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WFRP: Discussion.

Posted by Furry TeddyFor group 0
Tullyandy
player, 27 posts
Wed 11 Feb 2009
at 11:49
  • msg #26

Re: WFRP: Discussion

That's not a bad system at all, I'll have to when I Gm a new game.
Fearsome Engine
player, 8 posts
Wed 11 Feb 2009
at 14:35
  • msg #27

Re: WFRP: Discussion

Thanks for the advice guys, I particularly like spasemunki's idea, I'd have never thought of that.

I am considering GMing a game loosely following the Paths of the Damned plot. I want my PCs to be a group of Empire soldiers, veterans of the Storm of Chaos. The PCs will be from an Ostland unit so I wanted to reflect the flavour of the unit in the career choices.

My next question: I want to put in a bit of work to flesh out the background of the unit, particularly their actions in the Storm of Chaos. I have a copy of the campaign booklet. I was just wondering if anyone knows of any resources detailing the actions of the war. Something like a timeline or gazette of the Storm of Chaos. I already have a nice set of maps of Ostland which I am currently annotating with the events of the War.
Mr. Sticks
player, 34 posts
Wed 11 Feb 2009
at 14:53
  • msg #28

Re: WFRP: Discussion

Sent you an rMail, let me know if that is what you were looking for.
flakk
player, 61 posts
GM
PLAYER
Thu 12 Feb 2009
at 13:46
  • msg #29

Re: WFRP: Discussion


Career Compendium Available Now
The latest source book for Warhammer Fantasy Roleplay is In Stores
http://new.fantasyflightgames....ge_news.asp?eidn=394


flakk
player, 62 posts
GM
PLAYER
Thu 12 Feb 2009
at 14:03
  • msg #30

Re: WFRP: Discussion

Looks interesting but only 8 new careers?
Tullyandy
player, 31 posts
Thu 19 Feb 2009
at 11:55
  • msg #31

Re: WFRP: Discussion

They might be 8 new really COOL careers!
Nah, probably not, hope at least there's some new plots about. They are definetly due, been ages since plundered vaults was published.

Question: In your game, whether you are GM or player, do you think your PC's are interacting enough?
This message was last edited by the player at 12:58, Thu 19 Feb 2009.
flakk
player, 72 posts
GM
PLAYER
Thu 19 Feb 2009
at 13:17
  • msg #32

Re: WFRP: Discussion

Tullyandy:
Question: In your game, whether you are GM or player, do you think your PC's are interacting enough?


Depends on the game.  It is really up to the players to interact.  If the GM has put them together and given them some reason to be together then it's in their hands after that. I run two games with various results.  Some of the groups do a great job, others I have to keep poking them with a stick even though I shouldn't.
Tullyandy
player, 32 posts
Thu 19 Feb 2009
at 16:04
  • msg #33

Re: WFRP: Discussion

It just seems to me that character interaction is one of the few responsibilities for the players themselves. I bring it up, as on the 21 questions Flakk made, I had one character complain about the lack of interaction between PC's as though it was something I could change.

Regardless, aslong as the zombies get slain all is well.
Furry Teddy
GM, 75 posts
Sun 22 Mar 2009
at 23:42
  • msg #34

Re: WFRP: Discussion

Does anybody know of rules for realms beyond the World's Edge Mountains?
TheWarriorPoet519
player, 2 posts
Sun 22 Mar 2009
at 23:56
  • msg #35

Re: WFRP: Discussion

none that I've seen. Though lore-wise I believe that's the way to Ind and Cathay, which is the WFRP version of India and China
Iron Squid
player, 5 posts
Mon 23 Mar 2009
at 03:33
  • msg #36

Re: WFRP: Discussion

Try the old WFB Chaos Dwarf book for the Dark Lands.  Above and to the east of the Dark Lands there's the Eatern Steppes, home of the Kurgan, and that's seperated from Cathay by the Hobgoblin Hegemony and the Kamalayan Mountains.  There's a map of the Cathayan Empire somewhere on the net.  Ind's to the southwest of Cathay and is completely isolated from the rest of the world, and somewhere between the Eastern Steppes and Cathay is the Ogre Kingdoms (no idea where though :P  GW decided to just drop another country on the map randomly so they could sell a new army).  Directly south of Cathay is Kitsevara, northeast is Han Kuo, and east across the Sea of Cathay is good ol' Nippon.

I'll see if I can dig up the rest of the stuff I've got on that neck of the woods tonight :)
Furry Teddy
GM, 76 posts
Mon 23 Mar 2009
at 07:37
  • msg #37

Re: WFRP: Discussion

Hinterlands of Kuresh ring any bells? I think it's similar to Thailand etc.
Iron Squid
player, 6 posts
Mon 23 Mar 2009
at 07:42
  • msg #38

Re: WFRP: Discussion

Hmm... I know that Tailan is a part of the Cathayan Empire, famous for its jungle geurillas.  I don't know if anyone's ever done anything with it setting wise though.  Hinterlands of Kuresh does sound familiarish though...
Iron Squid
player, 7 posts
Mon 23 Mar 2009
at 08:00
  • msg #39

Re: WFRP: Discussion

If anyone's interested, I've just uploaded an update of Scott Hoover's Cathay Sourcebook to sendspace:  http://www.sendspace.com/file/ur97ur

Bear in mind that it's a real rush job I slapped together ages ago when I was thinking about running a game in Cathay, but it has a lot of information that might be useful to anyone interested in the Dragon Empire and the Far East.
This message was last edited by the player at 08:01, Mon 23 Mar 2009.
Malakhon
player, 8 posts
Fnord
Thnacks
Mon 23 Mar 2009
at 14:09
  • msg #40

Re: WFRP: Discussion

I've always wanted to see a campaign/game focused around the Elector Counts. There is so much basis to model the espionage and diplomacy that would happen between electors. Imagine setting the game upon Karl Franz's death and letting the possibility of all out war in the empire occur.

