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2.0 Murder in Sandpoint. Posted by DM. | Group: archive 0 |
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Author | Message | Page: 14 13 12 11 10 9 8 7 6 5 4 3 2 1 [all][bottom] |
Glum player, 403 posts The world's least dour dwarf. Hence the name. Fri 11 Jun 2010 at 22:24 |
Glum hits out twice at ghoul number 5 with singular lack of success 23:26, Today: Glum rolled 6 using 1d20+5. second blow. 23:26, Today: Glum rolled 7 using 1d20+5. first blow. 23:26, Today: Glum rolled 13 using 1d20+6. fort save. At least these feeble dice allowed him to pass the fort save for once. This message was last edited by the player at 23:18, Fri 11 June 2010. | |||
Tanrov player, 58 posts Fri 11 Jun 2010 at 23:01 |
AC 18 HP 40 18:12 Tanrov rolled 16 1d20 +10 = 26 to hit 18:12 Tanrov rolled 2 1d6 +5 = 7 to damage This message was last edited by the player at 01:20, Sat 12 June 2010. | |||
Zer-wedula player, 316 posts Fri 11 Jun 2010 at 23:50 |
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Catessa Fallowfield player, 312 posts Halfling Nature Priestess ...and Friend Garious Sat 12 Jun 2010 at 23:56 |
Gar: AC 20 HP 30 Cat frowns, This is not good. Not good at all. She nudges Gar forward NW a bit 5'. With one hand, she holds out her bag, "More pebbles anyone?" With her other, she throws a pebble long, to be sure to miss her friends. @G5 19:55, Today: Catessa Fallowfield rolled 24,11 using d20+9,2d6+2. | |||
Talis Revain player, 206 posts Sun 13 Jun 2010 at 00:04 |
15 to hit, 21 trip check Improved trip attack 23 to hit, 8 dam | |||
DM GM, 738 posts Sun 13 Jun 2010 at 22:18 |
Round 3 Catessa Fallowfield & Garious throws a stone and blows ghoul5 apart, 11 damage Tanrov/Garth cries out and attacks with his scimitar on ghoul7, 7 dam. Garth was never this good with a scimitar. Glum starts a flurry of blows, but is uncoordinated and weak, which throws him off. He doesn't even come close. old woman, dog stay where they are, afraid to run for fear of what might be out there. Round 4 Zer-wedula steps forward and starts to cast his spell on Talis (it will start at this time next round). Talis There are just to much interference (cover) between him and the target for him to get a clean shot, and he misses. Ghoul2, attempts to grapple Talis with it's claws (Talis is too close and can't take an Aoo), but misses. He does manage to bite Talis, doing 2 damage, and Talis freezes in place... Talis fails saves vs paralysis [Private to GM: Talis makes save vs disease] ...and steps forward 5' when ghoul6 pulls Talis away. Ghoul6, grabs the paralyzed Talis and starts pulling him into the field. Ghoul7, claws and bites at Tanrov so furiously that Tanrov just can't defend them all and 1 claw gets through for 2 damage, he finds the fear of the grave almost too much to bear, but summons the internal fortitude to keep going. Tanrov saves vs paralysis with a 12 Ghoul8, claws and bites at Glum, coming from so many directions that not even Glum can defend them all and 1 claw slips through for 2 damage. I will apply the previous for save to this hit, so you saved Glum; please update your character, msg 4 from "Treasure and xp". You are missing your bracers, which you evidently aren't wearing. Tactical Situation dam status Ghoul 1 - 21 destroyed Ghoul 2 - 8 Ghoul 3 - 24 destroyed Ghoul 4 - 21 destroyed Ghoul 5 - 18 destroyed Ghoul 6 - 0 Ghoul 7 - 7 Ghoul 8 - 0 Z-Zer G-Glum C/g-Cat and garious if she is not riding him T- Talis R- tanRov d- dog 1 w- wounded woman $- scarecrow, moving #- field numbers- Ghouls brown- target on the ground _ - body x-Talis' polearm and sword # # ### # # ### $ # # # # # # # # # # # _# 78 # RG2#T6 # # wdZC# # # # # # # # # # # # # # # Everyone may Post; <AND DON'T FORGET TO INCLUDE AC AND HP(CURRENT/TOTAL)>] | |||
Glum player, 404 posts The world's least dour dwarf. Hence the name. Sun 13 Jun 2010 at 22:48 |
"Keep these two occupied", says Glum to Tanrov as he attempts through a series of punches kicks and other ways in which unarmed people inflict violence, to force Ghoul number 2 backward toward Talis and Ghoul number 6. If the ghoul falls, then Glum will go over it. 23:46, Today: Glum rolled 6 using 1d8-2. damage second. 23:46, Today: Glum rolled 5 using 1d8-2. Damage first. 23:45, Today: Glum rolled 12 using 1d20+5. Second Attack. 23:45, Today: Glum rolled 23 using 1d20+5. First attack. OOC I don't remember reading that message but thanks. This message was last edited by the player at 22:50, Sun 13 June 2010. | |||
Zer-wedula player, 317 posts Mon 14 Jun 2010 at 01:30 |
21:26, Today: Zer-wedula rolled 8 using 2d4+3. bastard sword. 21:26, Today: Zer-wedula rolled 19 using 1d20+6. Raging attack. "For Sandpoint!" Zer-wedula shouts as he rages and leaps forward to taack the ghoul trying to drag Talis away. | |||
Tanrov player, 59 posts Mon 14 Jun 2010 at 04:21 |
21:12 tanrov rolled a 12 1d20 +10 =22 to hit 21:12 he rolled a 4 1d6 +4 = 8 to damage This message was last edited by the player at 04:26, Mon 14 June 2010. | |||
Glum player, 405 posts The world's least dour dwarf. Hence the name. Mon 14 Jun 2010 at 10:09 |
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Tanrov player, 60 posts Mon 14 Jun 2010 at 21:37 |
