RolePlay onLine RPoL Logo

, welcome to Aberrant: A New Tomorrow

12:11, 4th May 2024 (GMT+0)

[Char. Dev.] Group Vignettes.

Posted by RydiFor group 0
Comstock
player, 508 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Mon 26 Oct 2009
at 17:05
  • msg #5

Re: Space -- The Discovery Rescue -- March 9, 2003

"Yeah."  Comstock snapped to attention, made himself ready, and jogged over to Gravitas' side.

"Commander!" he shouted to one of the space station's crew.  "Your fake gravity is leaving.  Get on the radio, call Frostburn and Slider at Team Tomorrow Nevadas, tell them what's going on and to get everyone who can survive space up here ASAP."

"How-"

"Wideband, any frequency, find a way."  Comstock took a deep breath, hyper-oxygenating as much as possible to ease adaptation to the void.  "Do we have a plan, guys?"

Activity around the station was picking up.  Comstock hoped this was on the news.
Phantasm
player, 221 posts
Happy Shiney Person
Mon 26 Oct 2009
at 17:39
  • msg #6

Re: Space -- The Discovery Rescue -- March 9, 2003

Phantasm jumped when she heard the call come in over the intercom.  She shifted her eufiber into uniform mode as she ran, shoving the comms device in her ear and preparing herself for something crazy to happen shortly.  She would have shifted her body likewise, but until she got there, she wouldn't know what was needed.

Once she got to the portal pad (about 45 seconds or so), Frostburn began going over what had happened.

"The Discovery shuttle has been damaged, we need anyone that can survive in space to be up there helping.  Gravitas will have a portal up right about--"

The portal irised open on the pad even as Frostburn spoke.

"--now.  Everyone that's going, go. Report to Comstock for further orders.  We'll relay anything we can find to help you."

Phantasm moved through the portal, thinking as she did how nice it would be to have a heads up display that could show specs on the ship... Something else to add to the tech list.

When she got to the other side, she flipped her headset over to local, and hoped that it would work through the radiation outside the earth's magnetosphere and the shielding on the ship/station.
"Phantasm here, what you want me to do?"
Impetus
player, 524 posts
Zen and the art of
Transhumanism
Mon 26 Oct 2009
at 23:21
  • msg #7

Re: Space -- The Discovery Rescue -- March 9, 2003

"A plan?  Ok, I can hold the shuttle stable and make sure that nothing else flies off.  Stock should be able to seal the hole, at least temporarily.  Grav, maybe evac the astronauts to the surface, or even here. How's that sound?" Imp was already moving towards the rift in space.
Gravitas
player, 355 posts
aka Quentin Abernathy
Master of Gravity
Tue 27 Oct 2009
at 04:44
  • msg #8

Re: Space -- The Discovery Rescue -- March 9, 2003


Spoiler text: (Highlight or hover over the text to view)
Clarification, Grav is making a portal directly between the space station and the shuttle. I can, however, go ahead and have him create a portal between our 'portal pad' and the shuttle once we're aboard, both for help to get there and to evacuate hurt astonauts.

"Sounds as good as anything. We'd need to know more about the problem to do anything better," he eased off on the station's artificial gravity as he stepped through the portal. Though the others with him would continue to be weightless, Quentin persisted in having his feet firmly on the shuttle's floor upon arrival.

His ebon gaze scanned the shuttle's interior, assessing the problem, noting the locations of any astronauts, and formulating a plan of action. It doesn't take long to note the presence of a fire burning of precious oxygen. The blaring klaxons and smoke do not make the source of the damage immediately obvious. "Hello? Is anyone there?" he calls into the shuttle's interior as he makes his way aft (they had arrived near the cockpit). "This is Team Tomorrow, we're here to help!"

The comm in his ear buzzed, clicking in Frostburn as she spoke to any teammembers who had assembled to join them. On cue, he opened another portal to their regular location to allow any others to join the relief effort.
Impetus
player, 525 posts
Zen and the art of
Transhumanism
Tue 27 Oct 2009
at 10:22
  • msg #9

Re: Space -- The Discovery Rescue -- March 9, 2003

As he flitted through the portal, Comstock in tow, Imp felt the sudden lurch from his stomach as he went from normal to no Gs in half a step.  Weird, that stuff like that would still effect him.  His eyes took in the splendor of the earth, rotating beneath, the backdrop of stars, the angry fire of the sun, and the badly crippled space shuttle, spinning in the void.  Looked like their stabilizers and propulsion were down as well. He reached out and grabbed the pinwheeling white bulk with his mind, and spun it gracefully to a full stop, guided 'Stock in to the rupture, and for good measure, grabbed the edges of the break and pulled them back together.  Somehow things were just so much easier out here in the quiet of the void.

