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15:46, 12th May 2024 (GMT+0)

Out of Character Discussion

Posted by StripeFor group 0
Stripe
GM, 68 posts
Mon 29 Sep 2008
at 01:22
  • msg #73

Re: Out of Character Discussion

I'm just going to say this, the dice have been with y'all. More so than in any game I've ever played. I swear, this dice roller is killer against players. But, with you guys, it's never once let you down.
Gaiven the Dumb
player, 43 posts
Mute that is
Mon 29 Sep 2008
at 02:00
  • msg #74

Re: Out of Character Discussion

I've actually done some research into the dice roller, rolling hundreds of virtual dice and adding up the results, and I'm pretty sure that it actually is fair. And when you are playing with the bell curve, there's a lot less chance that the dice roller can throw you a curve ball.

Finally there is the fact that you required us to be at least decently good in almost every skill we might need.
Stripe
GM, 70 posts
Mon 29 Sep 2008
at 03:46
  • msg #75

Re: Out of Character Discussion

So. Think there's a trap on that box? Wishing you took that skill now? Hmmm?

Going to go get a drink down the street, then write my reply. Heh. >:)
Gaiven the Dumb
player, 45 posts
Mute that is
Mon 29 Sep 2008
at 04:34
  • msg #76

Re: Out of Character Discussion

You know.. I hadn't even considered that.

...

Can't decide with myself, if you'd be so evil.
Stripe
GM, 72 posts
Mon 29 Sep 2008
at 04:58
  • msg #77

Re: Out of Character Discussion

Iridia Silvermane:
By the way, this first stage is awefully easy, don't you think?

You were saying? *Evil GM snicker...*
Gaiven the Dumb
player, 46 posts
Mute that is
Mon 29 Sep 2008
at 05:12
  • msg #78

Re: Out of Character Discussion

Oh you would be so evil. Wouldn't you.

At least I'm no on fire

...

Yet.
Iridia Silvermane
player, 33 posts
Beautiful yet vagrant
Mon 29 Sep 2008
at 10:40
  • msg #80

Re: Out of Character Discussion

I feel bad for the merchant :(

I can't hurt a fly in RL.
Gaiven the Dumb
player, 48 posts
Mute that is
Mon 29 Sep 2008
at 16:00
  • msg #81

Re: Out of Character Discussion

quote:
But, the box won't pull out any farther.


Uhm.. actually. It was my impression that the chain to the bed went through the padlock. And the padlock has been removed.

So we should be able to move the box. Or am I mistaken?
Stripe
GM, 75 posts
Mon 29 Sep 2008
at 18:53
  • msg #82

Re: Out of Character Discussion

Shit. My brain was making its last stand there. I was mistaken. But, you're right that if the box has been sitting there on fire, it wouldn't be too smart to touch it. Good rp.
Stripe
GM, 78 posts
Tue 30 Sep 2008
at 00:41
  • msg #83

Re: Out of Character Discussion

OK. Frank and Gaiven got their "one thing" that I'm allowing. Iridia gets hers next.
Iridia Silvermane
player, 35 posts
Beautiful yet vagrant
Tue 30 Sep 2008
at 08:35
  • msg #84

Re: Out of Character Discussion

One thing?
Stripe
GM, 81 posts
Tue 30 Sep 2008
at 19:08
  • msg #86

Re: Out of Character Discussion

Here's the Third Edition rendering of the character written four or five years ago for a very similar scenario.


Bobo
25 point Cook/Bouncer
6' 4", 360 lbs. Age 32. Fat, hairy and covered in moles. Jutting brow and deep-set eyes. Poorly mended broken nose. Shaves his head.

ST 14
DX 10
IQ 9
HT 10

Advantages: Collected (+3 to fright) [5]; Fearlessness +1 [2].
Disadvantages: Fat x2 [-20]; Ugly (-2) [-10]; Gluttony [-5]; Loner [-5].
Quirks: Hairy body; Hates children; Loves beer; Likes red meat; Has a lucky apron.
Skills: Axe/Mace- 12 [8]; Brawling- 12 [4]; Knife- 11 [2]; Cooking- 15 [12].
Maneuvers: Roundhouse Punch (Brawling)- 12 [2].
Equipment: Heavy club (cr. sw +2).
Note: Heavy encumbrance, 180 lbs. of fat.


Once a cook for a back ally hole-in-the-wall bar and grill in the worst part of the city, Bobo learned to fight by bashing in the heads of any patron who got too drunk and rowdy. Every regular to the bar knew that if Bobo had to come out of his kitchen to calm someone down, break up a fight, or throw someone out, there was hell pay for the offenders.

One day a drunken noble wobbled into the bar after hearing a rumor that though the atmosphere there was of the worst kind the food was some of the best to be had anywhere in the city. After partaking in a small feast, the noble demanded to give his compliments to the chef in person. Aghast at first, the noble soon learned that though Bobo was a mean and filthy ogre of a man, he was a fine cook. He hired Bobo away from the bar and made him his live-in chef and personal guard.

