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Death Watch: Discussion.

Posted by flakkFor group 0
Gwenlynn
player, 195 posts
Tabletop GM of Wfrp, RT
Player of DH
Sun 20 Feb 2011
at 22:05
  • msg #259

Re: Mark of the Xenos

MILLANDSON:
It does look really nice :D


Nothing like seeing the art to make a manuscript come alive. It has some exciting stuff on the inside as well :) Sure, there are typos and errors, but we tried hard to find as many of those as we could.

That book was the first one our group helped playtest. I am curious about the things they changed since last time I saw it.

The fun part about this playtest was that we were rather new with the whole DW system. So when we were testing, there was a lot of leafing through the basic book as well to check out the rules.

Ps. Don't worry, they didn't rely on us to get the typos and gram correct ;)
leetbeef
player, 5 posts
Mon 21 Feb 2011
at 03:11
  • msg #260

Aspect Watch

Does anyone else think something like deathwatch could be done with Eldar? I mean look at all the aspects, all specialists at what they do.


You could have a Firewarrior, a Harliquin, a Howling Banshee, a Warlock and a Ranger.


Thoughts?
Banjo
player, 153 posts
GM, Roleplayer, Wargamer
and Part-time Scientist
Mon 21 Feb 2011
at 10:01
  • msg #261

Re: Aspect Watch

leetbeef:
Does anyone else think something like deathwatch could be done with Eldar? I mean look at all the aspects, all specialists at what they do.


You could have a Firewarrior, a Harliquin, a Howling Banshee, a Warlock and a Ranger.


Thoughts?


A Firewarrior is a Tau soldier, you are probably thinking of Fire Dragons and to get technical Warlocks and Harlequins are not Aspects, getting very nitty gritty Harlequins technically are not allied to the Eldar and are a seperate force with their own objectives.

A big downside to playing Eldar is that their perpose and goals within the universe are generally unknown and are kept that way by GW to add some mystery to them and because of this I suspect large segments of fluff have simply not been written.

The DH/RT/DW rule set (errors asside) is probably robust enough to handle the species on a mechanical level but the story and background is not really strong enough to support them.
Gwenlynn
player, 196 posts
Tabletop GM of Wfrp, RT
Player of DH
Mon 21 Feb 2011
at 17:13
  • msg #262

Re: Aspect Watch

There are tons of books about the Eldar (especially the various army books) so I am sure it can be done. But it would require a lot of work and filling in quite a few blanks as games workshop has always focused on writing books from the human side of the conflicts.
MILLANDSON
player, 147 posts
Mon 21 Feb 2011
at 22:57
  • msg #263

Re: Mark of the Xenos

Banjo:
I'm personally still opposed to FFG's idea that a Kill-Team would be used for any other than mission than killing the enemies of the Emperor (thier one perpose is cleverly hidden within the name) but so is our GM, which means that although their will probably be some recon etc, it will not be the focus of the mission and instead be a small prelude/interlude to killing xenos.


That isn't "FFG's idea", the Deathwatch have always been involved in all aspects of the xenos, such as investigation, searching for relics, recon, etc. In all the fluff on them GW have given to us over the years, that has always remained a constant.

If they did just only do killing things, what's the point in having a specialist completely non-Codex organisation for it, when a few specially tasked Chapters (such as the ones tasked with patrolling outside the Eye of Terror and securing the Imperium against raids from the Eye, or the chapters tasked with keeping the Maelstrom contained, or any other founding created with a specific purpose) would do the job just as well?

What you seem to be suggesting is taking away the only thing that makes Deathwatch at all interesting and worth roleplaying :/
dlantoub
player, 55 posts
Tue 22 Feb 2011
at 00:02
  • msg #264

Re: Mark of the Xenos

The general consensus is that the motives are unknown. To anyone that isn't another Eldar, and while different craftworlds and farseers have their own objectives, the ultimate goal of the Eldar race is to survive.

There is a lovely example in the old book in the write up of Eldrad Ulthuan where the Eldar attacked specific orc tribes in order to cause the rise of Gazghull Thraka so that the orcs would attack Armageddon, not Ulthwe which was in a vulnerable position at the time.  Rangers will undertake ordained missions from their seers. As well as revel in their own freedom.

