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15:03, 25th April 2024 (GMT+0)

2.3  The Seven's Sawmill and the Cult of Norgorber.

Posted by DMFor group archive 0
Sammiya Koi
player, 111 posts
Tian Halfling
Samurai
Tue 13 Mar 2012
at 21:38
  • msg #215

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

I will pool gold. I could use it.
Miriam
player, 132 posts
Priestess of Pharasma
Tue 13 Mar 2012
at 21:42
  • msg #216

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

Miriam's extra 125 gold is anyone's for the asking.
Jan Harlow
player, 231 posts
Oh? You are so bold,
I like that. I really do.
Fri 16 Mar 2012
at 08:33
  • msg #217

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

Jan wants the gold.

OOC: Is the +2 Cloak a loan or a reward? Because if it a loan, Jan does not want it. No debts.

Catessa Fallowfield
player, 513 posts
Halfling Nature Priestess
...and Friend Garious
Fri 16 Mar 2012
at 16:46
  • msg #218

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

Cat asks for a couple Potions of Inadvisability (600 gp), a plan forming in head. She's willing to pool the rest. As for the Pearl, it can be of some limited use to her.
Logalog
player, 36 posts
Well, we can always..
resort to violence....
Fri 16 Mar 2012
at 18:58
  • msg #219

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

In reply to Sammiya Koi (msg #215):

Logolog will hand 900 gp left over from his purchases ( 1 wand PFE and 1 scroll DM (750gp+350gp) to Sam to decide its fate.
This message was last edited by the player at 19:06, Fri 16 Mar 2012.
Logalog
player, 37 posts
Well, we can always..
resort to violence....
Fri 16 Mar 2012
at 19:08
  • msg #220

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

Logolog will also ask the people of the temple if they can discern any information on the figurine of wondrous power that seemed to have on odd effect on him but no one else....
DM
GM, 1178 posts
Sun 18 Mar 2012
at 22:31
  • msg #221

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

After dealing with Miriam's temple the group heads back to Underbridge and the Shadow Clock.

The Shadow Clock
    The Shadow Clock is a minor marvel of engineering. The locals in the region half expect it to collapse any day, and several Shadow taverns have long-standing betting pools on how many structures it will crush and people it will kill when it finally falls.  The tower itself is made mostly of limestone, with a tangled skeleton of wooden supports buttressed here and there by iron bands. The stone walls are etched by wind, rain, and grime. While this pitted surface might seem to make for a relatively easy climb, the fact that so many of the stones are loose makes such a stunt dangerous. Inside, it’s not much safer; the crumbling wooden steps are known as the “Terrible Stairs” to the locals. After the tenth unfortunate death when someone tried to climb these stairs several years ago, the city ordered the tower closed.
    Yet the locals of the Shadow know better. They whisper stories that someone has moved into the clocktower. Many claim to have seen a serpentine shape slithering out of the gap near the roof, slinking through the night sky into regions unknown, while others tell of a shadowy bulk twice the size of a man sometimes seen lurking in the darkness at the clock’s base. No one has dared enter the tower to confirm these rumors, yet most who live in the Shadow do not doubt their veracity.
    Hidden beneath the grimy blackened goliath that is the Irespan, the lesser works of men huddle like weeds at the foot of the great trees that are the ruined bridge’s stone supports. Near one of these supports leans a decrepit and sagging clocktower, a dying structure of weathered stone, wood, and rusted metal supports that teeters to an unlikely height of nearly one hundred and eighty feet. High above, near the tower’s roof and barely fifty feet from the Irespan’s stony belly, a tangle of scaffolding sits near a section of the structure that has fallen away. The tower’s clock face is frozen in time, defiantly (and falsely) proclaiming it to be three o’clock, while above, a stone statue of an angel, her wings crumbling, leans precariously, almost as if she were preparing a final leap from her decaying perch.
    The door on the ground floor appears to be boarded up, 80 feet above are barred windows and 140 up is a opening that leads to a scaffold, though most would probably call it a death trap.  A stone stair case used to connect the topmost floors, but it fell off years ago.
Talis Revain
player, 378 posts
Thu 22 Mar 2012
at 00:07
  • msg #222

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

Talis looks at the tower, calculating the odds of climbing it, and not liking the answer he comes up with.  Turning to the group he says, "I guess we try the front door, unless someone has a better idea."
This message was last updated by the GM at 00:07, Thu 22 Mar 2012.
Sammiya Koi
player, 114 posts
Tian Halfling
Samurai
Tue 20 Mar 2012
at 05:08
  • msg #223

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

Sammiya looked back at Talis and shrugged helplessly. "Not I," she answers. "Besides, we have to start somewhere." She then climbed atop Akihiro while patting him on the neck to show affection.
Miriam
player, 134 posts
Priestess of Pharasma
Tue 20 Mar 2012
at 14:39
  • msg #224

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

Miriam regards the clocktower for a time, familiar with its contours from her childhood growing up in Underbridge.  She'd never really considered exploring it back in the day - the streets held more than enough peril for a young girl without going looking for trouble.  But that had been then.  Now it seemed that pretty much all she ever did was look for trouble.