Spoiler text: (Highlight or hover over the text to view)
a ridiculous 14 sux on the tk roll means Imp can effect 800,000kg. Anything else i should be doing with it?

This message was last edited by the player at 10:22, Tue 27 Oct 2009.
Solitaire
player, 453 posts
What has been Lost?
What has been Gained?
Tue 27 Oct 2009
at 18:20
  • msg #10

Re: Space -- The Discovery Rescue -- March 9, 2003

Solitaire almost missed the intercom announcement, catching it on the second repeat. Perhaps, she thought, totally soundproofing her room was a bit of a mistake, but how the hell was she supposed to get any sleep otherwise? Even as it was now, she could still hear people talking at the end of the hall if she was listening. perhaps she'd have maintenance put a speaker in her room.

She had been in the process of making minute adjustments to the massively expensive sound system that covered the east wall, Solitaire was never happy with settings, and was beginning to think that perhaps it was the hardware that was the problem, or possibly that her hearing was now so good that she couldn't filter out the imperfections the way normal people could. It was frustrating, she couldn't even enjoy her music the way she wanted to anymore.

"... Tomorrow members to the Transport Pad. Emergency, emergency. Case 36-Beta. Repeat, Vacuum-certified Team Tomorrow members..."

"Well, shit." Solitaire says, looking up from her settings with a scowl nobody would see, "I almost had it fixed." Pausing only to snatch her jacket off the bedpost, and lightly tap her picture for luck, Solitaire rockets out of there and is at the pad seconds later, just in time to catch the tail of end of Frostburns brief, then she's through the portal.

Now, neither the sub-zero cold, the total lack of gravity or the hard vacuum bothered Solitaire, but her inner ear still rebelled slightly at the instant transition to zero-G. Still, she liked space, it was peaceful and quiet, and had no problems it needed her to fix for it. Except perhaps the rather badly mangled space shuttle, but hey, nothing was perfect.

The problem was, well, this wasn't really her type of problem, Comstock could fix most of the shuttle damage, Grav could portal anyone to immediate medical attention, it happened like that sometimes, and it left her feeling decidedly extraneous. Solitaire shrugged, and followed Gravitas through the damaged, sparking and smokey interior of the shuttle, wondering if there was any debris to shove out of the way.
Comstock
player, 514 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Tue 27 Oct 2009
at 19:16
  • msg #11

Re: Space -- The Discovery Rescue -- March 9, 2003

Impetus dropped Comstock off at the shuttle's hull where he set to work.  Without any way to affix himself save his sturdy grip, he was somewhat helpless to move around quickly.

Phantasm:
"Phantasm here, what you want me to do?"


"Good to hear from you, P!  Can you make anything that'll smother the fires?"

"Team: anyone not busy getting crew out of there, start bringing me any debris that's floating away ... there isn't enough material here for me to patch it all closed."  Comstock was at a loss for what to fix first, and some of the weirder foams and plastics didn't respond to his powers.  "If the fires can be put out and the crew ported safely back to Icarus then we've averted the worst."


Spoiler text: (Highlight or hover over the text to view)
For the damage, I keep thinking of the image out of the beginning of the core rulebook, with the cargo bay doors virtually destroyed.  The art shows Pax and company flying to the rescue ... everyone think we should be done by the time they show?

This message was last edited by the player at 08:33, Sun 01 Nov 2009.
Flare
player, 111 posts
Cogito ergo flamma sum.
Wed 28 Oct 2009
at 22:22
  • msg #12

Re: Space -- The Discovery Rescue -- March 9, 2003

"I think I can help with the fires."

Flare, unlike her normal explosive nature, goes to the edge of the flames and begins to tap her Quantum.  A portion of the fire fizzles and dies as if the air was sapped out of it.


