Re: 2.2 Magnimar
When Jan does not let go and instead tries to "grab" him (let's be honest, that IS what Jan is doing), Grigori will deftly slip out of Jans grip and smoothly step away from the wolf "monster". While this little confrontation is going on, Cat heals the dwarf who wakes up. Only Talis seems to care, but he is just too far away. As Talis heads toward Cat and the dwarf drawing out his sap, Grigori's attention swings from Jan to Talis to Cat and he looks at her shocked, "What? Mantis ASSASSIN wasn't enough of a clue for you."
Through the smoke and haze the dwarf glances quickly left and right, taking in the fact that none of the Mantis are standing, but all the targets are. Showing no expression she says "Death will come..." and closes her eyes..and dies (magical suicide enchantments). Her blood explosively sprays from her wounds, showering Cat and Murphis with it. At the same time, all the eternal candles and torches in the place start getting brighter and become hot, and they keep getting hotter VERY quickly. It reminds anyone with spellcraft of a Heat Metal spell.
Grigori starts running up the stairs toward Talis and says "Boat, out back back." While he is armed, he has yet to draw his weapon out.
[Private to Talis: With a look of disgust on his face.]
Situation Summary
- You have 3 unconscious injured people on the floor near the front door.
- The front door opens toward the city where there are lots of people witnesses.
- The Back door opens toward the ocean and docks.
- Grigori is running upstairs, not toward either door.
- The place is getting hotter and will do damage next round.
If you want to do something to Grigori, you have to beat a 10 initiative. Miriam and Jan are right next to him and he will pass by Logalog and Talis, everyone else will have to move. Otherwise, what do you do? We are in "combat", so we are going round by round.
This message was last edited by the GM at 03:02, Thu 03 Nov 2011.