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11:51, 25th April 2024 (GMT+0)

Prelude – The Sky is Falling!

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 20 posts
Sometimes, I even
amaze myself!
Mon 23 Feb 2009
at 18:33
  • msg #1

Prelude – The Sky is Falling!

The ancient city of Skyway was built on the banks of the Dagger River.  Originally it was a small village of fishermen, and over time they built a series of dams and levees to raise and lower the water level in order to greatly increase their fishing exports.  Coincidentally, their position along the river made the city the primary spot to ford the river in order to establish trade routes to the towns to the west.  The increased business and the increased merchant traffic allowed the city to prosper dramatically over the last 300 years.
The last war (circa ER 824) all but destroyed the Empire, and allowed several of the southern kingdoms to succeed into quasi-sovereignty.  The people of Daggerford quickly formed a government structure and appointed a city council.  Through the direction of that city council, the city made leaps and bounds towards becoming a serious power within the Sässeriné Province. The council began collecting taxes and launched a series of building projects that expanded the city from its small town status to the booming metropolis that it now is.
They built around the older city, leaving the inner city for the lower classes.  A devastating flood occurred and destroyed many of the mansions and upper class homes surrounding the city.  The event caused many of the nobles to relocate to Kant, the Province capital city, and Daggerford lost a lot of political influence.  A gnome council member, engineer and architect (Nikomachus Glittergleam) revealed to the council a plan to regain the lost influence, and potentially surpass that of Kant.
They changed the name of the city to Skyway City after the completion of the Skyway Project (circa ER 904) which allowed the construction of large platforms and floating towers to make use of the sky above the flood plain.  Exactly how the city’s architects are able to perform such a supernatural feat is kept a closely guarded secret; however it has worked flawlessly for nearly 150 years.
Well, until today…


All of you have entered the city and have been staying here for a little while.  You are all going about your businesses, seeking out a wizard contact, seeking the line of an ancient noble house, or simply evading authorities when you all happen upon each other on the street.  A street performer is currently engaged in a show and is performing magic tricks, telling jokes, and getting most of the crowd fully involved.  Roth doesn’t seem to be too impressed with the man’s theatrics; however Abigail, Ilsa, Shirok, Bornegar, Aigol and Stan are genuinely enjoying the show.
During the performance, you are all taken by surprise as a tremendous thunderclap reverberates through the crowded streets!  People begin running around screaming and confusion grips the streets.  You all hear people shouting that a tower as fallen from the sky and that more could fall.  From your positions you are unable to see any destruction, but you all felt the shockwave that followed its apparent collapse.  Pandemonium takes to the streets and people try to flee the platforms and get out from under other towers.
Curiosity gets the better of you, and you all race to see the collapsed tower for yourselves.  You find yourselves alone on a deserted platform overlooking the fallen tower.  From this height you can see many figures running about in the smoke and dust clouds in Godsgate below.


What do you all do now?
Abigail Leafwander
player, 6 posts
Human
Druid 2
Mon 23 Feb 2009
at 20:37
  • msg #2

Re: Prelude – The Sky is Falling!

Abigail looks down, slightly in shock.  She's seen trees as big around as a house fall over, but nothing quite like this.  Both Abigail, and her eagle, Thorondor stare down at the fallen section with pity, and wonder.  She then turns towards Roth, and asks,

There are going to be many guards soon, aren't there Roth?
This message was last edited by the player at 20:39, Mon 23 Feb 2009.
Roth Daos
player, 6 posts
Elven
Rogue 2
Mon 23 Feb 2009
at 20:53
  • msg #3

Re: Prelude – The Sky is Falling!

Roth, a shortish elf with black hair, inconspicuous dress and a green cape, stares dumbfounded at the sight before him.  He steps forward, stands a bit too close to the edge, and looks down at the destruction below--or what he can see of it through the clouds.  He shakes his head in amazement, still trying to suppress the horrible thought of how many people must have died in the collapse as he works up the will to pull himself away from the edge.  Roth looks at the others who have gathered here, but turns to his recent companion and suggests, "Abigail ... maybe we shouldn't be here.  I'm not worried about the guards ... but the structure of this platform with its neighbor gone."
Ilsa Redeye
player, 3 posts
Half Orc
Bar 2
Mon 23 Feb 2009
at 22:01
  • msg #4

Re: Prelude – The Sky is Falling!

All Ilsa could do was smirk at the wreckage. She snorted and said to her companions, "I hate cities." Looking around, she debated whether or not to start looting, but couldn't think of anything she really needed and pilfering the possessions of the dead wasn't much fun. But she kept heer eye out for any would-be looters--stealing from them would be much more satisfying. "Can't even sack it. This one sacked itself."
Abigail Leafwander
player, 7 posts
Human
Druid 2
Tue 24 Feb 2009
at 03:33
  • msg #5

Re: Prelude – The Sky is Falling!

While Abigail was no longer looking down at the wreckage below, she could still hear the cries of pain roaring up from the fallen plate.  She gave a slight shudder, and the sound of her hair as it swayed was not unlike the faint rustle of leaves on a tree during a sudden gust of wind.

I know nothing of structure, or buildings Roth.  If it may be dangerous, than we should leave.

She then leans in close, and whispers,

What does "sacked" mean?
Stan Fetchin
player, 3 posts
Human
Wizard 2
Tue 24 Feb 2009
at 04:04
  • msg #6

Re: Prelude – The Sky is Falling!

"Not again!," Mouth agape, Stan stared incredulously at the fallen tower. Is destruction going to follow me everywhere I go?, he wondered.


"Aigol, we need to find out what's going on here. Enchantments like this don't usually just fail on their own. If nothing else, the wand should give us some information."


Stan indicated the crystal-tipped wand that he used for detecting magical auras.

"The rest of you, I can't tell you what to do, but personally I'm going to go see if there's anyone alive down there who needs help."
Shirok Rezkala
player, 5 posts
Half Orc
Druid 2
Tue 24 Feb 2009
at 04:04
  • msg #7

Re: Prelude – The Sky is Falling!

Shirok sighed at the carnage below. There was no honor in such deaths, not even a fighting chance. Nothing but pointless death.

He glanced up at the man's words, shaking his head slightly. "There is nothing we can do for those below that those down there cannot, if they would even accept our help. Nor is there honor in taking from such a place," he said with a meaningful glance at Ilsa. "We should move on, finish our business as quickly as possible. These structures are not natural; it is no wonder they begin to fade, and I do not wish to be caught in such a fall."

Neya whined slightly as she stood at the edge of the drop, the shaggy wolf looking down with sad eyes.

OOC: Edited slightly.
This message was last edited by the player at 04:09, Tue 24 Feb 2009.
Aigol
player, 3 posts
Human
Wizard 2
Tue 24 Feb 2009
at 04:14
  • msg #8

Re: Prelude – The Sky is Falling!

Stunned by the horror of what he was seeing Aigol barely heard what Stan was saying.  At hearing the word help though he came back to his senses.

"I'm with you Stan lets go see if we can do any good"

Aigol began looking around trying to figure out the fastest way down
This message was last edited by the player at 04:15, Tue 24 Feb 2009.
Roth Daos
player, 7 posts
Elven
Rogue 2
Tue 24 Feb 2009
at 04:47
  • msg #9

Re: Prelude – The Sky is Falling!

Roth eyes the half-orc woman and whispers back to Abigail, "Sacking is to loot, burn, pillage, and destroy someone's home.  Watch your back around a hateful barbarian like that."

He then turns to the mages and asks, "What do you mean 'not again?'  Have you seen this happen before?  Do you know something about the magics keeping these things floating?  Is this platform safe?"
Abigail Leafwander
player, 8 posts
Human
Druid 2
Tue 24 Feb 2009
at 07:47
  • msg #10

Re: Prelude – The Sky is Falling!

I'll let Thorondor do the watching.

Abigail said as she scratched her eagle affectionately behind the ear.
Ilsa Redeye
player, 4 posts
Half Orc
Bar 2
Tue 24 Feb 2009
at 07:56
  • msg #11

Re: Prelude – The Sky is Falling!

Ilsa grunted her agreement with Shirok. She clenched her fists and cracked her knuckles. "What say you, singer?" she asked Bornegar. He was all right, as humans go, but she couldn't help but size him up with her blood-filled eye, wondering how good he was with the sword he carried.
Stan Fetchin
player, 4 posts
Human
Wizard 2
Tue 24 Feb 2009
at 08:46
  • msg #12

Re: Prelude – The Sky is Falling!

Shirok Rezkala:
He glanced up at the man's words, shaking his head slightly. "There is nothing we can do for those below that those down there cannot, if they would even accept our help.


Stan wanted to tell the half-orc he was wrong, that there was something the party could do to aid the injured. But his common sense told him that Shirok was right.

"This one is right. There is nothing we can do. I just wish - nevermind."

The apprentice wizard next addressed the young elf-lad. "I can assure you, young master Roth, that I have nowhere near the level of expertise required to evaluate the safety of this platform. All the more reason to vacate it."
Dungeon Master
GM, 21 posts
Sometimes, I even
amaze myself!
Tue 24 Feb 2009
at 15:23
  • msg #13

Re: Prelude – The Sky is Falling!

As you all stand on the platform overlooking the fallen tower, you all focus on the clamor below.  You can hear the calls for assistance from those helping others; you can hear the shouts from guards demanding discipline and order.  None of this appears to have anything to do with your reasons for being here, but perhaps these events are of no coincidence or happenstance.
This message was last edited by the GM at 15:23, Tue 24 Feb 2009.
Bornegar High-Peak
player, 4 posts
Human
Bar 1/Brd 1
Tue 24 Feb 2009
at 16:22
  • msg #14

Re: Prelude – The Sky is Falling!

Bornegar stands looking out towards the wreckage of the fallen tower, Hmm... a test of strength, endurance and benevolent character!, concluding his thoughts he turns to his half-orc companion,
"Aye, Ilsa, I'd rather my feet were upon solid ground but I feel we cannot stand idle when we can offer aid those who need it."
Bornegar pauses a moment before turning about, scanning for the fastest route to  the ruined tower.
Aigol
player, 4 posts
Human
Wizard 2
Tue 24 Feb 2009
at 18:12
  • msg #15

Re: Prelude – The Sky is Falling!

"I'm with the big guy if I can even do a little I need to try.  If you want to check the stability of other platforms go for it Stan"  Aigol moved a bit closer to the edge and looked down.  Aigol stepped back though apparently deep in thought.  "Wait Stan maybe Kaele knows what is going on If he is powerful as we were led to believe surely he know how the platforms work"
This message was last edited by the player at 18:25, Tue 24 Feb 2009.
Roth Daos
player, 8 posts
Elven
Rogue 2
Tue 24 Feb 2009
at 23:11
  • msg #16

Re: Prelude – The Sky is Falling!

Roth looks between the tall human, Abigail, and the mage insistent on helping the survivors.  His mind churning he speaks aloud, "If this person ... Kaele ...  might know what is going on, I'd like to meet him."  He then turns to Abigail and asks, "Do you think you could lend your help to the people down below?  Stick with the big guy and meet back at my place just outside Godsgate when you've done what you can?"
This message was last edited by the player at 23:12, Tue 24 Feb 2009.
Ilsa Redeye
player, 5 posts
Half Orc
Bar 2
Tue 24 Feb 2009
at 23:50
  • msg #17

Re: Prelude – The Sky is Falling!

"Why?" Ilsa asked Bornegar. These were not clansmen. They are not people in a position to give a boon. If she was trapped under a tower of rubble, she wouldn't expect help. But then, she could claw her way out a lot better than the humans and smaller races. Except maybe the dwarves. Seeing as he was likely to remain here and she would prefer not to dissolve their band, she sighed and consented. "If you do this, I will help."
Abigail Leafwander
player, 9 posts
Human
Druid 2
Wed 25 Feb 2009
at 02:27
  • msg #18

Re: Prelude – The Sky is Falling!

Abigail took a step forward.  With her head in the clouds, and her fist clenched in triumph her voice swelled,

Yes Roth.  This is a perfect opportunity to liberate these people from the clutches of civilization, and what a perfect example of it's drawbacks to lead them by.

Abigail began heading quickly below.  Along the way she said something in a foreign language to the eagle on her shoulder.


Just then the eagle leapt from Abigail's shoulder, and started circling the air above the wreckage.
Shirok Rezkala
player, 7 posts
Half Orc
Druid 2
Wed 25 Feb 2009
at 03:44
  • msg #19

Re: Prelude – The Sky is Falling!

Shirok glanced up as the woman spoke to the eagle upon her shoulder, studying her with an appraising eye. He had not thought humans capable of being properly in tune with nature to that degree.

He looked over at Ilsa and Bornegar, finally nodding. "We shall offer our aid," he said, starting to descend towards the wreckage. "Though it is possible they shall deny it from Ilsa and myself." Neya followed at his heels as he headed for the wreckage.
Ilsa Redeye
player, 7 posts
Half Orc
Bar 2
Wed 25 Feb 2009
at 03:53
  • msg #20

Re: Prelude – The Sky is Falling!

Ilsa snorted and nodded her head. "If they refuse, then I shall leave them be." She smirked, praying that someone would refuse her aid. But she followed her compatriots and let them direct her efforts.
Stan Fetchin
player, 5 posts
Human
Wizard 2
Wed 25 Feb 2009
at 06:17
  • msg #21

Re: Prelude – The Sky is Falling!

Yes, this is exactly the sort of thing about which we wanted to see Kaele. But, considering that he is a powerful wizard, I would expect him to show up here if he's anywhere nearby."

Stan began working his way down to the wreckage. At first he adopted a fast pace, eager to catch up to the other party members; Once he reached the pack he slowed to match their speed.

"If anyone is really hurt, don't move them. You might make it worse. Those of you with magical healing ability, try to triage intelligently."

It did not occur to Stan that most of the nature-born healers probably didn't know about triage.
Dungeon Master
GM, 24 posts
Sometimes, I even
amaze myself!
Wed 25 Feb 2009
at 15:41
  • msg #22

Re: Prelude – The Sky is Falling!

The barbarians express their desire to help (or to simply go along with their companions), and the druid Abigail decides to accompany them.  They begin to make their way down toward the surface city, crossing bridges and transferring from one platform to another.  The city streets are still full of gawkers, onlookers, loud mouths, and rumor-spreaders.  As the group nears the surface, they are stopped by a small contingent of city guards and armored clerics wearing tabards bearing the Radiant Sun insignia of Pelor.
“Halt there,” one of the clerics cry out to them.  “We have been ordered by the council of Skyway to restrict this area.  At this time we are not accepting volunteers, or would-be do-gooder adventurers.  If you’d like to help, I’m afraid you’ll have to seek an audience with the council.”
The half-orc Ilsa smiles as the men attempt to turn them away…


The two wizards and Roth climb higher and higher into the city, looking for the enigmatic Kaele.  After a short time, Stan asks the rogue if he knows where he is going, or if he knows where to find Kaele.  Roth sheepishly admits that he doesn’t, but asks around and quickly finds the answers they need.
The trio head to the north-eastern side of the suspended city, and have no more trouble in locating the wizard’s home: another floating tower.

This message was last edited by the GM at 15:42, Wed 25 Feb 2009.
Roth Daos
player, 10 posts
Elven
Rogue 2
Thu 26 Feb 2009
at 06:16
  • msg #23

Re: Prelude – The Sky is Falling!

The young elf places his hands upon his hip and leans back a little, looking the tower up and down.  With an approving nod he looks back to the other two and says, "Well, you people sure know how to pick 'em."  The lad steps towards them, wiping his hand on his pants and extending it, "The name's Roth.  Parents didn't know any Elven names."  He smiles charmingly and adds, "I'm an apprentice bookkeeper at the city library.  Nothing fancy like you mage sorts, mostly city records and whatnot."  After formal introductions have finished, Roth then looks back towards the tower and asks, "So, do you chant some arcane passwords ... or just knock?"
Aigol
player, 5 posts
Human
Wizard 2
Thu 26 Feb 2009
at 06:23
  • msg #24

Re: Prelude – The Sky is Falling!

"Hello Roth I'm Aigol, A wandering Academic you could say. "  With a look of distaste at the extravagant tower Aigol added "Not all of us live quite so opulently,  But I suppose we should make our presence known"  Taking a look around Aigol tries to find if Kaele had any device to signal their arrival rather than a simple knock, His type usually did.
This message was last edited by the player at 06:24, Thu 26 Feb 2009.
Abigail Leafwander
player, 10 posts
Human
Druid 2
Thu 26 Feb 2009
at 07:48
  • msg #25

Re: Prelude – The Sky is Falling!

Abigail gives the guard a confused, and frustrated look.  She puts her hands on her hips, and addresses the guard.

You would deny those people aid?  For what purpose?  Is there something in there you don't want us to find?  And what if one of the other plates falls?  Wouldn't the safest place to be where the plate already fell, so there's no risk of being crushed beneath it?

Abigail waited impatiently for the guard's excuse.
Dungeon Master
GM, 25 posts
Sometimes, I even
amaze myself!
Thu 26 Feb 2009
at 15:27
  • msg #26

Re: Prelude – The Sky is Falling!

Abigail, Bornegar, Ilsa, & Shirok:
One of the guards motions for the clerics to move past the checkpoint and further into Godsgate.
  “We aren’t refusing aid to those involved in this catastrophe,” he replies to Abigail with a smile.  She finds his piercing, crystal clear blue eyes to be very intense and quite charming.  “The council simply doesn’t want anyone ill-equipped or without proper training to potentially hurt themselves or others trying to help.  The city guard and the priests of Pelor will be handling this situation.
“Besides, many of the towers and platforms move and drift.  If another one comes down, it’s going to be over Godsgate.  The more people we allow in directly impacts the potential victims in a future incident.”



Aigol, Roth, & Stan:
The building before you is a tower of polished black densewood.  Patterns of ivy have been carved into the wood and inlaid with silver.  A massive bugbear approaches your party from a side terrace; his deep red fur is oiled and brushed, and he wears a beautiful breastplate covered with black enamel.  His armor is marked with the same coat of arms that hangs above the door—a stylized silver dragon surrounded by an ivy wreath.
  “Welcome to Silvervine,” he growls, his voice deep and resonant.  “Do you have an appointment?”
This message was last edited by the GM at 15:30, Thu 26 Feb 2009.
Shirok Rezkala
player, 8 posts
Half Orc
Druid 2
Thu 26 Feb 2009
at 16:46
  • msg #27

Re: Prelude – The Sky is Falling!

Shirok looked past the guards and after the clerics, further into the area they called Godsgate. They could argue their qualifications with this man all day; and it likely wouldn't get them any closer to the wounded people. Nor any closer to finishing their business.

"Then you can aid us with information," he said finally. They were guards, hopefully that meant they knew most of the locals. "We are looking for the family of Silvervine."
Ilsa Redeye
player, 9 posts
Half Orc
Bar 2
Thu 26 Feb 2009
at 18:35
  • msg #28

Re: Prelude – The Sky is Falling!

Isla shook her head. "It's because they don't trust outsiders," she said to the human druid. "They think you would steal from them." Of course, Ilsa would steal from them, but she wasn't heartbroken about the loss of life in the rubble before them.

She let Shirok do the talking to the guard, but kept an eye on him just in case he made any threatening moves. And she prayed he did.
Stan Fetchin
player, 8 posts
Human
Wizard 2
Fri 27 Feb 2009
at 05:46
  • msg #29

Re: Prelude – The Sky is Falling!

"An appointment? Er, not exactly. We come concerning a matter of wizards."

Stan hoped that sounded official enough. He wasn't expecting much trouble, but wizards could get temperamental, and this was already a stressful day for city-dwellers.

"If your master cares to know, I am Apprentice Fetchin from Arcanus-Tirith in Kanton. I think you'll find Kaele quite interested."
This message was last edited by the player at 05:47, Fri 27 Feb 2009.
Dungeon Master
GM, 28 posts
Sometimes, I even
amaze myself!
Fri 27 Feb 2009
at 14:19
  • msg #30

Re: Prelude – The Sky is Falling!

Abigail, Bornegar, Ilsa, & Shirok:
The guard’s eyes squint at the mention of the family name.
  “Silvervine,” he echoes, deep in thought.  He turns to another nearby guard, “Hey Brolan, does the name ‘Silvervine’ mean anything to you?  Wasn’t that the old name of the Ivy Tower?”
The other guard looks up form a thick bundle of parchment he had been writing on.  “Uh… yeah,” he replies but quickly returns his attention the paperwork.
With a nod the first guard says,
“Go north along Upper River Street, and turn east two streets past The Iron Ingot.  You should see the tower around there.  It is about six stories tall and made of densewood.”


Aigol, Roth, & Stan:
“Hmmm,” the bugbear purrs in response to Stan’s answer and introduction.  “Excuse me,” he says as he begins to turn away as if to return up to his guard station.  After a quick moment of what looks like hesitation, he turns back around and addresses you all once more.
“Actually, follow me inside.”
Once inside, you find the interior to be as grand as the exterior.  Nearly everything is made (or perhaps grown?) from wood.  Much of the furniture appears to have grown directly out of the hardwood floorboards.  Seemingly natural ‘carvings’ of silver dragons, forests, and various fey creatures decorate almost everything.  The bugbear asks that you remain in the foyer as he disappears deeper into the tower.
After a short amount of time, he returns and leads you to a large sitting room where a regal elf waits.  Her glamerweave gown seems to be woven from dark silver smoke, and her long platinum blonde hair is bound with ornaments of silver and jet.  She stands in the center of the room, waiting for you to speak.

Roth Daos
player, 12 posts
Elven
Rogue 2
Fri 27 Feb 2009
at 20:05
  • msg #31

Re: Prelude – The Sky is Falling!

Roth stays fairly quiet at the bugbear's address and in the presence of supposedly Kaele, letting the mages do the talking.  He seems out of place somewhere so fancy, but is taking in the sights with an interest in the surroundings.
Aigol
player, 7 posts
Human
Wizard 2
Sat 28 Feb 2009
at 00:45
  • msg #32

Re: Prelude – The Sky is Falling!

Aigol stepped forward trying to look the part of the mage he was

"You are Kaele I assume,  I am Aigol of Blikburg College Me and my companion have come to seek your wisdom on the topic of the destruction of Arcanus-Tirith but more urgently may I ask why one of your powers is not helping after the destruction of one of the floating platforms so similar to this one"
Bornegar High-Peak
player, 7 posts
Human
Bar 1/Brd 1
Sat 28 Feb 2009
at 02:24
  • msg #33

Re: Prelude – The Sky is Falling!

"Hmph, most rude to refuse aid offered freely. Anyway, we at least have a lead on our nobles now, if there is nought we can do here we should head there." Bornegar states, turning to his companions, then as afterthought adds,
"Will you accompany us Abigail or shall you wait for your friend?"
Abigail Leafwander
player, 12 posts
Friend of eagles
Sat 28 Feb 2009
at 06:29
  • msg #34

Re: Prelude – The Sky is Falling!

Abigail turned her head, and began looking up into the sky above the wreckage.

I'd rather not leave him among strangers.  He tends to get into trouble.  On the other hand, I have no idea how long it may take me to find him, and I can also get into misunderstandings when it comes to city folk.  I think it would be best if I were to stay with you for now.

Just then Abigail let a screech out into the air.  Moments later the large eagle she let loose beforehand came flying in from over the wreckage, and landed next to Abigail.  She scratched the eagle affectionately as it sit upon her shoulder.

If we're going to travel together, perhaps we should know something about each other.  My name is Abigail Leafwander, and this is my best friend, Thorondor.  I found him wounded in the woods after he was shot down by hunters.
Stan Fetchin
player, 9 posts
Human
Wizard 2
Sat 28 Feb 2009
at 08:54
  • msg #35

Re: Prelude – The Sky is Falling!

Stan noted the intricate, home-grown furniture with approval. A most tasteful way for a wizard to decorate his or her abode.

Equally tasteful was the elf, though her gown struck Stan as a bit on the extravagant side. Charming as she was, Stan felt little attraction; he was quite spoken for. A guilty thought sprang up in his mind: How many lives had his attraction cost?

Aigol's words brought Stan's mind back to the present. The apprentice wizard smiled amusedly and whispered to Roth:

"I'll bet you five gold pieces that's not Kaele."
This message was last edited by the player at 08:55, Sat 28 Feb 2009.
Ilsa Redeye
player, 10 posts
Half Orc
Bar 2
Sat 28 Feb 2009
at 09:11
  • msg #36

Re: Prelude – The Sky is Falling!

"Ilsa," she said with a grunt. She stopped herself from saying anything more that might offend the human. If she could call an eagle friend then perhaps she wasn't so bad.

She directed her question to the other two. Though she should have known the answer, she didn't care enough to remember it. And she'd probably forget again. "Why we need to talk to Silvervane?"
Shirok Rezkala
player, 10 posts
Half Orc
Druid 2
Sun 1 Mar 2009
at 04:02
  • msg #37

Re: Prelude – The Sky is Falling!

"The letter we found, Ilsa," Shirok reminded her gently before turning to the human, nodding in response to her introduction.

"I am Shirok Rezka, and this is my spirit animal, Neya," he said, indicating the wolf standing at his side. The she-wolf stepped forward slightly, sniffing at Abigail. Neya looked up at her, golden eyes carefully studying the human before seeming to nod slightly, returning to Shirok's side.
Ilsa Redeye
player, 11 posts
Half Orc
Bar 2
Sun 1 Mar 2009
at 05:17
  • msg #38

Re: Prelude – The Sky is Falling!

"Oh." Ilsa thought about it. "What did it say?" She didn't read the letter herself, of course, so it's message didn't really stick with her.
Shirok Rezkala
player, 11 posts
Half Orc
Druid 2
Mon 2 Mar 2009
at 17:12
  • msg #39

Re: Prelude – The Sky is Falling!

"We did not open it," Shirok replied, turning away from the destruction and starting to head back into the city, following the directions given by the guard. "Come, let us deliver it and be done with the whole business. Abigail, you and Thorondor are welcome to accompany us until you can rejoin your companion."
Bornegar High-Peak
player, 8 posts
Human
Bar 1/Brd 1
Mon 2 Mar 2009
at 19:42
  • msg #40

Re: Prelude – The Sky is Falling!

"Indeed, we shall go at once. Though I forget myself," Bornegar turns to Abigail "I am Bornegar High-Peak of the Bear tribe, always an honour to meet one who respects the wilds and it's beasts." He adds with a nod to Thoronir.
Dungeon Master
GM, 31 posts
Sometimes, I even
amaze myself!
Tue 3 Mar 2009
at 17:04
  • msg #41

Re: Prelude – Silvervine

Abigail, Bornegar, Ilsa, & Shirok:
You follow the guard’s directions and make your way up onto the floating city.  The streets have calmed down some since the tower fell, however you cannot get over the suspicion that another might fall—and one with you on it.  It is no surprise once you find the tower as it fits the guard’s description completely.  As you approach the floating tower, a big bugbear begins to make his way toward you.  He is wearing a polished breastplate and appears to be will groomed.

“It has proven to be a busy day at the Sivervine,” he booms.  “Have you an appointment?”


Aigol, Roth, & Stan:
The beautiful elf nods at Aigol and brings her hands together before her.
  “Well met Aigol,” she replies, her features remaining serious.  As she brings her gaze to the other wizard, her facade melts and a smile begins to appear.  “You must be Stan.  I have been expecting the both of you,” she says warmly; but then she notices Roth.  “A bodyguard perhaps?”
She doesn’t offer any of you a seat, and she continues to stand before you.  “I am Kaele,” she says at length.  “Do not fret young Aigol; the city’s council is working very hard to uncover what they can in regards to this afternoon’s tragic event.  We will see what part you and your friends will play very shortly.  Until the others arrive, tell me about the disaster at Arcanus-Tirith.”
This message was last edited by the GM at 16:47, Wed 18 Mar 2009.
Ilsa Redeye
player, 12 posts
Half Orc
Bar 2
Tue 3 Mar 2009
at 17:42
  • msg #42

Re: Prelude – The Sky is Falling!

Ilsa's hand reached back for her sword when she saw the bugbear coming. She stopped with her hand on the hilt when she noticed his grooming. Her instincts still told her to attack and kill it before it could escape, but she would wait until given the word.
Shirok Rezkala
player, 12 posts
Half Orc
Druid 2
Tue 3 Mar 2009
at 19:04
  • msg #43

Re: Prelude – The Sky is Falling!

Shirok's body tensed slightly as the bugbear approached, good grooming notwithstanding. He forced his voice to remain calm, his actions controlled. "We do not, nor do we require one," Shirok replied to the creature's question, carefully drawing the letter from the pocket sewn within his shirt. "We have a letter for the House of Silvervine, found entombed within the Northern Mountains. We are here only to deliver it," he said, holding the letter out to the bugbear.
Ilsa Redeye
player, 13 posts
Half Orc
Bar 2
Tue 3 Mar 2009
at 19:36
  • msg #44

Re: Prelude – The Sky is Falling!

"I wouldn't give it to him," Ilsa mumbled to Shirok. She simply didn't trust the bugbear. "We don't know he'll give it to them."
Stan Fetchin
player, 10 posts
Human
Wizard 2
Wed 4 Mar 2009
at 05:04
  • msg #45

Re: Prelude – The Sky is Falling!

Stan's cool demeanor gave way briefly to a look of surprise. After closing his jaw, he calmly flipped a gold coin towards the rogue. I really need to stop assuming things, thought Stan.

"Well, M'lady, it seems you know more about us than we know of you. For one thing, I was not expecting one of such power to be so," he searched for the right word, "elegant."

It suddenly occurred to Stan that Kaele was expecting the others to arrive. He thought to ask her about this, but then just as suddenly decided not to. Kaele seemed to let on just enough to make one curious, but not enough to reveal everything. Her glamerweave gown proved that much.

"I would not want to waste your time repeating what you already know. As I'm sure you're aware, we wizards have a saying: [spoken in Draconic]"


He continued in the common tongue:

"Tell me what news has reached your ears; much of it may be attributed to mere rumor, no doubt."
Abigail Leafwander
player, 13 posts
Friend of eagles
Wed 4 Mar 2009
at 06:25
  • msg #46

Re: Prelude – The Sky is Falling!

Abigail took her head out of the sky and looked at the bugbear, slightly puzzled, as she'd never seen one before.  She continued to watch this new creature while the others spoke.
Dungeon Master
GM, 32 posts
Sometimes, I even
amaze myself!
Wed 4 Mar 2009
at 16:37
  • msg #47

Re: Prelude – The Sky is Falling!

Abigail, Bornegar, Ilsa & Shirok:
As Shirok spoke, the bugbear crossed his arms over his chest.  He listened to the half-orcs, and after Ilsa added her two cents, he moved his hands to his belt, holding the buckle and offering the group a smile.

“I’m not going to take your message,” he replied after a slight chuckle.  “What you have appears to be a Silver Message; and its contents are bound to its deliverers.
“I’ll lead you inside,”
he continues as he moves to the side to allow your group access to the double doors.  “However, Lady Kaele is currently meeting another party.  The wait shouldn’t be long; follow me in and I’ll announce your arrival.”


Aigol, Stan, & Roth:
Kaele’s eyes narrow as Stan speaks in both the Draconic and Common tongues.  Her demeanor seems to change—but only for a moment.  It appears that something has caught her attention at her feet as he lowers her gaze to the floor; but quickly regains composure.

“I know that the Ivory Tower burned for three days afterwards,” she replies.  “I know that many skilled wizards were lost when Borden Hall collapsed.  Know that the affiliates and alum of Arcanus-Tirith are currently working to uncover the cause of the devastation.  And to those responsible—,” the sudden appearance of the bugbear guard brings the elven wizard from her heated speech.  After a moment, the wizard nods to him.  “Bring them to me,” she says, but the goblinoid looks confused.  “This concerns them too.”


Once the bugbear returns, he tells you that you are to be seen immediately.  Without hesitation, he leads you thorough the first floor of the enchanted manor and to a large sitting room.  Within the room stands the young wizards Aigol and Stan< as well as their new friend Roth.  A beautiful female elf stands before them.
“Greetings travelers, and welcome to my home,” she welcomes the newcomers.  “I am Kaele and current residence to the Ivy Tower and keeper of Silvervine,” he finishes with a slight bow.
Shirok Rezkala
player, 13 posts
Half Orc
Druid 2
Thu 5 Mar 2009
at 17:05
  • msg #48

Re: Prelude – The Sky is Falling!

Shirok frowned slightly at the bugbear's words. Being bound to anything didn't sound too good right now, especially not to some city family. And yet, there was nothing for it but to follow the creature inside the tower.


He returned the bow the elf woman gave them, extending the letter once more. "I am Shirok Rezkala, and this is yours."
Stan Fetchin
player, 12 posts
Human
Wizard 2
Thu 5 Mar 2009
at 17:35
  • msg #49

Re: Prelude – The Sky is Falling!

Stan began to look worried as Kaele's ire welled. However, the arrival of the other group seemed to calm her anger, at least superficially.

Stan watched attentively and silently as Shirok extended the letter to Kaele. What did this have to do with anything? It was an old, old letter, wasn't it?

The young apprentice was in no position to say or do much other than wait and learn. So wait and learn he did.
Kaele
NPC
Female Elven
Wizard
Wed 22 Apr 2009
at 01:29
  • msg #50

Re: Prelude – The Sky is Falling!

Smiling, the elf approached the half-orc.  He could not see a trace of repulsion or mistrust in her features, something the barbarian wasn’t used to.  She didn’t snatch it away, or wait until he dropped it into her hand; she grabbed it and politely waited for him to release his grip.  Her simple gesture—meeting him half-way—positively affected the barbarian.  He knew she was a kind person and someone who could be trusted.
“Thank you,” she said offering the half-orc another graceful bow, accepting the letter.  “I am a scholar of antiquity and collector of curiosities of ages past,” she says eying Roth lightheartedly.  “And I wish to show you all something.  Please follow me.”
She leads you through a few rooms in the Ivy Tower to a study.  Just like in every other room, this study seems to have naturally grown out of the floorboards, walls, and ceiling.  Nearly everything is made of wood or naturally worked stone.  Shelves filled with books stretch 15 feet tall, from floor to ceiling; and line the room.  Small plants and tree branches literally grow from the walls near the smoked glass windows.
To your surprise, a faint trace of sulfur seems to waft about the room; and a white sheet covers something low to the ground along the southern wall.

“Last night, a group of people broke into the Ivy Tower,” she explains.  “They stole an object from my collection: a silvered urn,” she says as she points to an empty spot on a bookshelf along the southern wall.  “Its value is trivial; but they ignored dozens of items of considerable worth, moved directly to it, and left as soon as they had required it.  However, they did leave something behind…”
Kaele removes the sheet from the object on the floor to reveal the corpse of a young man.  He is dressed in rags, and his skin is covered with dirt, scabs, and abstract tattoos.
This message was last edited by the player at 01:29, Wed 22 Apr 2009.
Ilsa Redeye
player, 14 posts
Half Orc
Bar 2
Thu 5 Mar 2009
at 19:30
  • msg #51

Re: Prelude – The Sky is Falling!

Ilsa sniffed when the body was revealed. She asked coarsely, "What they want silver urn for? What worth dying over?"
Roth Daos
player, 13 posts
Elven
Rogue 2
Thu 5 Mar 2009
at 19:34
  • msg #52

Re: Prelude – The Sky is Falling!

Roth remains fairly silent in the presence Kaele, either out of respect or nervousness.  He smiles politely at Stan's joke and raises his hands with an innocent smile in response to being called a bodyguard.  His confusion at Kaele's mention of their friends escalates to dumbfoundedness when the friends actually arrive.  Realizing he's out of his league with the scrying mage types, Roth simply clamps his mouth shut and goes with the flow.

Upon being brought to the study and hearing the circumstances, Roth is intrigued and begins examining the scene more closely.  As he examines the body, shelf, and possible entry points he asks their hostess a few questions, "Why the urn?  And did they make the body, or your guards?"
Abigail Leafwander
player, 14 posts
Friend of eagles
Thu 5 Mar 2009
at 23:12
  • msg #53

Re: Prelude – The Sky is Falling!

Abigail looked around unattentively, marveled by the building.  She cared not for a body, and a missing urn.  While the others were talking, Abigail decided to get a closer look at the peculiar structure.  She looked closely at the shelves, and touched them carefully.

She then mutters something incomprehensible to herself.
Stan Fetchin
player, 13 posts
Human
Wizard 2
Fri 6 Mar 2009
at 10:02
  • msg #54

Re: Prelude – The Sky is Falling!

Sulphur. A familiar smell, but one Stan would probably never care for.

Stan watched Roth as the young elf puzzled out the crime scene. Clearly he had some experience in this sort of thing.

"This urn - did it have magical properties? It seems the burglars targeted it specifically. I understand a wizard's desire for privacy. However, if you want your help we'll need at least a basic grasp of the facts."

The lingering scent of brimstone continued to annoy the apprentice's olfactory. Perhaps I should give Kaele some facts as well.

"Also, I suspect you are not entirely correct in saying a group of people broke in." With that his eyes began looking for something to concentrate on other than the puzzled stares of his companions.
Kaele
NPC
Female Elven
Wizard
Wed 22 Apr 2009
at 01:30
  • msg #55

Re: Prelude – The Sky is Falling!

Kaele smiles as the group wanders about the room and asks a wave of questions.  “This young man discovered the hard way that a wizard’s tower is never what it seems,” she replies to Roth’s question first.  “I’m sure you all can still smell the trap’s pungent aftereffect?  Kurthan found him here alone after hearing that the trap had been sprung.  Not long after we discovered that the urn was missing.
“We called for a cleric from The Sun’s Temple and through the priest’s divine interjection we were able to speak to the corpse.  I was able to learn that the group of thieves are reassembling a statue, and they are guided by something he called ‘wisdom of the past’,”
he says as she looks down to the body on the floor.
“The urn is magical,” she says at length, saving the most important questions for last.  “However, exactly how it fits into this scheme still remains to be seen.  I do not believe the item is worth dying for,” she says addressing Ilsa’s question.  “However, I find it hard to understand the desires of man.  I imagine if someone were to be obsessed with something enough, one might die for the most trivial of things.
“I am confident they came from Godsgate.  I do not know if you know Skyway, but there are few places more wretched and dangerous.  I don’t dare go there myself—and that’s where I’d like to hire your services.  If you go to Godsgate and recover the urn, I’ll pay each of you six hundred pieces of gold.  Interested?”

This message was last edited by the player at 01:30, Wed 22 Apr 2009.
Stan Fetchin
player, 14 posts
Human
Wizard 2
Sat 7 Mar 2009
at 05:00
  • msg #56

Re: Prelude – The Sky is Falling!

Stan scanned the shelves lined with books. No doubt many contained spells. Most would be too complex for his apprentice-level training, but he was confident that some of those books contained spells he could use.

"I for one am willing to help you. However, wizard to wizard, might you have a payment a bit less material in nature?

"Most of my spellbooks were destroyed along with my school. You, however, have a library of magnificent proportions. I would be willing to get my hands dirty for a chance to copy out some of your more useful spells."

Aigol
player, 8 posts
Human
Wizard 2
Sat 7 Mar 2009
at 05:08
  • msg #57

Re: Prelude – The Sky is Falling!

"That would be good compensation we have been travelling and not really had time for academic pursuits" Aigol looked at the corpse "Do your traps really  need to be so lethal to prevent theft"
Roth Daos
player, 14 posts
Elven
Rogue 2
Sat 7 Mar 2009
at 08:06
  • msg #58

Re: Prelude – The Sky is Falling!

"I just can't see the connection between someone stealing your urn, a platform collapsing, and a wizard school burning down."  Roth looks down at the corpse with a furrowed brow and adds, "And I'm not sure I'm the one to get between a die-hard zealot and his statue...  But I know a bit about Godsgate--maybe I can help."
Ilsa Redeye
player, 15 posts
Half Orc
Bar 2
Sat 7 Mar 2009
at 08:24
  • msg #59

Re: Prelude – The Sky is Falling!

Ilsa did some quick counting on her fingers and grunted approval. "Agreed. But you pay for any healing we might need. And I... we keep whatever else we find on them." She looked to Shirok for approval, but didn't think her tribesman would disagree.

"Can I have his head?" she asked, indicating the dead body. In her mind it would make asking people about him easier. And by ask, she meant browbeat (or simply beat) them until they told her want she wanted.
Kaele
NPC
Female Elven
Wizard
Wed 22 Apr 2009
at 01:30
  • msg #60

Re: Prelude – The Sky is Falling!

Kaele smiles as the group seems to be willing to help her recover the lost urn.  Her smile fades and is replaced by a confused look when Ilsa asks for the thief’s head.
“Um,” she says as she tries to compose herself.  “I’m afraid I cannot oblige you there.  The temple of Pelor has already claimed the body and a representative should be arriving shortly to collect.  I also cannot speak for anything else you find in the thieves’ possession, however I won’t concern myself with such things,” she says with a sly wink.
“You wish for spells as payment,” she replies to the wizards.  “I will agree to cover any expenses you might incur from injuries and funeral expenses if necessary; however I don’t see that to be an issue.  As for spells, I believe we can work something out,” she says eyeing Stan specifically.
This message was last edited by the player at 01:30, Wed 22 Apr 2009.
Roth Daos
player, 15 posts
Elven
Rogue 2
Mon 9 Mar 2009
at 18:32
  • msg #61

Re: Prelude – The Sky is Falling!

Still kneeling near the body, Roth asks Kaele, "If you have some parchment and ink handy, maybe I can copy down some of this thief's tattoos.  They might help narrow our search of Godsgate."  The young elf hesitates a bit at touching the corpse, but begins to move some of its clothing aside to get a better look at the body art.
Shirok Rezkala
player, 14 posts
Half Orc
Druid 2
Mon 9 Mar 2009
at 20:23
  • msg #62

Re: Prelude – The Sky is Falling!

Shirok nodded at Ilsa's agreement. Money was sadly necessary, especially if they were to remain within cities for a time. Shame they were not permitted to bring the head; far easier to find someone that knew him, and the intimidation value was incalculable.

He knelt down next to his wolf, who had been wandering about the room curiously, and murmured several words in a strange language. Neya seemed to nod slightly before she padded towards the corpse, sniffing gently.
Stan Fetchin
player, 16 posts
Human
Wizard 2
Tue 10 Mar 2009
at 05:47
  • msg #63

Re: Prelude – The Sky is Falling!

Stan was glad they didn't have to lug around someone's head. That sort of thing could get pretty disgusting. He understood that it could prove useful in locating the thief. It was just too barbarous an option. Thankfully Pelor had already claimed the body and the party had other ways of finding the thief.

Between Roth's expert skills and this tame wolf's scent abilities, the party stood a good chance of locating their quarry.

Stan's only real concern was what to do when they found the urn and its possessors. He had never killed a man, and he wasn't keen on a bloody melee. Stan remembered what one of his professors had said about wizards in combat: "stay back and let the spells do the work." He made a mental note to memorize some dangerous spells the next morning.
Kaele
NPC
Female Elven
Wizard
Wed 22 Apr 2009
at 01:31
  • msg #64

Re: Prelude – The Sky is Falling!

Kaele takes a step back, allowing Roth access to a stack of parchment, a pen, and ink atop the nearby desk.  He begins to methodically trifle through the corpse’s clothing, searching for any unique tattoos.  As Roth examines the body, and the wolf Neya commits the man’s scent to memory, Kaele continues to address the party.
“As I said before, I believe these thieves came from Godsgate.  There is a young cleric there; she is a missionary of the Silver Hand.  Her name is Blanka, and she has been living at Blackstone Church.  She is a friend and can be trusted.  You should seek her out if you need any guidance within that forsaken realm.  Likewise, she can provide any healing you require.
“You asked me why I chose such lethal protection,”
she says looking over at Aigol.  “A guard was killed last night; the thieves cut his throat.  I sent a messenger to his wife just before you arrived,” her eyes retreat from the rogue and she beings to stare off absently.
“Is there anything else?”
This message was last edited by the player at 01:31, Wed 22 Apr 2009.
Shirok Rezkala
player, 15 posts
Half Orc
Druid 2
Tue 10 Mar 2009
at 18:46
  • msg #65

Re: Prelude – The Sky is Falling!

"One question," Shirok said as he straightened up from the ground. "Why do you trust strangers to do this instead of informing the guards?"
Abigail Leafwander
player, 15 posts
Friend of eagles
Tue 10 Mar 2009
at 19:47
  • msg #66

Re: Prelude – The Sky is Falling!

Abigail's stomach gave a small grumble.  She muttered something to herself, seemingly in response to Kaele's question.

Abigail then turns away from the fascinating building, and addresses the group.

If we are done here, I believe we should grab a meal before heading to Godsgate.  Never fight crime on an empty stomach!
Roth Daos
player, 16 posts
Elven
Rogue 2
Tue 10 Mar 2009
at 20:57
  • msg #67

Re: Prelude – The Sky is Falling!



Roth carefully copies down the corpse's abstract tattoos onto the provided parchment.   Once finished, he stands up and turns away from the corpse, returning the ink and pen to the desk.  After folding the parchment and sliding it into his belt, he gives a small shrug asks the others, "Well, is there anything else?  Or onward to Godsgate?"
Aigol
player, 9 posts
Human
Wizard 2
Wed 11 Mar 2009
at 04:44
  • msg #68

Re: Prelude – The Sky is Falling!

"come to think of it a meal would be great unless this matter is particularly urgent," Looking at Kaele Aigol felt a little guilty about what he had just said  "I am sorry to hear that a guard was killed"
Ilsa Redeye
player, 17 posts
Half Orc
Bar 2
Wed 11 Mar 2009
at 05:38
  • msg #69

Re: Prelude – The Sky is Falling!

Ilsa snorted and kept her thoughts to herself. He wasn't a good guard if he got killed. She was waiting for Shirok to have his question answered, even though she thought the answer was, "So I don't get any more guards killed."
Stan Fetchin
player, 17 posts
Human
Wizard 2
Wed 11 Mar 2009
at 06:59
  • msg #70

Re: Prelude – The Sky is Falling!

"We ought to get going. We can eat on the way. Or we can share a meal with the cleric while she informs us of the area. No time to waste on lunch."
Kaele
NPC
Female Elven
Wizard
Wed 22 Apr 2009
at 01:32
  • msg #71

Re: Prelude – The Sky is Falling!

Kaele turns to regard Shirok, “This task demands a certain level of discretion,” she replies.  “This matter is not particularly urgent,” she says looking to Aigol, “However, I do wish for the return of the silver urn as soon as possible.  If you all will now excuse me, I must see to another matter.  Please follow Kurthan, he will lead you out.
“Thank you all again for your assistance,”
she says as she bows low before you all.  She leaves the room and the bugbear returns to lead you back outside.  You make your way outside and here you stand now...

Note from the DM I’m not sure if you guys are going to go eat or go directly to Godsgate or what; and I didn’t want to rush any of you.  Just post what you’re going to do, thanks.
This message was last edited by the player at 01:32, Wed 22 Apr 2009.
Stan Fetchin
player, 18 posts
Human
Wizard 2
Thu 12 Mar 2009
at 14:59
  • msg #72

Re: Prelude – The Sky is Falling!

Stan leaves the impressive tower, taking one last look at the magnificent furnishings.

Expecting the others to follow, he whistles a tune and makes for the direction of Blackstone Church.
Ilsa Redeye
player, 18 posts
Half Orc
Bar 2
Thu 12 Mar 2009
at 15:54
  • msg #73

Re: Prelude – The Sky is Falling!

"Is she ready to hunt, Shirok?" Ilsa asked in reference to the wolf. "We should not let the trail get any colder, or give them any more of a lead before pursuing them." For her sake, Ilsa was ready to go and find an excuse to bash heads.
Bornegar High-Peak
player, 9 posts
Human
Bar 1/Brd 1
Thu 12 Mar 2009
at 17:16
  • msg #74

Re: Prelude – The Sky is Falling!

Silent throughout the meeting Bornegar now speaks up, "By my rekoning this could prove an ardous task, one that I should not like to perform on an empty stomach! Perhaps it would be best if we were to learn a little more about each other over a hot meal, eh?"
Shirok Rezkala
player, 16 posts
Half Orc
Druid 2
Thu 12 Mar 2009
at 18:05
  • msg #75

Re: Prelude – The Sky is Falling!

Shirok nodded towards Ilsa as Neya stepped away from the corpse, sniffing carefully about the room. "She is ready, but the trail is already cold. Bornegar is correct, we should eat before beginning our search."

One of the humans apparently knew where to go. Shirok whistled softly, Neya falling into step behind him as he followed the human.
Roth Daos
player, 17 posts
Unassuming
Librarian
Thu 12 Mar 2009
at 18:22
  • msg #76

Re: Prelude – The Sky is Falling!

As the party leaves the tower, Roth seems a little preoccupied, as if his mind is in another place.  Stopping in his tracks, the young elf pats his hips and rolls his eyes.  "Why don't you all go ahead and have lunch with the cleric.  I seem to have left my sword at home, and you don't go into Godsgate unarmed."
This message was last edited by the player at 18:23, Thu 12 Mar 2009.
Dungeon Master
GM, 43 posts
Sometimes, I even
amaze myself!
Fri 13 Mar 2009
at 17:14
  • msg #77

Re: Prelude – The Sky is Falling!

As you step out into the street, you notice that much of the panic and commotion from today’s catastrophe as calmed down considerably.  Roth excuses himself from the group and runs off to gather his equipment, promising to rejoin the group at the church, but not before giving the party directions.  He explains that there are many ways into Godsgate and that the guards may have only been restricting access to the area involved with the fallen tower.
The party makes their way down, down, down into the bowels of the city.  The area is bounded to the west by cliffs leading down to the Dagger River, the district looks like a ruin at first glance, devastated and abandoned.  Huge chunks of stone are scattered around the outer streets.  Statues of the gods look down upon passersby, but the have shattered features or missing limbs.  Many building and bridges have collapsed, and the surviving building are marred and damaged in various ways.  Feral children chase rats in the alleys while filthy men huddle around open fires in the middle of the streets.
The citizens of Godsgate seem to be very suspicious of the lot of you.  The children watch you and the adults offer you hateful stares.

Ilsa Redeye
player, 19 posts
Half Orc
Bar 2
Fri 13 Mar 2009
at 18:12
  • msg #78

Re: Prelude – The Sky is Falling!

Ilsa returned the hateful stares with bloodthirsty glares of her own. She even snapped her teeth at a few of the children who got too close. "We should find the thieves quickly before someone gets hurt," she growled.
Abigail Leafwander
player, 17 posts
Friend of eagles
Fri 13 Mar 2009
at 20:26
  • msg #79

Re: Prelude – The Sky is Falling!

Abigail looked back for a moment as  they entered Godsgate, thinking it may have been better to go with Roth.

After the barrage of angry looks Abigail kneels down, and speaks to Thorondor.

At that moment, the eagle took flight, and started circling the sky high above them.
This message was last edited by the player at 20:27, Fri 13 Mar 2009.
Shirok Rezkala
player, 17 posts
Half Orc
Druid 2
Sat 14 Mar 2009
at 21:42
  • msg #80

Re: Prelude – The Sky is Falling!

Neya followed closely behind Shirok, growling at anyone that seemed to wonder whether the contents of the half orc's pouch would be better in their pocket. "Try to give them warning first," he said to Ilsa. "This is not the wilds, unfortunately. Fighting here will only attract more fighting."
Dungeon Master
GM, 46 posts
Sometimes, I even
amaze myself!
Mon 16 Mar 2009
at 16:05
  • msg #81

Re: Prelude – The Sky is Falling!

As you make your way through the forgotten district, a dirty and rough looking half-orc approaches your group.
“Wher ya goin’?” he asks bluntly.  He moves alongside of your group, trying to keep pace with you.  He is missing one eye and possesses many scars.  “None o’ay from around here, we all can tell,” he continues with a sweep of his hand.  “Need protection,” he says matter-of-factly as he races in front of the party and stops in the middle of the “road.”
Ilsa Redeye
player, 20 posts
Half Orc
Bar 2
Mon 16 Mar 2009
at 16:14
  • msg #82

Re: Prelude – The Sky is Falling!

Ilsa clenched her jaw and growled. "Don't need protection. You'll need healer if you don't get out of my way." She hadn't yet made a move for her sword, but was definitely ready to punch this guy.
Aigol
player, 10 posts
Human
Wizard 2
Mon 16 Mar 2009
at 19:11
  • msg #83

Re: Prelude – The Sky is Falling!

Seeing Ilsa's reaction Aigol stepped forward "Thank you for your offer but I am sure we will be able to handle ourselves now if you will please move along we have some things to take care of"
Shirok Rezkala
player, 18 posts
Half Orc
Druid 2
Tue 17 Mar 2009
at 13:59
  • msg #84

Re: Prelude – The Sky is Falling!

"You should listen," Shirok said quietly. Neya stared at the newcomer from Shirok's side, her growl making clear the threat.
Dungeon Master
GM, 48 posts
Sometimes, I even
amaze myself!
Tue 17 Mar 2009
at 14:04
  • msg #85

Re: Prelude – The Sky is Falling!

He stares angrily at the group for a short moment and utters a low grunt.  He then jogs off into the crowds of people, looking back more than once.  The group presses on, trying to follow Roth’s directions; however they prove to be very vague due to the unkempt landscaping.  You wonder around for a while before you realize that you are lost.
Dungeon Master
GM, 50 posts
Sometimes, I even
amaze myself!
Wed 18 Mar 2009
at 16:43
  • msg #86

Re: Prelude – Blackstone Church

Leaving the Slithering Serpent, Roth makes his way through Godsgate toward Blackstone Church.  On the way, he notices that many of the peoples of the poverty stricken district are on edge.  This could be due to the collapsing tower and the influx of ‘outsiders’ that have been entering the area to assist with the clean-up; but Roth decides to check it out anyway.
Sure enough, he comes across the others wandering through the ruins of the ancient under city.  He catches up with them and quickly corrects their course and soon they find themselves outside the church called Blackstone.
Most of the temples of the Order of the Silver Hand are built to serve as fortresses, and Blackstone is no exception.  There are few nicks in the thick walls of the church, but overall it is still in excellent condition… at least, from the outside.  Within, it is dark and empty.  Once it was doubtless filled with hundreds of parishioners, with offerings and faith.  But these things were stripped away long ago, and today the church is filled with dust and shadows.
A half-elf wearing plain grey robes steps out from the shadows.  A silver arrowhead glitters on a chain around her throat.  Although young and alone, she radiates an aura of peace and comfort.  She doesn’t say anything to you as you enter and she appears to be watching you carefully.

This message was last edited by the GM at 16:47, Wed 18 Mar 2009.
Roth Daos
player, 20 posts
Unassuming
Librarian
Wed 18 Mar 2009
at 20:57
  • msg #87

Re: Prelude – Blackstone Church

"Aren't you people supposed to be adventurers?  Can't follow simple directions ... I said LEFT at the broken statue!"  Roth exclaims to the group when he finds them, now carrying a few daggers, rapier, and scroll cases on his belt and wearing a cape over his shoulder.  "Come along now, this way.  Try not to look anyone in the eyes, and don't accept any gifts!"

Upon entering the temple and encountering the young half-elf, Roth steps ahead of the others and bows.  "Hello!  My name is Roth Daos, and we have been sent by the wizard Kaele to seek the aid of Miss Blanka."
Blanka
NPC
Half Elf
Cleric
Wed 22 Apr 2009
at 01:39
  • msg #88

Re: Prelude – Blackstone Church

“I am Blanka,” she replies as she lights a candle to chase the shadows away.  “How may I be of service to you?”
This message was last edited by the player at 01:39, Wed 22 Apr 2009.
Shirok Rezkala
player, 19 posts
Half Orc
Druid 2
Thu 19 Mar 2009
at 15:40
  • msg #89

Re: Prelude – Blackstone Church

"Kaele was robbed last night," Shirok said quietly, studying the building around them. The building seemed to have been built as a fortress, or a stronghold. Did humans often connect worship with war?
"She believes the thieves came from the Godsgate, and told us you may be able to help find them."
Blanka
NPC
Half Elf
Cleric
Wed 22 Apr 2009
at 01:40
  • msg #90

Re: Prelude – Blackstone Church

“I know many here on this side of The Gate,” the half-elf replies as she looks back to you from her candle.  She offers your party an awkward smile, obviously not accustom to entertaining visitors of your caliber.  “I’ll help you, if I can,” she says after a moment.  “I know Kaele has many ways of determining the workings of the world outside her magical tower; but what evidence does she have against the peoples of Godsgate?”
This message was last edited by the player at 01:40, Wed 22 Apr 2009.
Roth Daos
player, 21 posts
Unassuming
Librarian
Thu 19 Mar 2009
at 16:22
  • msg #91

Re: Prelude – Blackstone Church

Roth's eyebrows raise in small surprise before he addresses the cleric, "I'd heard tell of your beauty, but did not expect it to be true."  Roth smiles charmingly and bows slightly, once again.  Pulling the parchment from his belt, he unfolds it and hands it to Blanka.  "A man bearing those tattoos was apprehended during the robbery.  He was not very forthcoming, but we've managed to ascertain he is a member of the Stone Keepers--though we know little about them."
Blanka
NPC
Half Elf
Cleric
Wed 22 Apr 2009
at 01:40
  • msg #92

Re: Prelude – Blackstone Church

The young cleric blushes as Roth remarks on her looks as the woman is quite striking.  Most women might have become offended as the elven rogue mentions his doubt about her beauty; however her seclusion from normal society has made her particularly susceptible to this kind of “diplomacy.”
“He sounds like a Raver,” Blanka says, then sighs.  “The Ravers are the saddest and most dangerous creatures in the area.  They’re more like animals than people.  They say the Ravers are possessed by angry spirit, but I haven’t seen any proof of it so far.  I think that their ancestors were simply driven mad by the last war, and having been forgotten about by the city above.”  She considers the matter for a moment.  “It’s hard to imagine one of them leaving the district.  They hardly ever come out of their territory, and when they do, the usually fight the first thing they see.  There are at least half dozen tribes out there.
“I’ve only seen one, maybe two Stone Keepers before,”
Blanka says thoughtfully.  “I believe they live in old Colrac Hall.  They’re unusually sophisticated for Ravers—some of them may actually be able to speak.  I have heard about them gathering chunks of stone—it’s where they get their name.  I suppose it could have something to do with a statue.”

GM Edit: +150 exp to everyone as an Ad-Hoc Bonus
This message was last edited by the player at 01:40, Wed 22 Apr 2009.
Abigail Leafwander
player, 18 posts
Friend of eagles
Thu 19 Mar 2009
at 21:50
  • msg #93

Re: Prelude – Blackstone Church

Abigail lingered loosely by the door while the others were speaking.

She spoke softly to herself, her gaze fixed to the floor.

To think, the product of civilization is feral humans.
Shirok Rezkala
player, 20 posts
Half Orc
Druid 2
Fri 20 Mar 2009
at 21:19
  • msg #94

Re: Prelude – Blackstone Church

Shirok spoke softly in the strange tongue, half to himself.

"If they act as animals, then what manner of beast are they? I would not enter a den of lions without knowing that is what I faced."
Blanka
NPC
Half Elf
Cleric
Wed 22 Apr 2009
at 01:41
  • msg #95

Re: Prelude – Blackstone Church

Blanka focuses on Shirok’s question and cocks her head in bewilderment.  “I’m afraid I don’t understand what you mean?” she asks inquisitively.
This message was last edited by the player at 01:41, Wed 22 Apr 2009.
Ilsa Redeye
player, 23 posts
Half Orc
Bar 2
Fri 20 Mar 2009
at 21:35
  • msg #96

Re: Prelude – Blackstone Church

"These Ravers. People or animals. Both bleed. Both die," Ilsa said gruffly. Much the same had been said of her at times in the Snake Tongue tribe. "Where is this Colrac Hall?"
Blanka
NPC
Half Elf
Cleric
Wed 22 Apr 2009
at 01:41
  • msg #97

Re: Prelude – Blackstone Church

Blanka offers Ilsa another sigh.  “Let me show you.”
She leads the party back outside onto the steps of the church.  She Points to the slanted form of the fallen tower jutting from the shanty ‘skyline’ of Godsgate.  “There... Colrac Hall is where the Glass Tower fell this morning.  It is in the heart of the Raver’s territory.  If you go there, please be very careful as the Ravers don’t look kindly to trespassers.”
This message was last edited by the player at 01:41, Wed 22 Apr 2009.
Shirok Rezkala
player, 21 posts
Half Orc
Druid 2
Fri 20 Mar 2009
at 21:55
  • msg #98

Re: Prelude – Blackstone Church

"I ask to learn how they fight. It is harder to face a pack, working in concert, then a mere group of individuals."

Shirok frowned slightly when Blanka pointed out the wreckage. "Is it possible they collapsed the structure themselves, perhaps to acquire whatever lay within the fallen tower?"
Roth Daos
player, 22 posts
Unassuming
Librarian
Sat 21 Mar 2009
at 17:36
  • msg #99

Re: Prelude – Blackstone Church

Roth starts at Shirok's suggestion.  Looking up to the half-orc, Roth suggests, "Pack or not, animals wouldn't have stolen from Kaele so ... intently.  They knew what they were after, and they knew where to find it.  There must be someone leading them.  And if they're responsible for the tower ... it's someone dangerous."  The elf gazes off at the skyline as his slides the tattoo parchment back into a pocket.  Shaking his head, he says aloud in gnome-tongue to himself, "Guconu huuz zehhmuv."
Stan Fetchin
player, 19 posts
Human
Wizard 2
Mon 23 Mar 2009
at 07:41
  • msg #100

Re: Prelude – Blackstone Church

Stan tries to keep to himself as the party makes their way through the slum-like region of Godsgate. He is unaccustomed to such abject poverty.

