Re: Where did my Halo Artefact go to...
I know I'd kill for a good Rogue Trader game, if just for the freedom you get to really play with the world at large and feel like a real bad ass in the world, at least until Only War gets properly distributed.
I know that the best 40K game I had was mostly due to the GM, who to be honest, ran a bit Monty Haul, but the fact that he read over our backgrounds and worked with our backgrounds. The rewards were great, but he also played with us, making us work for it through actual writing and planing rather than strictly going with rolls. It was the best game of Rogue Trader I've ever been in, as well as the best Black Crusade game I was in due to the GM focused on bringing me over to the Chaos side, which was thoroughly interesting because I wasn't a died int he wool baby eater like starting characters are at the start. That battle between being puritanical Imperium, merely radical, and going fully to the Dark Side, is where the meat of a good story is, and every BC game I've been in didn't want to bother with that complexity. God I would kill to run that character again...
But getting back to the main point, it's the work that really intimidates people away from it. There is a lot of good stuff in there, and even with the players taking control of a good deal of the crunch, like the crew, army, and ship, you need to pay attention to all six players or what ever you have to be as important as the Rogue Trader.