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10:33, 6th May 2024 (GMT+0)

OOC 8.

Posted by GMFor group 0
GM
Wed 20 Mar 2013
at 15:40
  • msg #1

OOC 8 - something new

Some of you may be familiar with the term 'Parking in driveways and driving on parkways'. I read a book recently that did shed some light on this. New Jersey, known as the Garden State has many parks. And, folks, some (ok many) years back, had the idea of putting roads in the parks thus naming them 'park ways'. Well, fast forward many years and now with the huge number people living in a mega-suburbia and while roads through parks do still exist the terminology as all but been lost. Some of those park ways were converted into highways and interstates though the Garden State Parkway still retains its name though it's anything but a drive through the park. Probably should be renamed the mighty Toll Way, Traffic Jam Way, or something like that.
Salen
player, 219 posts
Wed 20 Mar 2013
at 15:46
  • msg #2

Re: OOC 8 - something new

In a similar but different vein, my hometown is overlooked by a hill - the Law Hill. But in old language, Law meant 'hill'. So effectively it's called the Hill Hill.
Eadoin
player, 1068 posts
Adopted son of Charox
and Cora
Wed 20 Mar 2013
at 16:17
  • msg #3

Re: OOC 8 - something new

A happy turn of the year and Equinox blessings to all of you who care about such things.
Rita
player, 1943 posts
Wed 20 Mar 2013
at 18:18
  • msg #4

Re: OOC 8 - something new

In reply to Eadoin (msg # 3):

Happy Equinox to all!
Titus Mercator
player, 1045 posts
Son of Mercator
Man of Europa
Wed 20 Mar 2013
at 18:44
  • msg #5

Re: OOC 8 - something new

Here's to it!
Callidus
player, 523 posts
Werefox Rogue
..and Proud of it..!
Wed 20 Mar 2013
at 19:00
  • msg #6

Re: OOC 8 - something new

Here here!
Bryon
player, 1 post
of Helvectia
Colidescope Eyes
Wed 20 Mar 2013
at 21:01
  • msg #7

Re: OOC 8 - something new

Ahh finally, the long awaited entrance of my new persona. I used to be Rory but he was getting to be a downer. Now I am Bryon. Boys I'm that kind of girl and proud of it!
Dunduin
NPC, 809 posts
Bashing orcs since 431 AD
Goblin tossing champion
Wed 20 Mar 2013
at 21:11
  • msg #8

Re: OOC 8 - something new

If those boobs get any bigger they'll each need their own zip code!
Julia
player, 61 posts
Wed 20 Mar 2013
at 22:23
  • msg #9

Re: OOC 8 - something new

Welcome, Bryon.

Kaleidoscope eyes, heh.  Makes me think of a Beatles song.
This message was last edited by the player at 22:23, Wed 20 Mar 2013.
Bryon
player, 2 posts
of Helvectia
Colidescope Eyes
Wed 20 Mar 2013
at 23:54
  • msg #10

Re: OOC 8 - something new

In reply to Dunduin (msg # 8):

You like them? I do. ;-)
Cirostis
player, 819 posts
Master BeardCarver
Fri 22 Mar 2013
at 11:33
  • msg #11

Re: OOC 8 - something new

Along with the equinox was Naw Ruz   Happy Naw Ruz!
Heolstor
player, 635 posts
Lord of Lingones
Sat 23 Mar 2013
at 00:10
  • msg #12

Re: OOC 8 - something new

Petra and Tugdual - apologies, I disappear every so often... But this was a rather extended absence without explanation.

I wouldn't say I'm a transient!... BUT... My career does force me to switch between field research stations on a somewhat frequent basis. This current one leaves a few things to be desired (including internet access). I've driven to town and am currently posting out of a cafe. Will do so until I find my way to a research station with internet.
Cirostis
player, 820 posts
Master BeardCarver
Sat 23 Mar 2013
at 00:21
  • msg #13

Re: OOC 8 - something new

Tug - you gonna make it to the wedding? There is some shifter armor here not sure if you want someone to pick it up for you.
Bryon
player, 4 posts
of Helvectia
Colidescope Eyes
Sat 23 Mar 2013
at 01:22
  • msg #14

Re: OOC 8 - something new

I'll be at the wedding. I came with an Elven King! Soooo cool!
Ongriss
player, 743 posts
Sun 24 Mar 2013
at 23:03
  • msg #15

Re: OOC 8 - something new

I'm afraid that I'm going to have to cut back on the characters I have in this game. Since the move, work has been more involved and I expect it to ramp up further in the next few months.

So, I'm afraid that I'm going to have to bid adieu to you as Ongriss. Just remember, waffles must be served with anchovies and a fish head a day keeps the doctor away!
Mia
player, 632 posts
Mon 25 Mar 2013
at 00:02
  • msg #16

Re: OOC 8 - something new

Gentle hugs. You will be missed Ongriss! Who knows if things slow down maybe you can come back later!
Tugdual
player, 258 posts
Mon 25 Mar 2013
at 09:43
  • msg #17

Re: OOC 8 - something new

Cirostis:
Tug - you gonna make it to the wedding? There is some shifter armor here not sure if you want someone to pick it up for you.


 Well, a suit of shifting armour would indeed be nice !
 And Tudgual would never pass on a celebration of love and an opportunity to enjoy wine and bridesmaids...
Bryon
player, 7 posts
of Helvectia
Colidescope Eyes
Mon 25 Mar 2013
at 12:55
  • msg #18

Re: OOC 8 - something new

In reply to Tugdual (msg # 17):

Tug I may not be a Bride'smaid but I think you would enjoy me more anyway...I'm a professional =~p
Tugdual
player, 259 posts
Mon 25 Mar 2013
at 13:24
  • msg #19

Re: OOC 8 - something new

 Well, Tugdual has a thing for curvaceous creatures, but he may be reluctant about addressing a professional... he's likely to change his mind once the goods are out of the basket though.
Bryon
player, 8 posts
of Helvectia
Colidescope Eyes
Mon 25 Mar 2013
at 16:35
  • msg #20

Re: OOC 8 - something new

In my last post is a line from North and South. Cookie to whoever can name the character who fist spoke it.
Aelasuria Soulwater
player, 1303 posts
Mon 25 Mar 2013
at 22:43
  • msg #21

Re: OOC 8 - something new

I need to edit my post in the garden to take Bryon into account.
Aelasuria Soulwater
player, 1304 posts
Mon 25 Mar 2013
at 22:57
  • msg #22

Re: OOC 8 - something new

ok post has been updated.
Tugdual
player, 261 posts
Tue 26 Mar 2013
at 13:43
  • msg #23

Re: OOC 8 - something new

Cirostis:
Tug - you gonna make it to the wedding? There is some shifter armor here not sure if you want someone to pick it up for you.


 Actually I'm not quite sure when/where the wedding takes place...

 Tugdual is currently involved in a little Hun management operation with Petra and Heolstor, but if he can deal with it and reach the ceremony in time, he'd gladly partake in the celebration.
Bryon
player, 11 posts
of Helvectia
Colidescope Eyes
Tue 26 Mar 2013
at 22:26
  • msg #24

Re: OOC 8 - something new

Ben

Aelasuria introduced Bryon in post #4 of the current thread. Was theodoric asking for more or did you miss the original intro?

If more give me an idea of what your looking for ok?
Bryon
player, 13 posts
of Helvectia
Colidescope Eyes
Wed 27 Mar 2013
at 17:04
  • msg #25

Re: OOC 8 - something new

Note I said encountered and not fought. Draw your own conclusions. =~>
Bryon
player, 15 posts
of Helvectia
Colidescope Eyes
Sun 31 Mar 2013
at 00:58
  • msg #26

Re: OOC 8 - something new

Am I suppose to be in The GRand Hall thread? I'm confused.
Steve
GM, 1229 posts
Decoy GM
Head of the DOCG
Sun 31 Mar 2013
at 03:25
  • msg #27

Re: OOC 8 - something new

Just follow yer...ah nm. I'm just as confused. It's pretty chaotic. I think stuff will start to sort out soon enough though as new quests start happening and PC's start grouingp up again for them.

Happy Easter all!
Salen
player, 226 posts
Sun 31 Mar 2013
at 18:11
  • msg #28

Re: OOC 8 - something new

Happy Ishtar Day!
Salen
player, 227 posts
Mon 1 Apr 2013
at 11:57
  • msg #29

Re: OOC 8 - something new

Ben:
Salen's sister is a celebrity, and that makes him a celebrity by blood ties.

I'm a celebrity!

Wait...I'm a B-lister. C-list? Don't tell me I'm a Z-lister! NOOOOOOOO!!!
This message was last edited by the player at 11:57, Mon 01 Apr 2013.
Haakon Pedlar
player, 914 posts
Mon 1 Apr 2013
at 12:26
  • msg #30

Re: OOC 8 - something new

Eostra's blessings everyone.  I would have posted yesterday but it was my birthday and I was drunk.
Titus Mercator
player, 1049 posts
Son of Mercator
Man of Europa
Mon 1 Apr 2013
at 13:51
  • msg #31

Re: OOC 8 - something new

Happy belated Birthday, Haakon!
Steve
GM, 1231 posts
Decoy GM
Head of the DOCG
Mon 1 Apr 2013
at 13:57
  • msg #32

Re: OOC 8 - something new

@Haakon: I sure wouldn't want to see the penalty for 'drinking & posting'! Happy belated Birthday mate!!
Cirostis
player, 838 posts
Master BeardCarver
Mon 1 Apr 2013
at 14:12
  • msg #33

Re: OOC 8 - something new

And many happy returns
Aelasuria Soulwater
player, 1314 posts
Mon 1 Apr 2013
at 14:16
  • msg #34

Re: OOC 8 - something new

Happy belated birthday Haakon!
Haakon Pedlar
player, 915 posts
Mon 1 Apr 2013
at 14:44
  • msg #35

Re: OOC 8 - something new

Thank you kind people.
Rita
player, 1951 posts
Mon 1 Apr 2013
at 20:43
  • msg #36

Re: OOC 8 - something new

Happy Birthday, Haakon!

Salen, I regularly describe myself (not Rita) as a P-list celebrity.
This message was last edited by the player at 20:43, Mon 01 Apr 2013.
Bryon
player, 19 posts
of Helvectia
Colidescope Eyes
Tue 2 Apr 2013
at 00:37
  • msg #37

Re: OOC 8 - something new

Titus Mercator:
In reply to Ben (msg # 86):

OOC: Uh, yeah. Duh. Thanks for reminding me, Ben. (How do you remember/keep track of all of this stuff?) I've edited my post to better reflect what I should've remembered. Though, in my defense that was about 3 1/2 years ago in real time. Wow!


Say Titus, wouldn't you like to meet me?
Ben
GM, 11317 posts
The Guy in Charge Here
Tue 2 Apr 2013
at 00:44
  • msg #38

Re: OOC 8 - something new

I have a trick.

I google well.  I google very well.

(I wanted to see if they met, since I suspected they might have, so I googled for RPOL Titus Raude Parisi and poof, there it was!)
Steve
GM, 1233 posts
Decoy GM
Head of the DOCG
Tue 2 Apr 2013
at 00:50
  • msg #39

Re: OOC 8 - something new

Some days I'm just happy to find my car in the parking lot. My memory is like ram on a computer. Once it's shut off, or in my case I go to sleep, it's as good as gone. Ok, maybe not totally that bad but my memory certainly isn't good. It's why I like to take lots of notes, otherwise my chance of remembering some detail is slim.
Ben
GM, 11319 posts
The Guy in Charge Here
Tue 2 Apr 2013
at 01:26
  • msg #40

Re: OOC 8 - something new

My big problem with memory is being unable to install more.

So, very often when I learn something new I have to forget something old.

I think I'm missing most of the files from 1981.
Titus Mercator
player, 1052 posts
Son of Mercator
Man of Europa
Tue 2 Apr 2013
at 02:23
  • msg #41

Re: OOC 8 - something new

Quite so. Though, my memory banks were so low that I think I started having to do this circa the 6th grade. If you've got 1982, I consider that rather impressive!
Steve
GM, 1234 posts
Decoy GM
Head of the DOCG
Tue 2 Apr 2013
at 13:23
  • msg #42

Re: OOC 8 - something new

Seriously, I've got trouble remembering last week...
Rory MacIntyre
player, 1157 posts
Fear Singer
Fear is Power
Tue 2 Apr 2013
at 13:27
  • msg #43

Re: OOC 8 - something new

Steve, do what Bill Cosby said to do. Sit down. Old people like us have a button in their butts that triggers memory.

Bill Cosby:
Then you sit down...

*sits down*

"OH! Now I remember what I was doing..."

*stands up*

"What was I doing again?"

Petra
player, 535 posts
Half-elf priestess
Ehre fur alle die Gotter
Tue 2 Apr 2013
at 17:03
  • msg #44

Re: OOC 8 - something new

I have a better long term memory than short term.  I'll routinely remember things from years earlier that surprise people.

Alas, not so the short term.  Beepers save my life (from others who would surely like to kill me) in locating my keys and my car...
Eadoin
player, 1071 posts
Adopted son of Charox
and Cora
Tue 2 Apr 2013
at 19:55
  • msg #45

Re: OOC 8 - something new

I can't help but imagine Bryon as some sort of cross between Dannica Collins as a bawdy barmaid and Bugs Bunny as Brunhildr from "What's Opera, Doc?"
Bryon
player, 23 posts
of Helvectia
Colidescope Eyes
Tue 2 Apr 2013
at 20:34
  • msg #46

Re: OOC 8 - something new

Actually I base her partly on Ashton from the Book/TV Mini Series North and South, except Ashton is evil and Bryon is more chaotic. The line - "I could never be with just one man. Why think of how disappointed all the rest would be!" - is as close to a direct quote as I can give.

Ashton of course ends up with Elkahna Bent, one of the most memorable Villians in TV history. "Jeffasahn (Jefferson) Davis has no taste for Woar (war). I on the ahtha (other) haynd (hand) am a Milatatay Genius, greata (greater) even than Napoleon!"

So yea, Bryon's flirtatiosness and openness about sexuality comes from Ashton. I think she is feisty like Ashton too, but Ashton was just evil. Bryon is not evil.
Rita
player, 1955 posts
Wed 3 Apr 2013
at 04:08
  • msg #47

Re: OOC 8 - something new

Ben, could you clarify the timeline for the events in Lucimburic? It seems like events meant to take several days are all happening at once.

Isn't Scolo's main entertainment supposed to be at the wedding rather than on the day of the Solstice? As of now, it seems to be happening either the night before the Solstice or the night of the Solstice itself. Is the wedding supposed to take place on the day of the Solstice or several days later? It would help to have some clarification on this.
Bryon
player, 24 posts
of Helvectia
Colidescope Eyes
Wed 3 Apr 2013
at 11:44
  • msg #48

Re: OOC 8 - something new

Hey Rita

Check the disguise skill. You can make "minor changes" which I've always thought of as a Lady "putting her face on." If you want, Bryon will be glad to show you a few tricks. =->
Haakon Pedlar
player, 917 posts
Wed 3 Apr 2013
at 12:27
  • msg #49

Re: OOC 8 - something new

I think the Royal wedding takes place on the Solstice.  The wedding a few days later is that of Tawna the Wereweasel and Haakon the Dressmaker.
Scolo
NPC, 301 posts
Parsnips and turnips,
that was good!
Wed 3 Apr 2013
at 12:36
  • msg #50

Re: OOC 8 - something new

I believe the wedding was intended for solstice but did not happen then

On solstice night the dwarves were coming and stayed the night in another town while Scolo agonized over his personal faults with a day of sanity.
The day after solstice was a day of rest and the dwarves arrived, Scolo spent that day and the day before making fireworks so he missed the festivities.
The day after (Solstice +2) that was the beginning of the shopping in winter merchants faire and that thread is the shopping for the early part of the first day.
Some time later (unclear if same day but it required an appointment so it could be solstice +3 or evening of +2 was the meeting with the wereowls where Aelessuria learns of the plot. Then they go to the garden.
That evening (probably S+3) is the celebration.
I wasn't sure if Ben meant it to be a practice or not - it might be the wedding rehearsal.
The wedding is still to come perhaps S+4 or 5

It's really quite simple all you need to do is refract your fantasy expectations onto a saddle function for the time transform understanding that at several points there will be missing elements and asymptotic expectation structures. The whole thing must snap into a logical function but the expectation to fall into linear paths can be forced once the God function is endorsed.
This message was last edited by the player at 14:43, Wed 03 Apr 2013.
Cirostis
player, 842 posts
Master BeardCarver
Wed 3 Apr 2013
at 14:50
  • msg #51

Re: OOC 8 - something new

Yeah I remember that - except it was solstice eve when we camped in the wilderness of Lucimburic. We arrives on the afternoon of solstice day the next day S+1 was the day of rest S+2 the shopping.
Aelasuria Soulwater
player, 1318 posts
Wed 3 Apr 2013
at 14:56
  • msg #52

Re: OOC 8 - something new

Honestly I thought Ben Intended for shopping, going to the tower of higher learning, Visiting the Garden to see the Unicorns. All to happen on the same day. A few hours here, a few hours there, maybe a few minutes for certain things if they can be discussed handled fast enough.

Though I see how the dwarves needing to sell quite a bit of merchandise. Some of your people were probably their all day. Unless the haggling went well in which case a lot of it might have been traded or sold in a few hours.

Ben allowed us to be in two different threads simultaneously so that we could get more done. The wedding is scheduled for the solstice. As far as I know that hasn't changed. There might or might not have been a misunderstanding about the fireworks.

I think it's best to let Ben set out the Timeline he intended rather the speculate. Just my thoughts. Hope that helps. ^_^
This message was last edited by the player at 14:58, Wed 03 Apr 2013.
Rita
player, 1956 posts
Wed 3 Apr 2013
at 17:27
  • msg #53

Re: OOC 8 - something new

In reply to Bryon (msg # 48):

Once she and Bryon get acquainted, Rita would appreciate Bryon giving her tips. As for the disguise skill, I think it's a cross class skill for a cleric. Rita would probably be unable to get it until she goes up a level (which hasn't happened in quite a long time).
Bryon
player, 25 posts
of Helvectia
Colidescope Eyes
Wed 3 Apr 2013
at 17:29
  • msg #54

Re: OOC 8 - something new

OK sure! Awesome! Should I move in her direction???
Rita
player, 1957 posts
Wed 3 Apr 2013
at 19:34
  • msg #55

Re: OOC 8 - something new

In reply to Bryon (msg # 54):

If you want, sure! :) I may not be able to post today, as I have to go to Philadelphia to act in a student film.
Bryon
player, 27 posts
of Helvectia
Colidescope Eyes
Wed 3 Apr 2013
at 19:38
  • msg #56

Re: OOC 8 - something new

=-D I did! Maybe your bo will entertain me while your away...;-)

Good luck.
Ben
GM, 11325 posts
The Guy in Charge Here
Thu 4 Apr 2013
at 00:44
  • msg #57

Re: OOC 8 - something new

Timeline for the events in Lucimburic:

The wedding was originally scheduled for the day after Solstice.  But there was the war, and there was the problem of getting everyone there... it has been pushed back.

The Dwarves did not arrive until solstice day.

The other events are occurring over the few days between solstice and wedding- and are almost done.
Aelasuria Soulwater
player, 1319 posts
Thu 4 Apr 2013
at 02:42
  • msg #58

Re: OOC 8 - something new

I thought Kyriel said Aelasuria is the primary target. Though King Theoderic is also in grave danger as he is a target too. Arctos I am not sure if you should know that or not. If you should though thought I would share it. Although I am not sure why Huns would prioritize Aelasuria as more important unless it's because they hate elves?
Steve
GM, 1235 posts
Decoy GM
Head of the DOCG
Thu 4 Apr 2013
at 15:03
  • msg #59

Re: OOC 8 - something new

I think it would have been even more humorous if the torch of wisdom descended upon Arctos' head. <Ka-thunk> "Ouch that hurt!" Rubs head. "Hey, I've got a great idea!"
Ben
GM, 11333 posts
The Guy in Charge Here
Thu 4 Apr 2013
at 15:21
  • msg #60

Re: OOC 8 - something new



That's a great idea for a new spell, Steve!

"Struck by the Torch of Wisdom:  Spell causes a Divine Torch to bash the caster in the head.  Caster gains +4 to all checks involving wisdom and intelligence, for 1 minute per level.  Caster takes 1d6 points non-lethal damage."
Bryon
player, 30 posts
of Helvectia
Colidescope Eyes
Thu 4 Apr 2013
at 20:21
  • msg #61

Re: OOC 8 - something new

Scolo - Balls in your court sweety. I am just dieing to read how the insane wizard will deal with all this.
Haakon Pedlar
player, 919 posts
Thu 4 Apr 2013
at 21:41
  • msg #62

Re: OOC 8 - something new

Started chemotherapy today.
Julia
player, 63 posts
Thu 4 Apr 2013
at 23:18
  • msg #63

Re: OOC 8 - something new

Haakon Pedlar:
Started chemotherapy today.


All the best!
Cirostis
player, 844 posts
Master BeardCarver
Thu 4 Apr 2013
at 23:36
  • msg #64

Re: OOC 8 - something new

May you have superhuman good days and sleep theough the bad -

And may it all be worthwhile as your foe fades away.
Bryon
player, 31 posts
of Helvectia
Colidescope Eyes
Thu 4 Apr 2013
at 23:55
  • msg #65

Re: OOC 8 - something new

I too will keep you in my prayers.
Steve
GM, 1236 posts
Decoy GM
Head of the DOCG
Fri 5 Apr 2013
at 00:07
  • msg #66

Re: OOC 8 - something new

@Haakon: Hang in there bud. We have a table top gaming friend who games with us and is on chemo. It's tuff but he makes it and has a great time.
Ben
GM, 11338 posts
The Guy in Charge Here
Fri 5 Apr 2013
at 00:09
  • msg #67

Re: OOC 8 - something new

Hang in there, Haakon.  We're all pulling for you.
Kyriel
player, 1312 posts
resource acquisition elf
"What's yours is mine"
Fri 5 Apr 2013
at 00:17
  • msg #68

Re: OOC 8 - something new

Take care Haakon! Keep your spirits up, that's half the fight!
Aelasuria Soulwater
player, 1323 posts
Fri 5 Apr 2013
at 01:59
  • msg #69

Re: OOC 8 - something new

Take care Haakon. I wish the best for you.
Arctos
player, 1871 posts
Fri 5 Apr 2013
at 02:26
  • msg #70

Re: OOC 8 - something new

Steve:
I think it would have been even more humorous if the torch of wisdom descended upon Arctos' head. <Ka-thunk> "Ouch that hurt!" Rubs head. "Hey, I've got a great idea!"

       Arctos already has quite enough problems as it is with his curse and all, so he'll stick
with using the ring he possesses being that it won't cause any undue ringing in his ears . . .
considering that he usually has his helmet on most of the time or needless damage!  If the
Patre is in need of being light-headed, he'll simply take several snorts from his flask!
Titus Mercator
player, 1053 posts
Son of Mercator
Man of Europa
Fri 5 Apr 2013
at 02:32
  • msg #71

Re: OOC 8 - something new

In reply to Haakon Pedlar (msg # 62):

As Steve said, hang in there! It's tough and will try you, but I've known more than one person to manage the horribleness you're experiencing. I do not write this to imply that it is easy, because I have been informed that it is not (yes, as I write this I feel unexpectedly good about being myself in the moment).

That said, it's not impossible and the world needs tailors. Take care of yerself, please!
Scolo
NPC, 305 posts
Parsnips and turnips,
that was good!
Fri 5 Apr 2013
at 02:32
  • msg #72

Re: OOC 8 - something new

@Haakon - Best Wishes

@ Ben - sounds like a fun spell!
Arctos
player, 1872 posts
Fri 5 Apr 2013
at 03:30
  • msg #73

Re: OOC 8 - something new


      Hakkon I'm quite sure that you won't drop any stitches in whatever endeavor you
choose to do!

This message was last edited by the player at 03:31, Fri 05 Apr 2013.
Salen
player, 230 posts
Fri 5 Apr 2013
at 12:00
  • msg #74

Re: OOC 8 - something new

Keep on keepin' on, Haakon.
Petra
player, 537 posts
Half-elf priestess
Ehre fur alle die Gotter
Fri 5 Apr 2013
at 18:32
  • msg #75

Re: OOC 8 - something new

Haakon -- whatever the specifics may be, I pray you'll come through with the absolute best possible result.  And that you'll have whatever support you need to do it.
Rita
player, 1958 posts
Sat 6 Apr 2013
at 02:13
  • msg #76

Re: OOC 8 - something new

In reply to Petra (msg # 75):

I second everything Petra said. We're all pulling for you! :)
Tinker Dee Tall
NPC, 437 posts
Sat 6 Apr 2013
at 02:28
  • msg #77

Re: OOC 8 - something new

Roight den smacked up me bum leg agin but ye take care yee self yee heer.
Heolstor
player, 639 posts
Lord of Lingones
Sun 7 Apr 2013
at 03:14
  • msg #78

Re: OOC 8 - something new

Haakon Pedlar:
Started chemotherapy today.


Stiff upper lip, Haakon. You'll pull through. My thoughts and prayers are with you too - along with all the rest of Europa's!
Riordeg
player, 435 posts
Mon 8 Apr 2013
at 22:46
  • msg #79

Re: OOC 8 - something new

I'm really sorry everyone, but my wife broke her hip two weeks ago and everything has been really hectic since. She is home now, so at least I don't have the hospital visiting eating up two hours of traveling a day, but it's going to be another month at least before she is back on her feet.

With looking after my wife and the children, plus doing all the housework and cooking along with my normal work, I just don't have any time to get on the computer. I'm afraid I'll have to go inactive, at least for a couple of months.

I'm sorry to do this to you all, especially to Rita, but my family has to come first. Hopefully I will be able to return in the summer, but you'd better carry on without me at the moment. Sorry.
Steve
GM, 1239 posts
Decoy GM
Head of the DOCG
Tue 9 Apr 2013
at 00:48
  • msg #80

Re: OOC 8 - something new

I hope all works out for the better. We'll be here when you're ready to return.
Arctos
player, 1877 posts
Tue 9 Apr 2013
at 01:25
  • msg #81

Re: OOC 8 - something new

       Sorry to hear that Riordeg.  My Mom broke her pelvis several years back, and I had to
take care of everything whilst working as well . . . so I exactly know what you are in for!!!
Take care!
Cirostis
player, 850 posts
Master BeardCarver
Tue 9 Apr 2013
at 02:10
  • msg #82

Re: OOC 8 - something new

Best wishes Riordeg well be here if you can sneak a look at night
Aelasuria Soulwater
player, 1329 posts
Tue 9 Apr 2013
at 06:32
  • msg #83

Re: OOC 8 - something new

Take care Riordeg. I think it's safe to say we all understand! I hope that she gets better as quickly as possible! We will be waiting for you when your ready to come back!
Haakon Pedlar
player, 920 posts
Tue 9 Apr 2013
at 10:00
  • msg #84

Re: OOC 8 - something new

Chemo turns out not to be so bad, or so it seems.  I still have me barnet, and just feel a bit nauseous and dizzy when I take the pills (Oh yes and I'm tired).  On the other hand, the chemo is mild and I have radiotherapy to come.
Cirostis
player, 851 posts
Master BeardCarver
Tue 9 Apr 2013
at 12:35
  • msg #85

Re: OOC 8 - something new

Nice - good luck !
Haakon Pedlar
player, 921 posts
Tue 9 Apr 2013
at 12:47
  • msg #86

Re: OOC 8 - something new

Thanks.
Titus Mercator
player, 1057 posts
Son of Mercator
Man of Europa
Tue 9 Apr 2013
at 12:58
  • msg #87

Re: OOC 8 - something new

Take a deep breath and bona fortuna, Riorgeg. We'll be here when you're able to return!
Bulwyf
player, 920 posts
Tue 9 Apr 2013
at 13:26
  • msg #88

Re: OOC 8 - something new

best of luck with her recovery!!
Kyriel
player, 1317 posts
resource acquisition elf
"What's yours is mine"
Wed 10 Apr 2013
at 02:16
  • msg #89

Re: OOC 8 - something new

Take care Riordeg! We'll be here.

I hope it continues to be mild Haakon!
Eadoin
player, 1072 posts
Adopted son of Charox
and Cora
Wed 10 Apr 2013
at 15:59
  • msg #90

Re: OOC 8 - something new

Gracious!  I'm sorry to hear of the hard times, Haakon & Riordeg.  Best wishes for speedy recovery of your wife, Riordeg!  Mild symptoms and and complete success for you, Haakon.  We'll keep you in our prayers.
Bryon
player, 39 posts
of Helvectia
Colidescope Eyes
Thu 11 Apr 2013
at 20:52
  • msg #91

Re: OOC 8 - something new

Im away until Monday.
Rita
player, 1972 posts
Mon 15 Apr 2013
at 03:36
  • msg #92

Re: OOC 8 - something new

Sorry for not being around this weekend. I'm rehearsing for the Renaissance Faire again, and our cast performed at another fair both yesterday and today.

Wishes for a speedy recovery to all who need it.

Riordeg has nothing to worry about, as Rita only has eyes for him.
Mystal Fortunata
player, 61 posts
Tue 16 Apr 2013
at 05:49
  • msg #93

Re: OOC 8 - something new

This certainly is a variable campaign
This message was last edited by the player at 05:58, Tue 16 Apr 2013.
Bryon
player, 41 posts
of Helvectia
Kaleidoscope Eyes
Tue 16 Apr 2013
at 13:50
  • msg #94

Re: OOC 8 - something new

Its not the standard dungeon crawl. Its more like a giant social experiment. =-)
Aelasuria Soulwater
player, 1337 posts
Tue 16 Apr 2013
at 15:22
  • msg #95

Re: OOC 8 - something new

You have my sympathies with the Random dice generator Bryon.

IN one game I am playing in the GM did multiple rolls on behalf of the players for combat. It was pretty sick. I observed three natural ones followed by a three and then one more natural one. That's not all the bad rolls but that particular batch really stuck out. What are the odds?

Course every now and then it's really nice. I remember the very pleasant surprise when I received a natural twenty on two different occasions in this game. ^_^
This message was last edited by the player at 15:33, Tue 16 Apr 2013.
Bryon
player, 42 posts
of Helvectia
Kaleidoscope Eyes
Tue 16 Apr 2013
at 15:25
  • msg #96

Re: OOC 8 - something new

You know TBH I was kind of hoping for low rolls. It makes for better comedy. ;-)
Aelasuria Soulwater
player, 1338 posts
Tue 16 Apr 2013
at 15:34
  • msg #97

Re: OOC 8 - something new

lol true what matters is that you have fun/enjoy yourself.
Bryon
player, 43 posts
of Helvectia
Kaleidoscope Eyes
Tue 16 Apr 2013
at 15:35
  • msg #98

Re: OOC 8 - something new

hehehehehehe...

Oh believe me I am.
Heolstor
player, 642 posts
Lord of Lingones
Tue 16 Apr 2013
at 18:37
  • msg #99

Re: OOC 8 - something new

Mystal Fortunata:
This certainly is a variable campaign


It is. I like how Ben handles both very serious scenarios and comedic situations.
Bryon
player, 45 posts
of Helvectia
Kaleidoscope Eyes
Tue 16 Apr 2013
at 20:02
  • msg #100

Re: OOC 8 - something new

Comedy is on the way!
Bryon
player, 46 posts
of Helvectia
Kaleidoscope Eyes
Wed 17 Apr 2013
at 17:25
  • msg #101

Re: OOC 8 - something new

On a somber note:

In one week we have lost two of my heroes: George Beverly Shay and Lady Margret Thatcher. RIP both...
Salen
player, 238 posts
Wed 17 Apr 2013
at 21:13
  • msg #102

Re: OOC 8 - something new

Wasn't familiar with Shay, and I live in a part of the UK that will never mourn Maggie.
Bryon
player, 47 posts
of Helvectia
Kaleidoscope Eyes
Thu 18 Apr 2013
at 13:30
  • msg #103

Re: OOC 8 - something new

I had originally thought of joining the dwarves, but I don't think I will be doing that now.

So where should I go? Does anyone want a slightly crazy female Warlock along for the ride? I will certainly make it memorable.
Mystal Fortunata
player, 63 posts
Thu 18 Apr 2013
at 22:09
  • msg #104

Re: OOC 8 - something new

In reply to Bryon (msg # 103):

Oooh, Oooh, Pick us, pick us....
Bryon
player, 48 posts
of Helvectia
Kaleidoscope Eyes
Thu 18 Apr 2013
at 23:18
  • msg #105

Re: OOC 8 - something new

In reply to Mystal Fortunata (msg # 104):

who is us? what thread? what are your plans?
Mystal Fortunata
player, 66 posts
Fri 19 Apr 2013
at 00:04
  • msg #106

Re: OOC 8 - something new

In reply to Bryon (msg # 105):

link to a message in this game

we're off to see the wonderful wizard of wuzz... scrunches her face in thought or something along that line
This message was last edited by the player at 00:07, Fri 19 Apr 2013.
Bryon
player, 49 posts
of Helvectia
Kaleidoscope Eyes
Fri 19 Apr 2013
at 00:13
  • msg #107

Re: OOC 8 - something new

In reply to Mystal Fortunata (msg # 106):

that souns like fun. ill leave it too ben to get me there.
Mystal Fortunata
player, 67 posts
Fri 19 Apr 2013
at 00:27
  • msg #108

Re: OOC 8 - something new

In reply to Bryon (msg # 107):

Actually we're exploring the Fey Forest which has an.... will let you read for yourself
Bryon
player, 51 posts
of Helvectia
Kaleidoscope Eyes
Fri 19 Apr 2013
at 13:16
  • msg #109

Re: OOC 8 - something new

I have read the last page of it. your group looks very fun and freewheeling. I'd love to join, but right now I am attending a wedding. As I said, Ben will have to get me there, ultimately.
Rita
player, 1976 posts
Fri 19 Apr 2013
at 20:12
  • msg #110

Re: OOC 8 - something new

In reply to Bryon (msg # 103):

What type of spellcaster (in D&D) is a warlock? Is it a prestige class, a type of wizard or a sorcerer?

A hint: If Bryon wants tips about picking up guys in Lucimburic, the High Priestess of Venus, Raude Parisi, is conveniently present and would probably be a great source of advice.
This message was last edited by the player at 20:15, Fri 19 Apr 2013.
Eadoin
player, 1073 posts
Adopted son of Charox
and Cora
Fri 19 Apr 2013
at 20:22
  • msg #111

Re: OOC 8 - something new

My apologies for my extended absence, all.  Life's leapt upon me in unexpected ways.  Now that I've the timing and headspace to update, I'm quite daunted by the frequency of updates I'm missed.  I'll try to catch up and bring poor Eadoin out of his coma tonight or this weekend.
Titus Mercator
player, 1064 posts
Son of Mercator
Man of Europa
Fri 19 Apr 2013
at 20:55
  • msg #112

Re: OOC 8 - something new

Welcome back!
Bryon
player, 52 posts
of Helvectia
Kaleidoscope Eyes
Sat 20 Apr 2013
at 16:58
  • msg #113

Re: OOC 8 - something new

@Rita - a warlock is a base class from complete arcane. they use a small selection of spell like abilities an unlimited number of times per day. they also have a ranged touch attack which has a similar damage progression to a sneak attack.

as far as advice goes Bryon is far more likely to seek out a friend than a strange priestess. thanks for advice though. =-)
Petra
player, 541 posts
Half-elf priestess
Ehre fur alle die Gotter
Sun 21 Apr 2013
at 18:40
  • msg #114

Re: OOC 8 - something new

Yes, yes -- I know only the bride is supposed to wear white to the wedding.

But, on a quick hunt, it was the only image I found that a) looked like something Petra would wear, and b) had a character who looked anything close to her.

Let's say it's truly a very pale blue, or lavender, m'kay?   ~_^    Best wishes to the happy couple, in any case!
Bryon
player, 54 posts
of Helvectia
Kaleidoscope Eyes
Mon 22 Apr 2013
at 00:31
  • msg #115

Re: OOC 8 - something new

Brides wearing white is a tradation that dates back mearly to Queen Elazabeth I deary. Before that the Bride wore whatever she felt like. And the Bridemaids wore what they were told to wear. So white should be an option...
Petra
player, 542 posts
Half-elf priestess
Ehre fur alle die Gotter
Wed 24 Apr 2013
at 00:05
  • msg #116

Re: OOC 8 - something new

That's right!   That's contemporary (relatively speaking) tradition.  What was I thinking?  Must get my Medieval back on...

To say nothing of the fact that forest green, or amethyst or such, is probably more likely for an elvish bride.
Titus Mercator
player, 1067 posts
Son of Mercator
Man of Europa
Thu 25 Apr 2013
at 15:30
  • msg #117

Re: OOC 8 - something new

Sorry for my sudden recent quiet. I'm on a work trip and will probably not be able to chime in on the Ganda thread for another day or so.
Rita
player, 1983 posts
Thu 25 Apr 2013
at 18:35
  • msg #118

Re: OOC 8 - something new

For anyone interested, there is a partial lunar eclipse starting within an hour. It is being broadcast online here: http://www.virtualtelescope.eu/webtv/
Cirostis
player, 870 posts
Master BeardCarver
Thu 25 Apr 2013
at 18:41
  • msg #119

Re: OOC 8 - something new

Is that 46?
Callidus
player, 535 posts
Werefox Rogue
..and Proud of it..!
Thu 25 Apr 2013
at 19:50
  • msg #120

Re: OOC 8 - something new

Happy 46,000th post!
Steve
GM, 1244 posts
Decoy GM
Head of the DOCG
Thu 25 Apr 2013
at 20:40
  • msg #121

Re: OOC 8 - something new

LOL..there seems to be at least one post counter poster in every game. One guy in another game was doing it every 100 posts and driving me nuts.
Rita
player, 1992 posts
Wed 1 May 2013
at 03:42
  • msg #122

Re: OOC 8 - something new

Ben, could you clarify the timing of the planning meetings regarding the missions to Aquae Ganni and Mestenon? Are these taking place the day after the wedding? If they occur several months later, where do Theoderic, Aelasuria, Rita, etc. spend the intervening time? Rita is still in the middle of a conversation with Raude Parisi that takes place after dinner the night of the wedding.
Salen
player, 244 posts
Wed 1 May 2013
at 12:11
  • msg #123

Re: OOC 8 - something new

Salen has no plans, and I guess he doesn't mind spending a few months going 'up and down a few trees' with Ayren. ;) But he may want to do something less productive at some point!
Rita
player, 1994 posts
Fri 3 May 2013
at 21:33
  • msg #124

Second request

Ben, please answer my timeline question. I'm confused here, and it's not fair to completely ignore my question when I asked this a few posts back. Are only the dwarves skipping three months, or is everybody? If so, how do we spend this time? Would Rita have time to go back to Raviniacum?

Also, when does Theoderic's conversation with Aelasuria, in which he tells her he wants her to go to Mestenon, take place?

If everyone stays in Lucimburic for the winter, does that include the kids who came from Raviniacum for the wedding? Do we stay in the palace all that time?

A three-month break would give Rita significant time to brew some potions and scribe some scrolls. Let me know if you have a maximum number that she can create during this time.

Also, why would Rita be going to Aurelianorum? I thought Theoderic wants her to go to Mestenon?
This message was last edited by the player at 21:45, Fri 03 May 2013.
Arctos
player, 1901 posts
Fri 3 May 2013
at 22:14
  • msg #125

Re: Second request

Rita:
Ben, please answer my timeline question. I'm confused here, and it's not fair to completely ignore my question when I asked this a few posts back. Are only the dwarves skipping three months, or is everybody? If so, how do we spend this time? Would Rita have time to go back to Raviniacum?

Also, when does Theoderic's conversation with Aelasuria, in which he tells her he wants her to go to Mestenon, take place?

If everyone stays in Lucimburic for the winter, does that include the kids who came from Raviniacum for the wedding? Do we stay in the palace all that time?

A three-month break would give Rita significant time to brew some potions and scribe some scrolls. Let me know if you have a maximum number that she can create during this time.

Also, why would Rita be going to Aurelianorum? I thought Theoderic wants her to go to Mestenon?


         Considering the limitations on threads that we had been allowed, here's another
timeline question . . .  did Arctos ever manage to make the required trades and get
his two sets of magical sewing kits from the Tower of the Higher Arts . . . one for his wife
and one for a taylor who'd make the silk shirts for himself, his comopanions, possibly his
guards, and mayhaps several of his mounted Dwarves;  what of getting some of the shirts magiced as well by Scolo . . . by trading away three or 4 of the 8 bolts of cloth in order to accomplish
these two major tasks.  Did this ever happen or is the opportunity lost?
Ben
GM, 11467 posts
The Guy in Charge Here
Sat 4 May 2013
at 00:35
  • msg #126

Re: Second request

Piece by piece I will get all the "Missing stories" caught up.  Except for that part about Rita two days after the wedding, which we should not discuss.

But the "catch up" for Rita is now in the Grand Hall thread.

Now... Arctos.  Of course he was able to get his sewing kits, however, he has been duly warned that they are experimental, and he should use caution.

They Wereowl wizards warn him, ESPECIALLY when sewing socks.  For some reason, socks... well, just be careful.
Rita
player, 1995 posts
Sat 4 May 2013
at 02:01
  • msg #127

Re: Second request

Not sure what you're referring to about Rita two days after the wedding. Maybe you should clarify as a PM.

How long after the wedding does Theoderic tell Rita what he wants her to do? A few days, or a few weeks?

It sounds like the children, along with Lady Chara and Entherin, are staying in Lucimburic for the winter.

Did Rita get any potions or scrolls done at all before leaving with Raude? And where does Melissa fit into all this. She is supposed to be with one of her guardians, either with Titus or Rita.

Interestingly, she and Arctos didn't even meet one another in spite of both being in Lucimburic.
This message was last edited by the player at 02:29, Sat 04 May 2013.
Callidus
player, 548 posts
Werefox Rogue
..and Proud of it..!
Sat 4 May 2013
at 05:41
  • msg #128

Re: Second request

Jegus.. I just wrote the longest flippin' post ever. I'm tired. Am going to bed. Later guys.
Rita
player, 1998 posts
Sun 5 May 2013
at 04:03
  • msg #129

Solstice vs. Equinox

"There are decoration hanging over doors and windows- they part has arrived just a day before the Spring Solstice, a happy holiday...All of the temples are being decorated for the solstice."

