Re: Chapter 2, Phase 4 - Black Rock Chasm
The sound amplifies until all in attendance can hear it, despite the almost impenetrable watery barrier that muffle and distort every sound that travels here. As the group reaches for the bend from which the sound has been heard, the low rumble only intensifies further. It almost sounds like the slow, even growling of a guard dog, one who senses something amiss into its immediate surroundings...
Treon, in the lead, is the first to spot the origin of the sound, lit briefly by the ghostly glow provided by Darel's Eristrufa...
At first glance, its back might have seemed human, if incredibly pale and emaciated. Misshapen muscle can be seen bulging beneath the almost translucent skin, a the jagged bones of a spinal cord leave an ugly, elevated mark at the center of the creature's back. In the darkness, the too-pale skin is almost the only thing visible, until Treon gets close enough to see the cause of the noise in its entirety.
The thing might have been human, once. But now, almost all traces of humanity had disappeared from it, replaced with components that would make this creature much better suited to life in the complete undersea darkness. Its face is elongated and stretched, much like that of a fish, although vestigial traces of a nose can still be seen where its nasal holes now rest. Its eyes are much too big, and entirely black - likely a result of having to stare into underwater darkness every day of its existence. It's mouth has been stretched along with its face, and in the ghostly light, Treon can also almost catch the glint of hundreds of small, sharp-as-knives teeth.
The creatures's 'hair' it nothing but an amalgam of tentacle-like appendages that reach to its mid-back, and float lazily around it like dead eels. The appendages are rubbery in texture, bloated and uneven, giving the already surreal face of the monster an even more grotesque appearance. In the middle of the creature's forehead, a long, thin growth floats around slowly, much like an anglerfish's lure - although it is impossible to tell if the strange growth fills the same role.
Its chest have been covered in jagged, uneven scales from the midsection down - as if a child had grabbed dirty, rusty scales and glued them haphazardly along the creature's torso. They fall at a lopsided angle, rising much higher on the monster's left side than its right. From the waist down, the monster looks very much like an octopus, possessing eight strong tentacles about as big as a human's arm, giving it superior mobility in the small cavern. Its left arm is a thin, almost skeletal vestige of human existence, if one does not notice the much too-long, webbed fingers that are currently wrapped around a short trident. Its right arm is a grotesque protrusion ending in a hard shell, reminiscent of a crab's claw. It clicks incessantly in an uneven rhythm, leaving the group to wonder if this is a physical twitch or an uncontrollable spasm.
Upon the group approaching, the creature spurns about deftly, its movements much more agitated now that it has finally noticed something. It raises its deformed claw upwards, and lets our a powerful growl with as much strength as its damaged, vestigial vocal cords can manage. Its eyes open incredibly wide, and its mouth become a much-too big opening through which all can clearly see several rows of needle teeth.
And as the roar dies, they can all hear the bastardized words spoken in broken seatongue, the monster's physiology no longer adapted to human speech.
Intruders.
OOC: The monster is on alert, so no matter what you attempt, JB should be rolled in first to determine whether the order in which the actions will be undertaken.
This message was last edited by the GM at 17:30, Sat 25 Apr 2009.