jase
 admin, 3633 posts
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Thu 4 Jul 2019
at 12:08
Re: RPoL Design Update
Whoops, missed that bit of your message.  Should only have one now (before you RTJ) and none after (replaced with "Contact the GM").

Also removed a bunch of thread management links that were there for everyone, not just GMs.  Didn't work if you clicked on them, but shouldn't have been there to begin with.
seraphmoon
 member, 66 posts
 I've Been Touched By
 His Noodly Appendage
Thu 4 Jul 2019
at 22:15
Re: RPoL Design Update
On the responsive site, “Private Messages” doesn’t show up in the This Game menu on the map, cast, or introduction pages. Using iOS; can screenshot if necessary.

ETA: Also on iOS, the post button says "Post Mesage" :)

ETA2: On the Private Messages screen under Thread Details, entires are listed as "private thread by with X replies." Again, on iOS.

This message was last edited by the user at 22:42, Thu 04 July.

jase
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Fri 5 Jul 2019
at 03:10
Re: RPoL Design Update
Thank you!  Can you elaborate on when you're not seeing the "Private Messages" links?  I can see a bit of inconsistency between some of the screens (which I'll fix) but I'm seeing the PM link.

Is it for a game you're a GM?  Player?  Lurker?  Have a RTJ submitted or just a plain old visitor?
seraphmoon
 member, 68 posts
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Fri 5 Jul 2019
at 21:56
Re: RPoL Design Update
Had to go back and check. :)

On games I'm a player or GM of, it shows up on all screens. On games I'm not a member of, it vanishes. On the old site, it also vanishes in those games but sticks around on the bottom bar. It doesn't seem to matter whether I've got an active RTJ or not, but the one I am RTJ'd to still shows "Request Access" on the Map, Cast, and Intro pages instead of changing to "Contact the GM." Only just noticed that part. :) I'm not a lurker in any games, and there is no difference between desktop and mobile, nor is there a difference between desktop Chrome and Safari.

I know I'm not the most articulate of persons, so if screenshots would help let me know.
jase
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Sat 6 Jul 2019
at 10:01
Re: RPoL Design Update
I've fiddled with the layout of those menu options.  You should see "Request Access" if you've never sent a PM, "Contact the GM" if you're a lurker and lastly "Private Messages" if you've ever sent a PM (or play in the game, which generally will require you to send at least one PM!).

They all should now be higher up on the list, think they were a bit low before.
jase
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Tue 9 Jul 2019
at 02:03
Re: RPoL Design Update
Updated a bunch of tables with responsive-friendly div's yesterday and tweaked a whole stack more other layout "things".  Lack of complaints leads me to believe I didn't break anything majorly, which is always nice!  Got some more to do (ones I avoided as they were a little more complicated) which I'll get onto next unless (kicks the dead horse) there's any other feedback about major usability issues.

Edit:  Also fixed the autosuggest list for the game systems when searching for game (on the main menu), creating a game, searching Wanted - Players and editing your game details.  Moved from a javascript system to HTML5.

This message was last edited by the user at 13:54, Tue 09 July.

nauthiz
 subscriber, 609 posts
Wed 10 Jul 2019
at 21:45
Re: RPoL Design Update
I assume this issue will be resolved if/when the responsive version of the site becomes the only version.

Currently however the site doesn't recognize the r.rpol.net domain when it comes to auto generating links in messages from URLs.
jase
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Sat 13 Jul 2019
at 03:55
Re: RPoL Design Update
Could be due to the https.  Made a small tweak, let me know if it makes any difference.

Search results on the main menu should also be a lot better now.  Removed the old tables and created the same format as the normal game listing (with additional details as it's a search).
Imladir
 member, 1 post
Sat 13 Jul 2019
at 08:18
Re: RPoL Design Update
Two problems on character sheets:
- On small screens (phones & tablets), the background / page isn't enlarged when the text doesn't fit
- The display of lists (maybe only consecutive or nested lists?) is seriously messed up: https://i.imgur.com/jD8bM9y.png
Regarding the list, the problem seems to be in the generated html (too many ul tags opened, not enough closed).

