Re: Eternal, Veldygar - The Water Republic Mission
Garnet Cog, Veldygar's spirit mentor, speaks a few words of wisdom into his mind. "I would suggest to approach it as a form of meditation. You want to remove all expectations from your mind, and allow your senses to perceive and understand what is around you, completely without bias. Surely you have practiced such in your studies as a sorcerer. Open your mind to all that is, and the path will come to you." [Private to Veldygar Arhandor: OOC: I really liked your approach, and gave you a +2 stunt! but it only gave you 1 more success. If you spend a WP, you could still succeed.
As for the occult roll, you are pretty certain the strange passages are some form of a Manse's defenses, namely a Puzzle Manse.]
Harue meanwhile can't make heads or tails of where the entrance might be, though she and Veldygar at least discover enough of a pattern in the doors and passages to help her hide in them effectively, should the Dragon-blooded come this way. [Private to Midou Harue: Mechanically, your successes still give you a circumstantial +1 to Stealth should you need to hide in the area.]
Eternal is, presumably, guarding the others while they search, his presence still visually unseen. After several minutes of waiting, the Abyssal announces in his stark, disembodied voice that people had better start making themselves scarce very soon. The group can start to make out more distinct voices, as well as the sound of wheels on tile -- stretchers, or wheelchairs, likely, for patients that cannot walk.
OOC: they will definitely arrive by my next post, so either start moving (I'll roll for you whether you can still find the right way at random, given what little you know) or roll wits+stealth to hide (unless you've got a charm active that allows you to bypass the necessity.)