posts
I'm A Wizard!
Yaaay!
Mon 21 Oct 2013
at 21:49
  • msg #122

Re: OOC

I'm not playing the game, but since you have interests in both super heroes and short people, here's a heads up on the "not advertised" result of a lot of sliders being added  (wing sizes and tail sizes) In Champions Online.

"Leg Length has now been adjusted to cover a much, much, much greater variety of leg lengths. You can make actual midgets/goblins/imps/action figures (yes, min height and leg length does make you as small as an action figure.) now. This is glorious."

The Term action figure meaning things like the mini mechman summons in City.

Some examples a Goon made.
http://imgur.com/a/X6xE8
Alloy Archmage
Player, 87 posts
I'm A Wizard!
Yaaay!
Sun 27 Oct 2013
at 07:09
  • msg #123

Re: OOC

Ind Port:
Bell Medical Center

Talos:
Phoenix Medical Center
CoX Admin
GM, 141 posts
Head of the game
Banhammer
Fri 4 Apr 2014
at 18:54
  • msg #124

Re: OOC

Well I did two chapters now. I'm taking a break, but hoping one of you could start up a Chapter 03. I'm actually pretty proud of myself actually beginning and ending two story archs. Why is that so hard for me in TFs? Anyway. I'd like to be a player in the CoX thread for a change.
Mittens
GM, 97 posts
Master of powershifting
Currently lvl 50 fire/kin
Tue 8 Apr 2014
at 03:21
  • msg #125

Re: OOC

batting around a couple ideas.  then rejecting them.  :p
CoX Admin
GM, 142 posts
Head of the game
Banhammer
Sat 12 Apr 2014
at 01:54
  • msg #126

Re: OOC

The only idea I currently had is to run the comic story here. But while I like the idea of comicing our RPs, I prefer having the control that comes with being the one who writes the script. It means I can put as many or as little words as I want and put whatever scene whenever I want. I can't exactly go "I want to have a scene where the characters reminisce fond times at the movie theatre" every 2 posts. :\

On the other hand, I only ever sketched 1.8 pages for the CoX comic. Maybe RP is what it needs. And I can just edit according to what looks best / fits best.

Thoughts?
Mittens
GM, 98 posts
Master of powershifting
Currently lvl 50 fire/kin
Tue 15 Apr 2014
at 02:19
  • msg #127

Re: OOC

Having RP as a source of material for the comic sounds like a good idea.  If it helps, think of it as inspiration and not as a script.

Example from Attack on Titan:
Turns out the part in the anime where the main chars train does not even exist in the manga.  And there's plenty of bits in the manga that never wound up in the anime.  Script was changed around, order of events, etc.
Alloy Archmage
Player, 139 posts
I'm A Wizard!
Yaaay!
Wed 4 Jun 2014
at 10:11
  • msg #128

Re: OOC

Requested reminders.

Heroes
Alloy Archmage
Gadget Gun
???

Villains
Bladed Butler
Frigid Fixer
???
Mittens
GM, 99 posts
Master of powershifting
Currently lvl 50 fire/kin
Tue 23 Sep 2014
at 19:13
  • msg #129

Re: OOC

i.g.'s turn!
Joe Darkthorne
NPC, 72 posts
Broadsword
Willpower
Fri 17 Oct 2014
at 23:48
  • msg #130

Re: OOC

Mechwarior online SA thread has turned to comparing the bonkers "complicated systems for no reasons because Dev wants them", to Back when the "Statesman" Dev was running City of Heroes.

People are hoping things get better for MWO once they are allowed to do sane number tweaks like "How City vastly improved after Statesman dev left".
Mittens
GM, 100 posts
Master of powershifting
Currently lvl 50 fire/kin
Sat 18 Oct 2014
at 06:37
  • msg #131

Re: OOC

Huh.  Didn't know Statesman was a dev.  Or that he mucked things up.
Joe Darkthorne
NPC, 73 posts
Broadsword
Willpower
Wed 31 Dec 2014
at 03:12
  • msg #132

Re: OOC

From the CoT guys in the Something awful thread, RE: our collective 'stuck with human ears' issues in the past for designing robots and cat people.

quote:
Yes, we planned ahead on the ears thing - you can remove 'em so you can put kitty ears on or have no ears because you're a robot.

