jase
 admin, 3691 posts
 Cogito, ergo procuro.
 Carpe stultus!
Sat 24 Aug 2019
at 04:55
Re: RPoL Design Update
In reply to horus (msg # 218):

Most certainly, that's called a responsive layout.
Skald
 moderator, 865 posts
 Whatever it is,
 I'm against it
Sat 24 Aug 2019
at 04:57
Re: RPoL Design Update
jase:
Doesn't look terrible with my quick mockup in paint but not sure it's solving any of the problems you've highlighted!

Probably not.  <grins>

On reflection, I think what actually looking for is for the blocks to be all the same size, just for visual appeal.  Stacking them seemed a way of concealing the fact that they're different sizes (unbalanced to my orderly mind).

I've seen a couple of sites which have such text links/info blocks set as a clickable series of big buttons with headings and descriptive text, but they're just one big button per link.  Two of our blocks have multiple links while the others don't link anywhere, though two of them could/I think should - a) browse/search and b) help ... on the basis that 'click here' is a lot friendlier than 'go find it yourself, but we'll give you a clue, it's somewhere on this page'.  :P

For that matter, the browse/search isn't "below" any more as the description says, it's 'just to the right and down a bit' in the sidebar.

And while I'm pulling it all apart (hopefully in a postive way):

  • Preferences info could be moved into the welcome/features list at the top, leaving those blocks dedicated to info that have links.

  • Logging in - the existing users see the new user frame anyway, so I'd suggest either a proper split, one screen for existing, one screen for new (which would take up less space on mobile devices) OR (my preference) throw to the same screen for both new and existing users - but tweak the layout so the frames for each take half the screen.  If responsive can detect mobile/portrait, then stack 'em one above the other, otherwise side by side.  If you can find an RPOL cookie then put the existing on top.

  • Handy Links - throw to new FAQ page "FAQ for New Users" with those three links a) Beginners, b) Players, c) GM, and d) Creating a game (just matches the existing links for "FAQ for New Users" under the table of contents side frame) - would allow us to add in some more general information to help new users navigate the site (and maybe add a new Preferences FAQ) AND take that block back to a single link

All of the above tweaks would give us one link per block, allowing for that uniform 'button' style which I'm fond of.  :>
ppwhere
 member, 20 posts
Sat 24 Aug 2019
at 09:22
Re: RPoL Design Update
One more note... In the portrait selection page the menu on the right side and the pictures are overlapping on my screen. Tried to change the browser windows size it looks to me my screen is smaller than the minimum it looks nice.
horus
 member, 847 posts
 Wayfarer of the
 Western Wastes
Sat 24 Aug 2019
at 09:42
Re: RPoL Design Update
jase:
In reply to horus (msg # 218):

Most certainly, that's called a responsive layout.

Okay, I get that, I think...

Is the wasted space that SunRuanEr was speaking of a function of the layout being adjusted to fit a majority of screen formats?  What I was suggesting was an extension of the custom theme idea, where a user could configure and store more than one.
SunRuanEr
 subscriber, 105 posts
Sat 24 Aug 2019
at 13:56
Re: RPoL Design Update
In reply to horus (msg # 222):

Doesn't feel very responsive, unfortunately, if I can't get it to actually go all the way across my 16:9 monitor without jumping through hoops greater than just enlarging the window. Currently, the wasted space I'm talking about is that even when I resize the browser window to go across the entire width of the monitor, the actual post portion (discounting the portrait/bio lines/etc) refuses to get more than about 6" wide. It just STOPS and starts adding more empty space around the actual post portion. That leaves me with what looks like a bit less than half (I haven't measured it, but I eyeball pretty well) as much viewing area as I get currently at maximum width. Which pretty much leaves me only being able to see one post at a time in most of my games - sometimes less, sometimes more, but it's certainly leaving me with far less of an 'overview' of what's happening in a scene than I get on live.

That makes me sad. I can live with it, if I have to, but I distinctly don't like it because it forces me to constantly scroll down - sometimes just to finish reading a single post, if that post is even of a middling length - or constantly scroll up, if I'm trying to write a post in response to something.

Jase says that's fixable in custom themes, so I believe him, but I'll be 100% honest (and feel stupid) when I say that I cannot even BEGIN to figure out how to fix that in custom themes, so maybe we need a more intuitive way to adjust that when the responsive site goes live?