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Catessa Fallowfield player, 313 posts Halfling Nature Priestess ...and Friend Garious Tue 15 Jun 2010 at 20:01 |
Gar: AC 20 HP 30/30 Cat gets a little frantic seeing Talis getting dragged away. She tosses a pebble at the nearest ghoul G2?. 15:53, Today: Catessa Fallowfield rolled 20,9 using d20+9,2d6+2. attack, damage. | |||
DM GM, 739 posts Tue 15 Jun 2010 at 22:41 |
Round 4 Catessa Fallowfield & Garious continues her string of hits, throwing a stone and blowing apart ghoul2 with 9 damage Tanrov/Garth is apparently heard as his scimitar cuts ghoul7 down with 8 damage. Glum moves to help Talis, but that ghoul8 a chance. Ghoul8 hits Glum for 5 damage (Glum saves vs paralysis). Ignoring the hit, Glum moves through the field and attacks ghoul6, doing 5 damage. old woman, dog stay where they are, afraid to run for fear of what might be out there. Round 5 Zer-wedula finishes his enlarge spell and Talis starts to grow. Ghoul6, not expecting this, falls down under the load, but isn't pinned. Using his barbarian speed, he psuhes his way through the plants and smashes ghoul6 for 8 damage, finishing the job Glum started. Talis remains still. Ghoul8 starts running away. Tactical Situation dam status Ghoul 1 - 21 destroyed Ghoul 2 - 17 destroyed Ghoul 3 - 24 destroyed Ghoul 4 - 21 destroyed Ghoul 5 - 18 destroyed Ghoul 6 - 13 destroyed Ghoul 7 - 15 destroyed Ghoul 8 - 0 Z-Zer G-Glum C/g-Cat and garious if she is not riding him T- Talis R- tanRov d- dog 1 w- wounded woman $- scarecrow, moving #- field numbers- Ghouls brown- target on the ground _ - body x-Talis' polearm and sword 8 # # ### # # ### $ # # # # # # # # # # # _# # #G R x # wd C# # # Cat and Tanrov chase down ghoul8 and destroy it. Silence settles over the farm as you approach the scarecrow. It turns out to be Horran Guffmin, Lettie's husband. He is in as bad of shape as she is. They both need medical attention soon. The group finishes a carefull survey of the farm and match the number of scarecrow posts with the number of destroyed ghouls. With the matching numbers from the bloody beds with the Hambley family ghouls, you are sure this ghoul infestation is stopped. But the leader ghoul, Rogors Craesby, was not from this farm and was turned before this started by Aldern Foxglove. How many did Foxglove make before he started this infestation? Night has fallen as you finish your search of the farm and satisfy yourself that no more ghouls exist. But unless you want them to turn into ghouls, both of the Guffmin's need urgent medical attention (clerical or heal skill remove disease). What do you want to do now? | |||
Glum player, 406 posts The world's least dour dwarf. Hence the name. Wed 16 Jun 2010 at 09:30 |
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Tanrov player, 61 posts Wed 16 Jun 2010 at 17:39 |
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Talis Revain player, 207 posts Wed 16 Jun 2010 at 17:44 |
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Catessa Fallowfield player, 314 posts Halfling Nature Priestess ...and Friend Garious Wed 16 Jun 2010 at 18:56 |
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DM GM, 742 posts Wed 16 Jun 2010 at 21:48 |
The group stops by the 1st farm they find and convince the farmer to loan them a wagon and horse (the group is fairly well know). They also warn him about the threat of ghouls. The trip back is dark and the group is on edge. Who knows how many more ghouls there are? You arrive back at Sandpoint late at night and find the Sheriff has posted a pair of guards at the bridge. Someone rides ahead to alert Father Zantus, so when you arrive at the Cathedral he is ready. The Guffmins are escorted in and after an examination, the priest declares they will be ok. It's late at night, the authorities have been informed.... Anything specific you want to do? Where do you sleep? How early do you want to get up and go to the Misgivings? After you respond I will start a new Thread... | |||
Talis Revain player, 208 posts Thu 17 Jun 2010 at 18:23 |
He suggests we all sleep in the same location, say the Glassworks, for safety. "Zer's new friend is probably upset with him." He will arrange with Ameiko and Father Zanthus to help the farmers who are now short of hands. He warns the priest about the ghost girl. | |||
Tanrov player, 62 posts Thu 17 Jun 2010 at 19:07 |
This message was last edited by the player at 20:05, Thu 17 June 2010. | |||
Glum player, 407 posts The world's least dour dwarf. Hence the name. Thu 17 Jun 2010 at 20:16 |
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Zer-wedula player, 318 posts Fri 18 Jun 2010 at 00:42 |
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Catessa Fallowfield player, 315 posts Halfling Nature Priestess ...and Friend Garious Sat 19 Jun 2010 at 19:22 |
This message was last edited by the GM at 20:45, Sun 20 June 2010. | |||
DM GM, 743 posts Sat 19 Jun 2010 at 19:33 |
Ok, I will need specifics on this, as detailed as you can make it, and roll a d20 for me. [Private to Catessa Fallowfield: If you want to suicide your character, just tell me.] This message was last edited by the GM at 20:58, Sat 19 June 2010. | |||
Zer-wedula player, 319 posts Mon 21 Jun 2010 at 00:52 |
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