A year later Bobo is living a happy life well fed and well paid in one of the nicest neighborhoods in the city. He still remembers his roots, however, and sleeps with a heavy club against his bedpost.
Frank the Fiddler
player, 33 posts
Who ya calling "Sqoily"!
Tue 30 Sep 2008
at 21:24
  • msg #87

Re: Out of Character Discussion

I didn't know what I was getting into, and now that I know, I'm pissed off. I was expecting officer slow the screwball, not Huge the Barbarian! Why didn't I just snatch and run when I had the chance!
Iridia Silvermane
player, 37 posts
Beautiful yet vagrant
Tue 30 Sep 2008
at 21:29
  • msg #88

Re: Out of Character Discussion

Did I mention that Iridia almost never melees? She always snatches and runs. :p
Gaiven the Dumb
player, 51 posts
Mute that is
Wed 1 Oct 2008
at 05:48
  • msg #89

Re: Out of Character Discussion

Ditto. I considered jumping out the window instead, but considering that we aren't playing cinematic, that might have been even more unhealthy than taking an ogre on.
Stripe
GM, 83 posts
Wed 1 Oct 2008
at 06:07
  • msg #90

Re: Out of Character Discussion

Wait. Are you trying to use the box as a flamethrower?! :D
Gaiven the Dumb
player, 52 posts
Mute that is
Wed 1 Oct 2008
at 06:21
  • msg #91

Re: Out of Character Discussion

Yep. I don't really know how long the range is, but even if I can't hit the guy, I'm hoping it'll at least cause him to hesitate.
Stripe
GM, 84 posts
Wed 1 Oct 2008
at 06:29
  • msg #92

Re: Out of Character Discussion

LOL! There's something I never thought of, I'll admit!
Gaiven the Dumb
player, 53 posts
Mute that is
Wed 1 Oct 2008
at 06:50
  • msg #93

Re: Out of Character Discussion

You should talk to my tabletop GM. We are currently playing a fallout pnp campaign with us players being brotherhood soldiers. Our superior has learned to expect the unexpected.

"I know you told us to bring back two new recruits, but I brought back ten. One's a pretty decent mechanic."

"We acquired the car batteries you asked us to acquire. We also captured a wasteland fort with a full armory. Do you think the brotherhood could use a new base?"

"In the course of our duties as officers of the new fort, we spoke with some water merchants. They agreed to supply us with water for free. In exchange were allowed to set up a small base at their HQ.
Oh, and we stumbled across some raiders on the way back. We've got ten new motorcycles to add to our motor pool."
Stripe
GM, 91 posts
Wed 1 Oct 2008
at 09:11
  • msg #94

Re: Out of Character Discussion

Yes, the merchant is talking about 1000's of gp. When he says, "I wouldn't let you breath on the diamond for 5,000 gp," he's saying it's worth a lot more than a half million dollars ($500,000).

But, the fense offered you $3,000 for it. Just in case that wasn't clear.

;)
Frank the Fiddler
player, 35 posts
Who ya calling "Sqoily"!
Wed 1 Oct 2008
at 11:27
  • msg #95

Re: Out of Character Discussion

This sounds like we have ourselves a real Mac Guffin on our hands! I'd love to see where this goes.
Gaiven the Dumb
player, 58 posts
Mute that is
Wed 1 Oct 2008
at 11:45
  • msg #96

Re: Out of Character Discussion

Damn. I really wish I could talk. Would make so many things so much easier :)

Guess that's why the flaw pays so well.
Stripe
GM, 92 posts
Wed 1 Oct 2008
at 17:17
  • msg #97

Re: Out of Character Discussion

Frank, Gaiven let you take the fire poker out of his hand, but I don't think he's going to let you take the Tooth... Unless I'm missing something. The box of jewelry and Gaiven's two sacks of loot are downstairs in the kitchen, right? The box the Tooth is in is like a wedding ring box. The other box with all the jewelry in it would be a -4 to climb rolls with (but again, it's downstairs, IIRC). The side of the wall has no bonus or penalty.

EDIT: I went back and read msg #88. You don't say you took the box with you, or that you set it down before going down stairs either one. But, that's fine. In my imagination you took it with you. If you have it, you can climb down the window at -4 .

EDIT x2:
quote:
When the merchant mentions that the flames are illusory, Gaiven looks down at the box, not quite sure if he believes the man.

It's like a child being told there's no Santa Claus. :C
This message was last edited by the GM at 17:30, Wed 01 Oct 2008.
Frank the Fiddler
player, 37 posts
Who ya calling "Sqoily"!
Wed 1 Oct 2008
at 18:02
  • msg #98

Re: Out of Character Discussion

I thought I had dropped the box before I when down to lock bobo in, but regardless, I'd go down the window, and if all the loot is still in the kitchen, I'd sneak in and grab the box (and if I'm alone, any other loot I could carry) before running away.
Stripe
GM, 94 posts
Wed 1 Oct 2008
at 18:08
  • msg #99

Re: Out of Character Discussion

Like I say, either way is  fine.
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