The wizard stood by Roth as the young elf surveyed the city. Although he could not understand the gnomish comment, he got the sense that today would not be an easy one.

"Well, it's best to go in with a plan, even if its one that falls apart rather quickly. Any ideas?"
Blanka
NPC
Half Elf
Cleric
Wed 22 Apr 2009
at 01:41
  • msg #101

Re: Prelude – Blackstone Church

At a loss for words as to what is going on, Blanka merely shrugs and looks to the members of your group.
“I don’t know how they fight,” she replies to Shirok, “But I hear they’re as rough as they come.”
She shrugs again, thinking about the possibility of the Stone Keepers being responsible for the Glass Tower’s collapse.
“I suppose anything is possible…”
This message was last edited by the player at 01:41, Wed 22 Apr 2009.
Ilsa Redeye
player, 24 posts
Half Orc
Bar 2
Mon 23 Mar 2009
at 22:35
  • msg #102

Re: Prelude – Blackstone Church

Ilsa snorts at the comment on the Raver's supposed roughness. "We go now?" she said to Shirok. It was stated as a question only in deference to her station, but it was statement of fact to the others.
Stan Fetchin
player, 20 posts
Human
Wizard 2
Tue 24 Mar 2009
at 04:29
  • msg #103

Re: Prelude – Blackstone Church

"I am ill-prepared for combat, I'm afraid. Wizards have many powers, but adaptability is not one of them. If we go, I will fight from the rear, bolstering our efforts where I may. But I will not be able to directly harm anyone with my magic today."
Ilsa Redeye
player, 25 posts
Half Orc
Bar 2
Tue 24 Mar 2009
at 04:31
  • msg #104

Re: Prelude – Blackstone Church

"So what can you do?" Ilsa asked with small amount of derision in her voice. However, she was happy that the wizard volunteered this information before the fight.
Stan Fetchin
player, 21 posts
Human
Wizard 2
Tue 24 Mar 2009
at 04:57
  • msg #105

Re: Prelude – Blackstone Church

"Just the usual - call forth demons, bend the fabric of space and time. Apprentice-level things like that."
Abigail Leafwander
player, 19 posts
Friend of eagles
Tue 24 Mar 2009
at 19:10
  • msg #106

Re: Prelude – Blackstone Church

I'm not the greatest at fighting up close, and personal either; although, with Thorondor's help, I should be able to hold my own against at least 1 opponent at a time.
Bornegar High-Peak
player, 10 posts
Human
Bar 1/Brd 1
Wed 25 Mar 2009
at 01:17
  • msg #107

Re: Prelude – Blackstone Church

"Heh, I need not tell you my skills," Bornegar states, a thumb pointed to the greatsword upon his back, "It may be best if you stay behind me, mage.", with a look to Stan.
This message was last edited by the player at 10:08, Wed 25 Mar 2009.
Roth Daos
player, 24 posts
Unassuming
Librarian
Wed 25 Mar 2009
at 04:35
  • msg #108

Re: Prelude – Blackstone Church

"Now hold on a minute!  We can't just march in the front door, start chopping people down, and hope to stumble across the urn!"  Roth runs his fingers through his hair, trying to think up a plan of some kind. "But I can't come up with anything else.  Lets just head there ... and try to keep our options open?  See how far we can get WITHOUT swords as tall as me?"

Roth bites his lip for a moment before turning back to Blanka with a smile and a small bow, "Thank you for your help.  I hope to return again ... in one piece."  Roth turns away from Blanka, takes a step towards the exit, and after taking a slow breath and composing himself says to the others as he begins towards Colrac Hall, "Just follow my lead."
Aigol
player, 11 posts
Human
Wizard 2
Wed 25 Mar 2009
at 04:41
  • msg #109

Re: Prelude – Blackstone Church

"Well I guess if you know what you're doing you can lead away"
Aigol follows Roth trying to think of how useful he would be if a fight broke out
Shirok Rezkala
player, 22 posts
Half Orc
Druid 2
Wed 25 Mar 2009
at 04:50
  • msg #110

Re: Prelude – Blackstone Church

"From what Blanka has told us, blades are all these things will understand. But yes, we will leave now." He glanced back at the cleric. "Thank you."

Shirok headed out after Roth, Neya trotting behind at his heels.
Ilsa Redeye
player, 26 posts
Half Orc
Bar 2
Wed 25 Mar 2009
at 05:37
  • msg #111

Re: Prelude – Blackstone Church

"Maybe not, but the chopping people down is a good start," Ilsa said in response to Roth's frantic statement. "You know the way, you lead. Does not make you leader." She followed closely behind Roth but was clearly ready to shove him aside when a fight started.
Abigail Leafwander
player, 20 posts
Friend of eagles
Wed 25 Mar 2009
at 08:50
  • msg #112

Re: Prelude – Blackstone Church

Just as Roth announces their departure a look of relief flows into Abigail's face.  She immediately exits through the door she was next to, before anyone else has a chance to get there.  Those exiting the building would find her outside looking up at the sky, waiting for Roth to lead the way.
Dungeon Master
GM, 60 posts
Sometimes, I even
amaze myself!
Wed 25 Mar 2009
at 20:44
  • msg #113

Re: Prelude – Raver Territory

As the party follows Roth toward Colrac Hall, they move deeper and deeper into Godsgate, heading toward the Dagger cliffs.  Soon there are no people on the streets.  Instead, you begin to notice occasional bloodstains or slivers bleached bone scattered amidst the rubble and refuse.

Listen checks from those paying any kind of attention as the party moves.
Ilsa Redeye
player, 27 posts
Half Orc
Bar 2
Wed 25 Mar 2009
at 21:07
  • msg #114

Re: Prelude – Raver Territory

Ilsa walked with confidence, but her twitchy hands, ready to reach for her sword at the slightly provocation, betrayed her unease. Or maybe it was because she hadn't killed anything in the past few days.
Stan Fetchin
player, 22 posts
Human
Wizard 2
Thu 26 Mar 2009
at 01:09
  • msg #115

Re: Prelude – Raver Territory

Stan tries to keep to the middle of the group. He is leery of ambush. He contemplates casting a defensive spell or two, but then decides its better to save that magic for later. The young apprentice would not be able to weave a very permanent spell; a couple of hours is all his mage armor would last. And he might need it later.
Shirok Rezkala
player, 23 posts
Half Orc
Druid 2
Thu 26 Mar 2009
at 01:18
  • msg #116

Re: Prelude – Raver Territory

Shirok put a hand on Ilsa's shoulder as they walked through the streets, trying to calm her down. The city was bad enough, a place like this even worse. They had to remain calm; excited people made mistakes, and this fight should be too simple to risk a foolish mistake.
Roth Daos
player, 25 posts
Unassuming
Librarian
Thu 26 Mar 2009
at 02:16
  • msg #117

Re: Prelude – Raver Territory

Roth is set a bit off ease by the bloodstains and bone bits--but more so by the silence.  He's heard the rumors about how bad it is, but he's never actually been this deep in Godsgate.  Although not familiar with the way to Colrac Hall, Roth is familiar with streets and cities and has no worries about finding the place.  He does have a few about what they'll find, however.  Roth leads the way, trying to look casual and calm, but making a map in his head of escape routes and possible shortcuts.
Dungeon Master
GM, 61 posts
Sometimes, I even
amaze myself!
Thu 26 Mar 2009
at 19:53
  • msg #118

Re: Prelude – Raver Encounter

The party continues to make their way through Raver territory, headed toward Colrac Hall.  The sun floats high above the city of Skyway, several hours after noon.  The giant fiery orb is on its decline, but will remain visible for a while.
One by one, the members of the party follow the elf, Roth as he leads them closer and closer to the ruined Hall.  They all descend a gentle slope, when suddenly Neya senses something she (he?) perceives as potentially threading.  The wolf arches her back and issues several low growls.  It doesn’t take the others long to notice the soft clatter from beyond the piles of rubble beside a hollowed out ruined building.
You all know something is coming, but before any of you can mount a great amount of defense, a pack of terrible looking individuals come into view.
They are all human, and wear the crudest possible armor, made from layers of torn, stained cloth, and carry makeshift clubs and cudgels.  Their eyes are wild, their lips are flecked with froth, and their faces and hair are crusted with dried blood.  As Blanka said, they seem more like animals than humans.  Just before they spread out and move to attack your party, some of you notice that they seem to be communicating amongst themselves with howls, grunts, and gesticulations.


Initiative
Ilsa Redeye
player, 28 posts
Half Orc
Bar 2
Thu 26 Mar 2009
at 23:01
  • msg #119

Re: Prelude – Raver Encounter

Ilsa howled back at that the attackers. She rushed toward one of them as she drew her mighty sword and in anticipation of running it through her designated target.
Roth Daos
player, 27 posts
Unassuming
Librarian
Fri 27 Mar 2009
at 01:18
  • msg #120

Re: Prelude – Raver Encounter

Acting as quickly as he can manage, knowing he'll have to beat the bloodthirsty savages to the punch, Roth shoots his hand forward--exposing a tattooed palm to the other savages before him.  The elf asserts himself to the Ravers with a forceful and authoritative "Stop!"
Stan Fetchin
player, 24 posts
Human
Wizard 2
Fri 27 Mar 2009
at 12:10
  • msg #121

Re: Prelude – Raver Encounter

The apprentice wizard stood in the middle of the group, trying to avoid hand to hand combat. He drew his dagger, but his twisting gut told him he didn't want to use it.
Shirok Rezkala
player, 24 posts
Half Orc
Druid 2
Sat 28 Mar 2009
at 03:42
  • msg #122

Re: Prelude – Raver Encounter

Shirok lifted the butt of his spear from the ground, leveling the long weapon at the onrushing men. He said but a single word, and Neya crouched low to the ground, ready to rip the men's throats out.
This message was last edited by the player at 03:43, Sat 28 Mar 2009.
Aigol
player, 12 posts
Human
Wizard 2
Sat 28 Mar 2009
at 07:29
  • msg #123

Re: Prelude – Raver Encounter

Aigol takes a position near stan preparing to fight with magic but not ruling out the possibility of physical combat
Abigail Leafwander
player, 22 posts
Friend of eagles
Sat 28 Mar 2009
at 09:37
  • msg #124

Re: Prelude – Raver Encounter

Abigail readies her spear, and lets out a quick whistle.  Not long after, Thorondor can be seen descending to about 20 ft above the party.
Dungeon Master
GM, 64 posts
Sometimes, I even
amaze myself!
Mon 30 Mar 2009
at 16:41
  • msg #125

Re: Prelude – Raver Encounter

Initiative Order - Round 1
Aigol*
Shirok/Neya
Raver 4
Stan
Abigail/Thorondor
Bornegar
Raver 3
Raver 2
Roth
Ilsa
Raver 1

Aigol
player, 13 posts
Human
Wizard 2
Mon 30 Mar 2009
at 16:54
  • msg #126

Re: Prelude – Raver Encounter

Realizing how vulnerable he was without any armor Aigol began to chant and make finely controlled hand motions as the air in front of him began to shimmer ever so slightly.
Shirok Rezkala
player, 25 posts
Half Orc
Druid 2
Mon 30 Mar 2009
at 17:30
  • msg #127

Re: Prelude – Raver Encounter

In a deadly harmony of thought and deed, Shirok and Neya surged forward towards the closest of the foul animalistic men, Shirok's blade a mere instant behind Neya's slashing fangs.
This message was last edited by the player at 18:58, Mon 30 Mar 2009.
Dungeon Master
GM, 65 posts
Sometimes, I even
amaze myself!
Mon 30 Mar 2009
at 18:06
  • msg #128

Re: Prelude – Raver Encounter

As Roth yells, “Stop!” Agiol falls into a chant and Shirok and his wolf companion, Neya, charge headlong into the group of Ravers!  Following the druid’s movements, like so many times before, the wolf lunges at the decadent man, and sinks her (his?) teeth into his forearm!  Neya begins to pull and jerk at the man’s exposed flesh, attempting to bring him down.  The man frees his arm, but not before the wolf takes a huge chunk of flesh with her!
The man howls in pain and clutches his arm, as Shirok thrusts his spear at the man, expecting him to be lying in the dirt, but he remains standing and deftly dodges the attack.
The others focus their attention at the elf, Roth.  For a moment they seem confused as they look to each other and grunt amongst themselves.  After that initial moment, one of the men growls at Roth, and then issues a loud bark.  He then turns his attention from Roth and charges Stan, swinging his cudgel with wild abandon!
Stan appears very much unready for the attack, and the charging madman uses this to his advantage.  With a great crack, the Raver clubs the young wizard atop his head, and like a child’s ragdoll, Stan’s legs buckle from beneath him and he falls into the dirt.  He lays there, deathly still and barely breathing.



Initiative Order - Round 1
Aigol
Shirok/Neya
Raver 4
Stan
[unconscious]
Abigail/Thorondor*
Bornegar
Raver 3
Raver 2
Roth
Ilsa
Raver 1
[moderately wounded]

This message was last edited by the GM at 21:15, Mon 30 Mar 2009.
Abigail Leafwander
player, 24 posts
Friend of eagles
Mon 30 Mar 2009
at 19:19
  • msg #129

Re: Prelude – Raver Encounter

Abigail gets into position to lob one of her spears at the Raver who attacked Stan.


12:19, Today: Abigail Leafwander rolled 4 using 1d20+2. Spear Throw.
Bornegar High-Peak
player, 12 posts
Human
Bar 1/Brd 1
Tue 31 Mar 2009
at 19:51
  • msg #130

Re: Prelude – Raver Encounter

Bornegar roars in defiance as the Raver drops the wizard, Stan!  The man charges headlong at the club-wielding man, and doing so, looking just as wild and crazed as the Ravers.  He rushes forward and runs the man through!  As if that wasn’t enough to end the man’s life, the barbarian twisted the massive blade of his ancestral great sword, drawing more blood from the doomed Raver.

Full Round Action Charge Raver 4
AC 13


Spoiler text: (Highlight or hover over the text to view)
14:39, Today: Dungeon Master, on behalf of Bornegar High-Peak, rolled 27 using 1d20+8. charge vs. Raver 4.
14:40, Today: Dungeon Master, on behalf of Bornegar High-Peak, rolled 15 using 1d20+8. critical hit confirmation.
14:40, Today: Dungeon Master, on behalf of Bornegar High-Peak, rolled 11 using 2d6+4. damage vs. Raver 4 (x2).


Initiative Order - Round 1
Aigol
Shirok/Neya
Raver 4
[dead]
Stan [unconscious]
Abigail/Thorondor
Bornegar

Raver 3*
Raver 2
Roth
Ilsa
Raver 1
[moderately wounded]

Dungeon Master
GM, 70 posts
Sometimes, I even
amaze myself!
Tue 31 Mar 2009
at 20:44
  • msg #131

Re: Prelude – Raver Encounter

The two remaining, unhurt Ravers watch on as one of them is savagely attacked by a wolf, and the other is cut down by the charging barbarian.  Normally, you would imagine they might try to run; but not Ravers.  These remaining two bellow nerve rattling cries and launch them selves into a wild charge headed straight toward Aigol!
The first Raver meets the wizard’s magically conjured force shield; however the other easily breaks through the wizard’s enchanted defense.  The charging man thrusts the head of his club into the wizard’s gut, dropping him to the dirt.  Aigol’s form begins to curl up into a fetal position, unaware that the Raver now intends to smash the man’s skull with his next attack!


Initiative Order - Round 1
Aigol [unconscious]
Shirok/Neya
Stan
[unconscious]
Abigail/Thorondor
Bornegar
Raver 3
Raver 2

Roth*
Ilsa
Raver 1
[moderately wounded]

Roth Daos
player, 28 posts
Unassuming
Librarian
Tue 31 Mar 2009
at 22:36
  • msg #132

Re: Prelude – Raver Encounter

Roth is caught off guard and frustrated by the situation turning so suddenly to violence.  Before he can react, blood is being spilled and both of the mages have been knocked to the ground.  Noticing that Aigol is now helpless and the Ravers don't seem to be moving on, Roth snatches a dagger from his belt and charges at the nearest of the two Ravers with dagger held high, prepared to bring down on him while he shouts, "Get off of him!"
Ilsa Redeye
player, 30 posts
Half Orc
Bar 2
Wed 1 Apr 2009
at 06:19
  • msg #133

Re: Prelude – Raver Encounter

Ilsa took a deep breath through her broad nose. The smell of death and the cries of the Ravers brought a smile to her face. Oh, how she had missed this. She roared, mimicking the bestial sounds of the Ravers. She moved as she drew her sword before bringing it down on the Raver Roth had so kindly left for her.
Dungeon Master
GM, 71 posts
Sometimes, I even
amaze myself!
Wed 1 Apr 2009
at 15:06
  • msg #134

Re: Prelude – Raver Encounter

Roth slips his dagger past the Raver aggressor’s sloppy defensives, sinking his blade deep into the man’s torso.  The Raver grunts in retort, but ultimately appears to be very willing to continue the fight; that is, until Ilsa wades closer to him!
He stares at Roth with crazed, bloodshot eyes, and doesn’t even notice as Ilsa draws dangerously close.  She raises her full-blade high and brings it down on the man, spilling more of the man’s lifeblood on the rubble at their feet.  This time, the Raver only whimpers and he begins to labor for breath.
The wounded Raver that was bit by Neya, flexes his heavily muscled chest and begins to issue short, low barking sounds.  He also tries to club the wolf, but she proves too nimble for such a cumbersome blow.


Initiative Order - Round 2
Aigol [unconscious]
Shirok/Neya*
Stan [unconscious]
Abigail/Thorondor
Bornegar

Raver 3
Raver 2 [seriously wounded, flanked by Roth and Ilsa]
Roth
Ilsa

Raver 1 [moderately wounded]

Shirok Rezkala
player, 30 posts
Half Orc
Druid 2
Wed 1 Apr 2009
at 15:45
  • msg #135

Re: Prelude – Raver Encounter

Shirok grunted slightly as the man before avoided his spear blade, but his mind had already moved on, studying these things, examining their actions. They communicate, act in concert. And they have specific targets. Why direct their attentions towards those two men?

But this was not the time to find out. Neya snarled as the man's club smashed against he ground beside her, leaping forth to rip the man apart.
Dungeon Master
GM, 72 posts
Sometimes, I even
amaze myself!
Wed 1 Apr 2009
at 16:01
  • msg #136

Re: Prelude – Raver Encounter

Neya lunges forward and clips the man’s arm again, but fails to secure a hold in him.  Shirok attempts to stick the Raver with his spear once again, but the man is too aware of the Half-Orc and his tactics to be caught.


Initiative Order - Round 2
Aigol [unconscious]
Shirok/Neya
Stan
[unconscious]
Abigail/Thorondor*
Bornegar
Raver 3

Raver 2 [seriously wounded, flanked by Roth and Ilsa]
Roth
Ilsa
Raver 1
[moderately wounded]

Abigail Leafwander
player, 28 posts
Friend of eagles
Wed 1 Apr 2009
at 21:42
  • msg #137

Re: Prelude – Raver Encounter

Abigail quickly kneels down in the fresh gore to apply a healing spell to Stan.
  14:40, Today: Abigail Leafwander rolled 2 using 1d8+1. Cure Light Wounds.

She then stands and lets out a fluttering whistle to Thorondor.
Bornegar High-Peak
player, 13 posts
Human
Bar 1/Brd 1
Fri 3 Apr 2009
at 15:20
  • msg #138

Re: Prelude – Raver Encounter

Bornegar lifts the handle of his great sword and allows the body of the Raver to slide off and tumble to the ground.  As he gathers his wits after such a grizzly attack, the barbarian offers Abigail a friendly nod of approval as she tries to heal Stan's concussion.
Bringing his attention back to the fight, the man slowly stalks toward one of the Ravers engaged in the Raver-Aigol-Roth-Ilsa cluster, and lashes out violently!

Move Action Move upto 30 ft. to Raver 3
Standard Action Melee attack vs. Raver 3



Initiative Order - Round 2
Aigol [unconscious]
Shirok/Neya
Stan
[unconscious]
Abigail/Thorondor
Bornegar

Raver 3* [?]
Raver 2 [seriously wounded, flanked by Roth and Ilsa]
Roth
Ilsa
Raver 1
[moderately wounded]
Dungeon Master
GM, 73 posts
Sometimes, I even
amaze myself!
Fri 3 Apr 2009
at 15:41
  • msg #139

Re: Prelude – Raver Encounter

As Abigail touches Stan’s chest, a faint aura of blue light appears and wraps around the two companions.  Slowly, Stan begins to stir, still very much disoriented from the Raver’s attack.  Hearing its friend’s call, Thorondor begins to circle overhead.
Bornegar’s attack proves to be a vicious one; however the badly wounded Raver continues to stand.  He growls back at the human barbarian and swings his cudgel directly in line with the man’s head!  Bornegar quickly raises his bloodied sword to block the attack, deflecting the wooden rod.  The blow countered, Bornegar grunts in retort, recognizing his attacker’s physical strength.
The flanked Raver scowls at Ilsa and Roth, obviously not liking his position.  Appearing spiritually defeated, the man lashes out at the half-orc Ilsa, striking her solidly at her side.  Although heavily muscled, her body will probably form a terrible bruise in a few hours time.


Initiative Order - Round 2
Aigol [unconscious, prone]
Shirok/Neya
Stan
[disabled, prone]
Abigail/Thorondor
Bornegar
Raver 3
[seriously wounded]
Raver 2 [seriously wounded, flanked by Roth and Ilsa]
Roth*
Ilsa [lightly injured]
Raver 1 [moderately wounded]

Roth Daos
player, 29 posts
Unassuming
Librarian
Sat 4 Apr 2009
at 04:31
  • msg #140

Re: Prelude – Raver Encounter

With the Raver caught between Ilsa and himself, Roth jabbed at the beastman with his now bloody dagger in an attempt to distract him and keep him occupied until the opportune moment when the Raver drops his guard.  At this moment, when the Raver turns his attention towards Ilsa, the young elf quickly pulls out a sap from his belt and brings it down at the Raver's head.
This message was last edited by the player at 04:33, Sat 04 Apr 2009.
Dungeon Master
GM, 75 posts
Sometimes, I even
amaze myself!
Mon 6 Apr 2009
at 17:05
  • msg #141

Re: Prelude – Raver Encounter

Roth smacks the flanked Raver with his sap!  The man’s knees instantly buckle and he drops his club and falls to the ground.  The remaining two raging Ravers appear extremely willing to continue fighting, despite their heavy wounds.


Initiative Order - Round 2
Aigol [unconscious, prone]
Shirok/Neya
Stan
[disabled, prone]
Abigail/Thorondor
Bornegar
Raver 3
[seriously wounded]
Raver 2 [seriously wounded, unconscious, flanked by Roth and Ilsa]
Roth
Ilsa* [lightly injured]
Raver 1 [moderately wounded]

Ilsa Redeye
player, 32 posts
Half Orc
Bar 2
Mon 6 Apr 2009
at 17:43
  • msg #142

Re: Prelude – Raver Encounter

"Save them for me!" Ilsa howled when she saw the one Raver fall. She stepped over the unconscious body to get at another one.
Dungeon Master
GM, 77 posts
Sometimes, I even
amaze myself!
Mon 6 Apr 2009
at 18:33
  • msg #143

Re: Prelude – Raver Encounter

Ilsa turns her attention from the fallen Raver and presses the Raver ten or so feet in front her.  She whirls her blade before her in an impressive display, and chops at the man's exposed neck.  His eyes bulge and appear frozen in shock as his head falls to the ground and bounces once before the rest of his body collapses in a heap.
The half-orc’s grizzly display is lost, unfortunately, on the remaining (conscious) Raver currently engaged with Neya.  In one last attempt to beat the wolf down, the Raver swings his club with all his might, grunting loudly as the club strikes the animal’s side!
The wolf whimpers slightly, but returns with full force.  However, the Raver blocks the wolf’s attack by catching the shaft of his club between her powerful jaws.


Initiative Order - Round 3
Aigol [unconscious, prone]
Shirok/Neya* [Neya = lightly injured]
Stan [disabled, prone]
Abigail/Thorondor
Bornegar

Raver 2 [seriously wounded, unconscious]
Roth
Ilsa
[lightly injured]
Raver 1 [moderately wounded]

This message was last edited by the GM at 18:34, Mon 06 Apr 2009.
Shirok Rezkala
player, 31 posts
Half Orc
Druid 2
Mon 6 Apr 2009
at 18:56
  • msg #144

Re: Prelude – Raver Encounter

Shirok made no sound, yet anger flared in his eyes when he heard Neya's whimper of pain. His spear blade darted forward, seeking to bury itself deep into the man's heart.
Stan Fetchin
player, 27 posts
Human
Wizard 2
Tue 7 Apr 2009
at 03:10
  • msg #145

Re: Prelude – Raver Encounter

The pain in Stan's head throbs like a second heart as the wizard slowly stands up. He immediately regrets his decision. At least most of our ambushers are dead, he thinks. And then he throws up.

Move action: stand up
Abigail Leafwander
player, 29 posts
Friend of eagles
Tue 7 Apr 2009
at 09:23
  • msg #146

Re: Prelude – Raver Encounter

Seeing Stan in at least a semi-functional condition, Abigail quickly bolts off to Aigol's side, opposite the Raver.  She kneels down by Aigol's side, and begins administering rudimentary medical care.



02:22, Today: Abigail Leafwander rolled 27 (natural 20) using 1d20+7. Heal check.
Bornegar High-Peak
player, 14 posts
Human
Bar 1/Brd 1
Wed 8 Apr 2009
at 16:57
  • msg #147

Re: Prelude – Raver Encounter

Bornegar wades over to the remaining Raver.  With a great heave, he hoists his sword high and brings it down on the man with great force!

Move Action Move toward Raver 1
Standard Action Melee attack vs. Raver 1

AC 15


Spoiler text: (Highlight or hover over the text to view)

11:52, Today: Dungeon Master, on behalf of Bornegar High-Peak, rolled 25 using 1d20+6; attack vs. Raver 1.
11:52, Today: Dungeon Master, on behalf of Bornegar High-Peak, rolled 15 using 1d20+6; confirm critical hit.
11:53, Today: Dungeon Master, on behalf of Bornegar High-Peak, rolled 10 using 2d6+4; damage vs. Raver 1 (x2).


Dungeon Master
GM, 78 posts
Sometimes, I even
amaze myself!
Wed 8 Apr 2009
at 17:05
  • msg #148

Re: Prelude – Raver Encounter

Shirok and Neya tag-team the remaining, and heavily injured, Raver.  The man works to keep the wolf away, but Shirok stabs him with his spear!  The man cries out in pain, and fear floods his bloodshot eyes as the monstrous form of Bornegar moves toward him.  Abigail rushes to Aigol’s side and begins to apply her knowledge of first aid.  Taking advantage of the spear being stuck in the man, Bornegar hacks the man once with his great sword, ending yet another Raver’s wicked life.


Encounter complete!
Experience earned +175!

Ilsa Redeye
player, 33 posts
Half Orc
Bar 2
Wed 8 Apr 2009
at 17:13
  • msg #149

Re: Prelude – Raver Encounter

Ilsa laughed and screamed with delight as she stomped on the head of the Raver corpse before her. Once she had worked it out of her system, she tore off a piece of clothing from the body and cleaned her sword. After returning it its sheath, she searched the body for spoils of combat.
Shirok Rezkala
player, 32 posts
Half Orc
Druid 2
Wed 8 Apr 2009
at 17:34
  • msg #150

Re: Prelude – Raver Encounter

Shirok quickly knelt down upon the ground when the last man fell, Neya quietly walking away from the fallen foe to stand before him as he gently felt the wound in her side. He remained there for several moments, satisfying himself that the injury was not serious, before murmuring a few words to the wolf.  Neya's head dipped slightly as though she was nodding, her tail wagging as she nimbly bounded away from him. Shirok smiled and spoke once more before standing, looking around at the others.

He waited until Ilsa had finished her cry of victory before he spoke again, staring at the revived man standing by a puddle of his own vomit. "They ignored us and went for you and your companion first. Why?"
This message was last edited by the player at 17:34, Wed 08 Apr 2009.
Roth Daos
player, 31 posts
Unassuming
Librarian
Wed 8 Apr 2009
at 20:01
  • msg #151

Re: Prelude – Raver Encounter

Seeing the Ravers have all been dealt with, Roth tucks away his sap but is quite disturbed by Ilsa's display.  No one should delight so much in the deaths of others, and it was becoming apparent why barbarians were shunned from society.  Only the most foul of low-lifes within the cities acted anything like the blood-eyed half-orc.  Shaking off his thoughts of contempt, Roth kneels down next to the unconscious Raver before him and wipes his dagger on the man's shirt.  Sheathing it once more on his belt, Roth stands and says aloud, "At least there were only four of them.  It's going better than I expected already."
Abigail Leafwander
player, 30 posts
Friend of eagles
Wed 8 Apr 2009
at 20:58
  • msg #152

Re: Prelude – Raver Encounter

Abigail was put off by Ilsa's display of brutality.

She looked over at Stan, making a mess of himself, and with a bit of whimsy in her voice, said I'll have Thorondor stay on the ground by your side, so you don't have to lose anymore meals.

Turning to Shirok, she asked Have you any healing spells?  I'm afraid I only had the one.
Shirok Rezkala
player, 33 posts
Half Orc
Druid 2
Thu 9 Apr 2009
at 00:38
  • msg #153

Re: Prelude – Raver Encounter

"I do not; I prepared nothing that would aid them beyond what you have already done."

He watched the consternation of the others at Ilsa's display with some amusement. Shirok barely even noticed such actions; seeing their shock struck him as rather silly.
Stan Fetchin
player, 28 posts
Human
Wizard 2
Thu 9 Apr 2009
at 03:11
  • msg #154

Re: Prelude – Raver Encounter

Stan looks around, regaining his bearings. He nods at Abigail's offer. "Thankyou, m'Lady. Any help is most welcome."

"As for why they went for the wizards first, who knows? This hasn't exactly been a lucky time for me."


Stan thought of all he had lost recently, and wondered if his own death would be a welcome rest. He dismissed the thought as a product of his disorientation. Stan knew he had to survive this, if only for her sake.

"In future, perhaps we ought to be more selective about our formations? Wizards in the middle, bigger types near the men with sharp things?"
Ilsa Redeye
player, 34 posts
Half Orc
Bar 2
Thu 9 Apr 2009
at 03:34
  • msg #155

Re: Prelude – Raver Encounter

Ilsa finished by cutting off the Raver's left ear and placing it in a pouch. She walked over to Shirok and slapped him on the back. "Ah, this city has something of worth after all. I would gladly kill more of those." She knelt down and scratched Neya's neck with both hands. "Did you enjoy that boy? You get hurt? Me too. Make you stronger." She patted the wolf's side and stood again.
Roth Daos
player, 32 posts
Unassuming
Librarian
Thu 9 Apr 2009
at 04:54
  • msg #156

Re: Prelude – Raver Encounter

Roth stands over the fallen wizard and scratches his head.  "Well, does anyone happen to have a healing potion, or maybe a wand?" the young elf asks as he kneels down beside Aigol, and begins to search his things on the chance that he might have a curing item.
Abigail Leafwander
player, 31 posts
Friend of eagles
Thu 9 Apr 2009
at 07:01
  • msg #157

Re: Prelude – Raver Encounter

I do, but it's more for emergencies only.  Abigail said as she looked around for the spear she threw.
Stan Fetchin
player, 29 posts
Human
Wizard 2
Thu 9 Apr 2009
at 08:07
  • msg #158

Re: Prelude – Raver Encounter

"Allow me."

Stan cups Aigol's head in a fraternal embrace as he administers a curative potion.
Dungeon Master
GM, 80 posts
Sometimes, I even
amaze myself!
Thu 9 Apr 2009
at 15:18
  • msg #159

Re: Prelude – Raver Territory

Abigail retrieves her spear from a pile of refuse some thirty feet away from the others.  As she trots back to the group, Stan has finished applying his magical healing potion to Aigol, and the wizard is now standing.  He appears to have seen better days, but currently in much better condition that Stan.
Aigol
player, 14 posts
Human
Wizard 2
Thu 9 Apr 2009
at 16:20
  • msg #160

Re: Prelude – Raver Territory

Looking around Aigol say the dead ravers and the large amount of blood
"Stan are you okay I say you go down then they got me"
Roth Daos
player, 34 posts
Unassuming
Librarian
Thu 9 Apr 2009
at 23:36
  • msg #161

Re: Prelude – Raver Territory

"I'm not sure these were Stone Keepers ... do they have any markings?"  asks the young elf as he unstraps a crossbow from his back and begins cranking the lever to load a bolt.  When finished, he keeps it at the ready an begins searhcing the bodies.
Shirok Rezkala
player, 34 posts
Half Orc
Druid 2
Thu 9 Apr 2009
at 23:46
  • msg #162

Re: Prelude – Raver Territory

Neya barked happily at Ilsa's words; she liked the barbarian, even if she did keep calling her "boy."

"Whatever group they belong to, they must have had a reason for attacking us," Shirok said as he wiped the blood from the tip of his spear. "Even fools do not attack a group twice their size without reason."
Dungeon Master
GM, 82 posts
Sometimes, I even
amaze myself!
Fri 10 Apr 2009
at 16:05
  • msg #163

Re: Prelude – Raver Territory

Ilsa and Roth search through the bodies as the others discuss what might have caused the attack, and why Stan and Aigol were targeted above the others.  The rogue’s assessment of the group of Ravers turns out to be right on the money as none of the men have the Stone Keeper tattoos on their palms, or anywhere else on their bodies.  In the end of the scavenging, all that is recovered are four great-clubs and four suits of dirty, torn, and bloodied clothing (essentially padded armor).
Ilsa Redeye
player, 35 posts
Half Orc
Bar 2
Fri 10 Apr 2009
at 18:25
  • msg #164

Re: Prelude – Raver Territory

"Done here. No loot," Ilsa shrugged, only slightly disappointed. "We go now?"
Roth Daos
player, 35 posts
Unassuming
Librarian
Sat 11 Apr 2009
at 20:18
  • msg #165

Re: Prelude – Raver Territory

"Just what I thought ... these aren't stone keepers, just your 'common' Raver, I suppose."  Roth stands up once again and readies his heavy crossbow--which seems quite large for his small form.  After looking over the scene once again and looking about for anyone that may have seen the combat, Roth nods to Ilsa and starts towards Colrac Hall once again. "We go now."
Bornegar High-Peak
player, 15 posts
Human
Bar 1/Brd 1
Mon 13 Apr 2009
at 15:56
  • msg #166

Re: Prelude – Raver Territory

Bornegar nods to both Roth and Ilsa, agreeing that it is time to get moving once more; or else more Ravers find them.  As the group begins to move away, he motions to Aigol and Stan, gesturing that he wishes to have a private word with the men.
He whispers something to them, too low for anyone else to hear, and hands them each something from his belt pouch.
Dungeon Master
GM, 83 posts
Sometimes, I even
amaze myself!
Mon 13 Apr 2009
at 16:17
  • msg #167

Re: Prelude – Colrac Hall

The party makes their way ever closer to the ruined hall of Colrac…
Colrac Hall is fairly unremarkable from the outside.  It is obvious in the architecture that the hall was build by dwarves; and designed to withstand a siege.  The manor is a solid square of red granite, distinguished by the Colrac crest above the door.  What is remarkable is the three floors of the circular glass spire that protrude from the center of the manor!
The vast front doors of Colrac Hall fell from their hinges decades ago.  Beyond them is a long entry hall.  The walls are bare, the carpeting is stained and rotting, and the only source of light is what ambient light that trickles through the open front doors.  The only sound is the scuttling of vermin in the shadows.  Three statures of men and women stand on either side of the hall, mostly marred beyond recognition.
When the Glass Tower fell, one of its many spires fell directly on Colrac Hall.  The corridors leading north have collapsed.  Straight ahead, a piece of the tower itself is visible: A curved wall of smooth green stone completely blocks the hall.  It’s easy to see where the tower got its name; the floors around the fallen tower are covered with shards of glass, the shattered remnants of the tower’s shell.
The layer of glass is a foot deep in places, and is sure to make for treacherous footing.


GM Note Map has been posted.
This message was last edited by the GM at 22:02, Mon 13 Apr 2009.
Shirok Rezkala
player, 35 posts
Half Orc
Druid 2
Mon 13 Apr 2009
at 22:49
  • msg #168

Re: Prelude – Colrac Hall

Neya whined a little as she hesitated before the ruined structure, delaying until Shirok moved in before her, sweeping the broken glass away from her bare pads. "Only one way to go," he said half to himself as he studied the interior of the structure, motioning towards the passage to the south. "Bornegar, Ilsa, you two lead. We shall follow."
Ilsa Redeye
player, 36 posts
Half Orc
Bar 2
Mon 13 Apr 2009
at 23:24
  • msg #169

Re: Prelude – Colrac Hall

Ilsa grunted, acknowledging the plan. She drew her sword and didn't bother waiting for the others before stomping down the hallway. At the first door, she paused, reared back her foot and attempted to kick it down.
Bornegar High-Peak
player, 16 posts
Human
Bar 1/Brd 1
Tue 14 Apr 2009
at 00:27
  • msg #170

Re: Prelude – Colrac Hall

As Bornegar enters the darkness of Colrac Hall, he removes a torch from his pack and lights it with his flint and steel.
"There," he whispers just loud enough for the others to hear, "now we should be able to see in there."
The big barbarian nods in agreement as Shirok suggests that he and is friend Ilsa lead the group.  If there were any more Ravers about, he wanted to be in the front where he could protect his new friends.
Once he was satisfied the others were in tow, he nodded once more to Ilsa as she was about to kick in the door.

Currently carrying a light source: common torch
Stan Fetchin
player, 30 posts
Human
Wizard 2
Tue 14 Apr 2009
at 02:32
  • msg #171

Re: Prelude – Colrac Hall



Stan produces another healing potion from his robes, similar to the one he used on Aigol. This one he drinks himself, and his spirits seem to recuperate as the healing magic takes effect.


As the group reaches Colrac hall and the Glass Tower impaled on the ruins, Stan keeps to the middle of the group, hoping to avoid any further concussions.
Abigail Leafwander
player, 32 posts
Friend of eagles
Tue 14 Apr 2009
at 03:06
  • msg #172

Re: Prelude – Colrac Hall

A moment of hesitation swept over Abigail before she reluctantly stepped inside.  The large, unliving, unfeeling halls sent waves of discomfort through her, but she bore it, and pressed onward.

As the party began their traverse through the hall Abigail placed herself, and Thorondor behind the mages so as to protect them from rear attacks.
Dungeon Master
GM, 86 posts
Sometimes, I even
amaze myself!
Tue 14 Apr 2009
at 19:12
  • msg #173

Re: Prelude – Colrac Hall (Ruined Library)

Ilsa lurches forward and kicks open the thick wooden door!  The dust of decades of neglect and small wooden splinters explode and fill the air for a moment.  The party waits for the air to clear (and the scurrying of rodents to end) before Bornegar leans into the room to illuminate the darkness.
All that is left in this once grand library's shelves are torn pages and ripped bindings, either rotting into pulp or converted into nests by industrious rats.


Current lighting conditions 20 ft. bright/40 ft. shadowy illumination (1 hour)
Ilsa Redeye
player, 38 posts
Half Orc
Bar 2
Tue 14 Apr 2009
at 19:27
  • msg #174

Re: Prelude – Colrac Hall (Ruined Library)

Ilsa rolled her eyes and then stepped aside for the others to investigate if they wanted to. She walked down the hallway and paused in front of the next door. Her instinct was the keep bashing down doors, but she quelled that impulse and instead waited for the others to be ready.
Roth Daos
player, 36 posts
Unassuming
Librarian
Tue 14 Apr 2009
at 20:05
  • msg #175

Re: Prelude – Colrac Hall (Ruined Library)

Upon entering the Colrac Hall, Roth hangs back at the entrance, keeping a watchful eye outside for anyone that might have followed them.  The young elf startles suddenly at the sound of splintering door and curses under his breath before commenting to the mages, "Do you think it'd be to much trouble for her to try the handle?"  Wary of the attention the noise might bring, Roth presses himself against the wall of the entry way and continues to keep watch.
Shirok Rezkala
player, 36 posts
Half Orc
Druid 2
Wed 15 Apr 2009
at 02:50
  • msg #176

Re: Prelude – Colrac Hall (Ruined Library)

"This is easier," Shirok said simply to the elf as he looked through the abandoned library. Perhaps there was something in there that was still legible, but it would take hours to find it if there was. Better to move on for now. He moved on down the hall when the others moved on, waiting for Ilsa to enter the next room.
Abigail Leafwander
player, 33 posts
Friend of eagles
Wed 15 Apr 2009
at 19:02
  • msg #177

Re: Prelude – Colrac Hall (Ruined Library)

Abigail payed no mind to Ilsa's manner of opening doors.  She proceeded carefully through the halls.  Each empty step she took made her just the slightest bit uncomfortable, like leaving something dear to her behind.
Aigol
player, 15 posts
Human
Wizard 2
Wed 15 Apr 2009
at 21:33
  • msg #178

Re: Prelude – Colrac Hall (Ruined Library)

Aigol Stays near Stan trying to think of what else could possibly be in this place remembering his injuries he takes a potion from his pack and downs it in a large gulp
Bornegar High-Peak
player, 17 posts
Human
Bar 1/Brd 1
Thu 16 Apr 2009
at 05:05
  • msg #179

Re: Prelude – Colrac Hall (Ruined Library)

Bornegar stands in the doorway of the ruined library, holding his torch as to offer light to any who wish to search the ruined shelves.  Once everyone is ready to move on, he accompanies Ilsa at the next door.
Stan Fetchin
player, 31 posts
Human
Wizard 2
Thu 16 Apr 2009
at 11:08
  • msg #180

Re: Prelude – Colrac Hall (Ruined Library)

"I doubt there's anything on these shelves worth looking through."

Stan pokes through the books absently, but makes no real effort to search through the material.
Ilsa Redeye
player, 40 posts
Half Orc
Bar 2
Thu 16 Apr 2009
at 16:50
  • msg #181

Re: Prelude – Colrac Hall (Ruined Library)

Once Bornegar joins her, Ilsa takes that as her cue to bash down the next door.
Dungeon Master
GM, 88 posts
Sometimes, I even
amaze myself!
Thu 16 Apr 2009
at 22:28
  • msg #182

Re: Prelude – Colrac Hall (Ruined Library)

Again, Ilsa unleashes a powerful kick and smashes through the door to the eastern room.  Like the other rooms and hallways, this room is lightless, but Bornegar’s torch illuminates what it can:
Once this was a grand feasting hall.  Now, it appears to be a prime hunting ground for rats and other vermin.  Benches and tables have been knocked over, some broken up for kindling or other uses.


GM Note Map updated
Ilsa Redeye
player, 41 posts
Half Orc
Bar 2
Thu 16 Apr 2009
at 22:40
  • msg #183

Re: Prelude – Colrac Hall (Ruined Library)

Ilsa rushed into the room, expecting to draw an ambush if there was to be one. She went to the largest pieces of furniture behind which might be hiding something larger than a rat.
Stan Fetchin
player, 32 posts
Human
Wizard 2
Sat 18 Apr 2009
at 05:51
  • msg #184

Re: Prelude – Colrac Hall (Ruined Library)

Stan makes a point of being one of the last people into the room. He tries not to touch anything too vermin-ridden.

"Eew. This reminds me of the basement at school. It was always full of rats. The older students told the apprentices that the rats were actually people who had crossed the professors. Baleful Polymorph, they called it. Aigol, you ever hear about that?"
Dungeon Master
GM, 89 posts
Sometimes, I even
amaze myself!
Mon 20 Apr 2009
at 13:37
  • msg #185

Re: Prelude – Colrac Hall (The Feasting Hall)

Ilsa kicks in the door and rushes into the darkness, letting her eyes fall into a different spectrum, which allows the half-orc to see as candidly in the dark as in the light.  The transition takes only but a few seconds; however Bornegar enters too soon, bearing a torch so the other humans and elf can see, and nearly blinding her.  She blinks and shakes her head, chasing away the image of another half-orc’s face that was burned into her memory only a tenth of a second before.
Instinctively, Ilsa grips her great sword and shifts her weight, expecting an attack.  However, the attack does not come, and as her vision shifts back into the normal light spectrum, she finds the face has vanished.  Genuinely perplexed at this, she looks around as the others file into the room.  Her suspicions are confirmed, however, only a moment later as Neya enters slightly behind Shirok.
The wolf bars its teeth, stands very rigidly, and issues a low growl.  That is all the warning Ilsa needs before the female barbarian throws herself into a crazed tantrum, knocking over ruined benches and kicking piles of rotted wood.
As Stan enters the room, behind everyone else, the door slams shut behind him revealing to everyone a big half-orc male, dressed similarly to the Ravers you encountered outside.  Although his is scowling, he doesn’t appear to be overly threatening.  As the party processes what is happening, three other half-orc males appear from shadowed corners, behind tattered curtains, and from under benches.
All appear armed for battle, and all seem very capable; however they all seem to be waiting for something...

Bornegar High-Peak
player, 18 posts
Human
Bar 1/Brd 1
Tue 21 Apr 2009
at 03:04
  • msg #186

Re: Prelude – Colrac Hall (The Feasting Hall)

Bornegar isn't sure what to make of this situation.  His first instincts, especially given the previous fight outside, is to throw down his torch and fight with his greatsword.  However, so far he isn't sure of the half-orcs' intentions, aside from them shutting their only way of escape...
Stan Fetchin
player, 33 posts
Human
Wizard 2
Tue 21 Apr 2009
at 03:20
  • msg #187

Re: Prelude – Colrac Hall (The Feasting Hall)

"Oh!"

Stan realizes that he should be paying more attention to the present.

He eyes the half-orcs warily, eager to avoid a fight. For a minute he considers asking this creature who he is. Stan's mouth has gotten him in enough trouble for one day, however, and the wizard keeps silent.
Shirok Rezkala
player, 37 posts
Half Orc
Druid 2
Tue 21 Apr 2009
at 03:36
  • msg #188

Re: Prelude – Colrac Hall (The Feasting Hall)

Shirok turned as the doors slammed, facing the large half-orc barring their exit. Neya crouched down at his feet, growling deeply as the others emerged from the shadows.

No immediate assault. These men did nothing but stare at them, waiting for something. Shirok stepped forward slightly, slamming the butt of his spear against the ground before speaking in a rough, harsh tongue.


OOC: Anyone else that speaks Orc, let me know.
This message was last edited by the player at 13:39, Tue 21 Apr 2009.
Ilsa Redeye
player, 42 posts
Half Orc
Bar 2
Tue 21 Apr 2009
at 03:56
  • msg #189

Re: Prelude – Colrac Hall (The Feasting Hall)

Ilsa grunted and flexed the muscles in her hands. She stared into the eyes of each of the half-orcs, practically daring them to start something. She snorted and issued forth a low growl. She needn't say anything--Shirok was the speaker--and waited for their reply.
Roth Daos
player, 37 posts
Unassuming
Librarian
Tue 21 Apr 2009
at 13:35
  • msg #190

Re: Prelude – Colrac Hall (The Feasting Hall)

Roth, who has been standing watch at the entrance to the hall, is alarmed by the sound of a door slamming and the rest of the party growing quiet.  After stepping in and looking down the hallway to see everyone has vanished, the young elf quietly moves down the passage to the second door and presses his ear against the wood to hear what is happening on the other side.

OOC: Roth speaks Elven, Dwarven, Gnome, and Orc  ... if he makes the listen check.
09:33, Today: Roth Daos rolled 23 using 1d20+4. Listen.
09:33, Today: Roth Daos rolled 12 using 1d20+5. Move Silently.

Ngarle
NPC
Male Half-Orc
Raver Barbarian
Wed 22 Apr 2009
at 01:27
  • msg #191

Re: Prelude – Colrac Hall (The Feasting Hall)

Roth presses his ear to the door, and has little trouble hearing Shirok’s statement in Orcish.  On the otherside of the door, he hears another voice respond, but in guttural Common:
“You from Tower?  Kill Night Stalkers?” the half-orc replies to Shirok.  The expression on the stranger’s face is that of genuine curiosity; however it is obvious that he and his companions are very unsure about the party’s presence here.
This message was last edited by the player at 01:27, Wed 22 Apr 2009.
Shirok Rezkala
player, 38 posts
Half Orc
Druid 2
Tue 21 Apr 2009
at 14:51
  • msg #192

Re: Prelude – Colrac Hall (The Feasting Hall)

"We have killed no one that did not attack us," Shirok answered in Common, carefully watching the other half-orc for any sign of anger or aggression. "We came from the Ivy Tower." He paused, watching them for a reaction.

Neya remained where she was, plainly poised to rip out the throat of anyone that dared draw a weapon.
Ngarle
NPC
Male Half-Orc
Raver Barbarian
Wed 22 Apr 2009
at 01:27
  • msg #193

Re: Prelude – Colrac Hall (The Feasting Hall)

The half-orc Raver doesn’t seem to fully understand what Shirok is saying.  He squints and tries to regard the Druid, but simply lacks the mental capacity to completely understand what an Ivy Tower is.  He looks around to his companions, and after he has looked at each of them, he looks back to Shirok.
“You no kill Night Stalkers,” he grunts again looking to each of his companions.  “You be from Tower?” he asks again, turning from Shirok to point in the direction of where the Glass Tower impaled Colrac Hall.  “Where gone dogs?”

This message was last edited by the player at 01:27, Wed 22 Apr 2009.
Shirok Rezkala
player, 40 posts
Half Orc
Druid 2
Wed 22 Apr 2009
at 20:10
  • msg #194

Re: Prelude – Colrac Hall (The Feasting Hall)

Shirok sighed a little at the others apparent confusion. Most other races had such horrible opinions of half-orcs, it was always annoying to be faced with someone that justified that prejudice.

And he thought they had come from the fallen tower, where the "dogs" had gone? Saying they had might encourage some awe over the power they apparently exhibited, but it might also trigger anger at destroying their home. "We did not," he said slowly, still ready for anything.
Stan Fetchin
player, 35 posts
Human
Wizard 2
Thu 23 Apr 2009
at 08:23
  • msg #195

Re: Prelude – Colrac Hall (The Feasting Hall)

Stan observed the situation silently. Let the half-orcs talk with their own kind; that leaves less chance of provoking them.
Abigail Leafwander
player, 34 posts
Friend of eagles
Thu 23 Apr 2009
at 08:40
  • msg #196

Re: Prelude – Colrac Hall (The Feasting Hall)

A quick chill runs down Abigail's spine as she hears the door slam behind the group.  She tries to stand as near to the middle of the room as possible.  Thorondor's feathers ruffle, and he stares unblinkingly at the half-orc by the door.  Abigail's features seem somewhat diminished as she stands, hunched over clutching her spear tight to her body.
Ngarle
NPC, 1 post
Male Half-Orc
Raver Barbarian
Thu 23 Apr 2009
at 16:38
  • msg #197

Re: Prelude – Colrac Hall (The Feasting Hall)

The half-orc’s features contort as he tries to understand what Shirok said, and what he means.  The effort can physically be seen on his face.  A grunt from one of the others brings him from his ponderings, and he quickly replies, issuing a series of sharp (and authoritative) grunts and growls of his own.
He brings his attention back to Shirok, eyeing and obviously judging him.  “Beware,” he replies with a nod of acceptance.  “Stone Keepers in Tower.  Beware!” he says again.
Shirok Rezkala
player, 41 posts
Half Orc
Druid 2
Thu 23 Apr 2009
at 17:05
  • msg #198

Re: Prelude – Colrac Hall (The Feasting Hall)

Shirok nodded a little, understanding finally coming. These Ravers must be the Night Stalkers; they wanted to know if Shirok and his companions had killed any of their own. The Stone Keepers, the ones they sought, were inside the Glass Tower. Of course, the problem was how to get inside.

"We must go in Tower," he said, trying to keep his speech simple. "You show us way in?"
Ngarle
NPC, 2 posts
Male Half-Orc
Raver Barbarian
Thu 23 Apr 2009
at 17:21
  • msg #199

Re: Prelude – Colrac Hall (The Feasting Hall)

“No,” replies the half-orc, “Stone Keepers kill Night Stalkers.  We get food and go,” he says as he reveals to you several dead rats hanging from his belt.  “Gone dogs take Stone Keepers in and out Tower.  Night Stalkers found way,” he continues nodding his head with excitement.  “Go through rat-room.  See green door.”
This message was last edited by the player at 14:17, Mon 27 Apr 2009.
Shirok Rezkala
player, 42 posts
Half Orc
Druid 2
Fri 24 Apr 2009
at 16:24
  • msg #200

Re: Prelude – Colrac Hall (The Feasting Hall)

"Good," Shirok said with a grateful nod. They probably understood body language more then they did words anyway. Neya had stopped growling, though she remained poised to leap upon them. "You know how many Stone Keepers?"
Ilsa Redeye
player, 45 posts
Half Orc
Bar 2
Fri 24 Apr 2009
at 16:34
  • msg #201

Re: Prelude – Colrac Hall (The Feasting Hall)

"Rat eaters," Ilsa snarled. She didn't even try to hide the disgust she felt. They weren't warriors, but scavengers, no better than the rats they hunted. She snorted.
Roth Daos
player, 38 posts
Unassuming
Librarian
Fri 24 Apr 2009
at 22:15
  • msg #202

Re: Prelude – Colrac Hall (The Feasting Hall)

Satisfied that the situation within the room was adequately diffused, but not wanting to startle the other voices by entering, Roth creeps away from the closed door and heads further down the hallway to inspect the last door--see if it is locked and if he can hear anything of concern on the other side.  The least he can do is avoid having the brute kick down another door and announce their presence to potentially hostile and avoidable ravers.
Ngarle
NPC, 3 posts
Male Half-Orc
Raver Barbarian
Sun 26 Apr 2009
at 03:00
  • msg #203

Re: Prelude – Colrac Hall (The Feasting Hall)

The half-orc shook his head at Shirok, trying his best to indicate to the other half-orc that he did not know how many Stone Keepers could be in the Tower.  “Ngarle no know,” he replies, “we stay, you go.”  As he speaks, he motions to the door.  As Ilsa mentions the rats, he looks down at the little corpses hanging from his belt with a smile.
Shirok Rezkala
player, 43 posts
Half Orc
Druid 2
Sun 26 Apr 2009
at 04:21
  • msg #204

Re: Prelude – Colrac Hall (The Feasting Hall)

Shirok didn't even acknowledge Ilsa's statement, though his intent was easily read by those who knew him. He didn't feel much respect for these creatures either, who could barely even be called orcs, but he could not show it without fouling the negotiations. Ilsa's words simply made it clear that Shirok, and the rest of the group, didn't even consider these people a serious threat.

"Fine," he said, motioning to those behind him. "We go." Shirok started for the door, Neya following silently while keeping a sharp eye upon the Ravers.
Stan Fetchin
player, 36 posts
Human
Wizard 2
Sun 26 Apr 2009
at 04:41
  • msg #205

Re: Prelude – Colrac Hall (The Feasting Hall)

Stan was quick to follow Shirok and Ilsa out of the room. Once safely in the hallway, he spoke to his companions.

"Permit me for a moment to prepare some magical defenses for myself. If we are going to be fighting, I don't want a repeat of last time."

He speaks some unintelligible syllables and motions with his hands in front of his chest. A blue light washes over him.
Abigail Leafwander
player, 36 posts
Friend of eagles
Sun 26 Apr 2009
at 09:22
  • msg #206

Re: Prelude – Colrac Hall (The Feasting Hall)

Abigail let out a heavy sigh once she was let out of the room.  A near tangible wave of tension seems to waft from her for a short while, until she seems normal again.
Ilsa Redeye
player, 46 posts
Half Orc
Bar 2
Sun 26 Apr 2009
at 17:48
  • msg #207

Re: Prelude – Colrac Hall (The Feasting Hall)

The first to enter, Ilsa watched the rat eaters as her companions left. The last to leave, she backed out of the room and snapped her teeth at the nearest half-orc. "Should have put them out of their misery," was all she said as she stomped back to the front of their column.
Dungeon Master
GM, 98 posts
Sometimes, I even
amaze myself!
Mon 27 Apr 2009
at 14:17
  • msg #208

Re: Prelude – Colrac Hall

Ad-hoc bonus +275 exp!

The group departs from the Raver company, and file out into the corridor.  The Ravers allow the party to leave peacefully and they gather about in the shadows, which gather as Bornegar and his torch exit the room, to divide their “loot.”
In the hallway, you all meet back up with the elusive and roguish elf, Roth, as he listens through the last door, seeming listening for another threat of some sort.  Stan casts a defensive spell on himself, and tries to do so as quietly as possible.  Ilsa, however, isn’t so concerned with employing such anti-detection practices, and speaks her mind about the rat-eating Ravers.

Roth Daos
player, 39 posts
Unassuming
Librarian
Mon 27 Apr 2009
at 16:27
  • msg #209

Re: Prelude – Colrac Hall

The young elf nods to the others as they enter the hallway once again.  Once everyone appears ready, Roth quietly unlatches the door and pushes it open with his shoulder--his crossbow at the ready and aimed through the widening crack.
Dungeon Master
GM, 99 posts
Sometimes, I even
amaze myself!
Tue 28 Apr 2009
at 13:58
  • msg #210

Re: Prelude – Colrac Hall (Kitchen)

As Bornegar’s light leaks into and fills the room beyond, the party is able to identify this room as an old kitchen (by both site and smell).  Rats and insects are the only creatures that seem to make use of this kitchen.  Rusty cauldrons and broken crockery are scattered across the floor, and everything is covered with dust, cobwebs, and mold.

GM Note Map has been updated.
This message was last edited by the GM at 14:40, Tue 28 Apr 2009.
Stan Fetchin
player, 37 posts
Human
Wizard 2
Tue 28 Apr 2009
at 16:33
  • msg #211

Re: Prelude – Colrac Hall (Kitchen)

"Still nothing useful!" Stan whispers. "If we'd wanted broken pottery we could have stayed out in the slums."
Bornegar High-Peak
player, 19 posts
Human
Bar 1/Brd 1
Tue 28 Apr 2009
at 16:59
  • msg #212

Re: Prelude – Colrac Hall (Kitchen)

Not wanting to upset Roth's technique or plans, Bornegar stays behind the little elf, but holds the torch high as to allow everyone to see into the room.
Ilsa Redeye
player, 47 posts
Half Orc
Bar 2
Tue 28 Apr 2009
at 17:08
  • msg #213

Re: Prelude – Colrac Hall (Kitchen)

"Then we should stop wasting time," Ilsa responded to Stan's comment. "There is no danger here if those rat eaters survive." She was ready to shove everyone forward if they didn't stop being so needlessly cautious.
Roth Daos
player, 40 posts
Unassuming
Librarian
Tue 28 Apr 2009
at 17:19
  • msg #214

Re: Prelude – Colrac Hall (Kitchen)

Roth shakes his head in slight disappointment at the old, empty kitchen.  Before entering, he comments to the others in a tone slightl yless hush than would be expected, "I was expecting some kind of fort or garrison with armed guards and the works, not an old, dusty, empty building with a few scavengers."  With a small shrug he asks, "Did you find out anything useful from the Night Stalkers?"  The young elf enters and crosses the room, still stepping softly and avoiding debris.  For the sake of caution, he puts his ear to the door once again and quietly tests the handle.
Stan Fetchin
player, 38 posts
Human
Wizard 2
Tue 28 Apr 2009
at 17:33
  • msg #215

Re: Prelude – Colrac Hall (Kitchen)

Roth Daos:
"I was expecting some kind of fort or garrison with armed guards and the works, not an old, dusty, empty building with a few scavengers."


Stan considers for a moment that this whole room might be some kind of magical illusion to mask something more deadly.

He begins to touch and examine the less dirty aspects of the room, convincing himself its a real place.
Shirok Rezkala
player, 44 posts
Half Orc
Druid 2
Tue 28 Apr 2009
at 19:48
  • msg #216

Re: Prelude – Colrac Hall (Kitchen)

"The Stone Keepers are within the fallen tower; and there is a green door that leads inside past the "rat room," Shirok answered the elf, moving through the room after him.
Dungeon Master
GM, 100 posts
Sometimes, I even
amaze myself!
Wed 29 Apr 2009
at 17:04
  • msg #217

Re: Prelude – Colrac Hall (Kitchen)

As if on queue, when Shirok mentions the “rat-room,” a large and horribly wicked looking dire rat snips at Stan as he is poking around near a pile of refuse!  The creature’s attack is ferocious, and if it had not been for the man’s foresight in casting his defensive spell only a few moments before, perhaps he’d have a nasty bite wound on his leg.
The rat quickly retreats under the pile, but it leaves behinds a few drops of its saliva; and to the surprise of everyone watching, several thin trails of either steam or smoke waft from them as they burn into the floor, leaving deep pockmarks.  The rats in the room begin to scurry about, racing through hidden tunnels they’ve made through the piles of debris.