Spoiler text: (Highlight or hover over the text to view)

Flare basically has an anti-fire ability called 'Extinguish'


Impetus
player, 532 posts
Zen and the art of
Transhumanism
Fri 30 Oct 2009
at 03:35
  • msg #13

Re: Space -- The Discovery Rescue -- March 9, 2003

Imp reached out towards the expanding cloud of detritus around the shuttle.  it stopped its flight away from the stricken vessle and floated back towards teh metal behemoth clinging to the shuttle's white skin.  While he was doing so Imp made sure to pand back and forth with his new and improved headset camera.  the publicity pics from this would really help calm people's fears about novas causing more problems than they solved.  the throat mounted mic made communication possible even here in teh void.  "'Stock, I'm pulling in all the debris i can reach, can you turn it back into a heat resistant skin so we can take it down to the surface, or should we just bring it back to the Icarus? Over."
Comstock
player, 517 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Fri 30 Oct 2009
at 04:28
  • msg #14

Re: Space -- The Discovery Rescue -- March 9, 2003


Spoiler text: (Highlight or hover over the text to view)
I'm taking a crack at managing this scene as though I were ST.  I think it's kosher with Rydi, but by all means throw some complaints my way if there's problems.  I just figured I'd manage a side-show to help our beloved ST out in a busy, busy time.

On that note, a minor continuity blip: Gravitas' portaled to the interior of the ship from the sound of it, while Impetus and myself posted as though we were outside the ship.  Simple fix: Gravitas portaled another time to get into the crew compartment's interior before opening the portal back to Nevada.  Now we can still have a mostly-pressurized crew-compartment with dangerous fires and some breathable air.

Related quick query: who can survive space just fine, and who needs the NASA breathing equipment?  The only reason Comstock's talking is he has a mask on.



"Nice."  Comstock kept patching holes and tears in the shuttle.  "How's the crew?"

---

In the smoke filled chaos of the orbiter's crew cabin, there were four people strapped in.  All had personal breathing devices with bottles of oxygen.  One worked ineffectually with a fire-extinguisher to hold back a burning console, two tended their burns, and the last hung in surprise as Gravtias' wormhole closed.  "Team Tomorrow?  Dr. Abernathy?"

The cabin seemed to have pressure, but the smoke pouring out of the lower deck suggested something had damaged the air-filters.  Alarms and flashing lights indicated the fire aboard, but the CO2 extinguishers were empty.  The heat was debilitating, and the crew likely didn't have much time.

Another astronaut was busily operating the radio in the cockpit, confirming T2M's arrival with mission control and ISS Icarus.

Flare manages to push the fires back.  Within moments, the fire was pushed back to the lower deck.

---

Outside, the payload bay was demolished.  The shuttle itself wouldn't be making planetfall anytime soon.  "Impetus, this thing isn't going anywhere.  We're going to have to tow it.  And ... I think the shielding's a paint or something.  It doesn't taste like ... it's not metal."
This message was last edited by the player at 08:32, Sun 01 Nov 2009.
Impetus
player, 533 posts
Zen and the art of
Transhumanism
Fri 30 Oct 2009
at 08:22
  • msg #15

Re: Space -- The Discovery Rescue -- March 9, 2003

"Roger that, Comstock.  I can pull this thing to the station, but it'll be pretty slow going with just me.  If we can get Solitaire up here, or Pax, if he's space-worthy,  it'll be a faster trip.  I don't know how much O2 they have left onboard.  Over."
Phantasm
player, 227 posts
Happy Shiney Person
Fri 30 Oct 2009
at 08:44
  • msg #16

Re: Space -- The Discovery Rescue -- March 9, 2003

Phantasm moves where she's needed, patching holes with monstrous sheep-sized spiders (well, more monstrous, anyway... face of Britney Spears or something) until they can be fixed by Comstock, and protecting people from space hazards inside a DeathTeddytm until they can be portaled.