This message was last edited by the user at 08:37, Sat 13 July.

nauthiz
 subscriber, 611 posts
Sat 13 Jul 2019
at 08:37
Re: RPoL Design Update
<testing>

RPoL faqs (rubbcode)  <-rpol.net

https://r.rpol.net/help/?t=faqs&page=rubbcode  <-r.rpol.net

Is it the "www"?

https://www.imgur.com

https://imgur.com/

nope!
Skald
 moderator, 851 posts
 Whatever it is,
 I'm against it
Sat 13 Jul 2019
at 13:25
Re: RPoL Design Update
I'm also seeing a problem with characters sheet using easy tables and embedded list - to an innocent bystander it looks like it's having issues with the fourth and subsequent \n line breaks inside a list item tag [*] ... actually now I compare that with the old site, I notice that responsive doesn't seem to be inserting the dot point for the list items either.
horus
 member, 805 posts
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Sun 14 Jul 2019
at 00:43
Re: RPoL Design Update
I'm noticing that Easy Tables tend not to render their box-lines.  The write-up I did a while back on this subject will have to be re-written almost entirely due to formatting differences between responsive and original sites.

HTML-based or HTML-wrapped tables seem to render okay, but bare Easy Tables and Grids do not render their line that I can see.

This message was last edited by the user at 00:47, Sun 14 July.

jase
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Sun 14 Jul 2019
at 02:17
Re: RPoL Design Update
Thanks for all the feedback, it's appreciated.  Some of it is stuff I just haven't gotten to yet so I'm not surprised, but either way it gives me something to concentrate on and fix so thanks.

See if character sheets are better now.  It was applying the wrong overall style (there and probably a few other places).

The whole flow on that page for small devices isn't right, will have to tweak that.  Also note that when getting really narrow that character sheets might force a sideways scroll on the entire page.  I'll get a fix for that in too.

r.rpol.net isn't linking because of the short "r.".  Will see if I can tweak that but want to get a much better link detection in place so will take a while to fiddle.

Easy tables/grids I haven't paid any attention to yet so will have to give some love to them.
Skald
 moderator, 852 posts
 Whatever it is,
 I'm against it
Mon 15 Jul 2019
at 05:13
Re: RPoL Design Update
That fixed it, thank ye kindly. On respsonsive site the character sheet text inside easy table is now showing/flowing correctly, and dot points are back in play.   :>

While looking around I found another character's sheet (in one of my games) which is very wide which is overlapping with the the right hand sidebar menu, but I'm not sure what can be done about that as I don't think we can call that a coding problem - either live with it or set a maximum character sheet width ?
jase
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Mon 15 Jul 2019
at 09:38
Re: RPoL Design Update
I'll be popping in a horizontal scrollbar for when it's really wide.  Does it here already I think, if a message inside a thread is too large (or a table within a message) then it'll make that scroll rather than mess the entire page.

I think that's what I did anyway.  (c;

I'm current changing a bit with the flow, getting rid of left floats and replacing them with inline blocks (for those in the know) which improves some of the layout and the logic behind it.  I would use "flexbox" but 95% browser support is too low and I can do it with inline blocks and some floats fine, it's just easier with flexbox.

That's a long winded way of saying I'm adjusting a bit of stuff so have taken a small step backward, once I get that sorted then I can proceed with other fixes.
horus
 member, 809 posts
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Tue 16 Jul 2019
at 07:12
Re: RPoL Design Update
jase:
Easy tables/grids I haven't paid any attention to yet so will have to give some love to them.


Please let us know when to check again... I checked just now and bare Easy Tables and Grids are still not rendering lines.  I figure you may not have gotten to this yet, or my browser (a Chrome derivative) is to blame.

Thanks,
D
Imladir
 member, 2 posts
Tue 16 Jul 2019
at 07:25
Re: RPoL Design Update
It's just borders. And it's much better to not have borders by default, that way it's possible to align things in a page without it being obvious it's a table. There's probably an option somewhere to define the border style.
horus
 member, 810 posts
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Tue 16 Jul 2019
at 15:28
Re: RPoL Design Update
In reply to Imladir (msg # 180):

Not here to argue, but:

They may be "just borders", but those borders are part and parcel of how Easy Tables and (especially) Easy Grids are supposed to work.  I know of no way to turn off the borders except using the responsive site, and I'm pretty sure that's not by design, hence my interest, and my reports.

There are numerous character sheets and other documents in Heaven - Gaming Resources that depend on this functionality.
Imladir
 member, 3 posts
Tue 16 Jul 2019
at 15:38
Re: RPoL Design Update
But it's not the HTML default. And the default should be to have nothing, but allow the addition of stuff. Like by default, your text is just plain regular text. But if you want, you can bold it, color it, enlarge it, etc.