     A   B   C   D   E   F
   +---+---+---+---+---+---+
 1 |   |   |   |   |   |Rat|
   +---+---+---+---+---+---+
 2 |Ils|   |   |   |Stn|   |
   +---+---+---+---+---+---+
 3 |Rth|   |Brn|   |   |Abg|
   +---+---+---+---+---+---+
 4 |   |Rat|   |Shk|Nya|Aig|
   +---+---+---+---+---+---+


Initiative
Shirok Rezkala
player, 46 posts
Half Orc
Druid 2
Wed 29 Apr 2009
at 22:11
  • msg #218

Re: Prelude – Colrac Hall (Kitchen)

Shirok quickly barked a command to Neya as he lifted his spear, the wolf snarling loudly at the vermin before her.

OOC: 18:08, Today: Shirok Rezkala rolled 14 using 1d20. Initiative.
Ilsa Redeye
player, 48 posts
Half Orc
Bar 2
Wed 29 Apr 2009
at 22:24
  • msg #219

Re: Prelude – Colrac Hall (Kitchen)

Ilsa reacted faster than she thought. Like a flash, she was on the rat that had attacked Stan.

15:19, Today: Ilsa Redeye rolled 22 using 1d20+2. Initiative.
15:23, Today: Ilsa Redeye rolled 13 using 1d20+7. Attack.
15:23, Today: Ilsa Redeye rolled 12 using 2d6+6. Damage. (if needed).

Abigail Leafwander
player, 38 posts
Friend of eagles
Thu 30 Apr 2009
at 02:22
  • msg #220

Re: Prelude – Colrac Hall (Kitchen)

Abigail moves up next to the Rat in the corner, while Thornondor covers her back.  She jabs quickly, and lightly at the rat, trying to throw it off.  She fails; however, to be of much help to Stan.



19:14, Today: Abigail Leafwander rolled 21 using 1d20+1. Initiative.
19:21, Today: Abigail Leafwander rolled 8 using 1d20-4. Aid Another Defensively Stan +2 AC.

Stan Fetchin
player, 40 posts
Human
Wizard 2
Thu 30 Apr 2009
at 05:20
  • msg #221

Re: Prelude – Colrac Hall (Kitchen)

Thank you Mage Armor! I might have ended up as rat food.

Stan tries not to squeal like a girl as the over-sized rat lunges at him. It works, for the most part. The small squeak he emits is lost in the general clamor of the struggle.

13:17, Today: Stan Fetchin rolled 17 using 1d20+5. Initiative.
Dungeon Master
GM, 102 posts
Sometimes, I even
amaze myself!
Fri 1 May 2009
at 17:02
  • msg #222

Re: Prelude – Colrac Hall (Kitchen)

Initiative Order
Ilsa* [lightly injured]
Abigail/Thor
Aigol
Stan
[lightly injured]
Shirok/Neya
Strange Rat 1
Bornegar
Roth
Strange Rat 2



Ilsa rushes at the odd rat, salivating extremely acidic saliva, taking great strides over the discarded rubbish and debris.  As she closes the distance, she swings her blade in a great arc, intending to cleave the fiendish creature in half; however the beast proves too dexterous for such a straightforward attack.
The rat squeaks in delightful glee as it quickly scrambles under the pile of refuse and pops back out closer to Stan, positioning itself for another bite.  Abigail, however, reacts quickly and tries to pull Stan away from his infernal antagonist, but her effort is lost in the confusion.


Initiative Order
Ilsa [lightly injured]
Abigail/Thor
Aigol*
Stan [lightly injured]
Shirok/Neya
Strange Rat 1
Bornegar
Roth
Strange Rat 2

     A   B   C   D   E   F
   +---+---+---+---+---+---+
 1 |   |   |   |   |Ils|Rat|
   +---+---+---+---+---+---+
 2 |   |   |   |   |Stn|   |
   +---+---+---+---+---+---+
 3 |Rth|   |Brn|   |   |Abg|
   +---+---+---+---+---+---+
 4 |   |Rat|   |Shk|Nya|Aig|
   +---+---+---+---+---+---+
This message was last edited by the GM at 17:08, Fri 01 May 2009.
Aigol
NPC, 16 posts
Human
Wizard 2
Fri 1 May 2009
at 17:13
  • msg #223

Re: Prelude – Colrac Hall (Kitchen)

Unsure of exactly what is going on, Aigol slips his dagger from his belt sheath and grips the little blade’s hilt tightly in his hand.  He makes a few sublet motions with his left hand and carefully touches the blade, wrapping it on magical blue light.

Move Action Draw Weapon (dagger)
Standard Action Cast second 1st level spell for the day
hp 6/6
AC 12

Stan Fetchin
player, 41 posts
Human
Wizard 2
Sat 2 May 2009
at 05:09
  • msg #224

Re: Prelude – Colrac Hall (Kitchen)

Stan is much more alert than the other wizard. His breath comes in irregular gasps as he fights down his fear. Pulling his own dagger, he attempts to slice at the rat.



Move action: Draw Dagger
Standard Action: Attack

13:05, Today: Stan Fetchin rolled 16, 4 using d20+1,1d4. Attack.

Shirok Rezkala
player, 47 posts
Half Orc
Druid 2
Sat 2 May 2009
at 05:18
  • msg #225

Re: Prelude – Colrac Hall (Kitchen)

Shirok spoke a few short words, Neya instantly responding to dart around her allies to come at one of the rats from the side while Shirok moved forward, his spear flashing out at the foul vermin.

Move: Neya to B3, Shirok to C4
Standard: Both attack, Neya uses Trip if hits.

01:16, Today: Shirok Rezkala rolled 2 using 1d8. Damage.
01:16, Today: Shirok Rezkala rolled 17 using 1d20+2. Attack.

Dungeon Master
GM, 103 posts
Sometimes, I even
amaze myself!
Mon 4 May 2009
at 15:37
  • msg #226

Re: Prelude – Colrac Hall (Kitchen)

Stan lashes out, jabbing the pointed end of his dagger at the monstrous rodent, in hopes of skewering it.  The blade appears to have found its mark; however the beast’s unusually thick skin and course hair turn the dagger’s edge and forces it aside.
Before this can be reported to the others, Shirok and Neya launch themselves at the other beastly rat in the opposite corner.  Again, the tip of the half-orc’s spear is likewise turned away and fails to cause any harm to the very strange, and very hostile, rodent.
Neya, on the other hand, fares slightly better.  She snaps at the rat, clipping its hind leg with her sharp canines!  She begins to violently shake her head, attempting to flip the rat over and off-balance; but the creature dexterously jumps away.


Initiative Order
Ilsa [lightly injured]
Abigail/Thor
Aigol
Stan
[lightly injured]
Shirok/Neya
Strange Rat 1

Bornegar*
Roth
Strange Rat 2

     A   B   C   D   E   F
   +---+---+---+---+---+---+
 1 |   |   |   |   |Ils|Rat|
   +---+---+---+---+---+---+
 2 |   |   |   |   |Stn|   |
   +---+---+---+---+---+---+
 3 |Rth|Nya|Brn|   |   |Abg|
   +---+---+---+---+---+---+
 4 |   |Rat|Shk|   |   |Aig|
   +---+---+---+---+---+---+
Bornegar High-Peak
NPC, 20 posts
Human
Bar 1/Brd 1
Mon 4 May 2009
at 15:47
  • msg #227

Re: Prelude – Colrac Hall (Kitchen)

Bornegar heaves his great ancestral blade high above his head and with a mighty swoop, bring it down onto the evil looking rat threatening his new friends.  As he does so, he begins to hum to himself, as if trying to find some sort of melody.
To his surprise, the rat easily dodges the blow.  It will take more than brute strange to overcome these beasts.  Perhaps if the young man were to find an epic poem or song to encourage his companions, they might be able to turn the tides in their favor?

10:39, Today: Bornegar High-Peak rolled 18 using 1d20+8. melee attack vs strange rat (+2 bonus).


Initiative Order
Ilsa [lightly injured]
Abigail/Thor
Aigol
Stan
[lightly injured]
Shirok/Neya
Strange Rat 1
Bornegar

Roth*
Strange Rat 2

Roth Daos
player, 43 posts
Unassuming
Librarian
Mon 4 May 2009
at 17:26
  • msg #228

Re: Prelude – Colrac Hall (Kitchen)

Still checking the door as the fight breaks out, Roth is slower than most to respond.  However, once the realization dawns, the young elf reacts with skill unbecomming of a librarian.  With a spin away from the door and into the nearby corner to flank the rat, Roth brandishes a masterfully crafted rapier and thrusts it at the distracted rat.


Free: move crossbow to off hand
Free: 5-foot step to A4
Move: Draw Rapier
Standard: Attack

13:19, Today: Roth Daos rolled 11 using 2d6+1. Damage.
13:19, Today: Roth Daos rolled 20 using 1d20+5. Attack Roll. 

Ilsa Redeye
player, 49 posts
Half Orc
Bar 2
Mon 4 May 2009
at 17:31
  • msg #229

Re: Prelude – Colrac Hall (Kitchen)

"These are hard to hit," Ilsa said as she swung again. "But not too hard."

10:30, Today: Ilsa Redeye rolled 24 using 1d20+7. Attack on Rat.
10:30, Today: Ilsa Redeye rolled 14 using 2d6+6. Damage.

Dungeon Master
GM, 104 posts
Sometimes, I even
amaze myself!
Mon 4 May 2009
at 18:16
  • msg #230

Re: Prelude – Colrac Hall (Kitchen)

As Roth brings his attention from the door, the strange rat crouches as if ready to pounce on the snipping Neya.  It opens its mouth, revealing long and wicked looking fangs dripping with acidic saliva!  Roth shuffles to the southern corner, unsheathing his rapier in one fluid motion.  As first it appears that he is cornering himself, as the edge of this ruined kitchen doesn’t allow for much fighting room.  However like a flash of lightning, the nimble elf thrusts and catches the dire rat-beast in mid-air on the tip of his blade, impaling it through the entire length of its body, the tip protruding from its still gapping maw.
Ilsa watches the others try and try to stab and slash at the strange rat; but only shakes her head.  The half-orc follows Bornegar’s example and delivers a devastating over-headed chop, cleaving the poor creature’s head laterally in two, from its nose to nearly its belly.
Below both slain creatures, the floor and debris around them begin to sizzle and pock.  Their thick blood seems to separate into different pools of either crimson goo or a thinner yellowish liquid.  Whatever this rat things are, they are strange indeed.


GM Note +50 exp!
Roth Daos
player, 44 posts
Unassuming
Librarian
Mon 4 May 2009
at 18:51
  • msg #231

Re: Prelude – Colrac Hall (Kitchen)

Roth's face turns from a look of excitement from landing such a fatal blow to a look of disgust as he withdraws the blade from the large rat.  He obviously doesn't know what to make of the gunk now covering his fine blade, but as it begins to sizzle and smoke he franticly begins to wipe it off on the rat's fur--even spitting on it to get it clean.
This message was last edited by the player at 23:59, Mon 04 May 2009.
Ilsa Redeye
player, 50 posts
Half Orc
Bar 2
Mon 4 May 2009
at 23:48
  • msg #232

Re: Prelude – Colrac Hall (Kitchen)

"Rat eaters not eat these," Ilsa said. Eying Roth, she copied his attempts and wiped her sword, though with less disgust and care than he did. "We made noise. They know we're coming," she stated as she walked over to the far door in the room and started to open it.
Roth Daos
player, 45 posts
Unassuming
Librarian
Tue 5 May 2009
at 00:04
  • msg #233

Re: Prelude – Colrac Hall (Kitchen)

Roth chuckles half-heartedly as he stands up from the rat's corpse, sliding the fancy rapier into a leather sheath on his belt as he comments to Ilsa, "Well, you seem to like it that way."  Taking up his crossbow once again, the young elf looks the rest of the party over before falling in behind the barbarian.
Shirok Rezkala
player, 48 posts
Half Orc
Druid 2
Tue 5 May 2009
at 02:28
  • msg #234

Re: Prelude – Colrac Hall (Kitchen)

Shirok frowned a little as he watched the spreading pools of blood and whatever foulness it was mixed with. A gentle motion was all the warning Neya needed to stay away from the liquid, the pair of them following after Ilsa as she headed for the next doorway. "They must have known someone would come for the vase. This tells them only what they already knew."


OOC: Checking if he knows anything about the rats.
22:25, Today: Shirok Rezkala rolled 11 using 1d20+9. Knowledge(Nature).

Roth Daos
player, 46 posts
Unassuming
Librarian
Tue 5 May 2009
at 02:45
  • msg #235

Re: Prelude – Colrac Hall (Kitchen)

"It tells them when."  Roth corrects Shirok.  "Even the 'rat-eaters' could have killed one of us just as easily as they slammed that door, had they been hostile."
Ilsa Redeye
player, 51 posts
Half Orc
Bar 2
Tue 5 May 2009
at 02:56
  • msg #236

Re: Prelude – Colrac Hall (Kitchen)

Ilsa snorted, "One of you, maybe."
Stan Fetchin
player, 43 posts
Human
Wizard 2
Tue 5 May 2009
at 03:06
  • msg #237

Re: Prelude – Colrac Hall (Kitchen)

"I am quite confident that anyone we've met today could have killed one of me."
Roth Daos
player, 47 posts
Unassuming
Librarian
Tue 5 May 2009
at 03:18
  • msg #238

Re: Prelude – Colrac Hall (Kitchen)

Roth shakes his head at Ilsa, but makes the effort to restrain himself--he knows where hubris leads brutes like her, and she'll either learn, or be out of his hair soon enough.  He then smiles at the mage breaking the tension, "If only they could get past your arcane defenses and not die to your magical might!"
Dungeon Master
GM, 105 posts
Sometimes, I even
amaze myself!
Tue 5 May 2009
at 13:50
  • msg #239

Re: Prelude – Colrac Hall (Hallway)

The floor at the northern end of this hallway is strewn with mounds of shattered glass, yet the truly strange thing is the wall of opaque glass at the far end.  A jagged rectangular opening opens into a large room where that appears to be part of the fallen tower itself.  The opening is framed by smooth stone that is green in color.

GM Note Map Updated
This message was last edited by the GM at 19:25, Tue 05 May 2009.
Ilsa Redeye
player, 52 posts
Half Orc
Bar 2
Tue 5 May 2009
at 19:44
  • msg #240

Re: Prelude – Colrac Hall (Hallway)

Not wanting to walk on the glass, grumbling "What a terrible place to get ambushed," Ilsa puts a shoulder to the door across the hallway.
Dungeon Master
GM, 106 posts
Sometimes, I even
amaze myself!
Tue 5 May 2009
at 20:21
  • msg #241

Re: Prelude – Colrac Hall (Pantry)

This ancient pantry is now home to an army of vermin.  Looters have smashed the shelves and taken anything not nailed down, and rats and insects mill in the filth left behind.  Most of the vermin seem harmless, scurrying into the shadows at the first sign of light.  But are there larger creatures hidden in the rubble, waiting for fresh meat?
Sure enough as Ilsa opens the door, another strange rat springs from a pile of refuse and attempts to bite at her face!  Luckily, the rat fails to secure a hold on the half-orc’s clothing and armor, and it falls harmlessly to the floor at her feet.


Initiative
Ilsa Redeye
player, 53 posts
Half Orc
Bar 2
Tue 5 May 2009
at 20:34
  • msg #242

Re: Prelude – Colrac Hall (Pantry)

Ilsa's initial thought was to simply shut the door and leave the vermin to the rat eaters, but once she was attacked, she just got angry and lashed out with her sword. "Ughaaaah!"

13:32, Today: Ilsa Redeye rolled 6 using 1d20+2. Initiative.
13:33, Today: Ilsa Redeye rolled 17 using 1d20+7. Attack.
13:33, Today: Ilsa Redeye rolled 14 using 2d6+6. Damage.

Roth Daos
player, 48 posts
Unassuming
Librarian
Tue 5 May 2009
at 20:46
  • msg #243

Re: Prelude – Colrac Hall (Pantry)

Feeling cramped in the small hallway and lacking in the space to join the great rat hunt, Roth proceeds north down the hallway, stepping as softly as possible and keeping his eyes peeled for any threats.

16:46, Today: Roth Daos rolled 22 using 1d20+4. Listen.
16:45, Today: Roth Daos rolled 20 using 1d20+4. Spot.
16:45, Today: Roth Daos rolled 19 using 1d20+5. Move Silently. 

Shirok Rezkala
player, 49 posts
Half Orc
Druid 2
Tue 5 May 2009
at 23:03
  • msg #244

Re: Prelude – Colrac Hall (Pantry)

"Ilsa, move back," Shirok called out, spear and wolf at the ready. Hopefully she would heed his words, pulling the melee back and allowing the rest of them to get to the rat.

OOC: 19:02, Today: Shirok Rezkala rolled 4 using 1d20. Initiative.

Readying attacks against rat in case it comes out to a place we can get to it.

Abigail Leafwander
player, 40 posts
Friend of eagles
Wed 6 May 2009
at 00:28
  • msg #245

Re: Prelude – Colrac Hall (Pantry)

As Ilsa approached the door Abigail took up a stance near Stan while giving a soft coo instructing Thorondor to stay with Aigol.

17:18, Today: Abigail Leafwander rolled 17 using 1d20+1. Initiative.
Stan Fetchin
player, 45 posts
Human
Wizard 2
Wed 6 May 2009
at 11:55
  • msg #246

Re: Prelude – Colrac Hall (Pantry)

"I've had it with these vermin!" Stan's angry tone is uncharacteristic.

He quickly moves towards the rat. Dangerously close, he brandishes the dagger, as if the rat could understand the taunting motion.

19:52, Today: Stan Fetchin rolled 24 using 1d20+5. Initiative.
Dungeon Master
GM, 111 posts
Sometimes, I even
amaze myself!
Wed 6 May 2009
at 16:20
  • msg #247

Re: Prelude – Colrac Hall (Pantry)

     A   B   C   D   E   F   G   H   I   J   K
                   +---+
 1                 |   |
                   +---+
 2                 |   |
                   +---+
 3                 |Rth|
   +---+---+---+---+---+---+---+---+---+---+---+
 4 |   |   |Rt3|   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+
 5 |Rt2|   |   |   |Stn|Brn|   |   |   |   |   |
   +---+---+---+--Ils--+---+---+---+---+---+---+
 6 |   |   |   |Rt1|Shk|Abg|Aig|   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+
 7 |   |   |   |   |Ney|   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+
~key~
Column E is the hallway (please refer to the Map)
Thorondor is in the same square as Aigol (G6)


Roth continues to make his way along the hallway to the north.  As he begins to move through the glass, the elf begins to slip!  Although elves are normally expected to be graceful, Roth checks his balance, and then gracefully falls into the mounds of broken glass.  Razor thin cuts appear upon his exposed flesh, and hundreds of tiny shards are embedded into his fair skin.
Stan is the first to react to the surprise rat attack!  He draws his dagger and moves closer to Ilsa, still standing in the doorway.  She chops at the rat, but again the blow is deflected by the creature’s thick hide and coarse hair.

Initiative Order
Stan* [lightly injured]
Strange Rat 3
Strange Rat 1
Abigail/Thor
Aigol
Strange Rat 2
Bornegar
Ilsa
[lightly injured]
Shirok/Neya


GM Note If you have any questions, please do not be afraid to ask.
This message was last edited by the GM at 16:23, Wed 06 May 2009.
Roth Daos
player, 51 posts
Unassuming
Librarian
Wed 6 May 2009
at 17:14
  • msg #248

Re: Prelude – Colrac Hall (Pantry)

Roth curses aloud in a harsh, dwarven toungue as he carefully stands up and picks glass out of his clothing and hands, "Son of an ooze and lover of orcs!  Make a fool of me?  Cursed of Moradin, how are you so slippery?"  Getting to his feet, he examines more closely the makeup of the glass.
This message was last edited by the player at 04:33, Fri 08 May 2009.
Stan Fetchin
player, 47 posts
Human
Wizard 2
Thu 7 May 2009
at 06:01
  • msg #249

Re: Prelude – Colrac Hall (Pantry)


Stan angrily swipes at the rat, but his ire impairs his judgment. After cleanly missing the rat and almost off-balancing himself, Stan decides to head away from the rodent menace.



Standard Action Attack (miss)

13:57, Today: Stan Fetchin rolled 7,1 using d20+1,d4. Attack, damage.

Move Action Move to J-5 (possibly provoking an attack of opportunity; not sure what's up with Ilsa's position on the map.)


Dungeon Master
GM, 112 posts
Sometimes, I even
amaze myself!
Thu 7 May 2009
at 19:03
  • msg #250

Re: Prelude – Colrac Hall (Pantry)

Ilsa is caught in the doorway, and Stan attempts to reach past her to stab at the vile rodent.  He thrusts, but the close-quarters of the hallway, and the proximity to the half-orc barbarian blocking the entryway, ultimately cause the wizard to miss.  Stan retreats back into the kitchen; however the strange rat leaps upward once more and snaps at him!
This time, Stan’s magic fails and it sinks its terrible teeth deep into the man’s calf.  The bite itself, although wicked, isn’t the worst part, and it appears that Stan will be able to “shrug it off.”  However, the rat’s acidic saliva continues to burn and destroy the young wizard’s tissue; and eventually causing him to overexert himself.  He collapses again, in a pile of debris in the kitchen.
Rat 3 moves forward and snaps at Ilsa, but its attack is sloppy and obviously rushed; Ilsa easily dodges.  The rat (Rat 1) that had just bit Stan tries to rush under Ilsa’s legs, following after Stan; but not before attempting to bite Ilsa as it scurries.  Its attack is also not good enough to puncture the half-orc barbarian’s armor.


Initiative Order
Stan [unconscious]
Strange Rat 3
Strange Rat 1

Abigail/Thor*
Aigol
Strange Rat 2
Bornegar
Ilsa
[lightly injured]
Shirok/Neya


     A   B   C   D   E   F   G   H   I   J   K
                   +---+
 1                 |   |
                   +---+
 2                 |   |
                   +---+
 3                 |Rth|
   +---+---+---+---+---+---+---+---+---+---+---+
 4 |   |   |   |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+
 5 |Rt2|   |   |Rt3|   |Brn|   |   |Rt1|Stn|   |
   +---+---+---+--Ils--+---+---+---+---+---+---+
 6 |   |   |   |   |Shk|Abg|Aig|   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+
 7 |   |   |   |   |Ney|   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+
This message was last edited by the GM at 15:36, Fri 08 May 2009.
Ilsa Redeye
player, 60 posts
Half Orc
Bar 2
Thu 7 May 2009
at 19:18
  • msg #251

Re: Prelude – Colrac Hall (Pantry)

Ilsa stabbed her sword to the ground, trying to catch the rat before it skittered pass her.

12:17, Today: Ilsa Redeye rolled 18 using 1d20+7. AoO on Rat 1.
12:17, Today: Ilsa Redeye rolled 16 using 2d6+6. Damage?.

Dungeon Master
GM, 113 posts
Sometimes, I even
amaze myself!
Fri 8 May 2009
at 15:38
  • msg #252

Re: Prelude – Colrac Hall (Pantry)

In reply to Ilsa Redeye (msg #251):

As vicious as Ilsa's attack appears, her blade is turned once again by the rodent's course hair!  Sparks fly as the greatsword strikes the flagstone flooring.

GM Note Combat Map (above) has been updated.

EDIT Actually, after reviewing the map (only a few seconds after I posted), I realized that Bornegar, Abigail, and Aigol would be allowed Attacks of Opportunities as well.  Please make them now.
This message was last edited by the GM at 15:41, Fri 08 May 2009.
Bornegar High-Peak
NPC, 21 posts
Human
Bar 1/Brd 1
Fri 8 May 2009
at 15:50
  • msg #253

Re: Prelude – Colrac Hall (Pantry)

Bornegar drops his torch as he sees the rat scurry closer and closer, chasing after his new Wizard friend, Stan.  As it draws near, the big barbarian lifts his grandfather's sword high above his head and chops at the pesky rodent.
His attack is clumsy and the rat doesn't have to try too hard to dodge the blade.

Free Action AoO vs Strange Rat 1

Spoiler text: (Highlight or hover over the text to view)
10:45, Today: Bornegar High-Peak rolled 9 using 1d20+6. AoO vs Strange Rat 1.


hp 22/22
AC 15

Aigol
NPC, 17 posts
Human
Wizard 2
Fri 8 May 2009
at 15:54
  • msg #254

Re: Prelude – Colrac Hall (Pantry)

Aigol swipes his magically enchanted blade at the rat as it rushes past, but despite his efforts, he finds himself unable to successfully break the creature's augmented defenses.

Free Action AoO vs Strange Rat 1

Spoiler text: (Highlight or hover over the text to view)
10:46, Today: Aigol rolled 18 using 1d20+3. AoO vs Strange Rat 1.


hp 6/6
AC 12

Abigail Leafwander
player, 43 posts
Friend of eagles
Fri 8 May 2009
at 16:07
  • msg #255

Re: Prelude – Colrac Hall (Pantry)

Abigail, certainly not wanting to see Stan done in by a rat, thrusts at the strange creature.

[orange]08:59, Today: Abigail Leafwander rolled 6 using 1d8-1. AoO damage.
08:59, Today: Abigail Leafwander rolled 15 using 1d20. AoO to hit. [/orange]

OoC:(Does Thorondor get an AoO as well?)
Dungeon Master
GM, 114 posts
Sometimes, I even
amaze myself!
Fri 8 May 2009
at 16:59
  • msg #256

Re: Prelude – Colrac Hall (Pantry)

OOC I don't see why not, if you are directing him (her?) to.

Thorondor swoops down and attempts to claw at the rodent, but the rat's hair also deflects the bird's sharp talon.  The magnificent bird of prey begins to flap its wings, slowing its descent and continues to claw and bite; however is unable to do any significant damage.

OOC Abigail, it is still your normal initiative turn.
Abigail Leafwander
player, 44 posts
Friend of eagles
Sat 9 May 2009
at 04:16
  • msg #257

Re: Prelude – Colrac Hall (Pantry)

Abigail, now determined to finish the rat rushes behind it, putting it between Stan and herself.


Move to H5
21:15, Today: Abigail Leafwander rolled 1 using 1d8-1. Damage R1.
21:14, Today: Abigail Leafwander rolled 4 using 1d20+2. To hit R1.


OoC:  I'm aware.  I just wanted to see whether the rat was still alive before taking my turn.

This message was last edited by the player at 00:58, Tue 12 May 2009.
Aigol
NPC, 18 posts
Human
Wizard 2
Mon 11 May 2009
at 15:31
  • msg #258

Re: Prelude – Colrac Hall (Pantry)

The Wizard, Aigol, takes a step towards the beastly creature and chops at it with his magically enchanted dagger.  Despite the man's extreme determination to cut the rat open, the wizard's attack is very sloppy.  So miscalculated, in fact, that he nearly loses his grip on his weapon.

Move Action Move to H5
Standard Action Melee attack vs Strange Rat 1


Spoiler text: (Highlight or hover over the text to view)
10:25, Today: Aigol rolled 5 using 1d20+4. melee vs rat 1 (+2 posting bonus).
10:25, Today: Aigol rolled 14 using 1d20+2. Reflex save.


hp 6/6
AC 12

This message was last edited by the player at 15:40, Mon 11 May 2009.
Dungeon Master
GM, 115 posts
Sometimes, I even
amaze myself!
Mon 11 May 2009
at 15:40
  • msg #259

Re: Prelude – Colrac Hall (Pantry)

The second rat (Strange Rat 2) charges forward, nipping at Ilsa and attempting to block the half-orc from entering its domain.  However, despite the rat’s vicious charge, the creature fails to connect with the barbarian.

Initiative Order
Stan [unconscious]
Strange Rat 3
Strange Rat 1
Abigail/Thor
Aigol
Strange Rat 2

Bornegar*
Ilsa [lightly injured]
Shirok/Neya

     A   B   C   D   E   F   G   H   I   J   K
                   +---+
 1                 |   |
                   +---+
 2                 |   |
                   +---+
 3                 |Rth|
   +---+---+---+---+---+---+---+---+---+---+---+
 4 |   |   |   |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+
 5 |   |   |   |Rt3|   |Brn|   |Aig|Rt1|Stn|   |
   +---+---+---+--Ils--+---+---+---+---+---+---+
 6 |   |   |   |Rt2|Shk|   |   |Abg|   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+
 7 |   |   |   |   |Ney|   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+
Bornegar High-Peak
NPC, 22 posts
Human
Bar 1/Brd 1
Mon 11 May 2009
at 15:59
  • msg #260

Re: Prelude – Colrac Hall (Pantry)

Bornegar remains where he is as the fighting breaks out around him.  He isn’t sure what exactly happened when Stan rushed back into the room and collapsed.  He thought he saw another of those strange rats, but with all the debris, he wasn’t certain.  He heard commotion out in the hall, and the jangle of glass shards.
The young barbarian decided to let the others handle the situation and only offer them what support he could muster as he began to sing a song he learned in his youth.  The ballad always inspired courage within him, and he hoped it might do the same for his new friends.

"The seadogs have all sailed their ships
Into the docks of dawn
While the sirens sit and comb their hair
And twiddle with their thumbs

Oh Thor above the mountain
Look down upon your children
This is their heaven where they're told
To bring their galleons..."


Free Action Sing
Full Round Action Inspire Courage +1
hp 22/22
AC 15

This message was last edited by the player at 16:02, Tue 12 May 2009.
Ilsa Redeye
player, 62 posts
Half Orc
Bar 2
Mon 11 May 2009
at 17:00
  • msg #261

Re: Prelude – Colrac Hall (Pantry)

Ilsa grunted acknowledgment of Shirok's order and stepped back into the hallway. And though she continued to stab with her sword at the rats, the angle was bad and she couldn't get leverage.

5' step to E5
09:59, Today: Ilsa Redeye rolled 10 using 1d20+8. Attack on Rt2.

Shirok Rezkala
player, 50 posts
Half Orc
Druid 2
Tue 12 May 2009
at 02:35
  • msg #262

Re: Prelude – Colrac Hall (Pantry)

Shirok moved into the space Ilsa left, Neya weaving in with him to stab and bite at the foul vermin.

OOC: Both attack Rat2. As usual, Neya trips if she hits.

22:34, Today: Shirok Rezkala rolled 8 using 1d20+2. Attack.

Dungeon Master
GM, 116 posts
Sometimes, I even
amaze myself!
Tue 12 May 2009
at 16:06
  • msg #263

Re: Prelude – Colrac Hall (Pantry)

Ilsa steps out from the doorway and slashes downward at the strange and evasive rats; however her attack fails to connect with anything other than the refuse littering the floor.  Shirok attempts to move into the doorway, however the fierce creatures snap and bay at the druid, and he reconsiders moving too close.  Neya, however, leaps through the opening and lands safely behind the rats, despite their attempts to bite the wolf’s underside.  The nimble, and cunning, wolf quickly spins to bite at their tails.  Again, however, the rats proof to be too elusive and deftly dodge the wolf’s attacks.
Stan lies on a pile of debris, but those around him can see that he is still breathing.  The rat that chased him suddenly spins around, having only now realized that it has gained several pursuers.  It begins to snarl and it shows its yellowed teeth.  After a moment, it lashes out at Abigail and sinks its sharp little fangs deep into her shin!  She cries out in pain as the creature’s acidic saliva burns her skin and muscle.
One of the rats in the pantry (the 3rd rat) tries to reach around the wall and bite at Ilsa, but it fails to catch the wild half-orc.  On the other side of the wall—from within the kitchen—Bornegar continues his song:


"Seek you find your place with me
Men of iron, men of steel
Only the brave hear the hammers ring
In the courts of the Queens, in the halls of the Kings

You can come to Valhala in your own time
Come to Valhala seek and you will find Valhala
Come to Valhala in your own time
Come to Valhala seek and you will find Valhala..."



Initiative Order
Stan [unconscious]
Strange Rat 3
Strange Rat 1

Abigail/Thor* [Abigail seriously injured]
Aigol
Strange Rat 2
Roth
Bornegar
Ilsa
[lightly injured]
Shirok/Neya

     A   B   C   D   E   F   G   H   I   J   K
                   +---+
 1                 |   |
                   +---+
 2                 |   |
                   +---+
 3                 |Rth|
   +---+---+---+---+---+---+---+---+---+---+---+
 4 |   |   |   |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+
 5 |   |   |   |Rt3|Ils|Brn|   |Aig|Rt1|Stn|   |
   +---+---+---+---+---+---+---+---+---+---+---+
 6 |   |   |Ney|Rt2|Shk|   |   |Abg|   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+
 7 |   |   |   |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+
This message was last edited by the GM at 16:07, Tue 12 May 2009.
Abigail Leafwander
player, 45 posts
Friend of eagles
Wed 13 May 2009
at 07:25
  • msg #264

Re: Prelude – Colrac Hall (Pantry)

Abigail clutches at her shin as the acid still eats away.  She limps back a little to put some space between the rat, and herself
5 ft step to G6.

After her retreat Abigail pulls out a small wand from her pack.  Thorondor places himself between Abigail, and the hideous vermin while she tends to her wounds

5 ft step to H6.
This message was last edited by the player at 07:26, Wed 13 May 2009.
Aigol
NPC, 19 posts
Human
Wizard 2
Wed 13 May 2009
at 16:21
  • msg #265

Re: Prelude – Colrac Hall (Pantry)

Aigol watches in horror as the rat bites Abigail, and the druidess's subsequent retreat.  He grips his dagger tighter and begins to rethink his decission to enter this rat infested hellhole.  With determination, he tries to stick the rat once more; however again he finds his blade turned by the rodent's thick hair.

Full Round Action Melee attack vs Rat 1

Spoiler text: (Highlight or hover over the text to view)
11:16, Today: Aigol rolled 18 using 1d20+3; melee vs rat 1.


hp 6/6
AC 12

Dungeon Master
GM, 117 posts
Sometimes, I even
amaze myself!
Wed 13 May 2009
at 16:45
  • msg #266

Re: Prelude – Colrac Hall (Pantry)

The [2st] rat rocks back on its hind legs and leaps onto Ilsa's chest, thinking it easily could find a firm hold in her chain amror!


Ilsa's AoO vs Rat 2


Spoiler text: (Highlight or hover over the text to view)
11:23, Today: Dungeon Master, on behave of Ilsa, rolled 28 using 1d20+8. AoO vs Rat 2.
11:24, Today: Dungeon Master, on behave of Ilsa, rolled 13 using 1d20+8. confirm critical hit.
11:24, Today: Dungeon Master, on behave of Ilsa, rolled 19 using 2d6+7. damage.


The rat squeeks loudly as Ilsa "bats" it away.  Her blade is sharp, and she cleaves the rodent in half, sending a spray of blood and droplets of acid all over the doorway.  Luckily, the acid has disparsed too much to cause any harm to anything, other than a slight burning sensation to those exposed.

Initiative Order
Stan [unconscious]
Strange Rat 3
Strange Rat 1
Abigail/Thor
[Abigail seriously injured]
Aigol
Strange Rat 2

Roth* [slightly injured]
Bornegar
Ilsa
[lightly injured]
Shirok/Neya



     A   B   C   D   E   F   G   H   I   J   K
                   +---+
 1                 |   |
                   +---+
 2                 |   |
                   +---+
 3                 |Rth|
   +---+---+---+---+---+---+---+---+---+---+---+
 4 |   |   |   |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+
 5 |   |   |   |Rt3|Ils|Brn|   |Aig|Rt1|Stn|   |
   +---+---+---+---+---+---+---+---+---+---+---+
 6 |   |   |Ney|   |Shk|   |Abg|Thr|   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+
 7 |   |   |   |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+

GM Note Please remember you all receive +1 to attacks, damage, & saves vs fear and fear effects due to Bornegar's inspire courage +1.
This message was last edited by the GM at 16:27, Thu 14 May 2009.
Roth Daos
player, 53 posts
Unassuming
Librarian
Wed 13 May 2009
at 18:57
  • msg #267

Re: Prelude – Colrac Hall (Pantry)

Still batting shards of glass out of his hair as he unsheathes his rapier and steps back towards the battle and Ilsa. Roth takes stock of the situation and quickly insists, "Ilsa, Bornegar; Help the mages!  We'll keep these guys busy."  The young elf then takes a readied stance with the fancied hilt of his rapier near his shoulder, and the blade in the air--his left hand still gripping his heavy crossbow.

Move: E3 to E4
Standard: Ready attack for when Rat 3 (hopefully) follows Ilsa and Bornegar away and is flanked by he and Shirok(which would quickly be followed by his AoO.)  Will use his +2 bonus on the first of these attacks(provided it's flanked.)
AC: 16

Ilsa Redeye
player, 63 posts
Half Orc
Bar 2
Wed 13 May 2009
at 19:09
  • msg #268

Re: Prelude – Colrac Hall (Pantry)

"I'm not turning my back on that thing!" Ilsa says, practically spitting on the ground as she says it.


Holding long enough to be convinced otherwise.
Roth Daos
player, 54 posts
Unassuming
Librarian
Wed 13 May 2009
at 19:29
  • msg #269

Re: Prelude – Colrac Hall (Pantry)

"They need you and we need them!"  Roth pauses for a moment, realizing the brute wouldn't give a damn if they died for being weak, and adds, "I'll owe you!"
Ilsa Redeye
player, 64 posts
Wed 13 May 2009
at 20:37
  • [deleted]
  • msg #270

Re: Prelude – Colrac Hall (Pantry)

This message was deleted by the player at 16:38, Thu 14 May 2009.
Bornegar High-Peak
NPC, 23 posts
Human
Bar 1/Brd 1
Thu 14 May 2009
at 16:18
  • msg #271

Re: Prelude – Colrac Hall (Pantry)

Continuing his song, Bornegar strategically moves around Aigol and under Thorondor.  Once he is close enough, he viciously lashes out at the strange rat, feeling more courageous as the song comes to its end.
His grandfather's blade slices into the large rodent, severing it nearly in two.

"There's long boats in the harbour
Which arrive there every hour
With the souls of the heroes
Whose blood lies on the flowers

And this heaven is the home
Of every man who loves his sword
And he uses it for freedom
To preach the word of Thor..."


Free Action Sing (Inspire Courage +1)
Move Action Move to H6
Standard Action Melee attack vs Rat 1

Spoiler text: (Highlight or hover over the text to view)
11:12, Today: Bornegar High-Peak rolled 25 using 1d20+7; melee attack vs rat 1.
11:12, Today: Bornegar High-Peak rolled 15 using 2d6+5; damage vs rat 1.


hp 22/22
AC 15

This message was last edited by the player at 16:20, Thu 14 May 2009.
Dungeon Master
GM, 118 posts
Sometimes, I even
amaze myself!
Thu 14 May 2009
at 16:19
  • msg #272

Re: Prelude – Colrac Hall (Pantry)

PM
     A   B   C   D   E   F   G   H   I   J   K
                   +---+
 1                 |   |
                   +---+
 2                 |   |
                   +---+
 3                 |   |
   +---+---+---+---+---+---+---+---+---+---+---+
 4 |   |   |   |   |Rth|   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+
 5 |   |   |   |Rt3|Ils|   |   |Aig|   |Stn|   |
   +---+---+---+---+---+---+---+---+---+---+---+
 6 |   |   |Ney|   |Shk|   |Abg|Brn|   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+
 7 |   |   |   |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+


Initiative Order
Stan [unconscious]
Strange Rat 3
Strange Rat 1
Abigail/Thor
[Abigail seriously injured]
Aigol
Strange Rat 2
Roth
[slightly injured]
Bornegar
Ilsa* [lightly injured]
Shirok/Neya

This message was last edited by the GM at 16:28, Thu 14 May 2009.
Roth Daos
player, 55 posts
Unassuming
Librarian
Thu 14 May 2009
at 16:30
  • msg #273

Re: Prelude – Colrac Hall (Pantry)

With an impressed look into the eastern room, Roth blinks and says simply, "Eh ... never mind."
Ilsa Redeye
player, 65 posts
Half Orc
Bar 2
Thu 14 May 2009
at 16:42
  • msg #274

Re: Prelude – Colrac Hall (Pantry)

Ilsa at this point was almost disappointed. "Too bad. I wanted you to owe me, pretty elf," she grimaced. She then turned her attention back to the large rat and stabbed it. She might have done more damage to it if so much of her momentum hadn't gone directly into the floor.

09:41, Today: Ilsa Redeye rolled 28 using 1d20+8. Attack on Rat3.
09:41, Today: Ilsa Redeye rolled 10 using 1d20+8. Crit Check.
09:41, Today: Ilsa Redeye rolled 10 using 2d6+4. Damage.

Shirok Rezkala
player, 51 posts
Half Orc
Druid 2
Thu 14 May 2009
at 17:27
  • msg #275

Re: Prelude – Colrac Hall (Pantry)

Blade and fang straed towards the heavily wounded rat, hoping to ensure it never got the chance to retaliate.

<orange>OOC: Shirok and Neya both attack Rt3, if still needed.

13:26, Today: Shirok Rezkala rolled 1 using 1d8. Damage
13:26, Today: Shirok Rezkala rolled 19 using 1d20+2. Attack. /orange>
Dungeon Master
GM, 119 posts
Sometimes, I even
amaze myself!
Thu 14 May 2009
at 17:44
  • msg #276

Re: Prelude – Colrac Hall (Pantry)

Ilsa’s blade comes down onto the last rat, chopping through its midsection.  The force of the blow causes it to scramble back slightly, making it a better target for Shirok to skewer it.  At the same time, Neya catches it within her mouth and begins violently shaking it laterally.  Of the three combatants, which actually landed the killing blow may never be realized; however one thing remains:  The strange rats have been dealt with.
Wasting no time, Bornegar rushes over to Stan’s body and cradles it.  He grabs a vial from under his wolfskin cloak and pours the liquid down the poor wizard’s throat.  A moment later, Stan stirs and reflexively grabs his torn calf.
He can feel the tissue rapidly restoring itself, muscle, tendons, and finally skin.  The magic of the potion leaves his body with a warm, tingly feeling and a slight licorice taste on his tongue.

Experience Awarded
+120 exp!
Bornegar High-Peak
NPC, 24 posts
Human
Bar 1/Brd 1
Thu 14 May 2009
at 17:47
  • msg #277

Re: Prelude – Colrac Hall (Pantry)

"We need to be more careful," Bornegar says outloud as he offers Stan a helpful hand to stand back up.  "I haven't anymore of those."
Ilsa Redeye
player, 66 posts
Half Orc
Bar 2
Thu 14 May 2009
at 17:53
  • msg #278

Re: Prelude – Colrac Hall (Pantry)

Ilsa grunted with satisfaction when Neya finished off the rat. "Good boy. But those rats not for eating," she said. She wiped off her sword and inspected the blade for signs of chips or corrosion, but it was good steel--the warrior off whose body she took it had had a good eye--and there was no permanent damage.
Roth Daos
player, 56 posts
Unassuming
Librarian
Thu 14 May 2009
at 17:54
  • msg #279

Re: Prelude – Colrac Hall (Pantry)

Roth gives a small huff and slides his rapier carefully back into its sheath--the battle that was giving everyone so much trouble ending as soon as he got there.  Still brushing glass from the folds of his clothing, Roth adds to Bornegar's statement, "And be careful on this glass ahead ... there's something unnatural about it."  And unless anyone pipes up with any suggestions, Roth heads north once again, this time with his hand propping himself on the wall and stepping very cautiously over the glass.

13:56, Today: Roth Daos rolled 8 using 1d20+5. Balance.
This message was last edited by the player at 17:56, Thu 14 May 2009.
Stan Fetchin
player, 50 posts
Human
Wizard 2
Fri 15 May 2009
at 04:56
  • msg #280

Re: Prelude – Colrac Hall (Pantry)

Bornegar High-Peak:
"We need to be more careful," Bornegar says outloud as he offers Stan a helpful hand to stand back up.  "I haven't anymore of those."


"I still have the last one you gave me, assuming that's what this is."

Stan holds out the potion which Bornegar  earlier gave to him.

"Take it back, please. You've aided me more than enough for one day."

The wizard looks embarassed, as though he's not used to being such a drain on others' resources.
Shirok Rezkala
player, 52 posts
Half Orc
Druid 2
Sat 16 May 2009
at 01:54
  • msg #281

Re: Prelude – Colrac Hall (Pantry)

Neya growled in agreement, the she-wolf seeming to grimace with the foul taste of the vermin still in her mouth. Shirok nodded slightly at Bornegar's words, carefully removing the last traces of blood from his spear's blade. "The Ravers above will only be more dangerous then these creatures. If any of you feel you are unable to move on, this may be the last chance to turn back."
Bornegar High-Peak
NPC, 25 posts
Human
Bar 1/Brd 1
Mon 18 May 2009
at 18:54
  • msg #282

Re: Prelude – Colrac Hall (Pantry)

Bornegar hears Stan, but doesn’t move to take the vial back.  He offers him a smile and holds up his hand, refusing to take it back.  “These creatures seem to be drawn to you,” he says in all seriousness, “Keep it, at least for now.”
The large man nods in agreement with Shirok, knowing there would be little time for rest once they enter the tower.
Stan Fetchin
player, 51 posts
Human
Wizard 2
Tue 19 May 2009
at 04:49
  • msg #283

Re: Prelude – Colrac Hall (Pantry)

"Every minute we give them tips the advantage against us. If we're going, let's go soon."
Stan Fetchin
player, 53 posts
Human
Wizard 2
Thu 21 May 2009
at 13:28
  • msg #284

Re: Prelude – Colrac Hall (Pantry)

Broken glass.

The kind of thing that could get a fragile wizard killed.

An idea struck Stan. He cleared his throat.

"If I may..."

The wizard's face was bathed in a blue swath of light as he began reciting a recently memorized spell. While he had not anticipated combat this day, there were certain spells with general enough applications to be almost indispensible. This was one such spell.


After the casting was complete, Stan held out his hands in a fanning motion and began sweeping away the broken shards of glass. It felt good to be contributing to the party.
Dungeon Master
GM, 121 posts
Sometimes, I even
amaze myself!
Thu 21 May 2009
at 17:54
  • msg #285

Re: Prelude – Colrac Hall (Pantry)

Roth tries to make his way farther down the hallway, but again he slips.  He catches himself on the wall and slides back a few feet and falls on the glass-free end of the corridor.  Seeing this, Stan casts a spell and attempts to sweep the glass aside; however the sheer amount of broken glass is too much for the wizard’s cunning plan.
He moves his hand back and forth, but only succeeds in spraying the top layer around.  The piles of glass are profound, and in some places over a foot deep.  Although Stan can move a small amount, the close-quarters makes the task akin to moving dry sand around in a box.  The glass will have to be moved, but there is probably a ton of broken glass.

Shirok Rezkala
player, 55 posts
Half Orc
Druid 2
Thu 21 May 2009
at 23:54
  • msg #286

Re: Prelude – Colrac Hall (Pantry)

Shirok glanced back at the glass covered hall from where he stood near the doorway, studying the hinges of the door. He shook his head slightly at the mage's efforts, motioning to his companions. "Ilsa, Bornegar, do you think you could rip down the door? We can simply lay it on top of the glass."
This message was last edited by the player at 01:17, Fri 22 May 2009.
Roth Daos
player, 60 posts
Unassuming
Librarian
Fri 22 May 2009
at 01:05
  • msg #287

Re: Prelude – Colrac Hall (Pantry)

After cursing heavily under his breath and picking himself up from the floor, he remarks to Shirok, "Good idea!  Or possibly there might be a table around to use--anything solid to step on!"
Aigol
NPC, 20 posts
Human
Wizard 2
Tue 26 May 2009
at 15:57
  • msg #288

Re: Prelude – Colrac Hall (Pantry)

“Not a bad idea,” Aigol replies to Shirok, the look on the man’s face is genuine favorability.  “However, any door we find in these halls would still be too short,” he continues as he tries to measure the distance with only his eyes.  “There would still be a… five foot gap, maybe?”

Note from the GM The doors are 10 ft tall, and the gap is 15 ft long.  I like where this is going, keep it up!
This message was last edited by the player at 15:57, Tue 26 May 2009.
Shirok Rezkala
player, 56 posts
Half Orc
Druid 2
Tue 26 May 2009
at 16:31
  • msg #289

Re: Prelude – Colrac Hall (Pantry)

"So we position the door so there's a gap of two feet or so on either end. That can easily be stepped over."
Dungeon Master
GM, 123 posts
Sometimes, I even
amaze myself!
Tue 26 May 2009
at 16:51
  • msg #290

Re: Prelude – Colrac Hall (Pantry)

As Aigol and the others further discuss the glass, Ilsa and Bornegar tear down the door the pantry.  Due to the tight quarters, the others move back into the kitchen as the two brutes try to position the make-shift bridge over the glass.  To test it, Bornegar steps up onto it and slowly moves to the other end.  As he nears the end, he studies the other hallway doors, and opening leading into the tower.
Bornegar High-Peak
NPC, 26 posts
Human
Bar 1/Brd 1
Tue 26 May 2009
at 16:52
  • msg #291

Re: Prelude – Colrac Hall (Pantry)

“The doors open in,” he says as he motions to the doors on either side of the corridor.  “and it is too dark to see much in the tower.”
After the barbarian speaks, he quickly jumps into the tower’s opening.
11:41, Today: Bornegar High-Peak rolled 11 using 1d20+6; Jump.

He lands softly on the other side, but some distance below the lip of the opening.  He looks around, holding his torch out before him.
“It’s upside-down,” he calls back to the others to indicate that he is okay.  “The tower landed upside-down.  The opening is a window of some sort.  Jumping through probably isn’t a great idea,” he says as he climbs up onto the ledge.  “Ilsa, can you use something to push the door against the opening?  Maybe Shirok can help you get another door?”
Ilsa Redeye
player, 70 posts
Half Orc
Bar 2
Tue 26 May 2009
at 17:24
  • msg #292

Re: Prelude – Colrac Hall (Pantry)

Ilsa grunted an affirmative response to the bard and went into the kitchen. She returned, pushing the bulky butcher block. "Here hold this," she told someone as she handed them her sword. She then bent her knees and lived the table with a groan and carried it to where Bornegar wanted it.
Stan Fetchin
player, 55 posts
Human
Wizard 2
Wed 27 May 2009
at 04:49
  • msg #293

Re: Prelude – Colrac Hall (Pantry)

"I have some rope. It may help us to get down the tower safely."
This message was last edited by the player at 04:50, Wed 27 May 2009.
Dungeon Master
GM, 124 posts
Sometimes, I even
amaze myself!
Wed 27 May 2009
at 19:58
  • msg #294

Re: Prelude – Colrac Hall (Pantry)

Ilsa uses the table to push the door across the surface of the glass, so that the door is flush with the tower’s opening.  She then lays the table down, covering the last five feet of broken glass.  Bornegar climbs the lip of the inverted window and crosses the bridge again, meeting with his companions in the kitchen.  He and Stan begin to tie several knots into the rope to act as hand and footholds.
When you are ready, Bornegar will tie it off to make an easy entrance/exit for the others.


Ad Hoc Bonus +100 exp for overcoming this glass obstacle!
Where’s the party headed now?

Roth Daos
player, 61 posts
Unassuming
Librarian
Fri 29 May 2009
at 16:56
  • msg #295

Re: Prelude – Colrac Hall (Pantry)

Readying his crossbow once again, Roth crosses the now bridged glass area to see what exactly is going on.
Stan Fetchin
player, 57 posts
Human
Wizard 2
Sat 30 May 2009
at 04:32
  • msg #296

Re: Prelude – Colrac Hall (Pantry)

Although he knows the deadly consequences of distraction, Stan cannot help but gaze idly at the marvelous architecture of  the fallen tower. Even though he can see but a small portion of the great edifice, he considers how much work must have gone into creating such a thing of both beauty and function. For a moment he forgets about his injuries and fatigue and is excited to be part of the day's adventure.
Abigail Leafwander
player, 47 posts
Friend of eagles
Sat 30 May 2009
at 05:30
  • msg #297

Re: Prelude – Colrac Hall (Pantry)

Abigail thought no more of the fallen structure than she would a dirt road.  Less even.  She noticed Stan looking about in wonder at this piece of destroyed civilization.

You should probably keep your eyes ahead of you, unless you've become used to being injured. She says, with but the slightest smirk.
Stan Fetchin
player, 58 posts
Human
Wizard 2
Sat 30 May 2009
at 10:16
  • msg #298

Re: Prelude – Colrac Hall (Pantry)

If it had been one of the others who had said it, Stan might have taken offense. But coming from Abigail, such advice seemed sensible or at the very least humorous.

"Yes, of course. You're right."

He tried to look nonplussed.
Ilsa Redeye
player, 71 posts
Half Orc
Bar 2
Mon 1 Jun 2009
at 16:50
  • msg #299

Re: Prelude – Colrac Hall (Pantry)

"Unless we get ambushed," Ilsa said. "Who goes first?" She asked because no one seemed to approve of her "sweep through every room and kill everything you find," tactic. And thought she didn't particularly care what they thought, she was happy to let someone else take the brunt of the attacks. "And where we going?"
Shirok Rezkala
player, 59 posts
Half Orc
Druid 2
Tue 2 Jun 2009
at 18:49
  • msg #300

Re: Prelude – Colrac Hall (Pantry)

"We should check these two rooms on the side of the hallway; at the very least make sure there is no one inside that may then come at us from the rear."
Roth Daos
player, 62 posts
Unassuming
Librarian
Wed 3 Jun 2009
at 22:41
  • msg #301

Re: Prelude – Colrac Hall (Pantry)

Roth nods, agreeing with Shirok, "But if it's just more rats, shut the door!"  He smiles and continues to try to see what's in the tower.
Ilsa Redeye
player, 74 posts
Half Orc
Bar 2
Thu 4 Jun 2009
at 03:07
  • msg #302

Re: Prelude – Colrac Hall (Pantry)

"If I find something, I'm keeping it," Ilsa responds to Roth. Shaking her head, she goes to the door on the east side of the hallway and opens it.
Dungeon Master
GM, 127 posts
Sometimes, I even
amaze myself!
Thu 4 Jun 2009
at 16:51
  • msg #303

Re: Prelude – Colrac Hall (Laundry)

This room has been raided time and again for impromptu armor.  All that's left is a tap into the well, a massive basin, and a drying platform.

(i.e. A great place to rest, if need be)
Map has been updated

Ilsa Redeye
player, 75 posts
Half Orc
Bar 2
Thu 4 Jun 2009
at 18:03
  • msg #304

Re: Prelude – Colrac Hall (Laundry)

Ilsa left the door open, then strode back across the hall and opened the westward door. OOC: #7.
Dungeon Master
GM, 128 posts
Sometimes, I even
amaze myself!
Thu 4 Jun 2009
at 19:16
  • msg #305

Re: Prelude – Colrac Hall (Laundry)

As Ilsa turns around in the doorway to move to open the door on the opposite wall, a strange flash shimmers across the laundry room’s vaulted ceiling.  Those of you close enough to see into the room jump back as this occurs, unsure of what might be happening.  Could it be a trap?  A monster of some sort?
The odd brilliance of the light sustains for a brief moment, as if it were a shimmering pool on the surface of the ceiling.  Suddenly, without warning, something falls from it and with blinding speed!  Whatever it is, it must be heavy, as the wooden drying platform shatters as it crashes to the floor.  Adding depth to this mysterious occurrence, the object mutters something as it lands; leading you all to believe that it is alive.
Upon closer inspection, you find that it is, in fact, alive—and a semiconscious halfling to boot!  He appears to be badly beaten and wearing only a torn set of common clothing, and is missing his left boot.  An aura set about him marks him as strange and unearthly, even for a halfling who has just fell from a shimmering pool, deep with a ruined hall.

This message was last edited by the GM at 19:26, Thu 04 June 2009.
Shirok Rezkala
player, 62 posts
Half Orc
Druid 2
Fri 5 Jun 2009
at 03:08
  • msg #306

Re: Prelude – Colrac Hall (Laundry)

Neya was the first to move closer into the room, slowly approaching the fallen form and growling softly. Carefully she leaned in to sniff at the halfling, her ears twitching with indecision.

Shirok muttered something quietly to her, a command to wait as he stepped into the room after her, his spear leveled at the halfling. No need for her to tear his throat out until they knew exactly what they were dealing with. She acknowledged his command with a slight wuf, positioning herself over the still figure. making sure that her snarling face would be the first thing he saw when he woke up.
Ilsa Redeye
player, 76 posts
Half Orc
Bar 2
Fri 5 Jun 2009
at 04:08
  • msg #307

Re: Prelude – Colrac Hall (Laundry)

Ilsa flinched when the thing fell into the room and was ready to attack. Her sword raised, she took a step forward and realized it was no threat. Then Shirok and Neya came in. "You want a treat, boy? Better than those rats, definitely."
Roth Daos
player, 63 posts
Unassuming
Librarian
Fri 5 Jun 2009
at 04:48
  • msg #308

Re: Prelude – Colrac Hall (Laundry)

"What was that?" asks Roth, emphasizing his impression on the last word and he continues to consider entering the fallen tower--unsure what lies inside.
Porto 'Chubbs' Brandybuck
player, 11 posts
Halfling
Bard 2
Fri 5 Jun 2009
at 12:27
  • msg #309

Re: Prelude – Colrac Hall (Laundry)

Hi Lingslaven....mostly inconstortable....stork.
Stan Fetchin
player, 60 posts
Human
Wizard 2
Fri 5 Jun 2009
at 13:44
  • msg #310

Re: Prelude – Colrac Hall (Laundry)

"What a remarkably curious occurrence! Have you employed some sort of teleportation magic?"

Stan produces a wand and taps his forehead with it while muttering something arcane-sounding.
Porto 'Chubbs' Brandybuck
player, 13 posts
Halfling
Bard 2
Sat 6 Jun 2009
at 02:41
  • msg #311

Re: Prelude – Colrac Hall (Laundry)

Wah! Porto says as he comes around. At first he is confused then he becomes worried as he looks at the large, diverse, and heavily armed group. Look you already took all my stuff what more do you...his voice trails off in realization. Who the hell are you... where the hell am...I...Hell? The last wasn't so much a question as confused of what swear to say.
Stan Fetchin
player, 61 posts
Human
Wizard 2
Sat 6 Jun 2009
at 04:03
  • msg #312

Re: Prelude – Colrac Hall (Laundry)

"We are a motley grouping of travelers and adventurers. We've only just recently met. I would say we've been having quite an exciting day but, judging from what I've just seen, yours is far more so."
Ilsa Redeye
player, 78 posts
Half Orc
Bar 2
Sat 6 Jun 2009
at 07:28
  • msg #313

Re: Prelude – Colrac Hall (Laundry)

Ilsa rolled her eyes. "Don't listen to this fool. Yes! You are in Hell! Or will be if you don't say who you are and give us a reason not to leave you to the Rat Eaters."
Abigail Leafwander
player, 48 posts
Friend of eagles
Sat 6 Jun 2009
at 14:51
  • msg #314

Re: Prelude – Colrac Hall (Laundry)

Abigail turned her head to Ilsa and asked

Ilsa, how can you be so cruel?  He's only a cub!  Abigail then turned to address the child.

Don't worry about her.  We're not here to hurt you.  What's your name?  She offered a hand to help the boy up from where he'd fallen.
Shirok Rezkala
player, 63 posts
Half Orc
Druid 2
Sat 6 Jun 2009
at 15:45
  • msg #315

Re: Prelude – Colrac Hall (Laundry)

Neya fell back slightly as the others moved towards the halfling, but she kept growling in a low, deep rumble, plainly unsure of how to deal with this.

Shirok said nothing, letting the others deal with it. He just moved over behind Neya and stood there, watching the thing carefully.
Porto 'Chubbs' Brandybuck
player, 14 posts
Halfling
Bard 2
Sun 7 Jun 2009
at 21:30
  • msg #316

Re: Prelude – Colrac Hall (Laundry)

"I ain't no cub toots," Porto says as he slowly gets up and dusts himself off. "The name is Porto Brandybuck, but you can call me Chubbs." Looking at Isla Chubbs continues, "Who are the Rat Eaters?"
This message was last edited by the GM at 13:53, Mon 08 June 2009.
Ilsa Redeye
player, 79 posts
Half Orc
Bar 2
Mon 8 Jun 2009
at 02:03
  • msg #317

Re: Prelude – Colrac Hall (Laundry)

"The curs who would be happy to feast on your succulent flesh," Ilsa said with a snarl. "What are you doing here? How did you get here?"
Stan Fetchin
player, 62 posts
Human
Wizard 2
Mon 8 Jun 2009
at 05:53
  • msg #318

Re: Prelude – Colrac Hall (Laundry)

Ilsa Redeye:
"What are you doing here? How did you get here?"