Warlocks and Aspects sort of a grey area, can be argued either way.  THey are principally psykers, bu they have progressed far enough along the Path and have shown enough vitalness of spirit and soundness of mind to be able to use their psychic powers for war.  THe current book I believe describes them as having once trod the Path of an Aspect shrine, and the Shrines store the wargear of the Warlocks when they are not in battle.

Sorry this really isn't important ...
Tyranus
player, 2 posts
Mon 7 Mar 2011
at 22:55
  • msg #265

Re: Mark of the Xenos

Man that is so weird i am actually making a Space Marine chapter that has alot to do with tyranids. Im working on balancing the chapter rules right now but thats so cool that they got that book out if anyone is making a game using that hit me up.

P.S. Also if you want to know like what the chapter i'm making is exactly message me i have a story about how they started pretty much.
flakk
GM, 631 posts
"The dude abides..."
Thu 10 Mar 2011
at 21:46
  • msg #266

Free stuff

MILLANDSON
player, 156 posts
Tue 22 Mar 2011
at 21:02
  • msg #267

Re: Free stuff

Not had a post in here for a while, so I thought I'd post up a link to my review of "The Emperor Protects":

http://www.rpg.net/reviews/archive/15/15211.phtml
Brimflame69
player, 47 posts
Tue 22 Mar 2011
at 21:51
  • msg #268

Re: Free stuff

I have been toying around with an idea for Deathwatch for some time. It was done with my old group and I wanted to see if there was any interest for it. Right now, there's many games going on for many of the current scenarios that have been published but not many from the pure Space marine sides.

When it comes down to it, there is probably the most Iconic scenario to be a space marine and leave your mark upon History. The Horus Heresy. The turning point, the no going back.

You would play space marines from a loyalist Legion or from the traitor side(in which case you would pull a flight of the Einstein and break away in time). Probably set it 20 years before the actual heresy happens and you fight your way from Istavan V to the walls of terra where you fight off the hordes and push them back to the eye of terror. Some minor things could change but I think in the esprit de corps, the major events still happen.

This would more then likely be a big, big game with atleast 10 players I think. To make things easier you would all come from the same legion and the same company.

So, who wants to fight by the side of The Emperor and bring death to the traitors who turned upon each other. Who wants to see brother fight brother, son turn upon Father and watch as the Imperium plunges 10 fathoms deep upon the road to hell. Any takers?

I put this here rather then players wanted as I want to gauge interest first.
Keerith
player, 9 posts
Tue 22 Mar 2011
at 21:55
  • msg #269

Re: Free stuff

Ooooo.  That sounds fun.
hairyheretic
player, 33 posts
Tue 22 Mar 2011
at 22:05
  • msg #270

Re: Free stuff

I've never played Deathwatch, but that idea sounds like it has a lot of potential.
Hereticool
player, 1 post
Tue 22 Mar 2011
at 23:58
  • msg #271

Brimflame69's Horus Heresy Game

Brimflame, this sounds awesome.  I would love to play in a game based on the HH.  I've been reading the novels and there is so much potential.  The hardest part would be picking what legion to play :)
MajorMurray
player, 47 posts
"FOR THE EMPEROR"
his last words
Wed 23 Mar 2011
at 00:10
  • msg #272

Re: Brimflame69's Horus Heresy Game

I would to but there is two things that be a problem, Is it an adult game, and I don't have the DW rules but my group just played DH a while back so I have some experience with the FF games. It would be great, an epic saga between players and primarchs, forge alliances, break ties, Oh how fun this will be, yes this will be great.
rb780nm
player, 16 posts
Wed 23 Mar 2011
at 01:30
  • msg #273

Re: Brimflame69's Horus Heresy Game

Sounds like fun. If you wanted to do istvaan, I'd probably recommend one of the drop sight traitors, as the loyalists there were pretty much hiding out from then on. The fists and the ba are the only book chapters who were at terra in great numbers, and the ba didnt have their defining characteristic yet.

