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Mad Mick member, 958 posts GURPS beyond measure, outlander Tue 3 Sep 2019 at 04:29 |
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horus member, 871 posts Wayfarer of the Western Wastes Tue 3 Sep 2019 at 06:23 |
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horus member, 872 posts Wayfarer of the Western Wastes Tue 3 Sep 2019 at 06:36 |
Aha! I think I see what your getting at: opening the Edit Window (Edit Character Sheet), if you delete previously stored data, you cannot completely blank the field and then update. Right now, the work-around would be to leave one character (it can even be a space). jase would have to answer the question as to whether this is a bug or a feature... | |||||||
horus member, 882 posts Wayfarer of the Western Wastes Sat 7 Sep 2019 at 00:44 |
In Thread Details, the data for whom the message is from is not displayed, but as soon as someone posts to the thread, their name is displayed as the last poster. In rMail: If rMail is from a Moderator, instead of displaying Moderator, it displays an actual poster's screen name... Is that how it used to work? (Funny... don't remember that.) | |||||||
Mad Mick member, 959 posts GURPS beyond measure, outlander Sun 8 Sep 2019 at 21:54 |
Yes, that's right. I've started a new game, and I went to Character Details -> Create Character Sheet for my new players so they could upload their sheets. On the current site, this is fine, but on the responsive site, I can't save a blank sheet. Your suggestion about leaving one character there is fine, but it would be nice to leave it blank for the characters to put their own sheets there. (I don't use a standard sheet.) | |||||||
horus member, 883 posts Wayfarer of the Western Wastes Mon 9 Sep 2019 at 02:47 |
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Skald moderator, 878 posts Whatever it is, I'm against it Mon 9 Sep 2019 at 05:03 |
I was just about to test that by sending horus one rMail when I was logged in as a normal user and a second rMail when I was logged in as a Moderator ... but when I went into rMail on responsive I couldn't find the Compose a new rMail (or the Mark all as Read). Was using Win 10+Firefox; both latest versions, but checked IE 11 and same problem. I also noted that Firefox renders the RuBB version, generation time and Main | Forum | Top footer elements all on the same line (left, centre and right of screen respectively), which I like, whereas IE has all three footer elements in the centre of the screen on three lines. | |||||||
horus member, 885 posts Wayfarer of the Western Wastes Mon 9 Sep 2019 at 05:15 |
Huh... I was just looking for the Compose rMail button myself. Small world. | |||||||
jase admin, 3729 posts Cogito, ergo procuro. Carpe stultus! Wed 11 Sep 2019 at 14:17 |
Pretty sure it's the same on the current site. No point having "Posted by jase, 0 replies, last reply by jase". A) it's redundant and B) it's not actually a reply.
Yeah it should have the moderator's name. Fixed the missing compose button for rMail, you can also create empty character sheets again. | |||||||
SunRuanEr subscriber, 143 posts Sat 14 Sep 2019 at 16:11 |
Also, do we have any kind of ETA for putting in the CSS stuff for adjusting the colors of the 'Step 1, Step 2, etc' on the dieroller page? I know you had mentioned a while ago just not having it put in yet, jase, but I'm curious if there's a timeline there. Not being able to see my dieroller is the only thing keeping me from full-on drinking the koolaid and going to the responsive site full-time, now. :) | |||||||
jase admin, 3735 posts Cogito, ergo procuro. Carpe stultus! Sun 15 Sep 2019 at 13:01 |
In reply to SunRuanEr (msg # 347): I can't replicate the issue, whether editing the most recent post or an old post. I've generally only edited the HTML layout so things like cookies shouldn't be affected in any way. Diceroller I've been thinking about how to compact the layout without making it squashed. Will do both the colours and layout at the same time. Next page to fix up I think. | |||||||
SunRuanEr subscriber, 144 posts Sun 15 Sep 2019 at 15:12 |
I'll chalk it up to my browser being possessed or something, then, and keep seeing if I can get it to reliably replicate. Thanks for looking. | |||||||
jase admin, 3736 posts Cogito, ergo procuro. Carpe stultus! Wed 18 Sep 2019 at 13:41 |
Update your custom theme, you should then get the colours for the die roller. Compacted the layout a few days ago. | |||||||
SunRuanEr subscriber, 147 posts Wed 18 Sep 2019 at 15:48 |
*moves in full-time* | |||||||
Escribblings member, 37 posts Wed 18 Sep 2019 at 19:29 |
I raise this again because today I had a further issue. The text entry box also goes right to the edge, round the curve of the screen. Today I had a hell of a job trying to get the cursor to the end of the line with my finger... Managed it by rotating the phone in the end, but it's a nuisance. So if you could add some side padding, it would be really appreciated. | |||||||
nauthiz subscriber, 632 posts Wed 18 Sep 2019 at 23:57 |
Google's keyboard has a similar feature which I find very helpful on RPoL. | |||||||
SunRuanEr subscriber, 157 posts Wed 2 Oct 2019 at 03:19 |