"How did he - ?" Stan gestures with both hands towards the giant maelstrom of magical energy. THAT is how he got here."
Abigail Leafwander
player, 49 posts
Friend of eagles
Mon 8 Jun 2009
at 09:34
  • msg #319

Re: Prelude – Colrac Hall (Laundry)

Oh!  I've never seen someone so short.  Were you cursed by a bog witch?"  Abigail asked to the curious little man.
Porto 'Chubbs' Brandybuck
player, 15 posts
Halfling
Bard 2
Thu 11 Jun 2009
at 00:26
  • msg #320

Re: Prelude – Colrac Hall (Laundry)

What's the matter with you? Ain't seen a halfling before? Porto says as though it's a humerus subject.
Ilsa Redeye
player, 80 posts
Half Orc
Bar 2
Thu 11 Jun 2009
at 00:33
  • msg #321

Re: Prelude – Colrac Hall (Laundry)

"I certainly have, small one," Ilsa said with her greatsword pointed at the halfling's torso. "Answer me or feed me. Why are you here? How did you get here?" She was one flippant answer away from halfling-kabob.
Abigail Leafwander
player, 50 posts
Friend of eagles
Thu 11 Jun 2009
at 01:09
  • msg #322

Re: Prelude – Colrac Hall (Laundry)

A, haffling? said Abigail, tilting her head slightly as she pondered the word.

No.  I've never heard of a haffling before.  What exactly is it?  You don't seem like a Fey creature, that's for sure.
Stan Fetchin
player, 63 posts
Human
Wizard 2
Thu 11 Jun 2009
at 10:23
  • msg #323

Re: Prelude – Colrac Hall (Laundry)

"You know, I have seen a halfling. What I haven't seen is a halfling popping out of a giant magical vortex. I mean, hello, can we focus on what's important here? Am I the only one who sees the glowing ceiling?"

Stan can talk quite a bit when his excitement gets the best of him.
Aigol
NPC, 21 posts
Human
Wizard 2
Thu 11 Jun 2009
at 14:42
  • msg #324

Re: Prelude – Colrac Hall (Laundry)

“I see it too,” Aigol replied to Stan as he put his hand on his friend’s back.  “And I’m sure we can all see it; however it appears that we can probably get more concrete answers from the halfling, than ever we could from the portal.  Its magic appears too powerful to have been created by our little friend here,” he says, offering Porto a smile.
“Are you a participant in an experiment?” he asks the fat little halfling.  “Or a servant to curious wizard perhaps?”
Porto 'Chubbs' Brandybuck
player, 16 posts
Halfling
Bard 2
Thu 11 Jun 2009
at 23:40
  • msg #325

Re: Prelude – Colrac Hall (Laundry)

What in the name of Bindo is a Fey? And I ain't nobody's play thing. Looking up Porto gasps The hell?!
Shirok Rezkala
player, 64 posts
Half Orc
Druid 2
Fri 12 Jun 2009
at 00:12
  • msg #326

Re: Prelude – Colrac Hall (Laundry)

"A halfling is little more then a small human," Shirok said to Abigail briefly before turning back to the one still lying upon the floor. "And as for this one, you have just appeared in a way that cannot be explained, apparently not even by yourself. I charge you then to tell us why we should not err on the side of caution and simply end you now."

Neya fell silent at Shirok's voice, but her gaze remained fixed upon the halfling.
Porto 'Chubbs' Brandybuck
player, 19 posts
Halfling
Bard 2
Sun 14 Jun 2009
at 01:53
  • msg #327

Re: Prelude – Colrac Hall (Laundry)

Well if I could be a threat to all of you by my lonesome, then I wouldn't be the person you want to mess with. As you can see I have no weapons or even a full set of clothing. Hr says as he points to his bootless foot.
Ilsa Redeye
player, 83 posts
Half Orc
Bar 2
Sun 14 Jun 2009
at 03:45
  • msg #328

Re: Prelude – Colrac Hall (Laundry)

"Then we shall see!" Ilsa yelled as she stepped forward and swung her sword at the halfling.

20:45, Today: Ilsa Redeye rolled 25 using 1d20+7. Greatsword.
20:45, Today: Ilsa Redeye rolled 10 using 2d6+6. Damage.

Bornegar High-Peak
NPC, 27 posts
Human
Bar 1/Brd 1
Mon 15 Jun 2009
at 16:18
  • msg #329

Re: Prelude – Colrac Hall (Laundry)

With blinding speed, Bornegar realizes what Ilsa is about to do, and instinctively reacts to assist the halfling.  Luckily for the little fellow, the barbarian’s long blade was also already in the barbarian’s hands before Ilsa decided to attack.  The young man slams the pointed edge of his blade down, in-between the prone halfling and the swinging half-orc, and tenses his muscles to resist the force of the monstrous blow.
Ilsa’s swing is powerful, and the young barbarian issues a low grunt as his sword absorbs the brunt of the attack.
However, the arch of Ilsa’s swing is successfully diverted, and the life of the halfling saved—for the time being.
“Can’t you see what’s happened?” Bornegar shouts to the others, and specifically to Ilsa, as he fully steps between the two.  He furrows his brow and stares intently at Ilsa, not so much as to challenge her; but to demand a better level behavior.  “I’m no master of wizardry, but can’t anyone else here see that the little man is just as confused as the rest of us?  Whatever the explanation, we should tread carefully!  It is in my opinion that this fella’ is somehow tied to the tower; and perhaps to its collapse.  Whatever his purpose, I’m sure we can count it as special, indeed.”
Bornegar stands strong before the party and locks his vigilant eyes with anyone stubborn enough to attempt to further harm the curious little man.
“Stan, I implore you!  Please assist mister… Chubbs, was it?  He appears in bad shape.”
Stan Fetchin
player, 65 posts
Human
Wizard 2
Mon 15 Jun 2009
at 18:17
  • msg #330

Re: Prelude – Colrac Hall (Laundry)

"Of course!"

Stan produces the potion that Bornegar had earlier given him. He pops the cork from the bottle and offers the potion to the halfling.

"Drink this. You'll feel better."
Ilsa Redeye
player, 86 posts
Half Orc
Bar 2
Mon 15 Jun 2009
at 19:05
  • msg #331

Re: Prelude – Colrac Hall (Laundry)

Ilsa glared at Bornegar, her red eye burning a hole. "You turn my blade again, bard, and you will suffer my wrath." She spit on the ground. "You prove your worth or you will die," she said to the newcomer. She shouldered her way back into the hallway and headed north into the tower.
Shirok Rezkala
player, 67 posts
Half Orc
Druid 2
Mon 15 Jun 2009
at 19:16
  • msg #332

Re: Prelude – Colrac Hall (Laundry)

Neya wuffed slightly, turning to follow after Ilsa as did Shirok. He spoke quietly as the three of them headed towards the tower, speaking in a harsh, guttural tongue.
Abigail Leafwander
player, 53 posts
Friend of eagles
Mon 15 Jun 2009
at 19:21
  • msg #333

Re: Prelude – Colrac Hall (Laundry)

Abigail leans over to Roth nervously.

Could you please explain exactly what just happened here?  I don't really understand.  She asked the elf quietly.
Ilsa Redeye
player, 87 posts
Half Orc
Bar 2
Mon 15 Jun 2009
at 20:06
  • msg #334

Re: Prelude – Colrac Hall (Laundry)

Ilsa grunted her reply, her teeth grinding.
Shirok Rezkala
player, 68 posts
Half Orc
Druid 2
Mon 15 Jun 2009
at 23:21
  • msg #335

Re: Prelude – Colrac Hall (Laundry)

Shirok continued to speak calmly, hoping to quell the fire of Ilsa's rage.
This message was last edited by the player at 15:36, Tue 16 June 2009.
Porto 'Chubbs' Brandybuck
player, 22 posts
Halfling
Bard 2
Mon 15 Jun 2009
at 23:46
  • msg #336

Re: Prelude – Colrac Hall (Laundry)

I apologize if my actions have displeased anyone here. Porto says shakily at the turn of events. Then turning to his protector he shows his appreciation. Thank you my good sir I swear that you will not be sorry.

OOC:How much did I heal?
Edit from the DM You recover 3 hp.  I have updated your character sheet.
This message was last edited by the GM at 15:34, Tue 16 June 2009.
Stan Fetchin
player, 66 posts
Human
Wizard 2
Tue 16 Jun 2009
at 05:48
  • msg #337

Re: Prelude – Colrac Hall (Laundry)

"We are in Skyway City. Near a fallen tower of glass. Are any of these locations familiar to you?"

Stan studies the halfling, looking at his dress for any clues to his origin.
Porto 'Chubbs' Brandybuck
player, 24 posts
Halfling
Bard 2
Tue 16 Jun 2009
at 19:01
  • msg #338

Re: Prelude – Colrac Hall (Laundry)

Skyway? Never heard of it. Chubbs says with genuine confusion as he slowly rises.
Roth Daos
player, 65 posts
Unassuming
Librarian
Fri 19 Jun 2009
at 23:56
  • msg #339

Re: Prelude – Colrac Hall (Laundry)

Roth continues to lean idly against the wall at the entrance to the fallen glass tower, listening carefully to the drama breaking out in the room and deliberately not getting involved.  He winces at the sound of blades, but lets a small sigh of relief as Ilsa storms out from the room--obviously upset.  Giving the two orcs the facade of privacy, Roth turns his eyes into the tower once more, examining the interior as his pointed ears remain trained on the two.

OOC: Anything Roth can eavesdrop from their little conversation? :)
19:55, Today: Roth Daos rolled 15 using 1d20+4. Eavesdropping.

Stan Fetchin
player, 67 posts
Human
Wizard 2
Sat 20 Jun 2009
at 05:56
  • msg #340

Re: Prelude – Colrac Hall (Laundry)

"Well, I think it best if we keep moving. There are still genuine threats to be dealt with."
Porto 'Chubbs' Brandybuck
player, 25 posts
Halfling
Bard 2
Sat 20 Jun 2009
at 21:35
  • msg #341

Re: Prelude – Colrac Hall (Laundry)

Threats! Porto exclaims. What can be more threatening than that ma'am in the other room?
Stan Fetchin
player, 68 posts
Human
Wizard 2
Sun 21 Jun 2009
at 12:57
  • msg #342

Re: Prelude – Colrac Hall (Laundry)

"Imagine her, only hungry."

Stan is already beginning to feel vulnerable. He knows the real threat lies not with the orcs but with whatever is further into the tower.
Porto 'Chubbs' Brandybuck
player, 26 posts
Halfling
Bard 2
Sun 21 Jun 2009
at 17:28
  • msg #343

Re: Prelude – Colrac Hall (Laundry)

With a gulp of concern Porto quickly squabbles over to his new friends and awaits there departure.
Roth Daos
player, 66 posts
Unassuming
Librarian
Sun 21 Jun 2009
at 18:07
  • msg #344

Re: Prelude – Colrac Hall (Laundry)

"So, it really is a halfling?"  Roth asks as the others emerge from the room followed by Porto.  The young elf with medium black hair and worn studded leather armor slouches against the wall of the hallway--his feet carefully positioned on a door lain across a pile of glass.  He shifts his crossbow to his left hand, which is covered by a green cape, and extends his right out to the newcomer, "Roth--Librarian.  And yourself?"
Dungeon Master
GM, 130 posts
Sometimes, I even
amaze myself!
Mon 22 Jun 2009
at 18:13
  • msg #345

Re: Prelude – The Glass Tower (Kennel)

OOC Please continue role-paying!  I wanted to get this description posted a while ago, but I felt that it might serve as a distraction from role-playing.

The floor of the room beyond was once the room’s ceiling; when the tower fell, it must have rotated before it landed.  It’s astonishing the tower survived the impact; fractures run along the walls and floor, but overall, the thick walls seem solid and safe.
The walls of this chamber are lined with cages.  Their bars appear to be made of iron; however they also appear very shiny, as if polished.  The surface of the bars also appears to be etched with strange runes, which spiral the length of them.  The doors to the cages have been torn off, and are nowhere to be found.

Shirok Rezkala
player, 70 posts
Half Orc
Druid 2
Tue 23 Jun 2009
at 00:36
  • msg #346

Re: Prelude – The Glass Tower (Kennel)

Shirok frowned as he looked around the glass-enclosed space, grimacing a little at the cages along the walls. Who knew what sort of creatures or people may have once had their freedom taken away in such abominations; to lose the freedom of the body was to lose the freedom of the soul.

"But we have larger problems then this for now, Ilsa," he said to her quietly, a faint glance backward making it plain which 'this' he meant. "Namely, whatever may have once been held within these cages, and whether or not any of them remain."
Porto 'Chubbs' Brandybuck
player, 27 posts
Halfling
Bard 2
Tue 23 Jun 2009
at 01:33
  • msg #347

Re: Prelude – The Glass Tower (Kennel)

Seeing the apparently 'on the ball' youth, Porto enthusiastically grasps Roth's hand and replies with a ready statement. Porto Brandybuck, but you may call me Chubb's. Wondering Entertainer and Adventurer Extrodinare. And after releasing Roth's hand Porto places a hand on his chest and sings a soft tune.

There is little of time we receive
and it never will grant a reprieve.
If you take some, as such
now and then, but not much,
you will never have time up your sleeve.
And as we all know, time heals all.


And as he sings the wounds on his body start to fade and close until only a few minor injuries remain.

20:21, Today: Porto 'Chubbs' Brandybuck rolled 8 using 1d8+2. cure light wounds.
Roth Daos
player, 67 posts
Unassuming
Librarian
Tue 23 Jun 2009
at 02:09
  • msg #348

Re: Prelude – The Glass Tower (Kennel)

An eyebrow raises along Roth's brow as the halfling sings his little poem, and soon his eyes turn away and looks over the rest of the party in thought before turning back to Porto.  "Well, we're on dangerous business here.  The way out is through that room"--Roth gestures at the now doorless entrance--"and down the hall, and it's a little less dangerous.  But ... if you have any more of those tricks up your sleeve, we might use your help...  We're in poor shape."  The elf looks around to see what the others think.

OOC: 21:49, Today: Roth Daos rolled 26 using 1d20+8. Spellcraft. (to identify CLW)
This message was last edited by the player at 02:10, Tue 23 June 2009.
Ilsa Redeye
player, 88 posts
Half Orc
Bar 2
Tue 23 Jun 2009
at 02:33
  • msg #349

Re: Prelude – The Glass Tower (Kennel)

Ilsa, who has been lightly injured since before they entered the tower, looked at the cages. "If they were caught once, they can be killed now." She kicked at the rubble. "We can wait for them to find us or hunt them down."
Porto 'Chubbs' Brandybuck
player, 28 posts
Halfling
Bard 2
Tue 23 Jun 2009
at 02:43
  • msg #350

Re: Prelude – The Glass Tower (Kennel)

I would be happy to join your group. I'm sorry but I can't give anymore healing but I do have a few other surprises that are sure to delight. Little Porto says happily
Abigail Leafwander
player, 54 posts
Friend of eagles
Tue 23 Jun 2009
at 04:41
  • msg #351

Re: Prelude – The Glass Tower (Kennel)

Abigail knelt down to speak with the short non-fey.

So long as you don't attract injury as well as Stan you should be fine.

Abigail briefly glanced over at Ilsa before continuing.

And if I were you I'd try not to give her any more excuses to cook, and eat you.
Roth Daos
player, 68 posts
Unassuming
Librarian
Tue 23 Jun 2009
at 14:10
  • msg #352

Re: Prelude – The Glass Tower (Kennel)

"Alright, well ... watch your step." Comments Roth as he glances down at the halfling's bare foot.  Peering into the fallen tower, Roth says aloud, "The cage doors have been torn off ... but where are they?  Someone take a look in the other room ... I'll see what I can make of these runes."  His voice carries a small hint of excitement, as studying runes is a special reward for the elf. Barring spotting any immediate danger in the room, Roth carefully climbs in through the window and makes his way to the cages to examine the writing.

OOC: Spot+4/Decipher Script+8/Spellcraft+8 as needed ... let you make those privately.
Dungeon Master
GM, 132 posts
Sometimes, I even
amaze myself!
Tue 23 Jun 2009
at 17:40
  • msg #353

Re: Prelude – The Glass Tower (Kennel)

The group takes great pains to enter the tower without hurting themselves on the glass; and the process is slow going.
Once you are all over the short wall and safely walking about the inverted ceiling of the tower’s mysterious cage room, you all take stock into the wondrous architecture of the tower’s interior.  This place is grand indeed!
Roth moves closer to the cages and looks closer at the etchings; however isn’t able to infer their meaning—that is, if they even have any.  He believes, however, that they serve some kind of arcane purpose.

Roth Daos
player, 69 posts
Unassuming
Librarian
Tue 23 Jun 2009
at 17:54
  • msg #354

Re: Prelude – The Glass Tower (Kennel)

"Well," Roth announces after studying the runes, "They aren't there just to be pretty, but I cant identify what kind of magic they're being used for."  He turns his back from the cage he was examining and looks about the room, noting to himself, "Still no cage doors..."  The elf then looks up at the floor, trying to see an exit to the room, and hoping to not find stairs.
Porto 'Chubbs' Brandybuck
player, 29 posts
Halfling
Bard 2
Tue 23 Jun 2009
at 19:16
  • msg #355

Re: Prelude – The Glass Tower (Kennel)

Well Porto says I think it's time I give my sleeve a shaking. With that Porto brakes out in a soft jumble of song.

There was a young lady named Rose
Who had a large wart on her nose.
When she had it removed
Her appearance improved,
But her glasses slipped down to her toes.


Detect Magic
Ilsa Redeye
player, 89 posts
Half Orc
Bar 2
Tue 23 Jun 2009
at 19:48
  • msg #356

Re: Prelude – The Glass Tower (Kennel)

Ilsa walked to the center of the room, not worrying about what she crushed under her boots or if she got in anyone's way. It was simply the best spot to swing her great sword should they be attacked by any of the former residents of the cages. She scanned the room for possible exits or directions of attack. She chewed her lower lip, bloodying it.
Stan Fetchin
player, 69 posts
Human
Wizard 2
Wed 24 Jun 2009
at 10:59
  • msg #357

Re: Prelude – The Glass Tower (Kennel)

Why did the strange one insist on picking on him? Even the extraplanar creatures Stan had known were more in touch with the material plane than seemed Abigail.

While Stan knew he had more of a chance identifying the runes than an unschooled rogue, he didn't want to say so out loud. College or not, he might be just as clueless. Unobtrusively, he looked at the inscribed runes and tried to find some meaning therein.

He notices the halfling's attempt at discovering sources of magic. "Any luck, Porto? My own detection spell has only just faded."
Dungeon Master
GM, 133 posts
Sometimes, I even
amaze myself!
Wed 24 Jun 2009
at 17:32
  • msg #358

Re: Prelude – The Glass Tower (Kennel)

An opening between cages fades away into darkness as the passage twists along the north-eastern curve of the tower.
This message was last edited by the GM at 17:33, Wed 24 June 2009.
Ilsa Redeye
player, 90 posts
Half Orc
Bar 2
Wed 24 Jun 2009
at 19:16
  • msg #359

Re: Prelude – The Glass Tower (Kennel)

Ilsa stopped to the exit and took a couple steps inward, peering into the darkness, as she did not require the assistance of light. She sniffed at the air and then snorted deeply, dislodging a hunk of phlegm which she spit into the wall. She turned and asked the halfling, "Small, portly one. You want to go first? Your kind is sneaky and hides good, yes? Ilsa come and kill anything that tries to eat you." She smiled in a way that was supposed to emulate human friendliness, but it was more disturbing than her usual scowl.
This message was last edited by the player at 19:21, Wed 24 June 2009.
Porto 'Chubbs' Brandybuck
player, 30 posts
Halfling
Bard 2
Thu 25 Jun 2009
at 01:33
  • msg #360

Re: Prelude – The Glass Tower (Kennel)

Replying to Stan with a frown. I only detect that which is coming from each of your items. Then turning to Isla. While that is generally true, at this time I think we require one with the ability to notice danger ahead, since I can hide only myself and not our entire group. And as you can see he says will lifting his glasses slightly I am not the most gifted with sight.
Dungeon Master
GM, 134 posts
Sometimes, I even
amaze myself!
Thu 25 Jun 2009
at 18:01
  • msg #361

Re: Prelude – The Glass Tower (Kennel)

The party continues to move through the dark tower, slowly making their way to the northern edge.  They find an iron door on the southern wall, leading deeper into the tower’s core.  Because the tower is inverted, there is a small, one foot high wall between the base of the door and the “floor.”  The door is made of polished iron, and is likewise etched in similar symbols.
Aigol
NPC, 22 posts
Human
Wizard 2
Thu 25 Jun 2009
at 18:01
  • msg #362

Re: Prelude – The Glass Tower (Kennel)

“Teleportation!” Aigol gasps as he snaps his fingers.  “They’re anti-teleportation runes!  I saw them once on the door of Master Rhoop’s private chamber,” he says as he turns to Stan, rather excitedly (and some what uncharacteristically).
Suddenly, his face turns a shade lighter.  “The cages were meant to keep something from escaping the tower; though exactly what still eludes me.  Let us be on our guard.”
Bornegar High-Peak
NPC, 28 posts
Human
Bar 1/Brd 1
Thu 25 Jun 2009
at 18:04
  • msg #363

Re: Prelude – The Glass Tower (Kennel)

Bornegar sets his jaw as he regards Aigol’s insightful deduction.  He nods to the others and tightens his grip on his greatsword.
Porto 'Chubbs' Brandybuck
player, 31 posts
Halfling
Bard 2
Thu 25 Jun 2009
at 19:30
  • msg #364

Re: Prelude – The Glass Tower (Kennel)

Perhaps wizards or other magic users. Porto adds in. Or perhaps those that would be important to ones with the power to teleport them out.
Ilsa Redeye
player, 91 posts
Half Orc
Bar 2
Thu 25 Jun 2009
at 19:45
  • msg #365

Re: Prelude – The Glass Tower (Kennel)

Ilsa kicked at the rubble as she crossed the room to the iron door. She reached for the handle and paused. "Ready?" She asked with an impatient tone.
Roth Daos
player, 70 posts
Unassuming
Librarian
Thu 25 Jun 2009
at 19:53
  • msg #366

Re: Prelude – The Glass Tower (Kennel)

"Oh really?" Roth acknowledges Aigol's identification of the runes.  After taking another look at the bars of the cage, the elf continues on, following Ilsa.  "Well, maybe they're just gone, right?"  He comments with a forced light-heartedness, not wanting to come across too much more opposition--the party certainly wasn't working much as a team yet, and the battles so far had worn them pretty thin.  Coming to a stop behind Ilsa, Roth is rather surprised, and a little uneased, at her display of waiting for the others.  After hoisting his crossbow up into both hands now and quickly inspecting its mechanisms, Roth nods and confirms, "When you are."
Porto 'Chubbs' Brandybuck
player, 32 posts
Halfling
Bard 2
Fri 26 Jun 2009
at 01:03
  • msg #367

Re: Prelude – The Glass Tower (Kennel)

Porto quietly making his way to the middle of the group replies. As ready as I can be under my current circumstances.
Shirok Rezkala
player, 71 posts
Half Orc
Druid 2
Fri 26 Jun 2009
at 01:05
  • msg #368

Re: Prelude – The Glass Tower (Kennel)

"Just stay out of our way, halfling," Shirok said quietly as he moved behind Ilsa, Neya softly growling at his side.
Ilsa Redeye
player, 92 posts
Half Orc
Bar 2
Fri 26 Jun 2009
at 04:23
  • msg #369

Re: Prelude – The Glass Tower (Kennel)

Ilsa smiled at Shirok as he came up to her. She did not wait for further confirmation from the others before trying to open the iron door.
Stan Fetchin
player, 70 posts
Human
Wizard 2
Fri 26 Jun 2009
at 05:15
  • msg #370

Re: Prelude – The Glass Tower (Kennel)

"I hope they only affect co-planar teleportation," says Stan to the orther wizard. "I was saving a nice summon monster in case we ran into any real trouble."
Aigol
NPC, 23 posts
Human
Wizard 2
Fri 26 Jun 2009
at 19:42
  • msg #371

Re: Prelude – The Glass Tower (Kennel)

Agiol shakes his head at Stan.  “I wouldn’t worry; Porto said he wasn’t detecting any auras.  I’d be willing to wager that the effects faded soon after the cages lost their doors.”
Dungeon Master
GM, 135 posts
Sometimes, I even
amaze myself!
Fri 26 Jun 2009
at 19:48
  • msg #372

Re: Prelude – The Glass Tower (Kennel)

Ilsa opens the door at Roth’s confirmation, and as Shirok drew closer.  The door swung open easily; and the inside is shrouded in darkness.  The half-orcs’ darkvision, and the elf’s low-light vision reveal this room to be a bedchamber.  Bornegar and the other humans move closer, and the barbarian holds his torch out so everyone can see into the room.
The poster bed and desk have smashed into pieces against the new floor, but one noteworthy item seems to have survived intact—a chest of blackened steel, marked with a strange symbol.


GM Note Map updated!
This message was last edited by the GM at 21:06, Fri 26 June 2009.
Roth Daos
player, 71 posts
Unassuming
Librarian
Fri 26 Jun 2009
at 20:41
  • msg #373

Re: Prelude – The Glass Tower (Kennel)

OOC: HALF-elf?  What if I were to call you half a man??

"Wait!" asserts the young elf before anyone can enter the room.  As he squeezes past Ilsa, Roth explains himself, "Sorry, but in a place like this, we need to be careful of strange symbols--don't want to end up like the thief in Silvervine Tower."  Turning back to the room, Roth heads in slowly, trying to get close enough to identify the rune on the chest without setting anything off.

OOC: Search and Spellcraft as necessary, one square at a time.

GM Note I'm sorry, for some reason I thought you were a half-elf; but I am mistaken.  I have corrected the above post.

This message was last edited by the player at 21:20, Fri 26 June 2009.
Ilsa Redeye
player, 93 posts
Half Orc
Bar 2
Fri 26 Jun 2009
at 21:02
  • msg #374

Re: Prelude – The Glass Tower (Kennel)

Ilsa shrugged and pulled back from the door. "As you wish," she said. She held the door open for anyone else who wanted to go into the room.
Stan Fetchin
player, 71 posts
Human
Wizard 2
Sun 28 Jun 2009
at 12:56
  • msg #375

Re: Prelude – The Glass Tower (Kennel)

"More strange symbols. I suppose its better than the open dangers of combat. Well, come to think of it, we did learn about symbols that could kill."
Roth Daos
player, 72 posts
Unassuming
Librarian
Mon 29 Jun 2009
at 17:40
  • msg #376

Re: Prelude – The Glass Tower (Kennel)

"Well, it looks safe enough...  But maybe you should go first!"  Roth jests at Ilsa, with a smile on his face, certainly hoping to lighten the mood somewhat as she seemed to be making some effort to work with the others.  Turning back to the room, he heads to the chest to see about opening as he comments, "I don't recognize this symbol, but maybe it just says 'Help Yourself!'"
Dungeon Master
GM, 136 posts
Sometimes, I even
amaze myself!
Wed 1 Jul 2009
at 14:57
  • msg #377

Re: Prelude – The Glass Tower (Kennel)

Aigol and Porto stand near the back of the group; whereas Bornegar stands next to Ilsa, more than ready to enter the room.  The barbarian hesitates only because, as it is obvious by the look on his face, that he doesn’t want to undermine the others.
If one of the wizards, or Roth, want to further investigate the room, then so be it—he’ll simply wait beside Ilsa, Shirok, and Abigail and await instruction.

"I’m not detecting any magical auras," Porto says to the group as he glances the lumbering forest of legs and into the strange upside-down bedroom.
This message was last edited by the GM at 14:58, Wed 01 July 2009.
Shirok Rezkala
player, 72 posts
Half Orc
Druid 2
Wed 1 Jul 2009
at 17:24
  • msg #378

Re: Prelude – The Glass Tower (Kennel)

Slowly Shirok stepped forward through the room. The wizards could stand around arguing abou the chest all day, but little would happen unless someone went ahead and opened it. No magic was detected, and no one seemed to have any great fears, but it was still with caution that he extended out the butt of his spear and tried to nudge open the chest's lid, standing as far from it as he could.
Dungeon Master
GM, 137 posts
Sometimes, I even
amaze myself!
Wed 1 Jul 2009
at 17:46
  • msg #379

Re: Prelude – The Glass Tower (Kennel)

Shirok toys with the steel chest, trying to creatively open it; but he fails to do anything except slid it across the floor.  Finally, frustration takes him and he grabs it with his hands and tries to open it with his hands; but only succeeds in finding that the box is locked tight.
Roth Daos
player, 73 posts
Unassuming
Librarian
Wed 1 Jul 2009
at 18:09
  • msg #380

Re: Prelude – The Glass Tower (Kennel)

Finding the chest locked, Roth bends down and puts his eye to the keyhole to get a good look inside.  Without a word, Roth pops the lid off of one of the scroll cases lashed to his belt and removes a rolled up length of cloth.  Spreading the cloth out on the floor, it reveals a large assortment of tiny lockpicks, well care for, and in small, individual pockets.  Choosing his tools carefully, Roth gets to work on picking the lock.


14:07, Today: Roth Daos rolled 16 using 1d20+8. Search for Traps on lock.
14:08, Today: Roth Daos rolled 13 using 1d20+5. Disable Device if he finds one.
14:08, Today: Roth Daos rolled 8 using 1d20+5. Pick the lock.
Some crappy rolls. >.<

Dungeon Master
GM, 138 posts
Sometimes, I even
amaze myself!
Mon 6 Jul 2009
at 15:17
  • msg #381

Re: Prelude – The Glass Tower (Kennel)

The chest isn’t very heavy, maybe ten pounds in weight.  Roth determines that there isn’t any danger in moving the chest, and so he does as he inspects it further.  He gently shakes it, and you all can hear what sounds like coins clinking and striking each other.  However, he tries to open it but finds the lock more difficult to open then he originally had thought.
Roth Daos
player, 74 posts
Unassuming
Librarian
Mon 6 Jul 2009
at 16:18
  • msg #382

Re: Prelude – The Glass Tower (Kennel)

Roth exclaims a few harsh words in dwarven--sure to be curse words--as the lock refuses to give.  "It's just not my day."  Still on his knees as he packs away his picks, Roth pushes the chest away from himself and back towards Shirok and Ilsa.  "See if you can force it open."
Ilsa Redeye
player, 94 posts
Half Orc
Bar 2
Tue 7 Jul 2009
at 05:05
  • msg #383

Re: Prelude – The Glass Tower (Kennel)

"Fine," Ilsa said with a perturbed tone. "Is there a hammer around here?" She wasn't about to use her sword on a chest. She glanced around.
Ilsa Redeye
player, 96 posts
Half Orc
Bar 2
Thu 9 Jul 2009
at 05:38
  • msg #384

Re: Prelude – The Glass Tower (Kennel)

"Guess not," Ilsa grumbled. She picked up the chest, held it over her head, arching her back slightly, and smashed it onto the floor.
Dungeon Master
GM, 139 posts
Sometimes, I even
amaze myself!
Thu 9 Jul 2009
at 13:54
  • msg #385

Re: Prelude – The Glass Tower (Kennel)

The chest slams against the floor, the echo of the impact reverberating around the small room, and causing some of those around to cringe.  You are all sure that if this chest was made of anything other than steel, it would have busted open for sure; however this particular chest simply refuses to yield.
A strange noise sounds from behind the door to the east.  At first it sounds like hollowed wooden logs, or perhaps bones, striking each other followed by a strange rush of air.  For a moment, everything becomes eerily silent again, as everyone looks from the eastern door, to the blackened steel chest, and back to the door.

Porto 'Chubbs' Brandybuck
player, 37 posts
Halfling
Bard 2
Thu 9 Jul 2009
at 17:33
  • msg #386

Re: Prelude – The Glass Tower (Kennel)

Perhaps... Porto starts to utter nervously we may want to investigate? Porto says trying to make a statement, but comes out as more of a question.
Shirok Rezkala
player, 74 posts
Half Orc
Druid 2
Thu 9 Jul 2009
at 18:15
  • msg #387

Re: Prelude – The Glass Tower (Kennel)

Shirok caught the halfling's eye and pointedly put a finger to his lips, motioning for silence. Quietly he motioned for Bornegar and Ilsa to take point, he and Neya following behind them towards the door, weapon at the ready.
Ilsa Redeye
player, 97 posts
Half Orc
Bar 2
Thu 9 Jul 2009
at 18:56
  • msg #388

Re: Prelude – The Glass Tower (Kennel)

Clearly annoyed at the box that refused to yield, Ilsa now took it as a personal challenge to open the damned thing. She picked it up and was ready to smash it again when the halfling made his suggestion. "Fine. You open it," she said as she tossed it (gently, for her) at him. She then followed Shirok's silent suggestion and drew her sword and walked to the door.
Abigail Leafwander
player, 56 posts
Friend of eagles
Thu 9 Jul 2009
at 22:51
  • msg #389

Re: Prelude – The Glass Tower (Kennel)

Abigail, who had been sitting in the corridor outside helping Thorondor preen his feathers, uninterested by the box they had found, rose to her feet, and readied her spear at the sound from beyond the door.

Both her, and Thorondor walked into the room with the others, Thorondor's feathers ruffled with anticipation.
Roth Daos
player, 75 posts
Unassuming
Librarian
Thu 9 Jul 2009
at 22:54
  • msg #390

Re: Prelude – The Glass Tower (Kennel)

After tucking his tools back into their case and replacing the cap, Roth climbs to his feats and follows the woodspeople, taking his crossbow in hand once more and checking its preparedness.
Dungeon Master
GM, 140 posts
Sometimes, I even
amaze myself!
Fri 10 Jul 2009
at 15:40
  • msg #391

Re: Prelude – The Glass Tower (Workshop)

Bornegar offers a nod of understanding to Shirok as he slowly approaches the door.  He looks over to Ilsa and offers her a crooked smile as he raises his sword and holds it in front of himself.  Aigol sticks back toward the back of the group; however he keeps his eyes trained on the door, waiting for something to happen.
Once at the door, Bornegar slowly pushes it open with the edge of his sword, keeping his torch high enough to illuminate the room.  The shattered remains of alchemical supplies, surgical tools, and various forms of restraints lie in heaps along the walls of this room.  All of it is now broken, corroded, or otherwise useless.  Bones (both humanoid and otherwise) are scattered amidst the layer of rubbish.  An inverted flight of stairs leads east up to the floor above.


GM Note Map updated!
This message was last edited by the GM at 19:50, Fri 10 July 2009.
Porto 'Chubbs' Brandybuck
player, 38 posts
Halfling
Bard 2
Fri 10 Jul 2009
at 17:31
  • msg #392

Re: Prelude – The Glass Tower (Workshop)

Slowly walking up behind Bornegar, Porto pears into the room. What a dreadful place. Porto then offers a small prayer to any God that will listen as he slowly checks the room out.

12:31, Today: Porto 'Chubbs' Brandybuck rolled 16 using 1d20+1. search.
12:31, Today: Porto 'Chubbs' Brandybuck rolled 10 using 1d20+1. spot.

Bornegar High-Peak
NPC, 29 posts
Human
Bar 1/Brd 1
Wed 15 Jul 2009
at 13:43
  • msg #393

Re: Prelude – The Glass Tower (Workshop)

Bornegar slowly enters the room, remaining mindful and noting anything large objects that might allow anyone (or anything) to hide behind.
Aigol
NPC, 24 posts
Human
Wizard 2
Wed 15 Jul 2009
at 13:44
  • msg #394

Re: Prelude – The Glass Tower (Workshop)

Aigol readies his dagger; but remains close to Stan.  The tries to peer past the others to get a good vantage point into the "bone room."
Ilsa Redeye
player, 98 posts
Half Orc
Bar 2
Wed 15 Jul 2009
at 18:34
  • msg #395

Re: Prelude – The Glass Tower (Workshop)

Ilsa followed Bornegar, purposely crushing the scattered bones beneath her boots, enjoying the crunch-and-snap noise they made. "Is anyone here worried about traps and want to search for them?" If not, she was prepared to simply go up the stairs.
Roth Daos
player, 76 posts
Unassuming
Librarian
Wed 15 Jul 2009
at 20:49
  • msg #396

Re: Prelude – The Glass Tower (Workshop)

"I get the impression that if there were any traps in here ... they've been set off."  Answers Roth as he examines the piles of bones.
This message was last edited by the player at 20:50, Wed 15 July 2009.
Porto 'Chubbs' Brandybuck
player, 39 posts
Halfling
Bard 2
Wed 15 Jul 2009
at 21:45
  • msg #397

Re: Prelude – The Glass Tower (Workshop)

Hearing Roth's comment Porto deems it as particularly humorous. He lets a small laugh escape his lips but quickly places a hand on his mouth to stifle his snickering.
Abigail Leafwander
player, 57 posts
Friend of eagles
Thu 16 Jul 2009
at 20:08
  • msg #398

Re: Prelude – The Glass Tower (Workshop)

Abigail eyes the "non-fey" as he snickers.

What's he laughing about?  Perhaps he's a leprechaun, and he's giggling at all the tricks he'll play on us.  Can't trust a leprechaun, they'll glue your hands together with their magic, or turn you into a tree.

Abigail watched the small one closely.
This message was last edited by the player at 20:08, Thu 16 July 2009.
Dungeon Master
GM, 141 posts
Sometimes, I even
amaze myself!
Fri 17 Jul 2009
at 20:08
  • msg #399

Re: Prelude – The Glass Tower (Workshop)

Porto pushes through the others and enters the room.  He mills about, looking and listening for the source of the strange sound they heard earlier.  Ilsa stomps in the room, purposely crushing and breaking any bones that survived the tower’s plummet.  Roth crouches to examine the bones; but then suddenly, something strange happens!
As Ilsa presses her weight on an old canine looking skull, it bites her foot.  Not as if she caused the hinge of its jaw to fold; but it actually bites her!  You all pause for a moment as she grunts through the pain, franticly looking and trying to understand what just happened.
Some of your worst fears are realized when three canine skeletons rise up from the bone carpet, and begin growling and drooling at the party’s presence.

Please roll initiative
This message was last edited by the GM at 16:39, Mon 20 July 2009.
Dungeon Master
GM, 143 posts
Sometimes, I even
amaze myself!
Mon 20 Jul 2009
at 16:50
  • msg #401

Re: Prelude – The Glass Tower (Workshop)

Initiative Order (Round 1)
Roth* [lightly injured]
Porto [lightly injured]
Skeleton Dog I
Skeleton Dog III
Skeleton Dog II
Stan
Abigail / Thorondor
Bornegar
Ilsa
[lightly injured]
Aigol
Shirok / Neya


     A   B   C   D   E
   +---+---+---+----\
 1 |Por|   |Ils|   | \
   +---+---+---+---+--\
 2 |   |Brn|dg2|dg1|   |
   +---+---+---+---+---+
 3 |Rth|   |dg3|sta|irs|
   +---+---+---+---+---+
GM Note Those not indicated on this map are outside the "Bone Room."  On your action, if you wish to enter the room, please post that you are doing so.  None of you are farther than 30 feet to the door (located at the left side of A2).
Roth Daos
player, 77 posts
Unassuming
Librarian
Mon 20 Jul 2009
at 17:56
  • msg #402

Re: Prelude – The Glass Tower (Workshop)

With a gasp of shock as the bones begin to rise, Roth twitches and pulls the trigger of his crossbow, only aiming in the general direction of the skeletal dog before him.  After dropping the crossbow to the ground and searching through his equipment for anything useful, Roth comes up wielding his sap, and hesitantly steps forward into the fray.

OOC:  Standard:  Attack Dog 3
      Free: Drop Heavy Crossbow
      Move: Draw Sap
      Free: 5-foot step to B3
13:50, Today: Roth Daos rolled 10 using 1d10+1.
13:50, Today: Roth Daos rolled 10 using 1d20+5. Attack.

Porto 'Chubbs' Brandybuck
player, 41 posts
Halfling
Bard 2
Mon 20 Jul 2009
at 19:29
  • msg #403

Re: Prelude – The Glass Tower (Workshop)

Porto seeing the many beasts appear does the only thing he can do without his things. He brakes down in a song to help inspire his allies.

Standard Action:Inspire Courage+1


I wandered lonely as a cloud
That floats on high o'er vales and hills,
When all at once I saw a crowd,
A host, of golden daffodils;
Beside the lake, beneath the trees,
Fluttering and dancing in the breeze.

For oft, when on my couch I lie
In vacant or in pensive mood,
They flash upon that inward eye
Which is the bliss of solitude;
And then my heart with pleasure fills,
And dances with the daffodils.

Dungeon Master
GM, 144 posts
Sometimes, I even
amaze myself!
Tue 21 Jul 2009
at 19:37
  • msg #404

Re: Prelude – The Glass Tower (Workshop)

The skeletal dogs spring toward their targets with reckless abandon!  The first lunges at Ilsa and leaves a nasty bite on the half-orc’s leg.  The other two tag-team Bornegar, and attack in unison.  The barbarian successfully dodges the third dog; however the second sinks its teeth deep into the man’s forearm.

Initiative Order (Round 1)
Roth [lightly injured]
Porto [lightly injured]
Skeleton Dog I
Skeleton Dog III
Skeleton Dog II

Stan*
Abigail / Thorondor
Bornegar
[lightly injured]
Ilsa [lightly injured]
Aigol
Shirok / Neya


     A   B   C   D   E
   +---+---+---+----\
 1 |Por|   |Ils|   | \
   +---+---+---+---+--\
 2 |   |Brn|dg2|dg1|   |
   +---+---+---+---+---+
 3 |   |Rth|dg3|sta|irs|
   +---+---+---+---+---+
Stan Fetchin
player, 73 posts
Human
Wizard 2
Wed 22 Jul 2009
at 10:43
  • msg #405

Re: Prelude – The Glass Tower (Workshop)

Stan chokes back his fear. As he moves down the hallway, he scans his mind for the arcane formulas that reside there. One stands out to him and as he speaks the finishing words to the spell, his forearms and hands erupt with blue-white light.

The young wizard steps into the room of horrors, again checking the welling sensation in his throat. He reaches out and places his hand on Roth's back. The energy flows from Stan to form a protective coating around his elf companion.

"Now, friend, send them back to their graves!"

OOC:
Move to A2
Standard action: protection from evil on Roth (+2 deflection bonus to AC and a +2 resistance bonus on saves. Both these bonuses apply against attacks made or effects created by evil creature.)

Dungeon Master
GM, 146 posts
Sometimes, I even
amaze myself!
Mon 3 Aug 2009
at 18:09
  • msg #406

Re: Prelude – The Glass Tower (Workshop)

Abiagail (and Thorondor) remain in the room beyond, unsure of what is happening, or how best to help in such cramped quarters.


Initiative Order (Round 1)
Roth [lightly injured]
Porto [lightly injured]
Skeleton Dog I
Skeleton Dog III
Skeleton Dog II
Stan
Abigail / Thorondor

Bornegar* [lightly injured]
Ilsa [lightly injured]
Aigol
Shirok / Neya

This message was last edited by the GM at 18:16, Mon 03 Aug 2009.
Bornegar High-Peak
NPC, 30 posts
Human
Bar 1/Brd 1
Mon 3 Aug 2009
at 18:15
  • msg #407

Re: Prelude – The Glass Tower (Workshop)

Bornegar swings his greatsword at the second skeleton dog, grunting mightily.  A sly grin begins to form as his blade makes contact with the old bones.  The impact echoes off the walls, resounding with a slightly gratifying crack.

Move Action None
Standard Action Melee Attack vs. Skeleton Dog II

Spoiler text: (Highlight or hover over the text to view)
13:07, Today: Bornegar High-Peak rolled 26 using 1d20+6. melee attack vs. skeleton dog.
13:07, Today: Bornegar High-Peak rolled 19 using 1d20+6. to confirm critical hit (if applicable).
13:08, Today: Dungeon Master rolled 13 using 2d6+4. damage (if applicable).


hp 18 / 22  |  AC 15, t 12, ff 13

Ilsa Redeye
player, 99 posts
Half Orc
Bar 2
Mon 3 Aug 2009
at 18:29
  • msg #408

Re: Prelude – The Glass Tower (Workshop)

"Oh, you bastard!" Ilsa cursed at the dog who bit her. She stepped forward and brought her great sword down upon the creature. But her blade scraped against the wall, slowing her swing, and allowing it to easily avoid her blow.

5' step to D1
Aigol
NPC, 25 posts
Human
Wizard 2
Mon 3 Aug 2009
at 19:15
  • msg #409

Re: Prelude – The Glass Tower (Workshop)

Seeing Bornegar score a solid blow against one of the infernal abominations, Aigol takes aim at the same skeletal canine and lets loose a small reserve of magical energy he had been saving.  The wizard remains in the other room, watching as the magical orb slams into the creature's side.

Move Action None
Standard Action Cast magic missile vs. Skeleton Dog II

Spoiler text: (Highlight or hover over the text to view)
14:09, Today: Aigol rolled 3 using 1d4+1; magic missile vs. Skeleton Dog II.


hp 6 / 6  |  AC 12; t 12, ff 10

This message was last edited by the player at 19:16, Mon 03 Aug 2009.
Shirok Rezkala
player, 76 posts
Half Orc
Druid 2
Mon 3 Aug 2009
at 19:48
  • msg #410

Re: Prelude – The Glass Tower (Workshop)

A fierce, guttural chanting can be heard from the room outside, Neya bursting forth out of the room to leap towards one of the massive dogs, snarling at the filthy abomination before her. Wind seems to come from nowhere as she passes, a second wolf descending out of nothingness to assault the creature.


Standard: Summon Nature's Ally I. Wolf summoned to C1, attacks Dog 2.
Move: Move to jsut outside Bone Room, but stay in current room. (Quarters are too cramped, and he's not much of a melee fighter.)

Neya moves to B1, attacks Dog 2. Again, if either wolf hits they try their free trip.

Dungeon Master
GM, 148 posts
Sometimes, I even
amaze myself!
Tue 4 Aug 2009
at 20:13
  • msg #411

Re: Prelude – The Glass Tower (Workshop)

Initiative Order (Round 1)
Roth [lightly injured]
Porto [lightly injured]
Skeleton Dog I
Skeleton Dog III
Skeleton Dog II
[moderately injured]
Stan
Abigail / Thorondor
Bornegar
[lightly injured]
Ilsa [lightly injured]
Aigol
Shirok / Neya/ Wolf*
     A   B   C   D   E
   +---+---+---+----\
 1 |Por|Nya|Wlf|Ils| \
   +---+---+---+---+--\
 2 |   |Brn|dg2|dg1|   |
   +---+---+---+---+---+
 3 |   |Rth|dg3|   |   |
   +---+---+---+---+---+


Neya rushes in and snaps at the undead dog, locking her maw on the beast’s foreleg.  After a brief struggle, the skeletal dog escapes.  With a rush of air and crackle of magical energies, the form of another wolf materializes in the room where Ilsa had been only a moment before.  It too lashes out at the skeletal dog that everyone else has been attacking; but its quick summoning must be taking a toll on the poor creature’s senses.  The undead monster deftly dodges the newly summoned wolf’s violent, and sloppy, attack.


.:|Round 2|:.

Initiative Order (Round 2)
Roth* [lightly injured]
Porto [lightly injured]
Skeleton Dog I
Skeleton Dog III
Skeleton Dog II
[moderately injured]
Stan
Abigail / Thorondor
Bornegar
[lightly injured]
Ilsa [lightly injured]
Aigol
Shirok / Neya/ Wolf

     A   B   C   D   E
   +---+---+---+----\
 1 |Por|Nya|Wlf|Ils| \
   +---+---+---+---+--\
 2 |   |Brn|dg2|dg1|   |
   +---+---+---+---+---+
 3 |   |Rth|dg3|   |   |
   +---+---+---+---+---+
Roth Daos
player, 78 posts
Unassuming
Librarian
Wed 5 Aug 2009
at 19:07
  • msg #412

Re: Prelude – The Glass Tower (Workshop)

Roth continues to press his attack against the skeletal dog before him, swinging his awkward sap and trying to strike it where the blow might count, but only managing to make himself look a fool.

15:06, Today: Roth Daos rolled 5 using 1d20. Attack Dog3.
Porto 'Chubbs' Brandybuck
player, 43 posts
Halfling
Bard 2
Thu 6 Aug 2009
at 01:51
  • msg #413

Re: Prelude – The Glass Tower (Workshop)

Porto continues to sing his encouraging melody.

Standard Action:Inspire Courage+1
This message was last edited by the player at 01:51, Thu 06 Aug 2009.
Dungeon Master
GM, 149 posts
Sometimes, I even
amaze myself!
Thu 6 Aug 2009
at 17:32
  • msg #414

Re: Prelude – The Glass Tower (Workshop)

In unholy unison, the three skeletal dogs lash out, two biting and snapping at Shirok’s summoned wolf, and the other lunges at Roth.  The second beast clamps its jaws on the summoned wolf’s foreleg, forcing a whine from the poor animal.  The undead dog attacking Roth nearly gets its maw around the elf’s slender ankle; but Roth proves much to nimble to be catch like that.

Initiative Order (Round 2)
Roth [lightly injured]
Porto [lightly injured]
Skeleton Dog I
Skeleton Dog III
Skeleton Dog II
[moderately injured]
Stan*
Abigail / Thorondor
Bornegar
[lightly injured]
Ilsa [lightly injured]
Aigol
Shirok / Neya/ Wolf
[Wolf - lightly injured]
     A   B   C   D   E
   +---+---+---+----\
 1 |Por|Nya|Wlf|Ils| \
   +---+---+---+---+--\
 2 |   |Brn|dg2|dg1|   |
   +---+---+---+---+---+
 3 |   |Rth|dg3|   |   |
   +---+---+---+---+---+
Stan Fetchin
player, 74 posts
Human
Wizard 2
Fri 7 Aug 2009
at 10:51
  • msg #415

Re: Prelude – The Glass Tower (Workshop)



Wizards must choose whether to spend their power or save it for a coming fight, and Stan has only a few spells left. Knowing that he can be of little further use, he moves back into the hallway.

As he steps through the door, the adventurer sticks up his fist in a triumphant gesture. "That's it, boys, give them the old what's what."


Move action: Leave the room

Dungeon Master
GM, 150 posts
Sometimes, I even
amaze myself!
Mon 10 Aug 2009
at 17:58
  • msg #416

Re: Prelude – The Glass Tower (Workshop)

Abigail continues to stand in the other room, completely bewildered as to what is going on or how to help.
Bornegar lashes out once again at the second skeletal dog, and again lands a solid blow.  The effectiveness of his large weapon seems to be compromised against this particular foe.  Had he something with a bigger and more blunt combat end, it would have crumbled to dusk much earlier.

Initiative Order (Round 2)
Roth [lightly injured]
Porto [lightly injured]
Skeleton Dog I
Skeleton Dog III
Skeleton Dog II
[moderately injured]
Stan
Abigail / Thorondor
Bornegar
[lightly injured]
Ilsa* [lightly injured]
Aigol
Shirok / Neya/ Wolf
[Wolf - lightly injured]
Ilsa Redeye
player, 100 posts
Half Orc
Bar 2
Mon 10 Aug 2009
at 20:12
  • msg #417

Re: Prelude – The Glass Tower (Workshop)

"This is taking too long," Ilsa grunted in frustration as she attempted to sever the dog's skull from it's spine.

13:11, Today: Ilsa Redeye rolled 16 using 1d20+9. Attack vs. DG2 w/ Flank.
13:12, Today: Ilsa Redeye rolled 13 using 2d6+6. Damage.

Dungeon Master
GM, 151 posts
Sometimes, I even
amaze myself!
Tue 11 Aug 2009
at 14:35
  • msg #418

Re: Prelude – The Glass Tower (Workshop)

Ilsa delivers a mighty chop to the second skeletal dog, violently cleaving its backbone in two halves!  With a whimper, the dog collapses and quickly disintegrates.  This causes the two remaining dogs to snarl and bay wildly (or more wildly).
As if in retort, Aigol murmurs a lyrical draconic phrase and snaps his fingers at the first skeletal dog.  Suddenly a burst of light explodes a few inches in front of it; but the undead creature looks completely unaffected, aside from being aware of the mage’s presence.


Initiative Order (Round 2)
Roth [lightly injured]
Porto [lightly injured]
Skeleton Dog I
Skeleton Dog III
Skeleton Dog II

Stan
Abigail / Thorondor
Bornegar [lightly injured]
Ilsa
[lightly injured]
Aigol
Shirok / Neya/ Wolf* [Wolf - lightly injured]
Shirok Rezkala
player, 77 posts
Half Orc
Druid 2
Tue 11 Aug 2009
at 14:44
  • msg #419

Re: Prelude – The Glass Tower (Workshop)

"Bornegar!" Shirok moved into the room slightly, holding the blunt end of his spear out to the Barbarian.

OOC: Wolf goes to C2, Neya to C1. Both attack Dog 1, Wolf vanishes after this round.
Shirok passes his spear to Bornegar. I figure he can use the blunt end as a quarterstaff.

Dungeon Master
GM, 152 posts
Sometimes, I even
amaze myself!
Tue 11 Aug 2009
at 16:04
  • msg #420

Re: Prelude – The Glass Tower (Workshop)

Neya and the summoned wolf continue to press the skeletal dogs.  They close the distance between them and attack in unison, biting and nipping at the singled out first dog.
Neya's attack proves ineffective; however the summoned wolf hits its mark.  It clamps down on the dog's forelimb and twists, attempting to trip it up; however the undead beast breaks the hold.  Suddenly, a thin grey mist begins to gather around the summoned wolf, its time here about to expire...


.:|Round 3|:.
Initiative Order (Round 3)
Roth* [lightly injured]
Porto [lightly injured]
Skeleton Dog I [lightly injured]
Skeleton Dog III
Stan
Abigail / Thorondor
Bornegar
[lightly injured]
Ilsa [lightly injured]
Aigol
Shirok / Neya/ Wolf
[Wolf - lightly injured]
     A   B   C   D   E
   +---+---+---+----\
 1 |Por|   |Nya|Ils| \
   +---+---+---+---+--\
 2 |   |Brn|Wlf|dg1|   |
   +---+---+---+---+---+
 3 |   |Rth|dg3|   |   |
   +---+---+---+---+---+
This message was last edited by the GM at 16:05, Tue 11 Aug 2009.
Roth Daos
player, 79 posts
Unassuming
Librarian
Thu 13 Aug 2009
at 01:05
  • msg #421

Re: Prelude – The Glass Tower (Workshop)

Roth, with little else to do, continues to press his attack, throwing all of his strength awkwardly into the sap and swinging wide once again.

21:04, Today: Roth Daos rolled 6 using 1d20-1.
Porto 'Chubbs' Brandybuck
player, 44 posts
Halfling
Bard 2
Thu 13 Aug 2009
at 19:50
  • msg #422

Re: Prelude – The Glass Tower (Workshop)

Porto huddles in the corner, thankful for new friends to stay between him and skeletal monstrosities. Porto continues to sing.
Dungeon Master
GM, 153 posts
Sometimes, I even
amaze myself!
Thu 13 Aug 2009
at 20:50
  • msg #423

Re: Prelude – The Glass Tower (Workshop)

As the summoned wolf’s form begins to blur and fade (marking its journey back to its home plane), the first skeletal dog it had been wrestling with likewise vanishes before your eyes.
The remaining dog lunges itself at Roth; but the elven rogue proves to be better able to defend himself against the beast’s attacks then he is able to deal it damage.


Initiative Order (Round 3)
Roth [lightly injured]
Porto [lightly injured]
Skeleton Dog I [lightly injured]
Skeleton Dog III
Stan*
Abigail / Thorondor
Bornegar
[lightly injured]
Ilsa [lightly injured]
Aigol
Shirok / Neya

     A   B   C   D   E
   +---+---+---+----\
 1 |Por|   |Nya|Ils| \
   +---+---+---+---+--\
 2 |   |Brn|   |   |   |
   +---+---+---+---+---+
 3 |   |Rth|dg3|   |   |
   +---+---+---+---+---+
This message was last edited by the GM at 20:52, Thu 13 Aug 2009.
Stan Fetchin
player, 75 posts
Human
Wizard 2
Fri 14 Aug 2009
at 04:54
  • msg #424

Re: Prelude – The Glass Tower (Workshop)

Stan remains away from the fight, perfectly willing to let the more experienced warriors handle it.
This message was last edited by the player at 04:55, Fri 14 Aug 2009.
Dungeon Master
GM, 154 posts
Sometimes, I even
amaze myself!
Mon 17 Aug 2009
at 19:55
  • msg #425

Re: Prelude – The Glass Tower (Workshop)

Abigail stays in the other room, allowing the others to fight the strange creatures.
Bornegar, having accepted Shirok's polearm, swings the spear like a long club at the last remaining skeletal dog, but it nimbley dodges the barbarian's attack.



Initiative Order (Round 3)
Roth [lightly injured]
Porto [lightly injured]
Skeleton Dog I [lightly injured]
Skeleton Dog III
Stan
Abigail / Thorondor
Bornegar
[lightly injured]
Ilsa* [lightly injured]
Aigol
Shirok / Neya

     A   B   C   D   E
   +---+---+---+----\
 1 |Por|   |Nya|Ils| \
   +---+---+---+---+--\
 2 |   |Brn|   |   |   |
   +---+---+---+---+---+
 3 |   |Rth|dg3|   |   |
   +---+---+---+---+---+
This message was last edited by the GM at 20:42, Mon 17 Aug 2009.
Ilsa Redeye
player, 101 posts
Half Orc
Bar 2
Mon 17 Aug 2009
at 20:29
  • msg #426

Re: Prelude – The Glass Tower (Workshop)

"You were dead once, hurry up and do it again," Ilsa growled at the last of the skeletal dogs. She stepped around, hugging the wall as as not to expose herself, and trashed with her sword at the monster. Unfortunately, she slipped on some of the rubble, turning her swing into a pathetic whiff.

Move to E2 then to D3.
This message was last edited by the player at 21:36, Mon 17 Aug 2009.
Aigol
NPC, 26 posts
Human
Wizard 2
Mon 17 Aug 2009
at 20:32
  • msg #427

Re: Prelude – The Glass Tower (Workshop)

Aigol remains in the other room, waiting, listening for the call that the threat has been dealt with.
Shirok Rezkala
player, 78 posts
Half Orc
Druid 2
Mon 17 Aug 2009
at 20:39
  • msg #428

Re: Prelude – The Glass Tower (Workshop)

Neya rushed forward to try and take down the last of the skeletal beasts, while her master, now unarmed, remained behind.

OOC: Neya to C2, attacks/trips last doggy.
This message was last edited by the player at 21:19, Mon 17 Aug 2009.
Roth Daos
player, 80 posts
Unassuming
Librarian
Mon 17 Aug 2009
at 21:13
  • msg #429

Re: Prelude – The Glass Tower (Workshop)

"Cursed pile of bones!" Roth growls as he swings wildly with his sap once again. "Run off and chew on yourself!"

17:10, Today: Roth Daos rolled 7 using 1d20-1. Attack.
Porto 'Chubbs' Brandybuck
player, 45 posts
Halfling
Bard 2
Tue 18 Aug 2009
at 01:49
  • msg #430

Re: Prelude – The Glass Tower (Workshop)

Porto of course continues to sing.
Dungeon Master
GM, 155 posts
Sometimes, I even
amaze myself!
Tue 18 Aug 2009
at 19:28
  • msg #431

Re: Prelude – The Glass Tower (Workshop)

The third skeletal dog continues to evade its attackers, even as they close in on it.  Neya snaps at it; but fails in securing any part of the undead doggy.
.:|Round 4|:.
Roth uses Ilsa's position to great advantage; but still the skeletal creature proves too elusive.  Porto continues to sing, trying to uplift his companion's spirits (and combat prowess).
To Abigail's surprise (and to that of Aigol and Shirok), the dog that had disappeared in the bone room suddenly reappears in mid-air before the druidess, as if pouncing!  She opens her mouth to scream in horror and barely is able to raise her arms to defend herself.  The skeletal dog bites at her exposed neck, clamping down and drawing out a terrible amount of blood!  The young woman falls forward, trying not to tear at her throat any more as Thorondor attempts to peck at the dog; but ultimately proving ineffective.
The third skeletal dogs lashes out violently at Bornegar, who, being unnerved by the watery screams of Abigail, is caught somewhat off guard and biten on his thigh.

Initiative Order (Round 4)
Roth [lightly injured]
Porto [lightly injured]
Skeleton Dog I [lightly injured]
Skeleton Dog III
Stan*
Abigail / Thorondor [gravely injured]
Bornegar [lightly injured]
Ilsa [lightly injured]
Aigol
Shirok / Neya

     X   Y   Z   A   B   C   D   E
   +---+---+---+---+---+---+----\
 1 |   |   |AIG|POR|   |   |   | \
   +---+---+---+---+---+---+---+--\
 2 |ABI|dg1|SHI|   |BRN|NYA|   |   |
   +---+---+---+---+---+---+---+---+
 3 |   |   |STA|   |RTH|dg3|ILS|   |
   +---+---+---+---+---+---+---+---+
This message was last edited by the GM at 16:42, Wed 19 Aug 2009.
Stan Fetchin
player, 76 posts
Human
Wizard 2
Wed 19 Aug 2009
at 05:42
  • msg #432

Re: Prelude – The Glass Tower (Workshop)

"Well, I had been saving this but what the hell."

Stan's look grows distant as he recalls his last powerful spell. His hands begin the dance of a casting, weaving in and among the energy forming before the wizard. Soon, a portal to another world is open and out springs a flame-engulfed beetle!

The wizard is unphased by the appearance of the otherwordly creature, used to dealing with such oddities. He directs the beetle to attack the dog which has latched onto Abigail, but the monster's attack proves as insubstantial as those of its companions.

