member, 981 posts
Tue 27 Sep 2016
at 18:45
Map Feature
In most games, maps come in handy. I've seen some GMs incorporate understandable maps. Others seem to have trouble. What would it take to have a library of map tools available on RPOL?
 member, 989 posts
Tue 27 Sep 2016
at 18:54
Map Feature
I would like to have a featurte on the map section, that all the slots  could be viewed by all the players.
 moderator, 15181 posts
 He's big, he's bad,
 but mostly he's Ron.
Tue 27 Sep 2016
at 19:30
Map Feature
A built in map tool would not really be feasible.  A search of Community Chat, or the Heaven forum, will reveal that there a great many sites and programs that can already perform this function far better than RPoL can reasonably hope to (without tying up a lot of site resources).
 member, 5 posts
 Penetrate Section Z
 Destroy L Brain
Tue 27 Sep 2016
at 20:37
Map Feature
My friends and I went from a long time slump of hardly ever doing anything at all, to a big comeback of RPOL gaming once we discovered some offsite map site stuff, yeah.

Which in hindsight, seems kinda odd.  "We found another website! *Thousands of RPOL posts ensue*

The RPOL Map bit (the times I'm in games where the GMs even know that's a thing), it's quite useful for static references though.  Battle map no, World map yes, kinda stuff.
 member, 508 posts
 Creator of HeroForge
Wed 28 Sep 2016
at 02:41
Map Feature
I just wish I could change the name of each map on the drop-down list. I'm okay with maps being tied to groups -- I can designate a group for everything going on in one area, then put that area's map on the group. I just want to be able to specify what the map IS.
 moderator, 729 posts
 Whatever it is,
 I'm against it
Wed 28 Sep 2016
at 11:12
Map Feature
Already on the suggestion list (I was keen on the idea too), but didn't garner a lot of support at the time - see link to a message in this forum  :>