RolePlay onLine RPoL Logo

, welcome to Pirates II: Shadow Over Falcon Bay

21:42, 4th May 2024 (GMT+0)

OOC Chat.

Posted by NarratorFor group 0
Narrator
GM, 1429 posts
Sun 4 Sep 2016
at 21:05
  • msg #409

Re: OOC Chat

No problem. The periapt of wisdom comes from D&D 3.5, the Adventure Path's original source. And you're right, the publication change switched the item from a periapt (necklace) to a headband, which is a different body slot. OGL, eat your heart out.
In my description of the item, I presented it as a pearl charm on the bullywug's bracelet¤. Being used in this way, it would have used the bullywug's wrist slot. Whomever wishes to use it going forward may continue to use it as a bracelet, or fashion it onto a chain and make it a periapt (or necklace if they prefer), or another slot position.

Alternatively, it can be sold at half its market value, or "fed" to Gé for its complete (100%) market value in raw residuum.


Spoiler text: (Highlight or hover over the text to view)
¤When I was a teenager, I was really into the R.A. Salvatore novels about Drizzt Do'Urden. In Siege of Darkness, Drizzt kills his brother and takes a pair of enchanted bracers, which later cause havoc with his fighting style, as he becomes too fast for even him to fight effectively. Towards the end of the book, he puts them on his ankles to speed up his footwork. Ever since reading that, I've always been fascinated with the idea of misusing magical items. It was my thought that perhaps the bullywug didn't know what a periapt was either, and simply used it as a bracelet? This doesn't upset the rules, in my opinion, as the bonus remains the same, only the body slot changes, which seems to be a page out of Paizo's book anyway.

This message was last edited by the GM at 21:08, Sun 04 Sept 2016.
Stan Fetchin
Wizard, 1324 posts
Sole survivor;
It's complicated
Sun 4 Sep 2016
at 21:55
  • msg #410

Re: OOC Chat

The game design decision behind the change was that all INT, WIS, and CHA-boosting items should use the same slot, so users cannot benefit from multiple boosts on multiple items. However, with Ioun stones and similar slotless items, it doesn't always work out that way anyway. The other items that were moved were STR-boosting items, which are now all belts. (See "conversion guide" pamphlet for a more in-depth explanation.)

That said, your way is way cooler, and Paizo should hire you at $75,000 a year to do game design.
Stan Fetchin
Wizard, 1326 posts
Sole survivor;
It's complicated
Tue 6 Sep 2016
at 18:14
  • msg #411

Re: OOC Chat

Hello Mr. DM,

Please explain how residuum works in this campaign. If we decompose an item worth, say, 100 gp, and get 100 gp of residuum, does that then allow us to make another item worth 100 gp? Can we sell the residuum for list price, or only half price? I'm having trouble figuring out your earlier statement. It seems like we would always just be better off making residuum than selling an item.

By the way I assume Ge ate the greatclub and now we have some residuum from it.
This message was last edited by the player at 18:14, Tue 06 Sept 2016.
Narrator
GM, 1431 posts
Tue 6 Sep 2016
at 19:24
  • msg #412

Re: OOC Chat

Residuum is a silvery-white, fine powder that is the essence of magic; in short, generic magical components. Your example below is correct, what residuum you gain through whatever means you can use to create other magical items.
For example, Gé ate the +1 greatclub, which has a market value of 2,305 gp. He devoured the greatclub itself, costing 305 gp, but leaving you 2,000 gp worth of residuum. You can use this to craft magical items.
You can sell residuum (or even use it as currency in some situations), but you will need to find someone who can use it. You probably won't be able to pay for a meal and hotel stay with it, but you can use it to purchase things from people who know its value. If you try to sell residuum itself, it will be just like selling other things, at 50% value.
The only exception to this is if you commission an item to be crafted, and front the residuum yourself.
Stan Fetchin
Wizard, 1328 posts
Sole survivor;
It's complicated
Wed 7 Sep 2016
at 21:18
  • msg #413

Re: OOC Chat

I think you accidentally added 1200+1150, when it should have just been 1200 gold total.
Narrator
GM, 1434 posts
Wed 7 Sep 2016
at 21:27
  • msg #414

Re: OOC Chat

Yep! I overlooked the fact that thefeather token (anchor) is only 50gp. My bad. I'll update the post.
Honest Jon O'Maile
Fighter, 89 posts
Halfling
Sailor
Wed 7 Sep 2016
at 22:26
  • msg #415

Re: OOC Chat

Ouch. Haha. You'll get your over paid money in 6-9 weeks in a prepaid card. Sorry for the inconvenience. Haha
Stan Fetchin
Wizard, 1331 posts
Sole survivor;
It's complicated
Fri 9 Sep 2016
at 20:53
  • msg #416

Re: OOC Chat

Does Sasserine have a citadel, and if so are there stores there? Just curious, NO REASON for asking.
Narrator
GM, 1441 posts
Thu 15 Sep 2016
at 14:41
  • msg #417

Re: OOC Chat

I will be out of town and unable to post Monday through Saturday next week, Sept 19-24th.