"Damn! I can't hold the spell much longer!"


Standard Action: summon monster I

Beetle:
Move to Y1

Attack (miss)
13:37, Today: Stan Fetchin rolled 7,2 using d20+1,2d4.

Dungeon Master
GM, 156 posts
Sometimes, I even
amaze myself!
Wed 19 Aug 2009
at 16:41
  • msg #433

Re: Prelude – The Glass Tower (Workshop)

Abigail continues to free herself from the dog's grasp; however she appears to be fighting in vain.  Blood runs down her chest and soaks through her clothing, pooling on the flagstone below.
Bornegar swings the blunt end of Shirok's spear at his foe; but again the undead dog nimbly dodges his attack.

Initiative Order (Round 4)
Roth [lightly injured]
Porto [lightly injured]
Skeleton Dog I [lightly injured]
Skeleton Dog III
Stan
Abigail / Thorondor
[gravely injured]
Bornegar [lightly injured]
Ilsa* [lightly injured]
Aigol
Shirok / Neya

     X   Y   Z   A   B   C   D   E
   +---+---+---+---+---+---+----\
 1 |   |BTL|AIG|POR|   |   |   | \
   +---+---+---+---+---+---+---+--\
 2 |ABI|dg1|SHI|   |BRN|NYA|   |   |
   +---+---+---+---+---+---+---+---+
 3 |   |   |STA|   |RTH|dg3|ILS|   |
   +---+---+---+---+---+---+---+---+
Ilsa Redeye
player, 103 posts
Half Orc
Bar 2
Wed 19 Aug 2009
at 17:09
  • msg #434

Re: Prelude – The Glass Tower (Workshop)

Ilsa kicks away the debris to find better footing. She then brings her massive sword as high as she can and brings it down with a mighty grunt on the skeletal hound.

10:06, Today: Ilsa Redeye rolled 26 using 1d20+7. Power Attack, -2, with Flanking.
10:06, Today: Ilsa Redeye rolled 20 using 1d20+7. Crit Check.
10:07, Today: Ilsa Redeye rolled 14 using 2d6+8. Damage #1.
10:07, Today: Ilsa Redeye rolled 17 using 2d6+8. Damage #2.


The crunch of shattered bones and the tang of steel on the stone floor was like music to her ears and she cackled in delight.
Aigol
NPC, 27 posts
Human
Wizard 2
Thu 20 Aug 2009
at 19:24
  • msg #435

Re: Prelude – The Glass Tower (Workshop)

Aigol attempts to smack the undead creature currently biting Abigail with the flat side of his dagger; but ultimately misses.
Shirok Rezkala
player, 80 posts
Half Orc
Druid 2
Thu 20 Aug 2009
at 19:42
  • msg #436

Re: Prelude – The Glass Tower (Workshop)

Shirok whistled sharply, Neya responding to the call to bound in after the creature savaging Abigail. Quickly Shirok stepped around the beast to let her approach, murmuring as he did. Just as Neya reached the beast, both Shirok's hands and her jaws burst into fire, the wolf lashing out to seize teh beast with her flaming jaws.


OOC: Shirok takes 5-ft step to Y3.
Neya moves to Z2.
Shirok casts Produce Flame, using Share Spell w/ Neya.
Neya attacks Dog 1 w/ tooth and flame.

Dungeon Master
GM, 157 posts
Sometimes, I even
amaze myself!
Fri 21 Aug 2009
at 17:21
  • msg #437

Re: Prelude – The Glass Tower (Workshop)

Ilsa deals the creature a mighty chop, a blow that connects solidly; however the edge of her blade is turned slightly due to the rigid bone structure of the beast’s backbone.
Shirok whistles and in an instant, Neya spins around and rushes to her companion’s side.  As she does, however, the demonique dog snaps at her backside and sinks its teeth into her flesh!  Although the creature’s bite is deep, Neya offers no whimper and continues on her course to assist Abigail as per Shirok’s commands.
As she passes, Shirok finishes a series of verbal phrases and somatic gestures which seem to set the she-wolf ablaze!  As Shirok casts, however, the druid drops his guard for a moment—and had the skeletal dog not been latched onto Abigail’s throat, perhaps he too would have felt a tenacious bite?
Once Neya is in position, she lunges at the monster currently locked onto Abigail!  Her nature’s furry proves greater than the beast’s seemingly uncanny ability to avoid the others’ attacks; and her flame scorches its exposed bones.  With a yelp, the undead dog releases its victim and faces Neya...


.:|Round Five|:.

Initiative Order (Round 5)
Roth* [lightly injured]
Porto [lightly injured]
Skeleton Dog I [lightly injured]
Skeleton Dog III [lightly injured]
Stan
Abigail / Thorondor
[disabled]
Bornegar [lightly injured]
Ilsa [lightly injured]
Aigol
Shirok / Neya
[Neya is seriously injured]
     X   Y   Z   A   B   C   D   E
   +---+---+---+---+---+---+----\
 1 |   |BTL|AIG|POR|   |   |   | \
   +---+---+---+---+---+---+---+--\
 2 |ABI|dg1|NYA|   |BRN|   |   |   |
   +---+---+---+---+---+---+---+---+
 3 |   |SHI|STA|   |RTH|dg3|ILS|   |
   +---+---+---+---+---+---+---+---+
This message was last edited by the GM at 17:22, Fri 21 Aug 2009.
Dungeon Master
GM, 158 posts
Sometimes, I even
amaze myself!
Wed 26 Aug 2009
at 12:56
  • msg #438

Re: Prelude – The Glass Tower (Workshop)

Appearing somewhat disoriented by this encounter, Roth focuses on defending himself and fails to attack the nearest skeletal dog.  Armed with only his bare talents, Porto continues to sing.
To all of your surprise, both dogs suddenly vanish before your eyes...


Initiative Order (Round 5)
Roth [lightly injured]
Porto [lightly injured]
Skeleton Dog I [lightly injured]
Skeleton Dog III [lightly injured]
Stan*
Abigail / Thorondor [disabled]
Bornegar [lightly injured]
Ilsa [lightly injured]
Aigol
Shirok / Neya
[Neya is seriously injured]
     X   Y   Z   A   B   C   D   E
   +---+---+---+---+---+---+----\
 1 |   |BTL|AIG|POR|   |   |   | \
   +---+---+---+---+---+---+---+--\
 2 |ABI|   |NYA|   |BRN|   |   |   |
   +---+---+---+---+---+---+---+---+
 3 |   |SHI|STA|   |RTH|   |ILS|   |
   +---+---+---+---+---+---+---+---+
This message was last edited by the GM at 12:57, Wed 26 Aug 2009.
Stan Fetchin
player, 77 posts
Human
Wizard 2
Wed 26 Aug 2009
at 15:14
  • msg #439

Re: Prelude – The Glass Tower (Workshop)

Stan doesn't assume that just because the dogs have disappeared they are gone. He is too familiar with illusion effects - and too wary of being injured. Drawing his wand with his free hand, he speaks the power word and again activates the branch's magical dowsing abilities.

"Stay alert! They might not be gone!"


Standard Action: Activate wand of detect magic

Dungeon Master
GM, 159 posts
Sometimes, I even
amaze myself!
Wed 26 Aug 2009
at 16:06
  • msg #440

Re: Prelude – The Glass Tower (Workshop)

Abigail lies on the floor in a pool of her own blood.  She hands clutch her torn throat in a feeble attempt to quell the blood loss.  The young druidess tries to utter a simple orson of healing; but the trauma of her wound makes the task nearly impossible.  Before she can complete the spell, her body goes limp as she succumbs to the pain.

Sharing Stan’s views, and unsatisfied that the threat has passed, Bornegar holds his position scanning the area for where they might strike from next.

Ilsa Redeye
player, 104 posts
Half Orc
Bar 2
Wed 26 Aug 2009
at 16:29
  • msg #441

Re: Prelude – The Glass Tower (Workshop)

Frustrated that her mighty blow didn't fell the beast and now it had disappeared, she swung her great sword wildly in the location from where it had disappeared. "Come back! I want to suck the marrow from your bones!"

09:29, Today: Ilsa Redeye rolled 19 using 1d20+9. Attack empty square with Flank.
Shirok Rezkala
player, 82 posts
Half Orc
Druid 2
Wed 26 Aug 2009
at 17:22
  • msg #442

Re: Prelude – The Glass Tower (Workshop)

Shirok quickly moved to the druidess' side, Neya quickly falling in beside him to stand guard. With luck her eagle would recognize he was trying to help as he pulled a small packet of herbs from his pouch, doing hsi best to staunch her wounds.

OOC: 12:59, Today: Shirok Rezkala rolled 28 using 1d20+11. Heal Check w/ Kit bonus

Shirok to X3, Neya to X1.

Dungeon Master
GM, 161 posts
Sometimes, I even
amaze myself!
Thu 27 Aug 2009
at 14:11
  • msg #443

Re: Prelude – The Glass Tower (Workshop)

Aigol pulls a wand of gnarled wood from his robes and presses himself against the wall.  He isn't sure how to help the injured and is content to let the Druid handle it.

.:|Round Six|:.

Initiative Order (Round 6)
Roth [lightly injured]
Porto [lightly injured]
Skeleton Dog I [lightly injured]
Skeleton Dog III [lightly injured]
Stan
Abigail / Thorondor
[disabled]
Bornegar [lightly injured]
Ilsa [lightly injured]
Aigol
Shirok / Neya
[Neya is seriously injured]
     X   Y   Z   A   B   C   D   E
   +---+---+---+---+---+---+----\
 1 |NYA|BTL|AIG|POR|   |   |   | \
   +---+---+---+---+---+---+---+--\
 2 |ABI|   |   |   |BRN|   |   |   |
   +---+---+---+---+---+---+---+---+
 3 |SHI|   |STA|   |RTH|   |ILS|   |
   +---+---+---+---+---+---+---+---+
This message was last edited by the GM at 14:12, Thu 27 Aug 2009.
Roth Daos
player, 82 posts
Unassuming
Librarian
Thu 27 Aug 2009
at 19:46
  • msg #444

Re: Prelude – The Glass Tower (Workshop)

Unsure of what is going on, but not wanting to idle around as the dogs toys with them, Roth takes a step back to corner himself and holds his sorry sap at the ready.  "Anyone have a proper club?  I don't think skewering these dogs will do any good!"

Free: 5-foot to A3
Standard: Ready attack vs. anything threatening that comes in range.

Porto 'Chubbs' Brandybuck
player, 47 posts
Halfling
Bard 2
Fri 28 Aug 2009
at 04:28
  • msg #445

Re: Prelude – The Glass Tower (Workshop)

Porto cursing his misfortune huddles a little closer in the corner and sings.
Stan Fetchin
player, 78 posts
Fri 28 Aug 2009
at 07:53
  • [deleted]
  • msg #446

Re: Prelude – The Glass Tower (Workshop)

This message was deleted by the player at 04:53, Sat 29 Aug 2009.
Dungeon Master
GM, 162 posts
Sometimes, I even
amaze myself!
Fri 28 Aug 2009
at 16:59
  • msg #447

Re: Prelude – The Glass Tower (Workshop)

You all notice a strange noise, like a light breeze blown through a small opening, sound just before the undead dogs reappear.  The dog that was about to square-off with Neya is now directly on top of Abigail, raking its terrible claws through her tender flesh!  It bites at her face as it rends her body, creating an even bigger pool of blood.
Those closest to the carnage begin to take notice to another strange occurrence: muscle and tendons are beginning to appear along the beast’s flanks and skull; almost as if it was returning to life.
The other dog appears just in front of Bornegar, and uses its surprise reappearance to great effect.  It bites the barbarian on his right arm.  It latches down and begins to shake its head, further tearing the man’s skin.
Bornegar slams his free hand into the dog’s head, hoping to dislodge the troublesome canine.  Although somewhat effected, each bone-cracking sound that follows each punch, the beast’s teeth seem to sink deeper and deeper into the man’s flesh.


Initiative Order (Round 6)
Roth [lightly injured]
Porto [lightly injured]
Skeleton Dog I [lightly injured]
Skeleton Dog III [lightly injured]
Stan
Abigail / Thorondor [unknown]
Bornegar [moderately injured]
Ilsa* [lightly injured]
Aigol
Shirok / Neya
[Neya is seriously injured]
     X   Y   Z   A   B   C   D   E
   +---+---+---+---+---+---+----\
 1 |NYA|BTL|AIG|POR|   |   |   | \
   +---+---+---+---+---+---+---+--\
 2 |dg1|   |   |   |BRN|   |   |   |
   +---+---+---+---+---+---+---+---+
 3 |SHI|   |STA|RTH|   |dg3|ILS|   |
   +---+---+---+---+---+---+---+---+
Ilsa Redeye
player, 105 posts
Half Orc
Bar 2
Fri 28 Aug 2009
at 23:24
  • msg #448

Re: Prelude – The Glass Tower (Workshop)

"Where'd you go, you sticking stack of bones?" Ilsa growled at the skeleton as she hacked at it again.

16:23, Today: Ilsa Redeye rolled 21 using 1d20+7. Attack
16:24, Today: Ilsa Redeye rolled 15 using 2d6+6. Damage.

This message was last edited by the player at 23:24, Fri 28 Aug 2009.
Stan Fetchin
player, 79 posts
Human
Wizard 2
Sat 29 Aug 2009
at 04:59
  • msg #449

Re: Prelude – The Glass Tower (Workshop)

As Stan is getting ready to sheathe his dagger and switch to his staff, one of the dogs re-appears not 15 feet from the mage's position! Panicking, the inexperienced adventurer throws his dagger at the beast in desperation.

Recovering a bit from his sudden excitement, Stan draws his quarterstaff - now his only remaining combat asset.


Standard action: Attack with thrown dagger

12:54, Today: Stan Fetchin rolled 15 using 1d20+2. Attack, Thrown Dagger.
12:55, Today: Stan Fetchin rolled 3 using 1d4. damage (probably not needed).

Dungeon Master
GM, 163 posts
Sometimes, I even
amaze myself!
Mon 31 Aug 2009
at 14:40
  • msg #450

Re: Prelude – The Glass Tower (Workshop)

Update-
Stan hurls his dagger at the skeletal dog as it reappears on Abigail.  The blade slams into the wall behind the undead creature, having just barely missed.
Again, Ilsa delivers a mighty chop atop the other dog as it reappears and latches itself on Bornegar’s arm.  And again, the blow is solid, perhaps strong enough to have cleaved any living thing in half; but the rigid skeleton catches and turns her blade stealing a bit of force.
Having nothing left that might be of use against this foe, Aigol grabs his crossbow from his back and attempts to slam the contraption into the dog.  Although he does make contact, the blow is weak—much too weak to move the beast, much less cause it any real damage.  He sighs loudly and braces for a potential counter-attack.


OOC Aigol also moves from Z1 to Y2
This message was last edited by the GM at 14:51, Mon 31 Aug 2009.
Shirok Rezkala
player, 83 posts
Half Orc
Druid 2
Mon 31 Aug 2009
at 21:28
  • msg #451

Re: Prelude – The Glass Tower (Workshop)

Neya and her master moved together, both lashing out at the creature with fist, fang and flame.

OOC:
17:27, Today: Shirok Rezkala rolled 8 using 1d20+2. Touch Attack + flank w/ Neya.

Both Shirok and Neya attack w/ the flames, Neya goes for the potential trip.

Roth Daos
player, 83 posts
Unassuming
Librarian
Tue 1 Sep 2009
at 00:04
  • msg #452

Re: Prelude – The Glass Tower (Workshop)

Following Ilsa's strong blow against the skeletal dog before him, Roth springs forward with a loud "Ha!" and swings his limp sap wildly, missing terribly once again.

20:01, Today: Roth Daos rolled 7 using 1d20+1. Attack.
Free: 5-foot to B3
Standard: Attack Dog 3

Porto 'Chubbs' Brandybuck
player, 48 posts
Halfling
Bard 2
Tue 1 Sep 2009
at 03:20
  • msg #453

Re: Prelude – The Glass Tower (Workshop)

Porto sings a bit more, hoping to bolster those around him.
Dungeon Master
GM, 164 posts
Sometimes, I even
amaze myself!
Wed 2 Sep 2009
at 15:49
  • msg #454

Re: Prelude – The Glass Tower (Workshop)

Shirok and Neya tag-team the unrelenting undead canine on top of Abigail, the half-orc punching, the wolf biting.  Although Shirok’s attack proves ineffective, Neya latches onto the dog’s neck!  She twists, trying to up-end the beast; however with a ragged roar, the undead dog’s bones crumble and turn to dust.
.:|Round Seven|:.

Roth tries to knock the dog away from Bornegar; but the rogue is more versed in finesse over brute force, and so the dog remains, unscathed.  Porto continues to sing with all his heart, cursing his misfortune for having arrived in such a terrible place.

Initiative Order (Round 7)

Roth [lightly injured]
Porto [lightly injured]
Skeleton Dog III [gravely injured]
Stan*
Abigail / Thorondor [unknown]
Bornegar [moderately injured]
Ilsa [lightly injured]
Aigol
Shirok / Neya
[Neya is seriously injured]
     X   Y   Z   A   B   C   D   E
   +---+---+---+---+---+---+----\
 1 |NYA|BTL|   |POR|   |   |   | \
   +---+---+---+---+---+---+---+--\
 2 |ABI|AIG|   |   |BRN|   |   |   |
   +---+---+---+---+---+---+---+---+
 3 |SHI|   |STA|   |RTH|dg3|ILS|   |
   +---+---+---+---+---+---+---+---+
This message was last edited by the GM at 15:50, Wed 02 Sept 2009.
Stan Fetchin
player, 80 posts
Human
Wizard 2
Thu 3 Sep 2009
at 03:41
  • msg #455

Re: Prelude – The Glass Tower (Workshop)

Stan moves to attack the remaining dog, now more confident in his ability to inflict harm. Sure enough, his staff strikes true. However, the dog seems to pay the blow little more heed than it would a fly.

Move Action: Move to C2
Standard Action: Auto-hit for 1 point of damage... (not a critical)

11:36, Today: Stan Fetchin rolled 21,1 using d20+1,1d6. quarterstaff attack.

Dungeon Master
GM, 165 posts
Sometimes, I even
amaze myself!
Thu 3 Sep 2009
at 21:12
  • msg #456

Re: Prelude – The Glass Tower (Workshop)

The dog’s accumulated damages add up, and Stan’s light blow is just enough to dislodge the undead beast’s skull!  Like the other two before it, its bones crumble to dust as it finally succumbs to death.

Encounter Summary
Experience Gained—+475
Shirok Rezkala
player, 84 posts
Half Orc
Druid 2
Thu 3 Sep 2009
at 21:17
  • msg #457

Re: Prelude – The Glass Tower (Workshop)

Once more Shirok knelt down at Abigail's side, checking the poor human for any signs of life, any sign that she could still be saved. Neya whined a little as she watched her master work, her drooping ears showing how little hope she held.


OOC: 17:14, Today: Shirok Rezkala rolled 24 using 1d20+11. Heal check, if possible.
Ilsa Redeye
player, 106 posts
Half Orc
Bar 2
Thu 3 Sep 2009
at 21:57
  • msg #458

Re: Prelude – The Glass Tower (Workshop)

"Can't suck the marrow from dust," Ilsa said with some disappointment. She definitely did not enjoy fighting things which neither bled or cried out in pain. "Good job. Make warrior of you yet," she said to Stan with a slap on the back.
Roth Daos
player, 84 posts
Unassuming
Librarian
Thu 3 Sep 2009
at 22:44
  • msg #459

Re: Prelude – The Glass Tower (Workshop)

"Nimble little bastard..." Roth grumbles for a moment as the dog crumbles before him after the mighty mage's blow.  With an urgent shake of his head he turns and rushes through the door to Abigail's side. "Shirok, is she going to be alright?"
Porto 'Chubbs' Brandybuck
player, 49 posts
Halfling
Bard 2
Fri 4 Sep 2009
at 00:34
  • msg #460

Re: Prelude – The Glass Tower (Workshop)

Seeing that all the dog's are dead Porto lets out a sigh. He looks around and sees a companion on the ground dead. He feels a bit sad, mostly because he had no problem with her, but it is a secondary emotion for he had not known her.
Stan Fetchin
player, 82 posts
Human
Wizard 2
Fri 4 Sep 2009
at 05:33
  • msg #461

Re: Prelude – The Glass Tower (Workshop)

Stan lets out a slight chuckle at his accomplishment, but his mood quickly sobers as he considers Abigail's doom.
Dungeon Master
GM, 167 posts
Sometimes, I even
amaze myself!
Fri 4 Sep 2009
at 13:11
  • msg #462

Re: Prelude – The Glass Tower (Workshop)

Shirok immediately begins checking over Abigail for signs of life, as Roth and Stan watch on in nervous horror.  Stan removes a vial from his belt, but Shirok raises his hand to stop the man.  Abigail the druidess is dead.  If her wounds weren’t a sure sign, the half-orc druid could also tell by the sight of Thorondor, her loyal hawk.  His body lies close to hers, having likewise expired as his master’s life-force dwindled.
There was nothing the party could do for her at this point, so deep within this horrible tower.  After a few moments of silence, Aigol suggests that her body be brought back to Blanka, for a proper burial.  Bornegar agrees and demands they take the body at once.

Shirok Rezkala
player, 87 posts
Half Orc
Druid 2
Fri 4 Sep 2009
at 14:06
  • msg #463

Re: Prelude – The Glass Tower (Workshop)

"No," Shirok said immediately, perhaps a bit harsher then he meant. "I will not allow one of the Craft to be buried inside a city," he explained, the final word said with a little extra venom. Slowly he stood, facing the others. "We care for the dead when the living are attended to."

OOC: Anyone with ranks in Spellcraft or Knowledge: Arcana/Religion, could you make a check to see if the dog's behavior matches that of a summon? Shirok doesn't have the necessary skills to know it IC, but I suspect this because of:
-Their abrupt disappearance/reappearance (spell's duration ending and being recast)
-One of them vanishing when my summon wolf did, then reappearing (Mostly the reappearing; I could buy a normal creature vanishing if it was entangled with a summon, but how did it get back?)
-The noise immediately before they reappeared (Described as a light breeze blowing through a small opening. Same or similar noise occurred before they appeared for the first time. (Msg. #385))

Ilsa Redeye
player, 109 posts
Half Orc
Bar 2
Fri 4 Sep 2009
at 14:49
  • msg #464

Re: Prelude – The Glass Tower (Workshop)

Ilsa grunted her approval of Shirok's words. "When do we leave this place? Now or when our task is done?" For her own part, Ilsa could press on, but understood the need for rest. "This is not safe place to sleep, but better than with rat eaters."
Aigol
NPC, 28 posts
Human
Wizard 2
Fri 4 Sep 2009
at 14:55
  • msg #465

Re: Prelude – The Glass Tower (Workshop)

“Understandable,” Aigol replies to Shirok when he states his reservations against delivering Abigail to Blanka.  “We can make those wishes known as they were probably, logically speaking, spared by the druidess.  In any case, I believe the best course of action is to remove her remains post haste, lest the rats get to her.”
Bornegar High-Peak
NPC, 31 posts
Human
Bar 1/Brd 1
Fri 4 Sep 2009
at 14:56
  • msg #466

Re: Prelude – The Glass Tower (Workshop)

Bornegar nods his agreement to Aigol and Ilsa as he steps a little closer to her remains.  “I can carry her out,” he says.  “Those who wish to come with me may do so; however her body will not remain here any longer.”
Roth Daos
player, 86 posts
Unassuming
Librarian
Fri 4 Sep 2009
at 15:11
  • msg #467

Re: Prelude – The Glass Tower (Workshop)

Roth bows his head and says over Abigail's body, "She wasn't the easiest to talk to, but she was always caring, a good friend, and useful in a scrape."  He raises his head with a look of determination, "I'm not about to turn back now ... Bornegar ... make sure she gets where she needs to be."

11:02, Today: Roth Daos rolled 22 using 1d20+8. Spellcraft.
Per Shirok's suggestion, but I remember the rat eaters talking about blink dogs.  They might be some Blink/Skeleton Dog hybrid.

Stan Fetchin
player, 83 posts
Human
Wizard 2
Sat 5 Sep 2009
at 04:40
  • msg #468

Re: Prelude – The Glass Tower (Workshop)

"I think I'd like to stay here. There are so many unexplained magical phenomena. Take Abigail to her rest - I will help solve the mystery of these strange creatures."

As he sadly returns his healing potion to his belt, the wizard also looks around for his dagger. After a quick search, he retrieves the weapon and stows it in its sheath.
This message was last edited by the player at 04:42, Sat 05 Sept 2009.
Porto 'Chubbs' Brandybuck
player, 50 posts
Halfling
Bard 2
Sat 5 Sep 2009
at 05:28
  • msg #469

Re: Prelude – The Glass Tower (Workshop)

Seeing his protector agree to carry Abigail out, Porto only naturally wants to go with. I shall go with you. I have no business being in this place anyway.
Ilsa Redeye
player, 110 posts
Half Orc
Bar 2
Sat 5 Sep 2009
at 06:03
  • msg #470

Re: Prelude – The Glass Tower (Workshop)

Ilsa walked over to Bornegar, one of the few humans to gain her respect, and placed her hand upon his shoulder. "I will protect those who stay here. You do right by the druidess. Return as soon as you can. Leave that one behind," she said, nodding toward the small, chubby one.
Shirok Rezkala
player, 88 posts
Half Orc
Druid 2
Sun 6 Sep 2009
at 01:26
  • msg #471

Re: Prelude – The Glass Tower (Workshop)

Shirok nodded as he retrieved his spear from Bornegar. "Tend to her well, do not allow these city-dwellers to dishonor her memory." He glanced at the halfling, but said nothing.
Roth Daos
player, 87 posts
Unassuming
Librarian
Mon 7 Sep 2009
at 18:20
  • msg #472

Re: Prelude – The Glass Tower (Workshop)

"You might still be useful in here," Roth comments to Porto before he leaves with Bornegar, "Kaele offered to pay for funeral expenses ... but you might be able to take Ab's share of the reward ... six hundred gold pieces."
Porto 'Chubbs' Brandybuck
player, 51 posts
Halfling
Bard 2
Wed 9 Sep 2009
at 17:08
  • msg #473

Re: Prelude – The Glass Tower (Workshop)

The fat little halfling’s eyes light up at the mention of such a sum in gold.  The fact that he didn’t know where he was or the current exchange rates hadn’t yet occurred to him.  Where he came from, six-hundred pieces of anything was a lot; and certainly well worth the risks to get them.  Well, so he found himself thinking, until his eyes fell once again on the remains of Abigail.
"I’ll need some equipment," he says at length, bringing his gaze back around to Roth.  "I was beaten and robbed before I was thrown into the crypt, and landed here.  I’m luckily I still have my meager life.  She has taught me that much," he says pointing to Abigail.  "Bornegar was it?  A big fella you are too...  Do you think I could barrow her sling and bullets?  Slinging stones is somewhat of a favorite pastime to my people, and I possess a little skill to that effect.  I would ask for her spear too, if it weren’t so large..." he quickly adds but then trails off as not to offend the others.
Bornegar High-Peak
NPC, 32 posts
Human
Bar 1/Brd 1
Wed 9 Sep 2009
at 18:08
  • msg #474

Re: Prelude – The Glass Tower (Workshop)

Borengar looks at the halfling, then to the others.  Due to the circumstances, he doesn’t see any problem with allowing him to use Abigail’s sling, or even her spear, until he can get his own weapons.  He wanted to see if the others would object before he gave answer to the little one’s request.
Shirok Rezkala
player, 89 posts
Half Orc
Druid 2
Wed 9 Sep 2009
at 18:16
  • msg #475

Re: Prelude – The Glass Tower (Workshop)

Shirok said nothing regarding the halfling's request; weapons were made to be used, regardless of the history of their owners.

"Those of us who are continuing should progress as soon as we are able; this is no place to rest."
Dungeon Master
GM, 171 posts
Sometimes, I even
amaze myself!
Thu 10 Sep 2009
at 18:19
  • msg #476

Re: Prelude – The Glass Tower (Workshop)

Seeing no opposition to Porto using Abigail’s sling and spear, Bornegar allows the little halfling to take the weapons before turning to leave the glass tower.  He also breaks the bottom third off the spear’s shaft to better allow the small creature to wield the weapon.
With that, Bornegar and Aigol leave, carrying Abigail and Thorondor.


Spot checks, if you wish
Ilsa Redeye
player, 111 posts
Half Orc
Bar 2
Thu 10 Sep 2009
at 18:45
  • msg #477

Re: Prelude – The Glass Tower (Workshop)

Ilsa noisily cleared her sinuses after they left. "If we aren't staying here, we'd better get moving before these bones start moving again." She stepped up and tested the stairs.

11:40, Today: Ilsa Redeye rolled 2 using 1d20-1. Spot Check.
Shirok Rezkala
player, 90 posts
Half Orc
Druid 3
Thu 10 Sep 2009
at 18:53
  • msg #478

Re: Prelude – The Glass Tower (Workshop)

Neya whined a little as Bornegar passed her, reaching out to lick Abigail's limp hand in farewell. She glanced up at Shirok when she felt his hand on her head, the pair seeming to speak wordlessly for a moment. Finally she wuffed briefly and stood to follow after Ilsa, Shirok behind her.

OOC: 14:48, Today: Shirok Rezkala rolled 25 using 1d20+5. Neya, Spot.
14:47, Today: Shirok Rezkala rolled 9 using 1d20+6. Shirok, Spot.

Stan Fetchin
player, 84 posts
Human
Wizard 2
Fri 11 Sep 2009
at 04:03
  • msg #479

Re: Prelude – The Glass Tower (Workshop)

Stan said nothing. He had never been around a dead person before.

Casting a final glance at Abigail, he fell in line beind Ilsa and Shirok.
Dungeon Master
GM, 172 posts
Sometimes, I even
amaze myself!
Mon 14 Sep 2009
at 15:39
  • msg #480

Re: Prelude – The Glass Tower (Workshop)

Those that have chosen to remain and finish out the task of recovering the silver urn say their good-byes to Bornegar and Aigol as they begin their journey back to Skyway City.  Porto takes Abigail’s sling and bullet pouch and newly ‘tailored’ spear.  He turns to the group and offers them a smile, affirming he is ready (and willing) to continue.

OOC Please allow me some time to finish the map for the Second Floor.  I should have it finished before tomorrow.

Special Note~
Because the tower is upside down, the stairs to the second floor are on the ceiling.  You can gain access to the next floor by reaching up and climbing up the banister (climb checks required).

This message was last edited by the GM at 15:45, Mon 14 Sept 2009.
Roth Daos
player, 89 posts
Unassuming
Librarian
Mon 21 Sep 2009
at 00:15
  • msg #481

Re: Prelude – The Glass Tower (Workshop)

Trying to put Abigail to the back of his mind and focus on the task ahead, Roth looks about and asks, "Anyone bring any rope?  I left my gear at home."  Should someone offer up rope, the young elf ties it around his waist, hops up, and begins to lead the way, grabbing onto the banister and slowly climbing up the stairway.

20:12, Today: Roth Daos rolled 15 using 1d20+3. Climb Check.
This message was last edited by the player at 00:16, Mon 21 Sept 2009.
Stan Fetchin
player, 86 posts
Human
Wizard 2
Mon 21 Sep 2009
at 03:27
  • msg #482

Re: Prelude – The Glass Tower (Workshop)

With or without the rope, Stan finds difficulty in following Roth. After his first failed attempt, he waits to let someone else go ahead of him.

11:25, Today: Stan Fetchin rolled 9 using 1d20. Climb Check (untrained).
Ilsa Redeye
player, 112 posts
Half Orc
Bar 2
Mon 21 Sep 2009
at 03:58
  • msg #483

Re: Prelude – The Glass Tower (Workshop)

Ilsa shrugged. "No rope." She looked to Shirok for a plan of action.
Shirok Rezkala
player, 92 posts
Half Orc
Druid 3
Mon 21 Sep 2009
at 04:12
  • msg #484

Re: Prelude – The Glass Tower (Workshop)

Shirok was silent as he shrugged off his pack, rummaging through it for a few moments before finally coming up with a long coil of light yet strong silk rope, tossing it to Roth.

OOC: Silk rope, 50 ft.
Porto 'Chubbs' Brandybuck
player, 54 posts
Halfling
Bard 2
Tue 22 Sep 2009
at 00:29
  • msg #485

Re: Prelude – The Glass Tower (Workshop)

I had rope before I got attacked by a bunch of jealous brigands. Porto says before nimbly climbing the banner, surprising speed for his apparent overweight.


19:28, Today: Porto 'Chubbs' Brandybuck rolled 21 using 1d20+2. climb.
Shirok Rezkala
player, 93 posts
Half Orc
Druid 3
Tue 22 Sep 2009
at 00:59
  • msg #486

Re: Prelude – The Glass Tower (Workshop)

Shirok waited until the halfling had vanished up the stairs before approaching Ilsa, speaking to her quietly in orcish.


OOC: 20:58, Today: Shirok Rezkala rolled 9 using 1d20. Climb.
How tall is the ceiling? Trying to check whether Neya has a chance of high-jumping up or if we have to carry her up.

This message was last edited by the player at 00:59, Tue 22 Sept 2009.
Ilsa Redeye
player, 113 posts
Half Orc
Bar 2
Tue 22 Sep 2009
at 07:35
  • msg #487

Re: Prelude – The Glass Tower (Workshop)

 Ilsa replied to Shirok in similar tones and snickered.  She helped the others as best she could. "This is why orcs don't build towers of glass. Upside down collapsed stairs are stupid."

00:35, Today: Ilsa Redeye rolled 20 using 1d20+6. Climb, Herself.
00:35, Today: Ilsa Redeye rolled 9 using 1d20+6. Climb, Assist.

This message was last edited by the player at 07:36, Tue 22 Sept 2009.
Dungeon Master
GM, 174 posts
Sometimes, I even
amaze myself!
Tue 22 Sep 2009
at 19:55
  • msg #488

Re: Prelude – The Glass Tower (Workshop)

OOC The cielings are twelve feet high.

It takes some doing, but eventually all of you make it to the next level.  Stan, Shirok, and Neya have the hardest times; but with the help of the others, they all make it.  Once situated on the second floor, Neya immediately becomes on guard, and both Shirok and Ilsa can smell a thick canine odor about the air.
The 'stairway' opens up to a maze of granite.  The hallways are small, only five-foot wide and the walls are completely bare.  A few everburning torches are scattered throughout the maze, but they are hidden in corners, as if intentionally to create a shadowy condition.
As the party turns a corner, they see the shadowy form of a dog-like creature at the end of a long hallway.  Frome the floor of the hallway dozens of sharp, jagged spikes stick out from the stone.  The creature notices you as you take note of it; and it issues a low howl and seems to disappear.

This message was last edited by the GM at 17:44, Mon 28 Sept 2009.
Stan Fetchin
player, 87 posts
Human
Wizard 2
Wed 23 Sep 2009
at 03:08
  • msg #489

Re: Prelude – The Glass Tower (Workshop)

Stan makes as subtle an effort as possible to stay towards the middle of the group. The mage is confident in the warriors' ability to fight off whatever they might encounter. The wizard's own spell power, however, is almost completely depleted and he will not risk being first into a fight.
Porto 'Chubbs' Brandybuck
player, 55 posts
Halfling
Bard 2
Thu 24 Sep 2009
at 01:43
  • msg #490

Re: Prelude – The Glass Tower (Workshop)

Porto accidentally backs into Stan, who has taken his spot among the group. Trying to be as close to middle as he can Porto hopes that no dogs appear right above him.
Shirok Rezkala
player, 94 posts
Half Orc
Druid 3
Thu 24 Sep 2009
at 01:55
  • msg #491

Re: Prelude – The Glass Tower (Workshop)

"The pack is alerted," Shirok said quietly. "They know the land here; they will attack when they take the greatest advantage of that. Watch the shadows."

As the group passed the everburning torches, Shirok would take them down if able and pass them to those that didn't need two hands to fight; light may prove to be their best weapon against creatures of shadow.
Ilsa Redeye
player, 114 posts
Half Orc
Bar 2
Thu 24 Sep 2009
at 01:55
  • msg #492

Re: Prelude – The Glass Tower (Workshop)

"I'm tired of disappearing doggies," Ilsa sighed. "I'll go first." She walked forward the first of the hurdles and navigated her way past.
Stan Fetchin
player, 88 posts
Human
Wizard 2
Thu 24 Sep 2009
at 03:30
  • msg #493

Re: Prelude – The Glass Tower (Workshop)

"If these are the same creatures as last time, remember to use clubbing weapons rather than cutting. Daggers are little use against the fleshless."
Ilsa Redeye
player, 115 posts
Half Orc
Bar 2
Thu 24 Sep 2009
at 04:09
  • msg #494

Re: Prelude – The Glass Tower (Workshop)

Ilsa looked at her massive sword. "This cuts through bone just fine when its inside someone." She snorted her disapproval. Stupid magics.
Dungeon Master
GM, 177 posts
Sometimes, I even
amaze myself!
Mon 28 Sep 2009
at 17:50
  • msg #495

Re: Prelude – The Glass Tower (Workshop)

The party waits at the north end of the hallway for a few very long and uncomfortable moments, waiting for anymore activity from the creature, or its pack.  Those moments slip by; but nothing happens.  Every once and a while, the sound of rushing air can be heard from elsewhere within this maze.  The everburning torch(es) that Shirok has removed and given to the other party members is quite effective in chasing away the shadows around the group; but outside the light’s range, those shadows remain.  This is a deadly environment indeed.
Ilsa Redeye
player, 116 posts
Half Orc
Bar 2
Tue 29 Sep 2009
at 02:19
  • msg #496

Re: Prelude – The Glass Tower (Workshop)

Ilsa continued forward, stepping over the hurdles, relying on her darkvision to see into the shadows.
Stan Fetchin
player, 89 posts
Human
Wizard 2
Tue 29 Sep 2009
at 03:58
  • msg #497

Re: Prelude – The Glass Tower (Workshop)

Stan kept to himself, trying to remember the cheery, sunlit world outside. This would all be over soon, and hopefully Kaele had a spell he could use to further his own quest.

He swallowed, reminding himself that he still had a job to do when this was all over. "I'm not dying in here," he said. It was supposed to be a comment to himself, but it rang out overly loud in the silence. In reply, the shadows shifted patterns, a pool of mocking darkness.
Roth Daos
player, 90 posts
Unassuming
Librarian
Tue 29 Sep 2009
at 04:11
  • msg #498

Re: Prelude – The Glass Tower (Workshop)

"Just keep together and look big and scary.  If we don't let them get the drop on us, maybe they'll just leave us alone."  Roth offers as he trails behind Ilsa, his crossbow knocked and at the ready.
Shirok Rezkala
player, 96 posts
Half Orc
Druid 3
Tue 29 Sep 2009
at 18:20
  • msg #499

Re: Prelude – The Glass Tower (Workshop)

Shirok kept silent as the group traveled, though both he and Neya watched the line of shadows carefully, watching for any that didn't react to the light the way they should.
Porto 'Chubbs' Brandybuck
player, 56 posts
Halfling
Bard 2
Wed 30 Sep 2009
at 02:17
  • msg #500

Re: Prelude – The Glass Tower (Workshop)

Staying as close to center as he could, Porto follows the group and remains quieter than he ever has in his life.(while he wasn't stealing something of course)
Stan Fetchin
player, 90 posts
Human
Wizard 2
Wed 30 Sep 2009
at 05:24
  • msg #501

Re: Prelude – The Glass Tower (Workshop)

Stan keeps his wallet close. It's not that he's prejudiced against halflings, just... cautiously pessimistic.
This message was last edited by the player at 05:24, Wed 30 Sept 2009.
Roth Daos
player, 91 posts
Unassuming
Librarian
Thu 1 Oct 2009
at 03:09
  • msg #502

Re: Prelude – The Glass Tower (Workshop)

"Be careful of the spikes." Roth comments, making sure Ilsa is aware of them as they continue on.  As they move through them, Roth takes a closer look at them, curious as to why the ceiling had spikes.
Dungeon Master
GM, 179 posts
Sometimes, I even
amaze myself!
Mon 5 Oct 2009
at 14:24
  • msg #503

Re: Prelude – The Glass Tower (Workshop)

The party slowly makes its way through the spikes, down the corridor.  Once on the southern end, they don’t find the dog creature, but they do find two corridors—both leading to the east.
Stan Fetchin
player, 91 posts
Human
Wizard 2
Tue 6 Oct 2009
at 04:08
  • msg #504

Re: Prelude – The Glass Tower (Workshop)

"I say we take the closest one first. That way we keep at a minimum our potential for getting lost."
Dungeon Master
GM, 180 posts
Sometimes, I even
amaze myself!
Tue 6 Oct 2009
at 19:39
  • msg #505

Re: Prelude – The Glass Tower (The Kennel)

Following Stan, the party takes the short corridor and finds a short hurdle.  Beyond the hurdle, they can see the inverted staircase leading back down to Colrac Hall.  Roth jumps the short wooden obstacle and scouts to the east; quickly returning and reporting that it is a dead end.
Backtracking a bit, the party takes the southernmost corridor and follows west.  Again, they find themselves at one end of a long, dark, and obstructed corridor—only this time by more hurdles.  With only one way to go, the party begins to past slowly make their way north.


I need a marching order.  I imagined it would be something like:
Ilsa, Neya, Porto, Stan, Roth, Shirok; is that correct?

Porto 'Chubbs' Brandybuck
player, 57 posts
Halfling
Bard 2
Wed 7 Oct 2009
at 01:17
  • msg #506

Re: Prelude – The Glass Tower (The Kennel)

OOC: correct as far as im concerned
Ilsa Redeye
player, 119 posts
Half Orc
Bar 2
Wed 7 Oct 2009
at 03:53
  • msg #507

Re: Prelude – The Glass Tower (The Kennel)

"If anyone ambushes me, I'll break your neck." Ilsa said to anyone who might be listening up ahead as she navigated the corridor. She half hoped there would be an ambush, but with someone she could terrorize instead of dumb disappearing dogs.
Dungeon Master
GM, 181 posts
Sometimes, I even
amaze myself!
Thu 8 Oct 2009
at 16:38
  • msg #508

Re: Prelude – The Glass Tower (The Kennel)

The party slowly makes its way north through the corridor.  The presence of the hurdles every twenty feet slows and breaks up the party.  Most of the party members are concerned with climbing over the small, 2-3 foot hurdles; but not Ilsa.  The half-orc warrior scans the area, like a hawk would a favorite hunting field.  As the party deals with the obstacles, the faint sound of rushing air can be heard again; however the close quarters of the stone walls causes an echo, obscuring exactly where the sound is coming from.
Suddenly, Ilsa registers the form of a medium sized [live] dog literally materialize beside her!  Before she can react, the pup bites at her side—finding only her chain shirt!  It lashes about, attempting to tear at the half-orc’s flesh, but its fangs aren’t able to penetrate the interwoven chain links.


Please post your imitative rolls, as well as your first round actions.
This message was last edited by the GM at 16:38, Thu 08 Oct 2009.
Roth Daos
player, 92 posts
Unassuming
Librarian
Fri 9 Oct 2009
at 02:55
  • msg #509

Re: Prelude – The Glass Tower (The Kennel)

Now almost expecting the enemies to be popping out of the air, Roth is relatively unphased by the sudden attack and quickly turns to aim his crossbow at the canine attacking Ilsa and releases the trigger, sends a bolt streaking towards the animal.

22:51, Today: Roth Daos rolled 8 using 1d10+1. Damage.
22:50, Today: Roth Daos rolled 18 using 1d20+5. Attack.
22:49, Today: Roth Daos rolled 12 using 1d20+3. Initiative.

Stan Fetchin
player, 93 posts
Human
Wizard 2
Fri 9 Oct 2009
at 03:12
  • msg #510

Re: Prelude – The Glass Tower (The Kennel)

Although Stan is hesitant to enter the fight, he will move towards the dog and make an attack if there is still room next to the beast.

11:10, Today: Stan Fetchin rolled 6 using 1d20+5. Initiative.
11:11, Today: Stan Fetchin rolled 18,3 using d20+1,d4. Dagger attack/damage.

Ilsa Redeye
player, 120 posts
Half Orc
Bar 2
Fri 9 Oct 2009
at 03:28
  • msg #511

Re: Prelude – The Glass Tower (The Kennel)

"Bad dog!" Ilsa barked. She cleaved down with her mighty sword. She looked forward to having her blade bite into actual flesh rather than undead bones.

20:25, Today: Ilsa Redeye rolled 20 using 1d20+2. Initiative.
20:27, Today: Ilsa Redeye rolled 26 using 1d20+8. Attack
20:28, Today: Ilsa Redeye rolled 9 using 2d6+6. Damage.

Porto 'Chubbs' Brandybuck
player, 58 posts
Halfling
Bard 2
Fri 9 Oct 2009
at 05:12
  • msg #512

Re: Prelude – The Glass Tower (The Kennel)

Already having a delightful song in mind Porto quickly hurries into song to aid his fighting friends.

00:11, Today: Porto 'Chubbs' Brandybuck rolled 19 using 1d20+3. init.

OOC:I'm a bit tired at the moment so sorry that I won't provide a real song this time.
Shirok Rezkala
player, 97 posts
Half Orc
Druid 3
Fri 9 Oct 2009
at 13:42
  • msg #513

Re: Prelude – The Glass Tower (The Kennel)

Neya leapt into action without waiting for a command, leaping after the dog or any others that may appear. Shirok himself quickly readied his spear and turned against any foes that may seek to come from behind.


09:42, Today: Shirok Rezkala rolled 10 using 1d20+9. Neya - Attack.
09:41, Today: Shirok Rezkala rolled 8 using 1d20+3. Shirok - Readied attack.
09:41, Today: Shirok Rezkala rolled 6,5 using 1d20,1d20+2. Init Shirok/Neya.

Dungeon Master
GM, 183 posts
Sometimes, I even
amaze myself!
Sat 10 Oct 2009
at 19:28
  • msg #514

Re: Prelude – The Glass Tower (The Kennel)

The dog whines as a significant amount of damage was dealt to it by Roth, Stan, and Ilsa; but it alive it remained.  The mighty blow delivered to it by Ilsa, and Roth’s cunning strike, mixed with Stan’s deep jab should have dropped the beast; but instead it bayed all the louder just before it vanished once again!
Ilsa Redeye
player, 121 posts
Half Orc
Bar 2
Sat 10 Oct 2009
at 20:03
  • msg #515

Re: Prelude – The Glass Tower (The Kennel)

"There will be more," Ilsa told her companions while she was thinking, "I hope there are more." Without delay, she continued her progress down the corridor.
Shirok Rezkala
player, 98 posts
Half Orc
Druid 3
Sun 11 Oct 2009
at 21:12
  • msg #516

Re: Prelude – The Glass Tower (The Kennel)

Neya growled an agreement as she padded after the barbarian, Shirok silent as he fell back into step.
Stan Fetchin
player, 94 posts
Human
Wizard 2
Mon 12 Oct 2009
at 03:58
  • msg #517

Re: Prelude – The Glass Tower (The Kennel)

Stan remained silent, thinking.
Dungeon Master
GM, 184 posts
Sometimes, I even
amaze myself!
Mon 12 Oct 2009
at 14:20
  • msg #518

Re: Prelude – The Glass Tower (The Kennel)

The group successfully transverses the hurdle hallway and follows the corridor to the northern fork.  Now they are left with a decision: East or West?
Stan Fetchin
player, 95 posts
Human
Wizard 2
Tue 13 Oct 2009
at 04:16
  • msg #519

Re: Prelude – The Glass Tower (The Kennel)

"I remember now. These 'blink dogs' jump in and out of different planes of existence. Actually, if you tame them they are quite loyal pets. I daresay as loyal as your own trained wolf." He nods at Shirok and Neya.
This message was last edited by the player at 04:16, Tue 13 Oct 2009.
Shirok Rezkala
player, 99 posts
Half Orc
Druid 3
Thu 22 Oct 2009
at 00:30
  • msg #520

Re: Prelude – The Glass Tower (The Kennel)

Neya actually stopped dead in her tracks, her head quickly turning to growl at Stan. Shirok shook his head slightly, and the she-wolf fixed Stan with a glare before turning back to the west, continuing down the hallway.

"She is a friend, not a pet," Shirok said calmly in way of explanation. "And she would prefer you not speak of her as though she were a dog."
Ilsa Redeye
player, 122 posts
Half Orc
Bar 2
Thu 22 Oct 2009
at 02:31
  • msg #521

Re: Prelude – The Glass Tower (The Kennel)

Ilsa laughed heartily at Neya's reaction. "Good boy," she said as she followed the wolf to the west.
Roth Daos
player, 93 posts
Unassuming
Librarian
Thu 22 Oct 2009
at 15:33
  • msg #522

Re: Prelude – The Glass Tower (The Kennel)

Roth continues along with the group, staying uncommonly neat the center of the party rather than trying to take the lead.  As they move the young elf readies another bolt in his crossbow concentrates on the surroundings, uncomfortable with things that can appear out of nowhere and attack.
Porto 'Chubbs' Brandybuck
player, 59 posts
Halfling
Bard 2
Thu 22 Oct 2009
at 22:57
  • msg #523

Re: Prelude – The Glass Tower (The Kennel)

Good sir wolf, Porto chides, I would appreciate it if you'd let me ride upon your back, my feet are so tired and I have but one boot. He finishes with a smile.
Shirok Rezkala
player, 100 posts
Half Orc
Druid 3
Thu 22 Oct 2009
at 23:36
  • msg #524

Re: Prelude – The Glass Tower (The Kennel)

Neya stopped again, turning to look at the halfling as though he were some strange sort of animal she wasn't sure was edible, but was willing to find out.
Stan Fetchin
player, 96 posts
Human
Wizard 2
Fri 23 Oct 2009
at 04:30
  • msg #525

Re: Prelude – The Glass Tower (The Kennel)

Stan muttered something softly.

"There once was a halfling who spent
too much time on a comedic bent
He cast a queer light
on many a plight
till an Orc gave his skull a new dent
"

Porto 'Chubbs' Brandybuck
player, 60 posts
Halfling
Bard 2
Sat 24 Oct 2009
at 03:40
  • msg #526

Re: Prelude – The Glass Tower (The Kennel)

Nice tune, i may just have to steal it. Porto says.
Dungeon Master
GM, 186 posts
Sometimes, I even
amaze myself!
Mon 26 Oct 2009
at 20:56
  • msg #527

Re: Prelude – The Glass Tower (The Kennel)

OOC Sorry!  I didn't see Neya went west.

The party continues west, zigzagging through the twisted corridors of the Glass Tower.  Not long after Stan recites a short limerick, the dog reappears between Ilsa and Neya!  It utters a sharp bark as it sinks its teeth deep into the back of Ilsa’s calf.  It tries to thrash, in an attempt to trip the half-orc barbarian up; however she proves too balanced for such an underhanded attack.

Keeping the same initiatives, please roll any attacks you plan to make this round.
This message was last edited by the GM at 20:56, Mon 26 Oct 2009.
Ilsa Redeye
player, 123 posts
Half Orc
Bar 2
Mon 26 Oct 2009
at 23:47
  • msg #528

Re: Prelude – The Glass Tower (The Kennel)

"Accursed beast!" Ilsa cried out in Orcish as she whipped her great sword around. Even though it had failed to bring her down with its bite, she was still too off balance to make an accurate blow.

16:46, Today: Ilsa Redeye rolled 10 using 1d20+8. Attack.
Stan Fetchin
player, 97 posts
Human
Wizard
Tue 27 Oct 2009
at 02:55
  • msg #529

Re: Prelude – The Glass Tower (The Kennel)

The wizard tried to slash at the beast, but his attack was checked by fear. Anything that could do that to a trained warrior wasn't worth provoking.

10:53, Today: Stan Fetchin rolled 11,3 using d20+1,1d4. Dagger attack.
Porto 'Chubbs' Brandybuck
player, 61 posts
Halfling
Bard 2
Tue 27 Oct 2009
at 20:51
  • msg #530

Re: Prelude – The Glass Tower (The Kennel)

Porto jumps back in fright. Forgetting his songs in an instant, as he trips over someones boot.
Shirok Rezkala
player, 102 posts
Half Orc
Druid 3
Sun 1 Nov 2009
at 14:38
  • msg #531

Re: Prelude – The Glass Tower (The Kennel)

Neya snarled as her teeth sank deeply into the flanks of the creature, trying to force the thing down to the ground. Shirok quickly turned again, making sure that any more of the things wouldn't be able to come form behind.

OOC: Could have sworn I'd already posted. Sorry!

09:37, Today: Shirok Rezkala rolled 20 using 1d20+6. Trip check.
09:35, Today: Shirok Rezkala rolled 8 using 1d8+6. Base dmg.
09:35, Today: Shirok Rezkala rolled 19 using 1d20+9. Confirm crit.
09:35, Today: Shirok Rezkala rolled 29 using 1d20+9. Neya attack.

Dungeon Master
GM, 187 posts
Sometimes, I even
amaze myself!
Tue 3 Nov 2009
at 18:28
  • msg #532

Re: Prelude – The Glass Tower (The Kennel)

Not buying into their canine aggressor’s guerrilla tactics the party reacts accordingly, quickly dispatching the disappearing dog.  Neya tears into it, shredding its skin and drawing from it a pool of dark blood.  The wolf insures it won’t be able to get back up and vanish to further molest the group.
After pausing for a brief moment, the party continues to move westward.  Eventually they find that the labyrinth turns to the south.  Pressed with the decision to navigate another spiked passage or climb over a hurdle, the party chooses the latter and helps each other over the small wooden obstacle.  They follow the tight hallway around a bend and climb over another hurdle.
Continuing south, they find a single door, flanked by two eerily looking everbright crystals mounted on the wall.

Stan Fetchin
player, 98 posts
Human
Wizard
Wed 4 Nov 2009
at 02:57
  • msg #533

Re: Prelude – The Glass Tower (The Kennel)

"Allow me a moment to study the area for magical traps or wards."

Stan again produces the magic-detecting wand and touches it to his eyes. As he speaks the words of power his eyes roll back, before coming back into focus. Now he sees not only the physical world but faint echoes of the magical as well.
This message was last edited by the GM at 19:28, Thu 05 Nov 2009.
Stan Fetchin
player, 99 posts
Human
Wizard
Fri 6 Nov 2009
at 02:36
  • msg #534

Re: Prelude – The Glass Tower (The Kennel)

"Well, I can't see anything."

Stan subtly sinks to the middle of the formation. No wizard wants to be the first through an unknown door.
Ilsa Redeye
player, 125 posts
Half Orc
Bar 2
Fri 6 Nov 2009
at 03:05
  • msg #535

Re: Prelude – The Glass Tower (The Kennel)

Not wanting to wait any longer, Ilsa held her sword in an upright posture and attempted to kick in the door.
Roth Daos
player, 94 posts
Unassuming
Librarian
Sat 7 Nov 2009
at 00:40
  • msg #536

Re: Prelude – The Glass Tower (The Kennel)

Seeing Ilsa already readying to kick down the door, Roth makes no protest.  After all, this wasn't a secure theif's guild or wizard's tower--it was a scary wizard's tower with scary blink dogs collapsed by powerful magic and owned by scary beast-men and their scary cult.  Kicking down the door should be fine.
Porto 'Chubbs' Brandybuck
player, 62 posts
Halfling
Bard 2
Mon 9 Nov 2009
at 23:40
  • msg #537

Re: Prelude – The Glass Tower (The Kennel)

Porto as usual stay near Stan in the middle of the group.
Dungeon Master
GM, 189 posts
Sometimes, I even
amaze myself!
Wed 11 Nov 2009
at 16:53
  • msg #538

Re: Prelude – The Glass Tower (The Kennel)

Ilsa delivers a devastating blow to the door!  Those of you closest to the door hear the thick, treated wood break apart and splinter.  As if in response to this, however, a large piece of flagstone breaks away from the ‘ceiling’ above, and crashes down onto Ilsa!
Fortunately, luck is on the half-orc’s side!  Keeping her wits and reflexes about her, she deftly dodges the falling stones.  After a brief moment, waiting for the collapsing ceiling to cease, Ilsa again slams her massive foot into the door; this time jarring it from its frame.
Torn blankets and bedding are scattered around the floor of this room, scavenged from elsewhere and used for makeshift nets.  A strong canine odor fills the air.

Ilsa Redeye
player, 126 posts
Half Orc
Bar 2
Fri 13 Nov 2009
at 04:02
  • msg #539

Re: Prelude – The Glass Tower (The Kennel)

"That was close," Ilsa said as she stepped in, thankful to still be able to. She stopped and sniffed the air, commenting on the odor with a growl. "Here, doggy, doggy," she called out in disturbingly sweet tones, "Ilsa has stick for you." She relaxed and then tightened the grip on her sword.
Shirok Rezkala
player, 104 posts
Half Orc
Druid 3
Fri 13 Nov 2009
at 04:16
  • msg #540

Re: Prelude – The Glass Tower (The Kennel)

Shirok muttered to Ilsa in orcish as Neya slid through the door after Ilsa, sniffing the air cautiously.
Ilsa Redeye
player, 127 posts
Half Orc
Bar 2
Fri 13 Nov 2009
at 04:44
  • msg #541

Re: Prelude – The Glass Tower (The Kennel)

Ilsa snapped back to her friend.
Dungeon Master
GM, 190 posts
Sometimes, I even
amaze myself!
Fri 13 Nov 2009
at 16:00
  • msg #542

Re: Prelude – The Glass Tower (The Kennel)

Ilsa slips into the room, Neya close behind her.  The two half-orcs exchange a few gutrual words in their racial tongue, ultimately distracting Ilsa from properly surveying her surroundings.  Neya senses it first, her usual detection methods somewhat put-off by the strength of the raw animal smell in the room.
A brutish looking human male stands pressed against the wall; but once Ilsa has passed a few feet through the doorway, he leaps at her!  His crude warhammer slams into her shoulder, forcing a painful grunt from her lips.  Neya quickly turns to face Ilsa’s attacker; but three ‘blink dogs’ suddenly appear all around her...


Please roll an initiative and post your action(s) for round 1.  You each have until Saturday at 12:00 PM (noon) CST.
Ilsa Redeye
player, 128 posts
Half Orc
Bar 2
Fri 13 Nov 2009
at 16:31
  • msg #543

Re: Prelude – The Glass Tower (The Kennel)

"Heh heh, you're going to pay for that, filthy human," Ilsa laughed her threat with gleeful anticipation of her retaliation. Putting her hips into it, she mightily swung her great sword in a flat arc.

08:26, Today: Ilsa Redeye rolled 14 using 1d20+2. Initiative.
08:27, Today: Ilsa Redeye rolled 18 using 1d20+5. Power Attack +/- 3.
08:27, Today: Ilsa Redeye rolled 13 using 2d6+9. Damage w/ P.A. .

This message was last edited by the player at 17:20, Fri 13 Nov 2009.
Shirok Rezkala
player, 105 posts
Half Orc
Druid 3
Fri 13 Nov 2009
at 17:18
  • msg #544

Re: Prelude – The Glass Tower (The Kennel)

Neya snarled loudly as the dogs formed themselves around her, immediately snapping viciously at one of them. Another wolf seemed to come from nowhere and attacked as well.

OOC: Shirok has Init 19, Neya has Init 10
Shirok: No move, he's useless in close quarters.
Standard: Summon Nature's Ally II, calling 1d3 wolves. (Rolled a 1) Summoned wolf appears behind one of the blink dogs, flanking it with Neya.

Summoned Wolf: Attacks the blink dog it flanks. Probably misses unless an 8 hits.

Neya: Attacks the same blink dog. Probably hits with 25 (forgot flank again) does 11 dmg and trip check 27

12:10, Today: Shirok Rezkala rolled 19,10 using 1d20,1d20+2. Shirok/Neya init.
12:12, Today: Shirok Rezkala rolled 1 using 1d3. Summon nature's ally II.
12:13, Today: Shirok Rezkala rolled 6,9 using 1d20+5,1d6+3. Summon attack/dmg. (forgot flank)
12:16, Today: Shirok Rezkala rolled 27 using 1d20+10. Trip check.
12:14, Today: Shirok Rezkala rolled 23,11 using 1d20+9,1d8+6. Neya attack/dmg.

Stan Fetchin
player, 101 posts
Human
Wizard
Sat 14 Nov 2009
at 04:18
  • msg #545

Re: Prelude – The Glass Tower (The Kennel)

Stan was getting quicker at reacting to combat situations. Quickly, he made sure he was in a relatively safe place. Assured of his security, he cast a quick protective spell on himself.


12:13, Today: Stan Fetchin rolled 15 using 1d20+5. Initiative.

Move: None, unless to move away from danger.
Standard: Cast resistance on self.

Porto 'Chubbs' Brandybuck
player, 63 posts
Halfling
Bard 2
Sat 14 Nov 2009
at 05:31
  • msg #546

Re: Prelude – The Glass Tower (The Kennel)

OOOH SHIT! Porto yells in a high shrill voice. Porto dives next to Stan and gives him a curt nod of acknowledgment that they were in the same boat.
Porto begins to sing trying to bolster his comrades.

