RolePlay onLine RPoL Logo

, welcome to [GURPS] To Steal a Dragon's Tooth

10:52, 7th May 2024 (GMT+0)

Chapter III: Shattered Alliance.

Posted by StripeFor group archive 0
Frank the Fiddler
player, 93 posts
Who ya calling "Sqoily"!
Fri 31 Oct 2008
at 11:01
  • msg #14

Re: Part 3

Dere's a lady in de carriage, and she's asleep! She has de necklace and stealing it will be easy, if only someone could get in dere. Someone who dey didn't know was on the coach in de first place...
Frank quickly drops down behind the coach, he spits his hand and waits for Iridia to climb on to grab onto the rear end.

[Private to GM: Frank the Fiddler rolled 10 using 3d6. Acrobtics, lvl14, dropping from tree.
Frank the Fiddler rolled 13 using 3d6. For whatever skill covers 'hanging from the back of a coach'.
]
This message was last edited by the player at 18:48, Fri 31 Oct 2008.
Iridia Silvermane
player, 99 posts
Beautiful yet vagrant
Fri 31 Oct 2008
at 12:07
  • msg #15

Re: Part 3

If, by any chance, Frank heard the driver talking about the woman in the back, he probably would attempt to get inside. Iridia decided it would be wiser for her to act as a distraction. Iridia nodded slowly, then extended her hand for the driver to help her get up.

"Thank you, thank you, mister." Iridia said once besides the driver, she sat down next to him and folded her hands politely on her lap. Iridia leaned sligtly on the man. Her body was too close for a girl and a man she just met. He could smell her fragrance, and feel her side pressed onto his. "You don't mind, do you? I am so tired."

[Private to GM: 16:06, Today: Iridia Silvermane rolled 11 using 3d6. Sex Appeal (To focus the driver's attention on Iridia). Level 13.]
This message was last edited by the player at 12:07, Fri 31 Oct 2008.
Frank the Fiddler
player, 95 posts
Who ya calling "Sqoily"!
Fri 31 Oct 2008
at 18:55
  • msg #16

Re: Part 3

Dahn shahp edges, gonna end up with me hands sliced up. Now to climb to the coach door...
Frank starts to ease his way to the side of the carriage (the side which Iridia is sitting).
Stripe
GM, 204 posts
Fri 31 Oct 2008
at 20:41
  • msg #17

Re: Part 3

With Iridia having captured the driver's full, undivided attention, Frank is able to sneak up behind him. The coach moves down the road at a trot, nearing where Gaiven and Whisper hide.
Frank the Fiddler
player, 97 posts
Who ya calling "Sqoily"!
Sat 1 Nov 2008
at 12:54
  • msg #18

Re: Part 3

Frank opens the door of the coach and crawls inside. His fists clench as he surveys the inside for any awake people and then the necklace.

[Private to GM: Perseception, lvl12, roll by GM.]
Stripe
GM, 205 posts
Sat 1 Nov 2008
at 22:02
  • msg #19

Re: Part 3

OOC: Stripe, on behalf of Frank the Fiddler, rolled 11 using 3d6. Climbing.
Stripe, on behalf of Frank the Fiddler, rolled 9 using 3d6. Stealth.




In the darkness, Frank sees one old woman in a dress sleeping. There are four traveling bags opposite of her.
Stripe
GM, 206 posts
Sat 1 Nov 2008
at 23:28
  • msg #20

Re: Part 3

The woman is wearing two necklaces, one being pearls and the other being silver.
Frank the Fiddler
player, 98 posts
Who ya calling "Sqoily"!
Sun 2 Nov 2008
at 00:49
  • msg #21

Re: Part 3

Just my luck. We're asked to steal a single necklace and sure enough, she's wearing two. And that's assuming there are none in the bags. Hmmmm, now if there are any in the bag, they surely would be in some sort of safe or sturdy container...
Frank carefully unclasps both necklaces and then turns his attention to the traveling bags. He feels around inside for a hard box or a metal link.

[Private to GM:  01:43, Today: Frank the Fiddler rolled 8 using 3d6. Pickpocket, lvl12, stealing necklaces.
01:45, Today: Frank the Fiddler rolled 6 using 3d6. Stealth, lvl14 feeling bags.
Secret roll by GM Touch, lvl 12 feeling the bags
]
Stripe
GM, 210 posts
Wed 5 Nov 2008
at 20:36
  • msg #22

Re: Part 3

Frank selects the silver necklace first as he supposes it looks more "magical" than the other. He puts his hands around her neck, unhappy about the amount of contact he has to make, and about the possibility of bumps along the way jarring her awake. Nevertheless, his nimble fingers work deftly in the darkness, completely unclasping the jewelry. Carefully, he removes it from its owner and drops it into his pocket.

Again, the thief leans in to begin the process anew. Just as he gets his hands behind her slender neck, the coach hits a bump.