More importantly, I read posts on both my monitor AND my phone (as do most of the people in my games that I know of), so if we have to set a custom theme to be able to actually get the important parts of the site to BE monitor-sized when read on a monitor, what's that going to do when it's read on a phone? (I would test this, but that would require being able to figure out how to set the theme in the first place.)
ppwhere
 member, 21 posts
Sat 24 Aug 2019
at 15:11
Re: RPoL Design Update
I'm not sure how much "wishes" we can push in, but I very liked the fact that in the classic site menu was always available as it was fixed on top... Could the new right side menu do something similar? Float always on the right side? Although it could be more problematic as it might not fit into one screen (For me it is actually 1.5 screens)
jase
 admin, 3694 posts
 Cogito, ergo procuro.
 Carpe stultus!
Sat 24 Aug 2019
at 15:22
Re: RPoL Design Update
In reply to Skald (msg # 220):

Think you'll need to mock something up for me.  (c;


horus:
Is the wasted space that SunRuanEr was speaking of a function of the layout being adjusted to fit a majority of screen formats?  What I was suggesting was an extension of the custom theme idea, where a user could configure and store more than one.

Drag the side of your browser window narrower.  At 800 pixels in width you'll notice the menus collapse, that should be around tablet width and possibly phones in landscape mode.  At 695 pixels you'll notice left-right columns collapse so they're top-bottom instead, that should be mobiles and smaller tablets in portrait mode.

There's also much smaller adjustments as the screen shrinks as many of the calculations are percentage based.


SunRuanEr:
Jase says that's fixable in custom themes, so I believe him, but I'll be 100% honest (and feel stupid) when I say that I cannot even BEGIN to figure out how to fix that in custom themes, so maybe we need a more intuitive way to adjust that when the responsive site goes live?

Preferences > Create Custom Theme.  Scroll to "maximum page width (1,000 to 2,000):", edit to whatever you want.  Hit "Create!".  That'll create a custom theme based on your currently selected theme but with your own width setting.



My monitor is 3,440 pixels wide so if anyone knows about space on the sides it's me.  I cannot run my browsers full-screen anymore because if a website doesn't have a maximum text length it's absolutely horrible to read.  I know there's a limit, if I run full screen I've actually got to track the line I'm reading all the way back to the start and then jump down a line, if it's a usable width then I can just snap down a line and to the left edge.

Anyhoo, I've increased the maximum screen width from 1200 pixels to 1400.  That results in a content (message) width increase of somewhere around 21% from 675 pixels to 817.  That increases the characters per line from around 100 to 125 (don't ask me why it's not a 21% increase, possibly just the sample text I used).

As a result I had to increase the line height (the vertical gap between each line) as it was getting a difficult to read without it.

The left column is probably now a little too wide as it's a percentage so I'll look at reducing that.

Not sold on it, I think the content is a bit too stretched out now.  Even this post screen seems weird.  Longer posts seem to be better but short ones look silly.

FYI we've gone way outside the recommendations.  Recommendations are a maximum of 75 characters per line, 85 at a push.  The other part of the recommendation is that the longer the line gets the larger the line height.  With our width line height should be about 2.0, we've got it at 1.7.  Read a bit more of the thread and you'll see I've got on ad nauseam about it.

I think maybe if I reduce the left column width a bit we should look at about 800 pixels for the message content, so a little bit less than what we've got now.
SunRuanEr
 subscriber, 107 posts
Sat 24 Aug 2019
at 16:22
Re: RPoL Design Update
jase:
Preferences > Create Custom Theme.  Scroll to "maximum page width (1,000 to 2,000):", edit to whatever you want.  Hit "Create!".  That'll create a custom theme based on your currently selected theme but with your own width setting.

Thanks jase! Going all the way up DOES help a lot. That gets the lefthand side of the text to within about a centimeter of where it currently is on a fullscreen browser. I'm still losing a good two inches or so of readable space to the right-hand side menus, though. Is there a preference to force-collapse those to the top so that the text goes all the way to the right, like when you make the window too narrow? If not, could we GET one?