"There once was a halfling who spent
too much time on a comedic bent
He cast a queer light
on many a plight
till an Orc gave his skull a new dent"



Move Action: Go by Stan
Standard Action:Inspire Courage+1

23:28, Today: Porto 'Chubbs' Brandybuck rolled 11 using 1d20+3. init.

This message was last edited by the GM at 18:01, Sun 15 Nov 2009.
Roth Daos
player, 95 posts
Unassuming
Librarian
Sat 14 Nov 2009
at 15:50
  • msg #547

Re: Prelude – The Glass Tower (The Kennel)

"This is no good ... damned hallways!" curses Roth as his watches down the narrow passage for an openning and sends a bolt at whatever enemy he can see.

10:45, Today: Roth Daos rolled 18 using 1d20+3. Initiative.
10:46, Today: Roth Daos rolled 18 using 1d20+5. Attack.
10:47, Today: Roth Daos rolled 3 using 1d10. Damage.
(+1 Attack and damage if within 30 feet)
Dungeon Master
GM, 192 posts
Sometimes, I even
amaze myself!
Sun 15 Nov 2009
at 18:48
  • msg #548

Re: Prelude – The Glass Tower (The Kennel)

Sorry for the delay, the weekend caught me.  Next time, I'll have to set the Deadline in observance of the almighty weekend.

After appearing, the first two dogs aggressively attack Neya, biting at her flanks and legs.  They’re tenacious foes, and appear eager to defend their masters to the death.

Shirok responds to the ambush first, falling into a chant.  The result of the druid’s incantations aren’t so obvious to those near the back of the group, but a moment later a threatening snarl informs them of the extra-dimensional arrival of a new ally.

Even before hearing the summoned wolf’s baying, the elvish librarian Roth Daos raises his crossbow and, cursing, fires a well-aimed shot past Ilsa, intending for their barbarian assailant.  However, whether it be the close quarters, or lack of daily need for a librarian to fire crossbow bolts past allies and into engaged enemies, the elf’s shot misses; but not by much.

Perhaps by the realization of how close he had just come to a bolt to his throat, the human barbarian howls loudly, succumbing to bloodlust and rage.  With near super-human strength, the man thrusts the head of his warhammer into Ilsa’s stomach, forcing her to bend forward.  With sinister intent, the man quickly raises weapon high to strike her once more!

As if drawn to the sudden arrival of the summoned wolf, the third dog viciously attacks it.  The summoned wolf whines as the dog delivers a vicious bite!

The sudden combat sent Stan into a reflexive, if not defensive, protocol.  The mage pulls from his pouch a miniature cloak, and from his memory a set of draconic phrases.  As the wizard recites the simple cantrip, the cloak burns away.  For a split second, a ghostly version of the cloak can be seen hanging from the mage's back; but as soon as it is seen, it vanishes.

Strength and toughness are some of Ilsa’s values, and such values are what the half-orc barbarian prides herself on.  She quickly dismisses the blow from her attacker and straightens her stance; stealing from him his anticipated next attack.  Ilsa issues a taunt in a low voice and returns the blow.  But her blade is much sharper than the man’s blunt warhammer; and she slices deep into his gut!  Even while lost in his blood rage, the man groans and recoils.

Porto rushes to Stan’s side, all the while beginning to sing.  He repeats Stan’s earlier limerick verbatim, but adds his own melodic twists.  The result seems to draw out a sense of comedic confidence within all of you.  The groups’ courage and spirit begin to swell, as if something within the strange halfling’s funny words assure each of you that you all will overcome this encounter and laugh about it in the future.

Finding herself caught between two deadly and crazed canines, Neya lashes out at them, meeting their primal fury with her own!  She sinks her teeth deep into her target’s throat and immediately falls to the ground, spinning.  As she does, the bitten dog lurches forward, failing to resist her vicious maneuver.  The two animals begin raking each other; one trying desperately to break the other’s hold, the other holding on and ushering her prey into death.


Please post your action(s) for round 2.
Deadline Date: Monday at 5:00 PM CST.

This message was last edited by the GM at 18:57, Sun 15 Nov 2009.
Shirok Rezkala
player, 106 posts
Half Orc
Druid 3
Sun 15 Nov 2009
at 19:33
  • msg #549

Re: Prelude – The Glass Tower (The Kennel)

Neya and the summoned wolf snarled and tore at the blink dogs, the melee becoming a mass of bloodied fur and fang. Shirok darted forward past his allies, trying to plunge his spear into the creatures attacking Neya.

Sorry for the crapload of rolls.

Summon: Attacks the blink dog attacking it w/ 15 (17 if target is flanked with Neya) Hit deals 10 dmg, Free trip attempt at 4.
Potential AoO against blink dog that was tripped if it tries to stand with 12 (14 if flank) with 6 dmg. Potential trip from the AoO at 7.

Neya: Attacks fallen blink dog with 19 (21 if flank). Hit deals 9 dmg, trip attempt at 25.
Potential AoO if tripped dog stands. Attack at 20 (22 if flank), hit deals 15 and trips at 27.

Shirok: Advances to attack another blink dog. Atk at 8 (10 if flank), hit deals 8.

14:30, Today: Shirok Rezkala rolled 8,8 using 1d20+4,1d8+1. Shirok Atk/dmg.
14:28, Today: Shirok Rezkala rolled 20,15,27 using 1d20+10,1d8+7,1d20+10. Potential AoO.
14:27, Today: Shirok Rezkala rolled 19,9,25 using 1d20+10,1d8+7,1d20+10. Neya Attack, dmg, trip.
14:25, Today: Shirok Rezkala rolled 7 using 1d20+3. Potential AoO trip.
14:24, Today: Shirok Rezkala rolled 12,6 using 1d20+6,1d6+4. Potential AoO.
14:21, Today: Shirok Rezkala rolled 15,10 using 1d20+6,1d6+4. Summon atk/dmg. (Bard song, no flank).
14:22, Today: Shirok Rezkala rolled 4 using 1d20+3. Summon trip.

Porto 'Chubbs' Brandybuck
player, 64 posts
Halfling
Bard 2
Sun 15 Nov 2009
at 23:23
  • msg #550

Re: Prelude – The Glass Tower (The Kennel)

Porto stands defensively and continues to sing, but pulls out his spear just in case.

Move Action- Draw Spear
Standard Action- Total Defense

Stan Fetchin
player, 102 posts
Human
Wizard
Mon 16 Nov 2009
at 01:34
  • msg #551

Re: Prelude – The Glass Tower (The Kennel)

Stan drew his quarterstaff and moved a bit closer to the fight. He wasn't exactly eager, but he felt like he could contribute and wanted to give it a chance.

Move: Draw quarterstaff
Move: move down hall to near Porto

Ilsa Redeye
player, 129 posts
Half Orc
Bar 2
Mon 16 Nov 2009
at 03:30
  • msg #552

Re: Prelude – The Glass Tower (The Kennel)

Seeing the blood flow from her opponent, Ilsa began cackling. She said something, but it was even more primitive than her native orcish. A blood-curdling scream erupted from her throat as she met his savagery with her own. She threw her full weight into a sword thrust. It was wild an unbalanced and wholly inappropriate for these small quarters.

Rage. +4 Str, +4 Con, +4 Temp HP, +2 Will, -2 AC, 7 rounds.
19:28, Today: Ilsa Redeye rolled 13 using 1d20+10. Raging Sword Attack.
19:29, Today: Ilsa Redeye rolled 16 using 2d6+8. Damage.

Roth Daos
player, 96 posts
Unassuming
Librarian
Mon 16 Nov 2009
at 04:01
  • msg #553

Re: Prelude – The Glass Tower (The Kennel)

(Hah, my fault for not having completed updated my Character Sheet, but Roth WILL have Precise Strike ... getting on that immediately.)

Roth inches forward, still uncertain about squeezing in through Shirok, Neya, and the raging brute in the narrow hallway, but pulls another bolt from the quiver on his back, knocks it on his larger-than-suits-an-elf crossbow, and cranks on the lever to prepare the weapon for another shot at the crazed stranger through the doorway.

Free: 5-foot step towards doorway if there's room.
Full: Reload heavy crossbow.

Dungeon Master
GM, 193 posts
Sometimes, I even
amaze myself!
Mon 16 Nov 2009
at 16:23
  • msg #554

Re: Prelude – The Glass Tower (The Kennel)

The two dogs engaged with Neya continue biting and clawing, rolling and struggling with the wolf.  They both deliver meager blows; however those of you close to the combat aren’t sure how much more the wolf can take.

Skirok attempts to move past Ilsa and into the room with the rumbling canines; however their human master stands in the half-orc druid’s way.  Frustrated, Skirok tries to stick the man with his spear; however the attack proves ineffective.  His summoned wolf, however, fairs much better.  The wolf continues biting and tearing at other dogs, working with Neya in her fight for survival.

Roth also tries to move closer, hoping to allow for a better spot from which to snipe the human barbarian or his pack of feral dogs.  Seeing that Ilsa is wearing the man down, and that the entrance will soon be clear, the elf moves to the side and reloads his crossbow.

The barbarian screams hysterically, his face becoming paler with each heavy movement he makes.  Again, he slams Ilsa with his warhammer; his ability to deal damage remains seemingly unaffected by the massive blood loss.

The third dog continues to antagonize Neya and the summoned wolf.  Although the dogs outnumber the wolves, it does appear they are out-classed.  It is only a matter of time before wolves over come this obstacle—but will Shirok’s magical summon hold out?

Stan draws his quarterstaff and moves closer to the doorway.  The barbarian/blink dog defense proves too much however, so the mage remains in the cramped corridor.  How could he be of help, he wonders?

Ilsa absorbs her attacker’s blow and quickly issues her response: a vicious sword thrust.  Her blade sinks into his chest and runs him completely through!  His face is frozen in cold terror, the last emotion he felt as he slowly realized what had just happened.

Unsure of what could be going on through the forest of legs in front of him, Porto continues to sing and ready himself incase the dogs break out.

Neya chomps down on her target again and begins to flail wildly!  The dog attempts a weak defense, but its obvious its on its last leg...


Please post your action(s) for round 3.
Deadline Date: Tuesday at 12:00 PM CST.

Ilsa Redeye
player, 132 posts
Half Orc
Bar 2
Mon 16 Nov 2009
at 17:20
  • msg #555

Re: Prelude – The Glass Tower (The Kennel)

Ilsa leaned into her victim and whispered into his ear before licking his cheek. Then, using her leg for leverage, she pushed the human off her sword. Using the momentum she gained, she swung around the mighty blade, splattering blood on the walls. Growling through bloody teeth, she brought the sword down on the nearest dog.

09:19, Today: Ilsa Redeye rolled 25 using 1d20+11. Raging + Courage Sword Attack.
09:19, Today: Ilsa Redeye rolled 12 using 2d6+8. Damage. (This should have an additional +1 from Courage.

Stan Fetchin
player, 103 posts
Human
Wizard
Tue 17 Nov 2009
at 02:53
  • msg #556

Re: Prelude – The Glass Tower (The Kennel)

Stan was excited by the death of their barbarian foe. He held his quarterstaff wildly and came up behind one of the blink dogs, hoping to catch it off guard as it struggled with the wolves.

Even with Porto's song and the added advantage of the flank, Stan's attack missed.

Move: Move to flank blink dog
Standard: Quarterstaff attack (miss)

10:51, Today: Stan Fetchin rolled 8,5 using d20+4,1d6. Quarterstaff attack.

This message was last edited by the player at 02:54, Tue 17 Nov 2009.
Shirok Rezkala
player, 107 posts
Half Orc
Druid 3
Tue 17 Nov 2009
at 03:18
  • msg #557

Re: Prelude – The Glass Tower (The Kennel)

The summoned wolf suddenly switched targets, snapping through the melee is an attempt to seize upon the nearly dead dog's throat and finish off the foul beast. Neya snarled excitedly and spun to savage her next foe, while Shirok once more tried to advance and add his spear to the death around her.

Summon: Tries to finish off the dog Neya was attacking with 18 (20 if flank), hit deals 9 dmg and trips with 7.
Summon vanishes at the end of this round

Neya: Attacks same dog, or next most wounded one if it dies with 27 (29 if flank), hit deals 8 dmg and trips with 11.

Shirok: Again tries to move and hit a dog with 17 (19 if flank), 9 dmg.

22:11, Today: Shirok Rezkala rolled 17,9 using 1d20+4,1d8+1. Shirok Atk/dmg.
22:10, Today: Shirok Rezkala rolled 27,8,11 using 1d20+10,1d8+7,1d20+10. Neya Attack, dmg, trip.
22:10, Today: Shirok Rezkala rolled 7 using 1d20+3. Summon Trip.
22:10, Today: Shirok Rezkala rolled 18,9 using 1d20+6,1d6+4. Summon atk/dmg. (Bard song, no flank).

Porto 'Chubbs' Brandybuck
player, 65 posts
Halfling
Bard 2
Tue 17 Nov 2009
at 03:44
  • msg #558

Re: Prelude – The Glass Tower (The Kennel)

Porto sees the brute go down and smiles...until Isla splatters blood everywhere and he becomes a bit sick. But what kind of a performer would he be if he stopped singing every time that happened; he'd be out of business...Quickly Porto realizes the stupidity of that thought and thinks of bloody barbarians.

Standard Action- Total Defense
Roth Daos
player, 97 posts
Unassuming
Librarian
Tue 17 Nov 2009
at 06:09
  • msg #559

Re: Prelude – The Glass Tower (The Kennel)

Roth watched as the carnage unfolded in the room and he was stuck hurriedly reloading his crossbow, but as soon as he finished he snapped the weapon up to eye level and quickly released the bolt into the fray, hoping to keep Shirok's wolf from too much harm.  As soon as the bolt was freed, the young elf dropped his crossbow to the ground and drew a dagger from his belt, knowing he would not have time to waste loading the crossbow again.

Standard: Attack one of the blink dogs
Move: Draw Dagger

01:03, Today: Roth Daos rolled 10 using 1d10+2. Damage (w/ Song and PBS).
01:01, Today: Roth Daos rolled 19 using 1d20+7. Attack (w/ song and PBS).

This message was last edited by the player at 06:11, Tue 17 Nov 2009.
Dungeon Master
GM, 195 posts
Sometimes, I even
amaze myself!
Tue 17 Nov 2009
at 16:42
  • msg #560

Re: Prelude – The Glass Tower (The Kennel)

The two dogs engaged with Neya deliver devastating attacks in their scuffle.  The wolf’s coat is matted with several bloody patches; some belonging to her and some not.

Seeing his opening now that Ilsa had dispatched the human, Shirok charges into the room!  The druid effortlessly sticks the dog flanking Neya, drawing from it a loud whelp.  The summoned wolf refocuses on the same dog Shirok has just skewered, the target a bit easier to get at, and a bit better off then the one Neya has her jaws on.  The summoned wolf’s attack is true—and as vicious as the others.  With a pathetic whine, the dog collapses and lies still.

Roth leans around the corner after loading his crossbow and fires a bolt into the dog previously engaged with Shirok’s summoned wolf.  The dog had thought to creep up on the unsuspecting wolf, but Roth’s bolt stops the beast dead in its tracks!

The dog that just took Roth’s bolt notices its master is no longer standing in the doorway and issues several weak barks.  It rushes over to meet Ilsa in the doorway; but its attack is easily thwarted by the raging barbarian.

Stan is finally able to slip into the room, but stops adjacent to Ilsa.  He attempts to smack the dog with a bolt in its side; but the dog nimbly avoids the attack.

With a great and triumphant roar, Ilsa’s bloody and barbaric display draws much of the attention in the room.  In a great finale, she brings her greatsword down on the dog before her.  The blow is so forceful, an impressive chunk of the flagstone floor chips away!

Porto’s song falters for a moment at Ilsa’s display.  The halfling rallies and recovers; but remains outside the room in a defensive position.

Neya flexes her neck muscles and twists.  With a great
crack! the dog she had been wrestling with goes limp and lifeless.

Encounter Summary

Experience Awarded
+450
This message was last edited by the GM at 16:57, Tue 17 Nov 2009.
Ilsa Redeye
player, 134 posts
Half Orc
Bar 2
Tue 17 Nov 2009
at 17:21
  • msg #561

Re: Prelude – The Glass Tower (The Kennel)

Ilsa swept her sword in a great arc over her head as she spun around looking for something else to mutilate. Finding none (she might have taken a second look at Porto), she screamed in triumph, slumped to her knees, and caught her breath. The blood trickled slowly from her wounds and mingled with those from her foes. Her chest rose and fell as she made growling, gurgling noises. "I don't feel so good," she told Shirok.
Shirok Rezkala
player, 109 posts
Half Orc
Druid 3
Tue 17 Nov 2009
at 17:53
  • msg #562

Re: Prelude – The Glass Tower (The Kennel)

Quickly Shirok fell to one knee beside her, rummaging through his pack for several rolls of bandages and poultices. "Try to hold still," he told her as he worked. "Well fought."

The summoned wolf whined slightly in sympathy as he approached Neya, who had sat down to lick her wounds. She raised her head and looked at the summon, the pair of them seeming to share something unknowable before the wolf faded away. A moment later she approached Ilsa as well, licking some of the blood off of the wounded barbarian's cheek.

Once he had bound Ilsa's wounds Shirok shifted his attention to Neya, carefully treating her as well.

12:47, Today: Shirok Rezkala rolled 31 using 1d20+12. Heal check - Neya.
12:47, Today: Shirok Rezkala rolled 16 using 1d20+12. Heal check - Ilsa.

Pretty sure First aid is DC 15, so yeah. Used Healer's kit on both.

Roth Daos
player, 98 posts
Unassuming
Librarian
Tue 17 Nov 2009
at 19:56
  • msg #563

Re: Prelude – The Glass Tower (The Kennel)

"Well," concludes Roth as he squeezes past the orcs and into the room looking for his stray bolt and anything else of interest, is dagger sheathed once again and his crossbow back in his hands, "They have to be running out of magic dogs by now.  How many cages did we count?"
Porto 'Chubbs' Brandybuck
player, 66 posts
Halfling
Bard 2
Wed 18 Nov 2009
at 01:58
  • msg #564

Re: Prelude – The Glass Tower (The Kennel)

Porto rushes over to Isla. He's still a bit fearful she may bite off his head, but if not for her bravery and prowess in battle Port and the others may have been dog food. He pulls out a stick and taps Isla.
This message was last edited by the player at 02:04, Wed 18 Nov 2009.
Ilsa Redeye
player, 135 posts
Half Orc
Bar 2
Wed 18 Nov 2009
at 03:27
  • msg #565

Re: Prelude – The Glass Tower (The Kennel)

Ilsa swatted at the halfling, but she was too fatigued to make a good swing and decided it wasn't worth the effort.
Shirok Rezkala
player, 110 posts
Half Orc
Druid 3
Wed 18 Nov 2009
at 03:54
  • msg #566

Re: Prelude – The Glass Tower (The Kennel)

Neya and Shirok's eyes narrowed slightly when the halfling approached. Neither of them did anything about it, but it seemed the pair still held some distrust for the newcomer.
Dungeon Master
GM, 197 posts
Sometimes, I even
amaze myself!
Wed 18 Nov 2009
at 04:24
  • msg #567

Re: Prelude – The Glass Tower (The Kennel)

Shirok takes great pains to bandage Ilsa's wounds.  Luckily for her, the human was wielding a blunt warhammer and not a sharp blade or spear.  Porto approaches and taps the hurt half-orc barbarian with a short, gnarled piece of wood.  To everyone surprise, Ilsa's dark bruises seemed to fade away before the their very eyes!
The halfling tapped her a couple more times as he bobbed and weaved around her, trying desperately to avoid her swats.  After administering the magical healing to Ilsa, Porto turned his attention to Neya.  A couple more taps of the wand closed all of the wolf's wounds too.  With a smile, Porto returns his wand back to his pouch.




A brief inspection of the room reveals another set of inverted stairs leading higher into the tower.  Low guttural man-speech can be heard echoing from above.
Stan Fetchin
player, 105 posts
Human
Wizard
Wed 18 Nov 2009
at 07:54
  • msg #568

Re: Prelude – The Glass Tower (The Kennel)

"I say, what an ingenious wand. Who would have thought that the healing powers of the divine could be captured in an arcane implement!"

Stan stopped his academic prattling when he heard the voices from above. In a quieter voice he said,

"Do you think the urn is even here? These don't look like the kind to appreciate fine art."
Ilsa Redeye
player, 136 posts
Half Orc
Bar 3
Wed 18 Nov 2009
at 16:05
  • msg #569

Re: Prelude – The Glass Tower (The Kennel)

Ilsa grunted and stood up to stretch her limbs. "We need to find place to make camp. Still too many noises here." She looked up.
Roth Daos
player, 100 posts
Unassuming
Librarian
Wed 18 Nov 2009
at 18:52
  • msg #570

Re: Prelude – The Glass Tower (The Kennel)

"I'll check it out." Roth volunteers as he steps lightly towards the staircase and looks it over, carefully considering the best way up while ensuring his smaller, hand crossbow is loaded and ready.  After carefully hanging it on his belt he prepares for his ascent, puts a foot in the corner of the staircase to begin, and slips flat on his face.

13:50, Today: Roth Daos rolled 4 using 1d20+3. Climb.
GM Edit
Roth takes his time and takes 10.  Climb check result: 13

This message was last edited by the GM at 19:00, Wed 18 Nov 2009.
Dungeon Master
GM, 199 posts
Sometimes, I even
amaze myself!
Wed 18 Nov 2009
at 20:54
  • msg #571

Re: Prelude – The Glass Tower (The Kennel)

The party watches as the elven librarian checks his gear and skillfully scales the inverted staircase.  His movements are graceful, just as one might come to expect from one of his race.  Within only a few moments, he disappears through the opening in the ceiling, into the dark level above.
Roth Daos
player, 101 posts
Unassuming
Librarian
Wed 18 Nov 2009
at 21:50
  • msg #572

Re: Prelude – The Glass Tower (The Kennel)

The sound of a crossbow firing is heard from above.
Dungeon Master
GM, 200 posts
Sometimes, I even
amaze myself!
Wed 18 Nov 2009
at 22:13
  • msg #573

Re: Prelude – The Glass Tower (The Kennel)

A moment following the sound of the crossbow firing, a slight commotion can be heard...
Shirok Rezkala
player, 112 posts
Half Orc
Druid 3
Wed 18 Nov 2009
at 22:14
  • msg #574

Re: Prelude – The Glass Tower (The Kennel)

"He is found, or will be soon. Be ready."
Roth Daos
player, 102 posts
Unassuming
Librarian
Thu 19 Nov 2009
at 00:51
  • msg #575

Re: Prelude – The Glass Tower (The Kennel)

The crossbow sounds again, followed by the young elf's taunting voice, "Hey sewer-brains!  This way!"
Ilsa Redeye
player, 137 posts
Half Orc
Bar 3
Thu 19 Nov 2009
at 01:42
  • msg #576

Re: Prelude – The Glass Tower (The Kennel)

Ilsa stood and readied her sword. "What is he doing up there?"
Porto 'Chubbs' Brandybuck
player, 68 posts
Halfling
Bard 2
Thu 19 Nov 2009
at 02:01
  • msg #577

Re: Prelude – The Glass Tower (The Kennel)

Porto looks pleased that the groups thankfulness for his healing. He hopes that it will build their trust in him. He hears Roth yelling and firing and he gets a bit nervous.
Stan Fetchin
player, 106 posts
Human
Wizard
Thu 19 Nov 2009
at 04:01
  • msg #578

Re: Prelude – The Glass Tower (The Kennel)

Stan wished that he had more spells to contribute. He made a note to himself to try preparing a few more than usual next time. He felt like his brain was ready for the added strain.
Dungeon Master
GM, 201 posts
Sometimes, I even
amaze myself!
Thu 19 Nov 2009
at 17:40
  • msg #579

Re: Prelude – The Glass Tower (The Kennel)

Suddenly, a guttural scream can be heard and Roth drops down from above and hits the ground on his toes.  He rolls away and comes up in a balanced standing position, a look of extreme excitement on his elvish features.  The scream didn’t come from the elf; but someone above.  Before he has time to explain, several dark figures congregate around the stairwell opening.
Their sudden appearance is all the warning you receive however, as four of them drop down after their elusive aggressor.  Roth’s landing was more graceful and fluid; whereas the group of burly men that followed simply fell as rocks to.  They land heavily on their wide feet, and appear more than ready for a battle!


Initiatives & Action(s)
Ilsa Redeye
player, 138 posts
Half Orc
Bar 3
Thu 19 Nov 2009
at 18:24
  • msg #580

Re: Prelude – The Glass Tower (The Kennel)

Ilsa said a curse in orcish. If she hadn't spent so much energy in the last fight, she would have been more enthusiastic. As it was, however, she was less than confident. So she tried something different. "We killed your friend and his dogs. He have wizards. Yield, and you will live. Fight, and you will die."

10:18, Today: Ilsa Redeye rolled 11 using 1d20+2. Initiative.
10:24, Today: Ilsa Redeye rolled 17 using 1d20+6. Intimidate.

Shirok Rezkala
player, 113 posts
Half Orc
Druid 3
Thu 19 Nov 2009
at 19:28
  • msg #581

Re: Prelude – The Glass Tower (The Kennel)

Neya growled deeply, her fur and jaws still matted with blood, to punctuate Ilsa's words. Shirok made no sound, but was plainly ready to drive his spear into anyone that chose not to heed the threat.

Shirok acts at init 16. Readies a spear attack (atk 12, 8 dmg) against nearest guy if Ilsa's intimidate fails.

Neya acts at init 3. Readied a bite attack (atk 26, 10 dmg, 17 trip) against same guy.

14:24, Today: Shirok Rezkala rolled 16,3 using 1d20,1d20+2. Shirok/Neya init.
14:25, Today: Shirok Rezkala rolled 17 using 1d20+10. Neya trip.
14:25, Today: Shirok Rezkala rolled 26,10 using 1d20+9,1d8+6. Neya readied attack.
14:25, Today: Shirok Rezkala rolled 12,8 using 1d20+3,1d8. Shirok readied attack.

Roth Daos
player, 103 posts
Unassuming
Librarian
Thu 19 Nov 2009
at 21:35
  • msg #582

Re: Prelude – The Glass Tower (The Kennel)

With a swift spin and the drawing of both his dagger and rapier, the young Roth swipes his fancy blade at his pursuers, denying them space to clear the stairwell.  However, rather than attacking, he spends most of his effort holding back a laugh at Ilsa's attempt to talk her way out of a fight.

Move: Draw Dagger and Masterwork Rapier
Standard: Total Defense
AC: 20, Touch 17, Flat 13

16:32, Today: Roth Daos rolled 16 using 1d20+3. Initiative.

Porto 'Chubbs' Brandybuck
player, 69 posts
Halfling
Bard 2
Fri 20 Nov 2009
at 01:18
  • msg #583

Re: Prelude – The Glass Tower (The Kennel)

Port watches as the men drop down. Scared into immediate action Porto does what he does best, well second best, He tries to talk his way out of this fight. Listen at me fellow humanoids. We need not fight. If everyone would just keep their weapons down we can all live through this. Please listen you cannot win this fight surely our elf friend and out superior numbers prove this.

19:13, Today: Porto 'Chubbs' Brandybuck rolled 23 using 1d20+3. init.
19:14, Today: Porto 'Chubbs' Brandybuck rolled 29 using 1d20+11. diplomacy.

Free Action: Talk

Stan Fetchin
player, 107 posts
Human
Wizard
Fri 20 Nov 2009
at 03:51
  • msg #584

Re: Prelude – The Glass Tower (The Kennel)

Stan was nowhere near as alert as his fellow adventurers. Since no one had made a move to attack yet, he concentrated on keeping himself protected.

Move: none
Standard: total defense

edit: 11:50, Today: Stan Fetchin rolled 6 using 1d20+5. Init.

This message was last edited by the player at 03:52, Fri 20 Nov 2009.
Dungeon Master
GM, 202 posts
Sometimes, I even
amaze myself!
Fri 20 Nov 2009
at 20:42
  • msg #585

Re: Prelude – The Glass Tower (The Kennel)

Rough Battle Map
     A   B   C   D   E   F   G   H   I   J
   +---+--Door-+---+---+---+---+---+---+---+
 1 |   |   |   |   |   |Ils|SK1|Nya|   |   |
   +---+---+---+---+---+---+---+---+---+---+
 2 |   |   |   |   |   |   |   |SK2|SK3|SK4|
   +---+---+---+---+---+---+---+---+---+---+
 3 |   |   |   |   |   |Por|   |Shr|Rth|   |
   +---+---+---+---+---+---+---+---+---+---+
 4 |   |   |   |   |   |   |Stn|   |   |   |
   +---+---+---+---+---+---+---+---+---+---+
 5 |   |   |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+
 6     |   |   |   |   |   |   |   |   |   |
       +---+---+---+---+---+---+---+---+---+
 7     |   |   |   |   |   |   |   |   |   |
       +---+---+---+---+---+---+---+---+---+
 8         |   |   |   |   |   |   |   |   |
           +---+---+---+---+---+---+---+---+
 9             |   |   |   |   |   |   |   |
               +---+---+---+---+---+---+---+
10                 |   |   |   |   |   |   |
                   +---+---+---+---+---+---+
- Key -
Stairs - Column G through J, Rows 1 & 2
SK5 - Standing at I3 on the level above
SK3 - Prone


Seeing the four rough-looking men drop from the level above, Porto thinks quickly and diplomatically.  He steps a little closer to the Stone Keeper Barbarians and attempts to smooth over the situation.  Surely, his logic and diplomatic way would’ve won the attention of any lord or vassal of any reasonable kingdom; however each Stone Keeper looks at him, as if mentally unable to understand the syllables spilling from his mouth.

Apparently, Porto’s words fall on deaf ears.  One of the barbarians
(SK3) lets loose a great roar, a terror-inspiring display which chips at each of your’ inner resolves.  Immediately following the exhibit of muscle and primal fury, the man swings his terrible homemade hammer in a flat arch, directly in line with Roth’s head! The nimble elf ducks and allows the heavy weapon to sail right over.

Roth quickly drew his weapons and stood ready, anticipating future attacks.

Having received a crystal clear response from the Stone Keepers, Shirok thrust his spear at the barbarian whom just attempted to crack Roth’s skull.  His attack makes contact with the intended target; but the tip is turned as it catches in the man’s thick clothing.

Another barbarian
(SK4) howls in rage as the situation becomes more and more intense!  He rushes forward (from I1 to J2) to meet the party, all the while swinging his hammer wildly.  His attack is much more forceful than the one from the other barbarian, and it breaks through Roth’s defenses.  With a sickening thud the hammer slams into the elf’s side.

Ilsa attempts to intimidate the Stone Keepers, however it is obvious by their actions they are either uninterested in parlay or unable to understand Common words.  Abandoning the more diplomatic course, Ilsa lashes out with deadly accuracy!  The tip of her blade slices a deep wound across her target’s chest
(SK1).

Following suit with the others, another Stone Keeper (SK2) screams and begins to attack in frenzy!  He target’s Shirok, attempting to pay the half-orc back for attacking his ally.  However his rage filled attack lacks enough finesse to overcome the druid’s defenses.

From up above, the figure
(SK5) standing at the edge disappears.

Through gritted teeth, the last Stone Keeper snarls with contempt and retaliates against Ilsa for the vicious attack she had just dealt.  Despite the damage dealt, the man is able to smash his hammer across Ilsa’s hip!  The collateral damage would have broken a normal man to bits—but not Ilsa Redeye!

Unsure of how to most effectively participate in this new encounter, Stan takes another defensive stance.

Neya slips through the wall of Stone Keeper barbarians
(from G2 to H1) and lunges at the man engaged with Shirok, catching the human’s thigh!  The large wolf then sets its jaw and begins to shake wildly, attempting to trip up the raging barbarian attacking her companion.  Neya’s tact proves too much for the man, and he looses his footing.  He falls to the ground as Neya closes in for the kill...

Round 2 Deadline Monday 08:00 AM (CST)


Note-
Sorry for the delay in posting this post today—there was a lot of stuff to do!  I took some liberties in lieu of many of you taking no combative actions this round in an attempt to seek a diplomatic solution.  I felt, as noble as that is, it would become obvious by your characters initiative turn that that wasn’t going to happen; and so, instead of losing a round, I figured you’d jump right in.

This message was last edited by the GM at 17:30, Mon 23 Nov 2009.
Porto 'Chubbs' Brandybuck
player, 70 posts
Halfling
Bard 2
Sat 21 Nov 2009
at 01:48
  • msg #586

Re: Prelude – The Glass Tower (The Kennel)

Porto takes a few steps back and breaks into song. Seeing that this danger is even greater than the ones before he brings out his favorite song. Sadly he did not have his lute but it was good enough even without his wicked lute solos.

Just a small town girl
Living in a lonely world
She took the midnight buggy going anywhere
Just a city boy
Born and raised in South Hobitton
He took the midnight buggy going anywhere

A singer in a smoky room
A smell of wine and cheap perfume
For a smile they can share the night
It goes on and on and on and on

Strangers, waiting, up and down the dirt rode
Their shadows searching in the night
Streetlamps people, living just to find emotion
Hiding somewhere in the night

Working hard to get my fill
Everybody wants a thrill
Paying anything to roll the dice
Just one more time
Some will win, some will lose
Some were born to sing the blues
Oh the play never ends
It goes on and on and on and on

Don't stop believing
Hold on to that feeling
Streetlamps people-oooooooooaaaaaaaaaaaaaah!


Move Action: Move from (f3) to (g5)
Standard Action: Inspire Courage +1


OOC: I assume Porto kept his spear out. But if you don't think so then proceed and I will accept whatever you say.
Stan Fetchin
player, 109 posts
Human
Wizard
Sat 21 Nov 2009
at 03:42
  • msg #587

Re: Prelude – The Glass Tower (The Kennel)

Stan attempted to replicate the lute solo A capella, though his voice wasn't exactly in the right range. Inspired by the music, he waded into the melee.

When the music reached the "facemelter", Stan lunged out at the nearest barbarian with the butt of his staff, attempting to strike the man on the chin.


Move: Move G4 to J3
Standard: Quarterstaff attack

11:39, Today: Stan Fetchin rolled 14,3 using d20+3,1d6. Quarterstaff attack.
 (Sorry, this should have been 13 to hit @ d20+2. My bad.)

This message was last edited by the player at 03:43, Sat 21 Nov 2009.
Ilsa Redeye
player, 139 posts
Half Orc
Bar 3
Sat 21 Nov 2009
at 04:20
  • msg #588

Re: Prelude – The Glass Tower (The Kennel)

"I'll kill you soon enough," Ilsa spit at the one who had hit her. She instead focused on the one she had already injured and was no pinned between her and Neya. The thrust barely missed the man's throat and instead simply sliced the side of his neck.

20:17, Today: Ilsa Redeye rolled 25 using 1d20+7. Attack on G1, Flank, Power Attack -3.
20:17, Today: Ilsa Redeye rolled 12 using 2d6+9. Damage. (My damage dice have been stellar. :/

OOC: You did the right thing, GM. Figuring out what Ilsa would do isn't that difficult. :)

Roth Daos
player, 104 posts
Unassuming
Librarian
Sat 21 Nov 2009
at 17:24
  • msg #589

Re: Prelude – The Glass Tower (The Kennel)

Roth gasps in pain as the club knocks him hard in the ribs.  He was hoping drawing them down the stairs and crowding them on the adverse stairwell would lend them a great advantage, but already that plan had fallen to shambles as he came down the stairs a little two quickly and given them too much room to flood in. But it was still no time to panic, and seeing an openning in one of their defenses, Roth hops to the side and thrusts the shiny rapier at the creature.

Free: 5-foot step to J3
Full: Attack SK3

12:23, Today: Roth Daos rolled 7,5 using 1d6+1,2d6. Damage / Sneak Attack.
12:22, Today: Roth Daos rolled 21 using 1d20+6. Attack w/ Flank.

Shirok Rezkala
player, 114 posts
Half Orc
Druid 3
Sat 21 Nov 2009
at 17:43
  • msg #590

Re: Prelude – The Glass Tower (The Kennel)

Neya snapped at the back of the foul-smelling human fighting Ilsa, forcing him to divide his attentions, but her main focus was upon the helpless one lying on the ground before her, her jaws seeking to close upon the man's throat as Shirok thrust his spear down towards the man's heart.

Shirok attacks SK2 (atk 16, 8 dmg) (Edit - wrong dmg)

Neya attacks SK2 (atk 17, 10 dmg, trip 28) Alternate target if SK2 dies is SK3.

12:37, Today: Shirok Rezkala rolled 17,10,28 using 1d20+11,1d8+6,1d20+10. Neya Atk/dmg/trip.
12:36, Today: Shirok Rezkala rolled 16,8 using 1d20+5,1d8. Shirok Atk/dmg.

This message was last edited by the player at 18:00, Sat 21 Nov 2009.
Dungeon Master
GM, 203 posts
Sometimes, I even
amaze myself!
Mon 23 Nov 2009
at 18:55
  • msg #591

Re: Prelude – The Glass Tower (The Kennel)

Porto’s eyes swell as he watches the exchanges taking place in front of him!  Knowing that the heat of the actions isn’t anywhere near where he wants to be, he shuffles further away.  Once situated a safe distance away, he begins to sing.  Although he feels his performance would be more complete with his lute, he makes due without, and those around him feel just as inspired even without his musical instrument.

Lying on the cold flagstone, the Stone Keeper currently tripped up by Neya attempts to stand.  His eyes are bloodshot with rage, and it is obvious the man isn’t thinking as clearly as he should.  One of a calmer frame of mind wouldn’t have attempted such a maneuver; however this man feels he is made of tougher stuff than most.
Those around him take the opportunity to smash, thrash, and bash at him while he attempts to regain his footing.  The only ones able to harm him are Roth and Neya!  Again, the wolf attempts to keep the human down and exposed; but his strength is considerable—even in this state!  He breaks her hold and stands, and then brings his hammer down onto her back.  She barks loudly as the blunt hammer smacks against her!  Her back is now a bit more tender, but her temper is about peaked…

With the Stone Keeper’s attention on Neya, Roth takes advantage of his position once, and once again slips his blade deep into the raging barbarian’s side.  With a weak gasp, the man falls to the floor once again and lies still.

Seeing the raging barbarian fall, suffer terrible wounds, and rise just to be ran-through by Roth, Shirok focuses on another; and subtly directs Neya to do the same.  Together they direct their attention to the second Stone Keeper.  The druid sticks him hard in the arm with his spear, attempting to hold him in place; the man cries out in pain.

The fourth Stone Keeper swings at Roth once more, as if he were playing a friendly game of stick-ball.  The nimble elf jumps back, clear of the dangerous warhammer’s path.

Ilsa presses her attack, and buries her blade deep into her target!  Without as much as a final exhale, the man slumps to the floor in death’s embrace.

The second Stone Keeper retaliates against Shirok, shouting loudly as he swings his hammer.  The arm wound slows his attack, and Shirok easily avoids it.

A low and labored grunting can be heard from above…

Hearing Porto’s inspirational song of tormented lovers, and taking it to heart, Stan stands a little taller than the rest—almost regal.  Seeing a potential opening, and feeling as if he was fighting for something—or perhaps someone—the wizard charges the fourth barbarian currently engaged with Roth.  With great effort, he twirls his quarterstaff, as if hoping to catch the barbarian under the chin.
His heart sinks a little as the end of the staff completes the twirl completely unhindered, a sign his attack missed.  Porto watches on in horror, thinking himself responsible for inspiring the young man to rush off into a realm of physical pain, which seemed to be forthcoming.

Neya complies with her druidic companion and leaps at the third Stone Keeper’s back!  With a blood-curdling bark, the large wolf snaps at the man’s legs and effortlessly brings him to the floor!


Sorry guys I messed up a bit!  It was SK3 who was tripped by Neya the previous turn, not SK2.  I have corrected this.
Round 3 Deadline Tuesday 12:30 PM (CST)



Rough Battle Map
     A   B   C   D   E   F   G   H   I   J
   +---+--Door-+---+---+---+---+---+---+---+
 1 |   |   |   |   |   |Ils|   |Nya|   |   |
   +---+---+---+---+---+---+---+---+---+---+
 2 |   |   |   |   |   |   |   |SK2|   |SK4|
   +---+---+---+---+---+---+---+---+---+---+
 3 |   |   |   |   |   |   |   |Shr|Rth|Stn|
   +---+---+---+---+---+---+---+---+---+---+
 4 |   |   |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+
 5 |   |   |   |   |   |   |Por|   |   |   |
   +---+---+---+---+---+---+---+---+---+---+
 6     |   |   |   |   |   |   |   |   |   |
       +---+---+---+---+---+---+---+---+---+
 7     |   |   |   |   |   |   |   |   |   |
       +---+---+---+---+---+---+---+---+---+
 8         |   |   |   |   |   |   |   |   |
           +---+---+---+---+---+---+---+---+
 9             |   |   |   |   |   |   |   |
               +---+---+---+---+---+---+---+
10                 |   |   |   |   |   |   |
                   +---+---+---+---+---+---+
- Key -
Stairs - Column G through J, Rows 1 & 2
SK2 - Prone (for real this time :p)
This message was last edited by the GM at 19:00, Mon 23 Nov 2009.
Ilsa Redeye
player, 140 posts
Half Orc
Bar 3
Mon 23 Nov 2009
at 20:35
  • msg #592

Re: Prelude – The Glass Tower (The Kennel)

"I warned you. Even the Rat Eaters were smart enough not to attack us." Ilsa spit on the prone barbarian. As much as she would like to crush in his head, there were more above them. She sheathed her sword and attempted to jump up and get a handhold on the stairs above.

12:35, Today: Ilsa Redeye rolled 16 using 1d20+6. Jump.
12:35, Today: Ilsa Redeye rolled 17 using 1d20+6. Climb.

Shirok Rezkala
player, 115 posts
Half Orc
Druid 3
Mon 23 Nov 2009
at 21:10
  • msg #593

Re: Prelude – The Glass Tower (The Kennel)

Shirok motioned slightly to the side as his spear flashed down towards the fallen foe, Neya seeming to nod slightly before nimbly darting to the side, her teeth flashing out to rip apart the barbarian standing before the fragile wizard.

Keep forgetting about the bard song, which is why there's minor discrepancy between the rolls and my numbers. Pretty sure the numbers up here are right.

Shirok: Attacks SK2 (atk 14, dmg 9).

Neya: Five foot step to I1, attacks SK4. (atk 13, dmg 11, trip 23)


16:08, Today: Shirok Rezkala rolled 13,11,23 using 1d20+10,1d8+7,1d20+10. Neya Attack, dmg, trip.
16:07, Today: Shirok Rezkala rolled 13,8 using 1d20+5,1d8. Shirok Atk/dmg.

Porto 'Chubbs' Brandybuck
player, 71 posts
Halfling
Bard 2
Tue 24 Nov 2009
at 03:15
  • msg #594

Re: Prelude – The Glass Tower (The Kennel)

Porto Continues to sing as he knows that the fight is not yet over.
Dungeon Master
GM, 204 posts
Sometimes, I even
amaze myself!
Tue 24 Nov 2009
at 19:03
  • msg #595

Re: Prelude – The Glass Tower (The Kennel)

Porto continues singing, and although he knows this fight isn’t over yet, he truly wishes it was.  Noticing another area here where he could help without having to put himself into too much danger, the fat halfling slowly makes his way over to stand behind Roth.  He takes out his wand and gives the injured elf a quick tap, hoping to rejuvenate his fighting ability.

Roth feels the healing effects of the halflings wand.  With a grin beginning to form on his handsome features, the lithe elf tumbles with great skill around the Stone Keeper Stan had just tried to knock sense into.  With amazing speed and accuracy, Roth buries his rapier deep into the man’s back!  The barbarian’s eyes grow wide as he notices the business end protrude from his chest.

After changing positions slightly, Shirok keeps up his assault against the prone man lying before him.  His spear tip digs deep into the man, and forces him to cry out in pain.

Despite his grievous wound, the fourth Stone Keeper turns to face Roth, wanting only to rid himself of the creature responsible for possibly mortally wounding him.  He swings his hammer with all his remaining might, but misses the slippery elf once again.  After such a mighty swing of his heavy hammer, the man collapses to the floor.

Momentarily disengaging, Ilsa quickly climbs up the inverted staircase and finds her footing in the room above.  The seal of House Del’margo adorns the ceiling in this room.  The slashed canvas of a beautiful portrait is on the floor, partially buried amid a heap of shattered furniture.  The western half of the room has collapsed, leaving a solid wall of dirt and stone.  There is a half-open door to the east, through which a strange, sibilant chanting can be heard.
The figure of a heavy muscled man can be seen slouching against the wall beside the doorway.  Ilsa can make out two quarrels jutting from the man’s stomach, and he appears deathly pale; but still alive.

Like his compatriot before him, the second Stone Keeper attempts the foolhardy task of standing back up while being surrounded by enemies.  Shirok raises his spear again and slams it down on the foolish man, this time finally killing him.

Encounter Summary

Experience Awarded
+300
This message was last edited by the GM at 19:04, Tue 24 Nov 2009.
Ilsa Redeye
player, 141 posts
Half Orc
Bar 3
Tue 24 Nov 2009
at 19:47
  • msg #596

Re: Prelude – The Glass Tower (The Kennel)

Ilsa took a moment to be impressed by the work of the so-called librarian. She drew her sword as she stomped across the room toward the doorway. "You'd better stop that chanting before I hack off your head!" Ilsa yelled loud enough for everyone below to hear.
Roth Daos
player, 105 posts
Unassuming
Librarian
Wed 25 Nov 2009
at 04:01
  • msg #597

Re: Prelude – The Glass Tower (The Kennel)

Notably pleased with how quickly the battle fell in their favor, Roth wipes the blade of his rapier on the clothing of one of the fallen men and says to a nod to Porto, "Thanks for the help! He really got me pretty solid there."  At that moment he hears Ilsa shouting above and winces.  He looks up at the stairwell and almost considers letting the brute deal with the consequences alone, but instead shakes his head and makes his way up.
Stan Fetchin
player, 110 posts
Human
Wizard
Wed 25 Nov 2009
at 04:03
  • msg #598

Re: Prelude – The Glass Tower (The Kennel)

Although Stan was still reeling from the unusual adrenaline rush of combat, he was smart enough to realize that the day's adventure was not yet over.

"Porto, might you by some stroke of luck have any extra wands? I am afraid I brought the most useless spells in my own."

It was true; he should have spent his last apprentice's allowance on something a little more offensive than a detection spell. How naive had he been just days earlier? If he could go back now he would buy all the magic missiles he could afford.
Porto 'Chubbs' Brandybuck
player, 72 posts
Halfling
Bard 2
Wed 25 Nov 2009
at 05:05
  • msg #599

Re: Prelude – The Glass Tower (The Kennel)

I am sorry my good friend but this I found in the ruble of this...place. If I had more I would gladly give some to you but as it is I don't. You wouldn't happen to have a boot my size would you? Porto asks.
Stan Fetchin
player, 111 posts
Human
Wizard
Wed 25 Nov 2009
at 07:24
  • msg #600

Re: Prelude – The Glass Tower (The Kennel)

"Alas Porto, it seems we are both out of luck."
Dungeon Master
GM, 205 posts
Sometimes, I even
amaze myself!
Wed 25 Nov 2009
at 18:33
  • msg #601

Re: Prelude – The Glass Tower (The Kennel)

Ilsa
The chanting continues in the room beyond, despite your loud warning.  The gaunt-looking man resting beside the doorway cackles at you, dark streams of blood flowing from his mouth.  He mumbles something to you in a strange language, the likes you’ve never heard before, but he appears to be mocking you.

Everyone else
Somewhat unnerved by the commotion Ilsa is making above, Roth sets about climbing up to the next level once again.  The others hold back a bit, taking turns helping each other make the climb.

If everyone takes 10, and helps each other (granting the climber a +2 bonus), the minimum anyone can roll in this is a 13—just enough to climb to the next level.  Go ahead and assume each of you make the climb with the help of the others.

@Ilsa You have enough time to take one action before the others begin to make it to the third level.
This message was last edited by the GM at 18:33, Wed 25 Nov 2009.
Ilsa Redeye
player, 142 posts
Half Orc
Bar 3
Wed 25 Nov 2009
at 18:47
  • msg #602

Re: Prelude – The Glass Tower (The Kennel)

Ilsa didn't understand what the man was saying, but it made her really angry. She didn't recognize the words, but she recognized the laugh. Had her sword not been ready, she might have simply punched him and broken his nose. Instead, she raised her great sword high and made a sweeping downward cut toward his ear. And turned the blade at just the last moment.

10:46, Today: Ilsa Redeye rolled 17 using 1d20+4. Greatsword, Non-lethal Damage.
10:47, Today: Ilsa Redeye rolled 15 using 2d6+6. Damage.

Stan Fetchin
player, 112 posts
Human
Wizard
Thu 26 Nov 2009
at 02:53
  • msg #603

Re: Prelude – The Glass Tower (The Kennel)

Stan helped Porto up, being careful not to offend his halfling sensibilities by throwing him bodily. Once his companions had braved the climb the wizard accepted their help in pulling him up.
Roth Daos
player, 106 posts
Unassuming
Librarian
Thu 26 Nov 2009
at 03:56
  • msg #604

Re: Prelude – The Glass Tower (The Kennel)

"Stan, before you come up," suggests Roth as he makes the final leg of the climb, "Check the bodies to see if they picked up anything useful.  I'd bet this place was full of magical shinies."
Stan Fetchin
player, 113 posts
Human
Wizard
Thu 26 Nov 2009
at 04:47
  • msg #605

Re: Prelude – The Glass Tower (The Kennel)

Stan did as Roth suggested. If he found any items, he would use his wand to examine them for magical properties.

Taking 10 on search for DC 13 untrained (if needed)
If there are any potentially magic items Stan will use his wand of detect magic.

Shirok Rezkala
player, 116 posts
Half Orc
Druid 3
Thu 26 Nov 2009
at 05:47
  • msg #606

Re: Prelude – The Glass Tower (The Kennel)

Quickly Shirok managed to get up onto the next level, pulling up Neya as she gamely tried to leap up.
Dungeon Master
GM, 206 posts
Sometimes, I even
amaze myself!
Fri 27 Nov 2009
at 16:28
  • msg #607

Re: Prelude – The Glass Tower (The Kennel)

Stan quickly scans the room before he climbs up to the third level with the others, but he doesn’t find anything, save the crude personal effects belonging to the Stone Keeper barbarians they’ve killed.  He was just about to accept Shirok’s waiting hand for help in his climb, when something glints from under a rubble pile across the room.  He carefully makes his way over to the strange metallic source, and removes a few loose bricks.  To his surprise, it is a belt buckle.  Attached to the buckle is the belt, but it is tied around the bones of a luckless halfling skeleton!
The sight unnerved the young wizard, and he pushes it way.  He steels himself and reaches out again, searching to see of the belt
(complete with pouches) contains anything that may prove useful.  The cloth is old and has been wore down by years of decay—a very strange find in such a place.  Interestingly enough, he does find a thin rod of wood, etched with vines and leaves.
Stan uses his wand to cast a simple spell in an attempt to identify what this rod might be.  He studies the rod for brief moment and finds it to be wrapped in a faint Enchantment aura; perhaps some kind of mind affecting wand?
With a smile and a nod, the wizard pockets the item and returns to the others.  Once everyone is up on the third level, they quietly move toward Ilsa, the doorway, and an unconscious Stone Keeper barbarian slumped outside the door.  He has two small crossbow bolts sticking from his stomach region; and bizarre chanting can be heard from the room beyond.

Shirok Rezkala
player, 117 posts
Half Orc
Druid 3
Fri 27 Nov 2009
at 23:50
  • msg #608

Re: Prelude – The Glass Tower (The Kennel)

"I do not know the purpose of this chanting," Shirok muttered as the group approached the doorway, "but I do not suggest we wait to find out."
Stan Fetchin
player, 114 posts
Human
Wizard
Sat 28 Nov 2009
at 01:27
  • msg #609

Re: Prelude – The Glass Tower (The Kennel)

"Actually, that's just what we should do. Wait one moment."

Finally, something an apprentice wizard could hope to understand! Stan craned his neck and listened intensely to the chanting. If the chant were the words to a spell, he'd surely know which spell and how to best deal with the situation.

09:23, Today: Stan Fetchin rolled 31 using 1d20+11. Spellcraft.
(Should identify any spell of 16th level or lower - assuming there is such a thing.)

Porto 'Chubbs' Brandybuck
player, 73 posts
Halfling
Bard 2
Sat 28 Nov 2009
at 02:16
  • msg #610

Re: Prelude – The Glass Tower (The Kennel)

I don't know about these wild men. Porto says. But in my travels I have heard many a tales from wizards, great warriors, and adventuring folk, about this sort of thing. Could be he is trying to summon a demon. Perhaps we should kill him, course that could be like a final sacrifice? Does five strike anyone as a special number?
Roth Daos
player, 107 posts
Unassuming
Librarian
Sun 29 Nov 2009
at 05:08
  • msg #611

Re: Prelude – The Glass Tower (The Kennel)

Wasting little time, Roth crosses the room and peeks through the doorway to see who, what, and how many are on the other side.
Ilsa Redeye
player, 145 posts
Half Orc
Bar 3
Mon 30 Nov 2009
at 01:32
  • msg #612

Re: Prelude – The Glass Tower (The Kennel)

Ilsa stepped over the unconscious body and rushed headlong to the source of the chanting. "I said, shut up!"
Dungeon Master
GM, 209 posts
Sometimes, I even
amaze myself!
Mon 30 Nov 2009
at 16:11
  • msg #613

Re: Prelude – The Glass Tower (The Chamber of Statues)

Stan tries to calm the others as he listens to the chanting in an attempt to identify any spell(s) being cast.  The young mage listens, but is genuinely perplexed.  The words sound to be strange, hypnotic nonsense—an eerie stream of consciousness that is a blend of words from a dozen different languages.  At length, Stan is sure he is listening to a ritual being performed more so than a spell being cast.
Roth peeks through the doorway, attempting to identify the party’s next obstacle before having to face it.  Unsurprisingly, the chamber beyond was once a temple dedicated to Obad-Hai; and the shrine has been turned upside-down in more ways then one!  It is filled with pieces of shattered statues—icons gathered from across the broken district known as Godsgate.  The heads of long-dead nobles are mixed together in a jumbled heap with the limbs of gods, and bits of abstract art.  Amid the wreckage, one statue stands intact.  Made of polished white marble, it is a nine-foot figure of a beautiful, angelic man wearing flowing robes, one hand outstretched as if he is in the midst of casting a spell.  It seems as if he might once have had wings, but all that’s left now are jagged stumps covered with raw muscle and a few stony feathers.  A tiny piece of the statue where its left eye should be seems to be missing.
Roth notices a young man and dog standing before the statue; but just before he can do or say anything, Ilsa barges past him and into the chamber and shouts at them.  The chanting ceases as the boy turns to face Ilsa, his face as strange mixture of tortured madness and ecstatic joy.

"What do you want here?" he cries out, stopping his song.
This message was last edited by the GM at 18:19, Tue 01 Dec 2009.
Ilsa Redeye
player, 146 posts
Half Orc
Bar 3
Mon 30 Nov 2009
at 17:03
  • msg #614

Re: Prelude – The Glass Tower (The Chamber of Statues)

"I want you to shut the hell up and stop chanting!" Ilsa snapped at the man. So long as they weren't seeming to be conducting a ritual, she was content to leave the man unharmed and to let the others explain their purpose. However, she stood at the ready with her sword should things go sour.
Roth Daos
player, 108 posts
Unassuming
Librarian
Mon 30 Nov 2009
at 17:08
  • msg #615

Re: Prelude – The Glass Tower (The Chamber of Statues)

"We've come for the urn, where is it?" interjects Roth as if he belongs in this place as he steps into the room and raises his hand to reveal his forged Stone Keeper's tattoo.
Shirok Rezkala
player, 118 posts
Half Orc
Druid 3
Tue 1 Dec 2009
at 02:16
  • msg #616

Re: Prelude – The Glass Tower (The Chamber of Statues)

Shirok stayed silent as he and Neya entered the room, though his companion's eyes were fixed upon the boy and his own friend.

OOC: Can I get away with Knowledge(Nature) for more info re: statue and ritual? We are in a temple for a nature god after all.

21:15, Today: Shirok Rezkala rolled 14 using 1d20+10. Knowledge Nature.

Stan Fetchin
player, 115 posts
Human
Wizard
Tue 1 Dec 2009
at 04:36
  • msg #617

Re: Prelude – The Glass Tower (The Chamber of Statues)



Stan did not enter the room immediately since his combat skills were known to be sub-par. However, he listened to the drama unfolding and waited to make his next move.
Porto 'Chubbs' Brandybuck
player, 74 posts
Halfling
Bard 2
Tue 1 Dec 2009
at 06:26
  • msg #618

Re: Prelude – The Glass Tower (The Chamber of Statues)

Porto jumped in surprise at the distorted face that looked at Ilsa, but he stays by Stan and waits for Ilsa to resolve the issue.
Dungeon Master
GM, 210 posts
Sometimes, I even
amaze myself!
Tue 1 Dec 2009
at 15:58
  • msg #619

Re: Prelude – The Glass Tower (The Chamber of Statues)

Stan and Porto stand by the door in the antechamber, patiently watching and listening as the situation unfolds.  Many questions now come to bear as the party discovers the boy and his dog, the former seemingly able to understand the common language, as well as possess knowledge of obscure rites.  Shirok wracks his brain as he watches on, trying to draw some connection between the ruined shrine of Obad-Hai and the strange statue and ritual.  Finally the druid shrugs, dismissing the matter momentarily; until he can uncover more pieces to this puzzle.
Ilsa shouts at the boy, and it seems to catch the stranger off-guard.  Many emotions can be seen vividly as they swirl about in his facial expressions.  Roth seems to disarm the intense situation by posing his inquiry into the whereabouts of the silvered urn; and the boy seems to recognize the Stone Keeper symbol adorning the rogue’s hand.

“The… the urn…” the boy mumbles, his voice now higher pitched and more feminine than it was just a few seconds ago.  “Yes, I recall the urn,” s/he says at length.  “It’s… it is gone now.  But it served in its purpose splendidly,” s/he quickly adds.  “Isn’t it a grand thing?” s/he asks rhetorically as s/he regards the statue.  “If only I could finish its reconstruction…  Hey!  Maybe you can help me?” s/he says offering the party a flirtatious smile.
Stan Fetchin
player, 116 posts
Human
Wizard
Tue 1 Dec 2009
at 17:27
  • msg #620

Re: Prelude – The Glass Tower (The Chamber of Statues)

At the sound of the boy/girl's voice Stan forgot all thoughts of personal wellfare and ran into the room.

"The urn, what does it do?"

As an afterthought, he added,

"Who are you?"
Dungeon Master
GM, 211 posts
Sometimes, I even
amaze myself!
Tue 1 Dec 2009
at 17:53
  • msg #621

Re: Prelude – The Glass Tower (The Chamber of Statues)

“The urn’s purpose was never important,” the boy/girl replies to Stan.  “It was harvested for its magical properties, not their function.  I was able to use the strong Divination impression it had to locate and secure a crucial piece to my statue here,” s/he says sweeping her hand out to present to Stan the odd stature.  “If it really means that much to you, I believe the vessel is still around here somewhere—maybe outside in that pile of refuse?”
A moment passes as the boy/girl absorbs your questions, and s/he finally thinks to introduce him/her self.  “My name is Hiledgard, and I am a scholar.  It has been my sole purpose, and for some time, to discover the reasons behind the Glass Tower’s fall.  I believe it has something to do—.”
Suddenly, as the boy/girl is speaking, his/her expressions and demeanor change again.  He looks around, as if noticing everyone in the room for the first time.
“AHH!” he screams, his voice sounding like a child’s.  He backs away from the group, the blink dog, and the statue.  “Aiuto! Qualcuno please help me!  Tenere lontano!”
This message was last edited by the GM at 18:17, Tue 01 Dec 2009.
Roth Daos
player, 109 posts
Unassuming
Librarian
Tue 1 Dec 2009
at 23:43
  • msg #622

Re: Prelude – The Glass Tower (The Chamber of Statues)

Roth remains silent for a moment, visibly confused, before speaking aloud to the others, "The glass tower fell ... hours ago?  The urn was stolen before that, right?  But he's been researching the fall 'for some time?'  Am I missing something?"
Stan Fetchin
player, 117 posts
Human
Wizard
Wed 2 Dec 2009
at 00:03
  • msg #623

Re: Prelude – The Glass Tower (The Chamber of Statues)

"Yeah, 4 semesters of wizard school. Spacio-temporal distortions are uncommon but not unheard of when dealing with Aetherical effects. The paradox of causality in non-linear models of existence has yet to be resolved."

Stan's eyes glazed over as he recalled the arcane thesis, now one of the only things surviving from Arcanus-Tirith.