Seconds later the woman is screaming.
Stripe
GM, 212 posts
Wed 5 Nov 2008
at 21:06
  • msg #23

Re: Part 3

Startled, the coachman reins the horses to stop.
Gaiven the Dumb
player, 109 posts
Mute that is
Wed 5 Nov 2008
at 21:45
  • msg #24

Re: Part 3

Hearing the screams Gaiven quickly nudges Whisper, and points urgently at the coach.
Frank the Fiddler
player, 100 posts
Who ya calling "Sqoily"!
Wed 5 Nov 2008
at 22:32
  • msg #25

Re: Part 3

Frank thinks fast. Would they be nearing Whisper at this time
He rips of the second necklace and speaks in his most grating and evil tones:
"Yes, I, the dheam-man, have taken your lifelines, and now I will set my monsteh of nightmahes upon you, Mhahaha!"
He makes his way to the door on the far end of the coach (Iridia's side) and lounges out of the car.
This message was last edited by the player at 22:33, Wed 05 Nov 2008.
Stripe
GM, 214 posts
Wed 5 Nov 2008
at 23:24
  • msg #26

Re: Part 3

Pearls go skittering across the floor as Frank bursts through the coach's door. He lands on his feat.

In the silver glow of the moon, the driver stands up, draws a large knife and yells, "You! Stop where you are, bandit!"
Iridia Silvermane
player, 105 posts
Beautiful yet vagrant
Thu 6 Nov 2008
at 07:21
  • msg #27

Re: Part 3

'Horse dung! Frank messed up again!' Iridia cursed him in her mind. She was still on the driver's seat. She stood up and looked at the situation.

As it is, Frank could possibly outrun the Driver. But what about herself? Should she stay or flee? If she does the latter, she will be a suspect and might have to answer for the law a second time, if she stays and does nothing, the driver might suspect that she was in collaboration with Frank and the result would be the same. Iridia brainstormed possible solutions for this situation. A wicked smile was drawn on one side of her lips.

"Its him! Its him!" Iridia cried, "He's the man who have been stalking me! I thought I outran him when I hitched with you, sir!"

'Run you fool! Run!' Iridia tried telling Frank with her eyes, which ofcourse isn't possible.

[Private to GM: 11:18, Today: Iridia Silvermane rolled 7 using 3d6. Acting. ]
This message was last edited by the player at 07:22, Thu 06 Nov 2008.
Frank the Fiddler
player, 102 posts
Who ya calling "Sqoily"!
Thu 6 Nov 2008
at 15:15
  • msg #28

Re: Part 3

Frank runs like a bat out off hell, into the shadows of the nightly forest.

[Private to GM: I don't know the roll for running, but Frank's Base Speed is 6 (and so is his base Move) and his encumbrance level is 0.]
Whisper
player, 26 posts
Thu 6 Nov 2008
at 16:12
  • msg #29

Re: Part 3

Whisper shook his head as the screams erupted from the coach,

"So much for that."

Staring at the coach, Whisper concentrated a few moments.

OOC: Cast 3 hex radius Darkness (Cost 5 FP) centered on coach or driver, whichever is closer to Frank.
Stripe
GM, 215 posts
Thu 6 Nov 2008
at 20:35
  • msg #30

Re: Part 3

Frank makes his escape as the coach is plunged into magical darkness.
Frank the Fiddler
player, 103 posts
Who ya calling "Sqoily"!
Thu 6 Nov 2008
at 20:44
  • msg #31

Re: Part 3

Frank takes cover beside the road and start looking for Whisper and Gaiven
Please let this right necklace. Where are those guys anyway?
Stripe
GM, 217 posts
Thu 6 Nov 2008
at 20:47
  • msg #32

Re: Part 3

The bandits find each other quickly.
Frank the Fiddler
player, 104 posts
Who ya calling "Sqoily"!
Thu 6 Nov 2008
at 21:18
  • msg #33

Re: Part 3

Frank hold forth the silver necklace, with look of pleading in his face.
"Please tell me this is the one, and that it's not supposed to be a pearl necklace."
Gaiven the Dumb
player, 110 posts
Mute that is
Thu 6 Nov 2008
at 21:38
  • msg #34

Re: Part 3

Gaiven's eyes widens as Frank begins to make his way towards his and Whisper's hiding spot. Before Frank reaches them, he begins to stealthily make his way away from Frank and the coach.

OOC: 11 against Stealth 14
Frank the Fiddler
player, 105 posts
Who ya calling "Sqoily"!
Thu 6 Nov 2008
at 23:03
  • msg #35

Re: Part 3

"Where is he going? Ogh, schew him, Whisper this the one right?"
Frank Crouches down in the bushes next to Whisper.

[Private to GM: 00:03, Today: Frank the Fiddler rolled 13 using 3d6. Hiding in the bushes. Stealth, lvl14]
Iridia Silvermane
player, 109 posts
Beautiful yet vagrant
Fri 7 Nov 2008
at 05:52
  • msg #36

Re: Part 3

'Oh, this must be the wizard. Nice effect!' Iridia thought when the place was enveloped in darkness. Faking a scream of fear, Iridia then ran away from the carriage and tried to go and rendezvous with the others.
Stripe
GM, 219 posts
Fri 7 Nov 2008
at 06:26
  • msg #37

Re: Part 3

Climbing down from the coach while utterly blind isn't easy, but the cat burglar is accustomed to working in the dark. She manages to climb down and get clear of the magical sphere of utter blackness. By the time the spell's effect dissipates, Iridia is able to find her way to Frank in the woods.
Whisper
player, 27 posts
Fri 7 Nov 2008
at 15:27
  • msg #38

Re: Part 3

Whisper stared at the necklace in Frank's hand's, looking up at Frank's face his eyes grew wide,

"This is the only one?  Wasn't there another?"

Slowly a smile grew upon his face,

"Just means we get to collect some money!"

Whisper tried to be quiet, but the thought of actually making some money had him excited
Sign In