Overall, posts do still take up considerably more space top-to-bottom, with the wasted space around them and the increased line height. Even at a 15% reduced magnification on my browser, the same post I've been repeatedly looking at for this still takes up half again as much vertical room. Still, that's fixable just by lowering the magnification on RPoL. Somewhat, because obviously there are limits to just how small text can be made yet still be readable.

Obviously, my viewing preferences are far outside of "recommended", but sometimes the speed limit is just too slow. Anything that allows us to customize the responsive site to function as close as possible to the current site is a good thing, in my book. Years and years of reading posts that are very wide means that anything significantly less than that now just feels... wrong.

Went and tested phone vs. browser at full maximum page width, and it works great in both versions. :)
jase
 admin, 3696 posts
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 Carpe stultus!
Sat 24 Aug 2019
at 17:23
Re: RPoL Design Update
SunRuanEr:
Is there a preference to force-collapse those to the top so that the text goes all the way to the right, like when you make the window too narrow? If not, could we GET one?

Ahhh, no and no.

SunRuanEr:
Obviously, my viewing preferences are far outside of "recommended", but sometimes the speed limit is just too slow. Anything that allows us to customize the responsive site to function as close as possible to the current site is a good thing, in my book. Years and years of reading posts that are very wide means that anything significantly less than that now just feels... wrong.

I think you need to give it time to settle in with you.  It's a completely new site layout, making it like the old means I'm just wasting a whole stack of my (and everyone else's) time.

Like any new site (and you should really think of it that way) it'll be different to most others.  Disliking site B because it doesn't look like site A isn't doing it any justice or giving it a fair chance.

I pushed cruinne (who came up with the original layout) for wider and wider as I found it cramped.  Now I find the responsive site far better to read than the old site.. and I'm even finding this increased 1400 pixel layout too wide.  I use the responsive site all the time now and I've got a bit more "wasted" space than you!  (c;

I had to look at things objectively and there were a lot of things wrong with the current site.  Font size, line height and line length being several of them.  Regardless of my personal feelings on the matter and the sadness of leaving behind a layout I dreamt up in 2000, I followed recommended guidelines wherever it suited the site and (though I still miss the squiggly line divider in messages) I begrudgingly eventually had to admit that the new layout was far superior.

I've just gone through all my browser tabs (about 30 of them) and not a single site I'm visiting has a layout as wide as the responsive site here.  Zippo.  Most have a content width about 20-30% narrower and larger fonts to boot.

Give it a chance, if you focus on the wasted space then that's all you'll ever see.
Aethulred
 member, 6 posts
Sat 24 Aug 2019
at 17:25
Re: RPoL Design Update
Mistakenly posted this to the Administrators, Skald kindly redirected me so this is a re-post.

Looks quite nice:
1. Put a feedback button up so folks can respond with comments. [I didn't see this link ...need bigger print ;-) ]
2. Allow us to enlarge the fonts, as not all are 20 years old with 20/20 vision.
3. Make the colors clear ... I have issues on the old site between the Black of nothing happening and the Blue of a PM. Bold would have helped, and this new page seems to go that way.

I'm old, so I really don't mind the old site at all, excepting the issue (3.) I just mentioned.
SunRuanEr
 subscriber, 108 posts
Sat 24 Aug 2019
at 18:04
Re: RPoL Design Update
In reply to jase (msg # 227):

Oh, I'm going to give it a chance. Like I said, being able to extend the line width fixes 99% of my issues with it. That said, is there a particular reason why you don't want to give us the option to collapse the right-hand menu up to the top? (Or can't, I suppose, if the code restricts it. I'm just curious.)

Even if moving the menu didn't extend the line length, it's an option that would be handy because it would allow more customization of browser setup when the page is used. I personally spend a lot of time with the browser window narrowed so that I can see information in a second window behind it, and without the ability to manually collapse those menus that just reduces my reading field too much again. (Full-screening the browser with the maximum line width is necessary to bring it up to close to where I'd like it. Which is a fine solution, when I can full-screen the browser, which I can't always do.) Adjusting the max line width AND having an option to make the righthand menus go to the top would be a really nice thing, and I don't think that would be making the new site just like the old - the way the new one looks on a phone (and presumably a tablet) is spectacular, and I assume the goal. That alone makes it nothing like the old. That said, I am very glad we have the option to increase the line width, and am so very grateful for it.