Having played Europa Universalis and just getting a taste of the Holy Roman Empire's progressions and how it worked as a loose alliance, it would be fascinating to play in a fantasy version of that grand age.
This message was last edited by the player at 14:09, Mon 23 Mar 2009.
flakk
GM, 118 posts
GM
PLAYER
Wed 15 Apr 2009
at 13:12
  • msg #41

Re: WFRP: Discussion

My Warhammer game has just hit 6000 posts!  Not bad for only having 2-3 players at any time.  I use it for "real" face to face sessions with my buddies that I only get to see every month/month and a half or so and have to drive almost four hours to see.  Great fun and well worth the trip!

Here's to myself, my players (in all games) and to another 6000!
Thruxus
player, 1 post
WHFRPG (Primary)
WHDHRPG (Secondary)
Fri 17 Apr 2009
at 02:42
  • msg #42

Re: WFRP: Discussion

Career Compendium is nice, I have it sitting here with me right now, Just purchased it from our LGS here in Austin, TX. Worth the price, even if its just compiling a bunch of the already seen careers, because it adds all the creation stuff in the rear of the book, and has the tables for random Class creation five different variants. Great book, worth the buy.

I just joined the group here, because I am running a Warhammer Fantasy Game offline with my group and I might need to talk to some other GMs from time to time about questions, ideas, etc.

I might move a game to RPOL. Right now we are doing the Paths of the Damned Epic Campaign, which I am in love with, The writing is great and the story melds so well.

I added a nice little random feature to our offline game though, 1d4 for Race too, just to make everything Random. The players actually enjoyed it. Shame though, the fall of the dice have not given me any Dwarves or Halflings yet. And my offline group is six strong. We have a bunch of Elves and Humans.

Offline Group Website for Poops and Giggles: http://thruxus.shadows-angels....mer/phpBB3/index.php
This message was last edited by the player at 02:44, Fri 17 Apr 2009.
flakk
GM, 121 posts
GM
PLAYER
Fri 17 Apr 2009
at 02:50
  • msg #43

Re: WFRP: Discussion

Cool stuff and welcome aboard!

I've been thinking of getting the "Career Compendium" so good to hear a review.
Thruxus
player, 2 posts
WHFRPG (Primary)
WHDHRPG (Secondary)
Fri 17 Apr 2009
at 03:03
  • msg #44

Re: WFRP: Discussion


Oh ok, who did it? Who registered on my Offline groups website? lol
Thruxus
player, 3 posts
WHFRPG (Primary)
WHDHRPG (Secondary)
Sat 18 Apr 2009
at 05:05
  • msg #45

Re: WFRP: Discussion


Oh, Question,

Having more than one Lore for Wizards, is it possible somehow? I have a player offline that wants to take two lores. I looked in the corebook, and could not see anything to prevent or accept this way of thinking. I do not have access to the Realms of Sorcery or I would look there. Anyways, if someone could let me know that would be great.
Algard
player, 29 posts
Sat 18 Apr 2009
at 09:14
  • msg #46

Re: WFRP: Discussion

It is not possible.
The only time you get acess to the Lore talent is as Journeyman wizard, as far as i remember the later careers dont have it.
This all in acordance to the fact that Human minds can only handle one of the colors of magic.
And then we come to the question of Elf spelcasters ;)
Thruxus
player, 4 posts
WHFRPG (Primary)
WHDHRPG (Secondary)
Sat 18 Apr 2009
at 09:17
  • msg #47

Re: WFRP: Discussion


Yeah your telling me. I am having some issues with his Elf Apprentice Wizard character, since the fluff says that they do not have to play for the College services, But I hear there are rules in the Realms of Sorcery book that detail the colleges, etc. But nothing on the Elven Apprenticeship. Which would be nice to have some info on it.
Tullyandy
player, 40 posts
Sat 18 Apr 2009
at 22:23
  • msg #48

Re: WFRP: Discussion

A thought; What would the Imperial stance on Slavery be (of non empire citizens of course)?
flakk
GM, 125 posts
GM
PLAYER
Sat 18 Apr 2009
at 22:27
  • msg #49

Re: WFRP: Discussion

Tullyandy:
A thought; What would the Imperial stance on Slavery be (of non empire citizens of course)?


Hmmmmm.....very good question.  I could very well see slavery in the form of indentured servants, vassals, and those owing (or whose family members owed) debts.  Pure slavery....I'm not so sure of.

Excellent topic!
RevMark
player, 8 posts
Mon 20 Apr 2009
at 10:22
  • msg #50

Re: WFRP: Discussion

There was an excellent article on slavery in the Old World in Warpstone a few years back. I've probably got it buried somewhere in the loft. From what I recall, the writer's argument was that slavery per se was not legal in the Empire, but various forms of indentured servitude were, and of course outside of the legal bounds of the Empire were places where slavery was legal (and sometimes commonplace eg Norsca and Araby). Slaves enslaved and purchased outside the Empire (perhaps in Marienburg, where buying and selling of slaves might be legal even if enslavement isn't) would remain the legal property of their owners even within the bounds of the Empire. So you can own slaves in the Empire, you just can't buy or sell them or enslave anyone. This means that your average citizen would abhor the idea of slavery, but might well be in an indentured servitude that is in many ways similar to it, and a merchant might have a house full of norse or arabyan or southlander slaves perfectly legally. In the case of such savages most Imperial citizens may even feel they are less than human, and do not deserve the freedoms and legal protections they enjoy.
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