There is no such thing as a "Spring Solstice." You must mean the Spring Equinox.

Solstice means "sun standing still" and refers to the days when the Sun is directly over either the Tropic of Cancer or the Tropic of Capricorn, and appears to "stand still" before reversing direction. Equinox means "equal night" and refers to the two days a year when the Sun is directly over the equator, and hours of light and dark are equal or nearly equal all over the world.
This message was last edited by the player at 04:06, Sun 05 May 2013.
Bryon
player, 62 posts
of Helvectia
Kaleidoscope Eyes
Tue 7 May 2013
at 00:15
  • msg #130

Re: Solstice vs. Equinox

Could someone describe Melissa for me. She is no where on the cast list.
Titus Mercator
player, 1075 posts
Son of Mercator
Man of Europa
Tue 14 May 2013
at 23:11
  • msg #131

Re: Solstice vs. Equinox

Ben: Love the King of Burgundy crying for his daughter. The unexpected sweetness from the King in this scene was utterly unexpected.
Scolo
NPC, 335 posts
Parsnips and turnips,
that was good!
Wed 15 May 2013
at 02:45
  • msg #132

Re: Solstice vs. Equinox

I like the tin hat.
Kyriel
player, 1345 posts
resource acquisition elf
"What's yours is mine"
Wed 15 May 2013
at 03:06
  • msg #133

Re: Solstice vs. Equinox

Me too. Somehow I started picturing the tin foil hat scene from Signs when Ben was describing it.
Scolo
NPC, 336 posts
Parsnips and turnips,
that was good!
Wed 15 May 2013
at 03:16
  • msg #134

Re: Solstice vs. Equinox

Me too - totally cool
Bryon
player, 71 posts
of Helvectia
Kaleidoscope Eyes
Wed 15 May 2013
at 11:50
  • msg #135

Re: Solstice vs. Equinox

I thought the entire post was simply hilarious but Ben's OOC comments made me nearly fall from my chair. Scolo has competition from Ben for funniest at the table!
Steve
GM, 1246 posts
Decoy GM
Head of the DOCG
Wed 15 May 2013
at 13:29
  • msg #136

Re: Solstice vs. Equinox

Tin foil hat would have been perfect. Either that or something with lots of metal antennas sticking out. Maybe put little flags on each one.
Bryon
player, 72 posts
of Helvectia
Kaleidoscope Eyes
Thu 16 May 2013
at 12:12
  • msg #137

Re: Solstice vs. Equinox

Rita you should check out the SRD:

http://dndsrd.net/home.html

There are lists of spells for clerics. You can switch them out any time you pray for your spells. Sometimes your deity will switch them for you.

You may have a spell that would let you understand the familiars. Generally a familiar can only speak to its master, or to someone who knows the animal's language. At a high enough level the holder of the familiar can speak to others who are in the familiar's family - in this instance mustides for Culann. See the SRD's rules on familiars under the wizard class.

;-)
Steve
GM, 1247 posts
Decoy GM
Head of the DOCG
Thu 16 May 2013
at 13:27
  • msg #138

Spell division

This is one of those times where I really dislike spell division. To me, if you're a cleric and you want to talk to animals you should be able to learn how to do that. I know they have an animal and plant cleric domains but that's a lifetime decision made up front. Conversely, I think the arcane should be able to dip into the divine spell list. I suppose there may be a way to do that as well but I'd prefer a more loose system to start with.
Bryon
player, 73 posts
of Helvectia
Kaleidoscope Eyes
Thu 16 May 2013
at 16:53
  • msg #139

Re: Spell division

Steve, I disagree. I like the clearly delineated divisions. It gives each an area of expertise and a reason to be a part of the group. My $.02.
Steve
GM, 1248 posts
Decoy GM
Head of the DOCG
Thu 16 May 2013
at 17:25
  • msg #140

Re: Spell division

Well, here's the way I look at it and I'm not saying it's the right way or only way just 'a' way. You are what you want to be. And by that I mean, you should progress in whatever fashion you (your character) desires. Now, granted, you can take different character classes to accomplish this but that often means a whole host of things which may be a whole lot more than your looking for. In some cases, feats do fill in this gap nicely but they often only occur every so many levels. I'd say, you may have an area of expertise (your class) but you should have a chance at doing just about anything.

Now one may think, well I'll just take the best of a thief, fighter, cleric, wizard, druid, what-have-you all in one. And, you can, but you just won't excel at any one category. It would be similar to taking 1 level in each class. However, a fighter that wants to cook, a cleric that wants to talk to animals, a druid that wants to scry, a rogue that wants neutralize poison, should all be possible without having to take a class level in another class. In a sense it's like a 4th edition daily power except that anybody could have such an ability. You still keep the classes and their associated distinctions but the line gets blurred a bit. Naturally the cost would have to be in line with the benefit. I'm thinking along the lines of a minor ability per character level. A major one would be like a feat every 3 levels.
Eadoin
player, 1079 posts
Adopted son of Charox
and Cora
Thu 16 May 2013
at 17:31
  • msg #141

Re: Spell division

There are some D20 systems which allow for much more free adoption of abilities, yet retain the familiar level-based advancement system.  As for me, I've never been all that enamored of the Vance-ian spell system DnD uses.

I rather favor the manner psionics works under D20 or spells as feats you'd find in True20.
Petra
player, 552 posts
Half-elf priestess
Ehre fur alle die Gotter
Thu 16 May 2013
at 18:43
  • msg #142

Re: Spell division

True20 is pretty boss.   Insofar as magic workers, I love their version of the Adept class.  I can really make the sort of thing I like with that.

Although Vancian is quirky, even weird in some ways, I do like how it makes you think.  Specifically, when you have to come up with a creative use for a spell you prepared, but isn't obviously useful, as you hoped it would be.

Over-generous point systems are the worst.  Those are story wreckers.
Vocaphil
player, 1120 posts
Thu 16 May 2013
at 18:46
  • msg #143

Re: Spell division

Seems to me that sorcery is an innate ability; one is unlikely to develop it...as Voca is finding out.

Cleric and druid spells are granted by the deities. I don't see how one can get to deities to grant them unless one is a cleric/druid. By innate ability or study one could evoke the same or similar effects. I guess that means the GM could make such a spell available. Trouble is, sorcerer and wizard have so many spells a day. In a way, D&D and similar characters are like chess pieces: Each has it's own powers. Or think, say, basketball. In theory, a player can attempt anything, but the team works better if each player has some, but not all, roles.
Bryon
player, 74 posts
of Helvectia
Kaleidoscope Eyes
Thu 16 May 2013
at 18:48
  • msg #144

Re: Spell division

Yea what Vocaphil said.
Steve
GM, 1249 posts
Decoy GM
Head of the DOCG
Thu 16 May 2013
at 19:21
  • msg #145

Re: Spell division

All roles: Agreed.

Actually I prefer magic to be a lot more 'wild' and not guaranteed to always work with success. It gives it more an element of mystery. It's powerful and difficult to control. The more power you use (higher spell level in this case) the more difficult to control. But, I think a lower level character could try casting a higher level spell or a more powerful version of one they already know.

Regarding deities. They don't have a list of spells that they delineate. They just give a minuscule fraction of their power to creatures that enable them to cast spells. Doesn't really matter what the spell or spells is/are. Already, there are cleric domains that allow clerics to cast arcane type spells so really, what's the difference? Is flame strike so much different from fireball? Some spells already cross over spell lists. Rolemaster did do a nice job of creating spell lists that you would pick from. I think I'd lean in that direction. You didn't have to be this class or that class you'd pick the spell lists that you wanted to learn. You can't learn them all so you'd have to choose the ones you'd liked the most. Extra 'buys' on a list gives you higher level spells.

In my mind, the class has little to do with granting of spells. Demons and powerful beings grant spells and they have typically have nothing to do with clerics and druids.

Elements of Magic spell system that let's you completely design spell usage is great but a pile of work. If you have folks willing to put in the work it's the most freedom you can ask for.
Bryon
player, 75 posts
of Helvectia
Kaleidoscope Eyes
Thu 16 May 2013
at 19:27
  • msg #146

Re: Spell division

If you are willing to spend feats, you can pick up some alternate spells. I guess there could be a class feature of a specialty PrC that could do this. I still think Vocaphil's opinion is closest to my own. Anyhow Steve, your a good guy. You and I see eye to eye on a lot. I think this is a minor issue. =-)
Steve
GM, 1250 posts
Decoy GM
Head of the DOCG
Thu 16 May 2013
at 19:34
  • msg #147

Re: Spell division

chuckles..I don't expect everyone to agree with me. In fact, life would be boring if that were the case. We all typically have different views and opinions that sometimes are in line and sometimes aren't. It's what makes 'peoples are peoples' as the saying goes. Besides, none of this is impacting the game here anyway so no worries.
Vocaphil
player, 1121 posts
Thu 16 May 2013
at 21:45
  • msg #148

Re: Spell division

Regarding magic being chancy: S/he who lives by the dice roller, dies by the dice roller.
Steve
GM, 1251 posts
Decoy GM
Head of the DOCG
Fri 17 May 2013
at 00:09
  • msg #149

Re: Spell division

In reply to Vocaphil (msg # 148):

Yeah, I absolutely hate the RPOL dice roller. While the mods/admins continually vouch for it's true randomness I've not had good success with it. In some cases the streaks of low rolling were ludicrous. I know some GM/DM's have allowed other die rollers to be used for RPOL. For this game it doesn't really matter though.
Titus Mercator
player, 1077 posts
Son of Mercator
Man of Europa
Fri 17 May 2013
at 00:36
  • msg #150

Re: Spell division

You make a good point about the dice roller and this game, Steve. One of the things that I've enjoyed is NOT having to actually roll the dice myself. Leaving it up to the story (i.e., Ben, et al.) and hoping for best has not only enabled me to ignore rulesy things that I can't recall or never knew, but has also added to my sense of being in a story.

This is only one of a myriad of things I've appreciated here, but it's a biggie.
Steve
GM, 1252 posts
Decoy GM
Head of the DOCG
Fri 17 May 2013
at 01:12
  • msg #151

Re: Spell division

Well that's thanks to Ben's vision. He knew from the start that he needed a rules light game in order for the game to work well in a play by post medium. I didn't realize the extent of the number of parties and characters he would run simultaneously. A rules heavy/strict game just wouldn't work well or at all. Quite frankly how Ben manages everything is still amazing to me. He's an army of one.
Vocaphil
player, 1122 posts
Fri 17 May 2013
at 03:19
  • msg #152

Re: Spell division

I did a long series of rolls once; believe the distribution is a s expected. Even so, I've literally gone months without a successful To-HIt. In one game, I went through the whole game, about a year, without a single successful roll (character was a cleric and the CLWs etc. were OK) In one game my newly minted second-level ranger met a kobold in 2e and got killed. Couple of introductory posts, eight bad rolls for me, eight good rolls for GM. I got my one and only natural 20 to0hit a couple of weeks ago, after years. On the other hand, I've been in games where a 15 was a bad roll for some characters.
Rita
player, 2007 posts
Fri 17 May 2013
at 04:22
  • msg #153

Re: Solstice vs. Equinox

In reply to Bryon (msg # 137):

I don't know that Rita has access to all the cleric spells on that page. When I created her, Ben gave me a list of spells that she can cast. Over time, with his approval, I added a few more. It would be nice to be able to cast all the cleric spells appropriate to her level, but that would be a change from the way we started. That's why I asked the question about Endure Elements, as it is not on Rita's spell list.
Ben
GM, 11521 posts
The Guy in Charge Here
Fri 17 May 2013
at 11:33
  • msg #154

Re: Solstice vs. Equinox

When I designed this game, one of my House Rules was that clerics would have a limited spell range (things that seemed in character for their deities.)  Otherwise, clerics become to strong relative to the other characters due to the nature of the game here. Standard Dnd rules are built around the round by round dungeon exploration theme, and the characters can get unbalanced outside of that.  The fighter, for example, becomes very weak, because the low skill points gives the poor guy very little to do between battles.
Bryon
player, 76 posts
of Helvectia
Kaleidoscope Eyes
Fri 17 May 2013
at 11:38
  • msg #155

Re: Solstice vs. Equinox

That makes sense. I lost Bryon's detect magic ability. Game Balance is very important.
Vocaphil
player, 1123 posts
Fri 17 May 2013
at 20:29
  • msg #156

Re: Solstice vs. Equinox

Ben reminds me of Captain Picard.
Ben
GM, 11524 posts
The Guy in Charge Here
Fri 17 May 2013
at 22:31
  • msg #157

Re: Solstice vs. Equinox

Vocaphil:
Ben reminds me of Captain Picard.

I have more hair, and it's not entirely gray (yet).  Give me some time.
Heolstor
player, 656 posts
Lord of Lingones
Sat 18 May 2013
at 02:50
  • msg #158

Re: Spell division

Titus Mercator:
You make a good point about the dice roller and this game, Steve. One of the things that I've enjoyed is NOT having to actually roll the dice myself. Leaving it up to the story (i.e., Ben, et al.) and hoping for best has not only enabled me to ignore rulesy things that I can't recall or never knew, but has also added to my sense of being in a story.

This is only one of a myriad of things I've appreciated here, but it's a biggie.


Absolutely. I've always appreciated how the game system has been used to guide and facilitate the story, but not get in its way. It's all about the narrative to me. Somehow, that gets lost in the randomness of die rolls.

For example: I once played a game of Pathfinder where me and three other characters had to pass a climb rope check two consecutive times in order to reach the second floor of a dungeon and save a fellow party member. Round after round, we failed them. Our fellow adventurer got chomped... and I was left with a distinct feeling of "Aren't we supposed to be heros here?"
Steve
GM, 1253 posts
Decoy GM
Head of the DOCG
Mon 20 May 2013
at 17:32
  • msg #159

Re: Spell division

Die rolls are die rolls but sometimes the DM/GM needs to step in and make adjustments on the fly as needed. YES, generally speaking the characters should succeed especially if they are taking the right steps. Most good GM's see this and bend the rules as necessary. Especially with regards to PC's. When in doubt give them a chance. Now, on the other hand, if the PC's are doing everything in their power to get themselves killed then that's another story but that usually isn't the case. Rather than kill a character it's generally more acceptable to have them in a disabled state.

I've met Ben personally and I can honestly say he's not Captain Picard but he is a good friend. :)
Vocaphil
player, 1124 posts
Mon 20 May 2013
at 19:02
  • msg #160

Re: Spell division

11:53,  Today: Vocaphil rolled 1 using 1d100. Percent Resemblance.

I guess Ben doesn't resemble Captain Picard except maybe for gender.

Side benefit: you, dear PC, could have had this 1 IC.

P.S. Just think if Voca had to roll for condition of newborn.
Steve
GM, 1254 posts
Decoy GM
Head of the DOCG
Mon 20 May 2013
at 19:22
  • msg #161

Re: Spell division

When in doubt, send Ben a reminder. Keep in mind he's a busy guy and we have a large cast of players and only 1 GM handling ALL the storylines. That in itself is a lot. Keep in mind many players send him PM's. Wading through the plethora of PM's can slow down even the best of GM's. So, a weekly reminder if you are still waiting on him for something would be appropriate.
Vocaphil
player, 1125 posts
Mon 20 May 2013
at 20:00
  • msg #162

Re: Spell division

Then let us pray for Ben/s health, wealth, and peace of mind.
Bryon
player, 84 posts
of Helvectia
Kaleidoscope Eyes
Thu 30 May 2013
at 12:49
  • msg #163

Re: Spell division

Well I've hit the Dragon-Wolf with my two best attacks, the first one got bounced back at me and the second got me smacked against a wall. I think I'm winning, LOL.

So has anyone else played Final Fantasy Tactics? I love the leaping lancer class...obviously. Apparently it doesn't work as well in D&D. You know what they say, though...practice makes perfect!

=-D
This message was lightly edited by the player at 12:49, Thu 30 May 2013.
Bryon
player, 85 posts
of Helvectia
Kaleidoscope Eyes
Fri 31 May 2013
at 19:50
  • msg #164

Re: Spell division

Ben. FYI I sent you an important PM about your last post. thanks.
Ben
GM, 11580 posts
The Guy in Charge Here
Fri 31 May 2013
at 19:51
  • msg #165

Re: Spell division

Ok.

When using a spell with a name that can be mistaken for a physical activity, it's best to help me out with a pm of the spell description.
Bryon
player, 86 posts
of Helvectia
Kaleidoscope Eyes
Fri 31 May 2013
at 19:54
  • msg #166

Re: Spell division

Sorry about that. It is on my sheet, and I realized when you posted that there was a mistake somewhere. She cannot act this coming round, :-( but she will be back in the action after...if there is action to be in. Thanks.
Titus Mercator
player, 1083 posts
Son of Mercator
Man of Europa
Sat 1 Jun 2013
at 11:31
  • msg #167

Re: Spell division

Sorry for the slow posting, but I've been at Book Expo America, which does not end until today. (Yay!) I'll catch up with y'all tomorrow.
Steve
GM, 1258 posts
Decoy GM
Head of the DOCG
Sat 1 Jun 2013
at 20:02
  • msg #168

Re: Spell division

Heh, the company I work for Bowker/Proquest is representing at that Expo. I however, won't be there.
Bryon
player, 87 posts
of Helvectia
Kaleidoscope Eyes
Sun 2 Jun 2013
at 00:26
  • msg #169

Re: Spell division

So...it worked then, yes?
Bryon
player, 88 posts
of Helvectia
Kaleidoscope Eyes
Mon 3 Jun 2013
at 00:10
  • msg #170

Re: Spell division

Ben I'd just like to know if the power worked. Thanks.
Petra
player, 557 posts
Half-elf priestess
Ehre fur alle die Gotter
Mon 3 Jun 2013
at 00:37
  • msg #171

Re: Spell division

Ben:
When using a spell with a name that can be mistaken for a physical activity, it's best to help me out with a pm of the spell description.


Burp Blatant Ill Timed Forceful Belch
Level: Boor 0, Beer Swiller 0, Immature Idiot 0
Components: Gastro
Casting Time: 1 rude action
Range: Mercifully Short
Area: Small, cloud-shaped emanation
Duration: Instantaneous (but see also Extended Burp, Level 2)
Saving Throw: Fortitude half
Spell Resistance: No. But unbreathing creatures uneffected. (If no less repulsed.)
This message was last edited by the player at 22:57, Mon 03 June 2013.
Vocaphil
player, 1126 posts
Mon 3 Jun 2013
at 01:03
  • msg #172

Re: Spell division

Is a hearty burp after eating considered a complement in some cultures? Also, a blatting belch, perhaps, is considered humor in some situations.
Petra
player, 558 posts
Half-elf priestess
Ehre fur alle die Gotter
Mon 3 Jun 2013
at 22:43
  • msg #173

Re: Spell division

The title is not...emphatic enough.   Amended above.
Rita
player, 2013 posts
Fri 7 Jun 2013
at 04:00
  • msg #174

Re: Spell division

Sorry I haven't been around much. I've been spending most of my time in the year 1560 performing at the New Jersey Renaissance Faire. We have two more performances, this Saturday and Sunday.
Brennus
player, 3 posts
Fri 7 Jun 2013
at 11:15
  • msg #175

Re: Spell division

I guess I should introduce myself. I'm the new guy. :)
Bryon
player, 93 posts
of Helvectia
Kaleidoscope Eyes
Fri 7 Jun 2013
at 13:36
  • msg #176

Re: Spell division

Hello new guy. You like red heads? How about chick warlocks? How about red headed chick warlocks? Never mind the boyfriend, he's an NPC anyway. Cannon fodder really.

LMFAO!
Steve
GM, 1261 posts
Decoy GM
Head of the DOCG
Fri 7 Jun 2013
at 13:36
  • msg #177

Re: Greetings

Welcome aboard!
Heolstor
player, 664 posts
Lord of Lingones
Fri 7 Jun 2013
at 15:20
  • msg #178

Re: Greetings

Welcome Brennus!

To Ben: I'll be in the field at Ft. Bliss for the next two weeks. I don't know if I'll have any internet access.
Brennus
player, 4 posts
Fri 7 Jun 2013
at 16:21
  • msg #179

Re: Spell division

Bryon:
Hello new guy. You like red heads? How about chick warlocks? How about red headed chick warlocks? Never mind the boyfriend, he's an NPC anyway. Cannon fodder really.

LMFAO!


Lol. Well how to respond to that? :D

Well as it happens I do like redheads.
Kyriel
player, 1359 posts
resource acquisition elf
"What's yours is mine"
Fri 7 Jun 2013
at 16:30
  • msg #180

Re: Spell division

Hi new guy!

I see that we are much alike in how we try to solve problems. Maybe we'll met sometime!
Titus Mercator
player, 1087 posts
Son of Mercator
Man of Europa
Fri 7 Jun 2013
at 16:31
  • msg #181

Re: Spell division

Welcome, Brennus!
Rivia D'Allier
player, 1088 posts
Tue 11 Jun 2013
at 23:11
  • msg #182

Re: Spell division

I'm checking in on all of my old friends!  (It's really nice of Ben to not have removed me from the game.)  How are things?
Ben
GM, 11614 posts
The Guy in Charge Here
Wed 12 Jun 2013
at 00:09
  • msg #183

Re: Spell division

I can't remove you, you're a player-emeritus.
There from the beginning, served your tour with Arctos...
Karel
player, 2 posts
Wed 12 Jun 2013
at 02:47
  • msg #184

Re: Spell division

Hello everyone, another new guy here!
Kyriel
player, 1360 posts
resource acquisition elf
"What's yours is mine"
Wed 12 Jun 2013
at 03:00
  • msg #185

Re: Spell division

Rivia! It's good to hear from you. How are you doing?

Been up to the usual. Sneaking around. Killing large reptiles. Nothing special.

Hey new guy! What's up?
Karel
player, 3 posts
outside all boundaries
home's where the heart is
Wed 12 Jun 2013
at 03:20
  • msg #186

Re: Spell division

The ceiling mostly, though I think there's a sky up there somewhere. I was introduced to this game by a friend that played in it at one point, though he didn't tell me his character name so I couldn't tell you who! It looks like a lot of fun.
Kyriel
player, 1361 posts
resource acquisition elf
"What's yours is mine"
Wed 12 Jun 2013
at 03:39
  • msg #187

Re: Spell division

Nice snarky answer! I like you.

This game is lots of fun. Ben has a great sense of humor, and there are lots of puns if you dig deep (or not so deep!) enough.

I'm amazed that Ben can put this kind of detail into the game for such a long period of time. I am truly in awe of his ability as a gm.
Karel
player, 4 posts
outside all boundaries
home's where the heart is
Wed 12 Jun 2013
at 03:57
  • msg #188

Re: Spell division

Hehe. I've tried to read some so I am somewhat familiar with the world and how people post. I'm a little torn because I don't want to ruin the immersion and with the character concept there are many things I wouldn't know about. I feel like I needed to read a few of the older threads so that I know what most people know about the world in general though.

I DM a game on Rpol, my first actually for PbP or otherwise, though it's ran for a year and three months now. Still, something of this magnitude and scope is pretty damn impressive. Hats off to everyone involved and thanks for trying me out.
Tugdual
player, 287 posts
Wed 12 Jun 2013
at 13:30
  • msg #189

Re: Spell division

 Hi all (and welcome new ones !)

 I was wondering ; who's European in here ?
 Any of you have had a chance to visit IRL some of the fantasy places we visit here ?
Steve
GM, 1262 posts
Decoy GM
Head of the DOCG
Wed 12 Jun 2013
at 13:41
  • msg #190

Re: Spell division

Heh..we need the Campaign of Europa tour.

Tourguide: "And here we have the town of Beda..."

PC: "Oh, yes, we know, first conquered by the Huns and then the battle site of the tri-racial forces where they defeated the Huns in 513AD."

TG: "What!?"

...



OOC: Hopefully I got the details right.
This message was last edited by the GM at 13:41, Wed 12 June 2013.
Brennus
player, 7 posts
Wed 12 Jun 2013
at 13:44
  • msg #191

Re: Spell division

Irish in real life, though Hibernia is probably too distant to come into the equation much sadly.

I have been to Belgium and seen Brussels and Leuven (which is very beautiful in real life.) :)
Bryon
player, 96 posts
of Helvectia
Kaleidoscope Eyes
Wed 12 Jun 2013
at 13:47
  • msg #192

Re: Spell division

Later...

Tour guide "Now you see Aurelianorum..."

Bryon (excitedly) "Can I visit the mages? Will they have Pink Bunny Slippers? Will they be magical Pink Bunny Slippers?"

Tour guide (throwing up hands) "I quite. You people are all living in another world!"
Salen
player, 245 posts
Wed 12 Jun 2013
at 14:16
  • msg #193

Re: Spell division

Welcome nOObs!

I'm Scottish, and have been to many places across Europe - Belgium, France, Germany, Switzerland, Italy, Spain, Greece, Montenegro...

Particular highlights for me: the Colosseum in Rome, the Acropolis in Athens (and the small one in Rhodes), the cathedral in Koln, blah blah blah..!
Steve
GM, 1263 posts
Decoy GM
Head of the DOCG
Wed 12 Jun 2013
at 14:29
  • msg #194

Re: Spell division

"Mommy, I want a blink bunny!"
Arctos
player, 1916 posts
Wed 12 Jun 2013
at 14:36
  • msg #195

Re: Spell division

     Think much bigger . . . I want a blinkin clown sized pair of pink fuzzy vorpal
bunny slippers to chase away those nasty nightmares n' tuther ghoulish monsters . . . while
affording me the luxury of laughing the whole live long day!"

This message was last edited by the player at 14:37, Wed 12 June 2013.
Bryon
player, 97 posts
of Helvectia
Kaleidoscope Eyes
Wed 12 Jun 2013
at 14:42
  • msg #196

Re: Spell division

Yea what Arctos said.
Cirostis
player, 899 posts
Master BeardCarver
Wed 12 Jun 2013
at 14:48
  • msg #197

Re: Spell division

Hi everybody! I've been traveling lately in the America's but should be home for awhile.
Tugdual
player, 288 posts
Wed 12 Jun 2013
at 14:49
  • msg #198

Re: Spell division

 I spent my first 15 years in and around Bitche (AKA Bytis Castrum), studied in Argentoratum (AKA Strasbourg) and now live in Lutetium (AKA Paris).

 I took the train in Divodorum on several occasions, but I've never seen the flock of Stirges or the Dragon ersatz that apparently lives there ;)

 It is fun to take part in fantasy adventures that take place in settings that are so familiar.
Scolo
NPC, 343 posts
Parsnips and turnips,
that was good!
Wed 12 Jun 2013
at 14:54
  • msg #199

Re: Spell division

Blink Bunnies really should have consumed all vegetable matter in the multiverse - hopefully my quantum pan-dimensional assumptions are not problematic.

I can't wait to hide behind my hats when attacked the the Thing! (Recall the Thing's was internal structure in the original movie) the Blink Bunnies will rock.

Hello - new - Irish guy
Julia
player, 73 posts
Thu 13 Jun 2013
at 03:53
  • msg #200

Re: Spell division

Not dead, though I kinda feel like it.  Just had some hernia repair surgery, so I'm a little out of it for the next little while.
Steve
GM, 1264 posts
Decoy GM
Head of the DOCG
Thu 13 Jun 2013
at 14:12
  • msg #201

Re: cleric

Better see one of our resident party clerics to help get you back up and running. Heal up quick!
Julia
player, 75 posts
Thu 13 Jun 2013
at 14:23
  • msg #202

Re: cleric

Steve:
Better see one of our resident party clerics to help get you back up and running. Heal up quick!


I wish, that would be sooooo awesome...  :D
Ben
GM, 11628 posts
The Guy in Charge Here
Sat 15 Jun 2013
at 03:57
  • msg #203

Re: cleric

Been kind of out of it due to heavy work and family load lately.  But hopefully things will get back to a groove again.



 Tugdual, if you go back to Divodurum, you will see the Dragon there if you know where to look!  He has a name.

http://fr.wikipedia.org/wiki/Graoully

You can find Graoully the Dragon in many places there, including the symbol of the Metz football club.

http://www.fcmetz.com/
Kyriel
player, 1363 posts
resource acquisition elf
"What's yours is mine"
Sat 15 Jun 2013
at 04:05
  • msg #204

Re: cleric

Feel better Julia!
Julia
player, 77 posts
Sat 15 Jun 2013
at 11:27
  • msg #205

Re: cleric

Thanks!
Salen
player, 247 posts
Sun 16 Jun 2013
at 21:48
  • msg #206

Re: cleric

Been on a stag weekend, a bit weary now! Will post tomorrow.

And Rita, I have a picture for you, if I ever get time to post it up!
Tugdual
player, 290 posts
Mon 17 Jun 2013
at 12:21
  • msg #207

Re: cleric

 Great !

 Metz football players are nicknamed Dragons Grenats (French for Garnet Dragons) ; I had never heard about the Graoully dragon or where the name came from.
Tugdual
player, 291 posts
Mon 17 Jun 2013
at 14:19
  • msg #208

Re: cleric


 Talking about real/fantasy geography, did you know that Khyberon (which I suspect to be modern day Quiberon, Morbihan) was an island in ancient times, and only formed an isthmus with the continent around the 11th century, most likely because of deforestation on the island and the coast ?
Eadoin
player, 1083 posts
Adopted son of Charox
and Cora
Fri 21 Jun 2013
at 15:57
  • msg #209

Summertime!

To those of you who care about such things, HAAAAAAAAAPPY Solstice! Happy nearly-full moon! Happy summer! *boing* *bounce*

Another half-year behind, another half-year ahead! *Huzzah!* Fire, food, dancing in the streets! It is not a time for introspection, but for going out to welcome in that most brief and glorious of seasons! Summer!
Rita
player, 2016 posts
Fri 21 Jun 2013
at 17:32
  • msg #210

Re: Summertime!

Happy Solstice! It may not seem that way, but summer is actually the longest season in the northern hemisphere because Earth is furthest from the Sun (aphelion) around July 4, meaning it travels a bit more slowly than when it is closer to the Sun.

According to the Southworth Planetarium in Maine (I get their emails), "Summer is 93.65 days long; while winter is 88.99 days long.   Just for completeness, spring is 92.76 days and autumn 89.84 days. Astronomically, we spend the least amount of time in the winter and the most in the summer."

Sorry I haven't been around much. When I turned my computer on this Monday morning, it wouldn't boot. Turned out the hard drive was dead. I ended up having to get a new computer. My laptop, which I use when I can't use the desktop, was super slow, making it very difficult to do much online. As of now, it's been fixed; the problem was too many add-ons were slowing it down. The geek squad at Best Buy got rid of them, and now it's working normally again.
This message was last edited by the player at 17:35, Fri 21 June 2013.
Rita
player, 2017 posts
Sat 22 Jun 2013
at 04:21
  • msg #211

Re: Summertime!

@Salen Thank you for thinking of me! I can't wait to see the picture!
Salen
player, 250 posts
Tue 25 Jun 2013
at 13:50
  • msg #212

Re: Summertime!

One picture, as promised!

This was taken in the Scottish National Gallery, in Edinburgh. As soon as I saw it I thought, "I have to take a photo of this for Rita/Eur512!"
Which is probably quite sad on my part. :D

Please forgive the title - it's called "The Rape of Proserpina by Pluto" - but it is rather beautiful.


Ben
GM, 11697 posts
The Guy in Charge Here
Sat 29 Jun 2013
at 03:38
  • msg #213

Re: Summertime!

Speaking of summertime,

I'm going to be traveling for a week starting tomorrow.  Posting might be scarce.
Rita
player, 2023 posts
Sat 29 Jun 2013
at 03:46
  • msg #214

Re: Summertime!

In reply to Salen (msg # 212):

Thank you, Salen! Why should it be sad that you thought of me when you saw this?

I've seen pictures of this sculpture before though I'm not sure who the original sculptor was or when it was made. Its title is "The Rape of Proserpina by Pluto." There are many versions of the Pluto and Persephone story, and in some of them, she goes with Pluto willingly and/or consents to be with him, as symbolized by her eating of the pomegranate seeds. This myth was likely inspired by the earlier Sumerian/Babylonian story of the descent of Ishtar to the underworld to rescue her lover Tammuz, who was kidnapped by Ereshkigal, queen of the underworld.
Eadoin
player, 1086 posts
Adopted son of Charox
and Cora
Sat 29 Jun 2013
at 03:47
  • msg #215

Re: Summertime!

Might even be older than that, Rita.  Amaterasu also went into the underworld.
Rita
player, 2024 posts
Sat 29 Jun 2013
at 03:49
  • msg #216

Re: Summertime!

In reply to Eadoin (msg # 215):

From which culture was Amaterasu? I've heard the name before, but right now, I cannot remember where she came from.
Eadoin
player, 1087 posts
Adopted son of Charox
and Cora
Sat 29 Jun 2013
at 03:52
  • msg #217

Re: Summertime!

She's of Japanese extraction.  I'm not sure her legend is as old as Babylon, but there are some similarities in the stories.
Haakon Pedlar
player, 962 posts
Sat 29 Jun 2013
at 07:39
  • msg #218

Re: Summertime!

Tammuz was borrowed by Babylon from an older source. D'muzi, who became Tammuz in Babylon and Adonis* in Greek was adopted by the Hittites from the ancient people of what is now Kurdistan (but this was before the Hittites or the Greeks or the Turks or the Kurds got their.

Oh yes, and he died and was buried and arose from the dead three days later every year just after the Spring Equinox.

* Adonis is a word in some ancient Indo European or proto-Indo European) language meaning Lord... it gave us our word Don (as in Juan or Corleone) but it also gave Ancient Hebrew the word Adonai (meaning Lord while most other Semitic used words like Ba'al, Bel and Be'el to mean Lord)
Steve
GM, 1272 posts
Decoy GM
Head of the DOCG
Sat 29 Jun 2013
at 13:17
  • msg #219

Re: Summertime!

Amaterasu
->Name sounds familiar..probably from some movie or anime I've watched but I'm having a hard time pin pointing the exact source.
Aelasuria Soulwater
player, 1385 posts
Sat 29 Jun 2013
at 14:07
  • msg #220

Re: Summertime!

There are a lot of players out there Steve. It's possible you ran across it being used by someone in a game. Anime is also a good place to come across a Japanese name.

Take care and enjoy your trip Ben! I am sure we will all patiently await your return!

Also one last thing. If any of you are well informed on Chinese folklore, mythology, monsters, spirits, the zodiac, imperial court and such please send me material via PM or more likely a link so I can read up on it myself.

It's for a solo ancient china kung fu fantasy game where the GM has asked me to help come up with material. One of the things going to be made is one race for each of the zodiac signs. Other material would be to give the game depth, culture and of course possible plot villains. Thank you for any possible future responses I might get. I appreciate it!
Haakon Pedlar
player, 963 posts
Sat 29 Jun 2013
at 15:55
  • msg #221

Re: Summertime!

Amaterasu is one of the Japanese Goddesses available for divine parent in Scion Hero.
Julia
player, 82 posts
Sun 30 Jun 2013
at 02:11
  • msg #222

Re: Summertime!

Steve:
Amaterasu
->Name sounds familiar..probably from some movie or anime I've watched but I'm having a hard time pin pointing the exact source.


Japanese sun goddess. ;)  Not just in Scion.
This message was last edited by the player at 02:11, Sun 30 June 2013.
Salen
player, 252 posts
Mon 1 Jul 2013
at 12:16
  • msg #223

Re: Summertime!

I'm off on my summer hols, until 18th July, and will have no internet access.

I had hoped to get a post in before I go but I've just been too busy packing.

See you in a few!
Steve
GM, 1273 posts
Decoy GM
Head of the DOCG
Tue 2 Jul 2013
at 14:33
  • msg #224

Re: Summertime!

So apparently the weather service did confirm a tornado event yesterday in our town about .5-1 mile away from my house. Fortunately for me everything was fine at my place and it was the least powerful of tornadoes. I can't imagine what it's like when powerful ones occur. I did see a number of mesocyclones which is what I believe hit our work place that morning in the next town over. Apparently mesocyclones are a common pre-cursor weather event to tornadoes. The amazing thing to me is that these powerful storms were only the lowest level of the heavy storm category.
Julia
player, 83 posts
Tue 2 Jul 2013
at 14:45
  • msg #225

Re: Summertime!

Glad to hear your place is OK!
Titus Mercator
player, 1095 posts
Son of Mercator
Man of Europa
Tue 2 Jul 2013
at 14:52
  • msg #226

Re: Summertime!

Yipes! We got flash flood warnings here in NYC, but I did note anything from my 17th floor windows. Glad you and yours are well, Steve!
Arctos
player, 1924 posts
Tue 2 Jul 2013
at 15:07
  • msg #227

Re: Summertime!

Titus Mercator:
Yipes! We got flash flood warnings here in NYC, but I did note anything from my 17th floor windows. Glad you and yours are well, Steve!


        Please igore the new wading pool that was once your buildings lobby!
Ben
GM, 11698 posts
The Guy in Charge Here
Wed 3 Jul 2013
at 22:42
  • msg #228

Re: Summertime!

Still traveling, no flash floods here.  Will be back in a few days.
Aelasuria Soulwater
player, 1386 posts
Wed 3 Jul 2013
at 22:45
  • msg #229

Re: Summertime!

Hi Ben! glad to hear that you are safe! Also have fun and have a safe trip home!
Ben
GM, 11708 posts
The Guy in Charge Here
Sun 7 Jul 2013
at 04:08
  • msg #230

Re: Summertime!

Yes, I am back, and posting has resumed!
Brennus
player, 16 posts
Sun 7 Jul 2013
at 09:58
  • msg #231

Re: Summertime!

Welcome back! :)
Kyriel
player, 1373 posts
resource acquisition elf
"What's yours is mine"
Sun 7 Jul 2013
at 12:38
  • msg #232

Re: Summertime!

Good to see you back! How was the trip?
Vocaphil
player, 1131 posts
Sun 7 Jul 2013
at 17:40
  • msg #233

Re: Summertime!

RPOL is like the rim, we're the spokes, Ben is our hub.
This message was last edited by the player at 17:41, Sun 07 July 2013.
Haakon Pedlar
player, 967 posts
Thu 11 Jul 2013
at 14:47
  • msg #234

Re: Summertime!

Oops, sorry for the confusion... I've been talking to people who've gone for the chalk while I've gone for the wine.
Vocaphil
player, 1132 posts
Tue 16 Jul 2013
at 23:27
  • msg #235

Re: Summertime!

If all goes well, Vocaphil will be giving birth in a few days game time.

You are invited to suggest baby names. It's conceivable that there could be twins, so submit two boy and two girl names if you wish.
Rita
player, 2026 posts
Fri 19 Jul 2013
at 03:32
  • msg #236

Re: Summertime!

Sorry I haven't been around. I've been doing a lot of acting work in a short time. I spent three days on the set of "The Leftovers," an HBO pilot that takes place three years after the supposed rapture happened. It's not a religious film, just entertainment. The scenes take place in mid-October, but we filmed in July outdoors in the sun in Hastings on Hudson, NY and Nyack, NY, with temps between 90 and 95 degrees. The other film I did is another low budget horror film that takes place in the spring. We filmed on Saturday, and given that my character had to wear a jacket, I was actually glad when dark clouds covered the sun. It was thundering in the background and lightly raining, but we managed to complete shooting the scene.
Tugdual
player, 299 posts
Fri 19 Jul 2013
at 08:12
  • msg #237

Re: Summertime!

 For Vocaphil's babies : how about Voca and Phil ?
 A sort of mitosis etymology. Not a good idea ? OK...
Vocaphil
player, 1133 posts
Fri 19 Jul 2013
at 09:36
  • msg #238

Re: Summertime!

Tugdual, thank you.
Sagrem
player, 91 posts
Mon 22 Jul 2013
at 19:12
  • msg #239

Re: Summertime!

I have an idea for baby names: Sagrem if it's a boy and Sagra if its a girl!

*chuckles*
Bryon
player, 113 posts
of Helvectia
Kaleidoscope Eyes
Mon 22 Jul 2013
at 19:51
  • msg #240

Re: Summertime!

Sorry to muddle up your plan Kyriel. Being away and all I had to come up with something dramatic for my return. no hard feelings, right?
Vocaphil
player, 1134 posts
Mon 22 Jul 2013
at 20:47
  • msg #241

Re: Summertime!

Thank you, Sagrem. Whispers about who the baby's real father is would be an interesting plot element. Sagra does sound interesting; comic book heroine/villainess?
Kyriel
player, 1381 posts
resource acquisition elf
"What's yours is mine"
Mon 22 Jul 2013
at 21:22
  • msg #242

Re: Summertime!

In reply to Bryon (msg # 240):

That's alright.

Kyriel is pissed though.
Sagrem
player, 92 posts
Mon 22 Jul 2013
at 23:09
  • msg #243

Re: Summertime!

In reply to Vocaphil (msg # 241):

No,  just a feminine adaptation on Sagrem
Vocaphil
player, 1135 posts
Tue 23 Jul 2013
at 00:02
  • msg #244

Re: Summertime!

In Italy, a sagra (plural: sagre) is a local festival, very often involving food
Tugdual
player, 301 posts
Tue 23 Jul 2013
at 12:08
  • msg #245

Re: Summertime!

 Everything involves food in Italy.
Bryon
player, 114 posts
of Helvectia
Kaleidoscope Eyes
Tue 23 Jul 2013
at 14:14
  • msg #246

Re: Summertime!

YEAY for Italian food! My S/O is Italian...
Eadoin
player, 1090 posts
Adopted son of Charox
and Cora
Thu 1 Aug 2013
at 22:14
  • msg #247

Re: Summertime!

Apologies for my long absence, all.  It's been a crazy, crazy time at work with more ahead in the next few weeks.  Ben & Scolo, I'll do my darnedest to get caught up with you this evening.

While I'm here, I wanted to wish everyone a happy harvest festival, if those things are going on in your part of the world.  If Lughnasadh is your day, happy holiday!

I think I'll bake some bread in celebration when I get home. :)
Rita
player, 2032 posts
Thu 1 Aug 2013
at 23:01
  • msg #248

Re: Summertime!