Phantasm wears a mask, but just so that she can talk; the rads and the cold don't phase her in the slightest.
"Guys, I think we've got the crew covered, but can we actually get this thing down safely?  Should we just dock it up here instead maybe?  Or... What about Frostburn?  She could syphon off any heat build up on the hull as it goes down, and Imp could hold it together..."
This message was last edited by the player at 17:03, Sat 31 Oct 2009.
Dr. Zero
player, 333 posts
Puppets!Puppets!Puppets!
Worst.Doctor.Ever.
Sun 1 Nov 2009
at 03:53
  • msg #17

Re: Space -- The Discovery Rescue -- March 9, 2003

Zero's voice purrs over the radio. "I think it would be less complex if we fix it in orbit. With Impetus' skill, and Gravitas calculations, we should be more than able to keep it's orbit from deteriorating."
This message was last edited by the player at 03:58, Mon 02 Nov 2009.
Solitaire
player, 458 posts
What if you Lose?
A game of One?
Sun 1 Nov 2009
at 06:51
  • msg #18

Re: Space -- The Discovery Rescue -- March 9, 2003

"I can move this thing over to the station, if you guys ask nicely." Solitaire says, turning around and heading for the airlock, glad to have something useful to do again. "I'm not gonna be able to talk once I'm outside though, I've just got the standard earbug." She cycled the airlock, stepped inside, then cycled it again, stepping out into the void. She flys around to the other side, giving Imp and Comstock a thumbs up to signal she was ready to move this sucker whenever they were.
This message was last edited by the player at 06:52, Sun 01 Nov 2009.
Comstock
player, 520 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Sun 1 Nov 2009
at 08:06
  • msg #19

Re: Space -- The Discovery Rescue -- March 9, 2003

Comstock heard something crackle in his ear-piece.  "Alright.  Imp, Sol, get a move on and bring this boat over to Icarus, but make it fast: Pax and the others just cracked the atmosphere and are heading this way."  He sounded competitive.

With the nightmare spiders help, Comstock's patch-job was going fast.  Inside, Phantasm, Flare and Gravitas can easily extract the crew via another portal (location of your choice) and stop the remaining sensitive electronics and oxygen from shorting out or igniting.  Years of technical training are paying off.

In the cockpit, the radio began crackling.  "Discovery, this is Mission Control: Team Tomorrow, can you hear us?  Repeat, Team Tomorrow, can you hear us?"
Impetus
player, 537 posts
Zen and the art of
Transhumanism
Sun 1 Nov 2009
at 14:24
  • msg #20

Re: Space -- The Discovery Rescue -- March 9, 2003

Imp signaled to Sol and they began pushing the Shuttle towards the station.  Noticing the urgency in Comstock's normally level voice Imp began screwing with the shuttle's momentum.  Soon they were rocketing along, moving way faster than Imp could while he was in orbit.  As they approached the station Imp applied the brakes, both via momentum manipulation and by moving to the front of the shuttle and using his powers of flight to slow the thing down by hand.  If somebody had told him that he'd be doing spaceborne rescue missions without the benefit of life support when he'd started with the project he would have laughed.  As it was, it still seemed pretty surreal.
Solitaire
player, 460 posts
What if you Lose?
A game of One?
Mon 2 Nov 2009
at 02:31
  • msg #21

Re: Space -- The Discovery Rescue -- March 9, 2003

Solitaire grunted as she started pushing the shuttle, it might have been weightless but she still had mass and inertia to fight against, and there was a lot more of that than she generally heaved around. She muttered a few choice curses, inaudible in the vacuum, but anyone looking might have seen the sentiments. Energy bled from her extremities and her left arm lit up like a beacon she she turned up the power and it started to move.

Jeez, what a bitch. Solitaire thought, as they neared the station and she had to do the whole thing in reverse.
Dr. Zero
player, 334 posts
Puppets!Puppets!Puppets!
Worst.Doctor.Ever.
Mon 2 Nov 2009
at 03:56
  • msg #22

Re: Space -- The Discovery Rescue -- March 9, 2003

Comstock:
Inside, Phantasm, Flare and Gravitas can easily extract the crew via another portal (location of your choice) and stop the remaining sensitive electronics and oxygen from shorting out or igniting.


Zero opts to help with maintenance and repairs, watching with an impressed air as Gravitas teleports multiple people at once.
Gravitas
player, 358 posts
aka Quentin Abernathy
Master of Gravity
Mon 2 Nov 2009
at 19:19
  • msg #23

Re: Space -- The Discovery Rescue -- March 9, 2003

Dr. Zero:
Zero's voice purrs over the radio. "I think it would be less complex if we fix it in orbit. With Impetus' skill, and Gravitas calculations, we should be more than able to keep it's orbit from deteriorating."


