Together, the group spreads out to search this layer of Morothâ's tower. Verily, the sites here are incredible, if not too macabre. Certainly, whatever has sparked the genre on the material plane must have spawned here, deep within the Abyss. Stan's mind reels as he gazes at the tables nearest the stairs, looking at and trying to identify the many vials of colored liquids and otherworldly contraptions. Many bear numerous spikes, dials, and etched runes; and nearly everything appears stained a deep shape of crimson. He is both attracted and repulsed by many of the strange things he sees here; but keeps the image of his wife at the forefront of his mind.
Chubbs wanders around the ruined laboratory aimlessly. He appears to be searching for something, but it is obvious by the blank look on his cherubic face that he has no clue what it is he is looking for.
Demois moves out to the balcony and looks down at the battle still going on both below and above them.
"Stay clear," he warns, having to shout over the shouts and cries of demons as they fight each other.
"Morothâ and her agents will most likely carry some enchantment or another which they can use to pass through these barriers. We'll be looking for something bearing the symbol of her lord, Bhaal. Perhaps a bloody skull or some such nonsense."
As Demios speaks, Hennessey moves a little further away, still looking for something that might defeat the barrier. Luck shines on Hennessey as he does find something which he believes to be connected with the barrier: a bas-relief carving of a skull carved into the stone on the wall just south of the stairwell. Looking around the lab, he sees that it would be easy to reach it if the western side of the tower had not been so ruined as it is. Presently, he figures that the fastest way to the glyph would to have Demios fly to it with his wings.
However, before he says anything, he notices a low, wet rhythmic droning; almost like a gurgling. He isn't sure where it is coming from, but it is close. He looks around again, but given the strange things in the laboratory, he isn't too keen on what is what.
That is, until one of the statues nearest Chubbs, or what he thought were statues, suddenly moves. It brings up its strange polearm and thrusts it at the halfling! Just before it strikes him, the business end opens up and clamps down hard on Chubbs' neck! He struggles, but is unable to break himself free. With little effort, the demon lifts him from the ground...
Initiative, plus Round One action(s)
GM Notes:
Chubbs is grappled
This message was last edited by the GM at 22:13, Fri 25 Feb 2011.