In reply to Eadoin (msg # 247):

Thank you, and Happy Lughnasadh to you and to all here who celebrate it!
Heolstor
player, 673 posts
Lord of Lingones
Sat 3 Aug 2013
at 20:26
  • msg #249

Re: Summertime!

Just a bunch of wild and crazy kids - running around Northern Germania, having all sorts of wacky adventures.

Bringing down the Hunnic Empire, chatting with a river, etc etc.
Gondioque
NPC, 27 posts
Mon 5 Aug 2013
at 05:21
  • msg #250

Re: Summertime!

Life's little typos: During their stay, the party works on their marital exercises....
Petra
player, 562 posts
Half-elf priestess
Ehre fur alle die Gotter
Mon 5 Aug 2013
at 18:24
  • msg #251

Re: Summertime!

Heolstor:
Just a bunch of wild and crazy kids -


To which the Demon lords exclaim:   "And we would have succeeded, too, if not for those damn kids-!"

(tosses Hermod a Scooby snack)
Eadoin
player, 1092 posts
Adopted son of Charox
and Cora
Wed 7 Aug 2013
at 17:40
  • msg #252

Re: Summertime!

Ben
GM, 11828 posts
The Guy in Charge Here
Wed 7 Aug 2013
at 18:07
  • msg #253

Re: Summertime!

Very dangerous!
Those fairy tales were hidden away, because...


Those are the real ones.
Ben
GM, 11855 posts
The Guy in Charge Here
Fri 16 Aug 2013
at 00:49
  • msg #254

Re: Summertime!

Bonus points for Mystal for recognizing "Pixieland".
Vocaphil
player, 1136 posts
Fri 16 Aug 2013
at 00:58
  • msg #255

Re: Summertime!

http://en.wikipedia.org/wiki/Pixieland_%28Oregon%29

In its day, The Pixie Kitchen drew people from hundreds of miles around. Often thirty or more people were waiting to get in. Great while it lasted. The owners got tired, and they over-expanded.
Kyriel
player, 1397 posts
resource acquisition elf
"What's yours is mine"
Tue 20 Aug 2013
at 03:44
  • msg #256

Re: Summertime!

I read this web comic and I immediately thought of Aelasuria.

http://flakypastry.runningwithpencils.com/index.php

Only Aelasuria would be so happy to see Zintiel.
Kyriel
player, 1398 posts
resource acquisition elf
"What's yours is mine"
Tue 20 Aug 2013
at 09:22
  • msg #257

Re: Summertime!

This is Kyriel's wifem he played Alba dn Ongriss too.  He passed away suddenly last night.
Haakon Pedlar
player, 977 posts
Tue 20 Aug 2013
at 10:12
  • msg #258

Re: Summertime!

I am so sorry to hear that.
Cirostis
player, 937 posts
Master BeardCarver
Tue 20 Aug 2013
at 11:22
  • msg #259

Re: Summertime!

That's very sad news ... It is thoughtful and kind for you, his wife, to let us know in your time of grief.
Titus Mercator
player, 1114 posts
Son of Mercator
Man of Europa
Tue 20 Aug 2013
at 11:28
  • msg #260

Re: Summertime!

Very, very sorry to hear this news. I had no idea he played so many others. A talented gamer, indeed! I can only imagine how this compounds your sadness and wish the best for you through it.
Heolstor
player, 678 posts
Lord of Lingones
Tue 20 Aug 2013
at 11:39
  • msg #261

Re: Summertime!

Very sad to hear the news. I was lucky enough to get to meet him while in San Antonio - he seemed a very kind person, I'm sure the world is a poorer place without him.
Steve
GM, 1282 posts
Decoy GM
Head of the DOCG
Tue 20 Aug 2013
at 13:06
  • msg #262

Re: Player for Kyriel/Alba/Ongriss RIP

Here's to hoping he's in a better place where we can hopefully join him one day.
Bryon
player, 129 posts
of Helvectia
Kaleidoscope Eyes
Tue 20 Aug 2013
at 13:09
  • msg #263

Re: Player for Kyriel/Alba/Ongriss RIP

8-0

I am so sorry. You have my sincere condolences. I liked him as a player and person.
Ben
GM, 11876 posts
The Guy in Charge Here
Tue 20 Aug 2013
at 13:51
  • msg #264

Re: Player for Kyriel/Alba/Ongriss RIP

Very sad news.  He will be greatly missed.
Ben
GM, 11879 posts
The Guy in Charge Here
Tue 20 Aug 2013
at 15:28
  • msg #265

Re: Player for Kyriel/Alba/Ongriss RIP

And so we bid farewell to Ongriss...


Ongriss and Vincentas retired, but not to a stationary life. Neither could give up the sea, and so, while they moved in to home at Mons Relaxus, the town on the north side of Brittany, close to the fort now occupied by a clan of Selkies, they kept the boat in good repair, and when the weather became fair once again, explored the coast of Brittany as sailor and Selkie.  Often they visited with the Druids at Lan Ternoc, the king at Kemperlacum, and the Elves at Khyberon.

Together they would travel, on a boat with billowed sails.

The gold they acquired during their adventures was a fine nest egg.  They would never want for money, because they had saved so much, their needs were simple, and the sea, when treated respectfully, was generous.  And in time, they would raise a fine brood of young ones- Ongriss and Vincentas would have six children, and half of them would be Selkies like their mother, but all would love the sea.

After a long, long time, Ongriss would go back to the sea, because in the end, all Selkies, no matter how much they enjoyed their time ashore, must heed the call.

But Ondaline would stay behind long after that.  Although Vincentas would never admit it, she was always her father’s favorite, because she had Ongriss’s nose with the telltale freckle, and Ongriss’s silly sense of humor.

Eadoin
player, 1093 posts
Adopted son of Charox
and Cora
Tue 20 Aug 2013
at 15:29
  • msg #266

Re: Player for Kyriel/Alba/Ongriss RIP

This makes me sad. :(

Rest well, Ongriss, et al.  'Twas fine to know you in the short time I did.  My condolences to the family.
Brennus
player, 29 posts
Tue 20 Aug 2013
at 15:33
  • msg #267

Re: Player for Kyriel/Alba/Ongriss RIP

My deepest condolences to the family. :(
Petra
player, 568 posts
Half-elf priestess
Ehre fur alle die Gotter
Tue 20 Aug 2013
at 15:49
  • msg #268

Re: Player for Kyriel/Alba/Ongriss RIP

Oh my god.  He posted one day, and was gone the next?   That's stunning.  And awful.

I had no clue the same player was Ongriss.  I posted with Ongriss quite a bit with another of my characters, and loved the plucky spirit the player imbued her with.    And at one point, traded a series of PMs on the topic of kids.  He seemed a very devoted parent.

Best hopes for the family in the wake of it.
Ben
GM, 11880 posts
The Guy in Charge Here
Tue 20 Aug 2013
at 16:14
  • msg #269

Re: Player for Kyriel/Alba/Ongriss RIP

It is a terribly sudden thing.

His wife deserves a lot of credit.  In such an awful time, she thought to let his on-line friends know what had happened.

Life is fragile and always too short.
Vocaphil
player, 1137 posts
Tue 20 Aug 2013
at 17:21
  • msg #270

Re: Player for Kyriel/Alba/Ongriss RIP

Never had the pleasure  of interacting with the characters, but it's tough to lose the member of the "team." As others have written, his wife has demonstrated her bravery and thoughtfulness.
Rita
player, 2041 posts
Tue 20 Aug 2013
at 21:52
  • msg #271

Re: Player for Kyriel/Alba/Ongriss RIP

I had no idea that Kyriel was played by a guy or that she was played by the same person who played Alba and Ongriss. He posted in this thread only  a few hours before his wife's message. Kyriel interacted a lot with Rita, as they are on the same mission.

I am so sad to hear this.  I am so sorry for his family's loss.
Aelasuria Soulwater
player, 1404 posts
Wed 21 Aug 2013
at 04:51
  • msg #272

Re: Player for Kyriel/Alba/Ongriss RIP

Please take care of yourself. My condolences to you and your family. He was a very good player and we all enjoyed his company. Thank you for taking the time to let us know.
Salen
player, 254 posts
Wed 21 Aug 2013
at 14:08
  • msg #273

Re: Player for Kyriel/Alba/Ongriss RIP

Eadoin:
This makes me sad. :(

Rest well, Ongriss, et al.  'Twas fine to know you in the short time I did.  My condolences to the family.

Here, here. :(

I've seen on several sites over the years people pass away, and how their loved ones take time to pass on their sad news. It never gets any easier, but it's always nice to at least know.

Fare thee well.
Karel
player, 14 posts
outside all boundaries
home's where the heart is
Wed 21 Aug 2013
at 22:48
  • msg #274

Re: Player for Kyriel/Alba/Ongriss RIP

It is a difficult thing to accept, especially when it comes so suddenly. My father went much the same way.

I didn't know him, but I'm very sorry for your loss.
Eadoin
player, 1094 posts
Adopted son of Charox
and Cora
Wed 21 Aug 2013
at 23:30
  • msg #275

Mostly moved

Over the last few weeks, the property I rented for the last 20 months came up for sale.  At the point, we're under contract with all of the usual invasions that come with that.  A plumber to fix this, an inspector to check out that, and other seemingly endless folks all needing to peer into some cabinet or the other.

So, I gave notice near the middle of July.  Suffice it to say my landlady was unhappy with that.  Thus began the endless hand-waving of me moving and attempting to get free of a landlady who wants the house sold, but wants to keep her tenant paying until the last minute.  Very, very strange.

Besides, I've been inverted at work.  With the start of fall term coming, summer projects winding down, fall term projects starting up, I've been given a "promotion".  Basically, that equates to a 5% raise and title change promised "real soon now", along with quadruple the number of staff to manage.

All that's perhaps by way of excuse in preparation to say, "My apologies, Ben & Scolo, for my extended silences."  I hope to be with you again shortly.
Steve
GM, 1284 posts
Decoy GM
Head of the DOCG
Thu 22 Aug 2013
at 01:05
  • msg #276

Re: Mostly moved

Grats on your promo bud. We will have to up our bonuses around here! :P
Steve
GM, 1285 posts
Decoy GM
Head of the DOCG
Thu 22 Aug 2013
at 20:47
  • msg #277

Re: 600 year old poison ring

Titus Mercator
player, 1116 posts
Son of Mercator
Man of Europa
Thu 22 Aug 2013
at 23:55
  • msg #278

Re: Mostly moved

In reply to Eadoin (msg # 275):

Hear! Hear! Well done, Eadoin. Keep us posted!
Titus Mercator
player, 1117 posts
Son of Mercator
Man of Europa
Fri 23 Aug 2013
at 00:05
  • msg #279

Re: 600 year old poison ring

In reply to Steve (msg # 277):

A moment of cynasism...

I'm sure there might be some truth here, but potential scholarship aside doesn't this read like a Murder She Wrote? (Or the Medieval version thereof? Or am I being TOO cynical?) (That's a rhetorical question.)
Steve
GM, 1286 posts
Decoy GM
Head of the DOCG
Fri 23 Aug 2013
at 00:47
  • msg #280

Re: 600 year old poison ring

LOL..maybe. I read it quickly and didn't really take stock in the words as it was more of a speed read. I just thought the item was interesting that's all. Maybe I'm just getting burnt out at work...
Brennus
player, 31 posts
Sun 25 Aug 2013
at 23:17
  • msg #281

Re: 600 year old poison ring

I'm going to be away for a few days so until I get back (probably 3rd September) feel free to npc Brennus. :)
Valerie Meianos
player, 1 post
Mon 26 Aug 2013
at 20:34
  • msg #282

Re: 600 year old poison ring

Hello everyone, new Wizard in the works here :)
Julia
player, 101 posts
Mon 26 Aug 2013
at 20:34
  • msg #283

Re: 600 year old poison ring

Welcome!
Steve
GM, 1290 posts
Decoy GM
Head of the DOCG
Mon 26 Aug 2013
at 20:43
  • msg #284

Re: 600 year old poison ring

Glad to have ya!
Scolo
NPC, 361 posts
Parsnips and turnips,
that was good!
Mon 26 Aug 2013
at 20:48
  • msg #285

Re: 600 year old poison ring

Good luck Eadoin!

Welcome new wizard.

If you all don't know, I am also Cirostis, in any case I've had a new addition to the family!
Charles Everett (Charlie) was born last week the 4th of 4 sons in our family. He was 8lbs, smallest of my boys. Just thought I'd share.

So - if anyone wants them - come get a free spell from Scolo to mark the occasion!

I would love to have my own unseen servant right now.
Steve
GM, 1291 posts
Decoy GM
Head of the DOCG
Mon 26 Aug 2013
at 20:51
  • msg #286

Re: new gamer

Wow. Congrats! Now you've got another son to pass your characters down to.
Cirostis
player, 940 posts
Master BeardCarver
Mon 26 Aug 2013
at 20:56
  • msg #287

Re: new gamer

That means I need four characters .... Hmmm ....
Titus Mercator
player, 1120 posts
Son of Mercator
Man of Europa
Mon 26 Aug 2013
at 21:03
  • msg #288

Re: new gamer

I've been wonder just who was playing the NPC also known as Scolo. Congrats, Cirostis, and welcome gamer-to-be Charlie E!

Welcome to Valerie Meianos!
Valerie Meianos
player, 2 posts
Tue 27 Aug 2013
at 02:51
  • msg #289

Re: new gamer

Thank you for the warm welcome :)

I'll get my description up once I know if I'll have any details that need to go there.
Rita
player, 2045 posts
Tue 27 Aug 2013
at 04:22
  • msg #290

Re: new gamer

Welcome Valerie! :)
Aelasuria Soulwater
player, 1408 posts
Tue 27 Aug 2013
at 06:37
  • msg #291

Re: new gamer

Welcome to the game Valerie!
Salen
player, 256 posts
Tue 27 Aug 2013
at 14:43
  • msg #292

Re: new gamer

Congrats Cirostis of the Liver! (Apologies, but I always think of cirrhosis when I see your name!)

Also, new wizard:-

http://www.youtube.com/watch?v=L3xpmfJp0Xc

;)
Petra
player, 571 posts
Half-elf priestess
Ehre fur alle die Gotter
Tue 27 Aug 2013
at 20:01
  • msg #293

Re: new gamer

Welcome, newcomer!

And congrats Cirostis --  my in-game interactions with you have me believe you'd make a pretty fun dad!   (and, with four boys, I daresay you'll need a sense of fun ~_^)

Salen -- I thought of "Cirostis of the Liver" too!

But then I like doing funny stuff with names.  I've waiting for a choice time to make a reference to being "petrafied."  (hopefully not after a really crappy meeting with a basilisk...)

Or to Heolstor in some manner carrying a gun...
Heolstor
player, 681 posts
Lord of Lingones
Tue 27 Aug 2013
at 20:05
  • msg #294

Re: new gamer

Petra:
Or to Heolstor in some manner carrying a gun...


Oh that's gold, I'm saving that one.
Salen
player, 257 posts
Tue 27 Aug 2013
at 21:20
  • msg #295

Re: new gamer

Oh, that's a thought - I only just noticed that I should be some sort of mariner.

Salen = Sailin'

^-^
Petra
player, 574 posts
Half-elf priestess
Ehre fur alle die Gotter
Wed 28 Aug 2013
at 17:03
  • msg #296

Re: new gamer


The middle name is 'Away', yes?
Valerie Meianos
player, 3 posts
Wed 28 Aug 2013
at 18:23
  • msg #297

Re: new gamer

Oh hey, I have stats now!
Vocaphil
player, 1138 posts
Wed 28 Aug 2013
at 18:44
  • msg #298

Re: new gamer

36-24-36?

To be fair:

Steve Reeves Measurements:

    Arms: 18.5 inches
    Calves: 18.5 inches
    Neck: 18.5 inches
    Thighs: 27 inches
    Chest: 54 inches
    Waist: 30 inches
 Picked up on the internet.
Valerie Meianos
player, 4 posts
Wed 28 Aug 2013
at 18:47
  • msg #299

Re: new gamer

Man, I don't even know, all I know is that my interpretation of Valerie is she's pretty petite.
Vocaphil
player, 1139 posts
Wed 28 Aug 2013
at 19:00
  • msg #300

Re: new gamer

"Measure (others) not, lest ye be measured." Sure that's in the Bible someplace.
Steve
GM, 1292 posts
Decoy GM
Head of the DOCG
Wed 28 Aug 2013
at 19:03
  • msg #301

Re: new gamer

I had a double flusher today. Does that count?

Oh, you don't mean those stats!
Mystal Fortunata
player, 118 posts
Wed 28 Aug 2013
at 22:20
  • msg #302

Re: new gamer

In reply to Valerie Meianos (msg # 299):

Greetings Miss Meianos, did you have a particular thread in mind to join or will you be trusting to the providences...
Steve
GM, 1293 posts
Decoy GM
Head of the DOCG
Wed 28 Aug 2013
at 22:30
  • msg #303

Re: new gamer

Most of the time Ben dictates a specific thread or choice of threads based on a number of factors.
Mystal Fortunata
player, 119 posts
Wed 28 Aug 2013
at 22:41
  • msg #304

Re: new gamer

In reply to Steve (msg # 303):

Ah the Fates in action.
Maki
player, 2 posts
Thu 29 Aug 2013
at 06:07
  • msg #305

Re: new gamer

Guess it's time for me to say hello as well. I'll be stuck in Burgundy for a while, but i have no doubt i'll get to meet everyone eventualy (in game of course).
Mystal Fortunata
player, 120 posts
Thu 29 Aug 2013
at 06:18
  • msg #306

Re: new gamer

In reply to Maki (msg # 305):

Greetings Maki it sounds like you intend to get about quite a bit.
Gondioque
NPC, 38 posts
Thu 29 Aug 2013
at 09:19
  • msg #307

Re: new gamer

Egads! A PC in the thread I'm in and perhaps soon to part.
Mystal Fortunata
player, 121 posts
Thu 29 Aug 2013
at 09:38
  • msg #308

Re: new gamer

In reply to Gondioque (msg # 307):

???
Maki
player, 3 posts
Thu 29 Aug 2013
at 10:38
  • msg #309

Re: new gamer

In reply to Gondioque (msg # 307):

Milady I'm at your disposal, and will not part until i am required elsewhere.
Ben
GM, 11936 posts
The Guy in Charge Here
Sat 31 Aug 2013
at 15:05
  • msg #310

Re: new gamer

I will be very light with posting for a few days, as it is Labor Day weekend and I'm headed on a little trip up to bear country.
Rita
player, 2048 posts
Sat 31 Aug 2013
at 17:44
  • msg #311

Re: new gamer

Welcome Maki! :)
Salen
player, 259 posts
Sun 1 Sep 2013
at 09:53
  • msg #312

Re: new gamer

Ben:
I will be very light with posting for a few days, as it is Labor Day weekend and I'm headed on a little trip up to bear country.

I didn't know you were a naturist, Ben? ;)
Haakon Pedlar
player, 981 posts
Mon 2 Sep 2013
at 16:04
  • msg #313

Re: new gamer

I've not been posting for a while as squirrels chewed through my Internet cable.  Hopefully, they (my providers not the squirrels) will be fixing the problem tomorrow).
Heolstor
player, 685 posts
Lord of Lingones
Mon 2 Sep 2013
at 16:07
  • msg #314

Re: new gamer

Based on my previous experience with providers... You might expect to receive speedier service if you did contact the squirrels and asked them to repair your line.
Haakon Pedlar
player, 982 posts
Mon 2 Sep 2013
at 16:39
  • msg #315

Re: new gamer

I thought I could be more persuasive.  Apparently threatening to hunt down the firstborn of every employee is not the best way to get them to work.  Oh well, you live and learn.
Maki
player, 7 posts
Mon 2 Sep 2013
at 17:58
  • msg #316

Re: new gamer

I find nagging them to death and calling them every 10 minutes works the best.
Valerie Meianos
player, 6 posts
Wed 4 Sep 2013
at 00:21
  • msg #317

Re: new gamer

Been busy lately, should be able to post tomorrow though
Ben
GM, 11940 posts
The Guy in Charge Here
Wed 4 Sep 2013
at 01:42
  • msg #318

Re: new gamer

Salen:
Ben:
I will be very light with posting for a few days, as it is Labor Day weekend and I'm headed on a little trip up to bear country.

I didn't know you were a naturist, Ben? ;)


Not on purpose.

Actually I'm city born and bred, but years ago my mother moved waaay up into New England, and bought a big place with extra rooms, so sometimes, to slow down and de-stress we go visit.  It's like a free country B&B.

And there are bears.  In that area, after you barbecue, you always clean the grill.

Not for sanitary reasons.  It's because if you don't, and you leave  the grill outside, the bears might come and clean it for you.
Arctos
player, 1954 posts
Wed 4 Sep 2013
at 01:56
  • msg #319

Re: new gamer

       In just a couple of weeks the TV show "Sleepy Hollow" starts.  I'm hoping that they'll be
filming at least a portion of the show there in NY on Washington Irvings Estate.  The 'Headless
Horsemen' that was created by Washington Irving met up with Icabod Crane on the wooden bridge
that can be found on his Estate.  When I was but a wee lad, our School would go on field trips
to his Estate . . . as well as the Bronx Zoo, Hayden's Planetarium and other neat places.

        We used to live not far from Sing Sing Prison (Ossining,NY), and West Point was
only about seven or eight miles from where we lived.  There were myriads of historical sites
near where we lived . . . General Washington slept just about everywhere!
Heolstor
player, 686 posts
Lord of Lingones
Wed 4 Sep 2013
at 03:27
  • msg #320

Re: new gamer

It's always fun to dig into a place's history when you live there.

For example: the greater El Paso, TX area where I'm located now. Apparently my old unit, the 1-128th Infantry, came down here with Gen. Pershing to pursue Pancho Villa. They even used one of the local High School stadiums as a staging area. Weird!
This message was last edited by the player at 03:28, Wed 04 Sept 2013.
Brennus
player, 33 posts
Wed 4 Sep 2013
at 21:33
  • msg #321

Re: new gamer

Back from holiday, hope everyone is doing well. :)
Steve
GM, 1295 posts
Decoy GM
Head of the DOCG
Thu 5 Sep 2013
at 13:51
  • msg #322

Re: new gamer

I think the worst of my poison ivy is over with. Probably another week and I should be all good again. Man, this has been the worst outbreak of it I've ever gotten.
Arctos
player, 1955 posts
Thu 5 Sep 2013
at 23:31
  • msg #323

Re: new gamer

       Does anyone know of the when 'Nano'technology was developed?  This may be a trick
question?
Steve
GM, 1296 posts
Decoy GM
Head of the DOCG
Thu 5 Sep 2013
at 23:47
  • msg #324

Re: tech

Nano technology hasn't been developed though everybody loves to throw around the term. Heck, we haven't even developed micro technology of cell size yet so nano technology is probably a long way off.
Vocaphil
player, 1140 posts
Thu 5 Sep 2013
at 23:56
  • msg #325

Re: tech

Wikipedia:

The concepts that seeded nanotechnology were first discussed in 1959 by renowned physicist Richard Feynman in his talk There's Plenty of Room at the Bottom, in which he described the possibility of synthesis via direct manipulation of atoms. The term "nano-technology" was first used by Norio Taniguchi in 1974, though it was not widely known.

Regarding current nanotechnology, see: IBM: A Boy and His Atom
Arctos
player, 1956 posts
Fri 6 Sep 2013
at 00:07
  • msg #326

Re: tech

       The Smithsonian has revealed the first example of early nanotechnology . . .

       Detailed research has been going on for quite over a decade on the Cup of King Lycurgus,
made by artisans 1600 years ago in Ancient Rome.  New applications are being developed off
of what had been learned over what research had gleaned over the past few years . . .

        Silver and gold had been ground down to as small as 50 nanometers, and was impregnated
into the glass by Roman artisans.  When lit from behind the glass glows red on one side and the
other side glows jade green . . .  New applications are going to be developed from what had been
learned from the cup to diagnose human disease and to pinpoint biohazards at security checkpoints ~~~Smithsonian. Com Sept. 2013
Steve
GM, 1297 posts
Decoy GM
Head of the DOCG
Fri 6 Sep 2013
at 00:12
  • msg #327

Re: tech

I suppose if you want to say hand manipulating atoms 1 by 1 is nano-technology you could but that's really a poor excuse in my book. And this is exactly why the term is abused beyond all hope. Every chemical interface is labelled as nano-technology. You fart nano-technology. You wax your car with nano-technology.

Let's face a little realism here folks. When we master micro machines on something like the cell size then we can approach talking about nanotechnology on a meaningful basis.
Petra
player, 577 posts
Half-elf priestess
Ehre fur alle die Gotter
Fri 6 Sep 2013
at 00:19
  • msg #328

Re: new gamer

In reply to Heolstor (msg # 320):

Perhaps most relevant to some, the margarita drink was supposedly first concocted at a local bar in El Paso.   On the 4th of July, if I remember.  Though there are conflicting origin tales.

And the city's oldest street, El Paso St., was walked by Wyatt Earp, and Billy the Kid, amongst other notables.

I am rather certain nano technology will not be developed in El Paso, however.

You fart nano-technology.

Steve, thank you (I think...) for always putting things into perspective for us!   ~_^
Ben
GM, 11947 posts
The Guy in Charge Here
Fri 6 Sep 2013
at 01:53
  • msg #329

Re: new gamer

Nano, shmano.

I manipulate quadrillions of atoms at once.  Can't waste my time on them one at a time.
Heolstor
player, 688 posts
Lord of Lingones
Fri 6 Sep 2013
at 06:25
  • msg #330

Re: new gamer

I remember reading about that Petra, talk about a legacy! I'll have to have a margarita this weekend in commemoration.

... And speaking of Billy! Apparently in Las Cruces (Old Messila, really, but they're practically the same place), the building where Billy the Kid was tried has been converted into a coffee shop.
Bryon
player, 138 posts
of Helvectia
Kaleidoscope Eyes
Fri 6 Sep 2013
at 11:25
  • msg #331

Re: new gamer

I may be about to make a 3rd character...brace yourselves I might also be about to release something awful from the portal. I could also do both at once! Wheee I love being relevant to the story arch.
Vocaphil
player, 1141 posts
Sun 8 Sep 2013
at 00:24
  • msg #332

Re: new gamer

Many NPCs found Vocaphil’s conduct toward the “common folk” unusual, if not eccentric. Here’s some background information why…at least from the Roman upper-crust perspective:

(Constantine the Emperor, David Potter, Oxford University Press, 2013, pp. 254-255)

February 3, 326 A.D. edict:

“…women who work in taverns, account must be taken of the role that they paly there. If a w23oman is a tavern keeper and is charged with adultery, a judge should hear the case. If, however, the woman is a server, she should be excused from the charge because of her low status—not because she might be forced through poverty to have sex with her customers but rather because ‘such persons, because of the poverty of their lives are not considered worthy of the consideration of the law.’ Scarcely an attitude that strikes the modern ear as enlightened, but not one likely to have bothered the average Roman. The class bias of the Roman world regarded the working poor as quite simply beyond the bounds of polite society.”

Christianity was officially recognized, indeed on its way to becoming the unofficial state religion.
Rita
player, 2051 posts
Sun 8 Sep 2013
at 03:32
  • msg #333

Re: new gamer

Is Vocaphil Roman or Burgundian? As a player, I admit I don't know much about Burgundy and its culture.

I'm curious as to whether there would be consensus among the clerics of the different gods in the Roman pantheon about this. Rita considers herself a proud Roman, but she probably would disagree about the working poor being "beyond the bounds of polite society." It could be that the clerics of Ceres and Pluto have slightly different views. The focus on death could result in priests of Pluto seeing all people as having a common destiny and therefore more alike than different.
Vocaphil
player, 1142 posts
Sun 8 Sep 2013
at 08:01
  • msg #334

Re: new gamer

In this world House Mercator is, perhaps, the sole remaining merchant house with branches in various places within the whole area of the Roman Empire (except maybe Britain). It's much diminished in the West, but one of the great merchant houses of the Eastern (Roman) Empire. Vocaphil is the oldest child, and only daughter, of the most prominent Mercator family in reinforced her ways with ordinary folk. (But merchants have to be aware of how customers like to be treated.)

She "escaped" having to live among the Goths, and is now a person of some prominence in Burgundy. Though she retains ties to House Mercator, she is now Burgundian by marriage.

In a post, Ben outlined the attitude most Burgundian nobles have toward the common folk...not particularly oppressive, but they'd better produce and pay their taxes or equivalent. A few people in Iccios thought to take advantage of Vocaphil's "democratic" ways; they were put straight.

In real life, I thin most priests, whatever their piety, were in it for money or power. Some, I imagine, were fanatics. In this world, I think that most priests serve the flock, but I suspect the noble or well-connected have first call on most priests' attention. Tavi, the Lingones priestess of Diana, however, seems to treat all non-evil people alike.

I just read some Wikipedia, and thin that you're right. Where one is depends on one's goodness/badness. That's the way it is in D&D also.

Hope all this is of interest.
Maki
player, 11 posts
Sun 8 Sep 2013
at 11:15
  • msg #335

Re: new gamer

Funny fact... we have a store chain here called Mercator
Petra
player, 580 posts
Half-elf priestess
Ehre fur alle die Gotter
Sun 8 Sep 2013
at 21:15
  • msg #336

Re: new gamer

In reply to Heolstor (msg # 330):

Yes; that is:

Wild West Express-O: Sample the signature coffee called "Day of the Dead."  Sip on a specialty hot or cold drink while you discuss coffee and tea. Here snacks abound. Have a shot of coffee in this back part of the famous courthouse where Billy the Kid was tried and sentenced to hang.
Open Monday-Saturday 9:30-5, Sunday 12-5, next to Billy the Kid Gift Shop on the Plaza,


YMMV whether having coffee in a place where a guy was sentenced to death, makes good ambiance.  But it is very noteworthy.  ;)

I've not been there, but there is also a place called The Bean of Mesilla, that is really wonderful!
Tugdual
player, 317 posts
Sun 8 Sep 2013
at 22:30
  • msg #337

Re: new gamer


I used to shop in Mercator when I lived in Slovenia.
Where are you from, Maki ?
Julia
player, 103 posts
Mon 9 Sep 2013
at 03:53
  • msg #338

Re: new gamer

How's everyone doing?
Steve
GM, 1299 posts
Decoy GM
Head of the DOCG
Mon 9 Sep 2013
at 18:07
  • msg #339

Re: new gamer

I'll be on vacation for a week most likely w/o access to communications. Please NPC the NPC's. Hmmmmm...
Bryon
player, 141 posts
of Helvectia
Kaleidoscope Eyes
Mon 9 Sep 2013
at 18:15
  • msg #340

Re: new gamer

History Buffs:

http://money.msn.com/now/meet-...hildrens-book-author

 I am all a flutter!
Ben
GM, 11970 posts
The Guy in Charge Here
Mon 9 Sep 2013
at 20:08
  • msg #341

Re: new gamer

Steve:
I'll be on vacation for a week most likely w/o access to communications. Please NPC the NPC's. Hmmmmm...



It is the moment Dunduin has been waiting for.

He breaks out his supply of Chamomile Tea, and starts reading "Tales of Dwarf Romance" while waiting for Steve to return.
Julia
player, 109 posts
Mon 9 Sep 2013
at 20:11
  • msg #342

Re: new gamer

No!

Only Vogon poetry is worse!
Steve
GM, 1300 posts
Decoy GM
Head of the DOCG
Mon 9 Sep 2013
at 20:35
  • msg #343

Re: new gamer

Tales of dwarven romance is pure rubbish. Couldn't possibly exist. Defy all laws of nature. Absolutely absurd. There's no way that......hey, she looks kinda cute swinging that hammer one handed don't ya think...
Rita
player, 2052 posts
Mon 9 Sep 2013
at 20:55
  • msg #344

Re: new gamer

In reply to Julia (msg # 338):

I played a zombie in another film yesterday. This film features a unique type of zombies that are not undead. They did die from a plague but then came back to life changed and much more primitive, but they are living rather than undead.
Julia
player, 110 posts
Mon 9 Sep 2013
at 21:15
  • msg #345

Re: new gamer

That's been a prevalent theme in contemporary zombie portrayals, yeah.  28 Days/Weeks Later and so forth.

Neat stuff!
Arctos
player, 1961 posts
Mon 9 Sep 2013
at 21:56
  • msg #346

Re: new gamer

Steve:
Tales of dwarven romance is pure rubbish. Couldn't possibly exist. Defy all laws of nature. Absolutely absurd. There's no way that......hey, she looks kinda cute swinging that hammer one handed don't ya think...
<b>
        Patre Arctos briefly turns his attention to past memories twixt himself and his
better half, Patroness Octovena . . . whence wooing her during their courtship . . .

        Things can get quite intense whilst Dwarven males and hairy 'noobile' Dwarvesses frolick
about happily together in the local sand and gravel pits . . . as its quite like the exhilarating
human mud wrestling exhibitions twixt the sexes . . .  Then there's the exciting and bold
challenge O' boulder snatching and bundlling!
<b>
Maki
player, 15 posts
Tue 10 Sep 2013
at 06:02
  • msg #347

Re: new gamer

Tugdual:
I used to shop in Mercator when I lived in Slovenia.
Where are you from, Maki ?

Yup, i'm from Slovenia. Where are you from originaly (and now, if you don't live here anymore)?
Tugdual
player, 319 posts
Tue 10 Sep 2013
at 09:52
  • msg #348

Re: new gamer

 From France. I used to work for Sadar Vuga Arhitekti in Ljubljana a few years back.
Rita
player, 2053 posts
Wed 11 Sep 2013
at 04:07
  • msg #349

Bryon's Familiar

Do the rest of the party with Bryon understand her familiar's comments and conversations with her? Do they even hear the familiar at all?
Heolstor
player, 690 posts
Lord of Lingones
Wed 11 Sep 2013
at 04:21
  • msg #350

Re: new gamer

In reply to Petra (msg # 336):

I'll have to try the Bean! I've heard good things elsewhere too.

The Day of The Dead coffee mentioned though is really pretty great - I should pick up another bag of it tomorrow after work, you can't have too much coffee.
Bryon
player, 143 posts
of Helvectia
Kaleidoscope Eyes
Wed 11 Sep 2013
at 12:02
  • msg #351

Re: Bryon's Familiar

Rita:
Do the rest of the party with Bryon understand her familiar's comments and conversations with her? Do they even hear the familiar at all?

I thought I already answered this. Bryon speaks the language of mustid, but only to Scrumff. Scrumff speaks whatever Bryon is speaking, but only to her. If you can understand mustids, then you can understand him. In another level or two Scrumff will learn to speak English. Until then you can interpet his body language, as I believe this is what Stannos was doing.
This message was last edited by the player at 12:07, Wed 11 Sept 2013.
Bryon
player, 144 posts
of Helvectia
Kaleidoscope Eyes
Wed 11 Sep 2013
at 12:04
  • msg #352

Re: Bryon's Familiar

SRD:
Familiars


Familiar

Special


1.A raven familiar can speak one language of its master’s choice as a supernatural ability.
2.Tiny viper.


Bat Master gains a +3 bonus on Listen checks
Cat Master gains a +3 bonus on Move Silently checks
Hawk Master gains a +3 bonus on Spot checks in bright light
Lizard Master gains a +3 bonus on Climb checks
Owl Master gains a +3 bonus on Spot checks in shadows
Rat Master gains a +2 bonus on Fortitude saves
Raven1 Master gains a +3 bonus on Appraise checks
Snake2 Master gains a +3 bonus on Bluff checks
Toad Master gains +3 hit points
Weasel Master gains a +2 bonus on Reflex saves

A familiar is a normal animal that gains new powers and becomes a magical beast when summoned to service by a sorcerer or wizard. It retains the appearance, Hit Dice, base attack bonus, base save bonuses, skills, and feats of the normal animal it once was, but it is treated as a magical beast instead of an animal for the purpose of any effect that depends on its type. Only a normal, unmodified animal may become a familiar. An animal companion cannot also function as a familiar.

A familiar also grants special abilities to its master (a sorcerer or wizard), as given on the table below. These special abilities apply only when the master and familiar are within 1 mile of each other.

Levels of different classes that are entitled to familiars stack for the purpose of determining any familiar abilities that depend on the master’s level.

Familiar Basics

Use the basic statistics for a creature of the familiar’s kind, but make the following changes:

Hit Dice

For the purpose of effects related to number of Hit Dice, use the master’s character level or the familiar’s normal HD total, whichever is higher.

Hit Points

The familiar has one-half the master’s total hit points (not including temporary hit points), rounded down, regardless of its actual Hit Dice.

Attacks

Use the master’s base attack bonus, as calculated from all his classes. Use the familiar’s Dexterity or Strength modifier, whichever is greater, to get the familiar’s melee attack bonus with natural weapons.

Damage equals that of a normal creature of the familiar’s kind.

Saving Throws

For each saving throw, use either the familiar’s base save bonus (Fortitude +2, Reflex +2, Will +0) or the master’s (as calculated from all his classes), whichever is better. The familiar uses its own ability modifiers to saves, and it doesn’t share any of the other bonuses that the master might have on saves.

Skills

For each skill in which either the master or the familiar has ranks, use either the normal skill ranks for an animal of that type or the master’s skill ranks, whichever are better. In either case, the familiar uses its own ability modifiers. Regardless of a familiar’s total skill modifiers, some skills may remain beyond the familiar’s ability to use.


Master Class Level

Natural Armor Adj.

Int

Special

1st-2nd +1 6 Alertness, improved evasion,
share spells, empathic link
3rd-4th +2 7 Deliver touch spells
5th-6th +3 8 Speak with master
7th-8th +4 9 Speak with animals of its kind
9th-10th +5 10
11th-12th +6 11 Spell resistance
13th-14th +7 12 Scry on familiar
15th-16th +8 13
17th-18th +9 14
19th-20th +10 15

Familiar Ability Descriptions

All familiars have special abilities (or impart abilities to their masters) depending on the master’s combined level in classes that grant familiars, as shown on the table below. The abilities given on the table are cumulative.

Natural Armor Adj.

The number noted here is an improvement to the familiar’s existing natural armor bonus.

Int

The familiar’s Intelligence score.

Alertness (Ex)

While a familiar is within arm’s reach, the master gains the Alertness feat.

Improved Evasion (Ex)

When subjected to an attack that normally allows a Reflex saving throw for half damage, a familiar takes no damage if it makes a successful saving throw and half damage even if the saving throw fails.

Share Spells

At the master’s option, he may have any spell (but not any spell-like ability) he casts on himself also affect his familiar. The familiar must be within 5 feet at the time of casting to receive the benefit.

If the spell or effect has a duration other than instantaneous, it stops affecting the familiar if it moves farther than 5 feet away and will not affect the familiar again even if it returns to the master before the duration expires. Additionally, the master may cast a spell with a target of "You" on his familiar (as a touch range spell) instead of on himself.

A master and his familiar can share spells even if the spells normally do not affect creatures of the familiar’s type (magical beast).

Empathic Link (Su)

The master has an empathic link with his familiar out to a distance of up to 1 mile. The master cannot see through the familiar’s eyes, but they can communicate empathically. Because of the limited nature of the link, only general emotional content can be communicated.

Because of this empathic link, the master has the same connection to an item or place that his familiar does.

Deliver Touch Spells (Su)

If the master is 3rd level or higher, a familiar can deliver touch spells for him. If the master and the familiar are in contact at the time the master casts a touch spell, he can designate his familiar as the "toucher." The familiar can then deliver the touch spell just as the master could. As usual, if the master casts another spell before the touch is delivered, the touch spell dissipates.

Speak with Master (Ex)

If the master is 5th level or higher, a familiar and the master can communicate verbally as if they were using a common language. Other creatures do not understand the communication without magical help.

Speak with Animals of Its Kind (Ex)

If the master is 7th level or higher, a familiar can communicate with animals of approximately the same kind as itself (including dire varieties): bats with bats, rats with rodents, cats with felines, hawks and owls and ravens with birds, lizards and snakes with reptiles, toads with amphibians, weasels with similar creatures (weasels, minks, polecats, ermines, skunks, wolverines, and badgers). Such communication is limited by the intelligence of the conversing creatures.

Spell Resistance (Ex)

If the master is 11th level or higher, a familiar gains spell resistance equal to the master’s level + 5. To affect the familiar with a spell, another spellcaster must get a result on a caster level check (1d20 + caster level) that equals or exceeds the familiar’s spell resistance.

Scry on Familiar (Sp)

If the master is 13th level or higher, he may scry on his familiar (as if casting the scrying spell) once per day.


Perhaps this explains it better?
Valerie Meianos
player, 8 posts
Thu 12 Sep 2013
at 01:42
  • msg #353

Re: Bryon's Familiar

Bleh, have a nasty spot of writer's block lately.
Valerie Meianos
player, 10 posts
Sun 15 Sep 2013
at 18:27
  • msg #354

Re: Bryon's Familiar

Writer's Block is broken!  I post!
Tugdual
player, 323 posts
Wed 18 Sep 2013
at 08:43
  • msg #355

Re: new gamer

Maki:
Yup, i'm from Slovenia. Where are you from originaly (and now, if you don't live here anymore)?


 Hey tonight we play basketball :)
Valerie Meianos
player, 11 posts
Thu 19 Sep 2013
at 00:09
  • msg #356

Re: new gamer

Posting tomorrow sometime, need to get an early night tonight
Maki
player, 21 posts
Thu 19 Sep 2013
at 06:01
  • msg #357

Re: new gamer

Tugdual:
Maki:
Yup, i'm from Slovenia. Where are you from originaly (and now, if you don't live here anymore)?


 Hey tonight we play basketball :)

Yeah, i don't like you anymore.

Nah, i kidd. It was a good show.
Rita
player, 2057 posts
Sun 22 Sep 2013
at 19:43
  • msg #358

Happy Equinox!

Happy Autumn Equinox! And Happy Spring Equinox to those in the southern hemisphere!
Ben
GM, 12027 posts
The Guy in Charge Here
Mon 23 Sep 2013
at 00:36
  • msg #359

Re: Happy Equinox!

Rita:
Happy Autumn Equinox! And Happy Spring Equinox to those in the southern hemisphere!



Wait... what?  We have another hemisphere?  Since when?  Why doesn't anyone tell me these things?
Maki
player, 24 posts
Mon 23 Sep 2013
at 06:05
  • msg #360

Re: Happy Equinox!

