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Dark Heresy: Game Proposals.

Posted by Furry TeddyFor group 0
Sarge
player, 18 posts
Fri 26 Oct 2012
at 23:01
  • msg #211

Re: Dark Heresy

I would.
crownblade
player, 56 posts
Sat 27 Oct 2012
at 00:07
  • msg #212

Re: Dark Heresy

Me too.
Jakara
player, 28 posts
That guy with the flamer
Burny Burny :P
Sat 27 Oct 2012
at 00:15
  • msg #213

Re: Dark Heresy

Yes, yes indeed.
Sarge
player, 19 posts
Sat 27 Oct 2012
at 01:11
  • msg #214

Re: Dark Heresy

I've been tossing around some ideas in my head for a fan fic, which I'll probably never write, about a group of unlikely heroes or rather straight up antiheroes/villians that rise to fame and fortune through the usual violent criminal means before trying to go legit (or as legit as killers can get), that being an underhive gang turned mercenary squad. Would be interesting to start our characters off as part of the same gang with a common group history and see how far they can make it in the quick violent underbelly of the hive city, and see if they can't survive to make it to the "top" so to speak only to find out that it's just as dirty and bloody up the spires as it is down below, albeit far more profitable and with much better perks. I think it'd be a nice change of pace given how most DH games do the typical "strangers in a tavern" trope to pull a group together for their first suicide mission rather than build up to the acolytes joining the inquisitor.

So what did you have in mind Castleman?
Castleman
player, 116 posts
Sat 27 Oct 2012
at 15:57
  • msg #215

Re: Dark Heresy

I was thinking a small, maybe two chapter, prologue acting as an introduction at rank 1 and then skip to rank 3 once everyone is familiar and settled. How's that?

The story will likely involve investigation to begin with, hunting a cult.
Crusadeath
player, 40 posts
Sat 27 Oct 2012
at 15:59
  • msg #216

Re: Dark Heresy

Very interested.
Sarge
player, 20 posts
Sat 27 Oct 2012
at 16:41
  • msg #217

Re: Dark Heresy

Assuming we survive the first mission, it would be interesting, though we would have to come together as a group to fill in the blanks between first and third level, otherwise it would be no better than meeting in a tavern.
Castleman
player, 117 posts
Sat 27 Oct 2012
at 16:50
  • msg #218

Re: Dark Heresy

I had already covered that angle. I would have it played out in a downtime scenario between the end of the prologue and the beginning of "mission 2" (of which will be GM posted along with the other BTS missions), or done in simple, quick OOC. The game would then pick up at rank 3 with "chapter 2/mission xx".
Affectedsafe
player, 4 posts
Sat 27 Oct 2012
at 17:51
  • msg #219

Re: Dark Heresy

In reply to Castleman (msg # 218):

sounds like a really interesting angle to take for a game. I'm interested for sure.
Sarge
player, 21 posts
Sat 27 Oct 2012
at 18:08
  • msg #220

Re: Dark Heresy

In reply to Castleman (msg # 218):

Sounds good to me.
Jakara
player, 29 posts
That guy with the flamer
Burny Burny :P
Sat 27 Oct 2012
at 20:42
  • msg #221

Re: Dark Heresy

Count me in. Have a concept or two floating around already.
SENIOR CARDINAL IGNATO
player, 198 posts
Innocence Proves Nothing
Sun 27 Jan 2013
at 05:24
  • msg #222

Re: Dark Heresy

Just a check, there was one or two games running after its publication.  But is anyone up for running an Arbite game, lots of Book of Judgement.  Have a few ideas, wondering about the interest level for Imperium lawmen and women looking to solve heretical murder cases to simply busting skulls with a shock maul in a Gun Metal City riot.
dlantoub
player, 106 posts
Sun 27 Jan 2013
at 10:15
  • msg #223

Re: Dark Heresy

I've always had a soft spot for the Arbites, so I would be tentatively interested.
Gwenlynn
player, 297 posts
Tabletop GM of Wfrp, RT
Player of DH
Mon 28 Jan 2013
at 08:56
  • msg #224

Re: Dark Heresy

I have good memories of playing an Arbiter in such a homegrown campaign even before the book of judgement. So i would be interested.
Affectedsafe
player, 10 posts
Mon 28 Jan 2013
at 10:37
  • msg #225

Re: Dark Heresy

I like playing a Arbites and such a campaign sounds like fun :)
inirlan
player, 2 posts
Mon 28 Jan 2013
at 11:58
  • msg #226

Re: Dark Heresy

Don't forget that in Gunmetal City a mere riot is the equivalent of a pitched battle elsewhere(it says so in the book of judgement)! After all, they are more gun-happy than a walking Texan stereotype.
Crusadeath
player, 49 posts
Mon 28 Jan 2013
at 16:39
  • msg #227

Re: Dark Heresy

If I can shout 'I AM THE LAW' every once in a while, then I'm game.
SENIOR CARDINAL IGNATO
player, 202 posts
Innocence Proves Nothing
Tue 29 Jan 2013
at 04:05
  • msg #228

Re: Dark Heresy

In reply to Crusadeath, you can shout that once a post, it sounds good from here:)  Yeah, a riot in Gun Metal City is not to be taken lightly, it as the literature goes takes just about the showing of a Astartes Chapter to calm down things.

