Re: Experience and Character Advancement
For my part, I see phantasm growing into her mega-atts further, especially in enhancements for wits, stamina, and the other mentals. Though she is a manipulator, I've not been impressed by the way the various enhancements fit her particular brand of manipulation, so I'll just be cherry picking there.
For powers, I see her finishing out her constructs, and maybe getting a few more powers linked to them, in the same vein as her creeping quantum tunneling constructs. Past that, more of the same. Like the others, I like where she's at conceptually and don't want to just suddenly develop wings/acid breath/animal empathy or whatever wildly inappropriate random power you can think of.
For others, I'd like to see 'Stock get some advancement, he hasn't had any for a long time (being co-gm is distracting I'm sure), Flare solidify herself as a team blaster (if she only has the fire control stuff, then she'd probably need a more intense damage power for that), Impetus go mad with power then find clarity again, 'Kaze become the whirlwind of death she's always been trying to be (probably just more raw damage for her too, though stealth powers would be cool too). Gale, Grav, Kraken, and Dragon I think are great the way they are, probably just keep developing in the same direction they've been going, though I think Gale might benefit from a bit of "edge" to her powers, crackling electric fields, manipulation of temperature to violent and destructive effect, basically just a darker side to her powers based on her recent Michaelist interaction. And Serenade of course just needs some screen time to display what she's already got.
This message was last edited by the player at 19:20, Thu 22 Nov 2012.