That's just a myth. I don't think anyone proved it yet.
Salen
player, 267 posts
Mon 23 Sep 2013
at 14:52
  • msg #361

Re: Happy Equinox!

I think you get there by securing a rope to both yourself and a solid surface, then jumping off the end of the world. If you're lucky, you'll be able to grab hold of the 'other' hemisphere.

Or unlucky, w/e.

;)
Eadoin
player, 1097 posts
Adopted son of Charox
and Cora
Tue 24 Sep 2013
at 03:31
  • msg #362

Re: Happy Equinox!

So...close.  Quarter starts in two days.  New help desk manager hired, all desktop support staff, new media services manager.  Of 15 positions I set out to hire a month ago, all but 3 are done, those to come this week.

Soooo close!
Titus Mercator
player, 1135 posts
Son of Mercator
Man of Europa
Tue 24 Sep 2013
at 13:07
  • msg #363

Re: Happy Equinox!

It sounds like good work, well done, Eadoin!
Steve
GM, 1301 posts
Decoy GM
Head of the DOCG
Tue 24 Sep 2013
at 23:22
  • msg #364

Re:Yob!

Started new position in a different group at work. It's going well but busy as balls learning new stuff.
Titus Mercator
player, 1136 posts
Son of Mercator
Man of Europa
Wed 25 Sep 2013
at 01:01
  • msg #365

Re:Yob!

Congrats! Hope it's all for the best, Steve.
Ben
GM, 12036 posts
The Guy in Charge Here
Wed 25 Sep 2013
at 01:13
  • msg #366

Re:Yob!

15:48, Today: Cirostis rolled 19 using 1d20+9. Throw Kobold.


I'd bet at least half of the gamers on RPOL have wanted to roll for throwing a Kobold.
Cirostis
player, 952 posts
Master BeardCarver
Wed 25 Sep 2013
at 01:41
  • msg #367

Re:Yob!

I want to know, with my magic ring will he return to my hand after he hits the Orc?
Rita
player, 2059 posts
Wed 25 Sep 2013
at 03:34
  • msg #368

Re: Happy Equinox

I doubt Rita, with her 8 strength, would be able to throw a kobold without calling upon her strength boon from the River Goddess.
Petra
player, 585 posts
Half-elf priestess
Ehre fur alle die Gotter
Wed 25 Sep 2013
at 20:19
  • msg #369

Re: Happy Equinox

And here I thought my 10 was wimpy.   ^_~


Encountering such a being was no little thing for Petra.

Er, no pun intended, I forgot to add.
Heolstor
player, 695 posts
Lord of Lingones
Thu 26 Sep 2013
at 01:14
  • msg #370

Re: Happy Equinox

I may have ran with the pun thing, just a bit.

It's your fault. You started it!
Arctos
player, 1969 posts
Thu 26 Sep 2013
at 01:20
  • msg #371

Re: Happy Equinox

Greetings!

        I have a question.  When a spell caster casts a Wind Wall is it fixed in place or does it move with the caster.  The spell description isn't really clear.
Salen
player, 270 posts
Thu 26 Sep 2013
at 19:27
  • msg #372

Re: Happy Equinox

I have a question.

When a spellcaster casts Silence 15'r in the forest, and a tree then falls on him, does anything make a noise? And who gets his loot?
Petra
player, 586 posts
Half-elf priestess
Ehre fur alle die Gotter
Thu 26 Sep 2013
at 20:05
  • msg #373

Re: Happy Equinox

In reply to Heolstor (msg # 370):


It's quite alright!  If we hadn't gone there, I'm nearly sure Ben would have.

And it's a tall order beating Ben to the punch. (punch? Ha!)  But we did.  In a big way.
Maki
player, 26 posts
Thu 26 Sep 2013
at 20:36
  • msg #374

Re: Happy Equinox

Arctos:
Greetings!

        I have a question.  When a spell caster casts a Wind Wall is it fixed in place or does it move with the caster.  The spell description isn't really clear.


I would expect any wall to be fixed. So not moving.
Wind wall has no target, and you can even sculpt it a bit... so definately a fixed position.
Heolstor
player, 696 posts
Lord of Lingones
Thu 26 Sep 2013
at 21:25
  • msg #375

Re: Happy Equinox

In reply to Petra (msg # 373):

OK, this is starting to get out of control. I think we've made a giant mistake.
Valerie Meianos
player, 14 posts
Fri 27 Sep 2013
at 02:04
  • msg #376

Re: Happy Equinox

Post coming in a couple hours, had a busy day today or I'd have gotten one in sooner :(
Sevi
player, 7 posts
Mon 30 Sep 2013
at 22:18
  • msg #377

Re: Happy Equinox

So, any reason Arctos and mine thread hasn't updated yet?
Arctos
player, 1971 posts
Mon 30 Sep 2013
at 22:25
  • msg #378

Re: Happy Equinox

Sevi:
So, any reason Arctos and mine thread hasn't updated yet?



         Its all a about creating a relevant and heightened suspenseful climax for ones
reader . . . you do know how things are where literary works are concerned.  Needless
to say we don't want to break any semantic rules in the process tither (a word taken
right out of the mouth of Arctos!).

Haakon Pedlar
player, 989 posts
Mon 30 Sep 2013
at 22:39
  • msg #379

Re: Happy Equinox

Hey... just by way of shamelesspluggingness... this is me.

http://www.youtube.com/watch?v=YEK7811gR-I
Sevi
player, 8 posts
Mon 30 Sep 2013
at 22:46
  • msg #380

Re: Happy Equinox

Arctos:
Sevi:
So, any reason Arctos and mine thread hasn't updated yet?



         Its all a about creating a relevant and heightened suspenseful climax for ones
reader . . . you do know how things are where literary works are concerned.  Needless
to say we don't want to break any semantic rules in the process tither (a word taken
right out of the mouth of Arctos!).

Oh big words...

Titus Mercator
player, 1138 posts
Son of Mercator
Man of Europa
Tue 1 Oct 2013
at 00:04
  • msg #381

Re: Happy Equinox

As disinterested in threads that don't involve myself, I really loved the launch post for The Deluge Staff. Thanks, Ben!
Julia
player, 112 posts
Wed 9 Oct 2013
at 02:19
  • msg #382

Re: Happy Equinox

Ugh, sorry to everyone in the 'To The Dwarven Kingdom' thread; life's been giving me a pasting lately and I keep forgetting to check in here.  :(
Titus Mercator
player, 1145 posts
Son of Mercator
Man of Europa
Wed 9 Oct 2013
at 11:23
  • msg #383

Re: Happy Equinox

Sorry I'm late in announcing this, but I'm out of the country for the Franfurt Book Fair until Saturday and will be slow to post as a result. Please NPC me, if necessary, Ben!
Steve
GM, 1302 posts
Decoy GM
Head of the DOCG
Wed 9 Oct 2013
at 13:12
  • msg #384

Re: Wind Wall

Wind wall
http://www.d20srd.org/srd/spells/windWall.htm

Yes stationary but you've got options as to how it's designed.
Valerie Meianos
player, 19 posts
Sun 13 Oct 2013
at 12:12
  • msg #385

Re: Wind Wall

Internet access is going to be minimal for the next week or so, sadly, I'm in the middle of travelling.

Should be ready to post properly in a couple days with luck.
Brennus
player, 42 posts
Mon 14 Oct 2013
at 01:35
  • msg #386

Re: Wind Wall

Y'know I actually do feel a bit sorry for Silok. If we were just robbers I'd probably be fine with sparing him.
Brennus
player, 44 posts
Mon 14 Oct 2013
at 15:55
  • msg #387

Re: Wind Wall

Damn, beat me to it Ben - I was just finishing off my post when you updated.
Heolstor
player, 704 posts
Lord of Lingones
Mon 14 Oct 2013
at 18:31
  • msg #388

Re: Wind Wall

I can understand that Brennus. There are plenty of characters in this game (in my opinion) that would give Silok a second chance - or at the least, accepted his surrender. Heolstor might even be one of them at some point. Right now though, he's not.
Eadoin
player, 1099 posts
Adopted son of Charox
and Cora
Wed 16 Oct 2013
at 05:25
  • msg #389

Hello, again...

...and to all the new folks I've not yet met.

There's light at the end of the tunnel, quarter started, projects running, fourteen new staff hired, teams beginning to spin up and become functional ahead of a former/grand opening coming after Christmas.  I'll be posting more regularly now and in the weeks ahead and I'm quite happy to be back.  Unfortunately, I'm rather far behind and have nearly lost track of the narrative. :(

Thanks, Ben & everyone, for not punting me to the curb in my extended absence.  Your forebearance is appreciated.
Steve
GM, 1303 posts
Decoy GM
Head of the DOCG
Wed 16 Oct 2013
at 13:30
  • msg #390

Re: Hello, again...

Welcome back! Great to have you aboard once again. We're like the roach motel. Once you check in your a lifer. hehe

---

On a totally random note. I vote to change the sinking cloud spell to the breaking wind spell. I would like to dedicate this nomination to my mother-in-law's pea soup.
Arctos
player, 1980 posts
Wed 16 Oct 2013
at 13:44
  • msg #391

Re: Hello, again...

     Welcome back Eadoin!
This message was last edited by the player at 13:45, Wed 16 Oct 2013.
Salen
player, 275 posts
Wed 16 Oct 2013
at 22:14
  • msg #392

Re: Hello, again...

Sorry, on holiday for a week (at home) with the family, will catch up when I can!
Heolstor
player, 707 posts
Lord of Lingones
Fri 18 Oct 2013
at 16:17
  • msg #393

Re: Hello, again...

Hey everyone - I'm going to be off the grid for a couple days here. Service is extremely unlikely, so I'm fairly sure I won't be posting from the wilderness (who knows though, it's worked out before).

So: no posts likely from me for the next 4-5 days.

Luckily Brennus seems to be taking charge anyway, so Heolstor will be a bit passively involved for a while.
Steve
GM, 1304 posts
Decoy GM
Head of the DOCG
Fri 18 Oct 2013
at 17:13
  • msg #394

Re: Hello, again...

Happy trails. Cya when ya get back.
Rita
player, 2065 posts
Fri 18 Oct 2013
at 17:35
  • msg #395

Lunar Eclipse Tonight

Tonight, a slight lunar eclipse is occurring, which should be visible to at least some of us here.
http://spacewatchtower.blogspo...-friday-evening.html

I'm going to be watching it as a ghost. I'm working a seasonal job as an actress at a Halloween theme park in Marlboro, NJ on Friday, Saturday, and Sunday nights. Tonight, there is a risk of fewer patrons being scared by this ghost, who will be distracted watching the eclipse.
Ben
GM, 12141 posts
The Guy in Charge Here
Sat 19 Oct 2013
at 02:50
  • msg #396

Re: Lunar Eclipse Tonight

Got them all!

It's been a while since I did that!
Scolo
NPC, 376 posts
Parsnips and turnips,
that was good!
Mon 21 Oct 2013
at 03:53
  • msg #397

Re: Lunar Eclipse Tonight

A aargh

The iPhone update has made safari even buggier. This is the 5th time I've been writing a post on rpol and safari creates a pop up that crashes the browser. I can only get it back by restarting the phone and losing my message.

Anyway if I type too much I'm likely to lose this message too.

Bummer.

Have a great evening all -
Tugdual
player, 338 posts
Mon 21 Oct 2013
at 09:21
  • msg #398

Re: Lunar Eclipse Tonight

 Ha ! This happens to me all the time.

 I've noticed it pops up only if you accidentally hit the little arrow that allows you to navigate from field to field. Mind you, this used to happen occasionally with the previous iOS 6 as well.
Scolo
NPC, 377 posts
Parsnips and turnips,
that was good!
Mon 21 Oct 2013
at 11:33
  • msg #399

Re: Lunar Eclipse Tonight

Yes that's it - it just seems more frequent now. Well, good to knowits not just me.
Time to go to work.
Steve
GM, 1305 posts
Decoy GM
Head of the DOCG
Tue 22 Oct 2013
at 10:46
  • msg #400

Re: Rabbit Island

http://news.yahoo.com/britain-...sland-134041151.html

12 people and 16,000 rabbits...hmmmm
Salen
player, 276 posts
Wed 23 Oct 2013
at 10:33
  • msg #401

Re: Rabbit Island

If they're eating 'a lot of rabbit pie', it might be an idea to eat the female rabbits as opposed to the male ones, that would get the population down. ;)

Obviously the rats were eating a lot of young rabbits, and when they went...

Islanders are a weird lot, I know - my boss is from Lewis. And my ancestors were from Skye. :D
Steve
GM, 1306 posts
Decoy GM
Head of the DOCG
Wed 23 Oct 2013
at 13:21
  • msg #402

Re: Rabbit Island

I'd say the rabbits were eating a lot of PEOPLE until the rabbit's wised up and said, hey, we've only got 12 humans left, we'd better slow up!!!
Heolstor
player, 709 posts
Lord of Lingones
Wed 23 Oct 2013
at 13:31
  • msg #403

Re: Rabbit Island

Australia actually dealt with this problem at one point too - though on a much larger scale, obviously. In the end they resorted to biological warfare to knock down invasive rabbit populations:

http://en.wikipedia.org/wiki/Myxomatosis

Of course, eventually, the rabbits just bounced back. They're rabbits, after all.
Tugdual
player, 339 posts
Wed 23 Oct 2013
at 13:33
  • msg #404

Re: Rabbit Island

 Exactly ! These twelve Scots are part of a conservation plan funded by the Rabbit Association for the Preservation of Humankind.
Steve
GM, 1307 posts
Decoy GM
Head of the DOCG
Wed 23 Oct 2013
at 13:33
  • msg #405

Re: Rabbit Island

Well a few of us know the truth. They are really blink bunnies. How else could they avoid modern warfare technology!?
Arctos
player, 1984 posts
Wed 23 Oct 2013
at 13:42
  • msg #406

Re: Rabbit Island

        Egads!

        It seems as though everyone is splitting hares over this whole damned grizzly matter!
Originally Australia was established as a penal colony for all of these wayward and ill begotten
rascally rabbits anyways . . . so the humans knew what trials that they'd have to face as well
as the price that they'd have to pay whence migrating to this land.
This message was last edited by the player at 13:46, Wed 23 Oct 2013.
Tugdual
player, 340 posts
Wed 23 Oct 2013
at 13:55
  • msg #407

Re: Rabbit Island

 To be fair to our friends down under though, Australia was no more of a penal colony than North America was a few years before.
 http://en.wikipedia.org/wiki/Penal_colony

 Australia is similarly struggling with feral camels and invading foxes. And Ecuador regularly tries to cleanse its islands from feral goats and rats.
Heolstor
player, 710 posts
Lord of Lingones
Wed 23 Oct 2013
at 14:02
  • msg #408

Re: Rabbit Island

That's true. The only native placental mammals in Australia are bats and rodents. The arrival of placental mammals with European colonists has unfortunately done quite a lot of damage to some novel taxa.
Tugdual
player, 341 posts
Wed 23 Oct 2013
at 14:05
  • msg #409

Re: Rabbit Island

 It depends on what you call "native".
 Dingos and humans have been around for tens of thousands of years, they have evolved with the environment and the local species ; that might start to qualify as native...
Heolstor
player, 711 posts
Lord of Lingones
Wed 23 Oct 2013
at 14:51
  • msg #410

Re: Rabbit Island

Many would consider them naturalized at this point. It depends on what sort of scale of time you're working at.

I have a tough time calling them a native, but I'm not an Australian or wildlife biologist of that region.

It's like White-tailed deer in the Upper Midwest of the US. They're definitely common and viewed as an integral part of the ecological system here... But are they native? Nah.
This message was last edited by the player at 14:56, Wed 23 Oct 2013.
Arctos
player, 1985 posts
Wed 23 Oct 2013
at 15:00
  • msg #411

Re: Rabbit Island

          Mayhaps the animal incursions are all part of the Gaia effect.  Industrialization over
the past several hundred years has really provoked (Mother Nature) the 'Powers that be', so I'm
not that surprised over the strange happenings around the globe concerning wildlife and the
very earth itself!
Petra
player, 593 posts
Half-elf priestess
Ehre fur alle die Gotter
Thu 24 Oct 2013
at 20:22
  • msg #412

Re: Rabbit Island

Tugdual:
  Australia is similarly struggling with feral camels and invading foxes.


Um, hmm.  Sounds like a scenario straight out of Ben's game, if you ask me.    How are the wallabies dealing with that?  I'd quest to save Wallabies.   So adorable!


"You don't have healing powers, then,"  she says to the horse after a few moments.

 Hermod shakes his head.


I know, I know.   Tech support told me to upgrade to Pegasus 3.8, and I didn't listen.
Tugdual
player, 343 posts
Fri 25 Oct 2013
at 09:25
  • msg #413

Re: Rabbit Island

Petra:
Tugdual:
  Australia is similarly struggling with feral camels and invading foxes.
Um, hmm.  Sounds like a scenario straight out of Ben's game, if you ask me. How are the wallabies dealing with that?  I'd quest to save Wallabies. So adorable!

 I heard about Platypus Commando Corps and Combat Wombat. There's also a Cockatoo Rogue Squadron, but they mostly just crap on the camel's bumps.
 Seriously though, you can get carbon credit for shooting feral camels.
 http://www.reuters.com/article...dUSTRE7512FA20110602
This message was last edited by the player at 13:37, Fri 25 Oct 2013.
Steve
GM, 1309 posts
Decoy GM
Head of the DOCG
Fri 25 Oct 2013
at 13:20
  • msg #414

Re: Rabbit Island

That's flippin' hysterical! Sounds more like something from a board game then real life. Heh!
Tugdual
player, 344 posts
Fri 25 Oct 2013
at 13:37
  • msg #415

Re: Rabbit Island

 If you travel to Australia from Europe or America, make sure to kill a few camels while you're there to offset the carbon imprint of your flight.
Heolstor
player, 712 posts
Lord of Lingones
Fri 25 Oct 2013
at 13:40
  • msg #416

Re: Rabbit Island

Is it strange that this logic seems completely sound to me? Haha.
Mystal Fortunata
player, 140 posts
Fri 25 Oct 2013
at 22:50
  • msg #417

Re: Rabbit Island

If your headed any north eastern state of Oz feel free to terminate with extreme prejudice any number of cane toads you can
Vocaphil
player, 1143 posts
Mon 28 Oct 2013
at 08:24
  • msg #418

Re: Rabbit Island

Titus Mercator
player, 1156 posts
Son of Mercator
Man of Europa
Tue 29 Oct 2013
at 02:04
  • msg #419

Re: Rabbit Island

I like to think I'm Gomper, but more often than not I fear I'm Bobbin.

Not that that is a bad thing, because, well, one needs 'things' in one's life and 'bad' is relative. And one likes relatives, doesn't one?

Or something...
Gondioque
NPC, 73 posts
Tue 29 Oct 2013
at 07:15
  • msg #420

Re: Rabbit Island

Gondioque has a bit of unfinished business in the Flag Hill thread.
Sonora Alyssa Rayne
player, 17 posts
Fri 1 Nov 2013
at 21:22
  • msg #421

Re: Rabbit Island

And there I go, showing what a Bunny Ears Lawyer/Genius Ditz Sonora can be!
http://tvtropes.org/pmwiki/pmw...Main/BunnyEarsLawyer
http://tvtropes.org/pmwiki/pmwiki.php/Main/GeniusDitz
Rita
player, 2069 posts
Sat 2 Nov 2013
at 19:21
  • msg #422

Partial Solar Eclipse Tomorrow

A partial solar eclipse will be visible on the US east coast at sunrise, between 6:28 and 7 PM EST, tomorrow morning, November 3. More information here: http://www.nbcnews.com/science...st-online-8C11509922
Bryon
player, 171 posts
of Helvectia
Kaleidoscope Eyes
Mon 4 Nov 2013
at 13:49
  • msg #423

Re: Partial Solar Eclipse Tomorrow

Jumps up and down

I WANT THAT BRACLETTE!!!

It could unlock the army of the scorpion king after all, right?
Arctos
player, 2000 posts
Tue 5 Nov 2013
at 22:08
  • msg #424

Re: Partial Solar Eclipse Tomorrow


Egads and Gadzooks!

       At long last, the 'Dwarven Patre has finally reached his 2000th Post' since
having initiated his continuously long and uninterupted journey in March of 2009!
Its hard to believe that its been over four and a half years that Arctos has been
adventuring to and fro across old Terra Firma!  Ahhhh just think, it'll now only be
another six more months before he receives his five years service pin of tin from
Ben!!!!

       Psst . . . methinks that the thirty year pin is of Titanium!!!!


       (The Patre rubs his hands together greedily at the thought of
        possessing a real to gootness titanium service pin!!!)

       The Dwarven Patre finds himself reaching into his belt pouch, grabs some
confetti, and tosses it high up into the air before turning to smile at everyone.
He then reaches for his secreted silver flask, removes its stopper, takes a great
big swig of Dwarven spirits, re-stoppers the flask, and returns it from whence
it came.

       His raven hued orbs look about at those whom have gathered nearby to wit-
ness the memorable event, shakes his head in total wonderment . . . then in disgust
. . . as he simply walks away to attend to his assigned duties before the Allied
encampment begins to break up and the troops commence their quick march
towards Tullum . . .

       As the Patre rides past, he could be heard saying through his grumblings . . .
"Indeedy do, the damned infernal Mastipahalian curse still plagues me forsaken arse!!!

This message was last edited by the player at 23:25, Tue 05 Nov 2013.
Steve
GM, 1310 posts
Decoy GM
Head of the DOCG
Wed 6 Nov 2013
at 01:39
  • msg #425

Re: Partial Solar Eclipse Tomorrow

Heh. I'm thinking that flask is an everflowing magic item or has been empty for so long that Arctos simply just doesn't believe it's empty and goes through the motions anyway. Kudos on your 2000 and glad to have you with us. Dunduin would buy you a beer but well, he's out on another mission!
Heolstor
player, 716 posts
Lord of Lingones
Wed 6 Nov 2013
at 01:42
  • msg #426

Re: Partial Solar Eclipse Tomorrow

Congratulations Arctos, you nutty dwarf!
Arctos
player, 2001 posts
Wed 6 Nov 2013
at 01:42
  • msg #427

Re: Partial Solar Eclipse Tomorrow

       The only way the Patre's flask will ever run out is when his supply wagons kegs of
Dwarven brew run dry.
Haakon Pedlar
player, 1000 posts
Thinks like a wereweasel
Fights like a rat at bay.
Wed 6 Nov 2013
at 07:23
  • msg #428

Re: Partial Solar Eclipse Tomorrow

Whereas Haakon, has finally reached his thousandth post.  In all the time he has been adventuring in the land formally called the Empire and soon to be called France and Germany, he has killed dragons, rescued his half-orc cousin from slavery, conversed with ogres, and killed others, met with respect the leaders of the Red Toe Tribe of orcs... and of course, hijacked a Royal Wedding for his own wedding.

It's fun to be Haakon.
Cirostis
player, 970 posts
Master BeardCarver
Wed 6 Nov 2013
at 11:12
  • msg #429

Re: Partial Solar Eclipse Tomorrow

Congratulations to the twain millennials!
Petra
player, 596 posts
Half-elf priestess
Ehre fur alle die Gotter
Wed 6 Nov 2013
at 20:35
  • msg #430

Re: Partial Solar Eclipse Tomorrow

Congratulations, Patre!


And thanks goodness I horded all that food and supplies.

Now comes the utter catastrophe of Dwarf2K.
Heolstor
player, 721 posts
Lord of Lingones
Sun 10 Nov 2013
at 01:43
  • msg #431

Re: Partial Solar Eclipse Tomorrow

I don't know if that decision point was meant to be difficult for Heolstor the character, but it was certainly hard on Heolstor's player!

Loved it Ben, it really made me try to get in my character's boots.
Julia
player, 123 posts
Tue 12 Nov 2013
at 01:38
  • msg #432

Re: Partial Solar Eclipse Tomorrow

#49,000!

Sweet, fanciful Sune, that's a lot of posts!
This message was last edited by the player at 01:38, Tue 12 Nov 2013.
Tugdual
player, 350 posts
Tue 12 Nov 2013
at 10:57
  • msg #433

Re: Partial Solar Eclipse Tomorrow

 Do we have something planned for the 50k jubilee ?
 A Europa 512 reunion ?
Arctos
player, 2008 posts
Tue 12 Nov 2013
at 11:08
  • msg #434

Re: Partial Solar Eclipse Tomorrow

        The Dwarven Patre notes the hub-bub over the large number of postings and replies . . .

        "Bahhhh!  It tis naught the number O' posts wot one should really be looing pon, but it
should be the content O' wot lies therin!"

Steve
GM, 1312 posts
Decoy GM
Head of the DOCG
Tue 12 Nov 2013
at 13:56
  • msg #435

Re: Partial Solar Eclipse Tomorrow

I'm thinking free blink bunnies for everyone! Course it's all up to Ben.
Arctos
player, 2009 posts
Tue 12 Nov 2013
at 14:50
  • msg #436

Re: Partial Solar Eclipse Tomorrow


        "Damn!!!   My blink bunnies don't blink, they've got curb feelers instead!"

Ben
GM, 12236 posts
The Guy in Charge Here
Tue 12 Nov 2013
at 16:45
  • msg #437

Re: Partial Solar Eclipse Tomorrow

50,000 posts in sight!  That will be a historic occasion.
Arctos
player, 2010 posts
Tue 12 Nov 2013
at 17:04
  • msg #438

Re: Partial Solar Eclipse Tomorrow

Ben:
50,000 posts in sight!  That will be a historic occasion.


         Everybody duck!  Historical Events can take many forms, lets hope that it isn't a worldwide
cataclysmic event!
Gondioque
PC, 93 posts
Tue 12 Nov 2013
at 22:43
  • msg #439

Re: Partial Solar Eclipse Tomorrow

Too bad the count doesn't account for length of posts.
Julia
player, 126 posts
Tue 12 Nov 2013
at 22:58
  • msg #440

Re: Partial Solar Eclipse Tomorrow

There are some damned fine posters here.
Steve
GM, 1314 posts
Decoy GM
Head of the DOCG
Wed 13 Nov 2013
at 13:59
  • msg #441

Re: Partial Solar Eclipse Tomorrow

..and you haven't even seen the billboards yet!
Bryon
player, 178 posts
of Helvectia
Kaleidoscope Eyes
Wed 13 Nov 2013
at 15:10
  • msg #442

Re: Partial Solar Eclipse Tomorrow

Julia:
There are some damned fine posters here.


Please no swearing, this is not an adult or mature game.
Julia
player, 127 posts
Wed 13 Nov 2013
at 15:14
  • msg #443

Re: Partial Solar Eclipse Tomorrow

*pokes Bryon with a +3 Branding Iron of Vicious Profanity*
This message was last edited by the player at 15:15, Wed 13 Nov 2013.
Bryon
player, 179 posts
of Helvectia
Kaleidoscope Eyes
Wed 13 Nov 2013
at 15:16
  • msg #444

Re: Partial Solar Eclipse Tomorrow

Please read this very carefully:

link to a message in another game

The admins are very strict. They will take a game down for a single infraction. Please no swearing.
Steve
GM, 1315 posts
Decoy GM
Head of the DOCG
Wed 13 Nov 2013
at 15:21
  • msg #445

Re: Partial Solar Eclipse Tomorrow

Easy there tiger. For the record this IS a mature rated game.
Bryon
player, 180 posts
of Helvectia
Kaleidoscope Eyes
Wed 13 Nov 2013
at 15:23
  • msg #446

Re: Partial Solar Eclipse Tomorrow

You know I never noticed that...

I apologize Julia. I thought we were G. I will go into my corner now and leave everyone alone...
Tugdual
player, 353 posts
Wed 13 Nov 2013
at 16:41
  • msg #447

Re: Partial Solar Eclipse Tomorrow

 I probably shouldn't, but I really can't resist pointing out a good old irony.

Rory MacIntyre:
I am by descent only. I am third generation American, and damned proud of it! My Great Granfather came over during a potatoe famine...

This message was last edited by the player at 16:41, Wed 13 Nov 2013.
Bryon
player, 181 posts
of Helvectia
Kaleidoscope Eyes
Wed 13 Nov 2013
at 16:44
  • msg #448

Re: Partial Solar Eclipse Tomorrow

*face palm*

My regrets mount.

*digs a hole and hides inside*
Bryon
player, 182 posts
of Helvectia
Kaleidoscope Eyes
Wed 13 Nov 2013
at 16:48
  • msg #449

Re: Partial Solar Eclipse Tomorrow

Since I made that post I have lost a game to admins for letting something get by. I was really trying to look out for this game.

I apologize.
Tugdual
player, 354 posts
Wed 13 Nov 2013
at 17:00
  • msg #450

Re: Partial Solar Eclipse Tomorrow

 No hard feelings. Not on my part at least.

 The admins are not that bad, are they ?
 I've dealt with one of them once, because I was poorly handling the requests to join my game... he was reasonable enough.
Bryon
player, 183 posts
of Helvectia
Kaleidoscope Eyes
Wed 13 Nov 2013
at 17:02
  • msg #451

Re: Partial Solar Eclipse Tomorrow

The fault was completely my own. I accepted responsibility for it, which is why they let me remain here on RPOL.
Julia
player, 128 posts
Wed 13 Nov 2013
at 17:04
  • msg #452

Re: Partial Solar Eclipse Tomorrow

Hey, no worries. All's well that ends well ;)
Julia
player, 129 posts
Wed 13 Nov 2013
at 18:36
  • msg #453

Re: Partial Solar Eclipse Tomorrow

Tugdual:
No hard feelings. Not on my part at least.

 The admins are not that bad, are they ?
 I've dealt with one of them once, because I was poorly handling the requests to join my game... he was reasonable enough.


They are harsh, but such is policy and the fault of legal issues, not the admins themselves.
Steve
GM, 1316 posts
Decoy GM
Head of the DOCG
Wed 13 Nov 2013
at 19:28
  • msg #454

Re: Partial Solar Eclipse Tomorrow

Not that I'm proud of it but I've been moderated quite a few times as I bumped into various rules and regulations on RPOL. The best one had to be me misspelling an abbreviation of a word that loosely translated as an abbreviation of another word, that could be taken as a curse word. Shakes head in bewilderment. I didn't even know that, that was possible until it happened.
Ben
GM, 12242 posts
The Guy in Charge Here
Wed 13 Nov 2013
at 20:50
  • msg #455

Re: Partial Solar Eclipse Tomorrow

I find it interesting how and why "curse words" are considered "curse words".
If you think about it, it can't be the meaning of the word, because every Bad Word has a perfectly safe "Technical" term that means the same thing.  And it can't be the sound.

It's really just the emotion- they are curse words because other people call them so.

Sometimes, what's obscene in one century is harmless in another. Or even comical.

"Gadzooks!" started out in language as "God's Hooks!" meaning the nails of the crucifixion, and was a very obscene, blasphemous curse.  But I don't think the strictest religious school in the country today would have a reaction to a child saying "Gadzooks!"
Bryon
player, 184 posts
of Helvectia
Kaleidoscope Eyes
Wed 13 Nov 2013
at 20:56
  • msg #456

Re: Partial Solar Eclipse Tomorrow

In reply to Ben (msg # 455):

I read somewhere that sh*t is the oldest swear dating from Roman times and was originally a play on homosexuality.
Ben
GM, 12243 posts
The Guy in Charge Here
Wed 13 Nov 2013
at 21:48
  • msg #457

Re: Partial Solar Eclipse Tomorrow

In reply to Bryon (msg # 456):

They didn't use the same word for it, though.  Same meaning, same use, different word.

French and Italian cursers use the direct descendant of the original latin word that translates as that, ours is by way of ancient Germanic.

Which leads me to wonder:  What about curses in other languages?  Are they allowed here?

BTW, we know a lot about Roman obscenities today because they were into graffiti. And Roman graffiti artists were a lot more serious than the ones we have today because they CHISELED it!  My brother once found, in some old ruins, a "dedication stone" with the name of a Roman governor, and  someone had carved below it: "STULTUS EST"  (IS STUPID)

The Romans also gave us the Middle Finger.

And Mooning.
Aelasuria Soulwater
player, 1436 posts
Thu 14 Nov 2013
at 01:28
  • msg #458

Re: Partial Solar Eclipse Tomorrow

Referencing the Bridge town in our game thread.

The picture is impressive Steve. I honestly think though that the bridge is likely MUCH wider then any traditional bridge ever thought of being. At least one hundred feet across if it's going to support a town of any real size. Maybe even as wide as three hundred feet and hopefully three to four times that long.
This message was last edited by the player at 02:59, Thu 14 Nov 2013.
Bryon
player, 185 posts
of Helvectia
Kaleidoscope Eyes
Thu 14 Nov 2013
at 02:05
  • msg #459

Re: Partial Solar Eclipse Tomorrow

There is a south eastern Asian swear that compares a person to a baboon's hind end.
Steve
GM, 1317 posts
Decoy GM
Head of the DOCG
Thu 14 Nov 2013
at 02:53
  • msg #460

Re: Partial Solar Eclipse Tomorrow

@Aelasuria: I'm pretty sure RPOL doesn't maintain a list of ancient language swear words. I'd put an Arctos keg on that fact. That said, no use in stirring up the pot.

---

The buildings on the bridge really intrigues me. At some point I'm going to have to do some more research on that. The width of the bridge would really depend on the building size. On a wild guess I'd say the buildings would probably be on the smaller size just because..well it seems a rather expensive venture to construct a bridge in the first place and building a bigger bridge to accommodate buildings costs more. I really wonder if it was purposely designed from the start that way or if somebody built a really wide bridge and something like the local lord was like

"Why on earth would we need such a wide bridge?"

"Well my lord, you could cross multiple wagons at the same time."

"Sure and they still have to all line up to pay the toll so that's pointless."

"Well..true..oh, you see well..this was just the first phase my lord. You see, there will be vendors along the bridge...here and here that will say to the traders waiting to pass into town. They'll be there lined up for a while so we can sell them food, goods, and such"

Lord strokes his beard in thought "Hmmm...I see. Well, I expect this completed before the next festival."

"Why yes of course my lord" much bowing
This message was last edited by the GM at 03:11, Thu 14 Nov 2013.
Aelasuria Soulwater
player, 1439 posts
Thu 14 Nov 2013
at 02:58
  • msg #461

Re: Partial Solar Eclipse Tomorrow

ok. will delete my post. Best that way I think. ^_^
Heolstor
player, 723 posts
Lord of Lingones
Thu 14 Nov 2013
at 03:02
  • msg #462

Re: Partial Solar Eclipse Tomorrow

... And if they do, I'll find some swear words in a dead language and use them constantly.

Just to stick it to the man.
Julia
player, 130 posts
Thu 14 Nov 2013
at 03:02
  • msg #463

Re: Partial Solar Eclipse Tomorrow

Yay, Babylonian profanity! Fear my cuneiform cursewords!
This message was last edited by the player at 03:03, Thu 14 Nov 2013.
Steve
GM, 1318 posts
Decoy GM
Head of the DOCG
Thu 14 Nov 2013
at 03:12
  • msg #464

Re: Partial Solar Eclipse Tomorrow

We could start 'The Dead Curseword Society'...
Julia
player, 131 posts
Thu 14 Nov 2013
at 03:14
  • msg #465

Re: Partial Solar Eclipse Tomorrow

We totally should!
Heolstor
player, 724 posts
Lord of Lingones
Thu 14 Nov 2013
at 03:17
  • msg #466

Re: Partial Solar Eclipse Tomorrow

I'm in.
Ben
GM, 12248 posts
The Guy in Charge Here
Thu 14 Nov 2013
at 03:27
  • msg #467

Re: Partial Solar Eclipse Tomorrow

Bridges with shops on them weren't that unusual.

There are very few left.

The most famous one that still survives is the Ponte Vecchio in Italy.

http://en.wikipedia.org/wiki/Ponte_Vecchio

Number two is England's Pulteney Bridge

http://en.wikipedia.org/wiki/Pulteney_Bridge

(Been to both!)

Number three:  Germany's Kramerbrucke Bridge.

http://en.wikipedia.org/wiki/Kr%C3%A4merbr%C3%BCcke
Tugdual
player, 356 posts
Thu 14 Nov 2013
at 13:35
  • msg #468

Re: Partial Solar Eclipse Tomorrow

 There used to be such a bridge in Paris (can't remember which). It is very precisely depicted in the film 'The Perfume".

 * * *

 What constitutes cursing is really a matter of perception... I come from the city of Bitche (oddly enough, Tugdual's homeland is Bytis Castrum ; and I kid you not Ben chose it without consulting me)

 Two great stories about that city :
 http://www.100thww2.org/anecd/sons.html
 http://en.wikipedia.org/wiki/P...ats-Unis#name_origin
Bryon
player, 186 posts
of Helvectia
Kaleidoscope Eyes
Thu 14 Nov 2013
at 13:36
  • msg #469

Re: Partial Solar Eclipse Tomorrow

Did I ever tell you guys how the City of Paris got its name?
Tugdual
player, 357 posts
Thu 14 Nov 2013
at 14:06
  • msg #470

Re: Partial Solar Eclipse Tomorrow

 I heard Vocaphil named it.
Bryon
player, 187 posts
of Helvectia
Kaleidoscope Eyes
Thu 14 Nov 2013
at 14:10
  • msg #471

Re: Partial Solar Eclipse Tomorrow

Its actually because the giant Gargantua flooded the streets with urin. When asked why he replied "Pa Ris" or "For Laughs." This also explains the small of Paris as well...

It is a joke. =-P
Arctos
player, 2012 posts
Tue 19 Nov 2013
at 16:23
  • msg #472

Re: Partial Solar Eclipse Tomorrow

Attention Ben!

        I have several questions for Ben that I need to clear up for a
piece of mind.

        Am I to understand that we are now in Vittelium? . . .
Is this town on the way to Lignones . . . so we can make our way to
Matisco, the Dwarven contingents planned encampment until they are
notified by their King to return . . .

        If we are heading to Matisco as planned, we would have
most likely spilit our contingent to head to Lingnones and would
no longer be with the Elves! Am I wrong?
Ben
GM, 12268 posts
The Guy in Charge Here
Tue 19 Nov 2013
at 16:35
  • msg #473

Re: Partial Solar Eclipse Tomorrow

Arctos and company are enroute to Lingones.  Vittelium is a stop along the way. There is still a way to go before splitting, which would happen in Lingones, or in Burgundy.
Arctos
player, 2013 posts
Wed 20 Nov 2013
at 02:39
  • msg #474

Re: Partial Solar Eclipse Tomorrow


      Thanks Ben for clearing up my most frequent bout of confusion!

Steve
GM, 1322 posts
Decoy GM
Head of the DOCG
Wed 20 Nov 2013
at 03:04
  • msg #475

Re: Partial Solar Eclipse Tomorrow

(said with heavy English accent)
Why are all the orcs green sire?
Arctos
player, 2015 posts
Wed 20 Nov 2013
at 03:47
  • msg #476

Re: Partial Solar Eclipse Tomorrow

Steve:
(said with heavy English accent)
Why are all the orcs green sire?

      The Dwarven Patre quickly quips ...

      "Why that's just too easy goot ser. . . They're simply green with envy~~~!!!"

Bryon
player, 196 posts
of Helvectia
Kaleidoscope Eyes
Wed 20 Nov 2013
at 20:35
  • msg #477

Re: Partial Solar Eclipse Tomorrow

Yea so Stannos is yesterday's news. He hasn't kept any promises, he hasn't bought Bryon anything pretty, and he choose Culaan. Yea Bryon is very over him. Time to find Bryon's next ex boyfriend...
Culann
player, 134 posts
Water deep, river swift,
Wizard of Conjuration.
Wed 20 Nov 2013
at 20:42
  • msg #478

Re: Partial Solar Eclipse Tomorrow

In reply to Bryon (msg # 477):
This message was last edited by the player at 21:12, Wed 20 Nov 2013.
Bryon
player, 197 posts
of Helvectia
Kaleidoscope Eyes
Wed 20 Nov 2013
at 20:45
  • msg #479

Re: Partial Solar Eclipse Tomorrow



PM
This message was last edited by the player at 21:19, Wed 20 Nov 2013.
Culann
player, 135 posts
Water deep, river swift,
Wizard of Conjuration.
Wed 20 Nov 2013
at 21:14
  • msg #480

Re: Partial Solar Eclipse Tomorrow

In reply to Bryon (msg # 479):
This message was last edited by the player at 21:54, Wed 20 Nov 2013.
Ben
GM, 12276 posts
The Guy in Charge Here
Wed 20 Nov 2013
at 21:35
  • msg #481

Re: Partial Solar Eclipse Tomorrow

No stone throwing in the OOC room!

And there is no logical reason for a PM here either, come to think of it.
Bryon
player, 198 posts
of Helvectia
Kaleidoscope Eyes
Wed 20 Nov 2013
at 21:38
  • msg #482

Re: Partial Solar Eclipse Tomorrow

Whose throwing stones? Culaan was asking me why Bryon was acting so bizarrely re: Stannos given that Culaan had not encouraged the behavior. I was explaining that I wanted Bryon to find new people to flirt with.

I think the PMs were so as not to put me the player on the spot.

My impression.
Ben
GM, 12303 posts
The Guy in Charge Here
Wed 27 Nov 2013
at 03:23
  • msg #483

Re: Partial Solar Eclipse Tomorrow

Slow posting for a few days.

Thanksgiving!  Lots to do, places to go!

Happy Turkey Day!

