Re: Scenario (Dungeons
Greg nodded at Dan and Cassander's idea, being both reassured and depressed that the other players seemed as bewildered as she was....he was? Crap on a Crap Cracker! This was getting confusing already.
I was just wondering myself if we'd inherited more than our character's appearances.
Greg sighed, then winced as how cute it sounded.
Damn it, I've been waiting to play this character for almost two years now, and now I wished I'd brought out my 6'6" halberd swinging fighter instead.
Greg leaped lightly to her feet. She was about to say something else, then blinked in realization. She jumped up and down a couple of times, then side to side, her dainty feet in their doeskin boots moving back and forth in what appeared to be some kind of agility test for athletes. She then does some deep knee bends and raises up on one foot and balances effortlessly.
She stopped, then looked astonished and unbearably happy at the same time.
This is.... amazing. I mean, I'm still completely weirded out, don't get me wrong, but I just might be in the best physical condition of my life! I think that even when I was on the High School Cross Country team, that I wasn't in such good shape! My stomach hasn't been this flat since high school either.
This last is said very self-depracatiingly, said with a somewhat depressed sigh as Greg remembersed the extra twenty pounds that he could never lose. Greg feels his newly flattened stomach in amazement. Unfortunately, he looks down at it without thinking, which only reminds him of his other changes, like his very un-flattened chest.
Greg quickly drops her hand in embarrassment, and speaks again, eager to change the subject.
Um....yeah, magic. Ok, let's see.......
She grasps the wooden disk that she's wearing around her neck. The disk is about two inches across and has a small, slender cresent, laying on its side, round side up, over a slightly curved line.
A holy symbol to Fharlanghn, the God of Travel.
She thinks about the spells that she wrote on her character sheet. She gasps a bit as the knowledge of every spell she'd "memorized" instantly comes to her mind. Usually Greg always forgot these things and had to constantly keep reviewing the character sheet. Now, however, the knowledge of Sister Aliana's magic was almost burned indelibly into her mind's eye.
What spell should she cast? Most of the spells seemed lame or useless right now. Most were combat spells or spells to gain knowledge. Nothing that would be visible without causing damage.
Wait! Fharlanghn was the God of Travel, so his clerics had access to certain spells that were travel related but not normally obtained by clerics. Like........ NO! It wouldn't be possible. Would it?
While prudence and common sense would seem to lend itself to trying a minor spell first, Greg searches his new memory for the correct words and gestures to cast one of his most powerful spells.
A spell normally only granted to wizard-types, like Cassander, but granted to Fharlanghn's faitful by their loving God.
Their God? Wait..... Greg's god?
NO!!! Don't think about that! Just cast the spell. It's magic, with magic words and gestures.
It was like eating a hot dog. Don't think about the source.
Her large blue eyes seeming to focus on nothing for a few seconds, Greg spoke.
Great Wanderer, please grant your humble servant your permission to take her leave of the confines of the earthly path.
The words seem to ring with power, and the plain, almost crude wooden disk seems to sparkle, for just a second.
Then taking a deep breath, the blonde elf maiden lifted her graceful hands to the heavens.......
...... and lifted off the ground. Greg gasped in amazement as she drifted up towards the ceiling. Her blonde head lightly bonked the ceiling before she shifted her attention from what she was doing to where she was going.
Her face takes on a rapturous look of ecstacy and tears of joy fill her eyes. She looks down at the others and says, quite unneccessarily:
Guys..... I'm....I'm FLYING!