Re: Floor B29 - Hymn of the Downtrodden
The senior Water monk very nearly gets his claws trapped in Tycho's metal body as it unexpectedly snaps shut. But the tempered black jade cuts through the plates on the way back. More fluid grace than brute force, the claws sever metal and cut through sensitive gears and connectors as cleanly as if it were penetrating soft flesh. A yellow gold liquid spurts from the wounds the monk leaves behind, then slows to a slow oozing as the rest of his system whirs and hums into overdrive to compensate for the damage. (3L damage. Bad ping, bad!)
The Exalts begin to extract themselves from battle. Higura's blade slips past the claws of one of the junior monks, thrusting through his armor beneath the collarbone (2L more damage, total of 4L for this one). The other monk parries just in time, as the Sidereal backs away to join his new allies in the retreat.
Third is the one furthest ahead, slowing his steps just enough so he remains in sight. Turtle is next, carrying with him the paralyzed, ranting form of Nanaret. The Earth Monk still comes for him, barreling through the refugees with single-minded force, his very proximity overwhelming enough to knock a few of them away -- or at the worst, on their feet. Launching into an Essence-powered flying kick, he drills both feet towards Turtle's back, then spins in midair to kick the Lunar on the side of the head before landing solidly on the ground. [Private to Grinning Turtle: He split to dash, then two kicks. 5 sux vs. 2 Dodge DV, 3 in. Then 5 sux vs 1 Dodge DV, 4 in. damage is 12L+sux for kicks, your soak is 13L. Also, Earth aspect used Avalanche Method, you're at -1 internal penalty. Pretty lucky dice!] (2L damage on Turtle, but he regens 1 of those.)
Overwhelmed by a mass of panicking mortals, the monk's hymn is broken as leaders shout frantic commands. They split off in BOTH directions to cut off escape. The Peace Officers are sufficiently stunned, but the senior monk shouts for two of his juniors to join him, moving against the flow in an attempt to engage the retreating machine-man. Boldly, the monk makes a leap for him, aiming to lock him into a clinch from behind before the window of opportunity disappears. [Private to Alus Tycho: Here we go again. This happens as you're backing away so you've yet to run. Water monk just tried to jump you, and got 5 sux. You have 6 DV with shield but -1 penalty.] He misses -- colliding rather unfortunately with Tycho's shield, but makes ready to pursue!
The refugees, too, do their best to follow the retreat. The acolytes find themselves surrounded with entirely too many targets to put down, and the men and women wielding the makeshift spears turn to flee with Saffron. Further back, the Wood monks attempt to push their way through the crowd, severely hindered in their advance. Nonetheless, several manage to loose their arrows toward the retreating Celestials -- and the senior Wood monk makes a daring long shot, aimed to strike Third and hinder his lead!
[Private to Yaishin Higura: Incoming arrows, 2 sux and 6 sux. You have 4 DV. The 6 sux will go through unless you spend WP/stunt a +2, etc.] [Private to Alus Tycho: Incoming arrow at 5 sux. Running puts you at -2 DV, and you don't get shield either, so 2 DV. Fortunately arrows don't do a ton of damage so you can either take it or use an Excellency or DSD to block completely.] [Private to Grinning Turtle: Incoming arrow... 4 DV versus your 2 Dodge DV. So 2 sux in. 1L more damage, unless you'll stunt to avoid it.] [Private to Third Beneficiary of Orderly Knowledge: Incoming arrow! 6 sux versus 5 Dodge DV (you're at -2 since you're running). Use a stunt or charm to defend.]
OOC: I'm assuming you're all going to start dashing after defenses are done, unless you tell me otherwise. Nanaret is still frozen but will NOT be in 3 ticks. My next post will detail more about your flight toward the residential city hall.
This message was last edited by the GM at 03:24, Mon 08 Dec 2008.