The wizard regarded the boy and the statue with piqued interest. There was something here he was just missing, some little clue keeping him from solving the whole mystery. Stan just hoped he wouldn't bleed to death before he had the chance to figure it out.
Shirok Rezkala
player, 120 posts
Half Orc
Druid 3
Wed 2 Dec 2009
at 00:22
  • msg #624

Re: Prelude – The Glass Tower (The Chamber of Statues)

"The fallen Raver in Silvervine claimed they were led by the wisdom of the past," Shirok said slowly. "The skeleton dogs we fought earlier were gaining flesh before our eyes, and we have only seen live dogs since. And now we seem to have a child within the inner sanctum, claiming to have ordered the seizure of the urn.

"Calming the child should be our immediate concern; it seems likely one of the child's minds will be able to answer our questions."
Neya stepped off to the side as Shirok spoke, wagging her tail slightly in an attempt to look like a friendly dog.
Porto 'Chubbs' Brandybuck
player, 75 posts
Halfling
Bard 2
Wed 2 Dec 2009
at 02:09
  • msg #625

Re: Prelude – The Glass Tower (The Chamber of Statues)

Porto steps to the front of the group and starts talking in the same language that the boy was just speaking.  "Calmarsi è alright. Stiamo per aiutarvi."
08:49, Today: Dungeon Master, on behalf of Porto 'Chubbs' Brandybuck, rolled 13 using 1d20+11 with rolls of 2. Diplomacy check.
This message was last edited by the GM at 14:49, Wed 02 Dec 2009.
Roth Daos
player, 110 posts
Unassuming
Librarian
Wed 2 Dec 2009
at 02:29
  • msg #626

Re: Prelude – The Glass Tower (The Chamber of Statues)

"Four semesters of wizard school and all you got were fancy words?"  Roth shakes his head and adds, "I'd ask for a refund."  The young elf then turns his attention to Porto and the child, trying to recognize what language they're speaking.
This message was last edited by the player at 02:30, Wed 02 Dec 2009.
Ilsa Redeye
player, 147 posts
Half Orc
Bar 3
Wed 2 Dec 2009
at 03:41
  • msg #627

Re: Prelude – The Glass Tower (The Chamber of Statues)

"Or, I could beat the answers out of it," Ilsa said. She wasn't going to, not unless Shirok approved, but she thought she'd mention the option.
Dungeon Master
GM, 213 posts
Sometimes, I even
amaze myself!
Wed 2 Dec 2009
at 15:05
  • msg #628

Re: Prelude – The Glass Tower (The Chamber of Statues)

Roth listens to the two speak, and is positive they are speaking the halfling’s native language.  Having never picked up the language fully, the rogue isn’t sure exactly what is being said, but he is sure Porto is attempting to calm the child down.
“Mia madre! Mia madre!  Voglio andare a casa,” the boy cries out as frantically tries to put as much distance between himself and the party.  As Porto speaks however, the boy stops and focuses on the portly halfling.  “Sei un amico?” he asks, his face still a jumble of extreme expressions.
The dog lying beside the statue rises and stretches.  It stalks lazily toward its master and issues a short bark; but is obviously looking more for its master’s attention than giving any sort of warning.  The dog’s approach seems to unnerve the boy all the more, causing him to press himself against the nearest statue, utterly horrified.

Stan Fetchin
player, 118 posts
Human
Wizard
Wed 2 Dec 2009
at 15:31
  • msg #629

Re: Prelude – The Glass Tower (The Chamber of Statues)

"Fancy words and a girlfriend!"
Porto 'Chubbs' Brandybuck
player, 76 posts
Halfling
Bard 2
Thu 3 Dec 2009
at 02:17
  • msg #630

Re: Prelude – The Glass Tower (The Chamber of Statues)

Porto continues to talk in halfling and ignores Ilsa's comment.  "Sì, sono un amico. Qual è l'ultima cosa che si può ricordare?"
This message was last edited by the GM at 15:47, Thu 03 Dec 2009.
Roth Daos
player, 112 posts
Unassuming
Librarian
Thu 3 Dec 2009
at 15:37
  • msg #631

Re: Prelude – The Glass Tower (The Chamber of Statues)

"I know a place where all it takes to get a nice girlfriend is a few drinks.  I can take you there later." Roth jokes with a grin as they watch Porto speak to the boy.
This message was last edited by the player at 15:48, Thu 03 Dec 2009.
Dungeon Master
GM, 216 posts
Sometimes, I even
amaze myself!
Thu 3 Dec 2009
at 16:18
  • msg #632

Re: Prelude – The Glass Tower (The Chamber of Statues)

“Il fiume,” the boy replies after a brief pause, as if trying very hard to remember something.  “Stavo giocando nel fiume, vicino alla grosse pietre. Ho sentito un rumore da sotto l'acqua. Ho appena visto un volto, ma poi—.”
Suddenly, the boy’s facial expressions and demeanor change once again.  He stands a little straighter and looks each of the party members over.  The dog closes and nudges the boy, who responds with a gentle pat on the canine’s head.  He regards the group with a smile that boarders on mania, but also holds hints of embarrassment and rage.
“Please forgive me,” he says after clearing his throat, his voice having changed yet again.  This time, his tone and articulation resembles that of an educated nobleman.  “My name is Junius, leader of this temple—our legitimacy is protected by law under Lord Gathorne d’Krüpe, First Citizen and Lord of Skyway City.  With all due respect, I demand an explanation as to this interruption posthaste.”
This message was last edited by the GM at 16:21, Thu 03 Dec 2009.
Ilsa Redeye
player, 148 posts
Half Orc
Bar 3
Thu 3 Dec 2009
at 16:19
  • msg #633

Re: Prelude – The Glass Tower (The Chamber of Statues)

Ilsa sidled over to Shirok. She said something out of the corner of her mouth to her friend.  She then briefly laughed in low, guttural tones.
Roth Daos
player, 113 posts
Unassuming
Librarian
Thu 3 Dec 2009
at 18:14
  • msg #634

Re: Prelude – The Glass Tower (The Chamber of Statues)

Roth looks around at the others--all new to Skyway--before informing the unstable child and abandoning his Stone Keeper ruse, "It is the year 1051, Mathius the Second is the First Citizen, and your 'temple' only just fell on Godsgate.  But we aren't here for puzzles, we have been sent to recover the silvered urn stolen from Lady Kaele of the Ivy Tower."
Dungeon Master
GM, 220 posts
Sometimes, I even
amaze myself!
Fri 4 Dec 2009
at 16:30
  • msg #635

Re: Prelude – The Glass Tower (The Chamber of Statues)

“Is that so?” the boy replies, eyeing Roth feverously, his mouth forming a sharp frown.  After a brief and intense moment, he breaks his stare with Roth and looks at each of the others once more.   “I am in the midst of a religious service, and do not appreciate these interruptions—though, now it no longer matters,” he quickly adds with a shrug, his voice dripping sorrow.  “My flock has been scattered, those you haven’t already killed.  You say you come for an urn; but does such a quest really demand the blood you have spilt today?  My mission was to spread hope to the fallen of Godsgate—a feat you have all undermined in the few swift, yet decisive, strokes of your weapons!  Hadn’t the woman already told you were to find your ill-gotten prize?  Be gone then, unless you wish peace and salvation through my Word!”
This message was last edited by the GM at 17:00, Fri 04 Dec 2009.
Roth Daos
player, 114 posts
Unassuming
Librarian
Sat 5 Dec 2009
at 00:55
  • msg #636

Re: Prelude – The Glass Tower (The Chamber of Statues)

"It was your 'flock' that attacked us in the streets, ambushed us, and killed Abigail!"  Roth accused with a strong helping of anger in his voice, "Their blood deserved to be spilt, and you're lucky I don't have the big one break you in two!"  The young elf gestures at Ilsa as he finishes his threat.  He takes a slow breath to calm himself before continuing, "Now tell us what you know about what caused the plate to fall, why time seems out of sync here, and why you seem to be three people in one.  Or I'll do just that to be sure nothing else gets stolen."
This message was last edited by the player at 00:56, Sat 05 Dec 2009.
Stan Fetchin
player, 121 posts
Human
Wizard
Sat 5 Dec 2009
at 03:49
  • msg #637

Re: Prelude – The Glass Tower (The Chamber of Statues)



Stan watched carefully, trying to determine whether this boy/girl/man was really a threat or just hopelessly insane.

He wished she were here. She was an excellent judge of character. Then again, it was in her nature wasn't it?

"A few drinks with this one, good librarian, and you'd be lucky to leave with your soul."

The poor wizard would just have to make do with his own judgement. Hopefully he wouldn't have to watch the building burn down around him.

Again.
Ilsa Redeye
player, 150 posts
Half Orc
Bar 3
Sat 5 Dec 2009
at 08:38
  • msg #638

Re: Prelude – The Glass Tower (The Chamber of Statues)

"Ugh!" Ilsa groaned in frustration. "The urn isn't here. But its safe here, now. We can rest. And you," she said tersely to Porto, "quit bothering her." The half-orc seemed ready to shove the halfling back should he not move fast enough.
Dungeon Master
GM, 221 posts
Sometimes, I even
amaze myself!
Mon 7 Dec 2009
at 15:42
  • msg #639

Re: Prelude – The Glass Tower (The Chamber of Statues)

“This is a violent area,” Junius replies to Roth’s accusations of attack, as he slumps his shoulders and places one hand on a nearby statue for support.  “And I can understand how an outsider would be unable to distinguish the differences between the many tribes that roam the forgotten avenues of Godsgate.  Although it appears you belong with us,” he continues as he gestures to Roth’s fraudulent tattoo.  As he speaks, he pulls up his sleeve and shows the party his own tattoo, which almost exactly matches Roth’s and the slain thief's from before.  “It appears you’ve joined with the roughest and most dangerous of all—perhaps that fact alone provoked such an attack?  I assure you, the Ravers you’ve undoubtedly dispatched were not associated with the Stone Keepers’ tribe—Blood Drinkers or Shadow Stalkers, perhaps.  We are loyal to the last,” he cants, his voice teeming with pride.
“In time, good master,” he promises Roth regarding the elf’s other questions, “although I’ve never heard of anything called a 'sync' before.  Your friend has the right idea!” he says as he nods at Ilsa.  “Come and rest!  You all look very tired.  Listen to The Word!”
He then turns around and moves back toward the statue with the missing eye.
This message was last edited by the GM at 16:14, Mon 07 Dec 2009.
Shirok Rezkala
player, 122 posts
Half Orc
Druid 3
Mon 7 Dec 2009
at 17:21
  • msg #640

Re: Prelude – The Glass Tower (The Chamber of Statues)

Shirok had heard enough. He spoke a single word, and Neya leaped forward towards the child, her jaws seeking to sntrap the child's arm.

"I do not know what your Word is, but I suspect that none of us would live long after hearing it."

Neya makes a grapple attack against the kid, provoking attack of opportunity if the kid is able to react in time. Her touch attack is at 27, with grapple check of 16. Grappling deals dmg as unarmed strike, and I choose to roll a 1 on dmg. (Because we're not trying to kill the kid.) (Yet.)

12:20, Today: Shirok Rezkala rolled 27,16 using 1d20+9,1d20+13. Neya - Touch attack, grapple check.

Ilsa Redeye
player, 151 posts
Half Orc
Bar 3
Mon 7 Dec 2009
at 17:30
  • msg #641

Re: Prelude – The Glass Tower (The Chamber of Statues)

"Bad Neya!" Ilsa chastised the wolf, backed by a solid thump on the head from the pommel of her sword.

09:27, Today: Ilsa Redeye rolled 24 using 1d20+4. Thump, non-lethal.
09:27, Today: Ilsa Redeye rolled 13 using 2d6+6. Damage.

09:28, Today: Ilsa Redeye rolled 16 using 1d20+4. Crit Check.
09:28, Today: Ilsa Redeye rolled 12 using 2d6+6. Crit Damage?.

Dungeon Master
GM, 222 posts
Sometimes, I even
amaze myself!
Tue 8 Dec 2009
at 14:32
  • msg #642

Re: Prelude – The Glass Tower (The Chamber of Statues)

Neya lunges forward and issues a quick, attention-grabbing bark.  Junuis spins around as if to see what the commotion is all about, when the large she-wolf easily bites down on his forearm!  Neya doesn’t begin to shake, but appears content in simply holding the boy for now.

Almost instantly, the boy’s dog springs up as if to seek retaliation; but not before Ilsa launches herself at Neya’s backside.  The half-orc barbarian delivers a mighty swing into the wolf’s side; but she turns her blade to the flat end just before the impact.  Neya cries out in pain, her high-pitched whine containing more than a little surprise.

Immediately the boy begins to speak once again in a strange language, and his dog appears to understand.
  “Omlaag!  Omlaag jongen!  Houden!” he shouts, his voice (and expressions) warped in pain; and the dog stops its advance.  “Hold everyone!  There will be no bloodshed here!  This is a hallowed place—a place of worship!”

Initiatives please, just in case...
Ilsa Redeye
player, 152 posts
Half Orc
Bar 3
Tue 8 Dec 2009
at 17:09
  • msg #643

Re: Prelude – The Glass Tower (The Chamber of Statues)

"Oh, quit whining. It's only a little scratch." Ilsa rolled her eyes. Some people.

09:08, Today: Ilsa Redeye rolled 18 using 1d20+2. Initiative.
Roth Daos
player, 115 posts
Unassuming
Librarian
Tue 8 Dec 2009
at 18:20
  • msg #644

Re: Prelude – The Glass Tower (The Chamber of Statues)

"I'm out of here."  Roth shakes his head, seeing things getting so completely out of hand and the half-orc burden stirring up trouble.  Without hesitating, Roth turns and leaves the room to dig through the garbage for the urn.
Shirok Rezkala
player, 123 posts
Half Orc
Druid 3
Tue 8 Dec 2009
at 20:40
  • msg #645

Re: Prelude – The Glass Tower (The Chamber of Statues)

"Bloodshed is yours to cause or prevent. This is a shrine of Obad-Hai, and this statue has no place. Your men come to steal and kill like worthless thieves, to rebuild this statue in the midst of a fallen tower. It is this statue that is the center of this, and that is what you need to explain." Shirok paused just long enough to shoot an angry glare at Ilsa, one that promised a much longer discussion later, before returning his gaze to the 'child.'

My motivation in the grapple was mainly trying to prevent any casting from the high priest/creepy scholar. (Grappled creatures can't cast anything with Somatic components.) (Which is most spells) I'm betting at least one of the kid's minds has the magical power to intimidate/mind-control a horde of crazy ravers.

Sense Motive check: 12
Shirok acts at Init 14, Neya at 11
15:18, Today: Shirok Rezkala rolled 14,11 using 1d20,1d20+2. Shirok/Neya Initiative.
15:39, Today: Shirok Rezkala rolled 12 using 1d20+4. Sense Motive.

Stan Fetchin
player, 122 posts
Human
Wizard
Tue 8 Dec 2009
at 21:54
  • msg #646

Re: Prelude – The Glass Tower (The Chamber of Statues)

15:48, Today: Stan Fetchin rolled 6 using 1d20+5. initiative.

"Er, Roth, I'll come with you."

As the two left Stan whispered urgently in Roth's ear.
Porto 'Chubbs' Brandybuck
player, 78 posts
Halfling
Bard 2
Tue 8 Dec 2009
at 22:30
  • msg #647

Re: Prelude – The Glass Tower (The Chamber of Statues)

Wait for me! Porto says as he scurries from the room in a sit-com style-esk manner
Dungeon Master
GM, 223 posts
Sometimes, I even
amaze myself!
Thu 10 Dec 2009
at 16:48
  • msg #648

Re: Prelude – The Glass Tower (The Chamber of Statues)

The boy's eyes blaze wildly at Shirok’s statement regarding the responsibility of bloodshed.  It is apparent that he does not share the same sentiment.  “You presume much young man!  And you will find such a philosophy lacking.  One can outwardly shift blame to others for their actions; however true responsibility is in shown through wisdom in choosing to act, and how best to,” he says trying his best to remain stoic in the midst of being bitten by the wolf.  “Please, I would ask you to release—.”
Again, the boy appears to change slightly in demeanor and expression.  He looks down at his arm and the attached wolf.  A look of sheer anger mixed with terror and desperation now paints his face.  He begins to scream and shriek in high-pitched tones.
“Help me!  Somebody please!!”


Roth, Stan, and Porto quickly leave the statue chamber as Ilsa strikes Neya, the confusion charged atmosphere being too much for them.  Recalling what the boy said earlier, Roth begins to poke around in the pile of refuse.  Stan speaks softly to Roth as he sifts through the heap of broken wood, ruined art, and discarded stone fragments.  After a digging into the pile for several moments, the elf reaches in and produces an old, beaten and tarnished, empty silvered urn.

10:41, Today: Dungeon Master, on behalf of Roth Daos, rolled 26 using 1d20+8 with rolls of 18. Search.
This message was last edited by the GM at 15:20, Mon 14 Dec 2009.
Ilsa Redeye
player, 153 posts
Half Orc
Bar 3
Thu 10 Dec 2009
at 17:26
  • msg #649

Re: Prelude – The Glass Tower (The Chamber of Statues)

"Neya, I told you no!" Ilsa chastised the wolf and smacked it again.

09:25, Today: Ilsa Redeye rolled 19 using 1d20+4. Another non-lethal thump.
09:26, Today: Ilsa Redeye rolled 8 using 2d6+6. Damage.

Dungeon Master
GM, 224 posts
Sometimes, I even
amaze myself!
Thu 10 Dec 2009
at 18:00
  • msg #650

Re: Prelude – The Glass Tower (The Chamber of Statues)

Neya takes another blow from the flat-side of Ilsa’s greatsword.  She tries to stubbornly hang on to her target, however the phsyical abuse she's sustained is simply too much.  With a whimper that all but breaks Shirok's heart, the she-wolf falls to the floor.
“Stop this please!” the boy cries, cowering before the group.  “What is it you want?  I am defenseless!”
This message was last edited by the GM at 00:19, Fri 11 Dec 2009.
Roth Daos
player, 116 posts
Unassuming
Librarian
Thu 10 Dec 2009
at 18:20
  • msg #651

Re: Prelude – The Glass Tower (The Chamber of Statues)

Roth nods in agreement to Stan and hands off the urn to Porto, simply saying, "Hold this, I'll take care of things."
Porto 'Chubbs' Brandybuck
player, 79 posts
Halfling
Bard 2
Thu 10 Dec 2009
at 18:56
  • msg #652

Re: Prelude – The Glass Tower (The Chamber of Statues)

Yeah give the big heavy urn to the smallest among you, very humorous. Stan would you like to get a good arm workout and carry this thing. Porto says with a smile and holds the urn out.
Shirok Rezkala
player, 126 posts
Half Orc
Druid 3
Thu 10 Dec 2009
at 19:35
  • msg #653

Re: Prelude – The Glass Tower (The Chamber of Statues)

"Ilsa!" Shirok snarled, anger plain in his normally calm face. He continued in orcish for a time before his gaze flashed back towards the halfling that Neya still held. "I want answers! The only thing preventing us from leaving is the refusal of you and your minds to speak. Tell us why you are here, the purpose of this statue."
Ilsa Redeye
player, 155 posts
Half Orc
Bar 3
Thu 10 Dec 2009
at 19:48
  • msg #654

Re: Prelude – The Glass Tower (The Chamber of Statues)

Ilsa snarled back at Shirok and replied in orcish.
Shirok Rezkala
player, 127 posts
Half Orc
Druid 3
Thu 10 Dec 2009
at 20:02
  • msg #655

Re: Prelude – The Glass Tower (The Chamber of Statues)

Shirok shot back words of his own, the anger becoming more pronounced.
Stan Fetchin
player, 123 posts
Human
Wizard
Thu 10 Dec 2009
at 20:16
  • msg #656

Re: Prelude – The Glass Tower (The Chamber of Statues)

"No problem, my good sir."

Stan accepted the urn from his halfling companion. He was content to hold the item for now.

"I hope he doesn't get himself killed."
Ilsa Redeye
player, 156 posts
Half Orc
Bar 3
Thu 10 Dec 2009
at 20:39
  • msg #657

Re: Prelude – The Glass Tower (The Chamber of Statues)

Ilsa clenched her hands tighter around her sword. It was a sign of anger and not that she'd be raising it against Shirok. She stepped forward so that she was chest-to-chest with Shirok. More orcish yelling followed.
Dungeon Master
GM, 225 posts
Sometimes, I even
amaze myself!
Thu 10 Dec 2009
at 21:12
  • msg #658

Re: Prelude – The Glass Tower (The Chamber of Statues)

With a smile Stan produces a scroll and begins to read the arcane characters written upon it.  As he softly speaks, the parchment begins to fade away.  As it does, so does Roth!
Once finished, the young wizard takes the urn from Porto.



“I don’t know anything!” the boy bellows, rubbing her/his injured forearm.  “That’s why I’m trying to rebuild it!  I-I can show you what I’ve found, and maybe you can help me?”
This message was last edited by the GM at 00:18, Fri 11 Dec 2009.
Shirok Rezkala
player, 128 posts
Half Orc
Druid 3
Thu 10 Dec 2009
at 21:49
  • msg #659

Re: Prelude – The Glass Tower (The Chamber of Statues)

Shirok responded in kind, apparently not noticing the child's words. Neya whined slightly at her master's apparent anger, but kept a firm grip.
Dungeon Master
GM, 227 posts
Sometimes, I even
amaze myself!
Thu 10 Dec 2009
at 23:54
  • msg #660

Re: Prelude – The Glass Tower (The Chamber of Statues)

The atmosphere about the statue chamber is intense and charged with utter confusion.  Ilsa had beaten Neya into submission, and now she and Shirok are locked in a heated argument.  All the while, Stan and Porto stand in the other room; the wizard holding what they believe to be the missing urn.  As the strange little boy pleads with any who will listen, his head violently lurches forward and his eyes rollup into his eyelids.  He issues a loud grunt and stumbles forward as the cloaked form of Roth Daos fades into view, his sap in hand.
“Aanval! Aanval!” he cries, his voice having returned to that of an educated man—albeit a very upset educated man.  “Treachery!  Now you shall feel my master’s wrath!!”  Upon stating his war cry, the boy quickly draws his rapier and glares at the elf with supreme contempt.  Hatred and scorn become almost personified in the little one’s face.  The door to the room slams shut and many of the closer statues fall over from some unseen force, many of them shattering to pieces.  The room fills with a hellish din, like the screams of a hundred tormented souls.

Initiative (for those of you who have not yet rolled) and this round’s action(s)
Round 1 Deadline Date Monday, Dec. 14th @ 08:30 AM CST

17:28, Today: Dungeon Master, on behalf of Roth Daos, rolled 7,3 using 1d6+1,1d6 with rolls of 6,3. Damage/Sneak Attack.
09:52, Today: Dungeon Master rolled 4 using 1d6 with rolls of 4. Addition to Roth's Sneak Attack.  Total Damage - 14 nonlethal

This message was last edited by the GM at 17:16, Fri 11 Dec 2009.
Stan Fetchin
player, 125 posts
Human
Wizard
Sat 12 Dec 2009
at 02:57
  • msg #661

Re: Prelude – The Glass Tower (The Chamber of Statues)

Stan examines the door for any small opening such as a keyhole. If there is such a peephole, he looks through it to observe events inside.

"Would you mind keeping an eye on things out here?" he whispers softly to Porto. It would be a terrible time to be caught unaware.
Porto 'Chubbs' Brandybuck
player, 81 posts
Halfling
Bard 2
Sat 12 Dec 2009
at 03:49
  • msg #662

Re: Prelude – The Glass Tower (The Chamber of Statues)

Sure why not. Porto says uneasily.
Shirok Rezkala
player, 131 posts
Half Orc
Druid 3
Sat 12 Dec 2009
at 04:45
  • msg #663

Re: Prelude – The Glass Tower (The Chamber of Statues)

Shirok said nothing, merely spread his arms as a faint breeze seemed to blow around him.

Shirok acts at Init 14, Neya (if she regains consciousness) at Init 11

Move: None assuming Shirok is far enough away from the blink dog and the kid to avoid any AoO from spellcasting, otherwise 5-foot step back.

Standard: Summon Nature's Ally II - Black Bear directly behind the blink dog.

Summon: Full Attack against the Blink dog: Claw (atk 10, 7 dmg), Claw (atk 23, 7 dmg), Bite (atk 5, dmg not rolled)

23:43, Today: Shirok Rezkala rolled 7,7 using 1d4+6,1d4+6. Damage - Claw 10, Claw 23.
23:42, Today: Shirok Rezkala rolled 10,23,5 using 1d20+8,1d20+8,1d20+3. Black Bear - Claw, Claw, Bite.

Roth Daos
player, 119 posts
Unassuming
Librarian
Sat 12 Dec 2009
at 06:32
  • msg #664

Re: Prelude – The Glass Tower (The Chamber of Statues)

Roth is shocked that his attack did not fell the kid, but shrugs off his confusion and wastes no time to swipe once again with his sap.

01:26, Today: Roth Daos rolled 15 using 1d20+3. Initiative.
01:27, Today: Roth Daos rolled 8 (6) using 1d20+3. Attack.
01:27, Today: Roth Daos rolled 4,7 using 1d6+1,2d6. Damage/Sneak Attack.
    If, by some miracle he both wins initiative and hits with an 8. >.>


GM Edit: -2 attack rolls for 2 rounds as per Condition: Shaken.
This message was last edited by the GM at 14:33, Mon 14 Dec 2009.
Ilsa Redeye
player, 159 posts
Half Orc
Bar 3
Sat 12 Dec 2009
at 08:15
  • msg #665

Re: Prelude – The Glass Tower (The Chamber of Statues)

"What are you doing? Leave her alone!" Ilsa yelled at Roth. "You are not my friend. You have no problem killing!" She raised her sword, clearly intending to use it if he didn't back away.

09:08, Tue 08 Dec: Ilsa Redeye rolled 18 using 1d20+2. Initiative.
00:14, Today: Ilsa Redeye rolled 19 using 1d20+6. Intimidate vs. Roth.

Dungeon Master
GM, 230 posts
Sometimes, I even
amaze myself!
Mon 14 Dec 2009
at 15:19
  • msg #666

Re: Prelude – The Glass Tower (The Chamber of Statues)

As the boy stumbles forward Ilsa’s attention is torn from Shirok and their heated argument.  The broad half-orc screams at the smaller framed elf, verbally chastising his aggressive actions against the boy.  She waives her great sword to further emphasize the threat.

Taken aback by Ilsa’s display and knowing the female’s disposition well enough through their short time together, Roth becomes visibly shaken.  The elf understands what could be at stake here and decides to strike out again anyway; maybe hoping the others will protect him from Ilsa’s forthcoming wrath.  However her display affects him too much, causing a slight hesitation which ultimately ruins the attack.

Shirok takes this opportunity in stride, and quickly falls into a familiar routine which summons forth a black bear!  The beast appears just behind the boy’s dog in a flash of warm and soothing light and accompanied by the sound of rustling leaves.  With a great roar, the bear comes down on the surprised canine, raking its dire claws along the poor creature’s back.

The boy keeps the tip of his rapier pointed at Roth, but rushes backward toward Ilsa, allowing Roth another opportunity to strike.  The elf swings his sap and connects; but amazingly the boy remains on his feet.  As he moves backward, he clenches his fist and holds it tightly against his upper body.  To those closest to him, a faint blue light can be seen radiating from his fist.  The light seems to restore a little clarity to his face and surefootedness to his stunned and somewhat groggy movements.
  “Sythrael curse you!” he spits at Roth, his sneer giving way to facial expressions that are contradictory mixtures of both wicked disdain and enthusiastic joy.

Porto remains on the other side of the door, watching the scuffle unfold with Stan.

The boy’s dog spins around and attempts to bite the menacing black bear.  Despite its failed attack, Shirok finds himself silently applauding the beast’s dedication and fervor to defend itself against such a greater foe.

Stan towers over Porto as the two watch the others through the door’s keyhole.


Round 2 Deadline Date Tuesday, Dec. 15th @ 08:30 AM CST
This message was last edited by the GM at 19:56, Mon 14 Dec 2009.
Shirok Rezkala
player, 132 posts
Half Orc
Druid 3
Mon 14 Dec 2009
at 18:26
  • msg #667

Re: Prelude – The Glass Tower (The Chamber of Statues)

Shirok shouted something in Orcish as he advanced towards the dog's rear, his spear flashing out towards it as the massive bear's claws ripped massive gouges across the poor creature's back.



Black Bear does full attack against Blink Dog. Claw (Natural 20, confirm 27 atk, 16 dmg if crit), Claw (atk 9, dmg not rolled), Bite (atk 5, dmg not rolled)

Shirok moves to flank dog with Bear, attacks it with spear. (atk 12, dmg 5)

13:17, Today: Shirok Rezkala rolled 8 using 1d4+6. Damage.
13:17, Today: Shirok Rezkala rolled 27 using 1d20+8. Crit confirm.
13:17, Today: Shirok Rezkala rolled 28,9,5 using 1d20+8,1d20+8,1d20+3. Bear - Claw, Claw, Bite.
13:22, Today: Shirok Rezkala rolled 5 using 1d8. Dmg.
13:22, Today: Shirok Rezkala rolled 12 using 1d20+3. Shirok - Spear Attack.

Ilsa Redeye
player, 160 posts
Half Orc
Bar 3
Tue 15 Dec 2009
at 00:52
  • msg #668

Re: Prelude – The Glass Tower (The Chamber of Statues)

If she heard or understood Shirok's order, Ilsa didn't acknowledge it. When Roth attacked the child, she yelled, "I warned you!" and launched at him with her mighty sword.

16:51, Today: Ilsa Redeye rolled 22 using 1d20+5. Attack Roth, Power Attack: +/- 3.
16:52, Today: Ilsa Redeye rolled 17 using 2d6+9. Damage, Power Attack.

Stan Fetchin
player, 126 posts
Human
Wizard
Tue 15 Dec 2009
at 01:47
  • msg #669

Re: Prelude – The Glass Tower (The Chamber of Statues)

"Get this door open! We have to help them."

Stan ordered the halfling frantically, not even sure Porto knew how to pick a lock.

As he shouted Stan pulled from his robes a small red phial. He held it nervously in his hands, hoping that the magic inside would be appropriate to their foe.

Standard: Ready action to drink potion of protection from evil if Porto does indeed get the door open.
Porto 'Chubbs' Brandybuck
player, 82 posts
Halfling
Bard 2
Tue 15 Dec 2009
at 05:49
  • msg #670

Re: Prelude – The Glass Tower (The Chamber of Statues)

I'm a singer, not a thief! Porto yells back as he starts into a song.

Standard Action:Inspire courage


A bear there was, a bear, a BEAR! All black and brown, and covered with hair

the Bear! Oh, come, they said, oh come to the Fair! The Fair! Said he, But I'm a Bear! All black and brown, and covered with hair! And down the road from here to there. From here to there! Three boys, a goat, and a dancing bear!

Roth Daos
player, 122 posts
Unassuming
Librarian
Tue 15 Dec 2009
at 06:06
  • msg #671

Re: Prelude – The Glass Tower (The Chamber of Statues)

For the first time since the party had joined together, Roth revealed his knowledge of Orc Tongue and remarked to Shirok in its guttural tones before being rushed and felled by Ilsa.


OOC: Doesn't Ilsa EVER roll poorly?  And I'm guessing that should have been 2d6+12...
Dungeon Master
GM, 234 posts
Sometimes, I even
amaze myself!
Tue 15 Dec 2009
at 15:26
  • msg #672

Re: Prelude – The Glass Tower (The Chamber of Statues)

Exasperated that Roth—someone who had claimed to be her friend—would blow-off her warnings and continue to assail the little boy, Ilsa lunged at him!  She brought her heavy sword down onto the elf, aiming for the center of his skull.  The nimble elf shifts his weight and avoids the attack that would surely prove fatal; but can’t escape the blow entirely.  Ilsa’s blade slices a deep wound into Roth’s shoulder, cutting through his armor, muscle, and finally stopping at bone.  Roth looks directly at his attacker, his eyes burning into Ilsa’s, and speaks something in perfect Orcish just before collapsing.

Focusing on the task at hand, Shirok and the Black Bear continue to press the boy’s dog.  The Black Bear rakes a particularly severe lateral gash along the dog’s back!  Shirok attempts to skewer the canine; but his spear fails to penetrate the dog’s hide.


“Keep away from him, you infernal creature!” the boy cries out at the Black Bear as its attack draws a high-pitched whine from the boy’s dog.  “Stop it!”  Looking to Ilsa and pleading for her assistance the boy says, “Help Arroyo—he’s the only family I have left!”  The boy then focuses on Shirok, points, and shouts, “Benebeln!”

Powerless to unlock the door, Porto does the only thing he thinks he can do—sing.  He begins a song, hoping to inspire courage; and greater still, hoping his companions can hear him...

The dog has suffered a terrible wound, and it is obvious by its movements it is quickly growing weary of the abuse it has suffered at the claws of the Black Bear.  It issues a low growl, and begins to fade away!

Somewhat surprised at Porto’s reaction and subsequent singing, Stan does the only thing he thinks he can do—kick the door.  He quickly finds himself surprised again when the door gives and flies open, having never been locked.


Shirok and the Black Bear may take an AoO against the Blink Dog as it uses its supernatural blink ability while threatened.
Shirok, please roll a Will Save (DC 14), or be dazed.
Also, everyone benefits from Porto's Inspire Courage ability.

Round 3 Deadline Date Wednesday, Dec. 16th @ 08:30 AM CST

This message was last edited by the GM at 15:29, Tue 15 Dec 2009.
Shirok Rezkala
player, 135 posts
Half Orc
Druid 3
Tue 15 Dec 2009
at 17:53
  • msg #673

Re: Prelude – The Glass Tower (The Chamber of Statues)

Shirok saves against the dazed and succeeds. (22 vs. 14)

Bear uses claw attack against Blink Dog (atk 14, 7 dmg)
Shirok uses spear against Blink Dog (nat 20, confirm 13, 3 dmg w/out crit)

I don't know if the timing works out for Porto's song bonus, so it is not included in the numbers above. I am delaying the rest of my turn until I find out whether these attacks were able to down the dog.

12:47, Today: Shirok Rezkala rolled 22 using 1d20+7. Will Save DC 14.
12:51, Today: Shirok Rezkala rolled 13 using 1d20+3. Shirok crit confirm.
12:51, Today: Shirok Rezkala rolled 23,3 using 1d20+3,1d8. Shirok AoO, dmg.
12:51, Today: Shirok Rezkala rolled 14,7 using 1d20+8,1d4+6. Bear Claw AoO, dmg.

Dungeon Master
GM, 235 posts
Sometimes, I even
amaze myself!
Tue 15 Dec 2009
at 18:09
  • msg #674

Re: Prelude – The Glass Tower (The Chamber of Statues)

OOC [Clarification] Porto began singing at Initiative 10 and the blink dog provoked the AoO at Initiative 9, thus Shirok and the Black Bear benefit from his Inspire Courage ability for this AoO round.

Combat Summary Update
The dog begins to fade out of view, but not before Shirok and his summoned Black Bear companion can react to the otherworldly phenomenon.  They both deliver brutal attacks, and Shirok finally succeeds in skewering the magical beast.  It falls to the ground, its form slowly regaining substance as a dark pool of blood forms underneath it.

Please continue, the current Deadline Date stands.
Shirok Rezkala
player, 136 posts
Half Orc
Druid 3
Tue 15 Dec 2009
at 18:20
  • msg #675

Re: Prelude – The Glass Tower (The Chamber of Statues)

OOC: Is it too late to pull the blow slightly, to down the dog without completely killing it?
Shirok Rezkala
player, 137 posts
Half Orc
Druid 3
Tue 15 Dec 2009
at 19:31
  • msg #676

Re: Prelude – The Glass Tower (The Chamber of Statues)

The dog fell, still breathing but plainly severely hurt. Quickly Shirok's spear point dropped to the thing's neck, mere inches away from opening its throat. "Stop her!" Shirok growled at the child, the bear growling as it strode forward between Shirok and Ilsa. "Arroyo lives, but not for long. Stop her!"

Bear moves between Ilsa and Shirok, readied attack if she still goes for them.

Shirok threatens dog. Talking is free action, so with luck...

Ilsa Redeye
player, 163 posts
Half Orc
Bar 3
Tue 15 Dec 2009
at 21:15
  • msg #677

Re: Prelude – The Glass Tower (The Chamber of Statues)

Ilsa was confused. Why was the child calling her Arroyo? And then Shirok clarified what the little one had meant. The dog's name is Arroyo. That makes sense. But then who does Shirok want to stop? She eyed the bear, reading to put a sword through it if it attacked her or the boy. She didn't care about the dog, per se, but then thought what she'd do if it were Neya bleeding on the floor. "You can heal the dog, Shirok. Do it now!" She flared her nostrils and snarled at her friend. Ilsa then turned to the boy and grunted. "You you! Quit sniveling and be a man. Stop saying words that don't make sense." She raised her left hand, the right still holding the sword, as a threat to smack him if he said something she didn't understand.

No real actions. Just delaying and hoping people calm down.
Stan Fetchin
player, 127 posts
Human
Wizard
Tue 15 Dec 2009
at 21:34
  • msg #678

Re: Prelude – The Glass Tower (The Chamber of Statues)

The wizard made a mental note to bring a flashier wand with him on his next adventure, or at least some scrolls. To be without spells was to be without weapons or armor, and this situation called for both.

Stan kicked open the door and tried to sound impressive, perhaps off-putting the rival spellcaster's nerves.

"Stop! Or I will use my magic in ways yet unseen." Unfortunately, his timing was quite off and his manner more comical than actually intimidating.

10:22, Today: Stan Fetchin rolled 7 using 1d20+2. Intimidate (untrained).

Immediately after, Stan realized he was right in front of an annoyed and possibly hostile Ilsa. Thankfully it looked like she too was interested in deflating the situation. He breathed a silent prayer that Ilsa had some common sense under her irritable and quarrelsome exterior.

Despite his fear and his disappointment at having miscalculated his dramatic entrance, Stan tried to glean some hint as to who this strange foe might be. Certainly he had spoken certain historical clues that, if true, might help pinpoint his identity - assuming he was from the past at all.

10:16, Today: Stan Fetchin rolled 19 using 1d20+5. Knowledge (History).

Move: Enter the room
Standard: Intimidate 7 vs boy

Dungeon Master
GM, 238 posts
Sometimes, I even
amaze myself!
Tue 15 Dec 2009
at 22:33
  • msg #679

Re: Prelude – The Glass Tower (The Chamber of Statues)

“NO!!” the boy screams as he watches the dog fall to the ground, his voice once again high-pitched like a child’s.  He glares at Shirok with supreme contempt; his eyes full of fury, but his mouth frozen in a creepy half smile.  He listens to Shirok’s report that the dog lives for now and his gaze shifts to Ilsa, as if expecting her to launch herself against the summoned bear or half-orc druid.  Seeing that she doesn’t, his expressions change again.
“Kill it,” he spits, his eyes locked onto Shirok.  “It’s not even mine.”  The boy’s body contorts into a twisting motion, akin to that of a baseball pitcher.  He snaps his body perfectly, as if pitching an imaginary ball at the strange statue.  A violent unseen force blasts the statue from its base, causing it to topple over and shatter upon striking the flagstone!
The boy uses the spectacle to make his grand escape, but not before biding Ilsa a fond farewell.
  “Asseblief my vriend, hou hulle terug? Vir slegs 'n klein tydjie?”  As the boy speaks in fluent guttural Orcish, he bolts with all haste for the door, where he slams into Stan as he barges through coming the other way.
Ilsa Redeye
player, 165 posts
Half Orc
Bar 3
Wed 16 Dec 2009
at 03:44
  • msg #680

Re: Prelude – The Glass Tower (The Chamber of Statues)

Ilsa followed the path of the boy's retreat while keeping an eye on the bear. She wasn't afraid of it, but she respected its strength and Shirok's choice of champions. She didn't want to fight Shirok, but she wasn't about to let the bear get a free swipe at her. When the child collided with Stan at the door, she yelled, "Wizard, let him pass! If you do anything to him, I swear I'll rape you with my sword!"
Stan Fetchin
player, 129 posts
Human
Wizard
Wed 16 Dec 2009
at 03:49
  • msg #681

Re: Prelude – The Glass Tower (The Chamber of Statues)



Stan didn't even try to get in the "child's" way. He wasn't sure what the boy was, but he knew better than to try to stop it.
Shirok Rezkala
player, 140 posts
Half Orc
Druid 3
Wed 16 Dec 2009
at 05:01
  • msg #682

Re: Prelude – The Glass Tower (The Chamber of Statues)

"You stand in guard of a coward that abandons his family and hides behind a child!" Shirok growled as he suddenly moved towards the retreating child, leaving the bear behind as it began to fade back into its homeland. "And I will not allow you to make this mistake."

"And as for you," he snarled, staring at the filth hiding inside the child's body, "I will not allow such an abomination to exist any longer then I must. Disable this thing's body; then perhaps the child can still be saved."


Moves to the doorway to block the kid; if I still have an action then ready non-lethal attack against the kid if he tries to get past.
This message was last edited by the player at 05:51, Wed 16 Dec 2009.
Porto 'Chubbs' Brandybuck
player, 83 posts
Halfling
Bard 2
Wed 16 Dec 2009
at 05:51
  • msg #683

Re: Prelude – The Glass Tower (The Chamber of Statues)

Porto notices Ilsa's weird actions and words notices the signs of a charmed person. Deciding that Shirok may be right he runs after the kid and tries to grab him.

Move Action: Chase boy
Standard Action:Grapple boy

08:08, Today: Dungeon Master, on behalf of Porto 'Chubbs' Brandybuck, rolled 22 using 1d20+2 with rolls of 20. Touch attack to initiate grapple.
23:50, Today: Porto 'Chubbs' Brandybuck rolled 7 using 1d20-2. grapple.

This message was last edited by the GM at 14:14, Wed 16 Dec 2009.
Dungeon Master
GM, 239 posts
Sometimes, I even
amaze myself!
Wed 16 Dec 2009
at 14:59
  • msg #684

Re: Prelude – The Glass Tower (The Chamber of Statues)

Porto attempts to grab the fleeing boy as Stan jumps out of his way, unsure of what the boy could really be and possibly fearing Ilsa’s wrath.  The halfling gets a hand on the boy but as his hand makes contact, Porto’s expressions likewise change.  Supreme confusion fills Porto’s cherub-like face and he begins to babble incoherently.  As the brief exchange occurs, the boy slips his rapier into Porto’s under-arm, scoring a minor wound.

Ilsa and Shirok race for the door as they follow the boy, but for different reasons.  Being closer to the door, Shirok makes it there first and attempts to smack the boy from behind, but takes great care in ensuring the blow be nonlethal; and the blunt end of his spear sails over the boy’s head.

The boy continues his flight to freedom and blazes past Stan.  He easily makes it the short distance to the inverted stairwell and leaps down into the darkness below.

Ilsa Redeye
player, 167 posts
Half Orc
Bar 3
Wed 16 Dec 2009
at 15:30
  • msg #685

Re: Prelude – The Glass Tower (The Chamber of Statues)

Ilsa leaps down, following the boy, but stops and waits for anyone foolish enough to follow her. "That's it. It's over."
Stan Fetchin
player, 130 posts
Human
Wizard
Wed 16 Dec 2009
at 17:32
  • msg #686

Re: Prelude – The Glass Tower (The Chamber of Statues)

Assuming we are off initiative

Stan grabbed Porto when he saw the halfling get stabbed. The wizard feared the worst, and was relieved when the wound appeared minor.

"Did you hear him mention House Krüpe? Surely a singer and storyteller as skilled as you has some knowledge of the region's nobility. Know you anything of this family?"
Shirok Rezkala
player, 141 posts
Half Orc
Druid 3
Wed 16 Dec 2009
at 17:56
  • msg #687

Re: Prelude – The Glass Tower (The Chamber of Statues)

"Tend to the fallen, including the boy's dog. Don't wake it but keep it alive," Shirok said brusquely before turning to follow the boy, pausing briefly to stare at Ilsa before rushing after the child.
Dungeon Master
GM, 240 posts
Sometimes, I even
amaze myself!
Wed 16 Dec 2009
at 18:51
  • msg #688

Re: Prelude – The Glass Tower (The Chamber of Statues)

As Stan reaches for Porto, the halfling jumps in terror.  He looks at Stan, but the look in his eyes tells Stan he doesn’t recognize who he sees.  With a guttural and desperate growl, the halfling jabs his shortspear at the wizard.  Stan throws up his arms in a meager defense, but the spear tip delivers a thin cut along the man’s forearm which causes the wizard to recoil.
A moment later, Porto’s eyes regain their sparkle and clarity.  Seeing that he’s hurt his companion, the halfling drops the spear with a mortified look on his face.
  “I’m sorry!  I-I...” he begins, but can’t find the words.  Instead, the halfling draws his healing wand and attempts to reverse what he’s done to Stan.

If Stan will accept the healing, Stan will be completely healed.

Ilsa follows the boy out of the statue chamber and likewise leaps down into the darkness of the level below.  She lands hard, but unscathed from the 10 foot fall.  She looks around, letting her darkvision scan the shadows; but she can’t find any trace of the boy.  A moment later, Shirok drops down beside her.
This message was last edited by the GM at 19:02, Wed 16 Dec 2009.
Ilsa Redeye
player, 168 posts
Half Orc
Bar 3
Wed 16 Dec 2009
at 21:49
  • msg #689

Re: Prelude – The Glass Tower (The Chamber of Statues)

Ilsa grunted unhappily. "Coward," she grumbled. There was no reason for him to run in her mind and she saw it as an insult. Before she had a chance to wipe Roth's blood off her sword, Shirok dropped down. Upon seeing him, she smiled, and thoughts of the boy stopped bothering her.
Shirok Rezkala
player, 142 posts
Half Orc
Druid 3
Wed 16 Dec 2009
at 22:38
  • msg #690

Re: Prelude – The Glass Tower (The Chamber of Statues)

Shirok ignored her as he landed upon the ground, all of his senses aware as he scanned the area. One hand twitched slightly, and a flash of light suddenly exploded further down the corridor, trying to reveal any hiding places within the shadows.

Casting Flare as far out into the shadows Shirok can, in the direction the kid probably went. Looking for any moving shadows or anything indicating the kid's still around.

17:34, Today: Shirok Rezkala rolled 8,27 using 1d20+6,1d20+7. Spot/Listen.

Porto 'Chubbs' Brandybuck
player, 84 posts
Halfling
Bard 2
Wed 16 Dec 2009
at 22:43
  • msg #691

Re: Prelude – The Glass Tower (The Chamber of Statues)

Feeling a bit uncomfortable Porto gives Stan a weak smile of apology. Then remembering that Roth got the shit cut out of him Porto runs over and starts tapping viciously with his wand.
Dungeon Master
GM, 241 posts
Sometimes, I even
amaze myself!
Wed 16 Dec 2009
at 23:52
  • msg #692

Re: Prelude – The Glass Tower (The Chamber of Statues)

Ilsa and Shirok scan the room below the inverted stair for the boy, and it appears he fled out into the labyrinth only moments before.  They step through the door back into the twisty and shadowy halls, but aren’t sure where the boy went.  This was his territory and both hunters knew he could be long gone by now.  The searched a little while longer, but ultimately came to the conclusion that they wouldn’t find him today.  They returned to the others on the level above.
Meanwhile, Porto rushes back into the statue chamber and heals Roth and Neya.  With both of the fallen members of the party back in business, they all wait for Ilsa and Shirok to return with news.
The wait isn’t too terribly long, and the two Snake Tongue barbarians return with news that the boy had escaped.  Stand looks down to the tarnished silvered urn and wonders what to do next…

Encounter Summary

Experience Awarded +390

Dungeon Crawl – Complete!
Bonus Experience Awarded +250
Roth Daos
player, 124 posts
Unassuming
Librarian
Thu 17 Dec 2009
at 05:51
  • msg #693

Re: Prelude – The Glass Tower (The Chamber of Statues)

Roth awakes with a start, yelling out in orcish and grabbing at his recently cleaved shoulder as his eyes dart about, taking in the scene.  Seeing Porto and Stan but not the orcs or boy, the young elf calms down a bit and concludes, "That could have gone better."
Ilsa Redeye
player, 172 posts
Half Orc
Bar 3
Thu 17 Dec 2009
at 06:04
  • msg #694

Re: Prelude – The Glass Tower (The Chamber of Statues)

Ilsa smirked and scoffed at Roth. She replied in orcish with an amused tone.
Shirok Rezkala
player, 147 posts
Half Orc
Druid 3
Thu 17 Dec 2009
at 06:05
  • msg #695

Re: Prelude – The Glass Tower (The Chamber of Statues)

Neya awoke in a fury, her jaws snapping at Porto before she quieted and let him work, apparently realizing that the fight had ended. She remained lying upon the ground until Shirok reappeared near the entrance, her tail wagging as she bounded towards him. Almost immediately he dropped to one knee and placed a hand upon her head, quietly murmuring a few words to her in a tongue none of the others understood. The pair simply looked at each other for a few moments before Shirok stood again, moving towards the fallen form of Arroyo. Neya remained where she was, simply looking at Ilsa as she returned and growling softly, glaring at the barbarian.
Roth Daos
player, 125 posts
Unassuming
Librarian
Thu 17 Dec 2009
at 06:29
  • msg #696

Re: Prelude – The Glass Tower (The Chamber of Statues)

Roth barely spared a glare at Ilsa before speaking to Stan and Porto, "Lets get the urn back to Kaele so we can be rid of the trash."
Shirok Rezkala
player, 148 posts
Half Orc
Druid 3
Thu 17 Dec 2009
at 07:07
  • msg #697

Re: Prelude – The Glass Tower (The Chamber of Statues)

"Silence," Shirok said as he worked, restrained anger plain in his voice. He didn't look up from his work as he continued. "You will not speak of her as such, and if you can say nothing else then it would be best if you not spoke." Neya growled a brief agreement.

He added something in Orcish, apparently now speaking to Ilsa.
Roth Daos
player, 126 posts
Unassuming
Librarian
Thu 17 Dec 2009
at 07:23
  • msg #698

Re: Prelude – The Glass Tower (The Chamber of Statues)

Roth is barely able to restrain himself from snapping back at Shirok, and instead gestures for Stan and Porto to follow him as he leaves the loathsome creatures behind.
This message was last edited by the player at 07:23, Thu 17 Dec 2009.
Ilsa Redeye
player, 173 posts
Half Orc
Bar 3
Thu 17 Dec 2009
at 07:25
  • msg #699

Re: Prelude – The Glass Tower (The Chamber of Statues)

Ilsa gazed at Shirok and tilted her said to the side slightly. A very slight grin came to her lips. She closed her eyes to acknowledge what he said, but she was clearly thinking of something. She took a few steps away, drew her sword, sat upon some debris, and distracted herself by cleaning and honing the blade.
Dungeon Master
GM, 244 posts
Sometimes, I even
amaze myself!
Thu 17 Dec 2009
at 15:48
  • msg #700

Re: Prelude – The Glass Tower (The Chamber of Statues)

The minutes following the encounter with the boy are intense.  Many heated and emotional words are cast about at one another; their intended hurt lingering longer than any of the physical harm endured—which has since been treated thanks to Porto’s magic wand.  Roth’s wound closes, his split muscle and skin magically rejoining to flawless perfection; but he’ll carry the pain of the wound for a time longer.
Porto also treats Neya, and once it appears the she-wolf can walk pain-free again, the halfling looks to himself.  The wound he’d received was superficial, but what caused him the most concern was the overwhelming lapse in reason he’d suffered a few minutes before.  He felt drained and slightly nauseous.
The halfling was about to assist the dog, but finally decided against it as he wasn’t sure how the creature would react.  He offered Shirok a kindhearted nod as he watched the druid begin to treat its wounds.

Shirok Rezkala
player, 149 posts
Half Orc
Druid 3
Thu 17 Dec 2009
at 19:08
  • msg #701

Re: Prelude – The Glass Tower (The Chamber of Statues)

The blink dog would live, though its master had fled. Shirok was silent for a few moments, trying to think through the anger he still felt. Finally he nodded slightly, and Neya broke off her glare to pad over beside him, sitting down calmly. "Porto, please wake it up," he said, focusing upon the dog.
Stan Fetchin
player, 135 posts
Human
Wizard
Thu 17 Dec 2009
at 19:49
  • msg #702

Re: Prelude – The Glass Tower (The Chamber of Statues)

Stan hurried after Roth, hoping to convince the elf to at least wait for some of his companions.

[In elven]

"Roth, I know you want to be alone right now, but please consider the dangers outside this tower. If you want to wait on a different floor, you should be safe enough. But don't go outside alone or you might be killed. Those savage gangs are still out there!"
This message was last edited by the player at 19:49, Thu 17 Dec 2009.
Porto 'Chubbs' Brandybuck
player, 85 posts
Halfling
Bard 2
Fri 18 Dec 2009
at 00:03
  • msg #703

Re: Prelude – The Glass Tower (The Chamber of Statues)

Porto gives the dog a quick tap with the wand and runs from the room (if it wakes up, if not another tap) to follow roth and stan.
Shirok Rezkala
player, 150 posts
Half Orc
Druid 3
Fri 18 Dec 2009
at 00:22
  • msg #704

Re: Prelude – The Glass Tower (The Chamber of Statues)

Shirok waited for the dog's eyes to open before he began, Neya quietly sitting beside him though plainly ready to make sure the animal understood who was in charge.

"Your master has left this place, leaving you behind. If you wish to leave and go find him, none of us will stop you or follow you. But you must realize that your master has changed, that he is not always the same. I think your master is in danger, and I wish to help him. If you agree, I would speak with you about him."
Roth Daos
player, 129 posts
Unassuming
Librarian
Fri 18 Dec 2009
at 00:34
  • msg #705

Re: Prelude – The Glass Tower (The Chamber of Statues)

Roth raises an eyebrow at Stan before replying in elven.
Stan Fetchin
player, 136 posts
Human
Wizard
Fri 18 Dec 2009
at 05:18
  • msg #706

Re: Prelude – The Glass Tower (The Chamber of Statues)



Stan continues walking along with Roth. He gestures to Porto to join the two, as they move away from the orcs and their pets.

"We are going back to Kaele's," he says to Ilsa and Shirok. "I have wizards' business to attend to. It will involve hours of study and penning; I would not want to bore you with such tediousness. You are welcome to join me at Blackstone on the morrow."
This message was last edited by the player at 05:19, Fri 18 Dec 2009.
Dungeon Master
GM, 247 posts
Sometimes, I even
amaze myself!
Fri 18 Dec 2009
at 18:13
  • msg #707

Re: Prelude – The Glass Tower (The Chamber of Statues)

Ilsa & Shirok—
Porto uses the wand on the dog and runs from the room as it begins to stir.  He joins Stan and Roth and follows them as they make their way down and out of Colrac Hall.  The dog’s eyes open and it quickly stands up, growling at the half-orcs and large timber wolf still remaining.  Shirok speaks to it, but it doesn’t seem to be willing to respond.  As Neya growls (an attempt to calm the other beast), the dog returns the sentiment with a snarl and yap of its own—the dog’s sounds the more aggressive.



Porto, Roth, & Stan—
Roth and Stan make there way out of Colrac with Porto in tow.  As the three adventurers step out into the dusty lane, Roth and Stan are genuinely surprised to find that daybreak is upon them.  Hadn’t they entered the ruins just after midday?  Certainly they hadn’t spent that much time within the walls of Colrac and the Glass Tower.  Porto follows them as they quickly make their way through Godsgate and to the Blackstone Church.

OOC Or do you guys head to Silvervine first?  I posted Blackstone as it is much closer.  If you guys go to Silvervine instead, just ignore that I posted Blackstone and post that you go to Silvervine.
This message was last edited by the GM at 18:14, Fri 18 Dec 2009.
Shirok Rezkala
player, 152 posts
Half Orc
Druid 3
Fri 18 Dec 2009
at 18:42
  • msg #708

Re: Prelude – The Glass Tower (The Chamber of Statues)

Shirk sighed slightly. "Fine. Go then, and rejoin your master," he said calmly as he stood, motioning for Neya to step away slightly to let it pass. He stepped away as well, giving Arroyo a clear path towards the door.
Dungeon Master
GM, 248 posts
Sometimes, I even
amaze myself!
Fri 18 Dec 2009
at 18:57
  • msg #709

Re: Prelude – The Glass Tower (The Chamber of Statues)

Shirok & Ilsa-
The dog remains standing there.
Ilsa Redeye
player, 176 posts
Half Orc
Bar 3
Fri 18 Dec 2009
at 19:26
  • msg #710

Re: Prelude – The Glass Tower (The Chamber of Statues)

"I don't think it wants to go. Maybe it's spying on us," Ilsa said. She finished working on her sword, stood up, and gave it a few good test swings. Putting it away, she added, "I wonder if they'll run into the Rat Eaters on their way out."
Shirok Rezkala
player, 153 posts
Half Orc
Druid 3
Fri 18 Dec 2009
at 19:36
  • msg #711

Re: Prelude – The Glass Tower (The Chamber of Statues)

Shirok was silent for a few more moments, looking at the fallen statue that had apparently been so important to the child. After some consideration he reached down and picked up one of the shards before finally turning to Ilsa.

"They leave because of your actions, Ilsa. Do you understand why?"
Ilsa Redeye
player, 177 posts
Half Orc
Bar 3
Fri 18 Dec 2009
at 20:39
  • msg #712

Re: Prelude – The Glass Tower (The Chamber of Statues)

"Heh. Well, I did run the sneaky one through, but I warned him. Shouldn't have attacked the boy. The wizard is all right. Still don't trust the succulent one," Ilsa answered without looking at Shirok, as if she was distracted. When she did finally catch his gaze, she paused. She sighed, regretful that he was upset with her. "I'm sorry about Neya, but she was out of control. I tried not to hurt her."
Stan Fetchin
player, 138 posts
Human
Wizard
Fri 18 Dec 2009
at 20:59
  • msg #713

Re: Prelude – The Glass Tower (The Chamber of Statues)

Stan didn't much want to go to Blackstone. Their reward - and possibly the scroll he was seeking - would both be found at Silvervine. Likewise Roth had named Kaele's as their destination, so to Silvervine Stan went.
Shirok Rezkala
player, 154 posts
Half Orc
Druid 3
Fri 18 Dec 2009
at 21:22
  • msg #714

Re: Prelude – The Glass Tower (The Chamber of Statues)

Neya's ears flattened slightly, a look of what had to be indignation crossing her face as Shirok continued. "You realize that this is the same boy you were prepared to 'beat the answers out of'? The leader of the men you had spent the day killing?"
Ilsa Redeye
player, 178 posts
Half Orc
Bar 3
Fri 18 Dec 2009
at 21:28
  • msg #715

Re: Prelude – The Glass Tower (The Chamber of Statues)

"Was it? He seemed touched, like the shamans who gaze too deeply into the spirit world. He was not leader, but a child. The other men attacked us. And we defeated them." Ilsa said.
Shirok Rezkala
player, 155 posts
Half Orc
Druid 3
Fri 18 Dec 2009
at 21:52
  • msg #716

Re: Prelude – The Glass Tower (The Chamber of Statues)

"Think, Ilsa! Someone who has been touched is not listened to when they give orders! To you! Someone touched does not survive when surrounded by Rat Eaters and cowards! It was the mind of a man somehow locked within the body of a child, and you allowed it to turn you against your own.

"That is why I am upset with you, Ilsa. Not because you were fooled. Because it took so little for you to turn against your allies."

Ilsa Redeye
player, 179 posts
Half Orc
Bar 3
Fri 18 Dec 2009
at 22:25
  • msg #717

Re: Prelude – The Glass Tower (The Chamber of Statues)

Ilsa set her jaw and said very slowly, "I warned him. He pressed. I didn't turn on them. They turned on me. I was doing what I thought was right. Protecting the child. If that was wrong, if I was tricked, then I'll apologize. But if I order someone to leave someone alone, I expect to be respected. Just like that stupid fat one, who thinks he can ignore my questions. That they would provoke me and then cry when I strike is insulting."
Shirok Rezkala
player, 156 posts
Half Orc
Druid 3
Fri 18 Dec 2009
at 23:23
  • msg #718

Re: Prelude – The Glass Tower (The Chamber of Statues)

"It was wrong. And what would you have them do instead, stand idly by while you stood beside their enemy? Think so little of you as a warrior that those you choose to protect are beneath their notice? Or would you rather they respect someone that has betrayed them?"
Ilsa Redeye
player, 180 posts
Half Orc
Bar 3
Fri 18 Dec 2009
at 23:37
  • msg #719

Re: Prelude – The Glass Tower (The Chamber of Statues)

Ilsa was getting confused. She didn't know what Shirok was trying to explain. What else did he want from her? "If they attacked you, I would defend you. I thought the child was a shaman who needed protection. You cannot say I did wrong."
Roth Daos
player, 131 posts
Unassuming
Librarian
Fri 18 Dec 2009
at 23:48
  • msg #720

Re: Prelude – The Glass Tower (The Chamber of Statues)

Although Roth may be interested in seeing Blanka again, a stop at Blackstone Church was the last thing on his mind at the moment, and so he made his way directly to Silvervine Tower, taking any shortcuts he knew.
Shirok Rezkala
player, 157 posts
Half Orc
Druid 3
Sat 19 Dec 2009
at 00:56
  • msg #721

Re: Prelude – The Glass Tower (The Chamber of Statues)

"Forget about what you did, Ilsa. Think about why you did it. Think about the way every one of your allies told you were wrong, and you still assumed that you were right. Think about the way you did not think.