 Tried to run an Arbite campaign on RPoL and it didn't go over to well, most players have a very varied idea of what an Arbite does in any setting and the Book of Judgement didn't make it that much clearer.  Except creating three main branches of what an Arbite does.  I would really like to create a Precinct as a home-base for the PC's and have mostly solo run missions.  Although as in a real police precinct crimes and criminals overlap, hoping that would happen with PC's solving cases, so it would be solo-ish.

Another brave new idea to keep an RPol game going, as there is never going to be a way to regulate posting rates between PC's. I really need to work out the kinks before I post a RTJ for the game, but it nice to hear that there is interest at least in the idea.  If any other gm's have advice on the idea of solo games intermingling let me know.  I really would be thankful, I am sure within the depths of GMing experience on the forum, I will get a lot of reminders  of problems and things I wouldn't think of becoming problems when trying to run something different than the usual lot of Inquisitor groups slowly pacing away at the heretic.
KraznyOctobr
player, 1 post
Sun 3 Feb 2013
at 10:49
  • msg #229

Re: Dark Heresy

In reply to SENIOR CARDINAL IGNATO (msg # 228):

Always thought an Arbites game on Port Wander (hope I have the name right but books aren't on hand) would be interesting and a bit humorous.  Probably a lot of wild west elements there.
Cripple X
player, 5 posts
Sun 3 Feb 2013
at 11:10
  • msg #230

Re: Dark Heresy

In reply to SENIOR CARDINAL IGNATO (msg # 228):

I'd be interested in giving it a try it sounds like a fun idea and isn't the usual fare.
Retias
player, 43 posts
Sun 3 Feb 2013
at 11:45
  • msg #231

Re: Dark Heresy

Might there still be room in this game, or are you all full up?
SENIOR CARDINAL IGNATO
player, 203 posts
Innocence Proves Nothing
Mon 4 Feb 2013
at 06:35
  • msg #232

Re: Dark Heresy

In reply to Retias and KraznyOctobr and other possible Arbites.


Still building game, my Dark Heresy games GMed previously have fallen flat on their face, and I wish I could say it wasn't me to blame.  It is taking a while to work out the kinks, still building the game.  Intended to be a Gun Metal City setting but I think that is just too big.  I moved it to a remote planet at the Port Suffering Precinct, so yes KrazynOctober some wild west elements will be involved.

 A spaghetti 40k Western style if you will.  The problem I have had running semi-solo games is still trying to be worked out, it seems like solo would be easier but inherently each PC almost takes as much time as a full game of ten players.

I finally figured out it just going to take a hell of a lot of pre-writing scenes and hopefully keeping PC's to follow the script at least 30 percent of the time, before all chaos breaks loose which is going to be a part of course.  I am keeping a list of players that seem interested, it already dates back almost a year, but some players still seem interested if you are patient the game will start sooner or later, I really want to run a Book of Judgement game.  I waited a long time for that book, and it is growing dusty;)  Thanks for the input, I hope I didn't mislead anyone that the game was going coming real soon.
KraznyOctobr
player, 2 posts
Mon 4 Feb 2013
at 06:55
  • msg #233

Re: Dark Heresy

In reply to SENIOR CARDINAL IGNATO (msg # 232):

Well you can kind of look at current crime shows for an inspiration in how to make the game work?  Perhaps focus on a few prime detectives, the actual Arbites characters, and then build a support staff with other characters if there are enough.  So for instance you might have a forensics character that is helping all the Arbites during their investigation, but he might not be going out with them.  Then perhaps a Guardsman who helps make up the actual SWAT team or something to assist.  A Scum who is the informant that kinda bounces from whomever to assist and so on.  That way there is a pool of player characters and then a few Arbites that kind of drive the story forward, giving people a chance to play what they want while also allowing you to have only a select few storylines to follow.
SENIOR CARDINAL IGNATO
player, 208 posts
Innocence Proves Nothing
Mon 18 Feb 2013
at 03:38
  • msg #234

Re: Dark Heresy

Just another check on the level of Imperial law enforcement on RPoL these days, have been waiting to run an Arbite game.  The idea is different from most group based Inquisitorial play in that it should be as fast and different style for each PC.  Focus mainly on solo missions, each PC taking on the role of an Iocanthos "Suffering Marshal", investigating crimes and "peacekeeping" Old West 40k style (Although "Suffering Marshal" is in no way the only career path open). Spaghetti Westerns meets Judge Dredd if you will.

Also since all from the same small precinct PC's could and will run into one another for help with clues using each one another's skill set.  The solo style will allow PC's to run their games at their own pace and style and not have to worry too much about the group dynamic, except it will not be entirely lonely on Iocanthos.

Game is already being built, although still time for helpful input.
Affectedsafe
player, 11 posts
Fri 22 Feb 2013
at 18:21
  • msg #235

Re: Dark Heresy

Am still waiting for it to start. Been looking forward to the game :)
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