SPELLS YOU KNOW.   Posted by donsr.Group: 0
donsr
 GM, 989 posts
 DM
 Ironguard
Mon 8 Aug 2016
at 15:34
SPELLS YOU KNOW
  This thread will be for spellcasters,to list spells they can use
Haildas the Wanderer
 player, 18 posts
 Bearded and Unkept
 An Air of Arrogance
Mon 8 Aug 2016
at 16:30
SPELLS YOU KNOW
1) Detect Magic, Cure Light Wounds, Entangle, Bless
2) Find Traps, Hold Person
Krwyn
 player, 66 posts
Mon 8 Aug 2016
at 18:21
SPELLS YOU KNOW
1) Summon Nature's Ally I
Riku Key
 player, 344 posts
Tue 9 Aug 2016
at 03:43
SPELLS YOU KNOW
Riku:
She also has 2 random poisons, sleeping and laughing. Always settled in her pouch.
Race Traits/Spells
*Greater Invisibility (Su): A pixie remains invisible even when it attacks. This ability is constant, but the pixie can suppress or resume it as a free action.
*Spell-Like Abilities: 1/day—lesser confusion (DC 14), dancing lights, detect chaos, detect good, detect evil, detect law, detect thoughts (DC 15), dispel magic, entangle (DC 14),permanent image (DC 19; visual and auditory elements only), polymorph (self only). Caster level 8th. The save DCs are Charisma-based.
*One pixie in ten can use irresistible dance (caster level 8th) once per day.
*Special Arrows (Ex): Pixies sometimes employ arrows that deal no damage but can erasememory or put a creature to sleep.
-Memory Loss: An opponent struck by this arrow must succeed on a DC 15 Will save or lose all memory. The save DC is Charisma-based and includes a +2 racial bonus. The subject retains skills, languages, and class abilities but forgets everything else until he or she receives a heal spell or memory restoration with limited wish, wish, or miracle.
-Sleep: Any opponent struck by this arrow, regardless of Hit Dice, must succeed on a DC 15 Fortitude save or be affected as though by a sleep spell. The save DC is Charisma-based and includes a +2 racial bonus.

Brie:
All the Transmutations are spells that are in her Wizard book, carried in her pouch as well, and what she has been taught by others. Most recent "Whispering Wind" by Nero. She creates her own potions for most of the Alter and Disguise Self or Transmutation spells, as it drains her quickly versus Illusionist spells.
 Transmutation Spells: Alter Self, Cat’s Grace, Blink, Pass without Trace, Mnemonic Enhancer, Whispering Wind
 Illusionist: Disguise Self, , Dream, Invisibility, Project Image
-If it is a spell she uses frequently, she'll typically chant it under her breath and perform any needed rolls to confirm its validity or tenure/rounds.
This is directly from my CS for Brie.
Luthien
 player, 670 posts
 Son of the Hunter
 Shining Light
Sat 13 Aug 2016
at 02:33
SPELLS YOU KNOW
Luthien knows every Paladin spell of level 1 and 2 there is except Detect Animals (level 1), Endure Heat and Cold (level 1), and Withdraw (level 2).

This message was last edited by the player at 11:15, Sat 13 Aug 2016.

Lafisual
 player, 195 posts
Sun 21 Aug 2016
at 19:27
SPELLS YOU KNOW
Spells Lafisual doesn't know
1st
Blessed watchfulness, Cause fear, Create water, Detect snares and pits, Dispel fatigue, Mistaken missive, Ring of woe, Speak with astral traveler
2nd
Dust devil, Eilistraee's moonfire, Hold person, Restore strength, Sanctify, Wyvern watch
Javal Enrouse
 player, 9 posts
Thu 26 Jan 2017
at 04:15
SPELLS YOU KNOW
I know first and second level spells listed on my character sheet.
Usually memorize:
1st: Disguise Self, Detect Poison, Ghost Sound, True Strike
2nd: Invisibility
Feyamir
 player, 3 posts
 Sidhelin
 Redhead
Sun 4 Nov 2018
at 09:15
SPELLS YOU KNOW
Spells prepared:
1) ?, ?, ?.
2) ?, ?.
3) ?.

Spells known:
1) Pending.
2) Ice Ball, pending.
3) None.

This message was last edited by the player at 18:54, Thu 17 Jan.