"Nothing happens without a reason, Ilsa. The trees do not grow away from the sun, the wolf does not kill unless it must eat. There is no fault in what you did. There is no fault in being tricked. The fault lies in refusing to look for the truth."

Porto 'Chubbs' Brandybuck
player, 86 posts
Halfling
Bard 2
Sat 19 Dec 2009
at 01:57
  • msg #722

Re: Prelude – The Glass Tower (The Chamber of Statues)

Beginning to grow fond of Stan and Roth (and having no where else to go) Porto follows them wherever they go.
Ilsa Redeye
player, 181 posts
Half Orc
Bar 3
Sat 19 Dec 2009
at 08:20
  • msg #723

Re: Prelude – The Glass Tower (The Chamber of Statues)

"I tried to stop the fight. I tried to listen to you. But Neya was attacking. And Roth too. He said nothing. The others were not there. I told him to stop. The boy cried out for help." Ilsa's voice was cracking. It was clear that in the chaos of the melee she was trying to process too much. "I did what I was taught to do.... but I did not attack you." No longer able to face Shirok, she turned and retreated to the other side of the room. She was either going to break down and cry or break something. Perhaps both.
Shirok Rezkala
player, 158 posts
Half Orc
Druid 3
Sat 19 Dec 2009
at 15:56
  • msg #724

Re: Prelude – The Glass Tower (The Chamber of Statues)

Shirok's shoulders slumped slightly as she turned away, the anger in his face fading. He'd gone too far. He opened his mouth to speak, but stopped when Neya nudged his leg. The she-wolf looked up at him and seemed to nod slightly before stepping forward, as if to say "You're done. My turn."

Neya waited until she was behind Ilsa before barking twice, all the warning she gave before suddenly leaping at the barbarian.

Neya "attacks" Ilsa to start a grapple. (atk 22, grapple 29) Provokes AoO from Ilsa if she notices in time.
This message was last edited by the player at 16:12, Sat 19 Dec 2009.
Ilsa Redeye
player, 182 posts
Half Orc
Bar 3
Sat 19 Dec 2009
at 16:38
  • msg #725

Re: Prelude – The Glass Tower (The Chamber of Statues)

Ilsa turned around just in time to brace against Neya's leap. She feel back onto the floor with the she-wolf on her chest. Within moments, Ilsa had her forearm in Neya's grip and the two were play-wrestling the ground. Both were growling and being fairly rough, but not enough to do permanent damage. Knowing she had some payback coming, Ilsa let Neya "win" and even get a few good nips and scrapes in to make her point.
Shirok Rezkala
player, 159 posts
Half Orc
Druid 3
Sat 19 Dec 2009
at 16:55
  • msg #726

Re: Prelude – The Glass Tower (The Chamber of Statues)

Neya barked happily as she sat upon Ilsa's chest, hopping off with her tail wagging to let the barbarian stand back up. Shirok stood as well from the rubble he had been sitting on, a faint smile on his face as well. "We should return to the church," he said, in a voice that suggested the whole argument was forgotten. "Bornegar had taken the druidess' body there, so we are most likely to find him there."
Ilsa Redeye
player, 183 posts
Half Orc
Bar 3
Sun 20 Dec 2009
at 01:01
  • msg #727

Re: Prelude – The Glass Tower (The Chamber of Statues)

Ilsa pulled herself up. "Do we have to? I mean right away. We can stay here and be safe. Alone. For a little while." She walked up to Shirok, looking him up and down, and grinning hungrily.
This message was last edited by the player at 01:56, Sun 20 Dec 2009.
Shirok Rezkala
player, 160 posts
Half Orc
Druid 3
Sun 20 Dec 2009
at 02:39
  • msg #728

Re: Prelude – The Glass Tower (The Chamber of Statues)

Shirok blinked slightly in surprise before his own smile grew. "I suppose not," he said as he approached her, Neya taking the opportunity to quietly slink out of the room, making herself scarce.

Fade to Black
Porto 'Chubbs' Brandybuck
player, 87 posts
Halfling
Bard 2
Sun 20 Dec 2009
at 21:08
  • msg #729

Re: Prelude – The Glass Tower (The Chamber of Statues)

OOC:Saw that coming
Dungeon Master
GM, 249 posts
Sometimes, I even
amaze myself!
Mon 21 Dec 2009
at 16:25
  • msg #730

Re: Prelude – The Glass Tower (The Chamber of Statues)

Porto, Roth, & Stan—
The three companions race through the ruined district of Godsgate, thinking only of making it to Silvervine.  Having never been there before, Porto asks the others about it; his most pressing question being what exactly a Silvervine is.  Upon hearing the explanation, the portly halfling skips on with renewed vigor, hoping their hostess was really as pleasant as Roth and Stan had made her out to be.
Roth leads the trio along a series of short-cuts, but before too long they find themselves a little lost.  One of the platforms had been missing, and the route they took earlier yesterday morning was now impassable.  Fearing another had fallen, Roth quickly scans the skies.  Certainly they’d have heard an entire platform if it came crashing down; and those in the streets seemed, although a bit groggy in the early hours of the morning, casual and unaware a platform was missing.
It only takes the elf’s keen eyes a moment to spy the wayward platform, and he is a bit relieved to find it still aloft—although it’s new position in the skies above Skyway troubled the him greatly.  In fact, the more he looked at the floating districts, he began to realize that many were out of place.  Perhaps some kind of resolution to avoid another mishap?  Certainly moving platforms would take a great deal of time in planning and manpower.  He cast the thoughts from his mind for the time being and set about finding another route to Silvervine.

“Halt!  State your name and business here,” the strange-looking construct demanded as the party found itself outside House Silvervine.  The mass of wood and granite appeared more an automaton than solid statue made to serve the powerful wizardess.  Its movements seem more fluid than that of a clumsy construct-guardian.  And this one wielded a halberd, and carried the weapon as if it knew very well how to use it.


Ilsa & Shirok—
Fading to black
Stan Fetchin
player, 139 posts
Human
Wizard
Mon 21 Dec 2009
at 18:02
  • msg #731

Re: Prelude – The Glass Tower (The Chamber of Statues)

"Bloody temporal distortions." muttered the wizard under his breath. He had his own theories about the platforms; theories which meant even seeing Kaele might not be an easy task.

When the trio arrived at House Silvervine, Stan gave a late-me-handle this wink to his two companions. If not competent, he was at least feeling confident.

"I am Stan Fetchin, a prefect of Arcanus-Tirith. These two are with me - a scribe and a traveling minstrel, as you will well note. We have business with your master."
This message was last edited by the player at 18:02, Mon 21 Dec 2009.
Dungeon Master
GM, 251 posts
Sometimes, I even
amaze myself!
Mon 21 Dec 2009
at 18:24
  • msg #732

Re: Prelude – Skyway City

Porto, Roth, & Stan-
“Fletchin… I believe Mistress Kaele has been waiting for your party for some time now.  Please follow me,”
the sentry replies in a strangely mechanical voice.  The trio follows it inside and he leaves them in the foyer to announce their arrival.  A short while later Kaele herself returns, a look of utter confusion adorning her usually pleasant features.
“…Stan, was it?” she asks, her voice soft and bewildered.  Her gaze is hard and unforgiving, but after a brief moment she nods and offers the wizard a warm smile.  “It is you!  And Roth?” she beams as she nods to the younger elf standing just behind him.  “I was worried I had sent you to your deaths!  Please, come in and talk with me!  Oh, I’m so relieved!” she cries, her voice emotionally charged.
“There were more of you,” she says after you’ve followed her into a private sitting room, “Have they fallen?  And why has it taken so long—you don’t look a day older than you had those years ago.  And who is your friend, I don’t recall him from before?”
This message was last edited by the GM at 18:27, Mon 21 Dec 2009.
Roth Daos
player, 132 posts
Unassuming
Librarian
Mon 21 Dec 2009
at 18:41
  • msg #733

Re: Prelude – Skyway City

Roth, concerned over all the changes he's been seeing and Kaele's reaction, asks before he answers, "...How long has it been?"  He quickly explains, "We didn't realize it immediately, but time seemed to be distorted inside the fallen tower ... I really don't know exactly how, either.  Abigail fell, and Bornegar took her body to Blackstone Church.  When we found the one responsible for stealing your urn, the orc turned on us."  Roth shook his head and added, "Everything we discovered only led to more questions."
Ilsa Redeye
player, 184 posts
Half Orc
Bar 3
Mon 21 Dec 2009
at 18:57
  • msg #734

Re: Prelude – Skyway City

Ilsa bit Shirok on the chest one more time before standing up. She slowly put on her pants and sweat-stained shirt. As she pulled on her boots, she asked, "What now? We should claim our reward, but the others..." Shirok had come to understand, or at least accept and move on, but she was doubtful the city-dwellers would.
Dungeon Master
GM, 253 posts
Sometimes, I even
amaze myself!
Mon 21 Dec 2009
at 19:55
  • msg #735

Re: Prelude – Skyway City

Porto, Roth, & Stan-
As Kaele listened to Roth, her features become more and more grave.  “It has been well over eighty years,” she says once he has finished.  “I myself have investigated the tower—many times—looking for clues as to what happened to your party; but each time I’ve only see the ruins become more and more forgotten.  It is true some time ago a group of Ravers moved into the ruins, descendants of the original Stone Keepers, and have been working on something strange—but exactly what still eludes me.”
When she hears about Abigail, her gaze falls to the floor.  “I’m sorry,” she says without looking up.  “I didn’t mean for any harm to befall any of you.”  Suddenly, she whips her head up and her eyes bore into Roth’s.  “If your friend brought her from the Glass Tower, Blanka never mentioned to me of their arrival in Blackstone, or their call for need.  If what you say is true regarding the time distortions, they could be there now, or have arrived sometime in the past or maybe future?  In theory, they could still be lost somewhere between dimensions!” she rattles with growing intensity, obviously fearful of the unknown.  She pauses for a brief moment and then bursts into tears.
“I-I’m so sorry.”
Roth Daos
player, 133 posts
Unassuming
Librarian
Mon 21 Dec 2009
at 21:25
  • msg #736

Re: Prelude – Skyway City

"Like I said," Roth agrees, "More and more questions."  He looks almost confused at the lady's crying and assures her, "Abigail never really feared death ... she called it returning to nature.  And I always wanted to know what the future looked like."  He jokes, trying to lighten the mood, but then returns to business and asks, "Who's the First Citizen?"
Dungeon Master
GM, 254 posts
Sometimes, I even
amaze myself!
Mon 21 Dec 2009
at 22:24
  • msg #737

Re: Prelude – Skyway City

Kaele nods at Roth’s statement regarding Abigail’s belief in the afterlife, and appears comforted.  When he asks her about the First Citizen, she appears confused as to why he would ask such an off topic question.  “Lord d’Krüpe… Um, Gathorne I believe is his name.  Why do you ask?”
Stan Fetchin
player, 141 posts
Human
Wizard
Tue 22 Dec 2009
at 00:11
  • msg #738

Re: Prelude – Skyway City

"It's alright Kaele. You couldn't possibly have known anything like this was going to happen. You're not a diviner, are you?"

After a moment to let her collect herself, he continued.

"The man who attacked us in the tower mentioned d'Krüpe being first citizen. That man was strange. Although he appeared as a small boy, it was apparent three or more personalities were sharing the body. He wanted your urn to use in recreating some kind of statue. It's all a bit over my head.

"By the way, has anyone rebuilt my university in the last 80 years?"

Roth Daos
player, 134 posts
Unassuming
Librarian
Tue 22 Dec 2009
at 00:57
  • msg #739

Re: Prelude – Skyway City

"As Stan said ... one of his personalities must be from this time.  I still can't fathom how the Stone Keepers he sent to steal your urn were able to steal it before the plate even fell ... or at what point exactly we went forward in time..."  Roth shakes his head, realizing he's trying to understand too much at once before he adds, "I don't know which personality was which, but one claimed to be researching the fall of the tower for some time, while another claimed to be a leader of a church recognized by d'Krupe, and another ... spoke halfling?"  He turns to look quizzically at Porto.
This message was last edited by the player at 17:54, Tue 22 Dec 2009.
Shirok Rezkala
player, 161 posts
Half Orc
Druid 3
Tue 22 Dec 2009
at 02:26
  • msg #740

Re: Prelude – Skyway City

Shirok stood shortly after Ilsa, redressing himself in his increasingly dirty clothes. He was rebuckling the straps of his armor when she spoke. "we will explain why you seemed to turn when we rejoin them," he said after a few moments. "If they are unwilling to forgive, then we shall simply rejoin Bornegar and move on, after we pay our respects to the fallen."

OOC: I guess head to Silvervine.
Ilsa Redeye
player, 185 posts
Half Orc
Bar 3
Tue 22 Dec 2009
at 03:26
  • msg #741

Re: Prelude – Skyway City

Ilsa grunted her approval of the plan before hefting her chain shirt up and over her head. Shirok was the only person she trusted without question. She differed to his judgment for their course of action.
Dungeon Master
GM, 255 posts
Sometimes, I even
amaze myself!
Tue 22 Dec 2009
at 17:31
  • msg #742

Re: Prelude – Skyway City

Porto, Roth, & Stan—
“A diviner, no,” Kaele replies to Stan.  “I’ve found specializing in one particular school too confining for my tastes, though I do see the obvious benefits of such.”  Her answer and apparent clinginess to Stan’s question betrays her current state of mind.  It is obvious she isn’t comfortable having heard of Abigail’s death, nor of Bornegar and Aigol’s dimensional disappearances.  “A new council was formed a few years after the destruction, and they began accepting students again in 1054.  But the college is only still a sliver of what it once was,” the wizardess seems to be creating an escape for herself; but as she looks back at the three others, and with a heavy sigh, she lets it go.
“More questions,” she says looking to Roth and offering the elf a whimsical smile.  “I’ll do what I can to uncover whatever I can.  In the meantime, you and your party may stay here with me.  Where are the others?  You said the orcs turned on you?” she asks looking once again confused.


Ilsa & Shirok—
Ilsa and Shirok attempt to make their way to Silvervine; but quickly find themselves lost on a floating platform high above Godsgate.
Shirok Rezkala
player, 162 posts
Half Orc
Druid 3
Tue 22 Dec 2009
at 18:35
  • msg #743

Re: Prelude – Skyway City

Shirok frowned as they walked through the city, looking around at the floating platforms. Something seemed wrong, none of these platforms were where he remembered them being. Of course, cities were always changing obscenely fast, altering themselves without thought or consideration. It would not surprise him to learn that they had simply rewritten the locations of their platforms without bothering to consider why.

With no other choice he looked around for the nearest citizen, to ask them how to navigate this new layout towards Silvervine.
Porto 'Chubbs' Brandybuck
player, 88 posts
Halfling
Bard 2
Tue 22 Dec 2009
at 20:25
  • msg #744

Re: Prelude – Skyway City

Well to be fair only the she-orc turned on us. But the other chose to stay with her after we left. Porto says entering into the conversation for the first time since "hello"
Roth Daos
player, 136 posts
Unassuming
Librarian
Tue 22 Dec 2009
at 20:40
  • msg #745

Re: Prelude – Skyway City

"I'd be dead if it weren't for our new friend."  Roth confirms, a little disgust from the encounter still on his voice.  "She was probably charmed somehow," Roth admits, "As she took very quickly to the child-thing.  But she was more than eager and proud to run me through, even afterwards.  Her lust for blood put us in far more danger than necessary throughout the whole trip."
Dungeon Master
GM, 256 posts
Sometimes, I even
amaze myself!
Wed 23 Dec 2009
at 16:01
  • msg #746

Re: Prelude – Skyway City

Porto, Roth, & Stan—
“These are very strange occurrences indeed!” Kaele replies, still obviously shaken at the consequences she has caused.  “Please, allow me some time to find out what I can.  In the meantime you may use my home as a safe place to rest.  We shall speak again tomorrow regarding anything I’ve found.”
With that she stands as if to leave; but briefly pauses to allow any more questions before she takes her leave.


Ilsa & Shirok—
The citizen causally points to a platform.  “The quickest way to get there is through the Grand Bazaar, just around the corner.  Follow Hightower Way until you get to Evlyn Avenue and then take the next right.  The next platform you arrive at should be the one you’re looking for.  You can’t miss it.”
Shirok Rezkala
player, 163 posts
Half Orc
Druid 3
Wed 23 Dec 2009
at 17:38
  • msg #747

Re: Prelude – Skyway City

"Thank you," Shirok replied, and asked for directions to the church as well before moving on towards Silvervine.
Dungeon Master
GM, 257 posts
Sometimes, I even
amaze myself!
Wed 23 Dec 2009
at 18:37
  • msg #748

Re: Prelude – Skyway City

Ilsa & Shirok-
“I’m very sorry,” the citizen replies, offering Shirok a sheepish smile.  “I’ve never heard of Blackstone Church.  If you’re referring to a place within the under-city, I must admit to you that I am not well versed in such things—I don’t travel down there.  Perhaps you could ask some unfortunate soul residing in the hellish place?  That is, if you can find someone down there possessing the ability to speak and understand Common,” he says with a nervous laugh, hoping he hasn’t offended you.
Shirok Rezkala
player, 164 posts
Half Orc
Druid 3
Wed 23 Dec 2009
at 18:50
  • msg #749

Re: Prelude – Skyway City

Shirok frowned, though it was more in confusion then some perceived offense on the human's part. For the citizens of a city to be completely ignorant of the workings of part of their own people was disturbing, and the apparent disappearance of a bastion of religion was even more so. Kaele remained the most knowledgeable person they knew within this city, and it had suddenly become more important that they speak with her.
Roth Daos
player, 137 posts
Unassuming
Librarian
Wed 23 Dec 2009
at 18:56
  • msg #750

Re: Prelude – Skyway City

"First I need to check on my home ... see if there's anything left, get my armor repaired, and spend some time winding down..." Roth shakes his head and looks down at the severed shoulder of his leather armor, slipping his finger into the deep cut and appraising the damage.  Something seems to dawn on him and he hurriedly feels about his chest before pulling on a small chain around his neck to withdraw an amulet that had been safely tucked beneath his armor.  Ensured it was still save, he slid it back beneath and added, "And there was a matter of six hundred gold for the urn's return.  I hope they aren't using it to pave streets yet?"  He grins, the weight of the orc's betrayal slowly easing off his mind.
Stan Fetchin
player, 143 posts
Human
Wizard
Wed 23 Dec 2009
at 20:21
  • msg #751

Re: Prelude – Skyway City

"We discussed an exchange of spells as well. After 80 years, it is more imperative than ever that I acquire the spell I seek."
Porto 'Chubbs' Brandybuck
player, 90 posts
Halfling
Bard 2
Wed 23 Dec 2009
at 23:28
  • msg #752

Re: Prelude – Skyway City

I need to buy a new boot...
Dungeon Master
GM, 259 posts
Sometimes, I even
amaze myself!
Tue 5 Jan 2010
at 20:58
  • msg #753

Re: Prelude – Skyway City

Porto, Roth, & Stan-
“Of course,” Kaele replies to Roth as she quickly stands to fetch the sum you each had previously agreed upon.  A few short moments later she returns and accompanied by the weird construct.  The automation carries a small chest, and Kaele has draped three silk bags over her forearm.  She opens the chest and counts out 3,000 golden coins, all bearing the Sässeriné emblem (an eagle with spread wings and clutching a perfectly cut diamond in its talons).  The image is familiar to Roth and Stan, but appears completely foreign to Porto.
After Kaele has removed the coins she separates them into three equal parts and distributes them into the silk bags.  “600 gold pieces,” she says with a smile as she offers a bag to each of you, “plus 80 years interest.”  When it comes to Porto, she offers him his own bag in light of his assistance to the group she originally hired.  If he refuses, she insists he accept it.
She nods to Stan after he mentions their side agreement regarding the exchanging of spells.  “Perhaps we might take the time to compare spellbooks while we wait for the others to arrive, as I’m sure they will soon enough,” she says referring to Ilsa and Shirok.  “And if Roth and your’ new friend wish to spend their hard earned gold…” she trails off eyeing Stan for a brief and awkward moment.
“Actually, I could use your help—in figuring out what exactly happened in the Tower, I mean.  If we are done here we should set about this task promptly.  Again, you are all welcome to stay here until we figure out better alternatives.”


Ilsa & Shirok-
The citizen’s directions prove correct!  The two orcs and wolf travel through the platforms of Skyway and after a time arrive just outside the familiar tower of Silvervine.  The bugbear you both met earlier that morning doesn’t seem to be anywhere near—perhaps he is off duty?  You are both sure the powerful wizard Kaele has some nefarious defense in place.
Ilsa Redeye
player, 189 posts
Half Orc
Bar 3
Tue 5 Jan 2010
at 21:14
  • msg #754

Re: Prelude – Skyway City

Ilsa snorted and cleared her nostrils. The city spelled foul and she longed to be rid of it. "You'd better lead," she told Shirok, pointing to the doors to the tower. She knew the others did not trust her and it would be better to let Shirok do the talking. She wasn't expecting a trap or she would never had asked him to go first. "They don't like me much." She tried to care, but it wouldn't come and her inflection reflected that fact.
This message was last edited by the player at 21:39, Tue 05 Jan 2010.
Shirok Rezkala
player, 167 posts
Half Orc
Druid 3
Tue 5 Jan 2010
at 22:08
  • msg #755

Re: Prelude – Skyway City

"Just be honest, tell them what happened. If they still can not forgive, then we no longer have need to travel with them," Shirok replied before he walked up to the door and knocked upon it.

Neya padded over to the barbarian and nudged her comfortingly.
Stan Fetchin
player, 146 posts
Human
Wizard
Wed 6 Jan 2010
at 04:14
  • msg #756

Re: Prelude – Skyway City

Stan hefted the silk bag and felt the weight of the coins within. Not a paltry sum, he realized. Maybe enough to make a start when this was all over.

As Kaele trailed off awkwardly, Stan let out a polite cough. He was about to explain everything to her when he stopped himself. Such an explanation might erode his position; Kaele might become jealous and forego helping him, or even deem him a threat. The less she knew the better. The young wizard's new policy was one of careful flirtation - the salacious means to a hopefully monogamous end.

"Are you sure? I thought a wizard's spellbook was her most intimate possession."
Dungeon Master
GM, 260 posts
Sometimes, I even
amaze myself!
Thu 7 Jan 2010
at 16:16
  • msg #757

Re: Prelude – Skyway City

Porto and Roth scamper off seeking refreshments and other provisions now that they have received their hefty payment, leaving Stan alone with Kaele.  Despite anyone’s preconceived ideas as to what might be going on, the wizard remains professional.  On their way to her study, she explains to Stan that many human practitioners of the Art regard their spellbooks as powerful objects beyond that of normal material elements—and such it is in her personal opinion the reason behind man’s innate desire to dominate his own kinsmen.  She goes on to explain that, according to elven doctrine, magic is just as part of the natural world as gravity, wind currents, and the beasts that adhere to such principles.
Arcane theory aside, once situated within her study, she requests that Stan recall exactly what happened in Colrac, and in the finest detail possible.  The young mage tells her of the Ravers and rats, just as Roth had before.  Except Stan goes on and gives his account of how they happened upon the halfling Porto.  Kaele’s eyes light up as he mentions the shimmering portal from which the fat little creature fell.  She allows him to finish the whole tale before offering her own theory as to what happened.

“An interesting tale indeed!  You say you witnessed a floating, shimmering pool of light, and from which Porto fell.  I believe that is where the second displacement occurred.  In your account you never once mentioned finding any bodies belonging to the nearly thirty individuals killed in the Tower’s collapse.  Of course, Colrac had been deserted and left to ruin for some time before the Tower’s fall; but bodies would have been present.  If not from the slain Enclave members, than perhaps from those Ravers squatting inside?
“The Hall you entered eighty years ago was by no means fresh.  Ruined debris and large rats may be a common site within Godsgate, but certainly not things found in Enclave laboratories.”
  As she speaks she begins to pour through a book she retrieved from one of the many bookshelves.  “By the way, was there a certain spell you were looking for?” she says referring to the earlier agreement.
Before Stan can answer, a loud knock can be heard at the front door.  Kaele looks up, acknowledging the rap, but waits for Stan to answer before calling for someone named Ishmael
(obviously the construct/automation guardian) to answer the door.
Stan Fetchin
player, 147 posts
Human
Wizard
Thu 7 Jan 2010
at 18:16
  • msg #758

Re: Prelude – Skyway City

"I was hoping you had a more advanced spell that would allow me to conjure or at least contact a creature from the lower planes. There is of course the well-known Horvendile's lesser planar binding. Though it is beyond my capacity to mentally prepare, I believe with a properly prepared scroll I would have little trouble casting it.

"There are dangers to such spells, I know. That's why I would need a proper containment circle as well. I don't plan on repeating the costly mistakes others have made in the past."

Roth Daos
player, 140 posts
Unassuming
Librarian
Thu 7 Jan 2010
at 18:46
  • msg #759

Re: Prelude – Skyway City

"Well, while you two get 'intimate,' I'll head out and see how the city's changed." Roth quips as he leaves, heading out to see if his hiding hole was still there.
Shirok Rezkala
player, 169 posts
Half Orc
Druid 3
Thu 7 Jan 2010
at 20:07
  • msg #760

Re: Prelude – Skyway City

The door was suddenly opened by a massive golem, a creature of wood and metal that seemed to glare at the two orcs. "Halt! State your name and business here," it demanded.

Shirok's face had taken on a look of disgust, almost sickened by the thing before him. This thing was nothing less then a twisted mockery of nature, and were it not for the time and place he found himself in he might have taken it upon himself to destroy the abomination. For now, he shut his eyes for a moment as he regained his composure. "We are Shirok Rezkala and Ilsa Redeye. We have business with Kaele."

"Please follow me," the thing replied, stepping inside the building to guide them towards its mistress.
Ilsa Redeye
player, 190 posts
Half Orc
Bar 3
Thu 7 Jan 2010
at 21:59
  • msg #761

Re: Prelude – Skyway City

Ilsa followed Shirok following the golem. She alternated between flexing her hands into fists, cracking her knuckles, and scratching Neya between the years or on the neck. She tensed up as they approached Roth heading to the front doors. She did not to have this encounter here, but a warrior often didn't have a choice of battlefields. She stepped in front of him, blocking the hallway.

"I wish to speak with you," she said and continued before he had a chance to pass them by or she lost the words. "I didn't want to attack you. I only did what I thought I was supposed to be doing--protecting the child. Had you stopped as I had warned, I would not have attacked. I took no pleasure in it. I know now that the child... but I did not know then. I ask for your forgiveness." She looked down at the floor and waited for his response.
Porto 'Chubbs' Brandybuck
player, 95 posts
Halfling
Bard 2
Sun 10 Jan 2010
at 21:34
  • msg #762

Re: Prelude – Skyway City

Porto decides to follow Roth after considering it for a second. He catches up at the same time that Ilsa is analogizing Hey Roth where are the best whor-ooooooo. Porto gives and awkward sound as he decides to leave the room before he was sucked into this awkward situation. He then decides to find Stan.
Roth Daos
player, 141 posts
Unassuming
Librarian
Mon 11 Jan 2010
at 01:01
  • msg #763

Re: Prelude – Skyway City

Roth pauses and considers Ilsa for a while, unsure how to respond.  Taking a breath and preparing his feet to dodge the orc's next outburst, Roth says, "If I could believe that for a second, there would have never been a problem."  While shaking his head and exhaling through his nose, Roth looks to his belt and unties his sap, tossing it to Ilsa.  "For next time."  Roth turns and waves for Porto to follow, "I know just the place!"

I assume Roth gets a Sense Motive versus that? XD
Ilsa Redeye
player, 191 posts
Half Orc
Bar 3
Mon 11 Jan 2010
at 05:32
  • msg #764

Re: Prelude – Skyway City

Ilsa caught the sap, not knowing what to do with the small, floppy thing or what Roth was implying. She watched him and Porto leave. "He didn't believe me," she said to Neya and Shirok when she caught up to them.
Shirok Rezkala
player, 170 posts
Half Orc
Druid 3
Mon 11 Jan 2010
at 06:49
  • msg #765

Re: Prelude – Skyway City

Both Shirok and Neya had stopped when they saw Ilsa confront Roth, waiting patiently for it to end. He managed to keep his face passive throughout; this was a battle Ilsa had to wage on her own. Neya was less stoic, and whimpered a little in sympathy when Ilsa returned.

"He refused to listen," Shirok said quietly as she approached, silent for a moment before putting a hand on her shoulder. "Come. Let us speak with Kaele, so we may leave this city and its problems behind us."
Ilsa Redeye
player, 192 posts
Half Orc
Bar 3
Mon 11 Jan 2010
at 15:43
  • msg #766

Re: Prelude – Skyway City

Ilsa nodded her agreement. She tucked the sap in her belt that secured her chain shirt, much in the way Roth had done, and wondered how long it would take to beat a man to death with it.
Dungeon Master
GM, 263 posts
Sometimes, I even
amaze myself!
Mon 11 Jan 2010
at 15:44
  • msg #767

Re: Prelude – Skyway City

Ilsa and Shirok enter the wizard’s study as she and Stan converse.
“I could certainly cast such a spell,” Kaele says to Stan, “and I could conjure this very night, that is, if you would help me.  Have you a certain creature in mind—a knowledgeable pit-fiend perhaps?” she continues as she scans through her thick tome.
She stops only when she notices the two half-orcs and wolf enter.  “Good evening,” she greets the two with a warm smile.  “I am relieved to find you both are alright!”
Ilsa Redeye
player, 193 posts
Half Orc
Bar 3
Mon 11 Jan 2010
at 15:53
  • msg #768

Re: Prelude – Skyway City

Ilsa shrugged. "Paid now," was all she said, letting Shirok add anything he wanted to.
Shirok Rezkala
player, 171 posts
Half Orc
Druid 3
Mon 11 Jan 2010
at 19:06
  • msg #769

Re: Prelude – Skyway City

"There was nothing within the tower that could not be handled," Shirok said simply as he reached into his robes and pulled out a shard of stone, placing it upon a table. "This is a piece of the statue that the child was attempting to rebuild. I do not know its purpose, but he was willing to go to extreme lengths to claim it."

He frowned slightly. Something was off. "Why are you so relieved?" he asked. "The others arrived here first; surely they told you what happened."
Stan Fetchin
player, 148 posts
Human
Wizard
Mon 11 Jan 2010
at 20:33
  • msg #770

Re: Prelude – Skyway City

Stan waited patiently while Shirok and Ilsa were in the room.

Clementine Bhaal-kin, Countess of the Obsidian Heath, Merciful Excellency of Ill-gotten Desires. He ruminated on the name silently, tasting its ironies, trying to translate it from the Infernal Tongue into Common.

It was not the sort of name to drop in front of your barbarian friends.
Dungeon Master
GM, 265 posts
Sometimes, I even
amaze myself!
Mon 11 Jan 2010
at 20:56
  • msg #771

Re: Prelude – Skyway City

“They did,” Kaele answers, “and they also told me of Abigail’s fall.  It also appears that Aigol and Bornegar are missing.  And…” she trails off, not sure of how to explain the other ‘surprise’ to the half-orcs.  With a heavy sigh, she decides to push the conversation forward.  “It also appears that you and your friends have… traveled through time,” she bluntly states, deciding to explain things as if they traveled forward, rather than had been held in place for 80 years.  She allows them some time to absorb what she said before going forward.
Shirok Rezkala
player, 172 posts
Half Orc
Druid 3
Tue 12 Jan 2010
at 01:21
  • msg #772

Re: Prelude – Skyway City

Shirok appeared fairly unmoved by the news that they had been displaced in time, but but he suddenly leaned heavily upon his spear when he heard just how long it had been. Neya whined a little and looked up at him, feeling his burst of dismay yet not understanding why.

Eighty years. A lifetime. More then a lifetime. The others of his tribe, everyone he had known, dead. The children that had been running around the camps when he and Ilsa had left. They were dead. Their children, their grandchildren now ruled the Snake Tongue. If the tribe even remained. Everyone he had known, the world he had known, everything was gone.

It had been foolish, but there had always been the hope. The small hope that every living being harbors, that one day, after countless journeys and endless roads, he might be able to go home. But now...now there was nowhere to go.
Porto 'Chubbs' Brandybuck
player, 96 posts
Halfling
Bard 2
Tue 12 Jan 2010
at 04:17
  • msg #773

Re: Prelude – Skyway City

As Porto was leaving he heard Roth call out to him. Figuring that Roth was the kind of guy who's know how to have a good time, Porto eagerly follows the unassuming librarian.
Ilsa Redeye
player, 194 posts
Half Orc
Bar 3
Tue 12 Jan 2010
at 04:23
  • msg #774

Re: Prelude – Skyway City

Ilsa took the news with a blank stare. She didn't know how to react and really wasn't sure what the sorceress was implying. She was more taken aback by Shirok's (and by extension, Neya's) reaction. He felt bad, so she was concerned. "What now?"
Shirok Rezkala
player, 173 posts
Half Orc
Druid 3
Tue 12 Jan 2010
at 17:34
  • msg #775

Re: Prelude – Skyway City

"I...don't know," Shirok said quietly after a moment.
Dungeon Master
GM, 266 posts
Sometimes, I even
amaze myself!
Tue 12 Jan 2010
at 17:44
  • msg #776

Re: Prelude – Skyway City

“I will still pay you for your help in recovering my stolen urn,” Kaele replies, and hoping to put this discussion back into a positive light.  “And this stone you’ve also provided,” she says picking it up, “perhaps it might provide us clues as to what was going on in the tower once you arrived.  In the meantime, Stan and I will be working throughout the night, trying to figure it all out.  I hope to find a way to set this right for all of you.  As I have offered the others, you may use Silvervine as a base of operations until we formulate an acceptable plan going forward.  Please seek out my butler, Ishmael, as he will have your payment.”
She turns back to Stan and waits for his answer to her earlier question regarding the summoning.
Stan Fetchin
player, 149 posts
Human
Wizard
Tue 12 Jan 2010
at 22:11
  • msg #777

Re: Prelude – Skyway City

"The creature I was planning on summoning was a former friend from Arcanus-Tirith."

It had been 80 years. Surely she was again using her maiden name by this time?

"In the tongue of the baatezu, she is called Obergrafin Milde Bhaal-Kinder, fuhrer der unrechtmäßigenfreuden. That's probably what she answers to in a summoning. Although it might just be..."

After a long awkward pause he said, "...Fetchin. Clementine Fetchin."

Stan suddenly became very interested in the expensive carpet on Kaele's floor. He let out his polite cough once again.
Dungeon Master
GM, 268 posts
Sometimes, I even
amaze myself!
Wed 13 Jan 2010
at 20:53
  • msg #778

Re: Prelude – Skyway City

Kaele paused and stared at Stan for a long time before she finally spoke again.  “I see,” was all she could say at first, but after another moment she seemed to push whatever internal dialogue that held her previously out of her mind.  “I must admit that I have never heard of this crea—individual before,” she quickly corrects herself, not wanting to offend the young man.
Another awkward moment passes before she begins to gather several spell components.  “Follow me Stan.  I will construct the summoning circle, and you will have to perform the summoning.  I will be standing by to amplify your power wherever possible,” she explains as she leads him through the tower and into a wide summoning chamber.  She quickly sets to work and stands once she has finished the binding circle.
“When you are ready, my lord.”
Ilsa Redeye
player, 196 posts
Half Orc
Bar 3
Wed 13 Jan 2010
at 21:37
  • msg #779

Re: Prelude – Skyway City

"We should go now," Ilsa said to Shirok. If she seemed disappointed by the news of their time shift, it was only because she couldn't return to the tribe and offer her own brand of payback. She walked over to the creature that had led them here. "Payment. Now."
Stan Fetchin
player, 150 posts
Human
Wizard
Wed 13 Jan 2010
at 21:46
  • msg #780

Re: Prelude – Skyway City

Stan appreciated the fine craftsmanship of Kaele's tower, architecture little-changed since their last meeting. That the wizard had a dedicated summoning chamber spoke to her level of interest in her craft.

He watched as Kaele made ready the runes of binding. It was his first time witnessing such an event up close; he had not reached the appropriate level of training to participate in academy summonings.


Stan looked over the magical writings on the summoning scroll, asking one or two questions as needed. He was a bright student though, and for the most part he thought he had things well in hand.

He removed his pack and anything which might hinder the delicate somatics required of the casting. Then, after a deep breath, he began the spell.

His head did not explode, nor did he feel out of the ordinary. In fact, a slight chill was all he thought he sensed so far.
This message was last edited by the GM at 17:43, Thu 14 Jan 2010.
Shirok Rezkala
player, 175 posts
Half Orc
Druid 3
Thu 14 Jan 2010
at 05:02
  • msg #781

Re: Prelude – Skyway City

Shirok gave no immediate reply, prompting Neya to lick at his hand with a worried expression in her eyes. The wolf didn't really understand why he was so upset; something about not being able to find his pack. But she was his pack, and Ilsa was their pack. So what was the problem?

A faint, sad smile appeared on his face, and he moved his hand in response, patting Neya upon the head. Perhaps she had the right of it. "Yes, we should." After a few moments he added "There are a few items we should obtain while we are in a city, but after that I do not see the need to remain in this city any longer then necessary."
Dungeon Master
GM, 269 posts
Sometimes, I even
amaze myself!
Thu 14 Jan 2010
at 18:22
  • msg #782

Re: Prelude – Skyway City

Stan begins to cast and Kaele quickly assumes a quiet coaching role, akin to that of many Arcanus-Tirith conjurer instructors.  The two wizards’ styles mesh well together, Stans absorbing the elder’s teachings, and Kaele’s allowing the younger to perform as he so chooses.  The end-result is that of a spell being cast successfully!
As the incantation plays out, smoke begins to pour from the brazier lit beside the summoning pedestal.  The chamber becomes filled with the grey haze, but the air remains completely fresh to the taste.  After a time the smoke begins to concentrate near the center of the binding circle and it soon begins to take a shape.  The shape at first appears to be a shorter humanoid of perhaps a female human; but also with a slender tail and bat-like wings.
After uttering the final command word, the smoke instantly disperses with an audible poof!  To Stan’s surprise the shape materialized into that of a beautiful and familiar succubus.   The summoned demon steps forward at Stan, but suddenly stops as she realizes she is bound and they aren’t the only two individuals in the room.

“My lord,” she whimpers as her eyes burn into Stan’s, “what is the matter?”  As she speaks her gaze drifts to Kaele and then back to Stan a few times.  She appears utterly confused and not too patient.


Ilsa and Shirok are met by Ishmael who presents them with fine silken sacks, each containing 1,000 golden coins.  To Ilsa’s surprise, her bag contains an ornate necklace from which hangs an onyx pendant inlaid with silver.  Shirok’s bag also contains an extra treasure: a gilded scroll case containing a very detailed map of Skyway City.

Shirok Rezkala
player, 176 posts
Half Orc
Druid 3
Thu 14 Jan 2010
at 18:49
  • msg #783

Re: Prelude – Skyway City

Shirok looked a little confused as he unfurled the scroll within the gilded case, studying the map therein for anything unusual, or anything that might be of interest within the city. A slightly unusual gift, but then the giver was a wizard. Perhaps there was more to it then could be seen.
Stan Fetchin
player, 151 posts
Human
Wizard
Thu 14 Jan 2010
at 19:10
  • msg #784

Re: Prelude – Skyway City

Although his head was hazy from his first successful summoning, Stan had presence of mind enough to know that he did not want two angry, powerful women jealous of him.

"Has it been 80 years for you, too? I got lost in some kind of temporal vortex."

She couldn't argue with an opening statement like that.

He hoped.
Ilsa Redeye
player, 197 posts
Half Orc
Bar 3
Thu 14 Jan 2010
at 19:46
  • msg #785

Re: Prelude – Skyway City

"Oooo, Pretty!" Ilsa admired as she held up the necklace. Their reward was higher than she was expecting, but she wasn't going to say anything. She put on the necklace, admired it some more, and then decided that it would get scratched by her mail. She took it off and tucked it into a pouch. "We leave now?"
Dungeon Master
GM, 270 posts
Sometimes, I even
amaze myself!
Thu 14 Jan 2010
at 20:18
  • msg #786

Re: Prelude – Skyway City

Clementine’s eyes settle on Stan once more.  She shrugs and shifts her weight to her left side, the look on her face still a bit confused; but now a bit less caring.  “What do you mean '80 years?'  I guess so, although we don’t really follow time like you do here—unless a mortal owes a debt or something.  I don’t know anything about 'temporal vortexes' though, and please save me any lengthy and boring explanations as I doubt such things are very important.  Anyway, was there a reason you summoned me, master?”


As Ilsa places the necklace around her neck, she seems to glow; but not actually become illuminated.  She seems to own a stronger aura of confidence.  As she removes the necklace, the aura fades.
Shirok studies the map and is sure that, with it, he will be able to easily navigate the city.

Shirok Rezkala
player, 178 posts
Half Orc
Druid 3
Thu 14 Jan 2010
at 20:37
  • msg #787

Re: Prelude – Skyway City

The sudden growth of magic around Ilsa made Shirok look up quickly from the map, but the spell appeared to be positive rather then harmful. Definitely an enchantment upon the amulet, but he would prefer to know exactly what it was before she used it too often.

He glanced at the golem, taking a moment to take the disgust at its existence out of his voice before he asked in a civil tone, "Do you know the exact properties of these items?" he asked, indicating the scroll case and the amulet.

"Blackstone Church still stands," he replied to Ilsa. "We should first travel there, see if we can learn the fate of our former companions."
Stan Fetchin
player, 152 posts
Human
Wizard
Thu 14 Jan 2010
at 21:08
  • msg #788

Re: Prelude – Skyway City

Stan gave Kaele a look as if to say "Do you mind leaving the room for a while?"

"It's been a long time as we mortals reckon it; you and I were sort of a couple. I thought you might want to hear from me. Plus last time I checked you were hauled away to your mothers.

"I'm sorry if this isn't what you wanted. You're the only thing with legs that's ever appealed to me, and I wanted to make sure you're okay. If you've moved on just enjoy your time on the material plane and I'll be on my way."

Ilsa Redeye
player, 198 posts
Half Orc
Bar 3
Thu 14 Jan 2010
at 21:25
  • msg #789

Re: Prelude – Skyway City

If Ilsa noticed the effects of the necklace, she didn't show it. She looked at Shirok for several moments before remembering which set of companions he was talking about. "I miss Bornegar," she said. "For a human, he was good company."
Dungeon Master
GM, 272 posts
Sometimes, I even
amaze myself!
Fri 15 Jan 2010
at 16:30
  • msg #790

Re: Prelude – Skyway City

Ishmael turns to face Shirok squarely, and for the first time the druid senses true sentience within the automation.  Perhaps there is more to the sorceress’s guardian than meets the eye?
“The Wayfarer’s Map,” he replies frankly, referring to the gilded case.  “Whenever you are in an area previously traveled by the original Wanderer, or one of his disciples, seal the map within the case for one day.  When you remove the parchment, you will find the map has been augmented to fit your navigational needs.”
He shakes his head at Ilsa’s gift.  “I recall that necklace was once owned by an apprentice of Kaele’s; but she has since passed.  Whatever magical enchantment graces such a fine piece of jewelry was never made known to me—nor was it my place to ask.”


Kaele considers Stan’s subtle gesture requesting privacy, but decides to tred on the side of caution.  She shakes her head, an uncharacteristically grim expression painting her face.  She likewise shifts her weight, and stands holding a wand before her; but Stan can see that her demeanor is that of defense.  It is clear Kaele does not trust Clementine.
The succubus’s brow furrows at Stan’s words, but then her eyes quickly glaze over with apathy.  The change might have been easily overlooked by any other inquisitor, but not by the demon’s husband.  He could tell she wasn’t acting like she wanted to—that she was playing into some kind of role.  Perhaps Kaele’s presence was the cause of her strange behavior?

“I don’t believe you went through all the trouble of summoning me here just to check up on me,” she finally retorts in a pouty voice.  “You want something.  Do not fret master, as you know I’m not above playing games either,” she says, winking at the young mage.  “So, what will it be?  Do you want her to dominate me, or perhaps something else master?” she asks with a laugh.
This message was last edited by the GM at 17:53, Fri 15 Jan 2010.
Stan Fetchin
player, 153 posts
Human
Wizard
Fri 15 Jan 2010
at 17:46
  • msg #791

Re: Prelude – Skyway City


"It's not that kind of wand, dear."

He tried to match her subtle cues with hints of his own, some small physical sign that he understood her duress. But he was not a succubus. He could never send a message with her body like she could. Still, maybe if she were perceptive enough, she'd realize he suspected something.

"Take off your coat and stay a moment. The wizard and I have something to discuss."

Normally he would simply speak in a foreign language when he did not wish to be understood. Succubi had a way with tongues, though.

"Might you have a silence or sanctum spell, Kaele? You look like you don't want to step away from our guest."
Shirok Rezkala
player, 179 posts
Half Orc
Druid 3
Fri 15 Jan 2010
at 19:37
  • msg #792

Re: Prelude – Skyway City

Shirok nodded thoughtfully, an impressed look appearing in his eye. An invaluable device, especially for those such as he and Ilsa with no place to go except to wander. "Thank you," he replied curtly before putting the scroll back into the case, the case tucked into his pack.

"Come on, let's go."
Ilsa Redeye
player, 199 posts
Half Orc
Bar 3
Fri 15 Jan 2010
at 20:53
  • msg #793

Re: Prelude – Skyway City

As they walked back to the main door and on their way to find the church, Ilsa asked, "Now that we have been paid, what supplies or equipment do we need?" As impressed as she was by the payment, anything she might want (like better armor) would cost more than they had, except food and incidentals, which she delegated to Shirok to worry about.
This message was last edited by the player at 21:08, Fri 15 Jan 2010.
Dungeon Master
GM, 273 posts
Sometimes, I even
amaze myself!
Fri 15 Jan 2010
at 21:06
  • msg #794

Re: Prelude – Skyway City

For the first time since having known her, Stan catches a glimpse of Kaele at a terrible end of her anger—and an end she rarely visits.  She ignores Stan's question and regards the succubus with contempt, steping past Stan and eyeing the temptress keenly.
“The tower, creature!” she cries out in frustration.  “We wish to know what happened at the tower!”
Clementine jumps back, but quickly regains her devil-may-care composure.  “In some realms, spouses are protected from testifying against one another,” she quips with a devish grin.  “Oh!  Were you referring to The Glass Tower?  My apologies,” she sneers sarcastically and offering a low bow.  “The only clue I will be inclined to tell either of you is this,” she continues as she eyes Stan and Kaele, Azazel.”


Your late-night trek back into Godsgate is a rather uneventful one.  The lights of the upper city filter down and cast eerie shadows upon the ruined avenues below.  The half-orcs and wolf easily find Blackstone Church thanks to Shirok’s enchanted map; however the ancient structure appears different than it had 80 years prior.
Instead of a house of worship, the bastion as been heavily fortified and appears more akin to a fortress.  Shadowy figures stalk the ramparts that were once beautifully crafted balconies lined with stained-glass windows and granite gargoyles.  It is plainly obvious, and even in the dim night-light, that somebody powerful now lives here—at least within the decedent society of Godsgate.

This message was last edited by the GM at 19:57, Tue 19 Jan 2010.
Shirok Rezkala
player, 180 posts
Half Orc
Druid 3
Sat 16 Jan 2010
at 16:09
  • msg #795

Re: Prelude – Skyway City

Shirok was not impressed by the fortifications. Just some paranoid fool that thought stone and metal was proof against all the evils of the world. He was silent as he confidently strode forwards towards the door, slamming his fist upon it a few times to be heard within the dense walls.
Stan Fetchin
player, 155 posts
Human
Wizard
Sat 16 Jan 2010
at 17:57
  • msg #796

Re: Prelude – Skyway City

"So then, dear, what now? Do you wish to return to the lower planes?"

Switching quickly to her native tongue, he asked "Or shall I cause an 'accident' with your binding circle? "

He used the language's special term for 'accident' which implied a premeditated event made to look innocuous. The same word her people no doubt applied to the destruction of his former academy.

Still in a language he hoped Kaele couldn't understand, he said, "Frankly I don't trust you, but you're all I have left. Say the word and you're free."

Stan of course had no intentions of releasing a dangerous outsider on the denizens of the material plane, and in another wizard's house at that. The false promise might perhaps offer a glimpse into the temptress's apparently flippant motivations.
Ilsa Redeye
player, 200 posts
Half Orc
Bar 3
Sun 17 Jan 2010
at 01:24
  • msg #797

Re: Prelude – Skyway City

Ilsa stood back and let Shirok do the pounding and the talking. "This doesn't look like a very good church," she said. But then, the concept of churches as buildings was foreign to her.
Dungeon Master
GM, 275 posts
Sometimes, I even
amaze myself!
Mon 18 Jan 2010
at 19:51
  • msg #798

Re: Prelude – Skyway City

As Shirok and Ilsa (and Neya) make their way toward the enormous reinforced door barring their entrance into Blackstone Church, many of the figures standing guard upon the fortified ramparts suddenly take extreme interest in their presence.
“Hold!” one calls in the midst of the other sentries clamor in other foreign and guttural languages.  “Whut business have ya wit tha Baron of Blood, Lord of Blackstone?” the voice cries.
Suddenly, the both of you get the feeling you shouldn’t be here much longer.  You must have missed it before, but you all now notice the more than thirty shadowy figures stalking about, all as big as Ilsa, and all just as willing to tear two half-orcs and one wolf apart just for fun.


“Thank you,” Kaele replies to Clementine’s cryptic answer, and even offering the devil a bow.  Finally having something to further research the wizard backs away and exits the chamber, leaving Stan alone with his wife.
Seeing that they are finally alone, Clementine drops her act and rushes forward to embrace Stan in her arms.  The young mage jumps slightly at the ease in which she was able to break the binds of her confinement within the summoning circle.  Not caring to dwell on it too much in that present moment, he accepts his wife’s embrace.

“What horrible things to say!” Clementine finally says after their shared moment.  For another moment her eyes seem to be filled with fury and anger, but their stormy ire quickly passes as she remains with Stan.  She appears to want to say something, probably some retort to his earlier accusations of her alleged fickleness, but instead she warns her husband of a looming danger.
“My love, the she-elf you call a friend has many powerful enemies.  I beg you to take special care in your dealings with her!  Her character is sound; however there are many who seek to end her insatiable lust for forgotten lore.  Please be careful!”
Suddenly her attention is drawn elsewhere, as if she is able to hear a distant conversation.  “My mother!  She is looking for me again.  Please, dismiss me.  I’ll contact you in three of your days time.”
Shirok Rezkala
player, 181 posts
Half Orc
Druid 3
Mon 18 Jan 2010
at 23:23
  • msg #799

Re: Prelude – Skyway City

"We seek the half-elf woman known as Blanka, once a priestess at this church," Shirok called out, refusing to be intimidated by mere physical force. "If she is here, we would like to speak with her. If not, then we will depart."
Stan Fetchin
player, 157 posts
Human
Wizard
Mon 18 Jan 2010
at 23:36
  • msg #800

Re: Prelude – Skyway City

"I'm sorry if I hurt you. You're terrifying when you want to be!"

Clementine:
“My mother!  She is looking for me again.  Please, dismiss me.  I’ll contact you in three of your days time.”

"As you wish. But first-"

He caught her up in a theatrical embrace and pressed his lips to hers. To someone watching it would have looked like a comic opera kiss. It was over too soon, those few quick seconds before he bid her farewell.

"Three days, then. I release you, beloved."

There was a whiff of brimstone and a bright flash, and then she was gone.

If he could at all help it, Stan would try to avoid Kaele for the time being and instead see what Roth and Porto - he was quickly coming to think of them as "the boys"- were up to.
Dungeon Master
GM, 277 posts
Sometimes, I even
amaze myself!
Tue 19 Jan 2010
at 17:55
  • msg #801

Re: Prelude – Skyway City

Muffled speaking can be heard taking place over the wall.  Finally an answer comes.  “Depart then,” the voice replies.  The rough and dirty humanoids continue to stare down at the half-orcs watching them.


Without saying more, Clementine disappears in a poof of smoke.  With the ominous presence having dissolved from the chamber, Stan returns to Silvervine’s common rooms.  There he once again meets the strange construct called Ishmael, and from him he learns of the departure of his friends.  Sure that they would soon return, the young mage then seeks out Kaele; but remains cautious of her.
He finds her in her study, sitting rigidly at her desk and reading from an old and thickly bound book.  As he enters the small room, she speaks but does not look up from her research.
“Her love is well placed with you; and I believe it is earnest.  I purposely allowed a chink in the binding circle, a subtle gap but one obvious enough to such creatures.  She was unrestrained.  She could have fled; or slaughtered us easy enough.  However, she didn’t and I believe it was because of you.”
Before Stan has an opportunity to reply, she changes the subject.
“The story of Azazel Shiningstar appears to be one wreathed in tragedy and conflict.  Most of the details seem to have been lost to obscurity; however I have thus far been able to identify the entity of which your wife spoke.  Please allow me the rest of this evening to complete my research.”
This message was last edited by the GM at 19:57, Tue 19 Jan 2010.
Shirok Rezkala
player, 182 posts
Half Orc
Druid 3
Tue 19 Jan 2010
at 21:08
  • msg #802

Re: Prelude – Skyway City

Shirok stared up at the walls for a few moments before finally turning away. Yet another link to a past that could not be reclaimed, broken. Their companions were lost in time then, and could not be reclaimed any more then he or Ilsa could return to the tribe. It was time to move on then. Nature was nothing if not change, and the change was here. Adapt or die.

As they were leaving the area and heading towards the markets, Shirok took the pouch filled with most of the coin he'd gained from Kaele and handed it to Ilsa. "You know more of armor and weapons then I; get whatever you think is best. I will acquire some other incidentals we need, and then there is nothing left to hold us here."
Ilsa Redeye
player, 201 posts
Half Orc
Bar 3
Tue 19 Jan 2010
at 22:30
  • msg #803

Re: Prelude – Skyway City

Ilsa left the church-that-was-not-a-church, mildly confused and annoyed at the situation. But it wasn't worth fighting over.

Taking the pouch, she asked, "Is there any weapon you require? I am thinking a heavy bow to match my strength would be good. Especially if it is just the three of us."
Shirok Rezkala
player, 183 posts
Half Orc
Druid 3
Wed 20 Jan 2010
at 03:43
  • msg #804

Re: Prelude – Skyway City

Shirok shook his head. "Nothing I can think of," he replied before making a small motion forward. Neya looked up at him with a slightly confused expression before seeming to shrug and shift over to Ilsa's side; apparently Shirok felt the need to be alone for a little while.
Ilsa Redeye
player, 202 posts
Half Orc
Bar 3
Wed 20 Jan 2010
at 04:55
  • msg #805

Re: Prelude – Skyway City

"You want to go with me, Neya? We'll have fun without mopey Shirok. We'll buy a roast pig with the money I have and make him watch us eat it." Ilsa laughed. She then asked Shirok, "How long will we be in this city? The bow may take days to make. But if we leave sooner, I will not buy it."
Shirok Rezkala
player, 184 posts
Half Orc
Druid 3
Wed 20 Jan 2010
at 04:58
  • msg #806

Re: Prelude – Skyway City

"We have time; apparently Kaele feels bad enough about what happened to allow us to stay if we need to remain for a few days and there is no other place we need to be."
Ilsa Redeye
player, 203 posts
Half Orc
Bar 3
Wed 20 Jan 2010
at 05:38
  • msg #807

Re: Prelude – Skyway City

Ilsa walked over and gripped his shoulder firmly with her right hand. "We can leave this place and return to the tribe, taking our rightful place. The Snake Tongues have existed for generations and will for generations more. They might have moved, but we will find them. Or we stay away longer still, grow in strength and wisdom, then return. Not just to join, but to lead." She had that familiar grin, her eyes gleaming with bloodlust. To become leader, one must prove themselves by challenging the old leader. It was clear she wanted to do just that--not because she wanted to lead, necessarily, but she wanted to challenge and win. She also thought Shirok would be a good leader and she would be happy to kill anyone who thought otherwise.
Shirok Rezkala
player, 185 posts
Half Orc
Druid 3
Wed 20 Jan 2010
at 18:27
  • msg #808

Re: Prelude – Skyway City

That familiar grin made Shirok return a smile of his own, nodding slightly. "Yes, we could." Ilsa hadn't changed, it seemed. Generations lost in the blink of an eye, and she simply continued on. He could learn a lot from it.

"We should get going. I will meet you are the entrance to the markets when we have both finished."
Ilsa Redeye
player, 204 posts
Half Orc
Bar 3
Wed 20 Jan 2010
at 19:21
  • msg #809

Re: Prelude – Skyway City

Ilsa nodded and grunted her acknowledgment. She scratched the top of Neya's head and they headed to the market. She weaved her way through the crowds, not worrying who she might have bumped into or even knocked over, but she wasn't looking for a fight, either. Not having the natural sense of where Neya was, not like Shirok, she glanced down every so often to make sure the wolf was still there. She was smart--she wouldn't wander off on her own--but Ilsa didn't want to have to tell Shirok that she'd lost his wolf.

She visited a few craftsmen who made bows until she found someone who could make what she wanted. It would be a very strong bow, stronger than most men could pull, and indeed more than she could now. But using it would help her grow stronger, which is what she wanted.

OOC: She wants a composite long bow with +5 Strength mod (she's currently +4). Standard price would be 600 gp. She should have enough of her own funds to get it as Masterwork quality as well (total 900 gp).
Dungeon Master
GM, 278 posts
Sometimes, I even
amaze myself!
Thu 21 Jan 2010
at 18:56
  • msg #810

Re: Prelude – Skyway City

Truly, weapon smiths and second-hand peddlers are a dime a dozen in Skyway City.  It takes Ilsa a long time to find just the right bowyer.  The man has several pieces for sell in his tiny shop on the west side of the market platform, but none of them fit what she has in mind.  After a brief introduction, the half-orc simply states what she wants, and the two spend a little while going over the details, and more importantly the desired pull strength of the bow.
The man explains that, if he were to work feverishly, the task might take him at least a week and maybe more.  Ilsa shows the man the cash, and even though he only asks for enough to procure the materials up front
(200 gold coins), Ilsa pays him half now and will pay half upon completion.  This insures that her bow remain the man’s top priority.


As soon as we close out the night, this Prelude will be over.
Shirok Rezkala
player, 186 posts
Half Orc
Druid 3
Thu 21 Jan 2010
at 19:07
  • msg #811

Re: Prelude – Skyway City

Shirok moved through the markets quickly, trying to ignore the mass of people around him. Too crowded, too noisy. It had been a long time since he had been able to hear silence. But city's did have their uses.

After some time he was able to find a store that sold enchanted items. Nothing truly powerful, but powerful enough to find a wand that held healing magics. His own skills at magical healing were limited, and such an item would be invaluable when traveling in small groups. The store also stocked small rods that gave off light like a torch, and he acquired a few of them as well before returning to the entrance of the market, hoping to find a place where he could pretend that the mass of people was just far-off animals or birds.
Stan Fetchin
player, 158 posts
Human
Wizard
Thu 21 Jan 2010
at 23:13
  • msg #812

Re: Prelude – Skyway City

"Not a problem, take your time." Stan gives Kaele a healthy but not unfriendly distance as she works.

"I'm going to see what Porto and Roth are up to."
Ilsa Redeye
player, 205 posts
Half Orc
Bar 3
Thu 21 Jan 2010
at 23:41
  • msg #813

Re: Prelude – Skyway City

Satisfied with her arrangements, though it meant staying in the city longer than she would have liked, Ilsa went on to buy hearty portions of charred meat on sticks for herself and Neya. She ate while she waited for Shirok at the market entrance.
Shirok Rezkala
player, 187 posts
Half Orc
Druid 3
Fri 22 Jan 2010
at 17:12
  • msg #814

Re: Prelude – Skyway City

Neya lay on the ground before Ilsa's feet, her tail wagging rapidly as she ripped off chunks of the meat, fumbling slightly as she tried to eat around the stick. After a while she suddenly glanced up, barking once as Shirok emerged from the thinning crowds at the entrance. He raised a hand in greeting as he approached, scratching Neya behind the ears before she returned to her meat. "Everything go well?"
Ilsa Redeye
player, 206 posts
Half Orc
Bar 3
Fri 22 Jan 2010
at 17:22
  • msg #815

Re: Prelude – Skyway City

Ilsa grunted and nodded. And though she wasn't done chewing yet, she grinned and started talking. "No problems. It will take many days. But worth it. I hope. He hopes." She swallowed and wiped her lips with the back of her hand. "Did you do well?"
Shirok Rezkala
player, 188 posts
Half Orc
Druid 3
Fri 22 Jan 2010
at 19:13
  • msg #816

Re: Prelude – Skyway City

"Fine," Shirok replied with a nod, settling down beside her. "If there is nothing else we need, then we should return to the tower and get some rest."
Ilsa Redeye
player, 207 posts
Half Orc
Bar 3
Fri 22 Jan 2010
at 19:19
  • msg #817

Re: Prelude – Skyway City

She tore off a some meat with her fingers, then handed the rest to Shirok. "It has been a long, strange day."
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