Problem #1: Photos put in where the image is the very first thing at the top of the description, are getting shifted down below the character portrait (as I would expect them to be if they're too wide to display next to it, since they're the very first thing in the description), BUT they are getting the first five lines of text (what normally appears next to the portrait) above them and the rest of the text below them. Essentially, they're "splitting" the text, instead of appearing all before it as I would expect, since the image source tag is entirely before the text. I realize, upon going back to the old site and checking, that the same thing happens when you size down a browser window on it. I had never noticed this before because it doesn't do that when viewed on my phone, and you'd have to pretty deliberately narrow your browser all the way - but it still feels like it would look a lot better if the image stayed by itself at the top and had all of the text follow it, IF it's the first thing in the description window, instead of being in the middle of the text when the window is narrow. Stat blocks next to portraits look kind of... well, cruddy, when they're broken up. (Edit: This happens with both right- and left-aligned photos. At first I thought it was only the right ones, but alas, it isn't.) Problem #2: Wide photos in a description prevent it from narrowing to the proper size (it will only go as narrow as the widest image), and results in having some of the text "hanging out" to the right, over the normally-empty space beneath the Forum and Account menus. This doesn't happen in a regular thread - the same image posted in a thread gets resized to fit the thread-content portion of the window if the window narrows beyond the image's normal size. (On the plus side, this at least keeps photos normally in the upper right corner from splitting the stat blocks, so there's that... but it does make it pretty impossible to read, especially if using a theme where the text block background isn't the same as the background-background.) Not sure if there's any fix to the first one, since it does that on live too, unless there's a way to force the site to keep whatever is entered first at the top no matter the window width, but the second one feels like maybe there's a fix, since wide pictures don't cause the same problem in actual threads? Maybe? *fingers crossed* Edit: Took me a bit to find a description in one of my games that didn't have a photo, but those don't seem to be scaling to fit the smaller screen window well, either. Images in a description that are narrow (not the ones causing Problem #2) are scaling to fit my phone screen, and forcing all the accompanying description text to fit the screen as well - just like it would in a game thread (which looks, well, normal). Descriptions without any image at all are leaving a swath of border around the text (about 1/2 of an inch on each side on my phone, and my screen is small) and forcing all of the description text into a narrow column down the middle. The narrow line around the description box is still there, reining it in just like the thread-text window in a thread, but unlike in the threads (which push that left-hand and right-hand space to the top and bottom when the screen is narrow), that space is never getting pushed away so that the actual information box can fill the screen. This message was last edited by the user at 14:25, Wed 02 Oct. | |||||||
Mittens member, 2 posts bio pt 1 bio pt 2 Fri 4 Oct 2019 at 05:03 |
Dark theme is very important to me due to the eye strain that white theme causes. This was the very fist thing I tried out. It worked everywhere except the main page. But logging out of rpol.net and re-logging r.rpol.net fixed that. Yay! Thanks again for these great improvements for the visually impaired! Please keep it up! <3 | |||||||
Zag24 supporter, 600 posts Mon 14 Oct 2019 at 03:54 |
Generally, I like the clean lines. I personally don't care much about responsiveness because I'm only on RPoL on full sized computers, but I do understand that not everyone is at their screens as much as I am. I think you've done a great job of allowing for responsiveness without giving up much when it isn't needed. One bit I do miss from the other site is how the controls stayed on the screen all the time. If I'm scrolling through a thread on Community Chat and decide I'm not interested, I have to scroll back to the top of the screen to get to the Home for Forum buttons (if I'm a few screens in and the back button doesn't make sense). I realize that having dedicated real estate like that is anathema to responsive design that will work on small screens. I just wanted to make sure that the dissenting opinion is out there. If the consensus is for androids and iPhones, then I'm happy to bow to the majority. | |||||||
steelsmiter member, 2058 posts BESM, Fate, Indies, PBTA NO FREEFORM! NO d20! Mon 14 Oct 2019 at 04:01 |
Same. I've seen other sites use a floating up/down arrow off to the side that vanishes after a moment of scrolling. I really like those.
This message was last edited by the user at 04:02, Mon 14 Oct. | |||||||
MythZarya member, 30 posts Mon 14 Oct 2019 at 07:40 |
Ditto on the sidebar. On the original interface (within a game), the Menu bar is always visible no matter how far down the page I scroll. I frequently right-click on a Menu item at the top of the screen and open in a new tab, so that I can stay right where I'm at on the first tab/screen. On the new interface this isn't possible. The Menu items aren't visible when I scroll down the page. I would prefer (as steelsmiter mentioned) a 'floating' or 'scrolling' sidebar. | |||||||
Raddek supporter, 16 posts Tue 15 Oct 2019 at 16:46 |
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flakeytheleper member, 2 posts Wed 30 Oct 2019 at 12:46 |
I would love to have that right bar scroll as you move down the page. Additionally, if this is possible, I would love to have the unread messages highlighted and made it so you automatically are placed at the location of your oldest unread post. | |||||||
SunRuanEr subscriber, 165 posts Sat 2 Nov 2019 at 18:33 |
I've always gotten that on the old site, even when I preview my own post (which is good, because the most recent post in the thread isn't even viewable on the screen if the previewed post is of any decent length). On the responsive site, I am NOT getting that warning if I have previewed the post before hitting submit. | |||||||
horus member, 919 posts Wayfarer of the Western Wastes Tue 5 Nov 2019 at 07:07 |
See: https://r.rpol.net/display.cgi?gi=16&ti=2950&date=1572937505#bottom , please. |
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