And for you who aren't American citizens... what the heck, have some Turkey anyway!
Rita
player, 2077 posts
Wed 27 Nov 2013
at 04:46
  • msg #484

Re: Partial Solar Eclipse Tomorrow

Comet Ison is heading towards the sun!
http://earthsky.org/space/how-...rihelion-november-28
Haakon Pedlar
player, 1008 posts
Thinks like a wereweasel
Fights like a rat at bay.
Wed 27 Nov 2013
at 11:02
  • msg #485

Re: Partial Solar Eclipse Tomorrow

Dammit... it's Turkey Day and I'm having Cowfoot!
Steve
GM, 1323 posts
Decoy GM
Head of the DOCG
Wed 27 Nov 2013
at 14:23
  • msg #486

Re: Partial Solar Eclipse Tomorrow

Well actually TOMORROW (Thursday) is Thanksgiving day mate.
Ben
GM, 12314 posts
The Guy in Charge Here
Mon 2 Dec 2013
at 02:49
  • msg #487

Re: Partial Solar Eclipse Tomorrow

Well, much turkey and cranberry sauce later, I am back, and things are moving again!
Rita
player, 2079 posts
Mon 2 Dec 2013
at 04:22
  • msg #488

Re: Partial Solar Eclipse Tomorrow

The timing of the visit to Scolo's tower in "The Prison Camp" is somewhat confusing. Rita and Riordeg were teleported to Aurelianorum in the latter part of winter and left on the mission sometime in March. Now, when they came back, it is May 1. Did the trip to the tower take a month and a half? Was there any weird time distortion involved in connection with the tower?
Scolo
NPC, 395 posts
Parsnips and turnips,
that was good!
Mon 2 Dec 2013
at 14:11
  • msg #489

Re: Partial Solar Eclipse Tomorrow

Oh, I better read that thread so I know who I am

It might not help.


I'm considering becoming slightly less unsane as we go on. It's really hat to have menin guy contributing when I have to be crazy.
Ben
GM, 12315 posts
The Guy in Charge Here
Mon 2 Dec 2013
at 19:37
  • msg #490

Re: Partial Solar Eclipse Tomorrow

Scolo:
It's really hat to have menin guy contributing when I have to be crazy.


I agree.  It certainly is hat.

Wait... is this an IC or OOC post? Because Scolo might say, "This is Hat!"
Bryon
player, 204 posts
of Helvectia
Kaleidoscope Eyes
Mon 2 Dec 2013
at 19:39
  • msg #491

Re: Partial Solar Eclipse Tomorrow

Scolo, would you like a disciple?
Heolstor
player, 729 posts
Lord of Lingones
Mon 2 Dec 2013
at 20:09
  • msg #492

Re: Partial Solar Eclipse Tomorrow

Ben, you know as well as I that the truly insane cannot discern between IC and OOC.

*Cough* Arctos *Cough*
Scolo
NPC, 396 posts
Parsnips and turnips,
that was good!
Mon 2 Dec 2013
at 20:12
  • msg #493

Re: Partial Solar Eclipse Tomorrow

It was actually errors on my iPhone correction. "Hard to have meaningful contribution" I thought it was funny so I kept it

:))

It is Hat! Maybe I won't change that much. Ben really created something special here.

I was just reading your thread last night. Stopped shortly after Kyriel's player died. I feel bad my only interaction was negative and paranoid.
Just goes to show, you can be in character but you should still be nice.

Yeah Byron, We'll always have Lucinburich
This message was last edited by the player at 20:13, Mon 02 Dec 2013.
Bryon
player, 205 posts
of Helvectia
Kaleidoscope Eyes
Mon 2 Dec 2013
at 20:15
  • msg #494

Re: Partial Solar Eclipse Tomorrow

*pouts*

Denied again.
Scolo
NPC, 397 posts
Parsnips and turnips,
that was good!
Mon 2 Dec 2013
at 20:20
  • msg #495

Re: Partial Solar Eclipse Tomorrow

No no .... Tut tut.

Scolo will be very touched when he learns of all the wonderful things you dig for him and the people of Mestanon. He will be generous with his stuff or making new stuff. I think I already know what you want.
Bryon
player, 206 posts
of Helvectia
Kaleidoscope Eyes
Mon 2 Dec 2013
at 20:24
  • msg #496

Re: Partial Solar Eclipse Tomorrow

Yes ok. I was worried.
Steve
GM, 1325 posts
Decoy GM
Head of the DOCG
Tue 3 Dec 2013
at 18:07
  • msg #497

Re: Partial Solar Eclipse Tomorrow

Heolstor:
Ben, you know as well as I that the truly insane cannot discern between IC and OOC.

*Cough* Arctos *Cough*


I nearly spewed all over my monitor reading that. Ah, but where would we be without our beloved Arctos. His passion and flavor help spice up our world.
Arctos
player, 2019 posts
Tue 3 Dec 2013
at 23:19
  • msg #498

Re: Partial Solar Eclipse Tomorrow


      By the way, now its my turn to spew forth now . . . since everyone else already
has . . . you'll need to quickly stand back so's nothing l'e get pon ya's as it can cause
a stain that'll never come out!!!!



       While shaking the belt pouch full of marbles at his hip with his right hand, Patre Arctos
laughs, then tugs gently at his tattered and burned beard in thought with his left hand. Wonce the
good Patre finally gets his fit of jocularity under control, he looks over at Heloeostar with his
glaring stygian orbs, and simply replies in his deep grating voice . . .

       "Here's all my marbles ser, and all thineself needs to know tis that 'OCC' and 'Out o'
Character' makes naught any never mind to me at tall, and hath na a thing to do with insanity
tither!  Ye may razzle and dazzle us with a bunch O' polemics and fantsyful jargonology bout tit,
but in the end all it shalt be tis deeply hollow semantic dribble.  Wot thee mayst calls insanity
tis but a veiled and undisputed form of escapism.  Your just jealous that one seech as I can
easily transcend the campaign thread and go where no tuther hath been afore mine General
Heloeotar!

       By the way doth thee hath a goot hold O' your marbles?  There's naught any thing worse
than losing ones marbles prematuresly!!  At least I've got enough stones to tell it like it tis!~
The supposed real world tis all but an illusion . . .  "


       Arctos reaches for his secreted silver flask, uncorks it, and slakes the foul taste
from his mighty dry orifice by chugging down its contents with an enthusiastic gusto!

This message was last edited by the player at 23:28, Tue 03 Dec 2013.
Scolo
NPC, 400 posts
Parsnips and turnips,
that was good!
Wed 4 Dec 2013
at 01:53
  • msg #499

Re: Partial Solar Eclipse Tomorrow

Dude that is so Hat.
Ben
GM, 12324 posts
The Guy in Charge Here
Wed 4 Dec 2013
at 02:19
  • msg #500

Re: Partial Solar Eclipse Tomorrow

Arctos and Scolo in the same thread... no.  No.  Nooooo!
Heolstor
player, 731 posts
Lord of Lingones
Wed 4 Dec 2013
at 02:26
  • msg #501

Re: Partial Solar Eclipse Tomorrow

... So this was the Infernals' masterstroke.

Don't you ever change, Arctos!
This message was last edited by the player at 02:31, Wed 04 Dec 2013.
Bryon
player, 209 posts
of Helvectia
Kaleidoscope Eyes
Wed 4 Dec 2013
at 13:04
  • msg #502

Re: Partial Solar Eclipse Tomorrow

Yes yes YEES! Put Byron in and there might be a rip in the space time continuum.
Steve
GM, 1326 posts
Decoy GM
Head of the DOCG
Wed 4 Dec 2013
at 13:46
  • msg #503

Re: Partial Solar Eclipse Tomorrow

Arctos you're slipping. It's raven hued orbstm
Arctos
player, 2021 posts
Wed 4 Dec 2013
at 15:05
  • msg #504

Re: Partial Solar Eclipse Tomorrow

Steve:
Arctos you're slipping. It's raven hued orbstm


        Psssst!!!  Its just a different word that still means black . . . besides I didn't
think it prudent to use a fowl word at this particular moment!
Steve
GM, 1327 posts
Decoy GM
Head of the DOCG
Thu 5 Dec 2013
at 14:19
  • msg #505

Re: Partial Solar Eclipse Tomorrow

wot pon wot pon
watcha gonna do
when dem dwarves
comin' after you

wot pon wot pon
dem Burgondians(sp?) are poo
and Arctos has got it
in for you

wot pon wot pon
demons had better run
before our hero Arctos
makes you dead and gone
Vocaphil
player, 1144 posts
Thu 5 Dec 2013
at 19:14
  • msg #506

Re: Partial Solar Eclipse Tomorrow

The Burgundian merchants will charge you double if you taunt them by calling them Burgondians.
Steve
GM, 1328 posts
Decoy GM
Head of the DOCG
Thu 5 Dec 2013
at 19:21
  • msg #507

Re: Partial Solar Eclipse Tomorrow

LOL..that's ok I can't shpell or reead...
Steve
GM, 1329 posts
Decoy GM
Head of the DOCG
Thu 5 Dec 2013
at 19:23
  • msg #508

Re: Partial Solar Eclipse Tomorrow

M.I.6 and 'Q' has nothing over the wizard academy!
Arctos
player, 2023 posts
Thu 5 Dec 2013
at 21:40
  • msg #509

Re: Partial Solar Eclipse Tomorrow

       Does anyone know how far Matisco is from Divio?
Salen
player, 285 posts
Thu 5 Dec 2013
at 22:45
  • msg #510

Re: Partial Solar Eclipse Tomorrow

Arctos:
Does anyone know how far Matisco is from Divio?

Matisco<------->Divio

About that far? :D

The Spanish Inquisition? We weren't expecting them...
Ben
GM, 12346 posts
The Guy in Charge Here
Thu 5 Dec 2013
at 23:33
  • msg #511

Re: Partial Solar Eclipse Tomorrow

A four day walk.
Divio = Dijon, France.
Matisco = Macon, France.
Vocaphil
player, 1145 posts
Fri 6 Dec 2013
at 00:37
  • msg #512

Re: Partial Solar Eclipse Tomorrow

The merchants just met. Arctos will be charged triple; would be impolite to refuse to meet his expectations. In order to be fair, the persons in line just ahead of him and jsut behind him will receive a 2/3 discount.
Bryon
player, 213 posts
of Helvectia
Kaleidoscope Eyes
Fri 6 Dec 2013
at 21:46
  • msg #513

Re: Partial Solar Eclipse Tomorrow

Bryon's player has "walking pneumonia" which is apparently like regular pneumonia, except your not in the hospital. It also has nothing to do with the Walking Dead, except I feel like a zombie. Bleh!
Steve
GM, 1330 posts
Decoy GM
Head of the DOCG
Fri 6 Dec 2013
at 21:59
  • msg #514

Re: Partial Solar Eclipse Tomorrow

Yipes. Rest up and stock up on the chicken soup. The parachuting naked club can wait for your return next week...
Bryon
player, 214 posts
of Helvectia
Kaleidoscope Eyes
Fri 6 Dec 2013
at 22:01
  • msg #515

Re: Partial Solar Eclipse Tomorrow

WAHOO! LoL. Where do I sign up? ;-)
Vocaphil
player, 1146 posts
Sat 7 Dec 2013
at 01:07
  • msg #516

Re: Partial Solar Eclipse Tomorrow

The game time date is becoming of great interest to Vocaphil.
Bryon
player, 216 posts
of Helvectia
Kaleidoscope Eyes
Sat 7 Dec 2013
at 15:58
  • msg #517

Re: Partial Solar Eclipse Tomorrow

I will say this: Awesome Drugs! I am feeling no pain now. LOL
Maki
player, 57 posts
Thu 12 Dec 2013
at 07:45
  • msg #518

Re: Partial Solar Eclipse Tomorrow

Just occurred to me... are we using european units of measure? ( meter, kg, litre,...)?
Arctos
player, 2028 posts
Thu 12 Dec 2013
at 08:08
  • msg #519

Re: Partial Solar Eclipse Tomorrow

Maki:
Just occurred to me... are we using european units of measure? ( meter, kg, litre,...)?


         Arctos scratches his head, then replies . . .

         "Most O' the time the measurements I hath been using art in stones and hands!
I've been considering the use O' paces for distance, but I've seem to hath lost mine pace
meter (ruler)!"

Tugdual
player, 363 posts
Thu 12 Dec 2013
at 12:07
  • msg #520

Re: Partial Solar Eclipse Tomorrow

 Technically, none of these units existed in early sixth century...
 But it sure is more convenient than non-standard palms, stones or cubits...
Salen
player, 288 posts
Thu 12 Dec 2013
at 14:05
  • msg #521

Re: Partial Solar Eclipse Tomorrow

Maki:
Just occurred to me... are we using european units of measure? ( meter, kg, litre,...)?

It depends if we're talking abour European swallows or African swallows, and their relative carrying capacity...
Ben
GM, 12389 posts
The Guy in Charge Here
Thu 12 Dec 2013
at 14:14
  • msg #522

Re: Partial Solar Eclipse Tomorrow

They're all European units.
It's just the good old fashioned units vs the new silly "scientific" units.

A Roman Mile was 1000 paces.  Easiest thing in the world to measure while walking.
Steve
GM, 1331 posts
Decoy GM
Head of the DOCG
Thu 12 Dec 2013
at 14:23
  • msg #523

Re: Partial Solar Eclipse Tomorrow

Except if you can't count. :)

---

And to nobody in particular, you're a cubit!
Tugdual
player, 364 posts
Thu 12 Dec 2013
at 15:41
  • msg #524

Re: Partial Solar Eclipse Tomorrow

 It assumes that everyone's pace is the same... The average human pace is two feet, give or take. A dwarven mile would be some 400m, and an elven mile closer to 1000m.
Heolstor
player, 740 posts
Lord of Lingones
Thu 12 Dec 2013
at 16:05
  • msg #525

Re: Partial Solar Eclipse Tomorrow

A crow's mile is 1000 flaps of the wings.

As the crow flies, of course.
Ben
GM, 12390 posts
The Guy in Charge Here
Thu 12 Dec 2013
at 16:59
  • msg #526

Re: Partial Solar Eclipse Tomorrow

In reply to Tugdual (msg # 524):

The Human pace is just over 5 feet, one step with each foot.  The Romans trained their legions to march at a precise standard step.  That was the pace.

Everyone else was just wrong.
Bryon
player, 225 posts
of Helvectia
Kaleidoscope Eyes
Thu 12 Dec 2013
at 17:13
  • msg #527

Re: Partial Solar Eclipse Tomorrow

They also trained to force march, which would pretty much be the endurance feat.
Steve
GM, 1332 posts
Decoy GM
Head of the DOCG
Thu 12 Dec 2013
at 18:11
  • msg #528

Re: Partial Solar Eclipse Tomorrow

Wouldn't the Centaurs get a leg up..well 2 legs up on the Romans?
Vocaphil
player, 1148 posts
Thu 12 Dec 2013
at 21:23
  • msg #529

Re: Partial Solar Eclipse Tomorrow

Stonewall Jackson had his troops rest, preferably lying down, ten minutes every hour. one time the troops made 56 miles in 36 hours.
Bryon
player, 230 posts
of Helvectia
Kaleidoscope Eyes
Thu 12 Dec 2013
at 21:49
  • msg #530

Re: Partial Solar Eclipse Tomorrow

Totes Magoats he is Kra Kra Adorbs!

Totes Magoats!
Callidus
player, 596 posts
Werefox Rogue
..and Proud of it..!
Fri 13 Dec 2013
at 03:10
  • msg #531

Re: Partial Solar Eclipse Tomorrow

I apologize for my absence. I've been working two jobs for the last month so my schedule has been quite full. I'll try to post more often.
Steve
GM, 1333 posts
Decoy GM
Head of the DOCG
Fri 13 Dec 2013
at 14:41
  • msg #532

Re: Partial Solar Eclipse Tomorrow

You can only do the best you can. I haven't done 2 jobs in many years. There was a time I did 3 jobs until my body couldn't take it any more. Lack of sleep drove me to drop to 2 jobs and finally down to 1 better job.
Salen
player, 290 posts
Fri 13 Dec 2013
at 14:43
  • msg #533

Re: Partial Solar Eclipse Tomorrow

Midnight Cowboy, Steve?

;)
Steve
GM, 1334 posts
Decoy GM
Head of the DOCG
Fri 13 Dec 2013
at 14:47
  • msg #534

Re: Partial Solar Eclipse Tomorrow

LOL...yeah something like that. Heck, I was so baked from sleep deprivation I'm not sure what I was doing...unlike now which I don't know what I'm doing even when I get a full nights sleep. :)
Salen
player, 291 posts
Mon 16 Dec 2013
at 21:34
  • msg #535

Re: Partial Solar Eclipse Tomorrow

I think I'm waiting on Scolo...?
Scolo
NPC, 409 posts
Parsnips and turnips,
that was good!
Mon 16 Dec 2013
at 23:20
  • msg #536

Re: Partial Solar Eclipse Tomorrow

Huh?
Sorry sometimes the player doesn't pay attention. I'll look again.
Ben
GM, 12415 posts
The Guy in Charge Here
Tue 17 Dec 2013
at 00:04
  • msg #537

Re: Partial Solar Eclipse Tomorrow

Manhattan is a place where a mere two lane closure, at the right time and place, can create commuting hell.
Bryon
player, 235 posts
of Helvectia
Kaleidoscope Eyes
Tue 17 Dec 2013
at 13:06
  • msg #538

Re: Partial Solar Eclipse Tomorrow

Once I remember distinctly there was a multicar pile up in DC, which affected traffic as far south as Charlotte NC where I was.
Rita
player, 2086 posts
Wed 18 Dec 2013
at 03:04
  • msg #539

Re: Partial Solar Eclipse Tomorrow

I think the New York/New Jersey metropolitan area has already exceeded the total snowfall we had all of last winter.
Heolstor
player, 744 posts
Lord of Lingones
Wed 18 Dec 2013
at 05:25
  • msg #540

Re: Partial Solar Eclipse Tomorrow

I'm in New Mexico... so.... snow? What's that?
Tugdual
player, 368 posts
Wed 18 Dec 2013
at 11:49
  • msg #541

Re: Partial Solar Eclipse Tomorrow

http://upload.wikimedia.org/wi...depot_railrunner.jpg

 This picture begs to differ ;)

 Also, don't you have a lot of ski resorts in New Mexico ?
Bryon
player, 239 posts
of Helvectia
Kaleidoscope Eyes
Wed 18 Dec 2013
at 12:53
  • msg #542

Re: Partial Solar Eclipse Tomorrow

Rita:
I think the New York/New Jersey metropolitan area has already exceeded the total snowfall we had all of last winter.

Wait I thought Global Warming was going to take care of this for us. MORE GLOBAL WARMING! I hate to be cold.
Heolstor
player, 745 posts
Lord of Lingones
Wed 18 Dec 2013
at 13:22
  • msg #543

Re: Partial Solar Eclipse Tomorrow

You caught me!

In the low desert we had snow this year for about a day and a half - the mountains (where the ski resorts are) get a bit colder, and they tend to hold onto the white stuff. ;)
Steve
GM, 1335 posts
Decoy GM
Head of the DOCG
Wed 18 Dec 2013
at 16:06
  • msg #544

Re: Partial Solar Eclipse Tomorrow

Being able to work from home on snowy days is nice. Also I'm pretty stoked that the snowblower fired up immediately with gas from last year. I guess the stabilizer additive actually does work. :)

So glad the DPW that put the large orange construction where the hole in the ground developed by our street drain decided to plow it over and snap it off at the base. I'm sure that extra 6 inches of plow space was critical for them. Dingdongs.
Raiden
player, 5 posts
Wed 18 Dec 2013
at 22:01
  • msg #545

Re: Partial Solar Eclipse Tomorrow

i think our thread is waiting on ben... or steve idk
Steve
GM, 1336 posts
Decoy GM
Head of the DOCG
Wed 18 Dec 2013
at 22:11
  • msg #546

Re: Da way it goes

FYI Ben runs all the stories. I just play some NPC's here and there and occasionally do some character generation work. Also, typically Ben does updates 1/day when he can. If you are expecting more then that then you're expecting too much. In case you haven't noticed he's got anywhere from 1/2 dozen to a dozen threads(stories) or more going on at the same time. Often that includes creating and updating maps. And that doesn't include the boatload of PM's we get regularly. He also works a full time job and has real life duties like the rest of us. So, I would kindly be considerate and give him 3 days to respond to any given thread or query and if you don't here back THEN you can post a pester. Otherwise, it's not helping despite your best intentions.

Thank you,
Steve
#####
Raiden
player, 6 posts
Wed 18 Dec 2013
at 22:29
  • msg #547

Re: Da way it goes

sorry about that
Princess Nia Sian Rosedrake
player, 176 posts
Brownie Princess
Thu 19 Dec 2013
at 01:11
  • msg #548

Re: Da way it goes

I liiiiiiiiiiiiiiiiiiiiiiiive!

Also, hello everybody. =)
Rita
player, 2088 posts
Thu 19 Dec 2013
at 05:35
  • msg #549

Re: Da way it goes

Welcome back, Nia! As Rita says, Brownie Power! Also, welcome Raiden. Hint: If Ben hasn't posted, he's probably designing the latest monster you'll face.
zzRory MacIntyre
player, 1158 posts
Fear Singer
Fear is Power
Thu 19 Dec 2013
at 12:14
  • msg #550

Re: Da way it goes

NIA...

Are you the first Nia or a new Nia? Its hard to keep up with these things.
Mia
player, 753 posts
Thu 19 Dec 2013
at 13:14
  • msg #551

Re: Da way it goes

Welcome back Nia Sian Rosedrake! Just in time too! You might have some visitors to your Island soon! ^_^

Nods happily. I imagine it will be a creative monster too! Good luck Raiden!

I am thinking it's just our Nia returning Rory as she said. "I live!" I can't be positive as I didn't know Nia had ever been played by more then one indavidual. Either way welcome back!
Bryon
player, 241 posts
of Helvectia
Kaleidoscope Eyes
Thu 19 Dec 2013
at 19:12
  • msg #552

Re: Da way it goes

I will be on less until the 3rd of Jan. Fewer posts.
Steve
GM, 1337 posts
Decoy GM
Head of the DOCG
Fri 20 Dec 2013
at 15:05
  • msg #553

Re: new Nia

It's a new Nia. And welcome!
Princess Nia Sian Rosedrake
player, 177 posts
Brownie Princess
Fri 20 Dec 2013
at 17:47
  • msg #554

Re: new Nia

Yes, it is a new me.

A new, improved me, with MIND POWERS. Or something.
Haakon Pedlar
player, 1016 posts
Thinks like a wereweasel
Fights like a rat at bay.
Fri 20 Dec 2013
at 17:53
  • msg #555

Re: new Nia

I'll be going to hospital every day until 6 February so they can zap me with radiation.  I have to go lest I become the lead singer of 45 Grave.  I'll find time to post as long as I can.
Bryon
player, 244 posts
of Helvectia
Kaleidoscope Eyes
Fri 20 Dec 2013
at 17:56
  • msg #556

Re: new Nia

I'll keep you in my prayers.
Princess Nia Sian Rosedrake
player, 178 posts
Brownie Princess
Fri 20 Dec 2013
at 18:26
  • msg #557

Re: new Nia

Get better! You can beat this! I believe in you!
Raiden
player, 9 posts
Fri 20 Dec 2013
at 18:44
  • msg #558

Re: new Nia

yes what other people say i have consensuses...
Petra
player, 603 posts
Half-elf priestess
Ehre fur alle die Gotter
Fri 20 Dec 2013
at 18:54
  • msg #559

Re: new Nia

Best wishes and prayers, Haakon.   Others have beat this, and no reason for you not to be another!
Ben
GM, 12438 posts
The Guy in Charge Here
Fri 20 Dec 2013
at 19:29
  • msg #560

Re: new Nia


No fears, Haakon.  A little radiation is nothing.  If millions of Ukrainians can handle it, so can you!

Just try to keep that mutation rate down, and be on the alert for strange powers you might acquire.
Arctos
player, 2034 posts
Fri 20 Dec 2013
at 19:38
  • msg #561

Re: new Nia

      Patre Arctos slaps his right palm against his forehead as he speaks . . .
   
      ". . .  I hope that you aren't dropping subtle hints that r'e characters will soon be
switching o'er to Gamma World in the near future . .  Egads and Gadzooks!! We haven't even
played Alpha World yet!"

Steve
GM, 1338 posts
Decoy GM
Head of the DOCG
Fri 20 Dec 2013
at 20:09
  • msg #562

Re: GW

Heh, I just recently bought one of the early editions of Gamma World. An old school friend had it and I remember playing it many years(decades) ago. The list of 'stuff' you could find in the game is pretty entertaining. The mutated rabbit critters are great fun too. Maybe I'll run a table top game. We'll see.

---

@Haakon: Hang in there bud and just focus on what's most important in life for you. Keep the faith.
Arctos
player, 2035 posts
Fri 20 Dec 2013
at 20:16
  • msg #563

Re: GW

       I too have an early Gamma World Edition buried somewhere in my room!  But this isn't
to surprising considering that I also have the small early boxed set of Basic D&D and
Chainmail.
Steve
GM, 1339 posts
Decoy GM
Head of the DOCG
Fri 20 Dec 2013
at 21:42
  • msg #564

Re: GW

In reply to Arctos (msg # 563):

Yup. Picked up the white box DND too. Originally, I didn't buy my own set of DND until they came out with the red & blue book edition. I don't remember off hand what the box color was..purple with dragon maybe? I was thinking of getting Star Frontiers though I'm not so anxious on that one because I wasn't crazy about the system. I did manage to get a nice collection of old ICE(rolemaster/spacemaster) gaming material along with a heap of Star Wars books.
Princess Nia Sian Rosedrake
player, 179 posts
Brownie Princess
Fri 20 Dec 2013
at 21:46
  • msg #565

Re: GW

Oh yeah?! Well, I have a Japanese Akita, so there. Nyeh! =P (Gotta up my nerd cred somehow.)
Titus Mercator
player, 1182 posts
Son of Mercator
Man of Europa
Fri 20 Dec 2013
at 22:24
  • msg #566

Re: GW

Here's to ya, Haakon! Looking forward to your healthy return!!!
Arctos
player, 2036 posts
Fri 20 Dec 2013
at 22:42
  • msg #567

Re: GW

Steve:
In reply to Arctos (msg # 563):

Yup. Picked up the white box DND too. Originally, I didn't buy my own set of DND until they came out with the red & blue book edition. I don't remember off hand what the box color was..purple with dragon maybe? I was thinking of getting Star Frontiers though I'm not so anxious on that one because I wasn't crazy about the system. I did manage to get a nice collection of old ICE(rolemaster/spacemaster) gaming material along with a heap of Star Wars books.


        Many years ago I traded an original Tunnels and Trolls boxed set for the 'Original
Collectors' edition of Basic D&D . . .

        The 'Original Collectors' white boxed set had three of the basic D&D books witin it
("Men and Magic -Vol."; "Monsters and Treasure Vol. II"; and "The Underworld and Wilderness
Adventures Vol. III"), and then there were a host of other supplemental books . . . some of
which I possess . . .  . . . Supplement #1 ("Greyhawk");  Supplement #2 ("Blackmoor"); Supplement #3 ("Eldrich Wizardry"); Supplement #4 (Gods, Demi-Gods, and Heroes).  I purchased a third edition
of 'Chainmail' quite a few years ago at one of the 'Cons' . . .

       I also have an early edition of Boot Hill too.

       I possess a lot of the early editions of various game systems since I started playing
in the late '70's'.

       Needless to say, I don't get to use them much any more.  I sure miss the original
Traveller Game system that used d6's.
Heolstor
player, 746 posts
Lord of Lingones
Fri 20 Dec 2013
at 23:30
  • msg #568

Re: GW

Best wishes Haakon!

If you get superpowers use them for good!
Gondioque
PC, 110 posts
Sat 21 Dec 2013
at 09:14
  • msg #569

Re: GW

That you need treatment is bad news; that you're receiving it, good news. I'll think good-newsy thought about you.
Cirostis
player, 992 posts
Master BeardCarver
Sat 21 Dec 2013
at 12:46
  • msg #570

Re: GW

Best wishes Haakon
Haakon Pedlar
player, 1017 posts
Thinks like a wereweasel
Fights like a rat at bay.
Sat 21 Dec 2013
at 13:58
  • msg #571

Re: GW

Thanks people.  I have every intention of surviving and perhaps mutating into an incubus.

I too have fond memories of gamma world although sadly, I lost my copy after too many house moves on my longo drum.

I never played the original D&D though because I invented my own game instead, doing the same for SPI's Space Marines etc. as D&D did for Cry Havoc.
Rita
player, 2089 posts
Sat 21 Dec 2013
at 18:54
  • msg #572

Re: GW

Best wishes, Haakon!

Happy Winter Solstice! And Happy Summer Solstice to those in the southern hemisphere!
Steve
GM, 1340 posts
Decoy GM
Head of the DOCG
Mon 23 Dec 2013
at 14:39
  • msg #573

Re: GW

In reply to Arctos (msg # 567):

Heh. I have quite a bit of old(er) traveller stuff and I enjoyed playing the game a lot. I spent a great many hours designing space ships to my hearts content. It's really good crunch game for that. I even wrote a computer program in BASIC on a Commodore C64 to do traveller starship combat. Pretty neat back in its day. I also have a nearly complete set of old judges guild gaming material. There's other stuff too like mechton, battletech, cyberpunk, shadowrun, etc.

---

If you do have older gaming stuff, especially dnd, it's worth something. How much depends a lot upon condition. If you have stuff that's in a condition with very little wear and no writing/tears and the like, you may want to consider getting some acid free cardboards and plastic sheets for them. A few bucks spent for that will net you much more down the road when you do want to sell or trade. Collectors usually prefer near mint to mint condition but casual non serious collectors like myself will often pick up copies to have for actual reading and playing. Imagine that. Actually using the product. Like recently I purchased some old James Bond 007 game stuff. The stuff for collection is in shrinkwrap and the stuff for playing is not and is in good used condition. Sometimes, I'll even not buy something in shrinkwrap if I know that it's something that I want to use for playing.
Titus Mercator
player, 1183 posts
Son of Mercator
Man of Europa
Mon 23 Dec 2013
at 15:01
  • msg #574

Re: GW

I've got lots of old TSR stuff (AD&D, Boot Hill, GW, etc.) somewhere and it's all in awful condition. I've also got the original boxed 'Original' set as well as Chainmail that Arctos describes somewhere, though I never actually played them. The original Traveler books are still available. I picked up all of the canonical books combined into two paperback editions a few years ago -- I think I got them from Marc Miller's company directly. While I appreciated the ship creation what I really loved about this system was the character creation. I used to spend a lot of time creating characters I'd never play (I think I may have actually only played in three or four campaigns of the game since discovering it waaaaaybackwhen).
Steve
GM, 1341 posts
Decoy GM
Head of the DOCG
Mon 23 Dec 2013
at 15:10
  • msg #575

Re: GW

LOL..yeah, traveller character generation was great. Of course, it is one of the very few character generation systems where your character can die before you even get to play it! It was a different and fun chargen system. Spent countless hours making characters too. I probably did a computer program for that like I did for DND character generation but heck, that was about 25 or so years ago so the details are a little foggy.
Haakon Pedlar
player, 1020 posts
Thinks like a wereweasel
Fights like a rat at bay.
Mon 23 Dec 2013
at 15:34
  • msg #576

Re: GW

I once had a character die before I even got to play her in AD&D.  She was a witch and a dwarf in the party thumped her during the initial meeting and killed her on the spot.
Steve
GM, 1342 posts
Decoy GM
Head of the DOCG
Mon 23 Dec 2013
at 15:39
  • msg #577

Re: GW

It's sort of funny and not funny. I could see a dwarf seeing the need to kill a witch though. Especially if he was a paladin. Yup, witch has gots to go. Or in Arctos speech "Tuther tuther twis witch twitch das gots big brother. Thwack thwack..twis twitch must gets hacked."
Caravitri Damoni
player, 1 post
Mon 23 Dec 2013
at 18:01
  • msg #578

Re: GW

Howdy, all!
Steve
GM, 1343 posts
Decoy GM
Head of the DOCG
Mon 23 Dec 2013
at 18:25
  • msg #579

Re: GW

Welcome aboard!
Titus Mercator
player, 1184 posts
Son of Mercator
Man of Europa
Mon 23 Dec 2013
at 18:26
  • msg #580

Re: GW

Hoy, hoy, Caravitri, Princess Nia, and anyone else I may have missed. Looking forward to meeting you all in the game!
Rita
player, 2091 posts
Mon 23 Dec 2013
at 21:45
  • msg #581

Re: GW

Welcome Caravitri!
Vocaphil
player, 1150 posts
Mon 23 Dec 2013
at 21:56
  • msg #582

Re: GW

Welcome, and perhaps we'll meet.
Ben
GM, 12457 posts
The Guy in Charge Here
Tue 24 Dec 2013
at 03:40
  • msg #583

Re: GW

Gondioque is likely the first character in the history of DnD to ever wonder:  There are Orcs guarding the entrance.   How much do you tip them?
Haakon Pedlar
player, 1022 posts
Thinks like a wereweasel
Fights like a rat at bay.
Tue 24 Dec 2013
at 14:43
  • msg #584

Re: GW

Damn... I wish Eliethryn had thought of that.
Callidus
player, 604 posts
Werefox Rogue
..and Proud of it..!
Tue 24 Dec 2013
at 20:53
  • msg #585

Re: GW

Merry X-mas, X-mas peoples! X-mas!
Haakon Pedlar
player, 1023 posts
Thinks like a wereweasel
Fights like a rat at bay.
Tue 24 Dec 2013
at 21:07
  • msg #586

Re: GW

Xmas, merry one, merry meet and merry part each day in its turn.
Salen
player, 294 posts
Tue 24 Dec 2013
at 22:59
  • msg #587

Re: GW

Merry Christmas one and all! I mean, it's 11PM in the UK near enough, but what the heck.

:D
Caravitri Damoni
player, 2 posts
Tue 24 Dec 2013
at 23:06
  • msg #588

Re: GW

Merry Yuletide. one and all!
Rita
player, 2092 posts
Wed 25 Dec 2013
at 03:00
  • msg #589

Re: GW

I like this greeting, which I found on a D&D yahoo group:

Here's hoping that any orcs you meet are falling down drunk, with pockets bursting with coin!

Haakon, who is Eliethryn? I don't remember that name from this game.
Ben
GM, 12464 posts
The Guy in Charge Here
Wed 25 Dec 2013
at 04:17
  • msg #590

Re: GW

Happy Christmas everyone!
Brennus
player, 67 posts
Wed 25 Dec 2013
at 10:23
  • msg #591

Re: GW

Nollaig Shona Daoibh! :)
Haakon Pedlar
player, 1025 posts
Thinks like a wereweasel
Fights like a rat at bay.
Wed 25 Dec 2013
at 11:35
  • msg #592

Re: GW

@Rita Eliethryn is my character in a face to face game... tipping the orcs guarding a door is exactly what she would do.

@everyone

Vrolijk Kerstmis en een gelukkig Nieuw Jaar.
Julia
player, 144 posts
Wed 25 Dec 2013
at 14:24
  • msg #593

Re: GW

Happy holidays, everyone!

Apologies to those in the Dwarven Kingdom thread, been crazy busy the last week or so.
Titus Mercator
player, 1185 posts
Son of Mercator
Man of Europa
Wed 25 Dec 2013
at 16:24
  • msg #594

Re: GW

Merry Christmas!
Ben
GM, 12466 posts
The Guy in Charge Here
Wed 25 Dec 2013
at 18:01
  • msg #595

Re: GW

Posting will be rare for me for the next week.  Christmas/New Years stuff!
Julia
player, 146 posts
Sat 28 Dec 2013
at 01:02
  • msg #596

Re: GW

Hope everyone had fantastic holidays!!
Haakon Pedlar
player, 1026 posts
Thinks like a wereweasel
Fights like a rat at bay.
Sat 28 Dec 2013
at 12:00
  • msg #597

Re: GW

Holidays?  This'll be mine...

http://www.youtube.com/watch?v=-zTKnwwJAfU

Xmas in February.
Callidus
player, 606 posts
Werefox Rogue
..and Proud of it..!
Sun 29 Dec 2013
at 08:49
  • msg #598

Re: GW

Does anyone in this game play Eve Online?
Julia
player, 147 posts
Sun 29 Dec 2013
at 13:29
  • msg #599

Re: GW

Not anymore.
Ben
GM, 12469 posts
The Guy in Charge Here
Sun 29 Dec 2013
at 15:46
  • msg #600

Re: GW

Still having holidays!  Still traveling, currently in Baltimore.  Back in a few days.
Raiden
player, 12 posts
Sun 29 Dec 2013
at 16:51
  • msg #601

Re: GW

how are you all today
Titus Mercator
player, 1187 posts
Son of Mercator
Man of Europa
Sun 29 Dec 2013
at 20:06
  • msg #602

Re: GW

Continue having good travels, Ben!
Heolstor
player, 749 posts
Lord of Lingones
Sun 29 Dec 2013
at 20:09
  • msg #603

Re: GW

Enjoy Baltimore, Ben! A well deserved vacation.
Steve
GM, 1344 posts
Decoy GM
Head of the DOCG
Mon 30 Dec 2013
at 14:40
  • msg #604

Re: GW

In reply to Callidus (msg # 598):

I played Eve online for a few years and I still should have an account but I stopped playing. If I had somebody to pal around with I'd consider playing again.

---

A belated Merry Christmas and happy holidays to folks.
Rita
player, 2094 posts
Mon 30 Dec 2013
at 20:20
  • msg #605

Re: GW

What is Eve online? And what is Gamma world? Sorry for being so ignorant; most of my role playing on and off line is limited to various versions of D&D.
Steve
GM, 1345 posts
Decoy GM
Head of the DOCG
Mon 30 Dec 2013
at 21:07
  • msg #606

Re: GW

In reply to Rita (msg # 605):

No problem. Eve online is the premier massive multiplayer online computer space game. It's huge and its awesome. The graphics are phenomenal. I believe they've used quite a bit of actual space photography along with their own graphic artists. The detailed color graphics are beautiful. The 3d modeling of ships is pretty nifty as well. And you actually see rockets fire from ships and navigate toward their target. It's something you really need to see to truly appreciate. Words don't do it justice. It's also one of the more successful games that is subscription based. They have been going strong for over a decade and are able to continue to charge to play because it is *that good*. I don't know if it's still possible but as of a few years ago you could actually buy time cards to play the game with game money. So, if you wanted, and were dedicated, you could make game money playing the game, then use that game money to buy a game time card. So essentially, you could play for free. There have been some savvy folks who have been able to make that work on an ongoing basis. Obviously, it's not so easy to do though, otherwise everyone would be doing it. :)

---

Gamma World is an older 1970's era post apocalyptic role playing game(non computer). I'm not sure if it was the first of its kind but certainly one of the early trend setters in that genre. I believe while it may not have been the best rpg out there, it got dibs for being mostly unique for its time. You played a character that often had 1 or more mutations and if you encountered radiation or 'bad stuff' you could potentially get more mutations. It made for a fun and interesting game and often having mishaps was part of that fun. A lot of the random items you could find were pretty humorous.
Swift
player, 337 posts
Tue 31 Dec 2013
at 02:23
  • msg #607

Re: GW

I remember Gamma World. It did have a great list of random item, like a copy of the 159th edition of ADD&D.  Even then they knew where AD&D was going.
Julia
player, 148 posts
Tue 31 Dec 2013
at 02:24
  • msg #608

Re: GW

H.O.B.A.R.T.!!!!!!!!!
Callidus
player, 607 posts
Werefox Rogue
..and Proud of it..!
Tue 31 Dec 2013
at 04:02
  • msg #609

Re: GW

In reply to Steve (msg # 604):

I am kind of gathering a group of my real life friends together, you're more than welcome to join us. We're based out of Sinq Laison at the moment.
Steve
GM, 1346 posts
Decoy GM
Head of the DOCG
Tue 31 Dec 2013
at 14:31
  • msg #610

Re: GW

In reply to Callidus (msg # 609):

@Callidus: Thanks. Please send me a pm or rMail and we can exchange contact info.
Haakon Pedlar
player, 1027 posts
Thinks like a wereweasel
Fights like a rat at bay.
Tue 31 Dec 2013
at 17:01
  • msg #611

Re: GW

In reply to Swift (msg # 607):

That's second edition.  The first edition came out when there was only D&D and Expert Level D&D.

BY the way, happy new year everyone and if you're partying, have one for me.
Ben
GM, 12470 posts
The Guy in Charge Here
Wed 1 Jan 2014
at 01:32
  • msg #612

Re: GW

Happy New Year Everyone!

I'll be back tomorrow!
Heolstor
player, 750 posts
Lord of Lingones
Wed 1 Jan 2014
at 02:00
  • msg #613

Re: GW

Happy new years!
Aelasuria Soulwater
player, 1459 posts
Wed 1 Jan 2014
at 02:24
  • msg #614

Re: GW

Happy New Years! Cheers for everyone!
Haakon Pedlar
player, 1028 posts
Thinks like a wereweasel
Fights like a rat at bay.
Wed 1 Jan 2014
at 06:15
  • msg #615

Re: GW

Szczesliwego Nowego Roku!
Titus Mercator
player, 1188 posts
Son of Mercator
Man of Europa
Wed 1 Jan 2014
at 16:29
  • msg #616

Re: GW

Here's to 2014!
Julia
player, 149 posts
Wed 1 Jan 2014
at 16:31
  • msg #617

Re: GW

Happy new year!
Caravitri Damoni
player, 3 posts
Wed 1 Jan 2014
at 22:40
  • msg #618

Re: GW

Happy new year, all!
Rita
player, 2095 posts
Thu 2 Jan 2014
at 05:32
  • msg #619

Re: GW

Happy New Year!

Steve, thanks for the gaming info!
Tugdual
player, 372 posts
Thu 2 Jan 2014
at 08:46
  • msg #620

Re: GW

 Happy new year !
Gondioque
PC, 117 posts
Sat 4 Jan 2014
at 09:07
  • msg #621

Re: GW

It'll be later before I can enter a wee post.
Caio Sforza
player, 2 posts
Sun 5 Jan 2014
at 02:03
  • msg #622

Re: GW

No problem, I think thats better to wait.
Ben
GM, 12504 posts
The Guy in Charge Here
Sun 5 Jan 2014
at 04:03
  • msg #623

50,000!!!

Fifty Thousand Posts!!!!


Who would have guessed… years of gaming, such a big and vibrant community… no, family is what we have here.

For our 50,000th post, I thought I’d let some of the NPC’s take over a bit, and I’d interview them about the game thus far, if that’s okay with…

”Yes, yes, yes!” Flitter said.  The little Pixie swooped out of her own thread, straight into the OOC chat thread, where she’d never been before.  “I’ll do it!”

You want to be interviewed?

”No, I’ll do the interviewing.”

Hmm… I guess that would work.  Take over then.  Pick a few NPC’s.