"That seems as good a place as any.  I'm not much of a climber, so scaling the outside is certainly not going to be an option for me.  We'll have to hope the whole thing doesn't come down on top of us while we're inside."
Zer-wedula
player, 465 posts
Tue 20 Mar 2012
at 22:20
  • msg #225

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

Zer-wedula casts mage armor on himself right before the group opens the door.
Logalog
player, 39 posts
Well, we can always..
resort to violence....
Wed 21 Mar 2012
at 01:13
  • msg #226

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

Logolog also uses mage armor and readies his wand of PFE just in case.
Jan Harlow
player, 234 posts
Oh? You are so bold,
I like that. I really do.
Wed 21 Mar 2012
at 02:49
  • msg #227

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

In reply to Miriam (msg #224):

"I have a idea...Miriam, are you afraid of heights?" Jan asked with a shaky smile, if his time limit had been reached, Jan was now in his human form. His skin deathly pale and dark bags over his eyes, he seemed to shiver in a unfeeling chill.
Miriam
player, 135 posts
Priestess of Pharasma
Wed 21 Mar 2012
at 18:00
  • msg #228

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

Miriam considered Jan's question for a moment, then replied, "At this point in my life, with all I've seen, very little actively frightens me.  I am rather keenly aware of my physical limitations, but no, I don't fear heights."
Tanrov
player, 222 posts
Muscular Human with a 11
yo. 1/2 Elf boy inside
Wed 21 Mar 2012
at 21:33
  • msg #229

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

Tanrov hearing the interplay of conversation from the others about the heights of the Shadow Clock, looks up again and quickly realizes that even he shouldn't climb these rickety heights but gulped nonetheless because he is a little frightened by heights that look like they won't hold his weight, which these do.   He will stand at the ready with his bow out and arrow knocked.  "Logalog, you had a plan, would you care to share with us before we go inside."   No Jan, I think a winged Jan monster is a very scary thought for both the bad guys and us to behold."
Talis Revain
player, 379 posts
Thu 22 Mar 2012
at 00:24
  • msg #230

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

Talis will make sure everyone has light, "Cause this place is gonna be darker than a Well-diggers ass, like my father used to say.  And once we start up thoughs "Terrible Stairs" do you want to be tied together so we don't plumment to our deaths.  Or do you want the freedom to move about?"  He looks at Jan hopefully, "What's your plan."
Zer-wedula
player, 466 posts
Thu 22 Mar 2012
at 01:57
  • msg #231

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

"I will not be tied to any of you," Zer-wedula said as he made sure his wands were accessible.
Sammiya Koi
player, 115 posts
Tian Halfling
Samurai
Thu 22 Mar 2012
at 06:16
  • msg #232

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

Sammiya had to consider the proposal for a moment before she answered "It is not a bad idea, But I do not know if it will work fror Akihiro. And I will keep contact with him."
Jan Harlow
player, 236 posts
Oh? You are so bold,
I like that. I really do.
Thu 22 Mar 2012
at 06:40
  • msg #233

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

In reply to Talis Revain (msg #230):

"I take one or maybe two of us up top, while the others go in from the bottom...thoughts?" Jan asked with a stupid looking grin.
Talis Revain
player, 380 posts
Thu 22 Mar 2012
at 09:13
  • msg #234

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

Talis "How do you propose to take us to the top?  I don't like the idea of splitting up."
Jan Harlow
player, 237 posts
Oh? You are so bold,
I like that. I really do.
Thu 22 Mar 2012
at 09:20
  • msg #235

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

"I can fly." Jan smiled, his teeth white between dark sickened lips.

"Well, I can fly for six minutes at least...so I better be quick..." Jan added thoughtfully.
Logalog
player, 40 posts
Well, we can always..
resort to violence....
Thu 22 Mar 2012
at 19:01
  • msg #236

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

"I'm a superstitious creature," says Logalog, " so when I'm looking for someone who can charm a cleric like Ironbriar and I hear there's a giant man-thing said to be lurking around the area, I believe it. Danger is truly close to us. If anything, I suggest Talis sneak a short way behind the group as we approach the main door as to get in a good blow to the beast if and when it shows itself"
Miriam
player, 136 posts
Priestess of Pharasma
Sun 25 Mar 2012
at 19:47
  • msg #237

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

"I'm not opposed to the idea of skipping the stairs, as they have an apparently well-deserved reputation for lethality.  But I can't say I'm strongly supportive of the idea of splitting up, either.  Unless we can all reach the top at once by alternate means, such as Jan suggests, then I think we might be better off to remain together and try to reach it more conventionally.", Miriam said.
DM
GM, 1182 posts
Tue 27 Mar 2012
at 01:37
  • msg #238

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

The door on the ground floor only appears to be boarded up.  The boards are nailed to the door, but not the frame, so the door still opens but looks shut to casual observation.  The air inside the clocktower is dusty and dry. Swaths of rubble and mounds of plaster lie in heaps on the stone floor, particularly in the southwest corner, where a large mound has gathered. A single wagon sits to the north, and six partially collapsed offices line the northern and eastern walls, their doors hanging askew and their ceilings caved in. A wooden staircase winds up into the cavernous space above. Over 140 feet overhead, four immense bronze bells hang from sturdy crossbeams.  The collapsed rooms were once used as barracks, workshops, and storerooms.
This message was last edited by the GM at 20:21, Sun 15 Apr 2012.
Tanrov
player, 223 posts
Muscular Human with a 11
yo. 1/2 Elf boy inside
Tue 27 Mar 2012
at 02:03
  • msg #239

Re: 2.3  The Seven's Sawmill and the Cult of Norgorber

Tanrov will scan the room as he is the first, one of the murderous hobos with a purpose now, enters the dust filled room.   Tanrov scans for any sign of life and definitely feel uneasy with all the decay around, it make him feel like it could collapse under his weight at any time.
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