"Agreed, keeping it in orbit should not be a problem. The real problem will be patching it up - the Icarus isn't exactly a shipyard." Ideas buzzed through his head. Orbital shipyards wouldn't be a bad idea anyhow - and it'd give them a launching point to start other projects like Lunar colonization or asteroid belt mining. He let the ideas flit through unheeded as he tended to more urgent matters.

"The crew appears to be safe," the mission commander nodded at him, confirming his analysis - they were all fine. "I'm going to take them over to the Icarus temporarily - no reason to subject them to full gravity while their lungs are full of smoke." One of the crewman was holding his hand over a nasty gash in his head, a few had some minor bruises or first-degree burns, but overall they looked to be in surprisingly good shape for people who'd just been hit by a meteor. "Looks like a few got a little banged up, but they should be fine."

He found a relatively uncluttered area and gathered the crew there. "Gravitas to Icarus, prepare to receive some visitors." Another portal bloomed open and he urged the crew through it. Once they were through he allowed it to collapse and moved to the Discovery's comm system.

Comstock:
In the cockpit, the radio began crackling.  "Discovery, this is Mission Control: Team Tomorrow, can you hear us?  Repeat, Team Tomorrow, can you hear us?"


"This is Gravitas with Team Tomorrow, I read you. I have evacuated the Discovery crew to the Icarus - everyone is fine aside from some bumps and bruises. My teammates are stabilizing Discovery's orbit and performing some emergency repairs. With your permission, we'd like to dock the Discovery at the Icarus until sufficient repairs can be made to bring it back down."
This message was last edited by the player at 19:20, Mon 02 Nov 2009.
Comstock
player, 523 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Mon 2 Nov 2009
at 20:43
  • msg #24

Re: Space -- The Discovery Rescue -- March 9, 2003

With Impetus and Solitaire supplying thrust, the Shuttle slipped out of its decaying orbit and towards ISS Icarus.  Somewhere near the horizon of the Earth below, the camera on Caestus Pax's headset snapped a high-resolution image of Solitaire, her arm lit up like a newborn star, her mouth curled with determination.

"Americas!  This is Caestus Pax!  Great work out there!  We've heard your plan and we'll meet you at the space station!"

Cameras aboard ISS Icarus would, naturally, catch an image of Pax and his team seeing to soar to the rescue when in truth they were just helping the vessel break.

---

Aboard the shuttle, mission control answered.  "Permission Granted Team Tomorrow.  On behalf of everyone here, godspeed and thank you."  The radio erupted with riotous cheering and applause, a one-hundred billion dollar accident resolved inside of an hour.

The next day, the president of the United States wanted to thank the team personally and both images were featured on the front page of newspapers around the world.
This message was last edited by the GM at 17:06, Thu 05 Nov 2009.
Dr. Zero
player, 337 posts
Puppets!Puppets!Puppets!
Worst.Doctor.Ever.
Tue 3 Nov 2009
at 01:23
  • msg #25

Re: Space -- The Discovery Rescue -- March 9, 2003

Aftermath:

Zero stepped onto the red sand, and looked about for a long while. It sighed contently. The Doctor set up the tripod, and walked in front of the camera. "A-hem. This is the Nova that calls itself Dr. Zero. I am on Mars..." The Doctor gestured behind itself. "Yes. This is very, very cool. I am leaving my footprints! Though they will not last like on the moon. Still! I claim this land in the name of... uh, me!" Zero stabs a flag, with it's face on it, in the ground.  The Doctor looks to the heavens. "Ahhhh... space. I have some plans for you." Zero gets out it's shovel and starts to dig with superhuman efficiency.

This message was last edited by the player at 01:24, Tue 03 Nov 2009.
Phantasm
player, 234 posts
Happy Shiney Person
Tue 3 Nov 2009
at 04:00
  • msg #26

Re: Space -- The Discovery Rescue -- March 9, 2003

Aftermath:

As they float around making minor repairs, Phantasm tells Gravitas, "You need to make us a moon base.  You can design it, and between all of us, we could have it constructed in no time.  With your portals, no one would even have to know about it...  Come on Grav, you know you want to... it'd be like the Justice League, up on the moon, watching over earth... Pretty awesome, huh?"
Phantasm smiles at the idea.  She was half joking, half serious.  It would be nice to have a project to work on, and equally nice to be able to have a place of their own.
Gravitas
player, 363 posts
aka Quentin Abernathy
Master of Gravity
Tue 3 Nov 2009
at 05:00
  • msg #27

Re: Space -- The Discovery Rescue -- March 9, 2003

Aftermath:

Click. Click. Whirrrrr.... Click. The gears in Quentin's head came to a momentary halt as ideas fell into alignment enough to give him the sort of flash of insight baselines were entirely unfamiliar with. He gave Phantasm a thoughtful look and then gazed out across space at the distant moon. "You know," he said, "we may just have to do that."

