Re: A Seemingly Simple Task
Shirok makes his way back to the stone structure housing many of the sick and—most importantly to the half-orc druid—the laboratory. Once there he finds both Lord Sendar and Milo hard at work mixing salves, stirring boiling liquids in glass beakers, and weighing herbs. He tells them of the party’s desire to help and that they plan to investigate the Vanderplot mine, after the Crystal Knight. A smile comes to the tired Lord’s weary face.
“Thank you,” is all that he says, but in his tone Shirok can detect a sense of gratitude greater than anything he has ever sensed before.
Near the outskirts of the small community, Nachtbrise leads the party members to the mine, which is marked—as the cleric mentioned earlier—by a large yellow banner. The banner is of the most peculiar shade of yellow, and all of you find it depressing, nauseating, and utterly revolting. For the short time you spend trying to identify why such feeling well up within you, you are unable to place why you feel this way. Finally Nachtbrise offers you luck and excesses himself, stating that he must return to help Milo at the town hall.
A short while later, Sendar leaves Shirok and Milo in the laboratory and passes Nachtbrise at the door. The two men exchange knowing glances, but continue their separate ways. Together Milo, Nachtbrise, and Shirok work throughout the night; but it seems the best they can accomplish are pain remedies and sleep aids to help those about to pass away to do so peacefully. By the end of their nightly labors, Shirok succumbs to exhaustion-induced slumber on the cobblestone floor, and Milo covers his new friend with the last clean blanket for warmth before retiring himself.
The party checks into one of the small inns operating along the town’s main street. Securing a room isn’t difficult, once they agree on a venue. By this time rumors have already reached the ears—and heart—of the kindly old dwarven innkeeper of the party’s intentions to help. He insists that if they are able to chase away the plague killing the town, and restore the bustling trade, that their stay would be on the house.
That night, he does what he can to make the party’s stay as comfortable as possible; but by the next morning everyone except Ilsa, Porto, and Roth find themselves suffering minor fevers. The young elf appears to not be affected by the pestilence at all; however Ilsa and Porto’s earlier conditions escalate further. At one point during the night, Porto begins to shake violently and vomits a small amount of blood.
He assures the others that he is able to make the expedition into the mine, and by morning he appears a little better. He only eats two heavily buttered biscuits and a single apple for breakfast, a sign that he isn’t feeling good, but good enough to venture out. Clean water is in high demand at this time, and very expensive, but your dwarven host procures enough of it for your party to fill two waterskins for your newest quest. Alone, he waves you off as you all make your way to the Vanderplot mine once more.
The Vanderplot Mine—
Area 1: The Entrance
A cool breeze rolls over the rocky outcropping as you behold the entrance to the caverns. The dusty ground is littered with tools, picks and shovels, some of which protrude from the deep piles of dirt and rock. A single darkened shaft leads into the depths of the mine ahead. The dirt path beneath its wooden support structure is covered with stone debris, a few pieces of which occasionally glint with the slightest hint of ore. No light issues forth from the tunnel. Burnt-out torches are strewn across the floor, their brackets torn from the shaft walls. Behind you, the worn road leads back through the foothills to the valley below. Aside from the quiet whistling of the wind, complete silence fills the small clearing within the hills.
Area 1 notes The tunnel is 15 ft. wide and 10 ft. tall. The mineshaft heads north into the outcropping and slants downward at a gradual incline. There are no light sources in the tunnel and those of you without Darkvision will need some source of illumination.
Please post any actions taken before we continue to Area 2.