Anyway I'll keep my eye out and definitely put in an rtj if I see this starting.
Keerith
player, 10 posts
Wed 23 Mar 2011
at 01:37
  • msg #274

Re: Brimflame69's Horus Heresy Game

In reply to rb780nm (msg #273):

Ehyea, from a pure fluff standpoint there aren't many chapters that could do Istvaan and Terra, but hey, in the name of a good game we can bend a few things. :D
Brimflame69
player, 48 posts
Wed 23 Mar 2011
at 02:10
  • msg #275

Re: Brimflame69's Horus Heresy Game

It also depends what legion you guys do. If you go space wolf, I wouldn't do Istavan but I sure as hell would do the assault on prospero. It will all come down to what legion you guys play. I would suggest if we do it that we don't do Ultramarine, they were barely involved due to being on the other side of the galaxy.
rancorius
player, 14 posts
Wed 23 Mar 2011
at 02:20
  • msg #276

Re: Brimflame69's Horus Heresy Game

i'd like to do this
Hereticool
player, 2 posts
Wed 23 Mar 2011
at 02:26
  • msg #277

Re: Brimflame69's Horus Heresy Game

One thought I had while thinking about this idea would be to have a loyalist style warrior lodge.  Perhaps either the Emperor, some loyalist Primarchs, and/or some captains who catch wind of the treachery early on decide to organize across legion lines, much like the way Erebus did for the traitors.  This would allow for different legions to be involved.  The drawback would be not being able to start until the Heresy was already rolling.  Another thought I had was that the characters could be survivors of Istvaan III that somehow escaped the planet and were able to defect to the Loyalists.  Of course the drawback there is they might not be trusted far enough to take part in further engagements against their former legion.  Anyway, it's not my game, but I thought I'd help brainstorm some ideas.  There is all kinds of places that a game could go, evidenced by the endless novels they are writing about the subject! :)
Brimflame69
player, 49 posts
Wed 23 Mar 2011
at 02:30
  • msg #278

Re: Brimflame69's Horus Heresy Game

survivors of Istavan would be doable as I would say you all escaped aboard the Einstein. You make it there and fight on the walls. You win and after wards you are approached. You can't go back to your normal lives, your brothers are traitors
but there is a new organization that has just been formed that is tasked with hunting down the Xeno, the heretic and the Daemon.....

I welcome the feedback, it may be my game but I always welcome ideas to supplement and make it better.
rancorius
player, 15 posts
Wed 23 Mar 2011
at 02:32
  • msg #279

Re: Brimflame69's Horus Heresy Game

i like that idea about brim
MajorMurray
player, 48 posts
"FOR THE EMPEROR"
his last words
Wed 23 Mar 2011
at 02:34
  • msg #280

Re: Brimflame69's Horus Heresy Game

In reply to Brimflame69 (msg #278):

Brim the Inquisition wasen't formed till after the heresy.
Brimflame69
player, 50 posts
Wed 23 Mar 2011
at 02:37
  • msg #281

Re: Brimflame69's Horus Heresy Game

I know. I was paraphrasing there. I meant after all was said and done if you guys came from a traitor legion and decided to join with the loyalists you would be taken in by the inquisition.

Another option is to tell it from the side of Chaos  but if we go that route the game can't be mature, it will have to be Adult. I would rather not go that route, mainly because Black crusade is not out yet but I do have the warhammer fantasy book of corruption that works quite well.
MajorMurray
player, 49 posts
"FOR THE EMPEROR"
his last words
Wed 23 Mar 2011
at 02:44
  • msg #282

Re: Brimflame69's Horus Heresy Game

In reply to Brimflame69 (msg #281):

And also I wouldn't be able to take part if we took that route, I would very much enjoy to be at the side of Dorn fighting off tratiors at Terra.
Brimflame69
player, 51 posts
Wed 23 Mar 2011
at 06:07
  • msg #283

Re: Brimflame69's Horus Heresy Game

Game is up. A few quick things. Game is rated Mature, I don't feel it has to be adult in order to enjoy it to it's fullest. I decided that you will come from a loyalist legion, no traitor legionnaires with a change of heart this time around. House rules are up, feel free to take a look along with legion choices based on fluff. Everything is public view for now, toss me a message for access and we can start the discussion on legion choices. Off to bed so will respond is 6-8 hours.

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