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09:38, Today: Gravitas rolled 2 successes using 11d10 with the Target Number system with a target of 7 with rolls of 4,4,5,10,5,3,9,5,2,3,3. Wits+Gravity, 2 Mega.
Boo, dice roller hate. .5g alteration per success, so +1g for the bad guys - it is possible to be selective with the ability, so Quentin is not affecting T2M members. They can also resist with a Willpower roll (and will probably do so given my abysmal roll).
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It's always nice to get good rolls. I think I'm about out of quantum though, so this is all I've got.
11:51, Today: Phantasm failed (no successes) using 1d10 with the Target Number system with a target of 7 with rolls of 6.
11:51, Today: Phantasm rolled 5 successes using 9d10 with the Target Number system with a target of 7 with rolls of 10,8,4,8,5,10,2,2,8.
Making squirrels. I think that calling them 1/4 the size of a sheep is fair. Also, start them at 0 str, and work up from there, and give them dex 4 instead of 3, and 1 health level instead of 4.
1 sux for 4 squirrels, 4 sux to increase the numbers to 64 squirrels, 1 sux for basic intelligence, 2 sux for 10 nova points (1 to increase str to 3, 3 for wings, 3 for armor piercing claws, 3 for mega str 1)
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Anyone who wants to try for a better initiative score is welcome to try, otherwise I'll just keep the old scores. All of the remaining Nova targets except for Mascara are here.
Locations:
Northwest Complex --
Gale (Init 21; 20B/18L; Dv 7) and Solitaire (Init 23; 19B/13L; Dv 5)
Dr. Zero (???) and Phantasm (Init ?; 28L/32B; Dv: 8)
Comstock (Init: 8; 40B/34L; DV: 3), Gravitas (???), Flare (Init 19; 19B/17L; with wall, 29B/27L; Dv 7) and Impetus (Init 20; 11B/8L; with wall, 21B/18L; Dv 9)
On her way --
Suzukaze (Init: 25, 23; Soak: 17B/15L; Dv: 8 (11))
Targets:
1. Juan Trajillo
2. La Alegria
3. Boneyard
4.Tao
5. La Mascara -- Missing
6.Prometheus
7.Cloudburst
8.La Voz
9.Simon Espericueta
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OOC: Boneyard has hit both of you with his particular brand of Immobilize. Roll Dexterity if you would.
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a craptastic 3 sux on 14 dice. Wow
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Init=19
Dexterity=8sux
You rolled 4 successes using 8d10 with the Target Number system with a target of 7 ((1,7,9,10,10,4,6,2)).
reroll 10s: You rolled 1 success using 2d10 with the Target Number system with a target of 7 ((4,7))
Burn 1W.
I'm not spending any more quantum for the rest of the fight. I've had several powers up for a while, and maintenance is high for me. I probably had time to do a node recharge, but should still be low.
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If the resistance works, then Phantasm will lunge forward, leap into the enemy nova, and slam a spiked eufiber projection from her right elbow into the nova's clavicle, then swing around with another spike from her left forearm for a hook punch. 6 sux on first, 8 sux on the second. Dmg is 15auto + 7 dice (assuming the projections are probably 2d weapons), all Lethal.
You rolled 4 successes using 11d10 with the Target Number system with a target of 7 ((6,5,10,5,3,3,9,5,9,9,6)).
You rolled 5 successes using 10d10 with the Target Number system with a target of 7 ((9,7,8,6,4,4,3,6,10,8)).
If it doesn't work, she will angrily wait for her body to start responding and rely on her passive powers to protect her.
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OOC: Definite hits, but apart from superficial bruising and blood it's unclear if he sustained much damage.
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OOC: Mega-Strength X and probably Mega-Dex 1.
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19:09, Today: Suzukaze rolled 2 successes using 13d10 with the Target Number system with a target of 7 with rolls of 6,3,4,4,2,5,9,1,6,2,5,4,7. Attack on Allegre 2.
19:09, Today: Suzukaze rolled 7 successes using 13d10 with the Target Number system with a target of 7 with rolls of 10,8,8,7,4,4,9,8,6,2,6,10,4. attack on Alergre.
Also if it's not too late to also spend two quantum points to activate my quickness levels. So I should act again at 23 and 21.
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Spent 2 quantum, used TK to grab and toss the mooks, affected 100,000kg (I think, afb)
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Zero activates Quickness, Precision, and Combat Teleport to attack Boneyard from behind is a non-lethal blur
Event Horizon Roll: 8 Successes (1 Mega was a 10)
10:41, Today: Dr. Zero rolled 5 successes using 9d10 with the Target Number system with a target of 7 with rolls of 5,8,10,9,1,7,3,5,7. event horrizon, 3 meg.
10:42, Today: Dr. Zero rolled 1 success using 1d10 with the Target Number system with a target of 7 with rolls of 7. Reroll, Ingenius Quality.
First Martial Arts attack: 8 Successes
22:09, Today: Dr. Zero rolled 5 successes using 11d10 with the Target Number system with a target of 7 with rolls of 8,5,9,4,10,7,5,8,2,3,6. Strike Boneyard 1 (1Meg).
22:09, Today: Dr. Zero failed (no successes) using 1d10 with the Target Number system with a target of 7 with rolls of 6. Reroll, Agil Quality .
22:19, Today: Dr. Zero rolled 2 successes using 2d10 with the Target Number system with a target of 7 with rolls of 7,7. Attack 1 Rear Accuracy Bonus.