Alloy Archmage
Player, 153 posts
I'm A Wizard!
Yaaay!
Sat 11 Jul 2015
at 01:26
  • msg #133

Re: OOC

http://paragonwiki.com/wiki/Paragon_Chat

Just gonna leave this here...
Mittens
GM, 103 posts
Master of powershifting
Currently lvl 50 fire/kin
Tue 4 Aug 2015
at 19:21
  • msg #134

Re: OOC

Bump!  Tim's turn.  :)
Alloy Archmage
Player, 167 posts
I'm A Wizard!
Yaaay!
Mon 19 Oct 2015
at 01:29
  • msg #135

Re: OOC

unamee.com is selling city of heroes and city of villains shirts/hoodies again for a short while (90 hours left as of this post).
Timothius
player, 50 posts
Empathy
Sat 21 Nov 2015
at 01:09
  • msg #136

Re: OOC

Raven:
"Forget the Damn sharks, we have bigger fish to fry."


....HAHAHAHAHAH!!!!! Bigger fish! XD Nice one there, Nina
Alloy Archmage
Player, 174 posts
I'm A Wizard!
Yaaay!
Fri 27 Nov 2015
at 21:20
  • msg #137

Re: OOC

I know it's champions, but right now  Champions Online is are offering a FREE, Freeform character slot (which they normally charge $50 for LOL WTF) if you log in before December 1st 9 AM.

For reference, a freeform slot is a "you can always use whatever powers you want instead of premade archetypes, even when on F2P mode" slot.

You have to claim it from the inside game shop menu though.

Shame about all those "LOL we gated these behind the sub wall and called them 'new'" costume parts though.
Mittens
GM, 121 posts
Master of powershifting
Currently lvl 50 fire/kin
Fri 27 Nov 2015
at 22:28
  • msg #138

Re: OOC

thanks for the heads-up! : )
Alloy Archmage
Player, 175 posts
I'm A Wizard!
Yaaay!
Sun 29 Nov 2015
at 14:01
  • msg #139

Re: OOC

I did a quick checkover of my options, and my quick check (maybe I missed something) are only two things that really immediately effect reflective properties.

The first and most obvious, is "Reflection Quality".  Off/Low/High. But Tim said he had that on (dunno if high or not, but there isn't a big difference on Filler Fire when I set it to Low instead of High.).

However, the REAL big deal setting is "Lighting Quality".  Which also has a big impact on object details in general.  When I set lighting quality to "low" instead of high, Filler fire loses-
The ribbing on his tech gloves and boots become flat and featureless white.
The goggle lenses become entirely flat.
Crown loses detail.
All muscle tone is lost.

REFLECTIONS, are nerfed into the ground.  I'm still shiny, but it's "happens to be kinda shiny" instead of "Yeah, his entire body is made of shiny metal all right".

The "Lighting Quality" setting has a bigger effect on reflections, than Having low "reflection quality" instead of High.

Further suggesting it is the main culprit, The "Raise settings in character creator" popup tool tip says that it will turn up the LIGHTNING quality in the character creator.

Forthcoming will be screenshots of the difference of Filler fire with "Lighting Quality" Set to High, and Low.

Third possible culprit is Character Detail Distance acting up on you. That doesn't SEEM to effect my own character, but when it's turned way down, players all of 10 feet away from me become dark featureless blobs.  But you probbably would have noticed that. (The character detail distance slider has a much bigger effect on what other people look like, than the character texture quality slider)

TL:DR; Check your LIGHTING QUALITY option.  If it's set to Low, that has a huge impact on reflections, character detail in general, and it is what the "Raise settings in character creator" option cranks up to make things look better in the creator.