It's the same for a table: by default, it should only put stuff in cells. Everything at the top of the cell, with the text left aligned, the cells just as big as their content, etc. But if you want, you can center things, resize the cells, have some span multiple columns or rows...or have borders. Which is exactly the case for the tables on wikis for examples.

The fact that on the main site you have borders by default is the problem, not the other way around. It may come from the fact that it's not easy to define what the border is supposed to be, so a choice had to be made between border or no border. And maybe it's a choice that will have to be made again. And there are arguments to go both ways.
horus
 member, 811 posts
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Tue 16 Jul 2019
at 15:59
Re: RPoL Design Update
Imladir:
But it's not the HTML default. And the default should be to have nothing, but allow the addition of stuff. Like by default, your text is just plain regular text. But if you want, you can bold it, color it, enlarge it, etc.


HTML-based tables should work the way they always have.  Easy Tables and Grids are a technology unique to RPoL.  Two different things.

quote:
It's the same for a table: by default, it should only put stuff in cells. ...


Not really.  The whole point of Easy Tables was to make it easier to make tables without having to learn HTML.  As I said before, anything you can do in HTML elsewhere you should still be able to do here.

The standard in use, by the way, is XHTML 1.0.

quote:
The fact that on the main site you have borders by default is the problem, not the other way around. ...


I would respectfully submit the above assertion to jase for evaluation.  We disagree.
jase
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Wed 17 Jul 2019
at 05:10
Re: RPoL Design Update
Ok so a few updates which I've rushed out, so usual disclaimers...  Auto link to r.rpol.net is still broken, neglecting that one for now.

Character sheets should now scroll rather than force the content wide.  Individual elements within the sheet or the entire sheet might have a scrollbar left/right depending on the element.

Easy tables and grids should also now side-scroll in messages and grids shouldn't reduce their width to try and fit in with the content

Speaking of, I appreciate the enthusiasm around easy tables and grids.  The simple fact of the situation is that the main website currently renders borders and I'm not about to change how they work.  I can't make such a wide retroactive change and exclaim "surprise, all your old tables no longer have borders!".

With that in mind you should now find your easy things now have borders.
Imladir
 member, 4 posts
Wed 17 Jul 2019
at 05:15
Re: RPoL Design Update
Is there a way to set borders width to zero?
horus
 member, 813 posts
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Wed 17 Jul 2019
at 06:31
Re: RPoL Design Update
In reply to jase (msg # 184):

Thank you, jase.  Is there a trick to getting a new color scheme to render in the responsive site?  I've changed mine a number of times (I prefer a dark red scheme for use at night), but I seem to be stuck with the same old default pale blue set.

(Flashpeak Slimjet Version 23.0.9.0 (based on Chromium 74.0.3729.108) (Official Build) (64-bit) under PCLinuxOS 2019.02...)
jase
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Wed 17 Jul 2019
at 09:32
Re: RPoL Design Update
Easy tables/grids always have borders, however you can use normal full <table border="0"><tr><td>blah</td></tr></table> to not have them however.  Border can be 0, 2 or 3 (1 is the default).

I think we've previously discussed schemes in this thread, they aren't working as I don't want to constantly update 16 themes.  It's all fluid at the moment so I'm just sticking with the one theme.  You can however create your own custom theme, just be aware that it might quickly get outdated (but I'm ok with that as now you have to edit it rather than me! :)
horus
 member, 814 posts
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Wed 17 Jul 2019
at 17:21
Re: RPoL Design Update
jase:
Easy tables/grids always have borders, however you can use normal full <table border="0"><tr><td>blah</td></tr></table> to not have them however.  Border can be 0, 2 or 3 (1 is the default).

I think we've previously discussed schemes in this thread, they aren't working as I don't want to constantly update 16 themes.  It's all fluid at the moment so I'm just sticking with the one theme.  You can however create your own custom theme, just be aware that it might quickly get outdated (but I'm ok with that as now you have to edit it rather than me! :)


Thanks.

Just to be clear, <table border="0"><tr><td>blah</td></tr></table> means to wrap the Easy Table/Grid content with the table border tags to control display width of border lines, as in:

<table border="3">
<tr>
<td>
| Some quick Easy Table Content here |
|
</td>
</tr>
</table>

would yield:


Some quick Easy Table Content here


and replacing the "3" in the above with "0" would not draw border lines at all.  Neat!  I'll add this to my articles.