”From where?”

”Oh, here’s a list.  Just pick a few names out of here.”

”Okay, then… Scippio, the Dwarf, Arctos’s bodyguard, lieutenant, and frequent voice of reason!  Come on over, have a seat.

”Alrighty, then,” said the Dwarf. “Mmm.   Comfy.  Good solid upholstery.  That’s something everyone can appreciate.

”Okay!  Let’s… so… um… how’s it going?”

Scippio rolled his eyes.  “It’s been a LOT of work, little miss!  Arctos has put in TWO THOUSAND posts and then some, and I’ve been around for most of them.  It’s hard going, little miss.  In between the tuthers this and the whence and the mayhaps and the Raven Hued Orbs ™, it’s been a constant effort on my part to keep some common Dwarf sense going.  Not easy.  I could use a raise.  But the truth is, I can’t complain… I can’t because Arctos is doing plenty of it.  Fortunately, I will say this for him, he charges into everything head first.  I’d probably have taken a few good whacks by now, but every time there’s trouble, Arctos is first right into it.”

”Two thousand posts!  My goodness!  How do you keep up?”

Good boots, little miss.  Always take the time to look for good craftsmanship.  Pay a little extra, get the right gear, and that’s half the battle.  The other half involves a lot of hitting and cursing and hoping you get out alive and intact.”

”Well, what’s your favorite thing?”

Done some nice traveling.  Met an Earth Nymph, some Elves, lots of famous people.  Might write a book one day.  Or open a nice little pub.  Maybe both.

That’s so nice!  I traveled too!  I went to… there’s been a lot of places!  I like the beach best in the summer.  Okay, thank you Scippio… let’s ask Theoderic, Son of Clovis, King of Belgica and the Eastern Franks.  What’s been your treasured memory of these thousands of posts?"

The King of Belgica and the Eastern Franks blushed.  It wasn’t something he did often.  “Well, that’s… that’s a little personal.  My wife is very private about that, and I think, with respect, I should be too.”

I understand… oh, your wife is Aelasuria!  That must be fun!

It is.  She has a lot of energy, and she lives life in a very… well, her own way.  It can be stressful.  She exposes herself to more danger than I would like her to, sometimes. But she is delightful.  She is my angel, she’s made me a better person, and nothing in the world makes me happier than she does.

What are you hoping for?”

The defeat of the Huns, mostly.  We can finally get down to running a kingdom, and maybe raising a family.  It will be a very different life, but I am looking forward to it.”

Flitter was not looking for a discussion of war and politics.  Who was next!  Oh, someone from the world of the Fey!  Flitter read the card as a tall, elegant woman who appeared to be made from pale green stone sat down.

Chrysophase, the Earth Nymph of Cote… I remember you!  We met at Nia’s island!

Yes we did,” the woman said.  “It is a rare and special place, where the ley lines cross, and the great nature spirits who normally tend their separate worlds can meet.  A place of ancient magic and wonder.”

It’s very nice there,” Flitter agreed.  “And what can we talk about?  You haven’t been in posts in a long while!”

Yes, that is true, but it will change, and shortly.”

Wow, you can see the future?

Like all of my kind , I  possess some oracular vision, yes.  Nia has been restless, and the strands of fate draw near the island again.  And towards the cliffs to the east- stone, but places I cannot go, tainted with Unseelie power.  I have advised adventurers before,   and I will help them again, but they will have to face things I cannot.”

Oh, I hope they will be careful,” Flitter said.

You will be one of them.

Eeep!

Do not fear, you have good company.  You have faced danger before, and done well, and done good.”

So, what are you hoping for out of the next 50,000 posts?

More appearances, for one.  Life in a cave is comfortable, mind you, but not many people come to visit, and you’re always wondering if the next group will be miners, looking to loot everything beautiful from beneath the Earth.  It’s a shame I cannot travel far from my cave and my native geological strata, there is so much more I’d like to see and do.  Oh well, I suppose being a Dryad would be worse.”

My next guess is Sneezyleaf, the Treant,” Flitter said.  “He’s another one I met!  Aelasuria cured him when he was infested with squirrels, and she even saved all the squirrels.”

A Brownie woman scurried over, with a large badger loping along behind.  She handed Flitter a note.  Flitter read it, and frowned.

”He can’t make it,” she said.  “He called in sick.  He said his allergies are acting up.”

”What’s he allergic to?” the Brownie asked.

Everything,” Flitter said.  “Including pollen, which is hard if you are a Treant.”
Then Flitter looked at the badger.

Ruffy!” she said, giving the badger a quick hug.  “And you’re Petunia!”

Yes, we are,” the Brownie woman agreed.  “And we also haven’t been around in a while.”

”Do you live on Nia’s island?” Flitter asked.

Oh yes, it’s a nice place.  Riedonica is nice too, but Nia needed the touch of a few Brownies around, of course.  Can’t leave it all to Sprites and Selkies, can we?”

”All of what?” Flitter asked.

Oh, that’s cute,” Petunia said, not stopping to worry about what Flitter was thinking. “And I am the best with animals, and there are some on the island… not many, but some, so of course Nia needs a good Minister of Wildlife to keep them organized.”

”You keep wild animals organized?”

Someone has to,” Petunia said, with absolute certainty and conviction.

Flitter raised her mouth as if to speak and just froze, still unable to process Petunia’s logic.
This message was last edited by the GM at 04:08, Sun 05 Jan 2014.
Titus Mercator
player, 1190 posts
Son of Mercator
Man of Europa
Sun 5 Jan 2014
at 04:15
  • msg #624

Re: 50,000!!!

Great one, Ben! Thanks so much for doing what you're doing.I was looking forward to #100,000, because, well, that's a lot of good role play and I've had such a good time contributing what I have so far... But reading this, I want to read the celebration post then!

Here's to it, y'all!
This message was last edited by the player at 16:01, Sun 05 Jan 2014.
Scolo
NPC, 418 posts
Parsnips and turnips,
that was good!
Sun 5 Jan 2014
at 04:24
  • msg #625

Re: 50,000!!!

Amazing, Bravo!
Haakon Pedlar
player, 1030 posts
Thinks like a wereweasel
Fights like a rat at bay.
Sun 5 Jan 2014
at 08:30
  • msg #626

Re: 50,000!!!

Waaheey!  Fifty Thousand Posts, who'da thunk it.  This game is a monster.  It's ALIVE!
Steve
GM, 1347 posts
Decoy GM
Head of the DOCG
Sun 5 Jan 2014
at 21:39
  • msg #627

Re: 50,000!!!

Kudos Ben! Glad you have been able to make this game available to the world and maintain the energy to keep it going. I've said it before but it's worth saying again, "You're a 1 man army!". Appreciate the NPC cameo too. :)
Maki
player, 69 posts
Sun 5 Jan 2014
at 21:54
  • msg #628

Re: 50,000!!!

50.000..... quite impressive number. Most games i was in on Rpol didn't even make it to 1000.
Heolstor
player, 754 posts
Lord of Lingones
Sun 5 Jan 2014
at 21:59
  • msg #629

Re: 50,000!!!

Congratulations, Ben!

It is really incredible how much work is put into this game. I'm pretty sure you've got to be some sort of collective consciousness, or a network of like-minded people, there's no way Ben is just one person!
Arctos
player, 2045 posts
Sun 5 Jan 2014
at 22:43
  • msg #630

Re: 50,000!!!

Heolstor:
Congratulations, Ben!

It is really incredible how much work is put into this game. I'm pretty sure you've got to be some sort of collective consciousness, or a network of like-minded people, there's no way Ben is just one person!

       
         "Sometimes it pays off to possess multiple personaliites."

This message was last edited by the player at 00:22, Mon 06 Jan 2014.
Aelasuria Soulwater
player, 1462 posts
Mon 6 Jan 2014
at 05:15
  • msg #631

Re: 50,000!!!

Congratulations! ^_^
Maki
player, 70 posts
Mon 6 Jan 2014
at 07:02
  • msg #632

Re: 50,000!!!

In reply to Heolstor (msg # 629):

Hmm... has anyone watched Ben 10? It would explain a lot :P
Tugdual
player, 374 posts
Mon 6 Jan 2014
at 10:26
  • msg #633

Jubilee celebration

 Congratulations all on the 50,000 milestone !

 Over the years, Europa 512 has become an institution among dungeonists on Rpol ; fantastic work, Ben (and Steve) !

 Your mix of historical accuracy, epic storyline and sometimes whimsical dialogues is a blast. I'm proud to be a (small) gear in this wondrous machine.
Raiden
player, 15 posts
Mon 6 Jan 2014
at 22:10
  • msg #634

Re: Jubilee celebration

all i can say is congratulations
Brennus
player, 70 posts
Tue 7 Jan 2014
at 17:10
  • msg #635

Re: Jubilee celebration

I second third echo those congratulations! :)
Salen
player, 295 posts
Wed 8 Jan 2014
at 15:13
  • msg #636

Re: Jubilee celebration

Happy New Year all!

50,000 is such a huge number of posts. My game has taken 3.5 years to get to just over 5,000, so on that basis it would take how many years to get to that number...?

My head hurts. :D
Rita
player, 2099 posts
Thu 9 Jan 2014
at 00:53
  • msg #637

Re: Jubilee celebration

Congratulations! I think this game started around March 2009. I joined about a month-and-a-half later.
Caravitri Damoni
player, 6 posts
Thu 9 Jan 2014
at 15:30
  • msg #638

Re: Jubilee celebration

Sorry for the surprise absence, but I am back now and should be posting with extreme prejudice.
Princess Nia Sian Rosedrake
player, 181 posts
Brownie Princess
Sat 11 Jan 2014
at 20:14
  • msg #639

Re: Jubilee celebration

Is everyone in the Deluge Staff thread waiting for me?
Mystal Fortunata
player, 173 posts
Sun 12 Jan 2014
at 01:28
  • msg #640

Re: Jubilee celebration

In reply to Princess Nia Sian Rosedrake (msg # 639):

Yes as its only right to wait on the Princess, after all that is your privilege...
Princess Nia Sian Rosedrake
player, 182 posts
Brownie Princess
Sun 12 Jan 2014
at 01:43
  • msg #641

Re: Jubilee celebration

To post, I mean. It seems to me that you're "not there yet," so to speak, but I don't know.
Ben
GM, 12540 posts
The Guy in Charge Here
Sun 12 Jan 2014
at 17:13
  • msg #642

Re: Jubilee celebration


I have lost my primary computer.

Don't worry, I have, as we say "multiple redundant backup for mission critical systems".  However, it is not so easy for me to do the maps on this stupid laptop.  That might be a issue.

Now I have to replace the old monster while recovering all the stuff on the hard drive.  10 years isn't bad for a computer, I guess.
Princess Nia Sian Rosedrake
player, 183 posts
Brownie Princess
Sun 12 Jan 2014
at 19:10
  • msg #643

Re: Jubilee celebration

I believe in you. You can do it!
Ben
GM, 12542 posts
The Guy in Charge Here
Sun 12 Jan 2014
at 20:59
  • msg #644

Re: Jubilee celebration

Actually I have no clue how to get all the stuff off the hard drive.
Getting the new PC is the easy part.
Scolo
NPC, 422 posts
Parsnips and turnips,
that was good!
Sun 12 Jan 2014
at 21:08
  • msg #645

Re: Jubilee celebration

Ouch!
Princess Nia Sian Rosedrake
player, 185 posts
Brownie Princess
Sun 12 Jan 2014
at 22:00
  • msg #646

Re: Jubilee celebration

What is it, exactly, that happened to your computer?

Also, what kind of computer is it? (Tower or laptop, make and model.)
Culann
player, 151 posts
Water deep, river swift,
Wizard of Conjuration.
Sun 12 Jan 2014
at 22:01
  • msg #647

Re: Jubilee celebration

In reply to Ben (msg # 644):

Do you have a thumb drive?
This message had punctuation tweaked by the player at 22:02, Sun 12 Jan 2014.
Ben
GM, 12544 posts
The Guy in Charge Here
Sun 12 Jan 2014
at 23:52
  • msg #648

Re: Jubilee celebration

The beast is a Sony Vaio PC circa 2003, and is totally unresponsive.  Dead.
Ben
GM, 12545 posts
The Guy in Charge Here
Mon 13 Jan 2014
at 00:01
  • msg #649

Re: Jubilee celebration

and yes I have thumb drives.
Princess Nia Sian Rosedrake
player, 186 posts
Brownie Princess
Mon 13 Jan 2014
at 03:17
  • msg #650

Re: Jubilee celebration

Okay, so it doesn't even turn on? What about the peripherals, monitor and such?

Is it a desktop or a laptop?

(If it's a desktop, you might be able to remove the hard drive, then plug it into another computer to retrieve the data.)

Can you find a model number anywhere, maybe on the back of the case or in the instruction manual?

EDIT: Vaio Desktop computer model numbers begin with the letters "PCV", "VGC", "VPC" or "SVJ", and are located on a small label on the front of the main computer unit (case or tower).

The model number listed on the gray sticker on the back of the computer will not give you the correct information.
This message was last edited by the player at 03:21, Mon 13 Jan 2014.
Culann
player, 152 posts
Water deep, river swift,
Wizard of Conjuration.
Mon 13 Jan 2014
at 03:23
  • msg #651

Re: Jubilee celebration

In reply to Ben (msg # 649):

If you can remove the HD and have access to a docking port, you may be able to get the data from it...
Tugdual
player, 376 posts
Mon 13 Jan 2014
at 10:06
  • msg #652

Re: Jubilee celebration

 Have you tried turning it off and back on ?
Haakon Pedlar
player, 1033 posts
Thinks like a wereweasel
Fights like a rat at bay.
Mon 13 Jan 2014
at 14:38
  • msg #653

Re: Jubilee celebration

You could try replacing the power source.  But last time that happened to me, the only thing I could do was move the motherboard to another computer.
Steve
GM, 1351 posts
Decoy GM
Head of the DOCG
Mon 13 Jan 2014
at 15:02
  • msg #654

Re: nuked computer

Here are some of your basic options:

1->Use high explosive charges like c4 and laugh manically as the computer is blown into a bajillion pieces or outright vaporized.

2->Take a weed-whacker, replace plastic 'string' with metal blades. Fire her up and have at it.

3->If unit is small enough to fit inside microwave, place inside, put 2 minutes on timer and watch the fireworks show. Note, most likely microwave will need replacing after said experiment.

---

Helpful solutions:

1->If you really are attached to computer you can take to computer repair shop and they can fix. Note computer repairs these days are often as much or close to buying a new computer

2->Remove hard drive. Search online for instructions if needed, and take drive to computer place to have them extract the data you want. Price for this may not be cheap either.

3->As 2, except you install/attach drive to another computer. This can get a little more tricky with drive type and settings but there is information online for this if you are determined. The drive could be setup as primary or slave. Naturally, another operating computer would be needed.

4->*IF* you can see/get a set up/boot screen you can try booting off a cd/dvd or usb stick instead of the hard drive. I have a USB stick with bootable Linux Ubuntu OS on it. It then allows me to access the PC drives (if they are operating)

5->Replace current drive with bootable drive and take current drive and attach as slave/secondary drive
Ben
GM, 12547 posts
The Guy in Charge Here
Mon 13 Jan 2014
at 15:33
  • msg #655

Re: nuked computer

I'm getting no life at all.

Could be a blown fuse.  Or short in the ignition.
Steve
GM, 1352 posts
Decoy GM
Head of the DOCG
Mon 13 Jan 2014
at 15:39
  • msg #656

Re: nuked computer

In reply to Ben (msg # 655):

The most common are the power supply, motherboard, and video card. Often the PS & MB will go together. If you don't hear the fan of the power supply then that's a sign that it's blown. If you were a computer parts warehouse you could try replacing each piece, or removing a piece and trying it in another computer.
Caravitri Damoni
player, 8 posts
Mon 13 Jan 2014
at 19:36
  • msg #657

Re: nuked computer

Did you remember to feed the hamster?  Maybe the hamster's wheel has locked up.
Ben
GM, 12548 posts
The Guy in Charge Here
Mon 13 Jan 2014
at 21:34
  • msg #658

Re: nuked computer

Hamster power is so unreliable!
Squirrels are better.

Seriously.  If you google "Squirrel Cage" the top result refers to an electric motor.
Culann
player, 153 posts
Water deep, river swift,
Wizard of Conjuration.
Mon 13 Jan 2014
at 21:38
  • msg #659

Re: nuked computer

In reply to Ben (msg # 658):

Squirrel... quickly look about alertly.
Princess Nia Sian Rosedrake
player, 187 posts
Brownie Princess
Mon 13 Jan 2014
at 22:22
  • msg #660

Re: nuked computer

I'm trying to help, obviously, with directly pointed questions.

I wish I wasn't qualified for IT, but I do so much repair and assembly of various systems, computers or otherwise, in the lab, that I think I'm pretty good at it. Professional not, but anyway.

Sorry if I was being irritating.

EDIT: Also, in the Deluge Staff thread, if someone actually could give me a summary of what the other characters have done and/or are doing, that would be very nice, because I really don't like reading threads I'm not in. The metagame temptation is too strong; I know that I'll end up taking advantage of it. Naturally, I excuse that in myself if my character could reasonably know those things, say with divination spells, but there you go.
This message was last edited by the player at 22:24, Mon 13 Jan 2014.
Culann
player, 154 posts
Water deep, river swift,
Wizard of Conjuration.
Mon 13 Jan 2014
at 22:25
  • msg #661

Re: nuked computer

In reply to Princess Nia Sian Rosedrake (msg # 660):

All helpful suggestions/input can be used by others, even if its not the originator of the subject.
Salen
player, 300 posts
Mon 13 Jan 2014
at 22:53
  • msg #662

Re: Jubilee celebration

Tugdual:
Have you tried turning it off and back on ?

Bravo! That always makes me laugh!
Caravitri Damoni
player, 9 posts
Tue 14 Jan 2014
at 02:05
  • msg #663

Re: Jubilee celebration

Oh grob.  That takes me back to my days as a field tech for Xerox.  The most common fix was, I kid you not, check to see if your copier is still plugged in.
Bryon
player, 254 posts
of Helvectia
Kaleidoscope Eyes
Tue 14 Jan 2014
at 13:03
  • msg #664

Re: Jubilee celebration

From a help desk:

Customer: "Hello my coffee mug holder is broken. Can I get a new one?"
Tech: "Excuse me, Miss, I am not sure what you mean."
C: "Oh you know you press a button and a little plastic ring pops out and you can put your coffee mug in it."
T: After a long silence, "Miss I am going to send you a box and packing information along with a refund. You are obviously mentally incapable of owning a computer."

Tech was summarily fired...

Another:
C: Help my computer stopped working.
T: Sir, calm down. Can you check and see if the computer is plugged in?
C: NO! I cannot I don't have a flashlight.
T: Flashlight?
C: Yea the power is out.
T: Sir, that means the computer doesn't work either. There are no magic computer fairies that keep your computer running when the power is out.
This message was last edited by the player at 13:05, Tue 14 Jan 2014.
Ben
GM, 12552 posts
The Guy in Charge Here
Tue 14 Jan 2014
at 14:31
  • msg #665

Re: Jubilee celebration

Bryon:
T: Sir, that means the computer doesn't work either. There are no magic computer fairies that keep your computer running when the power is out.


Silly Tech.  I have one of those.  It will keep my computer running for about 45 minutes in the event of a power outage.

But the odds of an independent computer failure DURING a blackout would seem a bit remote.

Still, someone ought to have introduced that tech to the concept of "Battery".

I had a similar experience years ago when a disk drive failed to operate.
The Tech asked if I run a cleaning disk.
No, I had not.
So, the Tech recommended I run a cleaning disk.
Okay, I said... nothing's happening.
Why not?
Because as I told you, The DISK DRIVE ISN'T WORKING!

They sent a new one immediately.
Bryon
player, 255 posts
of Helvectia
Kaleidoscope Eyes
Tue 14 Jan 2014
at 14:34
  • msg #666

Re: Jubilee celebration

LOL

Those are both from the late 90's I think back up batteries were pretty rare then.
Steve
GM, 1353 posts
Decoy GM
Head of the DOCG
Tue 14 Jan 2014
at 14:42
  • msg #667

Re: PC issues

My DSL went down several years back. I did the usual stuff of rebooting the PC, then resetting the modem, unplug, replug, check all the connections. All the typical stuff. THEN I called Verizon DSL support. I have noticed that when you call 'off hours' you often don't get the most capable people. Typically they read a script and if your problem isn't resolve by them reading the script then your out of luck. I had one of those cases so the woman told me to call Dell. I was like, my computer works fine, my DSL does not. YOU provide the DSL service not Dell. At which point she hung up on me. I think it took me like 3 calls before I could get someone that had a clue. Fortunately, I've been operational now essentially problem free for years which I'm happy about. They keep trying to upsell me to FIOS but since we don't watch TV it doesn't make any sense to double our monthly bill.
Tugdual
player, 378 posts
Tue 14 Jan 2014
at 14:50
  • msg #668

Re: PC issues

 Well if you need to talk to a competent person there's always the shibboleet option :
http://xkcd.com/806/
Ben
GM, 12553 posts
The Guy in Charge Here
Tue 14 Jan 2014
at 14:55
  • msg #669

Re: PC issues

I blame technology.

It is possible to look at a steam engine and know what every part does, and how it does it, even if you have not spent years being a steam geek.

Until they were taken over by electronics, gasoline and diesel engines were like this, too, just a little harder.

Now...

Yeesh.
Tugdual
player, 379 posts
Tue 14 Jan 2014
at 15:04
  • msg #670

Re: PC issues

 Yeah but steam engine typewriters couldn't really support play-by-post RPG, despite what steampunk gnomes will have you believe...
Princess Nia Sian Rosedrake
player, 188 posts
Brownie Princess
Tue 14 Jan 2014
at 17:09
  • msg #671

Re: PC issues

Electronics are not mechanical, so their operation is not intuitive.

Any machine (in the scientific sense, that is, a device operated entirely by mechanical power) is ultimately a series of force exchanges, which everyone learns about by the type they're five or six, unless they're somehow mentally damaged. A steam engine, for example, can be intuited in every respect except for the conversion of fuel to steam, which is a chemical process but, being relatively simple, does not require much effort to understand at a functional level.

Electricity, however, is not directly malleable to the human body; we cannot consciously manipulate it without tools. So any device which relies upon it requires more than intuition to understand. Therefore, even a simple circuit is fairly difficult to conceptualize, and when a device contains several thousand circuits per milimeter, education is required to understand its workings.

Tech support is rarely qualified to actually understand the methods by which the things they are supposed to fix operate. Computer engineers and electricians are much more expensive than slave-wage workers, and since the majority of problems can be fixed by referring to a script, it is to be expected that most "tech support" people only have rote directions by which to work.

In my limited experience, tech support departments might have, at most, one actual engineer per 30 workers on staff. The engineer will usually be a manager and therefore have to spend too much time on paperwork and pleasing the bosses to have any time left for doing the job they are trained to do.

Tl;dr, hope you know somebody personally who can fix your stuff. =P
Salen
player, 302 posts
Thu 16 Jan 2014
at 15:30
  • msg #672

Re: PC issues

Tugdual:
Well if you need to talk to a competent person there's always the shibboleet option :
http://xkcd.com/806/

Ha! Hadn't seen that before, something else to follow - thanks!
Ben
GM, 12559 posts
The Guy in Charge Here
Thu 16 Jan 2014
at 18:26
  • msg #673

Re: PC issues

The PC Issue...

Poor old thing.  Crack in the high pressure steam condenser.  Also, the wheel in the squirrel cage was worn out.  So I decided to go with a whole new system.  Latest, top of the line stuff.  TWO squirrels!  And a much better head of steam, this baby can get up to 200 PSI!  Oh, yes, and all the data transferred over  (squirrel wasn't dead, just stuck).

So the crisis is past.
Steve
GM, 1354 posts
Decoy GM
Head of the DOCG
Thu 16 Jan 2014
at 20:07
  • msg #674

Re: PC issues

\o/


Great. Now our squirrel tech repair rates are going to skyrocket!
Caravitri Damoni
player, 10 posts
Thu 16 Jan 2014
at 20:21
  • msg #675

Re: PC issues

Make sure it's two squirrels and not a squirrel/hamster combo.  That hybrid tech should never have left beta as it tends to get really hairy.
Steve
GM, 1355 posts
Decoy GM
Head of the DOCG
Thu 16 Jan 2014
at 20:28
  • msg #676

Re: PC issues

Yeah, you thought 'bugs' were bad in your computer..that ain't nothin' compared to a pair of pissed off squirrels! Make sure you use the feeding tray regularly. :)
Princess Nia Sian Rosedrake
player, 189 posts
Brownie Princess
Thu 16 Jan 2014
at 20:47
  • msg #677

Re: PC issues

Praise Odin!

This setting has Odin, right? (God of death and magic, and therefore computers. =P)
Vocaphil
player, 1151 posts
Thu 16 Jan 2014
at 21:00
  • msg #678

Re: PC issues

From Wikipedia:

In the mid-2000s, the Vatican declared Isidore [of Seville] the patron saint of the Internet.[12][13] He is also the patron saint of computers, computer users, and computer technicians.
Princess Nia Sian Rosedrake
player, 191 posts
Brownie Princess
Fri 17 Jan 2014
at 00:13
  • msg #679

Re: PC issues

I probably should have been more clear and used the word "nod." =P
Bryon
player, 259 posts
of Helvectia
Kaleidoscope Eyes
Fri 17 Jan 2014
at 20:34
  • msg #680

Re: PC issues

I will be back on Tuesday.
Bryon
player, 265 posts
of Helvectia
Kaleidoscope Eyes
Tue 28 Jan 2014
at 16:07
  • msg #681

Re: PC issues

Suppose to be inclimate weather, and power outages predicted. If I disappear, that is why.
Wylleerfeen TOoaakeeheeaarth
NPC, 34 posts
Treant
Tue 28 Jan 2014
at 20:43
  • msg #682

Re: PC issues

In reply to Bryon (msg # 681):

Phew Then it won't be not something I either said, didn't say or do or didn't do... :-D
Steve
GM, 1356 posts
Decoy GM
Head of the DOCG
Tue 28 Jan 2014
at 20:48
  • msg #683

Re: PC issues

I keep unplugging myself but I'm still visible...how do I disappear exactly?
Sonora
player, 1 post
Thu 30 Jan 2014
at 19:19
  • msg #684

Re: PC issues

Hello everyone.

At the moment this is mostly relevant for Titus, but I'll be taking over the role of Sonora and am looking forward to gaming with all some of you.

...This game is really big, so I might not know what's going on with all of it.  I am really looking forward to it though, it seems like a rich world with a lot of RP opportunity.
Bryon
player, 268 posts
of Helvectia
Kaleidoscope Eyes
Thu 30 Jan 2014
at 19:25
  • msg #685

Re: PC issues

Its the best game on RPOL!

No lie and no brown nosing. It really is.

Glad to have you aboard.
Titus Mercator
player, 1201 posts
Son of Mercator
Man of Europa
Thu 30 Jan 2014
at 19:29
  • msg #686

Re: PC issues

Welcome, Sonora. Very pleased am I to have an active partner in this!
Steve
GM, 1357 posts
Decoy GM
Head of the DOCG
Thu 30 Jan 2014
at 19:52
  • msg #687

Re: PC issues

Welcome aboard!
Mystal Fortunata
player, 182 posts
Thu 30 Jan 2014
at 20:26
  • msg #688

Re: PC issues

In reply to Sonora (msg # 684):

Welcome welcome...
Sonora
player, 3 posts
Thu 30 Jan 2014
at 22:22
  • msg #689

Re: PC issues

Bryon:
Its the best game on RPOL!

No lie and no brown nosing. It really is.

Glad to have you aboard.


Seeing the number of posts some of the players have made, I don't doubt you.
Aelasuria Soulwater
player, 1469 posts
Fri 31 Jan 2014
at 03:49
  • msg #690

Re: PC issues

Welcome to the game Sonora! I hope you enjoy it/have as much fun as we have!
Scolo
NPC, 431 posts
Parsnips and turnips,
that was good!
Fri 31 Jan 2014
at 11:45
  • msg #691

Re: PC issues

It is truly delightful.
Salen
player, 307 posts
Fri 31 Jan 2014
at 14:37
  • msg #692

Re: PC issues

Sonora - is she a siren? A harpy? Just a bit vocal?


so·no·rous
[suh-nawr-uhs, -nohr-, son-er-uhs] Show IPA
adjective
1. giving out or capable of giving out a sound, especially a deep, resonant sound


Welcome to the game! ;)
Sonora
player, 4 posts
Fri 31 Jan 2014
at 15:20
  • msg #693

Re: PC issues

Well she's certainly vocal, and I can imagine she may have been called either of those in the past depending on the company she was in...

I can't take any responsibility for the fittingness of the name, since I'm taking over the character.  But she is a bard now, and she wasn't before.

Salen:
Sonora - is she a siren? A harpy? Just a bit vocal?


so·no·rous
[suh-nawr-uhs, -nohr-, son-er-uhs] Show IPA
adjective
1. giving out or capable of giving out a sound, especially a deep, resonant sound


Welcome to the game! ;)

Gondioque
PC, 130 posts
Fri 31 Jan 2014
at 23:38
  • msg #694

Re: PC issues

Welcome! We may meet, perhaps in a ticklish situation.
Arctos
player, 2056 posts
Sat 1 Feb 2014
at 01:17
  • msg #695

Re: PC issues

Salen:
Sonora - is she a siren? A harpy? Just a bit vocal?


so·no·rous
[suh-nawr-uhs, -nohr-, son-er-uhs] Show IPA
adjective
1. giving out or capable of giving out a sound, especially a deep, resonant sound


Welcome to the game! ;)

       The Dwarven Patre simply adds . . .

       "Aye, it tis someone wot snores profusely the whole eve long!"

Ben
GM, 12632 posts
The Guy in Charge Here
Sat 1 Feb 2014
at 12:59
  • msg #696

Re: PC issues

if i'm not posting, it's medical.   wish me luck
Cirostis
player, 1012 posts
Master BeardCarver
Sat 1 Feb 2014
at 13:04
  • msg #697

Re: PC issues

Take care Ben, best of luck.
Princess Nia Sian Rosedrake
player, 198 posts
Brownie Princess
Sat 1 Feb 2014
at 13:07
  • msg #698

Re: PC issues

I sincerely hope that you get well soon.
Titus Mercator
player, 1204 posts
Son of Mercator
Man of Europa
Sat 1 Feb 2014
at 14:59
  • msg #699

Re: PC issues

Bona Fortuna, Ben!
Thomas Stolz
player, 13 posts
Sat 1 Feb 2014
at 15:11
  • msg #700

Re: PC issues

Good luck Ben
Haakon Pedlar
player, 1040 posts
Thinks like a wereweasel
Fights like a rat at bay.
Sat 1 Feb 2014
at 15:24
  • msg #701

Re: PC issues

Luck Ben.  Whatever it is, you can get through it.
Sevi
player, 42 posts
Sat 1 Feb 2014
at 15:40
  • msg #702

Re: PC issues

sorry to hear that, this might not be the best time,but my time on the internet is very reduced now,I cannot keep up with this game and on top givin attention to my own players. I won't have time for this game until at least mid-june, can I take a sabatical until then?
Haakon Pedlar
player, 1041 posts
Thinks like a wereweasel
Fights like a rat at bay.
Sat 1 Feb 2014
at 16:06
  • msg #703

Re: PC issues

My radiotherapy finishes on Thursday and after that, I will officially be a cancer survivor.
Titus Mercator
player, 1205 posts
Son of Mercator
Man of Europa
Sat 1 Feb 2014
at 16:18
  • msg #704

Re: PC issues

Here's to it, Haakon!
Cirostis
player, 1013 posts
Master BeardCarver
Sat 1 Feb 2014
at 20:09
  • msg #705

Re: PC issues

Awesome Haakon!
Ben
GM, 12633 posts
The Guy in Charge Here
Sat 1 Feb 2014
at 20:46
  • msg #706

Re: PC issues

The diagnosis is kidney stone.

I am up an about, but I have my choice between pain or strong pain killers.

So I can post but please not anything important, because I cannot think clearly with the pain and it's even worse with the pain killer.

Who knows what I might say?

Hopefully, all over within a few days.
Gondioque
PC, 131 posts
Sat 1 Feb 2014
at 21:08
  • msg #707

Re: PC issues

Congratulations, Haakon.

Ouch! Ben.

Pain from a kidney stone can be excruciating, particularly as the stone is passing through the ureter. Kidney stone pain of this type is referred to as renal colic and its intensity is often described as akin to the pain of childbirth. The pain often begins in the back or flank of the side of the low back. It may radiate to the front of the abdomen and, in males, may cause testicular or scrotal pain. The pain is often intermittent in waves causing the affected individual to writhe or move constantly to find a comfortable position. There can be associated nausea, vomiting, and sweating.

The intense pain can be continuous or it can wax and wane as the stone passes toward the bladder. Often, in between the intense pain phase, there remains a dull ache in the back or flank. Once the stone passes into the bladder, the obstruction is relieved, urine can flow freely and the pain resolves. The dull flank ache can remain for a few hours or days after the stone has passed.
Maki
player, 81 posts
Sat 1 Feb 2014
at 21:30
  • msg #708

Re: PC issues

Gee, now i can't wait to get kindey stones as well :S

I guess my dad was lucky as they surgicaly removed them (they were already too big to come out any other way)
Rita
player, 2108 posts
Sun 2 Feb 2014
at 00:25
  • msg #709

Re: PC issues

Congratulations, Haakon!

Get well soon, Ben!

Welcome, Sonora!
Scolo
NPC, 433 posts
Parsnips and turnips,
that was good!
Sun 2 Feb 2014
at 01:08
  • msg #710

Re: PC issues

Oh! me! pick me! post in my thread with your nephrodoloneuropathy!
Steve
GM, 1358 posts
Decoy GM
Head of the DOCG
Sun 2 Feb 2014
at 21:10
  • msg #711

Re:  issues

Ben, sry to hear about your trials and tribulations. Here's to a speedy recovery!

Haakon, great news. Let's hope it stays that way!
Petra
player, 616 posts
Half-elf priestess
Ehre fur alle die Gotter
Sun 2 Feb 2014
at 22:18
  • msg #712

Re:  issues

Yay, Haakon!  Many congratulations!   Do something really, really nice for yourself to celebrate!

Ben, sorry for your pain; those are seriously un-fun!   Though glad to hear nothing more serious.
Princess Nia Sian Rosedrake
player, 199 posts
Brownie Princess
Sun 2 Feb 2014
at 22:40
  • msg #713

Re:  issues

Good job, Haakon!
Mystal Fortunata
player, 184 posts
Sun 2 Feb 2014
at 22:58
  • msg #714

Re: PC issues

In reply to Haakon Pedlar (msg # 703):

YAY...
Ben
GM, 12634 posts
The Guy in Charge Here
Mon 3 Feb 2014
at 00:16
  • msg #715

Re: PC issues

Congrats, Haakon!

As for myself, I think I'll just stay stupefied another day.  This sucks.  If it was a spell it would have to be Evil.
Arctos
player, 2057 posts
Mon 3 Feb 2014
at 02:11
  • msg #716

Re: PC issues

Ben:
          As for myself, I think I'll just stay stupefied another day.  This sucks.  If it was a spell it would have to be Evil.


         Patre Arctos shakes his head in disgust while he observantly mumbles his
opinion on the whole matter . . .

         "It tis an abominable 'Infernal Plot' perpetuated by the 'Demonic Forces o'
the Great Abyss' I tell ye!  Their plan tis most devious, ye see if'n they put Ben
in pain it'll hampers art 'Mouthpiece O' the Allied Forces O' Gootness', and it'll
gives the 'Forces O' Darkness' an upper hand indeedy!"

This message was last edited by the player at 04:09, Mon 03 Feb 2014.
Scolo
NPC, 434 posts
Parsnips and turnips,
that was good!
Mon 3 Feb 2014
at 03:59
  • msg #717

Re: PC issues

Take care and best wishes.
Bryon
player, 270 posts
of Helvectia
Kaleidoscope Eyes
Mon 3 Feb 2014
at 13:46
  • msg #718

Re: PC issues

Haakon Pedlar:
My radiotherapy finishes on Thursday and after that, I will officially be a cancer survivor.

I am so very glad to hear that!
Julia
player, 156 posts
Mon 3 Feb 2014
at 22:59
  • msg #719

Re: PC issues

Haakon Pedlar:
My radiotherapy finishes on Thursday and after that, I will officially be a cancer survivor.



Wow, that's intense; congratulations!
Ben
GM, 12635 posts
The Guy in Charge Here
Thu 6 Feb 2014
at 02:03
  • msg #720

Re: PC issues

Still facing ache and pain and lack of sleep.
Hopefully will be back soon.
Swift
player, 351 posts
Thu 6 Feb 2014
at 02:32
  • msg #721

Re: PC issues

Hope you feel better soon.
Bryon
player, 271 posts
of Helvectia
Kaleidoscope Eyes
Thu 6 Feb 2014
at 12:13
  • msg #722

Re: PC issues

Flu? Ughh sounds awful hope you feel better.
Ben
GM, 12636 posts
The Guy in Charge Here
Thu 6 Feb 2014
at 17:48
  • msg #723

Re: PC issues

Not flue, kidney stones.

But I think I am beyond the worst of it.  Hopefully between today and tomorrow I will reboot myself.

I have aches and soreness in places that should never, ever, have aches and soreness.

That's the wonder of the internet.  Older gamers can join the same groups as younger players and scare them with the reality of what awaits them in the future.   Actually I think I did pretty well making it this far in life without ever having an IV in my arm.
Steve
GM, 1359 posts
Decoy GM
Head of the DOCG
Thu 6 Feb 2014
at 18:20
  • msg #724

Re: PC issues

There's a lot to be said for that. Glad you're on the mend. Reminds me of one of my many motorcycle crashes while racing. In this particular instance in addition to flying through the air, landing with such force as to literally bounce off the asphalt I then got run over by my own motorcycle. If that wasn't bad enough the handlebars speared me in the groin. Somehow I managed to roll myself off the track but it was quite some time before I was able to stand again and even longer before the pain subsided.
Ben
GM, 12638 posts
The Guy in Charge Here
Thu 6 Feb 2014
at 21:43
  • msg #725

Re: non-PC issues

Managed my first post on the "return to health"!
Salen
player, 308 posts
Thu 6 Feb 2014
at 21:56
  • msg #726

Re: non-PC issues

I had no health issues, no broken bones or anything beyond hayfever, until 3 days before my 21st birthday, when I was involved in a car crash (thankyou, idiot driver). I don't think it was coincidence my back problems started within 18 months.

So, in the following 25 years there have been three nose ops (direct result of the crash), two back ops, two ops to remove varicose veins - the benefits of being tall and thin, which means your heart has a hard time pushing blood up and down your body, as gravity works against it.

But hey, it's not all fun. :D
Vocaphil
player, 1152 posts
Thu 6 Feb 2014
at 22:09
  • msg #727

Re: non-PC issues

ALL HAIL THE CONQUERING HERO!
Steve
GM, 1360 posts
Decoy GM
Head of the DOCG
Fri 7 Feb 2014
at 21:30
  • msg #728

Re: non-PC issues

Yeah, the injuries come back to haunt you later. I try not to complain too much because there are folks who have it a lot worse. I am grateful for what I have and I thank God for it.

Don't forget to watch your favorite Winter Olympic sports and athletes. I think the Olympics is one of the better things to watch on TV these days.
Rita
player, 2109 posts
Sat 8 Feb 2014
at 05:53
  • msg #729

Re: non-PC issues

Ben, glad you're feeling better!

I've had a terrible case of IBS since about age 14, and that has nothing to do with age. It's supposed to actually get better with age, but I'm still waiting. I don't have any "age-related" stuff to scare people with.

I've never watched the Olympics, have no interest in it. The only time I ever watch sports is when either the Yankees or the Mets are in the playoffs and/or the World Series.
Aelasuria Soulwater
player, 1470 posts
Sat 8 Feb 2014
at 11:27
  • msg #730

Re: non-PC issues

Sorry to hear your not feeling well Ben. A father of a friend of mine had a kidney stone once. While I didn't witness the event I heard that it was extremely painful. I am very glad to hear that your feeling better. From what I learned eating to much protein is a common cause for kidney stones.

While it's true for the most part I don't care to watch sports on TV I make a exception for the Olympics. I particularly like gymnastics and diving board events. The parallel bars are also good to watch as is the balance beam. Although when I watch the balance beam event I am afraid they will have a bad fall. I forget what it's called but the running event where they vault off a horse is also good for the acrobatic/gymnastic flips once they go flying. For winter events I like Ice skating best, Skiing as well. For those that watch enjoy the winter Olympics everyone!

Maybe we should have a Olympics in the game. After all the Olympics have been around since ancient Roman/Greek days. And I know Ben has mentioned the romans. Personally I think the players could enjoy such a event. Maybe even compete. I also would like to see knights competing for prizes, They joust, have competitions with the sword, mace, archery contests. My brother Salen could compete and I would cheer him on!

Speaking of Olympics are there any relevant and interesting historical facts worth Sharing Ben?

Also on another note you might or might not introduce a famous historical figure/legend if you wanted. Though I Doubt you would have Hercules or Perseus, Achilles, Jason of the Argonauts running around. It could be a good reason to let one of the gods or goddesses briefly visit perhaps to light the torch. If demons run around why not let a divine being however briefly stop by. Note feel free to say no to a deity showing up for the celebration instead of nixing the whole thing. granted for any of it to happen it would have to happen in between battles.
Rita
player, 2110 posts
Sat 8 Feb 2014
at 17:22
  • msg #731

Re: non-PC issues

I was in a paper and pencil game in the 90s where the characters were invited to form a team to compete in an "Inter-dimensional Tournament" that was a combination of Olympic-style competition and reality show.  The event took place in a dimension that did nothing but host these tournaments, at levels ranging from very low to gods. The characters were on camera all the time except when they were in their individual hotel suites. We actually created D&D stats for teams as diverse as the Star Trek Enterprise crew, X-men characters, various teams based on anime shows, and even a demon team. The tournament dimension had both advanced magic and science and could resurrect anyone killed at the event.