There isn't a traditional keep in the city, like in a medieval sense. Castle Teraknian is located on an island on the western edge of Noble District, just a stones throw away from Witchwarden Tower. It was once the seat of government in Sasserine, prior to the formation of the Dawn Council, but now houses only the King's Crypt and the Nobles' Vaults. The latter are vaults that act like safety deposit boxes for the city's noble families, while the former is the private crypt of the Teraknian line.

I'm not sure if Stan remembers, but Lavinia hired the party initially to secure her family's yacht so she could get her mother's duplicate key to the Vanderboren vault below Castle Teraknian in the beginning of There is No Honor.
Stan Fetchin
Wizard, 1339 posts
Sole survivor;
It's complicated
Thu 15 Sep 2016
at 14:53
  • msg #418

Re: OOC Chat

Honestly I just wanted to go there while we were shopping and say "I'm Lord Fetchin and this is my favorite store in the Citadel."

edit: Leaving now, won't be back until tomorrow evening.
This message was last edited by the player at 14:55, Thu 15 Sept 2016.
Stan Fetchin
Wizard, 1350 posts
Sole survivor;
It's complicated
Fri 7 Oct 2016
at 19:40
  • msg #419

Re: OOC Chat

Am I still at -2 int?
Narrator
GM, 1449 posts
Fri 7 Oct 2016
at 19:43
  • msg #420

Re: OOC Chat

No, you'd be at -1 Int. You restore 1/day naturally.

Edit: Also, you all heal 1 hp/level
This message was last edited by the GM at 14:54, Mon 10 Oct 2016.
Stan Fetchin
Wizard, 1360 posts
Sole survivor;
It's complicated
Wed 19 Oct 2016
at 17:57
  • msg #421

Re: OOC Chat

I just binge-watched Poldark and there is a lot of staid, British-style gambling on that show.

Highly recommended to anyone interested in worldbuilding, subtle conflict, and/or cool 1700s environments.
Stan Fetchin
Wizard, 1364 posts
Sole survivor;
It's complicated
Fri 21 Oct 2016
at 16:05
  • msg #422

Re: OOC Chat

As the deadline approaches, I should probably mention that, out of character, I think our PCs are actually looking for the Dungeon Master's Guide.
Honest Jon O'Maile
Fighter, 113 posts
Halfling
Sailor
Fri 21 Oct 2016
at 16:33
  • msg #423

Re: OOC Chat

I think thats a fair theroy.
Honest Jon O'Maile
Fighter, 115 posts
Halfling
Sailor
Fri 21 Oct 2016
at 17:38
  • msg #424

Re: OOC Chat

Diffenitly didnt see your post before i posted....hopefully it works
Stan Fetchin
Wizard, 1369 posts
Sole survivor;
It's complicated
Tue 25 Oct 2016
at 17:22
  • msg #425

Re: OOC Chat

It's my understanding that we don't have time to necessarily read all the instructions.
Narrator
GM, 1468 posts
Tue 25 Oct 2016
at 17:48
  • msg #426

Re: OOC Chat

You can read them in a couple of minutes, but actually doing them will cut it close. Getting three people to follow the instructions while standing on a cliff during a snowstorm: priceless.
Stan Fetchin
Wizard, 1371 posts
Sole survivor;
It's complicated
Tue 25 Oct 2016
at 20:18
  • msg #427

Re: OOC Chat

At first I thought this was going to involved ferrying people back and forth in a certain order, but with only one set of shoes I'm not sure how to even approach this.
Honest Jon O'Maile
Fighter, 128 posts
Halfling
Sailor
Tue 1 Nov 2016
at 02:30
  • msg #428

Re: OOC Chat

There is nothing gracful about eating a raw fish shipmate
Stan Fetchin
Wizard, 1382 posts
Sole survivor;
It's complicated
Tue 1 Nov 2016
at 15:25
  • msg #429

Re: OOC Chat

Then how do you explain Sushi?
Honest Jon O'Maile
Fighter, 131 posts
Halfling
Sailor
Tue 1 Nov 2016
at 16:33
  • msg #430

Re: OOC Chat

For the amount of time it takes to individually cut the meat for sushi we would have already failed the challenge. Plus descaling and filleting a fish without a knife is a feat in itself
Narrator
GM, 1483 posts
Wed 2 Nov 2016
at 16:45
  • msg #431

Re: OOC Chat

I want to remind you that you always have an option to get one hint from the Procter, at the cost of 5 points.
Honest Jon O'Maile
Fighter, 132 posts
Halfling
Sailor
Thu 3 Nov 2016
at 03:16
  • msg #432

Re: OOC Chat

Idea. What if we put one gate ring on the tip of the polearm and fling the ring into the air towards the ribbon. Then use the the other gate ring to reach though or put an other polearm through to knock down or grab the ribbon. Just a thought.
Stan Fetchin
Wizard, 1389 posts
Sole survivor;
It's complicated
Sun 6 Nov 2016
at 21:19
  • msg #433

Re: OOC Chat

So, we have until noon on election day? If you live in America, don't forget to write-in jklier for president.
Sign In