If that hit, Damage Roll: 3 successes + _ extra attack successes + 5 Mega-Strength
22:11, Today: Dr. Zero rolled 3 successes using 6d10 with the Target Number system with a target of 7 with rolls of 9,8,4,1,5,8. Damage Roll 1.
Second Martial Arts Attack: 6 successes
22:10, Today: Dr. Zero rolled 4 successes using 11d10 with the Target Number system with a target of 7 with rolls of 3,7,6,1,3,8,4,4,10,8,3. Strike Boneyard 2 (1Meg) Quickness.
22:10, Today: Dr. Zero rolled 1 success using 1d10 with the Target Number system with a target of 7 with rolls of 9. Reroll, Agil Quality.
22:18, Today: Dr. Zero rolled 1 success using 2d10 with the Target Number system with a target of 7 with rolls of 6,9. Attack 2 Rear Accuracy Bonus .
If that hit, Damage Roll: 2 successes + _ extra attack successes + 5 Mega-Strength
22:11, Today: Dr. Zero rolled 2 successes using 6d10 with the Target Number system with a target of 7 with rolls of 2,7,6,4,9,4. Damage Roll 2.
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Hit: 8 succ
22:44, Today: Phantasm rolled 1 success using 1d10 with the Target Number system with a target of 7 with rolls of 7.
22:44, Today: Phantasm rolled 5 successes using 13d10 with the Target Number system with a target of 7 with rolls of 9,7,6,8,10,9,4,4,5,6,6,4,4.
Not trying to damage, just immobilize so Zero can rip it's guts out. If it has any.
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Flare rolled 6 successes using 10d10 with the Target Number system with a target of 7 with rolls of 5,7,7,10,9,2,8,7,5,5. Lethal blast on mite-heads
Flare rolled 8 successes using 20d10 with the Target Number system with a target of 7 with rolls of 5,2,9,7,3,9,1,8,10,6,2,10,1,9,4,7,5,4,5,2. Lethal blast damage. (so 6 sux and 8L)
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10:08, Today: Gale rolled 3 successes using 11d10 with the Target Number system with a target of 7 with rolls of 5,8,6,1,4,10,6,3,5,10,4. Lethal Blast To Hit.
10:06, Today: Gale rolled 4 successes using 6d10 with the Target Number system with a target of 7 with rolls of 1,6,9,8,10,7. Lethal Blast Attack on Juan.
Spent 3Q on Lethal Blast, bringing Gale to 15/28.
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For convenience, let's stick with the DVs already calculated rather than worrying about switching over to Rydi's new system.
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Looks like 10 successes and 8 successes, actually. Each manages to inflict a lethal on her.
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Die roller hate.
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Too many die rolls later, only three of the mite-heads are in the fight. They are woozy and injured, able only to defend themselves from rabid squirrels.
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Can't crack Grav's DV. Also, this presumes that Solitaire doesn't stop him on Init 23 and that Gravitas moves after him.
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Umm 1st quickness action i guess
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21:20, Today: Suzukaze rolled 7 successes using 13d10 with the Target Number system with a target of 7 with rolls of 8,3,10,10,2,8,3,10,10,1,7,2,1. 1st quickness attack on alegria 2.
21:19, Today: Suzukaze rolled 5 successes using 13d10 with the Target Number system with a target of 7 with rolls of 7,9,8,2,7,10,6,5,1,3,3,5,4. 1st quickness attack on Alegria 1.
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Just a placeholder while I work. Actions for your opponents will be posted in a minute. If anyone wants to get more done with quickness actions, just say so, and I'll edit them into the round 2 post.
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OOC: Sue, next turn your initiative drops by a whopping four. You feel as though the rest of the world is speeding up, but you are too slow to keep up.
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Disorientation! For two rounds, Suzukaze is blinded ... which, doesn't actually do anything so long as Suzukaze has blind fighting. Comstock and Alegría were also in the area of effect, but neither were affected. Also, thanks to force fields and other factors, damage to Suzukaze from that attack drops to a spectacular one bashing.
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3 Quantum remaining.
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23:24, Today: Gale rolled 8 successes using 9d10 with the Target Number system with a target of 7 with rolls of 8,5,9,6,8,7,6,10,10. Claw Swipe at Juan, 3 mega.
You failed (no successes) using 1d10 with the Target Number system with a target of 7 ((2))
I know that Juan's soak will negate any damage dice I might have had. But Gale doesn't know that so *shrug*
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Acrobatics: You rolled 7 successes using 11d10 with the Target Number system with a target of 7 ((9,10,1,4,9,10,1,5,6,1,3)).
Grab: You rolled 8 successes using 10d10 with the Target Number system with a target of 7 ((10,3,7,8,5,1,8,5,10,8)).
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Activating Blind fighting
20:47, Today: Suzukaze rolled 5 successes using 13d10 with the Target Number system with a target of 7 with rolls of 2,2,1,10,5,6,2,9,2,8,7,10,3. mexico- attack 2 on alegria.
20:47, Today: Suzukaze rolled 7 successes using 13d10 with the Target Number system with a target of 7 with rolls of 4,8,1,8,3,2,8,4,4,9,8,9,3. mexico- Attack 1 on Alegria.
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Depending on if activating Blindfighting counts as an action either the next will be my quickness action for the round or my first action next round.
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21:03, Today: Suzukaze rolled 5 successes using 13d10 with the Target Number system with a target of 7 with rolls of 8,2,7,1,1,1,4,3,2,2,2,7,4. quick mex atk 2 on alegria.
21:03, Today: Suzukaze rolled 2 successes using 13d10 with the Target Number system with a target of 7 with rolls of 4,5,2,4,3,10,5,2,3,1,1,4,7. quick mex atk on alegria.