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WFRP 3rd edition.

Posted by flakkFor group 0
flakk
GM, 492 posts
"The dude abides..."
Wed 21 Jul 2010
at 13:58
  • msg #1

WFRP 3rd edition

Has anyone tried third edition yet?  Is it as bad as I have heard?

I just saw this on the FFG site-



A dwarf adventure!  Wish I could give it a try.  Hopefully it is as cool as it looks and easy to convert to second edition=:)
Gwenlynn
player, 85 posts
Tabletop GM of Wfrp, RT
Player of DH
Wed 21 Jul 2010
at 14:38
  • msg #2

Re: WFRP 3rd edition

Worst case, you could buy it and just use the first or 2nd edition ruleset.

Personally, I like the wfrp 2nd edition game engine and I am not looking for a replacement that is totally different.
flakk
GM, 493 posts
"The dude abides..."
Wed 21 Jul 2010
at 16:06
  • msg #3

Re: WFRP 3rd edition

My thoughts exactly.  It kind of reminds me of Mechwarrior.  We were playing the crap out of first edition and no-one had any interest in swapping to the "new and improved" version that no-one I talked to had anything good to say.

I am curious about WFRP 3rd....and that all Dwarf adventure sounds cool, but mostly for modifying.  It's not like I don't have to mod every 2nd edition module anyway to account for players already playing parts of the adventures, an experienced group and large one at that=:)
This message was last edited by the GM at 16:10, Thu 22 July 2010.
Nagash_FFC
player, 58 posts
Thu 22 Jul 2010
at 07:03
  • msg #4

Re: WFRP 3rd edition

In reply to flakk (msg #3):

I advice to you, to try the 3rd edition (with its ruleset). It has very exciting rules I think. Be open minded and try it! I bet you'll find some rules very interesting also.
Araxosch
player, 27 posts
Thu 22 Jul 2010
at 12:38
  • msg #5

Re: WFRP 3rd edition

If some GM would give it a shot I would be so in!
Banjo
player, 123 posts
GM, Roleplayer, Wargamer
and Part-time Scientist
Thu 22 Jul 2010
at 13:21
  • msg #6

Re: WFRP 3rd edition

WFRP 3rd ed wont work that well on rpol.

To run it every one needs access to the games custom dice and the jigsaw-board game things that your characterand party details are one and all the other little bits of things that com in the box. Without any of that you will need to do a shit load of book keeping and typing which is really just too much hassle on a forum.
Araxosch
player, 28 posts
Thu 22 Jul 2010
at 13:25
  • msg #7

Re: WFRP 3rd edition

Not really you could run it as a GM and it would look almost as a Freeform game to the participants.
Gwenlynn
player, 86 posts
Tabletop GM of Wfrp, RT
Player of DH
Thu 22 Jul 2010
at 13:32
  • msg #8

Re: WFRP 3rd edition

So it is more a boardgame then a roleplaying game. With all the cards and custom dice and gameboard.

I am sure that they created a nice boardgame, but I do not consider it the 3d edition of wfrp just as I refuse to consider the 4th edition of DnD as a proper 4th edition of the DnD cycle.

They are turning a roleplaying game into something else.
Araxosch
player, 29 posts
Thu 22 Jul 2010
at 13:34
  • msg #9

Re: WFRP 3rd edition

As with every RPG, in my opinion its all about your players.
We could all run savage worlds for every genre for all I care.

Someone shoudl give it a shot.
Nagash_FFC
player, 59 posts
Thu 22 Jul 2010
at 13:52
  • msg #10

Re: WFRP 3rd edition

In reply to Gwenlynn (msg #8):

It's not a board game... there is not even a board. Only data recording is solved with tokens and cards, instead of scribbling on paper and looking up tables, thats all.
Araxosch
player, 30 posts
Thu 22 Jul 2010
at 13:59
  • msg #11

Re: WFRP 3rd edition

Nagash you do it. Open up a game...
Gwenlynn
player, 87 posts
Tabletop GM of Wfrp, RT
Player of DH
Thu 22 Jul 2010
at 15:04
  • msg #12

Re: WFRP 3rd edition

Open it and I will come and see. I am willing to let people convince me if I am wrong.
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