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Races and Classes.

Posted by TimothiusFor group 0
Timothius
GM, 338 posts
Paladin of Bahamut
Shifter (of sorts)
Fri 15 Nov 2013
at 22:32
  • msg #1

Races and Classes

I'll be posting the lists of races and classes available to D&D 3.5 and 4.0 here because Wizards of the Coast scorched the internet good enough that any database on 3.5 and 4.0 that doesn't involve the official website is all homebrew.

Dungeons and Dragons 3.5 Races:
PLAYERS HANDBOOK:
Humans (bonus feat, +4 skill pnts, +1 skill pnt every lvl)
Dwarves (+2 con, -2 cha, 20', darkvision, a million dwarfy things)
Elves (+2 dex, -2 con, low-light vision, immune sleep, various elfy things)
Gnomes (+2 con, -2 str, 20', small, low-light vision, a million gnomey things)
Half-Elves (low-light vision, immune sleep, various elfy things chopped in half)
Half-Orcs (+2 str, -2 int, -2 cha, darkvision, orc blood)
Halflings (+2 dex, -2 str, 20', small, a million halfling things)
DRAGONLANCE
Kender (+2 dex, -2 str, -2 wis, 20', small, immune fear, taunt, kendery things)
Minotaur (+4 str, -2 dex, -2 int, -2 cha, +2 nat armor, horns, scent, +2 some skills) LA+8
Sea Elf (breathe water, immune sleep, low-light vision, various sea-elf things)
EBERRON:
Changelings (minor change shape, Linguist is class skill, +2 some skills)
Kalashtar (1 extra power point, immune dream/nightmares, +2 some skills)
Shifter (+2 dex, -2 int, -2 cha, low-light vision, shifting, +2 some skills)
Warforged (+2 con, -2 wis, -2 cha, living construct, fortification, plating)
FORGOTTEN REALMS:
Extaminaar (-2 str, +2 dex, low-light vision, charm/speak with snakes, +2 some skills)
Krinth (+2 con, -2 cha, darkvision, immune shaken, +2 some skills)
MONSTER MANUAL:
Goblin (-2 str, +2 dex, -2 cha, small, 30', darkvision, +4 sneak)
Orc (+4 str, -2 int, -2 wis, -2 cha, darkvision 60, light sensitive) LA+0
RACES OF DESTINY:
Illumians (uhh.... LOTS of stuff. Embodiment of runes/language)
RACES OF THE DRAGON:
Dragonborn (+2 con, -2 dex, bunch of dragonborn stuff)
Kobold (+2 dex, -4 str, -2 con, +1 nat armor, darkvision, light sensitivity, traps)
Spellscale (+2 cha, -2 con, low-light vision, blood-quickening)
RACES OF THE WILD:
Raptorian (+10 jump, Glide, Flight at lvl 5, low-light vision, other stuff)
 note: they get proficiency footbow. Maybe Angel studied under them for a while.




Dungeons and Dragons 3.5 Classes:
1 = Base Attack Bonus is equal to Level
2 = BaB progression: 0, 1, 2, 3, 3, 4, 5, 6, 6, etc
3 = BaB progression: 0, 1, 1, 2, 2, 3, 3, 4, 4, etc

PLAYERS HANDBOOK:
Barbarian (Str, Con(hp), Dex(ac), Wis(skills), 4+int skills) 1
Bard (Cha, Dex(to-hit/skills), Int(skills), 6+int skills) 2
Cleric (Wis(spells), Str(melee to-hit), Cha(turn undead), 2+int skills) 2
Druid (Wis(spells), Dex(ac), 4+int skills) 2
Fighter (Str, Dex(ac), Con(hp), Int(if you want skills) 2+int skills) 1
Monk (Str, Wis(special abilities), Dex(ac), 4+int skills) 2
Paladin (Str, Wis(spells), Cha(turn undead/heals/etc), 2+int skills) 1
Ranger (Dex(to-hit/ac), Str(if melee), Wis(spells), 6+int skills) 1
Rogue (Dex, Int(skills), Wis(skills), 8+int skills) 2
Sorcerer (Cha(spells), Dex(ac), Con(hp), 2+int skills) 3
Wizard (Int(spells), Dex(ac), Con(hp), 2+int skills) 3
PLAYERS HANDBOOK 2:
Beguiler (Int(spells), Dex(ac), Con(hp), 6+int skills) 3
Dragon Shaman (Str, Cha(heals), Con(hp), 2+int skills) 2
Duskblade (Str, Int(spells), Con(hp), 2+int skills) 1
Knight (Str, Cha(features), 2+int skills) 1
COMPLETE ADVENTURER:
Ninja (Dex, Wis(ac), 6+int skills) 2
Scout (Dex, Wis(skills), 8+int skills) 2
Spellthief (Cha(spells), Dex, Str, 6+int skills) 2
COMPLETE ARCANE:
Warlock (Cha(spells), Dex(to-hit), 2+int skills) 2
Warmage (Cha(spells), Int(extra dmg), Dex(ac), 2+int skills) 3
Wu Jen (Int(spells), Dex(ac), 2+int skills) 3
COMPLETE DIVINE:
Favored Soul (Cha(spells), Wis(spell dc), Dex(ac), 2+int skills) 2
Shugenja (Cha(spells), Dex(ac) 4+int skills) 3
Spirit Shaman (Wis(spells), Cha(spell dc), Dex(ac), 4+int skills) 2
COMPLETE PSIONICS:
Ardent (Wis(powers), Int(philosophies), 2+int skills) 2
Divine Mind (Str(melee), Wis(spells), 2+int skills) 2
Lurk (Int(spells), Str(to-hit), Dex(to-hit/ac), 4+int skills) 2
COMPLETE WARRIOR:
Hexblade (Str(to-hit), Cha(spells), Dex(ac), 2+int skills) 1
Samurai (Str(to-hit), Dex(ac), 2+int skills) 1
Swashbuckler (Dex(to-hit), Int, Cha, 4+int skills) 1
EBERRON:
Artificer (Cha(spells), Int(infusions), Dex(ac), 4+int skills) 2
EXPANDED PSIONICS:
Psion (Int(everything), 2+int skills) 3
Psychic Warrior (Str, Wis(power), Dex(ac), 2+int skills) 2
Soul Knife (Str, Dex(ac), 4+int skills) 2
Wilder (Cha(power), Str, Dex(ac), 4+int skills) 2
This message was last edited by the GM at 05:01, Sat 16 Nov 2013.
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