He made some mental notes for himself to obtain a map of the moon's dark side to find a suitable spot and to put together some estimates for time and material costs.
Dr. Zero
player, 341 posts
Puppets!Puppets!Puppets!
Worst.Doctor.Ever.
Sun 8 Nov 2009
at 03:51
  • msg #28

Re: Space -- The Discovery Rescue -- March 9, 2003

"A Moon Base?" The Doctor walked up from behind. "Oh my. I like that. What should we name it? Oh, should it just be ours, or Utopias?"
Rydi
GM, 573 posts
Tue 15 Dec 2009
at 16:12
  • msg #29

For everything there is a season...

http://www.youtube.com/watch?v=fHvf20Y6eoM

The members of Team Tomorrow Americas mourn apart.  A week passes, but it is a long week.  For those who do not, perhaps cannot, sleep, and who process information at speeds far in excess of the normal population, the Team experiences at least triple the time experienced by the rest of humanity.

Comstock spends time locally with his family, hoping to rebuild connections and to heal the pain that his existence and work brought upon his family, but all the while knowing that nothing would ever be the same.  His spare time is spent helping the community where he can with construction and renovation, but he constantly sees the parts he can't heal, the intangible but far more important ideals that hold society together by tenuous threads.  By night he watches the city, his city, and despairs as it reflects his own failures.  But in the darkness he can act, he can be something else that he has never dared to be and enforce the ideals that he holds so dearly...

Solitaire reconnects with her family after long absence, if only briefly.  The contact is poignant, and it is difficult for her to continue the charade, hiding who she is.  But it's safer for them... and as the mourning continues, she wonders in the dark places of her mind, would they blame her?  Would they be able to accept her?  While away from work, Solitaire has time to attend to her other projects, building hope in the hopeless, offering a hand up to those willing to grasp it.  She finds a spark of light in a world that has become so much darker despite her best efforts.

Impetus' life is a masquerade.  He wears the smiles he must.  He is strong for his family.  He reassures the media that the team is ok, that they are just on vacation.  He makes speeches at schools and prisons, wearing a calm and confident demeanor, and makes the world a better place one audience at a time.  He suffers the obsession of the public, whether love or hatred, with equanimity.  But inside, he is dying one little piece at a time, and every day he thinks about the lover that is gone while he needs her most, whose safety is now in question.  And he thinks of the future, what it might be like for them together, as a family.  Of the child he already has.  And of revenge for the horrible crimes that will in all likelihood go unpunished.

Suzukaze lives a strange dual life.  Half of her time with family, a dutiful, caring attendant to their needs, the other half wading through a cesspool of underworld contacts and government agents.  She seeks out information on her ex-teammates, revealing that they were hired by an outside source, with funds coming from Columbia; the team was all too happy to accept the offer.  After cutting down a North Korean minister and two respected Japanese businessmen to get the location of her former teammates, she finally succeeds.  A grim smile of satisfaction plays across her face; there will be a reckoning.

Gravitas is reminded that he was once Quinton.  The Nova that can move between worlds is forced to confront the man he once was, and the weaknesses that define the human condition.  And his family is forced to confront Gravitas, the nova who was once a man, their brother, their son.  No one is comfortable, and after a few days of awkward interaction, Quinton retreats to the lab permanently, his lab, for solitude.  In it he bends his will to the mystery of his brother's murder, starting with the tissue samples taken near his brother's time of death.  Gravitas finds that the Mite was indeed odd, cut with something else, a chemical that can only be extracted from a living nova's M-R node, killing the nova in the process.  Another chemical is present as well, a hormone found only in newly erupted novas; either his brother was injected with hormones from a newly erupted nova, or was one himself.  Finally, he finds that the tissue sample shows too little decay... His brother was alive at the time of extraction, but showing no life signs.  Looking up from his research, Quinton and Gravitas share a moment of profound realization... Their brother may still be alive, and if so, he is perhaps the only family that will ever be able to connect with them.