There was a physical competition, a mental competition (poker, puzzles, etc.), and a free-for-all fight at the end. We often met monsters we had fought back on our home dimension, and long-standing grudges would lead to fights and crazy spells being thrown around when the characters were in between competitions. All of these were broadcast on "Inter-dimensional TV," and friends and relatives of characters in our home world were temporarily given TVs to watch the action.

When a fight or the free-for-all went on too long, huge pink energizer bunnies would come out onto the stage. That eventually led to the bunnies being an integral part of the opening ceremonies. We played quite a few of these tournaments in between regular adventures.
This message was last edited by the player at 17:23, Sat 08 Feb 2014.
Salen
player, 309 posts
Mon 10 Feb 2014
at 14:52
  • msg #732

Re: non-PC issues

I love the Olympics, particularly the Winter games. The London Olympics were spectacular, although that may be biased by me being British (at this point, don't even start me on the referendum in September). The Winter Olympics are tremendous, mainly because so many of the events look utterly terrifying, if not voluntary suicide. The downhill skiiing and the snow jumps are insane, and even the snowboarders look like they have a screw loose!

But I'll watch almost any sport, really. American football and baseball are my personal faves.

And yes, Aela, Salen would gladly take part in any Eur512 games! Archery, fencing...heck, maybe even skiing and snow jumps - plenty of mountains around Geneva to practice on!
Bryon
player, 273 posts
of Helvectia
Kaleidoscope Eyes
Mon 10 Feb 2014
at 20:19
  • msg #733

Re: non-PC issues

Ben:
Culann’s otter investigates the local fauna, and for a while there is a meeting of otter minds.


Is Culann in my thread, or is this a typo?
Ben
GM, 12657 posts
The Guy in Charge Here
Mon 10 Feb 2014
at 20:38
  • msg #734

Re: non-PC issues

Yes, that was supposed to be Bryon's Ferret.
Culann
player, 163 posts
Water deep, river swift,
Wizard of Conjuration.
Mon 10 Feb 2014
at 21:14
  • msg #735

Re: non-PC issues

In reply to Ben (msg # 734):

Phew...whipes brow. That's a close call... ;-D
This message was last edited by the player at 21:15, Mon 10 Feb 2014.
Mystal Fortunata
player, 188 posts
Mon 10 Feb 2014
at 23:24
  • msg #736

Re: non-PC issues

Grin; Took taunting there's no sport or pastime quite like it...
;-D
This message was last edited by the player at 23:27, Mon 10 Feb 2014.
Togo Took
NPC, 587 posts
Nature is my strength
Tue 11 Feb 2014
at 14:19
  • msg #737

Re: non-PC issues

ROFL...yes, u seem to excel at it...dear... ;)
Mystal Fortunata
player, 191 posts
Tue 11 Feb 2014
at 21:06
  • msg #738

Re: non-PC issues

In reply to Togo Took (msg # 737):

Thank you one does try to be good at something.
Culann
player, 164 posts
Water deep, river swift,
Wizard of Conjuration.
Tue 11 Feb 2014
at 23:02
  • msg #739

Re: non-PC issues

Greetings Nimthiriel.

Hope the game provides interest and adventure, would it be possible to get a character description?
Rita
player, 2112 posts
Wed 12 Feb 2014
at 03:41
  • msg #740

PC issues

Ben, please remember to include Riordeg with our group. He is traveling with Rita and Culann, so he would stay overnight in the same tavern and also have been summoned by the Selkies.
Nimthiriel
player, 3 posts
Wed 12 Feb 2014
at 16:06
  • msg #741

Re: non-PC issues

In reply to Culann (msg # 739):

Will get on that, Honestly playing it by ear a bit, I'll work it out as soon as. Am enjoying it so far, :)

EDIT: Description is up
This message was last edited by the player at 16:55, Wed 12 Feb 2014.
Rita
player, 2114 posts
Wed 12 Feb 2014
at 23:12
  • msg #742

Re: non-PC issues

In reply to Nimthiriel (msg # 741):

"Nimthiriel's grin grew as she saw the shorter human."

Not really an issue, but Rita is actually a bit taller than Nimthiriel. She is 5'2" and about 120 pounds. If dressed appropriately, she still could pass for an elf, at least from a distance.
Nimthiriel
player, 4 posts
Wed 12 Feb 2014
at 23:23
  • msg #743

Re: non-PC issues

When I wrote that, I meant short in comparison to Culann and other humans, still new and explaining myself well
This message was last edited by the player at 23:23, Wed 12 Feb 2014.
Rita
player, 2115 posts
Wed 12 Feb 2014
at 23:25
  • msg #744

Re: non-PC issues

No problem. I couldn't tell whether Nimthiriel thought Rita was smaller than her or just another small person. Interestingly, Rita actually owns elven clothing that she purchased in various cities with Aelasuria's help. When she wears them, she actually appears quite elven except for the obvious human ears.
Bryon
player, 276 posts
of Helvectia
Kaleidoscope Eyes
Thu 13 Feb 2014
at 00:58
  • msg #745

Re: non-PC issues

Very Sorry. Ice Storm. Back soon.
Bryon
player, 277 posts
of Helvectia
Kaleidoscope Eyes
Sat 15 Feb 2014
at 17:54
  • msg #746

Re: non-PC issues

Please forgive my sudden disappearance and the cryptic nature of my last message. The South Eastern US was hit by a crippling ice storm, and my family was hit fairly hard. We were without power beginning early Wednesday morning, and I have infant twins so this was particularly frightening for me. We retreated to family with fireplace and power at first. I was sending messages to my games when that faltered, around 8 or so Wednesday afternoon. I have had several sleepless nights between now and then, mostly because I tended the fire to be absolutely sure it did not go out. I was terribly frightened.

 Power was restored this morning, and we returned home. Once our house warmed up I slept soundly for the first time since Tuesday night. I am up again, briefly, to let my RPOL friends know of my trials.
Julia
player, 159 posts
Sat 15 Feb 2014
at 18:38
  • msg #747

Re: non-PC issues

Welcome back, glad everyone's ok. :)
Ben
GM, 12678 posts
The Guy in Charge Here
Sat 15 Feb 2014
at 18:51
  • msg #748

Re: non-PC issues

Snow... horrible evil snow.. make it stop!
Haakon Pedlar
player, 1044 posts
Thinks like a wereweasel
Fights like a rat at bay.
Sat 15 Feb 2014
at 20:15
  • msg #749

Re: non-PC issues

We got the melted version here.
Ben
GM, 12679 posts
The Guy in Charge Here
Sat 15 Feb 2014
at 21:00
  • msg #750

Re: non-PC issues

In reply to Haakon Pedlar (msg # 749):

Melted Snow?

I was under the impression that no one in the UK complains about rain, ever.

"There is no bad weather, just inappropriate clothing".  That's the saying, right?
Bryon
player, 279 posts
of Helvectia
Kaleidoscope Eyes
Sat 15 Feb 2014
at 21:13
  • msg #751

Re: non-PC issues

"Albino Brain Chiggers!!!"
Nimthiriel
player, 6 posts
Sat 15 Feb 2014
at 21:34
  • msg #752

Re: non-PC issues

Brits will complain and moan about absolutely anything including the weather. However we're so used to having crap weather it's pretty much the norm, that a day where the sky is grey and its a bit windy is considered good weather. And when the sun is actually out, ans it's hot. We complain it's too warm after 2-3days
Ben
GM, 12681 posts
The Guy in Charge Here
Sat 15 Feb 2014
at 21:44
  • msg #753

Re: non-PC issues

So much for the Stiff Upper Lip tradition, then.  Oh well.
Vocaphil
player, 1153 posts
Sat 15 Feb 2014
at 21:45
  • msg #754

Re: non-PC issues

And if those American colonists had been more patient, the British Empire would still be intact, if not expanded.
Arctos
player, 2061 posts
Sat 15 Feb 2014
at 23:53
  • msg #755

Re: non-PC issues

Ben:
Snow... horrible evil snow.. make it stop!


      The Dwarven Patre cogitates momentarily upon the current topic while
tugging thoughtfully upon his burned and tattered beard, then finally makes
his oral observation as well . . .


      "Egads, the only snow wot hath any merit and tis worthy O' praise tis
snow flavored snow cones!!!!

This message was last edited by the player at 23:57, Sat 15 Feb 2014.
Heolstor
player, 763 posts
Lord of Lingones
Sat 15 Feb 2014
at 23:58
  • msg #756

Re: non-PC issues

Can't say I agree - love the snow.

Nothing better than walking through a forest with a good foot or snow. Or cold and windy days with plenty of blowing snowflakes.

Cold, chilly days that burn at your skin (especially in the wind)... And that warm flush you get in your cheeks after you step in from the cold?... Ya, awesome stuff. :)
Ben
GM, 12686 posts
The Guy in Charge Here
Sun 16 Feb 2014
at 00:09
  • msg #757

Re: non-PC issues

I have a good foot of snow.

Unfortunately it is buried under several feet of nasty evil snow.

This is my car, Friday morning.



Rita
player, 2116 posts
Sun 16 Feb 2014
at 00:15
  • msg #758

Re: non-PC issues

I love the snow too!
Heolstor
player, 765 posts
Lord of Lingones
Sun 16 Feb 2014
at 00:16
  • msg #759

Re: non-PC issues

Haha! You have some decent snowfall there, moral inclinations not withstanding. Makes me miss the North Country.

Looks like you have some squirrel tracks running up the snow banks too. Bet they're enjoying the new topography. The mice too - gives them somewhere to tunnel into and hide from all those owls, cats, and other nefarious villains.
Vocaphil
player, 1154 posts
Sun 16 Feb 2014
at 00:49
  • msg #760

Re: non-PC issues

In the American West, we want lots of snow in the mountains and high plains. Helps us get through the dry summers. Oregon right now is about 70% normal. California is in a lot of trouble...as in desert conditions.
Titus Mercator
player, 1209 posts
Son of Mercator
Man of Europa
Sun 16 Feb 2014
at 01:53
  • msg #761

Re: non-PC issues

My first winter in NYC was 1996 when I was 29. Prior to that I'd lived my entire life in Sacramento, which means I'd lived through what seems like annual droughts. (I know that it wasn't that regular, but it was awfully close.)

The winter of '96 was one of the snowiest in years and since then we've had nothing comparable. It looks as if this year might surpass that. One of the great things about being here is that there's plenty of water! When I came here I did so with, among other things, an 'if it's yellow let in mellow' mentality, by which I mean that I have a strong sense of water waste.

That said, I'm ready for the snow to stop now...
Rita
player, 2118 posts
Sun 16 Feb 2014
at 03:07
  • msg #762

Re: non-PC issues

In reply to Titus Mercator (msg # 761):

That was the year of the Great Blizzard of 1996, which was a record breaker. We got between a foot and a half to two feet of snow in that one storm. I still have pictures of my brother and I out in the snow. Since then, we haven't had a snowstorm of that magnitude. The total snowfall that year was something like 77 inches in central NJ. I don't think we're even close to that this season.
Petra
player, 619 posts
Half-elf priestess
Ehre fur alle die Gotter
Sun 16 Feb 2014
at 18:30
  • msg #763

Re: non-PC issues

California and Texas are the only states I've resided in.   Just being in a place where the weather actually reaches freezing in winter took a little getting used to, for me.  I can't imagine the winters the northern parts of the country endure.

It does make for some lovely photos, though.  ^_~


But in all, I endure the cold far better than the heat.  (it's the Welsh genetics, I think) It's the grueling, awful summers out here I really detest.
Salen
player, 313 posts
Sun 16 Feb 2014
at 21:04
  • msg #764

Re: non-PC issues

See, I'm Scottish born and bred, and I hate the cold. And it feels like winter about six months of the year here. I endure heat far better than the cold! I love summer.
Petra
player, 621 posts
Half-elf priestess
Ehre fur alle die Gotter
Sun 16 Feb 2014
at 21:38
  • msg #765

Re: non-PC issues

Well, it depends how we're defining cold. Out here, you know, our winter drops down into the 20's, or into the teens on a really cold day.  Which is cold enough.  To not go out, unless I must.

Now, I did experience 0 degrees once, somewhat ironically in Arizona, but part of which is essentially a desert, and desert's get cold.

That was worse than summer.  That was like being on the moon.  Fortunately, I only had to endure going from a car to a heated motel room.

But, otherwise, I'd far rather bundle up, get to a place that's warm, and then shed my layers.  Than cross a 108 F degree parking lot, and come in dripping with sweat!  (in Texas, we get the wet heat -- I might feel different if it was dry)
Rita
player, 2119 posts
Mon 17 Feb 2014
at 05:08
  • msg #766

Re: non-PC issues

Tonight, the new desktop I got only 8 months ago suddenly would not turn on. The problem isn't the surge protector or a loss of power because other appliances connected to the same surge protector are working fine. I'm taking the computer to Best Buy, where I bought it, for repair by the Geek Squad tomorrow morning.
Rita
player, 2120 posts
Mon 17 Feb 2014
at 17:46
  • msg #767

Re: non-PC issues

At the risk of everyone thinking I'm a complete idiot, I'm happy to announce that my computer problem was a false alarm. I really thought I had checked every wire connecting to the surge protector last night. But when I was preparing to unplug the computer this morning to take it to be repaired, I saw one wire unplugged from the surge protector. I plugged it in, and the computer started!
Steve
GM, 1362 posts
Decoy GM
Head of the DOCG
Mon 17 Feb 2014
at 18:28
  • msg #768

Re: PC issues

Well done! You just saved yourself a trip and probably some money.
Salen
player, 315 posts
Mon 17 Feb 2014
at 19:10
  • msg #769

Re: PC issues

Salen makes his Fortitude save, and a great numbers of jokes and finger pointing go a-begging...
Heolstor
player, 768 posts
Lord of Lingones
Thu 20 Feb 2014
at 03:55
  • msg #770

Re: PC issues

Sorry about that noxious gas Salen! What can I say, it's hard for me to turn down the opportunity to swing around a sword made out of fire.
Wylleerfeen TOoaakeeheeaarth
NPC, 44 posts
Treant
Thu 20 Feb 2014
at 22:17
  • msg #771

Re: PC issues

Its best not to use a magic device until you know what it does, considering its original purpose I advise caution.
Salen
player, 318 posts
Thu 20 Feb 2014
at 22:22
  • msg #772

Re: PC issues

LOL, I wouldn't worry about it, Heolstor. Salen would totally be the same.

I have a character in another game who would be standing there with his mouth open, watching you swinging a flaming sword and saying, "Duuuuuude...!"

;)
Steve
GM, 1364 posts
Decoy GM
Head of the DOCG
Fri 21 Feb 2014
at 18:07
  • msg #773

Re: PC issues

In reply to Wylleerfeen TOoaakeeheeaarth (msg # 771):

bag dat yo...fire..fire..fire...FIRE...muhahahahahahaha
Bryon
player, 283 posts
of Helvectia
Kaleidoscope Eyes
Fri 21 Feb 2014
at 18:09
  • msg #774

Re: PC issues

In reply to Wylleerfeen TOoaakeeheeaarth (msg # 771):

But this is Bryon. She does this as a normal course of business...
Wylleerfeen TOoaakeeheeaarth
NPC, 45 posts
Treant
Fri 21 Feb 2014
at 21:45
  • msg #775

Re: PC issues

In reply to Bryon (msg # 774):

 You don't know what it's power is and the backlash may be leathal; would prefer not to be nearby when you do so, may as well just leave it where it is.
Tanis
NPC, 2 posts
Fri 21 Feb 2014
at 21:48
  • msg #776

Of Fire and Accidents

Yes.... do be careful with your implement of flame...   Not a fan, no; not a fan at all.
Bryon
player, 284 posts
of Helvectia
Kaleidoscope Eyes
Fri 21 Feb 2014
at 21:51
  • msg #777

Re: Of Fire and Accidents

LOL She will make sure she is by herself.
Tanis
NPC, 3 posts
Fri 21 Feb 2014
at 21:56
  • msg #778

Re: Of Fire and Accidents

And on a mound of bare earth, I should hope.  Away from the forest.  And any nearby tailors.  No sense in ruining good silk...
Petra
player, 624 posts
Half-elf priestess
Ehre fur alle die Gotter
Sun 23 Feb 2014
at 22:04
  • msg #779

Re: Of Fire and Accidents

Tanis?   I thought you were a fellow half-elf?


Heolstor:
A speed bump, and little else, if it was truly thwarted.


Speed bump?  Hey, when were those first invented?  How do you know about those, eh?

If they did exist in this period, then I must know, what region of Europa did they originate in, and which culture/race invented them?

Because I am sure there is some amusing story or event associated.

(In any case, my steed is winged, so I need not worry.)
Tanis
NPC, 4 posts
Sun 23 Feb 2014
at 22:35
  • msg #780

Re: Of Fire and Accidents

Petra:
Tanis?   I thought you were a fellow half-elf?


It is entirely possible that there is a half-elf named Tanis about, but then we share that name.  I am a dragon of most majestic silver...
Heolstor
player, 769 posts
Lord of Lingones
Mon 24 Feb 2014
at 04:49
  • msg #781

Re: Of Fire and Accidents

Right, well um, speed bumps. Well you see... gnomes... and such...

Damn.

Well... my secret is finally revealed: Heolstor is a time traveler.
Tugdual
player, 391 posts
Mon 24 Feb 2014
at 11:34
  • msg #782

Re: Of Fire and Accidents

Actually ...

 The Romans had some intense speed bumps. There were more like pedestrian crossings actually but you either had to slow way down or be extremely confident in your steering capabilities to go past them. A bit of both, maybe.

 
This message was last edited by the player at 11:35, Mon 24 Feb 2014.
Arctos
player, 2066 posts
Mon 24 Feb 2014
at 13:16
  • msg #783

Re: Of Fire and Accidents

Tugdual:
Actually ...

 The Romans had some intense speed bumps. There were more like pedestrian crossings actually but you either had to slow way down or be extremely confident in your steering capabilities to go past them. A bit of both, maybe.

 

       Arctos laughs deeply at the 'Too Talls' observation, and when he finally
does get himself under control, he replies matter of factly to the Druid . . .

       "Tugdual thee hath gotten it all wrong! Those aren't speed bumps strewn
across the thoroughfare, they're unmistakably roadside porta-potties.  Rome twas
notorious for having its countryman's wastes coursing wildly down the middle of
its streets, and that tis why many O' horrid deadly plagues historically ran ramp-
ant throughout the city, arbitrarily killing both Patritians and Plebians alike
by the thousands!"*
   



       *Please refer to the recent discovery of several thousand remains belonging
        to the Emperor's Equestrian Order and their families that had been found in
        Rome's catacombs by Archeologists.
This message was last edited by the player at 14:11, Mon 24 Feb 2014.
Tugdual
player, 392 posts
Mon 24 Feb 2014
at 17:30
  • msg #784

Re: Of Fire and Accidents

 Whatever their original purpose was, they incidentally forced a carriage to slow down if they wished to pass.
Rita
player, 2123 posts
Mon 24 Feb 2014
at 23:29
  • msg #785

Re: Of Fire and Accidents

My desktop computer did have a problem, and it wasn't because the cord was unplugged. Since last week, it would have trouble starting (with the cord plugged in), and I had to jiggle the computer box to get it to start. I finally took it to Best Buy (it's still under warranty) and found out it needs a new power supply. They have to ship it to Kentucky to replace the power supply, and that could take up to two weeks! I'm using my 2006 laptop right now.
Steve
GM, 1365 posts
Decoy GM
Head of the DOCG
Tue 25 Feb 2014
at 14:37
  • msg #786

Re: Of Fire and Accidents

LOL..I find that hilarious that they have to ship the PC to Kentucky to replace a power supply. That's not a hard task to perform and don't they have their own tech people in house? You'd think that they would either already have the power supply or worst case order it. Shipping a power supply would be a lot more cost effective then shipping the entire PC forth and back. My guess is that probably it has to do something with a 3rd party warranty contract. Who knows? Power supplies and hard drives are probably among the most common failure points. Video cards are up there too followed by motherboards. Often power outages will stress electronics especially if the equipment isn't plugged into a power surge device when the power comes back on. One of my laptop fans has started acting up. I sort of cured it by blowing some of the built up dust off it but I think it's days are numbered. Not looking forward to opening up that beast but I'll worry about that when the time comes.
Rita
player, 2124 posts
Tue 25 Feb 2014
at 18:33
  • msg #787

Re: Of Fire and Accidents

Best Buy checked with their supplier, and apparently, because the computer is an HP slim line, the supplier does not regularly carry power supplies for it. That's the reason they gave for shipping it to Kentucky. Since it's still under warranty, I don't have to pay for the replacement. They also said that slim lines seem to have a pattern of power supplies prematurely going bad though they don't know why this is happening.
Cirostis
player, 1023 posts
Master BeardCarver
Wed 26 Feb 2014
at 03:06
  • msg #788

Re: Of Fire and Accidents

Haakon Pedlar:
Haakon steps forward, smiling as he seeks to understand the words and actions of the Duergar.

18:00, Today: Haakon Pedlar rolled 11 using 1d20+7. Diplomacy.
17:59, Today: Haakon Pedlar rolled 17 using 1d20+5. Sense motive (are they looking for a bribe?).

EITHER
If he believes that the duergar are looking for a bribe, he produces a certain golden fur (being careful to stand between the elves and the fur) and says "This is the only contraband we have".

OR
If he believes they are simply being paranoid, then he will try to play them off against each other.  "He's had a look already.  I think he may be trying to hide something from you.  You know he has always been after your job."


What could possibly go wrong?
Steve
GM, 1366 posts
Decoy GM
Head of the DOCG
Wed 26 Feb 2014
at 18:58
  • msg #789

Re: Of Fire and Accidents

They might think you are one of them. :)
Nimthiriel
player, 15 posts
Fri 28 Feb 2014
at 11:36
  • msg #790

Re: Of Fire and Accidents

Rita, Culann where have you gone 0.o Shall I hold off on posting till you get back
Haakon Pedlar
player, 1051 posts
Thinks like a wereweasel
Fights like a rat at bay.
Fri 28 Feb 2014
at 18:50
  • msg #791

Re: Of Fire and Accidents

In reply to Cirostis (msg # 788):

Hey, it's what Haakon does.  What can I say.

By the way, on the Pompeii question, according to my guide when I went there, Arctos is the closest, they are apparently stepping stones to allow the citizen to cross the street without getting their sandals filled with human and equine waste.
Julia
player, 165 posts
Fri 28 Feb 2014
at 18:52
  • msg #792

Re: Of Fire and Accidents

This is going to be interesting...
Haakon Pedlar
player, 1052 posts
Thinks like a wereweasel
Fights like a rat at bay.
Fri 28 Feb 2014
at 18:54
  • msg #793

Re: Of Fire and Accidents

Yeah... but then, we were already living in interesting times, that's why we weren't doing Europa 312 for example.
Rivia D'Allier
player, 1089 posts
Sat 1 Mar 2014
at 02:36
  • msg #794

Re: Of Fire and Accidents

It's always a surprise to see this game advertised in players wanted.  I want to shout at all RPoLers that they are crazy if they don't join at once.

Just saying! :)
Ben
GM, 12761 posts
The Guy in Charge Here
Sat 1 Mar 2014
at 02:39
  • msg #795

Re: Of Fire and Accidents

You have the "player emeritus" title, of course, having been one of the first.

Not many of those original few.  Arctos, Seti... hmmm....
Rivia D'Allier
player, 1090 posts
Sat 1 Mar 2014
at 02:43
  • msg #796

Re: Of Fire and Accidents

Arctos is a force of nature!  How about Vocaphil?
Ben
GM, 12762 posts
The Guy in Charge Here
Sat 1 Mar 2014
at 02:50
  • msg #797

Re: Of Fire and Accidents

Vocaphil has a baby.  So the player has a 2nd character to give her something adventurous to do.   Gondioque.
Julia
player, 166 posts
Sat 1 Mar 2014
at 03:07
  • msg #798

Re: Of Fire and Accidents

My milkshake brings ALL the duergar to the yard...
Arctos
player, 2069 posts
Sat 1 Mar 2014
at 03:20
  • msg #799

Re: Of Fire and Accidents

Rivia D'Allier:
Arctos is a force of nature!  How about Vocaphil?

       Upon hearing Rivia's observation, Arctos decides to clarify his position
on the matter . . .


       "Methinks that there be several forces wot underlies the motivations O'
one seech as mine self as a devout servant O' Mars, primarily mine warlike inclin-
ations, as well as an o'erwhelming and all consuming desire to imbibe pon the strong-
est O' spirits.  Imbibing pon seech large quantities O' strong spirits mercifully
dulls and quells many a mortifyingly horrid memories wot haunts me so in mine darkest
O' mare-nights, wot art begat from many battles past!

        Tis a shame that almost all whom cross mine path twist mine words asunder
into something quite the opposite O' meaning, r'e turn mine accomplishments into
shamefully abhorrent and aversive habits.

        There also be those whom wouldst think that one seech as mine self hath
demonstrated the most unnatural O' forces O' nature, and hath a strong tendency to
diminish all wot goot I've accomplished  . . . due to the inherent unnatural infernal
taint pon mine cursed and befouled soul!"

This message was last edited by the player at 13:49, Sat 01 Mar 2014.
Rita
player, 2125 posts
Sat 1 Mar 2014
at 05:56
  • msg #800

Re: Of Fire and Accidents

In reply to Nimthiriel (msg # 790):

Sorry, I will try to post tomorrow. Because my desktop is being repaired, I have to use my super slow laptop from 2006, which makes everything take longer because at times it freezes or takes a long time loading a page. That means submitting to casting notices for acting jobs is taking more time than usual. I had to go to the local library to do a proofreading job for someone because this laptop cannot even open .docx documents. But I can still post here, and will do it tomorrow. Thanks for your patience.
Haakon Pedlar
player, 1054 posts
Thinks like a wereweasel
Fights like a rat at bay.
Sat 1 Mar 2014
at 07:18
  • msg #801

Re: Of Fire and Accidents

Oh my, I just checked and realised that two weeks tomorrow, I will have been in this game for exactly five years.  Shame, I was hoping to be Emperor by now. ;)
Salen
player, 324 posts
Sat 1 Mar 2014
at 09:40
  • msg #802

Re: Of Fire and Accidents

Rivia D'Allier:
It's always a surprise to see this game advertised in players wanted.

Agreed! It's also a surprise to see 'Kai' listed in there - he was my first character in here some years ago, but I never quite gelled with him. If I wanted to play a Scout I'd play Traveller, bad choice on my part. ;)
Ben
GM, 12763 posts
The Guy in Charge Here
Sat 1 Mar 2014
at 15:39
  • msg #803

Re: Of Fire and Accidents

From a GM point of view, Kai has a lot of possibility.  A character like that can fill in gaps, plug in anywhere, link other story lines, etc.
Rita
player, 2126 posts
Sat 1 Mar 2014
at 22:30
  • msg #804

Re: Of Fire and Accidents

In reply to Ben (msg # 795):

Is Rivia rejoining us? I hope so!

I wasn't among the first group of players in March 2009, but I'm close. I joined in May of that year.
Petra
player, 625 posts
Half-elf priestess
Ehre fur alle die Gotter
Sun 2 Mar 2014
at 18:01
  • msg #805

Re: Of Fire and Accidents

Half a decade?    Where does that time go...

I was on board in March of 2009 (as Morgan), albeit there was already a longish list of characters who began before I did.

Tugdual:
Whatever their original purpose was, they incidentally forced a carriage to slow down if they wished to pass.


Wow, can see that!   It looks about like one would expect medieval speed bumps to.
This message was last edited by the player at 18:03, Sun 02 Mar 2014.
Ben
GM, 12765 posts
The Guy in Charge Here
Sun 2 Mar 2014
at 18:55
  • msg #806

Re: Of Fire and Accidents

True modern speed stone bump story.

There I was, finishing up the stone paving at the driveway and plaza for 525 East 72nd st in New York City.

This beautiful place.
http://images36.blocksy.com/L_...426141/original.jpeg

Well, technically, managing the crew doing it.

And the owner wanted speed bumps.  Made of granite, just like the paving in the plaza.

Now, in any collision between a vehicle and solid granite, the granite wins.  It's not like, say, a tree, which may win and yet give a little.  Granite does not care.  It just wins.

And, the granite was dark, charcoal grey.  Easy for taxi driver to ignore.

"If a car hits that too hard, they're going to feel it.  And the granite is dark gray, they won't see it.  It's going to damage some cars," I warned.

"I want that," the owner said eagerly.  "The taxis always go too fast.  I want to wreck a few."

And so we built it.  The speed bump is granite.  The number of damaged cars eventually inspired the owner to put up yellow warning signs.

You can see it on Google Streets.
Julia
player, 167 posts
Sun 2 Mar 2014
at 18:57
  • msg #807

Re: Of Fire and Accidents

As good a reminder as any of the human condition.
Petra
player, 626 posts
Half-elf priestess
Ehre fur alle die Gotter
Sun 2 Mar 2014
at 19:53
  • msg #808

Re: Of Fire and Accidents

Awesome for the resume, Ben!   ^_~


Along with five years of managing one of the most successful games on Rpol, of course.
Julia
player, 168 posts
Sun 2 Mar 2014
at 19:57
  • msg #809

Re: Of Fire and Accidents

It really is a beautiful driveway.
Steve
GM, 1367 posts
Decoy GM
Head of the DOCG
Sun 2 Mar 2014
at 21:03
  • msg #810

Re: Of Fire and Accidents

I remember early Rivia. There was a LOT of tension there. She, a free chaotic young spirit and the dwarves towing their traditional lawful law and order line. It was the first time really the dwarves were forced to work with and rely on non-dwarves for their success and it took a long time to adjust.

---

Say Ben, it's been about 20 years since we've been gaming together. Many good games. I'm glad the tradition has continued online for others to enjoy.
Julia
player, 169 posts
Sun 2 Mar 2014
at 21:27
  • msg #811

Re: Of Fire and Accidents

We're glad too!
Haakon Pedlar
player, 1055 posts
Thinks like a wereweasel
Fights like a rat at bay.
Mon 3 Mar 2014
at 15:17
  • msg #812

Re: Of Fire and Accidents

Yeah. Multiplethed
Steve
GM, 1368 posts
Decoy GM
Head of the DOCG
Tue 4 Mar 2014
at 02:18
  • msg #813

Re: Of Fire and Accidents

no no it's a complete mustard duck..it's the new modern recipe for disaster..
Tugdual
player, 394 posts
Wed 5 Mar 2014
at 09:36
  • msg #814

Re: Of Fire and Accidents

 I did not know up until now that it was a thing, but I strongly believe it should be, so :
 Happy GM's Day, Ben!

Haakon Pedlar
player, 1057 posts
Thinks like a wereweasel
Fights like a rat at bay.
Wed 5 Mar 2014
at 09:58
  • msg #815

Re: Of Fire and Accidents

I echo Tugdual.  Many happy years of GMing to you Ben (and Steve for that matter).
Cirostis
player, 1029 posts
Master BeardCarver
Wed 5 Mar 2014
at 11:57
  • msg #816

Re: Of Fire and Accidents

Huh? Wow it's real - yes happy GMs day
Steve
GM, 1370 posts
Decoy GM
Head of the DOCG
Wed 5 Mar 2014
at 14:18
  • msg #817

Re: Of Fire and Accidents

Definitely GM honors goes to Ben. I'm just along for the ride with the rest of us.
Bryon
player, 291 posts
of Helvectia
Kaleidoscope Eyes
Wed 5 Mar 2014
at 14:31
  • msg #818

Re: Of Fire and Accidents

Ditto!
Julia
player, 170 posts
Wed 5 Mar 2014
at 15:23
  • msg #819

Re: Of Fire and Accidents

Happy GM's day!
Ben
GM, 12785 posts
The Guy in Charge Here
Thu 6 Mar 2014
at 03:13
  • msg #820

Re: Of Fire and Accidents

In reply to Cirostis (msg # 816):

There's a GM's day?

Awww... thanks, everyone!
Raiden
player, 22 posts
Thu 6 Mar 2014
at 03:53
  • msg #821

Re: Of Fire and Accidents

In reply to Ben (msg # 820):

jumping on the congrats bandwagon.
Culann
player, 172 posts
Water deep, river swift,
Wizard of Conjuration.
Thu 6 Mar 2014
at 04:06
  • msg #822

Re: Of Fire and Accidents

In reply to Raiden (msg # 821):

Goodness try not to do so too many times you may squash it, then where would we be.
Raiden
player, 23 posts
Thu 6 Mar 2014
at 04:19
  • msg #823

Re: Of Fire and Accidents

In reply to Culann (msg # 822):

if that were to happen I would paint every cart pink and begin calling them cars.  I would than live in a pink car-nation.
Culann
player, 173 posts
Water deep, river swift,
Wizard of Conjuration.
Thu 6 Mar 2014
at 05:23
  • msg #824

Re: Of Fire and Accidents

In reply to Raiden (msg # 823):

A pink cartnation next thing you'll be singing with Munchkins.
Rita
player, 2129 posts
Thu 6 Mar 2014
at 06:06
  • msg #825

Re: Of Fire and Accidents

Happy GMs Day!
Raiden
player, 24 posts
Thu 6 Mar 2014
at 06:19
  • msg #826

Re: Of Fire and Accidents

Culann:
In reply to Raiden (msg # 823):

A pink cartnation next thing you'll be singing with Munchkins.


Hey don't hate they make the best weapons I like my + 4 billion hammer of everything bane
Ben
GM, 12787 posts
The Guy in Charge Here
Thu 6 Mar 2014
at 11:27
  • msg #827

Re: Of Fire and Accidents

Raiden:
In reply to Culann (msg # 822):

if that were to happen I would paint every cart pink and begin calling them cars.  I would than live in a pink car-nation.



Could be worse.
In the Dwarf lands the butchers use a special ax for slaughtering cattle.
Now, if Raiden had one of those, and painted that pink.

Then he'd be talkin' bout his pink cattle ax...
Steve
GM, 1371 posts
Decoy GM
Head of the DOCG
Thu 6 Mar 2014
at 13:34
  • msg #828

Re: Of Fire and Accidents

Stabs self with pencil in eye...repeatedly
Titus Mercator
player, 1223 posts
Son of Mercator
Man of Europa
Thu 6 Mar 2014
at 17:21
  • msg #829

Re: Of Fire and Accidents

In reply to Ben (msg # 827):

sigh.
Petra
player, 628 posts
Half-elf priestess
Ehre fur alle die Gotter
Sun 9 Mar 2014
at 18:00
  • msg #830

Re: Of Fire and Accidents

And, with that...I've just given Europa 512 its 51112th post!


(so very easily amused, and not at all ashamed)
Julia
player, 173 posts
Sun 9 Mar 2014
at 18:09
  • msg #831

Re: Of Fire and Accidents

Whooo!
Bryon
player, 294 posts
of Helvectia
Kaleidoscope Eyes
Mon 10 Mar 2014
at 15:35
  • msg #832

Re: Of Fire and Accidents

DO NOT ignore this warlock! At least not IC. =-D
Ben
GM, 12814 posts
The Guy in Charge Here
Tue 11 Mar 2014
at 02:09
  • msg #833

Re: Of Fire and Accidents

Just a general note:

Threads would be better for everyone, I think, if characters put forth a little more effort to talk to each other instead of the gm.  I know it is frustrating when someone doesn't answer in a few days, but try anyway.  Talk to your thread companions!

Like I said, just in general, and certainly does not apply to everyone, or even anyone in particular.
Wylleerfeen TOoaakeeheeaarth
NPC, 54 posts
Treant
Sat 15 Mar 2014
at 02:10
  • msg #834

Re: Of Fire and Accidents

Oh dear Byron what are you upto
Cirostis
player, 1036 posts
Master BeardCarver
Mon 17 Mar 2014
at 14:34
  • msg #835

Re: Of Fire and Accidents

So I'm 40 now, and though I might have gotten weaker over the years I don't feel any smarter.

I think I'm going to have ice cream cake with my boys.
Salen
player, 331 posts
Mon 17 Mar 2014
at 14:43
  • msg #836

Re: Of Fire and Accidents

You eat boys??

I'm 46 and although I've never tried dieting, I'm not sure that's one for me either way.


Many happy returns! ;)
Nimthiriel
player, 22 posts
Mon 17 Mar 2014
at 16:22
  • msg #837

Re: Of Fire and Accidents

Damn, makes me feel young ^_^

Happy St Paddy's day everybody!
Titus Mercator
player, 1231 posts
Son of Mercator
Man of Europa
Mon 17 Mar 2014
at 16:38
  • msg #838

Re: Of Fire and Accidents

Ugh. St. Patrick's Day. Ugh. My office is on the corner of 5th Ave. and 42nd St. in NYC. I am in the puke bucket of this holiday.
Ben
GM, 12847 posts
The Guy in Charge Here
Mon 17 Mar 2014
at 16:45
  • msg #839

Re: Of Fire and Accidents

Titus Mercator:
Ugh. St. Patrick's Day. Ugh. My office is on the corner of 5th Ave. and 42nd St.



Wow!  On several occasions, game threads have been updated via Wifi from Bryant Park!

(Yes.  That means, if you ever read "it's right behind you!" it might be literal.)
Julia
player, 176 posts
Mon 17 Mar 2014
at 16:46
  • msg #840

Re: Of Fire and Accidents

Liquid lunch!!
Titus Mercator
player, 1232 posts
Son of Mercator
Man of Europa
Mon 17 Mar 2014
at 16:59
  • msg #841

Re: Of Fire and Accidents

Ben, You should let me know when you're there. I'd love to see you in action! ;)

I'm on the 17th floor and I hear the chanting and whatnot below as I consider what it's going to be like to go out for the meeting I've got in a few hours.
Salen
player, 332 posts
Mon 17 Mar 2014
at 21:04
  • msg #842

Re: Of Fire and Accidents

I've been to NYC once, for my 40th, nearly 7 years ago (birthday is Sept, but we went in April because my wife was pregnant with our 2nd). We stayed at the IC Barclay on E 48th St, between 3rd and Lexington. Great hotel.

It was the one place I'd wanted to go all my life, and it was unforgettable. Can't wait to go back some day. We're going to Canada in July for my wife's 40th!
Titus Mercator
player, 1235 posts
Son of Mercator
Man of Europa
Mon 17 Mar 2014
at 22:03
  • msg #843

Re: Of Fire and Accidents

Salen, I too am 47 and my birthday is in September. Small world.

Think you got the better deal if you came to NYC for your 40th...
Vocaphil
player, 1163 posts
Tue 18 Mar 2014
at 00:22
  • msg #844

Re: Of Fire and Accidents

There are, as I count, 37 of us. Odds are high two or more of us share a birthday and not bad that two or more birthdays are shared.  My birtheday is April 22.
Nimthiriel
player, 24 posts
Tue 18 Mar 2014
at 00:55
  • msg #845

Re: Of Fire and Accidents

October here
Raiden
player, 38 posts
Tue 18 Mar 2014
at 03:43
  • msg #846

Re: Of Fire and Accidents

Nimthiriel:
October here

oct 20
Bryon
player, 304 posts
of Helvectia
Kaleidoscope Eyes
Tue 18 Mar 2014
at 12:18
  • msg #847

Re: Of Fire and Accidents

Uhhh
Steve
GM, 1372 posts
Decoy GM
Head of the DOCG
Tue 18 Mar 2014
at 14:04
  • msg #848

Re: Of Fire and Accidents

Posting character birthdays is fine. Posting your own personal birthday is probably not such a good idea. These forums are public and can be searched by anyone including web crawlers. Yes, it's tied to a character name but you don't want to give the bad people anymore information if you can help it.
Scolo
NPC, 455 posts
Parsnips and turnips,
that was good!
Tue 18 Mar 2014
at 14:39
  • msg #849

Re: Of Fire and Accidents

ahhhh, good thinking
Ben
GM, 12853 posts
The Guy in Charge Here
Tue 18 Mar 2014
at 16:12
  • msg #850

Re: Of Fire and Accidents

Well, I have taken the very unfortunate and rare step of dropping a player whose sole effort was to be a wet blanket for other players.  I really don't need or want that.
Bryon
player, 306 posts
of Helvectia
Kaleidoscope Eyes
Tue 18 Mar 2014
at 16:14
  • msg #851

Re: Of Fire and Accidents

Ahhhh

who?
Ben
GM, 12854 posts
The Guy in Charge Here
Tue 18 Mar 2014
at 16:34
  • msg #852

Re: Of Fire and Accidents

A recent player who took up a long standing but abandoned character.
Bryon
player, 307 posts
of Helvectia
Kaleidoscope Eyes
Tue 18 Mar 2014
at 16:44
  • msg #853

Re: Of Fire and Accidents

ok. =-)
Vocaphil
player, 1164 posts
Tue 18 Mar 2014
at 17:14
  • msg #854

Re: Of Fire and Accidents

Too bad, but doubtless correct.
Scolo
NPC, 456 posts
Parsnips and turnips,
that was good!
Tue 18 Mar 2014
at 17:17
  • msg #855

Re: Of Fire and Accidents

Uhm, does that mean I'm getting kicked out?

But! But it was my Birh- uh ah erm... "special" day!
Steve
GM, 1373 posts
Decoy GM
Head of the DOCG
Tue 18 Mar 2014
at 19:50
  • msg #856

Re: Of Fire and Accidents

No Scolo we have a special place for you on the muppet show. You're still needed.
Julia
player, 177 posts
Tue 18 Mar 2014
at 20:45
  • msg #857

Re: Of Fire and Accidents

Awww, losing players always sucks.
Steve
GM, 1374 posts
Decoy GM
Head of the DOCG
Tue 18 Mar 2014
at 22:10
  • msg #858

Re: Of Fire and Accidents

I guess we can agree to disagree on that one. It's not that we like losing players, but rather that every so often what the player is looking for and what the game provides are far enough apart where it makes more sense for them to seek enjoyment elsewhere. Ben is far more tolerant than I and goes out of his way to accommodate folks but being human like the rest of us even he has limits.
Titus Mercator
player, 1237 posts
Son of Mercator
Man of Europa
Wed 19 Mar 2014
at 00:55
  • msg #859

Re: Of Fire and Accidents

I'm all for the toleration of limits. Thanks, Ben!
Ben
GM, 12858 posts
The Guy in Charge Here
Wed 19 Mar 2014
at 01:07
  • msg #860

Re: Of Fire and Accidents

It's important to remember that this is all for fun and players should not be taking away the fun of other players.