My hover disk is a good showcase, the underside has a mirrored sphere.

Reflections quality: High is "we literally show a reflection of the NPCs and most world object in it" (not players though).  It maintains an angle relative to my position when I spin the camera above the power house desk.

Low is "Shiny metal" with a generic static fake reflection for the area. it keeps showing the same static 'reflection' of the power house interiot no matter how I spin the camera.

Meanwhile with LIGHTING quality:  When it is set to low, the orb on the bottom of my hover disk becomes solid white. No semblance of reflection or even shiny object effects,  Just a token plastic sheen.

EDIT: Unrelated tip.

A Super great option in Champions/STO.  Go to the troubleshooting options (bottom of advanced options in video tab).

Make sure "Limit CPU usage when inactive" is on.  It switches the game to a more computer generous 10 frames per second mode when the game is not in focus (and on my old frankenputer, kept my computer from revving like an engine when I was checking other windows).
This message was last edited by the player at 14:09, Sun 29 Nov 2015.
Alloy Archmage
Player, 177 posts
I'm A Wizard!
Yaaay!
Wed 2 Dec 2015
at 22:35
  • msg #140

Re: OOC

Quoted from the SA thread, for if you want to actually give Champs a go for more than an hour gameplay wise as opposed to dress up wise (I admit, even I prefer 'make lots of whatever I want' part of Sub mode, more than I like 'Play through as just one character).

I would say for people building a freeform for the first time, the golden rules still apply:
• You need a slotted passive. Pick out what one you want first, because most of the rest of your shit will need to synergize with it.
• You need an AoE attack of some kind.
• You need a single-target DPS attack of some kind.
• You should get an energy unlock if there's one you can trigger reliably.
• You should get a form toggle if there's one you can trigger reliably. Do not rank your form toggle.
• Use whatever superstats support your powers and role best.
• Always max out the rank on your slotted passive.
• Never invest in ranks for your form toggle.
• Never invest in ranks for your energy builder.
• Never take Accelerated Metabolism on any power.

For more detail, use Bluhman's guides on Steam - he has been very active in the community since launch, he knows what to do.

https://steamcommunity.com/sha...etails/?id=180409692
This message was last edited by the player at 07:29, Sun 03 Jan 2016.
Alloy Archmage
Player, 182 posts
I'm A Wizard!
Yaaay!
Sun 3 Jan 2016
at 13:36
  • msg #141

Re: OOC

So why am I up at 8:30 posting?

Because the website **** ups on reactivating my Champions Sub on a Whim meant it spammed the $1 mini charge seven times (according to my bank info), thus tripping my fraud protection (and also locking a recent steam purchase payment as pending).

While I THINK I can use my card again after I went through the automated and pushed yes for "the last three transactions"... Well, it's Sunday so I can't contact a real person to double check everything is cleared up <.<

MMO payments from WoW to Final Fantasy to CO, basically everything always causes me some kind of bizzaro headache blah.
Alloy Archmage
Player, 196 posts
I'm A Wizard!
Yaaay!
Fri 6 May 2016
at 17:55
  • msg #142

Re: OOC

So yeah, Free Character Codes stuff.

Marvel Heroes (F2P Diablo with Marvel characters) is having a civil war promo where you get to redeem EITHER a code for free Captain America unlock, or free Ironman Unlock.

TEAMCAP
TEAMIRONMAN

Ironman and Captain America cost the same amount of funbucks to "Full unlock" (you can play nearly anyone for the first 10 levels).

Either way, Free Stuff is free.
This message was last edited by the player at 17:55, Fri 06 May 2016.
CoX Admin
GM, 226 posts
Head of the game
Banhammer
Mon 18 Dec 2023
at 02:50
  • msg #143

Re: OOC

Anti-deletion post
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