Zero watches.  It always watches.  It watches its teammates with their families, in shared sorrow.  It remembers loss, but it has little left to lose now... except its friends, and the future it has so desperately been trying to build.  But Zero won't let that happen.  It searches files, it beats answers out of baselines, and out of novas that thought they were untouchable.  It will know the truth.  It faces ambushes from thugs and novas and nova thugs, most timed with uncanny accuracy, but escapes them all through stealth and its teleportation.  It finds the truth in Columbia, after working its way through obstacles that few other novas could uncover without full scale invasion.  The cartels have every nova in the country working for them, and they're... making more.  They've allied themselves with the eastern Triads.  And together they have very, very powerful friends.

Flare mourns with what's left of her family, and walks through her father's life in hopes of finding something, anything, to help her make sense of what happened.  She interviews his friends, his co-workers, and his acquaintances.  She re-creates a picture of his life before his untimely death, and the picture is one of a good man that she never really knew.  Seeing him as he was to others, more than just a father to a young daughter, makes his loss all the more tragic for her.  His final days were spent helping at the department, and preparing for his retirement party.  His killer was a young kid, 16, that shot him at a coffee shop on his way home, on the day before he was going to retire.  The kid said something about being hired, how it wasn't his idea, he was just told to "go in at 7 and start shooting."  But the kid killed himself out of guilt that night, and no one on the force really looked into it.  The detectives on the case, who should have investigated further, are curiously in possession of new cars, and one has a hospital record from the night of the shooting; he was beaten pretty bad, a "bar fight gone wrong" supposedly, though he never pressed charges.

Gale has no one to mourn, something for which she is very grateful.  She watches as the team moves through the base, ghosts to the world around them, and she helps them as best she can.  Frostburn makes use of her, sending her on errands and to meet key personnel, in a process likely designed to make Gale a part of the the team and of the base's functioning.  Gale tries to help with the various tasks at hand, in the lab, with research, with anything that can help to better understand the problems that have beset the team.  But she finds it difficult to make herself a part of what the others are doing, either due to lack of expertise, or because of the distance that the recent deaths have caused.  But in the process of watching the team, and getting a grasp of the disparate information they are working with, it occurs to Gale that perhaps this wasn't merely an poorly thought out stab at T2M:A.  Perhaps it was a move to discredit them entirely, to weaken Utopia, or perhaps even to provoke an attack that would break international law... The media, which none of the others really had the time for, was already talking about the deaths and the cessation of T2M:A activity.  Now everyone knew just how to get to Utopia members, and what buttons to push.  It wouldn't just stay cartels, it would be anyone with a bone to pick...  What exactly had she gotten herself into?

Phantasm did nothing most of their time off.  She stared at a plain white wall in her room.  She stared at the sky.  She stared at the computer screen as it flashed data faster than baseline eyes could process.  The only thing she really did much of, was to think about things.  She thought about her family, her new life, about revenge, and about the world that was emerging.  She thought about what had happened, about loss, about happiness.  She thought about her time with her new friends, her trip with Imp, her nights with Dillon.  She thought about the problems with the world, and the problems facing the team.  She puzzled out how to deal with someone who could predict the future, and someone who could see the present.  She thought about how to apply all the information she was absorbing, and she though about whether she would ever have a life.  When she was done thinking, she asked Quinton to take her to her family one more time.  She trailed them all day; they were recovering, and they were fine without her.  She thought about that, and what it meant, when she returned home that night.

Utopia sees its perfect plan collapsing in on itself, and works to shore up its the holes that are forming.  A famous soccer player erupts in the middle of a game, and is recruited to Team Tomorrow to distract the media from more important affairs.  A group of Nova terrorists calling themselves Teragen has stumbled upon a form of super-charging nova evolution, and with the help of their informant, Proteus makes plans to steal away the woman that is even now undergoing a metamorphosis.

Further removed from the workings of the world, Shadow Walker sees realities diverging yet again, as he dances on the sea of probabilities, fascinated by watching an old man walk between them as he tries to set right events before they end in a great wall of quantum possibility.  Divis Mal looks up from his contemplations, as though sensing a familiar friend, but he sees only shadows; what will he choose to make the future he wonders... How much should he intervene?  And on a distant star, ghosts tremble as creation vibrates beneath them, through them, signaling a danger too great to be ignored.
Sign In