Even if it's "in character".  That's not an excuse!

I didn't like doing that, but this player just wouldn't work within the spirit of fun.  You'd think we were giving away real prizes here.
Vocaphil
player, 1165 posts
Wed 19 Mar 2014
at 01:15
  • msg #861

Re: Of Fire and Accidents

You and the other players are providing real prizes, though not material ones.
Bryon
player, 308 posts
of Helvectia
Kaleidoscope Eyes
Wed 19 Mar 2014
at 11:52
  • msg #862

Re: Of Fire and Accidents

I like prizes!
Haakon Pedlar
player, 1063 posts
Thinks like a wereweasel
Fights like a rat at bay.
Wed 19 Mar 2014
at 12:52
  • msg #863

Re: Of Fire and Accidents

"There will be parties, there will be fun
There will be prizes for everyone
But hey hey hey, here comes Richard."

https://www.youtube.com/watch?...FXvQg&feature=kp
Vagrenk
NPC, 591 posts
Wed 19 Mar 2014
at 13:20
  • msg #864

Re: Of Fire and Accidents

Did someone mention prizes?
Togo Took
NPC, 600 posts
Nature is my strength
Wed 19 Mar 2014
at 13:20
  • msg #865

Re: Of Fire and Accidents

Aren't you supposed to be pool water pal?
Vagrenk
NPC, 592 posts
Wed 19 Mar 2014
at 13:21
  • msg #866

Re: Of Fire and Accidents

Blurrpple grooggle mrurph oggle
Salen
player, 334 posts
Wed 19 Mar 2014
at 13:23
  • msg #867

Re: Of Fire and Accidents

Addition by subtraction, the needs of the many must come before the needs of the few, yadda yadda yadda...

:)
Bryon
player, 309 posts
of Helvectia
Kaleidoscope Eyes
Wed 19 Mar 2014
at 13:49
  • msg #868

Re: Of Fire and Accidents

OH please that's Commie talk. Read The Fountain Head and then come back to me with this commie talk. LOL
Salen
player, 336 posts
Wed 19 Mar 2014
at 13:53
  • msg #869

Re: Of Fire and Accidents

All Players Are Equal, But Some Players Are More Equal Than Others.
Bryon
player, 310 posts
of Helvectia
Kaleidoscope Eyes
Wed 19 Mar 2014
at 13:58
  • msg #870

Re: Of Fire and Accidents

I prefer to think of it as cooperative competition. Self interest is not evil, especially when one realizes that making one's self better makes those around one better as well. A rising tide lifts all ships, after all.
Salen
player, 337 posts
Wed 19 Mar 2014
at 14:15
  • msg #871

Re: Of Fire and Accidents

Not if they're spaceships. :D

Well, unless the spaceships are sitting on water, I guess...
Ben
GM, 12860 posts
The Guy in Charge Here
Wed 19 Mar 2014
at 14:25
  • msg #872

Re: Of Fire and Accidents

This is how Monty Python sketches were created.
Give them a few more hours, they'll be up to:

"Right then, a rising tide lifts all ships that are not spaceships, airships, submarines, hauled ashore, in fixed dry docks, held down by some object or sunk.  Is that it?"

"Umm... what about model ships?"

"Well they aren't technically ships, are they, or we wouldn't have to call them models.  I mean, properly, they're models OF ships, not ships that are models."

"Nitpicker."
Ben
GM, 12861 posts
The Guy in Charge Here
Wed 19 Mar 2014
at 14:43
  • msg #873

Prizes!

Let's start awarding prizes!



Yes, it's the coveted Golden Gnomey, given for the most interesting character thoughts, words, and deeds in Europa!

The Gnomey for "Realizing the Absolutely Obvious" goes to....

Dunduin!  In  "Days of Wine and Kobolds".. let's roll the clip!

Ben:
And then, from a door on the "main house" on the far side of the pool, some 120 feet away, a rat.  Not just any rat. A huge, ratmungous, awful fiendish looking rat.  It's the size of a cow.

Ben:
The giant horrific looking rodent does not like being taunted.

"Insolent mortals!" it hisses, "I have heralded fallen civilizations since before your great great grandparents first spit up!"

Altostrata puts up one delicate hand in protest.  "Ummm, actually, technically, we are not all mortals."

But the rat ignores her, continuing on its "villain rant".  "I have scurried through the alleys of Nineveh and Bablyon, eaten the cheese of crumbled empires!  I am RAT!  Prepare to be GNAWED!"

And with that, the creature vanishes... and reappears an instant later, much closer.

"He can do that?" Tawna asks.


Dunduin:
Apparently this was no ordinary rat.


Nominations for other Gnomeys are being accepted.
Dunduin
NPC, 962 posts
Bashing orcs since 431 AD
Goblin tossing champion
Wed 19 Mar 2014
at 15:31
  • msg #874

Re: Prizes!

Thanks! \o/

He IS military after all. :)
Scolo
NPC, 458 posts
Parsnips and turnips,
that was good!
Wed 19 Mar 2014
at 17:16
  • msg #875

Re: Of Fire and Accidents

In reply to Ben (msg # 872):

Ah yes, and let us agree that "the tide" would be considered to be "rising" when an "economic creator" advances his or her own interests, resources and overall wealth in competition with others through any and all means including but not limited to .....(put your favorite capitalist practices here)


But... wait a sec, isn't the tide temporary? like it comes twice a day and there's high tides and low tides and riptides not to mention tidal surge which destroys a lot of ships...


Oh Shut up you commie!
Bryon
player, 311 posts
of Helvectia
Kaleidoscope Eyes
Wed 19 Mar 2014
at 17:18
  • msg #876

Re: Of Fire and Accidents

Ehhh

Global warming will make high tides higher...thus more ships will rise. Hence I am in favor of global warming.
Vocaphil
player, 1166 posts
Wed 19 Mar 2014
at 17:23
  • msg #877

Re: Of Fire and Accidents

Do tides affect submerged submarines?
Bryon
player, 312 posts
of Helvectia
Kaleidoscope Eyes
Wed 19 Mar 2014
at 17:25
  • msg #878

Re: Of Fire and Accidents

Yes! Tides are not just on the surface of the ocean, they occur all the way to the bottom. In fact there are smart people trying to find a material that salt water will not corrode so that they can make turbines that will harness the energy of the tide.
Cirostis
player, 1038 posts
Master BeardCarver
Wed 19 Mar 2014
at 17:38
  • msg #879

Re: Of Fire and Accidents

So if we harness the energy of the tides we will add drag into the system, so many Joules will be produced and so many will be burnt up in loss of some sort and all of that will take away just a little from the Newtons on water that is actually rising the tide, thus all ships will be lifted a little bit less high than if we just left well enough alone. Of course that is assuming our ultimate goal is the elevation of all ships and by elevation I mean as referencing land rather than sea level because of course they stay the same with respect to sea level. So perhaps rising tides don't really lift ships at all they just sink lands. If your ultimate measure is based on sea level, oh that's a new idea.

How about this: "Rising tides sink all countries."
Steve
GM, 1375 posts
Decoy GM
Head of the DOCG
Wed 19 Mar 2014
at 17:46
  • msg #880

Re: Of Fire and Accidents

If I use tide in my laundry does it sink my pants?
Bryon
player, 314 posts
of Helvectia
Kaleidoscope Eyes
Wed 19 Mar 2014
at 18:48
  • msg #881

Re: Of Fire and Accidents

The world according to Bryon:
1) The world revolves around Bryon;
2) Shiny things/people should be touched;
3) Making love is worth at least a ten gold discount on all pretty things;
4) Dwarves are super hot;
5) The world revolves around Bryon!
Scolo
NPC, 459 posts
Parsnips and turnips,
that was good!
Wed 19 Mar 2014
at 20:04
  • msg #882

Re: Of Fire and Accidents

In reply to Steve (msg # 880):

At least it doesn't stink your pants, you already did that before rising your tide.
Cirostis
player, 1039 posts
Master BeardCarver
Wed 19 Mar 2014
at 20:05
  • msg #883

Re: Of Fire and Accidents

Dwarves are super hot
Wylleerfeen TOoaakeeheeaarth
NPC, 60 posts
Treant
Wed 19 Mar 2014
at 20:26
  • msg #884

Re: Of Fire and Accidents

In reply to Bryon (msg # 881):

Should we leave you to it then. Or if invited join the party...
;->
This message was last edited by the player at 21:49, Wed 19 Mar 2014.
Steve
GM, 1376 posts
Decoy GM
Head of the DOCG
Wed 19 Mar 2014
at 20:44
  • msg #885

Re: Of Fire and Accidents

In reply to Scolo (msg # 882):

It could be worse. I could ship my pants. Glad you walked into that one Scolo. :)))
Scolo
NPC, 460 posts
Parsnips and turnips,
that was good!
Wed 19 Mar 2014
at 20:52
  • msg #886

Re: Of Fire and Accidents

So when I ship my pants the rising tide will raise all ships, does that get ship on my shirt, too?
Salen
player, 338 posts
Wed 19 Mar 2014
at 21:31
  • msg #887

Re: Of Fire and Accidents

Looking ship-shape takes an interesting turn...
Bryon
player, 315 posts
of Helvectia
Kaleidoscope Eyes
Thu 20 Mar 2014
at 00:06
  • msg #888

Re: Of Fire and Accidents

In reply to Wylleerfeen TOoaakeeheeaarth (msg # 884):

Please join invited or otherwise!
Salen
player, 340 posts
Thu 20 Mar 2014
at 15:33
  • msg #889

Re: Of Fire and Accidents

Tell me 'The Ecclesicide War' has nothing to do with cakes.

http://en.wikipedia.org/wiki/Eccles_cake
Sonora
player, 26 posts
Thu 20 Mar 2014
at 15:41
  • msg #890

Re: Of Fire and Accidents

Of course not.  Those cakes seem like they would be terrible for throwing.
Ben
GM, 12870 posts
The Guy in Charge Here
Thu 20 Mar 2014
at 15:53
  • msg #891

Re: Of Fire and Accidents

In all the world of baked goods, there could not possibly be another Wikipedia entry on cakes that consists of these three main paragraphs:

1 Name and origin
2 Similar pastries
3 Fire hazard

FIRE HAZARD???

Oh, the Brits and their food...
This message was last edited by the GM at 15:59, Thu 20 Mar 2014.
Salen
player, 341 posts
Thu 20 Mar 2014
at 16:11
  • msg #892

Re: Of Fire and Accidents

Sonora:
Of course not.  Those cakes seem like they would be terrible for throwing.

Perhaps if you light them first, as per Ben's post...
Sonora
player, 27 posts
Thu 20 Mar 2014
at 16:16
  • msg #893

Re: Of Fire and Accidents

Salen:
Sonora:
Of course not.  Those cakes seem like they would be terrible for throwing.

Perhaps if you light them first, as per Ben's post...


Apparently you need a microwave for that?
Rita
player, 2134 posts
Fri 21 Mar 2014
at 05:26
  • msg #894

Re: Of Fire and Accidents

Happy Spring Equinox!
Scolo
NPC, 463 posts
Parsnips and turnips,
that was good!
Fri 21 Mar 2014
at 10:41
  • msg #895

Re: Of Fire and Accidents

And happy Naw Ruz!
Tugdual
player, 399 posts
Fri 21 Mar 2014
at 15:22
  • msg #896

Re: Of Fire and Accidents

 On the matter of tides :

 There's a tidal power station in Bretagne :
 http://en.wikipedia.org/wiki/Rance_Tidal_Power_Station

 It was the first one and is currently is the second largest in the world. It covers only about 5% of the region's consumption, but Bretagne is a poor region in terms of energy output...

 ( Here's a list of tidal power station in the world :
 http://en.wikipedia.org/wiki/L...tidal_power_stations )

 And long before that, there were tide mills :
 http://en.wikipedia.org/wiki/Tide_mill

 I should get to posting in character now...
Rita
player, 2135 posts
Sun 23 Mar 2014
at 03:56
  • msg #897

Re: Of Fire and Accidents

I will post either tomorrow night or on Monday. I've had a crazy weekend--two background acting jobs in New York, one of which was an overnight shoot, and then the first rehearsal of the New Jersey Renaissance Faire tomorrow.
Nimthiriel
player, 25 posts
Mon 24 Mar 2014
at 01:23
  • msg #898

Re: Of Fire and Accidents

quote:
I've had a crazy weekend--two background acting jobs in New York, one of which was an overnight shoot, and then the first rehearsal of the New Jersey Renaissance Faire tomorrow.


That's awesome!

I won't be as frequent for the next 3 weeks, got a production coming up.
Steve
GM, 1378 posts
Decoy GM
Head of the DOCG
Mon 24 Mar 2014
at 17:19
  • msg #899

Re: Muppets

I saw the muppet movie yesterday and I liked it a lot. I give it a thumbs up and I would suggest for you to go see it. Entertaining for both kids and adults...and maybe adult kids. :)
Bryon
player, 321 posts
of Helvectia
Kaleidoscope Eyes
Mon 24 Mar 2014
at 17:32
  • msg #900

Re: Muppets

I saw that too. I loved it. I saw it with Lego which I also LOVED!

*sings* Everything is Awesome!

I also saw Frozen, which I loathed. It was the most depressing movie ever...EVER!
Steve
GM, 1379 posts
Decoy GM
Head of the DOCG
Mon 24 Mar 2014
at 17:33
  • msg #901

Re: Muppets

Yeah, the Lego movie rocked too. 'Everything is awesome' indeed. Does little dance.
Bryon
player, 322 posts
of Helvectia
Kaleidoscope Eyes
Mon 24 Mar 2014
at 17:37
  • msg #902

Re: Muppets

I saw so many lessons in it. The whole crux of Totalitarianism vs. Anarchy, the fact that anyone can be a hero if they are brave and selfless, the need for parents (not just dads mind you) to remember what it was like to be a child and play with their children just to name a few.
Salen
player, 342 posts
Mon 24 Mar 2014
at 20:03
  • msg #903

Re: Muppets

I loved Frozen, perhaps because I have two daughters (who both loved it, too). The LEGO movie was really good, but not quite as fantastic as I'd thought it would be.

My internet provider cut me off all weekend, perhaps in a sulk because I'm leaving them after nearly 15 years (and can cut my bills in half). My broadband is back today, but not my phone line. A multi-billion pound telecomms giant acting like a child, nice.
This message was last edited by the player at 20:04, Mon 24 Mar 2014.
Petra
player, 635 posts
Half-elf priestess
Ehre fur alle die Gotter
Mon 24 Mar 2014
at 21:00
  • msg #904

Re: Muppets

I saw Frozen with my daughter and two of her friends; we all enjoyed it.    LEGO sounds very profound, but have not seen that.
Heolstor
player, 773 posts
Lord of Lingones
Tue 25 Mar 2014
at 00:37
  • msg #905

Re: Muppets

I haven't seen Frozen, but I've heard tell that it turns some classic Disney tropes on their head... Which is great.

You can't marry someone you just met, that's crazy.
Ben
GM, 12891 posts
The Guy in Charge Here
Tue 25 Mar 2014
at 00:51
  • msg #906

Re: Muppets

I just thought of an interesting Europa game here, with this talk of muppets, disney, etc.

If this game were Animated, who would do the voice for your character?

You can pick a voice from any time, so if you want Don Adams or even WC Fields  (Pretty sure he'd be a halfling) go for it!

A few of the NPC's:

Marisol the Unicorn:  Mia Farrow.  Obviously.

Theoderic:  Josh Groban.

Almost all the male Gnomes that have appeared in this game:  Billy Crystal.

And Scolo, of course, was previously described as a Christopher Lloyd character.

Zero points for type casting any Lord of the Rings actor.
Arctos
player, 2080 posts
Tue 25 Mar 2014
at 01:20
  • msg #907

Re: Muppets

        Arctos . . . . Jack Palance or Clint Eastwood.
This message was last edited by the player at 01:21, Tue 25 Mar 2014.
Heolstor
player, 774 posts
Lord of Lingones
Tue 25 Mar 2014
at 02:08
  • msg #908

Re: Muppets

Heolstor: Iain Glen

... Or maybe something deeper? Hmm.
This message was last edited by the player at 02:11, Tue 25 Mar 2014.
Culann
player, 179 posts
Water deep, river swift,
Wizard of Conjuration.
Tue 25 Mar 2014
at 02:20
  • msg #909

Re: Muppets

Culann Emma Thompson
Wylleerfeen TOoaakeeheeaarth
NPC, 67 posts
Treant
Tue 25 Mar 2014
at 02:29
  • msg #910

Re: Muppets

Robert Oliver Reed  Laurence Kerr Olivier or Maurice Joseph Micklewhite  for me.
Raiden
player, 44 posts
Tue 25 Mar 2014
at 02:44
  • msg #911

Re: Muppets

In reply to Wylleerfeen TOoaakeeheeaarth (msg # 910):

I would choose Zach gallafanakas
Callidus
player, 635 posts
Werefox Rogue
..and Proud of it..!
Tue 25 Mar 2014
at 02:53
  • msg #912

Re: Muppets

There can be no one other than Morgan Freeman.
Heolstor
player, 775 posts
Lord of Lingones
Tue 25 Mar 2014
at 02:56
  • msg #913

Re: Muppets

Really... I would not have guessed Freeman for Callidus, haha.
Callidus
player, 636 posts
Werefox Rogue
..and Proud of it..!
Tue 25 Mar 2014
at 02:56
  • msg #914

Re: Muppets

Who would you have guessed?

The only person other than Morgan freeman would be Steven Blum.
This message was last edited by the player at 02:57, Tue 25 Mar 2014.
Heolstor
player, 776 posts
Lord of Lingones
Tue 25 Mar 2014
at 03:04
  • msg #915

Re: Muppets

I guess sort of a Rick Gomez? I've always kind of had this perception of Callidus as a bit of a trickster.
Cirostis
player, 1042 posts
Master BeardCarver
Tue 25 Mar 2014
at 03:54
  • msg #916

Re: Muppets

Rita
player, 2136 posts
Tue 25 Mar 2014
at 05:30
  • msg #917

Re: Muppets

Nimthiriel, what production are  you in?

Since I am an actress myself, I will voice Rita.
zzRory MacIntyre
player, 1159 posts
Fear Singer
Fear is Power
Tue 25 Mar 2014
at 11:11
  • msg #918

Re: Muppets

Oliver Platt
This message was last edited by the player at 13:24, Tue 25 Mar 2014.
Bryon
player, 324 posts
of Helvectia
Kaleidoscope Eyes
Tue 25 Mar 2014
at 11:14
  • msg #919

Re: Muppets

Sue Heck (braces girl from The Middle) who was born in 1991 making her 23 I think. Perfect age and voice is comedic and wacky enough to play a half-nymph.
Salen
player, 344 posts
Tue 25 Mar 2014
at 13:09
  • msg #920

Re: Muppets

Johnny Depp!
Steve
GM, 1380 posts
Decoy GM
Head of the DOCG
Tue 25 Mar 2014
at 13:27
  • msg #921

Re: Muppets

In reply to Callidus (msg # 914):

I was thinking Danny DeVito(sp?) :P

---

I have no idea for my characters. Maybe one of the guys who did the little folk in Willow for Togo. And perhaps the main character in gladiator for Dunduin. Shrug, I'm not very good at this.
Bryon
player, 325 posts
of Helvectia
Kaleidoscope Eyes
Tue 25 Mar 2014
at 13:29
  • msg #922

Re: Muppets

Willow = Warwick Davis

Gladiator = Russell Crow
Titus Mercator
player, 1240 posts
Son of Mercator
Man of Europa
Tue 25 Mar 2014
at 13:34
  • msg #923

Re: Muppets

I have no idea about this either. It occurs to me that since I am playing Titus he has my voice. If I were playing more than one character I'm more likely to have come up with something, because I'm playing more than one character. That makes sense, doesn't it?

Of course, nobody here knows what my voice sounds like...
Rita
player, 2137 posts
Tue 25 Mar 2014
at 17:00
  • msg #924

National Waffle Day

Steve
GM, 1381 posts
Decoy GM
Head of the DOCG
Tue 25 Mar 2014
at 18:09
  • msg #925

Re: National Waffled Day

I'm proposing a counter day. 'National Waffled Day' because after 6 slices of pizza for lunch I'm feeling pretty waffled.
Callidus
player, 637 posts
Werefox Rogue
..and Proud of it..!
Tue 25 Mar 2014
at 20:33
  • msg #926

Re: Muppets

Heolstor:
I guess sort of a Rick Gomez? I've always kind of had this perception of Callidus as a bit of a trickster.


I could definitely see that I suppose.
Callidus
player, 638 posts
Werefox Rogue
..and Proud of it..!
Tue 25 Mar 2014
at 22:02
  • msg #927

Re: Muppets

Steve:
In reply to Callidus (msg # 914):

I was thinking Danny DeVito(sp?) :P

---

I have no idea for my characters. Maybe one of the guys who did the little folk in Willow for Togo. And perhaps the main character in gladiator for Dunduin. Shrug, I'm not very good at this.


Hahhaha! That'd be hilarious.
Robin of the Wald
player, 1 post
Band of vicious animals?
Those are my friends!
Wed 26 Mar 2014
at 03:19
  • msg #928

Re: Muppets

Hey all. Just here to introduce myself. as soon as my character's completed, you all can bet on me joining up. I look forward to a fun game with everyone.
Mystal Fortunata
player, 208 posts
Wed 26 Mar 2014
at 03:35
  • msg #929

Re: Muppets

In reply to Robin of the Wald (msg # 928):

Greetings Robin would that be truly a band of vicious animals or would it actually be a horde of fierce creatures
This message was last edited by the player at 09:01, Wed 26 Mar 2014.
Robin of the Wald
player, 2 posts
Band of vicious animals?
Those are my friends!
Wed 26 Mar 2014
at 03:40
  • msg #930

Re: Muppets

I mean animals in the literal sense. I'm a friend to nature.
Salen
player, 347 posts
Wed 26 Mar 2014
at 08:36
  • msg #931

Re: Muppets

Not more bunny armies, surely?!
Bryon
player, 327 posts
of Helvectia
Kaleidoscope Eyes
Wed 26 Mar 2014
at 11:54
  • msg #932

Re: Muppets

Oh are you a friend of Fey too? *She says while shaking her assets invitingly*

Sorry couldn't resist.
Robin of the Wald
player, 3 posts
Band of vicious animals?
Those are my friends!
Wed 26 Mar 2014
at 12:41
  • msg #933

Re: Muppets

I don't know many fey. Only those who my adopted father know, and I don't even know them personally.
Steve
GM, 1382 posts
Decoy GM
Head of the DOCG
Wed 26 Mar 2014
at 13:01
  • msg #934

Re: Muppets

Welcome aboard..oh, you mean you're not a muppet...hmmmm
Bryon
player, 328 posts
of Helvectia
Kaleidoscope Eyes
Wed 26 Mar 2014
at 13:03
  • msg #935

Re: Muppets

Well let me introduce you. I am part Nymph after all. *wink* the FUN parts are all Nymph parts.
Robin of the Wald
player, 4 posts
Band of vicious animals?
Those are my friends!
Wed 26 Mar 2014
at 13:29
  • msg #936

Re: Muppets

No, I'm not a muppet. Don't hold it against me. *Looks at Bryon* You, however...
Tugdual
player, 401 posts
Wed 26 Mar 2014
at 13:31
  • msg #937

Re: Muppets

 Tugdual : James Earl Jones
Titus Mercator
player, 1241 posts
Son of Mercator
Man of Europa
Wed 26 Mar 2014
at 13:36
  • msg #938

Re: Muppets

Welcome, Robin of the Wald!
Bryon
player, 329 posts
of Helvectia
Kaleidoscope Eyes
Wed 26 Mar 2014
at 14:20
  • msg #939

Re: Muppets

Ben:
"Beatus Feetus, Hottus Trottus, Roadrunnus Beepeepus," Velosus intones.  "You have all been given the gift of Fleet Feet, which for seven days will let you travel at twice speed or ore, depending on His Mercurial Whim.  No guarantee or warranty is implied, and all complaints must be submitted in writing, in Greek, in an active Temple of Mercury..."


I nominate Dennis Leary for the Cartoon voice for the Awesomeness that is Velosus the Quicksilver Dragon.
Salen
player, 348 posts
Wed 26 Mar 2014
at 15:14
  • msg #940

Re: Muppets

Robin of the Wald:
No, I'm not a muppet. Don't hold it against me. *Looks at Bryon* You, however...

Still a muppet.

;)
Bryon
player, 332 posts
of Helvectia
Kaleidoscope Eyes
Wed 26 Mar 2014
at 15:16
  • msg #941

Re: Muppets

Which Muppet? Not Ms. Piggy. I mean yea she is all glam but she is a pig. No woman wants to be called a pig, ok?
Eadoin
player, 1104 posts
Adopted son of Charox
and Cora
Wed 26 Mar 2014
at 20:37
  • msg #942

Re: Muppets

Afternoon, all.  I've been gone long enough at this point, I don't even know where/when/what, but have been thinking I'd like to re-engage with Eadoin.  Hopefully, he didn't wander into a dark place and get eaten by a grue.
Steve
GM, 1383 posts
Decoy GM
Head of the DOCG
Wed 26 Mar 2014
at 20:51
  • msg #943

Re: Muppets

Welcome back. I think all returning players are now muppets. Right boss? :P
Eadoin
player, 1105 posts
Adopted son of Charox
and Cora
Wed 26 Mar 2014
at 20:52
  • msg #944

Re: Muppets

*flails*
Ben
GM, 12903 posts
The Guy in Charge Here
Wed 26 Mar 2014
at 21:23
  • msg #945

Re: Muppets

Arctos
player, 2082 posts
Wed 26 Mar 2014
at 21:30
  • msg #946

Re: Muppets


       The Dwarven Patre observes and comments . . .

"And with naught any strings attached I might add!

       I also suppose that we all now have tuffets since we art muppets . . .
eat your heart out Angel!

       Egads I have this strong urge to imbibe pon cookies . . . ~!!! "

This message was last edited by the player at 21:35, Wed 26 Mar 2014.
Titus Mercator
player, 1242 posts
Son of Mercator
Man of Europa
Wed 26 Mar 2014
at 21:32
  • msg #947

Re: Muppets

Welcome back, Eadoin!
Eadoin
player, 1106 posts
Adopted son of Charox
and Cora
Wed 26 Mar 2014
at 21:37
  • msg #948

Re: Muppets

If someone can point me threadward, t'would be most gratefully received.
Wylleerfeen TOoaakeeheeaarth
NPC, 68 posts
Treant
Wed 26 Mar 2014
at 21:45
  • msg #949

Re: Muppets

In reply to Eadoin (msg # 948):

You may consider Byron in the forest...
Gondioque
PC, 157 posts
Wed 26 Mar 2014
at 23:11
  • msg #950

Re: Muppets

Or The Savarus Campaign. (Northeastern Gaul, just getting set)

Or with Vocaphil, north of Divio (Dijon), but no combat or such for some time
Petra
player, 637 posts
Half-elf priestess
Ehre fur alle die Gotter
Thu 27 Mar 2014
at 01:18
  • msg #951

Re: Muppets

Tugdual:
Tugdual : James Earl Jones


Wow, Tugs and Darth Vader voiced by the same guy -- who'd have thought?


So which member of the cast is secretly your son?
Bryon
player, 334 posts
of Helvectia
Kaleidoscope Eyes
Thu 27 Mar 2014
at 11:23
  • msg #952

Re: Muppets

Tugdual: Bryon....you are my son.

Bryon: No I'm not. I can prove it. *lifts skirts*

Tugdual: Oh I was mistaken, what I meant to say was would you like to make a son with me?

Bryon: Sure!
Tugdual
player, 403 posts
Thu 27 Mar 2014
at 14:01
  • msg #953

Re: Muppets

Arctos ?
Salen
player, 350 posts
Thu 27 Mar 2014
at 15:28
  • msg #954

Re: Muppets

Tugdual:
Arctos ?

Either Iain McKellen, or Jessica Biel
Tugdual
player, 404 posts
Thu 27 Mar 2014
at 16:49
  • msg #955

Re: Muppets

No, I meant :

Tugdual:
"Arctos, I am you father."

Arctos:
"Gadzooks ! Nooooo ! "

Steve
GM, 1384 posts
Decoy GM
Head of the DOCG
Thu 27 Mar 2014
at 16:52
  • msg #956

Re: Muppets

Rule the universe together?
->Yeah, um, ok dad! Throw in an xbox and you've got a deal.
Tugdual
player, 405 posts
Thu 27 Mar 2014
at 17:01
  • msg #957

Re: Muppets

 Is this the most commonly parodied scene of the SW trilogy (and possibly of cinema in general) ?
Aelasuria Soulwater
player, 1484 posts
Thu 27 Mar 2014
at 21:02
  • msg #958

Re: Muppets

Welcome back Eadoin! It's good to see you! I know you will do just fine! Currently as you no doubt know we just fought to major demons and dispelled a portal tied directly to the river Styx.

At the moment we are proceeding to a Hun fort to send them away from the city forever. Good luck!

Oh BTW the thread is giving the nearing the 1,000 post limit warning. Hmmm guess that means soon we will have yet another OOC thread!
Rita
player, 2140 posts
Fri 28 Mar 2014
at 04:06
  • msg #959

Re: Muppets

Was the portal really tied to the River Styx? The River Styx is not located in the Abyss; it is in the Underworld, which is Pluto's domain.

As for the Star Wars reference, Vader actually said he and Luke would rule the galaxy (that far away one) as father and son, not the entire universe.
Steve
GM, 1385 posts
Decoy GM
Head of the DOCG
Fri 28 Mar 2014
at 12:59
  • msg #960

Re: Muppets

Smacks head. galaxy..universe..really? Essentially all inhabited space at the time. Point is no reasonable or even semi reasonable thinking young adult would turn that offer down.
Ben
GM, 12912 posts
The Guy in Charge Here
Fri 28 Mar 2014
at 13:13
  • msg #961

Re: Muppets

Still think Luke should have said yes.

I believe in family businesses.
Tugdual
player, 406 posts
Fri 28 Mar 2014
at 13:40
  • msg #962

Re: Muppets

 He should have said : "The whole galaxy, dad ? In this economy ? That might be a bit more than we can chew... let's start with a planet or two and work our way from there."
Salen
player, 351 posts
Fri 28 Mar 2014
at 14:28
  • msg #963

Re: Muppets

Classic case of neglected child rejecting the once-absent father out of spite.

"So, you left me alone all these years, and now you come waltzing into my life and talking about ruling the galaxy and stuff? Whatever, Dad...why don't you crawl back under your rock, you loser?! I don't need you or this BS..."
Steve
GM, 1386 posts
Decoy GM
Head of the DOCG
Fri 28 Mar 2014
at 15:02
  • msg #964

Re: Muppets in Space

Yeah, but dad was in command of his own super star destroyer. From what I understand only 3 were in existence. Uber bling there. For all practical purposes dad had unlimited funds to dispense.

And don't even get me started on how Darth could possibly lose to Luke in a light saber fight. I just don't buy it.
Salen
player, 353 posts
Fri 28 Mar 2014
at 15:07
  • msg #965

Re: Muppets

"So, you left me alone all these years, and now you come waltzing into my life and talking about ruling the galaxy and stuff? Whatever, Dad...why don't you crawl back under your rock, you loser?! I don't need you or this BS..."


"I have a Super Star Destroyer...there's like 3 in existence, anywhere."

"Still not buying it."

"And I'll let you win at saber-fighting...once."

"Really? Wow, Dad! You're the greatest!!"


;)
Steve
GM, 1387 posts
Decoy GM
Head of the DOCG
Fri 28 Mar 2014
at 17:16
  • msg #966

Re: Muppets

LOL smarty pants. STILL not buying it though. :)))
Rita
player, 2141 posts
Fri 28 Mar 2014
at 17:42
  • msg #967

Re: Muppets

In reply to Steve (msg # 960):

"Point is no reasonable or even semi reasonable thinking young adult would turn that offer down."

The influences of Yoda and Obi Wan must have given Luke a bonus on his will save.
Steve
GM, 1388 posts
Decoy GM
Head of the DOCG
Fri 28 Mar 2014
at 19:15
  • msg #968

Re: Muppets

or a severe negative modifier depending on your viewpoint....as with most things in life their are almost as many viewpoints/opinions as there are people.
Bryon
player, 337 posts
of Helvectia
Kaleidoscope Eyes
Fri 28 Mar 2014
at 19:17
  • msg #969

Re: Muppets

Hmmmm

Become an evil cyborg who cannot see or feel with his own body & rule the galaxy...

OR

Remain good, fight for the little guy, and retain your own sensory organs.

Seems like a valid and easy choice to me...
Vocaphil
player, 1168 posts
Fri 28 Mar 2014
at 19:58
  • msg #970

Re: Muppets

THREAD NEARING 1,000-POSTS LIMIT

Became curious. Wikipedia:

The Small Magellanic Cloud (SMC) is a dwarf galaxy.[3] It is classified as a dwarf irregular galaxy. It has a diameter of about 7,000 light-years[4] and contains several hundred million stars.[5] It has a total mass of approximately 7 billion times the mass of the Sun.


Let's say 500,000,000 stars. 100,000,000 habitable planets. Spend a minute ruling each planet, including gating from one to the next.

60 planets per hour. 720 planets per 12-hour workday. 4,320 planets per week with one day off. 216,000 planets per year with a two-week vacation. Just over 463 years to rule them all.
Heolstor
player, 781 posts
Lord of Lingones
Fri 28 Mar 2014
at 21:49
  • msg #971

Re: Muppets

I'm not an astronomist, but I'm guessing 1/5 solar systems having habitable planets is a tad optimistic.
Robin of the Wald
player, 5 posts
Band of vicious animals?
Those are my friends!
Sat 29 Mar 2014
at 01:07
  • msg #972

Re: Muppets

So guys, just letting you know right now. I was dissatisfied with my character's name, so I asked Ben to change it for me. I'll now be known as Roald Der Wuld. It translates to "Famous Leader of the Forest." That should be a clue as to how my character works.
Titus Mercator
player, 1245 posts
Son of Mercator
Man of Europa
Sat 29 Mar 2014
at 02:48
  • msg #973

Re: Muppets

I appreciate how important naming is to character creation, Roald!

Looking forward to seeing you in the game!
Rita
player, 2142 posts
Sat 29 Mar 2014
at 05:28
  • msg #974

Re: Muppets

In reply to Bryon (msg # 969):

He wouldn't have had to become a cyborg who couldn't see or feel with his own body. That only happened to Vader because of his fight with Obi Wan on that lava planet.
Bryon
player, 338 posts
of Helvectia
Kaleidoscope Eyes
Sat 29 Mar 2014
at 13:18
  • msg #975

Re: Muppets

Rita:
In reply to Bryon (msg # 969):

He wouldn't have had to become a cyborg who couldn't see or feel with his own body. That only happened to Vader because of his fight with Obi Wan on that lava planet.


Sure that's what they all say. LOL
Rita
player, 2143 posts
Sat 29 Mar 2014
at 17:29
  • msg #976

Anteverpen

Are Anteverpen (written on the map) and Anteverpia the same city?
Haakon Pedlar
player, 1067 posts
Thinks like a wereweasel
Fights like a rat at bay.
Sat 29 Mar 2014
at 18:30
  • msg #977

Re: Anteverpen

Welcome then Roald... I am called Haakon Pedlar because I'm a dress designer and I sell stuff.
Salen
player, 354 posts
Sat 29 Mar 2014
at 20:01
  • msg #978

Re: Muppets

Robin of the Wald:
I was dissatisfied with my character's name, so I asked Ben to change it for me. That should be a clue as to how my character works.

You're schizophrenic? Unable to make decisions and stick with them? Scolo's twin brother??
Roald Der Wald
player, 6 posts
Band of vicious animals?
Those are my friends!
Sat 29 Mar 2014
at 20:10
  • msg #979

Re: Muppets

Salen:
Robin of the Wald:
I was dissatisfied with my character's name, so I asked Ben to change it for me. That should be a clue as to how my character works.

You're schizophrenic? Unable to make decisions and stick with them? Scolo's twin brother??


...And I didn't see this coming...why?
Salen
player, 355 posts
Sat 29 Mar 2014
at 21:16
  • msg #980

Re: Muppets

Maybe one of you did.

:D
Roald Der Wald
player, 7 posts
Band of vicious animals?
Those are my friends!
Sun 30 Mar 2014
at 09:19
  • msg #981

Re: Muppets

Well, I suppose SOMEONE was gonna take what I said out of context...
Salen
player, 356 posts
Sun 30 Mar 2014
at 09:28
  • msg #982

Re: Muppets

I'm here all week. ;)

And I'm like this IC too. :)
Petra
player, 639 posts
Half-elf priestess
Ehre fur alle die Gotter
Sun 30 Mar 2014
at 21:12
  • msg #983

Re: Muppets

Rita:
Was the portal really tied to the River Styx? The River Styx is not located in the Abyss; it is in the Underworld, which is Pluto's domain.


I think, in D&D's cosmology, the river Styx was described as running through all of what was referred to as the Lower Planes. (One of which was called Hades, if I recollect.)

"The Styx" is sort of the generic "River of Evil", in many fantasy settings.

But, mythologically speaking, you are fully right, Rita.   It was specifically (and solely) a part of Hades/Pluto's underworld.

I know Ben pulls a good deal from mythology;  however, the Abyss, (in the way it's used here) isn't derived from mythology, but rather from the D&D cosmology.  And thus has some grounds for having a portion of the Styx flowing through it.

It's Ben's call how it work out here, exactly.  Would be interesting (and probably useful) to know.

Rita:
As for the Star Wars reference, Vader actually said he and Luke would rule the galaxy (that far away one) as father and son, not the entire universe.


(pins a pair of cinnamon rolls to her hair, addresses Darth Tugdual) "NO!  You can't destroy Frisia!  We're a peaceful land!  We have no ballista, no catapults, no waffle irons..."

KA-BOOOOOOMMM!!!
This message was last edited by the player at 21:15, Sun 30 Mar 2014.
Steve
GM, 1389 posts
Decoy GM
Head of the DOCG
Sun 30 Mar 2014
at 22:09
  • msg #984

Re: Muppets

That's it!. We need the...the...the Death Shard! Ben, I'll leave it to you! :P
Callidus
player, 642 posts
Werefox Rogue
..and Proud of it..!
Sun 30 Mar 2014
at 22:31
  • msg #985

Re: Muppets

Petra:
Rita:
Was the portal really tied to the River Styx? The River Styx is not located in the Abyss; it is in the Underworld, which is Pluto's domain.


I think, in D&D's cosmology, the river Styx was described as running through all of what was referred to as the Lower Planes. (One of which was called Hades, if I recollect.)

"The Styx" is sort of the generic "River of Evil", in many fantasy settings.

But, mythologically speaking, you are fully right, Rita.   It was specifically (and solely) a part of Hades/Pluto's underworld.

I know Ben pulls a good deal from mythology;  however, the Abyss, (in the way it's used here) isn't derived from mythology, but rather from the D&D cosmology.  And thus has some grounds for having a portion of the Styx flowing through it.

It's Ben's call how it work out here, exactly.  Would be interesting (and probably useful) to know.

Rita:
As for the Star Wars reference, Vader actually said he and Luke would rule the galaxy (that far away one) as father and son, not the entire universe.


(pins a pair of cinnamon rolls to her hair, addresses Darth Tugdual) "NO!  You can't destroy Frisia!  We're a peaceful land!  We have no ballista, no catapults, no waffle irons..."

KA-BOOOOOOMMM!!!


In a game I used to run I used to use the River styx like the astral plane's portals. The River styx can take you anywhere if you know where you're going. If you paid the Riverman Charon he would take you to any plane.
Heolstor
player, 783 posts
Lord of Lingones
Mon 31 Mar 2014
at 21:43
  • msg #986

Re: Muppets

Petra:
(pins a pair of cinnamon rolls to her hair, addresses Darth Tugdual) "NO!  You can't destroy Frisia!  We're a peaceful land!  We have no ballista, no catapults, no waffle irons..."

KA-BOOOOOOMMM!!!



 [Arctos and Heolstor sneak into an infernal fortress disguised as Huns, intent on rescuing the Frisian princess. They fight their way through the security detail in the dungeon, only to be hailed on the room's demonic crystal ball. Heolstor answers the crystal ball after comandeering the dungeon.]
Heolstor: [sounding official] Uh, everything's under control. Situation normal.
Demonic Voice: What happened?
Heolstor: [getting nervous] Uh, we had a slight ballista malfunction, but uh... everything's perfectly all right now. We're fine. We're all fine here now, thank you. How are you?
Demonic Voice: We're sending a horde up.
Heolstor: Uh, uh... negative, negative. We had a dragon fire leak here now. Give us a few minutes to lock it down. Large dragon, very dangerous.
Demonic Voice: Who is this? What's your operating number?
Heolstor: Uh...
 [Heolstor slices the crystal ball]
Heolstor: [muttering] Boring conversation anyway. ARCTOS, WE'RE GONNA HAVE COMPANY!
This message was last edited by the player at 21:44, Mon 31 Mar 2014.
Petra
player, 642 posts
Half-elf priestess
Ehre fur alle die Gotter
Mon 31 Mar 2014
at 23:10
  • msg #987

Re: Muppets

(spies Arctos)

Aren't you a little short for a Hun trooper?
Eadoin
player, 1112 posts
Adopted son of Charox
and Cora
Wed 2 Apr 2014
at 02:24
  • msg #988

Re: Muppets

Petra:
OOC–  Well, if there's like more than two still standing, I say hit'em again!!


I'm reminded of a song from my much younger years in which we joyfully sang a song from the "Cynagua Sampler", a homemade tape of SCA bardic songs (mostly filk) from the Sacramento, CA area.  In which we proclaimed loudly, "Don't leave two stones still together go and knock 'em down!"
Julia
player, 179 posts
Wed 2 Apr 2014
at 02:26
  • msg #989

Re: Muppets

*busts a gut laughing*
Valerie Meianos
player, 20 posts
Thu 3 Apr 2014
at 02:12
  • msg #990

Re: Muppets

 Hey all, hope to be joining the vast effort to bring a sense of right to the land and force the Huns back to their dim dark lands in the north.
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