Chapter 2.5 -- Orford Abbey
Finding it locked, Roth motions to the others to simply carry the chest away. Together Hennessey and Ilsa remove the heavy chest from the room and carry it out into the night. Chubbs quickly follows them, but Stan hesitates for a moment. Shirok also remains, intent on speaking sense to the confused wizard; but another deep noise from the deep does more to that regard than anything the druid could have said presently.
"Quickly," Hennessey cries once the entire party is outside and moving through the trembling ruins of Castle Tharür's courtyard. "Orford isn't more than half a day's journey from here! The monks will take us in."
You travel through the night, stopping only to rest quickly—and allow Roth enough time to defeat the lock on the chest. You are all surprised to find it full of silver coins, all bearing the sun insignia of Tharür. Although the ancient symbol isn't the source of your surprise, the fact that all the coins are silver is. Why would the undead within those dank halls be keeping so much silver; and what about the other metals used in minting coins?
In-between the watch, Stan helps Roth count and catalog the coins, something to keep his mind off of the loss of Garret. In the end they count exactly thirty-thousand silver coins, and find two potions and one gnarled length of wood intermixed within. His interest piqued, Stan is able to identify the potions by the runes etched into their stoppers as an elemental resistance potion—although he isn't sure which element—and a potion that grants its drinker the ability to move about without leaving discernable tracks.
Together, the elf and wizard combo agree that the wooden switch is in fact an enchanted wand of the Evocation school.
::Orford Abbey::
Unerringly, Hennessey leads the party to Orford Abbey, a large, walled stone structure in which a handful of monks dwell—most of which are human. The monks have operated in this area for nearly 80-years, and they appear pleasant enough. They are gracious hosts. Their Abbot, a man called Benton, is a good man and shows your party kindness. He is very interested in your adventure stories—should you share them—especially ones involving Criss and the enchanted forest. He has never before heard of the Wizardress Kaele, Garret Nichtbrize, or his now extinct Order.
However, after a couple of nights, he agrees to help you contact Kaele and arrange for your journey North.
Is there anything any of you would like to do during the stay at Orford Abbey?