Seriously though, the responsive site really does look nice other than being too narrow for my tastes. You've done a great job on it, and please don't think that anyone giving feedback that says 'I don't particularly like X' means they're going to throw the baby out with the bathwater. :)

(As an aside, is it a known issue that Notices and Closed Threads aren't being marked with their icons? I had thought that icons across the board were just not working, but then I just noticed that the New Message icon is.)
Aethulred
 member, 7 posts
Sat 24 Aug 2019
at 18:43
Re: RPoL Design Update
I also note the lack of a<Game> & < Main> menu at the top right of he page when posting, that would be nice, so you don't have to scroll through the past 5 or 6 posts to go back up. Several games I am in have multiple threads going, so being able to return to the Game is important as well.
ppwhere
 member, 22 posts
Sat 24 Aug 2019
at 19:48
Re: RPoL Design Update
One more idea... As the content part made thinner and we have sooo much "empty" space could the portrait made bigger? Or at least a config option for it in theme? If I'm right on the Character Details part it is 102px but next to a comment it is just 50px

Also it looks to me <large> is not working in the new site and probably <smallcaps> too

And one last bug, alignment in easy tables looks dead as well right now...

These probably well known problems as if I'm right you are working on the css now, just wanted to flag up them in case you didn't know about them

And hopefully a last css problem... Character details and easy tables again. 100% in the classic site meant that the full width of the current character sheet which could be used to create some very neat character sheets... In the responsive site 100% means a preset max width which makes it much less useful... If this is how it is designed to work I'll just replace it with some more hardcoded width settings so there are some options...

This message was last edited by the user at 20:16, Sat 24 Aug 2019.

Raddek
 supporter, 11 posts
Sat 24 Aug 2019
at 22:38
Re: RPoL Design Update
Jase, thanks for all the work on the responsive site - The one thing I've noticed in the scripting is that in the GM menu, private (language) groups, that the table for the 32 groups overlaps the "your account" sidebar.  Basically the "This page scrolls right unless you use a wide screen -->" and groups 28 through 32 overlap with the sidebar.

This was done on a crappy old netbook running chrome - so I'm not sure if it is a widespread issue.
horus
 member, 849 posts
 Wayfarer of the
 Western Wastes
Sun 25 Aug 2019
at 01:44
Re: RPoL Design Update
Looked in on one of my games this evening.  From where I sit, with the recent updates to widen the text line a bit, I'm beginning to see things differently than I did.

Yeah, I was, maybe, a bit resistant to change.  Reading over the UI recommendations jase mentioned sort of brought that home to me.  Those recommendations are based on some sound principles and the results of well-controlled studies, as I recall.

I have a laptop with a 15.4" 1920 X 1080 display, and a 19" 1600 X 900 flat panel on a home-made pole mount over it.  I find myself looking at the responsive site more comfortably on the 19" display, and either zooming or narrowing the window on my laptop's display to be comfortable when I use it.

(I'm really wondering if I should rotate my external monitor into "portrait" mode and test that way?  I'll have to install a longer pole in the mount...)
jase
 admin, 3697 posts
 Cogito, ergo procuro.
 Carpe stultus!
Sun 25 Aug 2019
at 02:22
Re: RPoL Design Update
A few quick things;

Popped a link on the main menu to this forum.  Had been meaning to, thanks for the prompt.

Font size is larger than the current site, about 15% larger so not sure why the font size issue.

Fixed closed/notice icons.  Think I was going to change the way it was done for compatibility issues but left it as it was going to be implement, let me know if any browsers don't show the icons.

GM private group screen is very wide due to the number of groups.  Refuses to side-scroll at the moment but working in it.

Have to cut it short for now but thanks for the feedback, will read more in-depth later!
Aethulred
 member, 8 posts
Sun 25 Aug 2019
at 03:29
Re: RPoL Design Update
Noted an issuetoday where it did not acknowledge that I had read the message and kept it marked as new...
nauthiz
 subscriber, 619 posts
Sun 25 Aug 2019
at 06:11
Re: RPoL Design Update
So, with the recent changes, noticed something odd with the vertical spacing of certain text elements.

It's very pronounced on mobile.

https://i.imgur.com/ihg4C9x.jpg

Though even via a desktop machine there's still some text dipping down into the "border" line that seems like it's supposed to contain it.

https://i.imgur.com/aAOgtoB.jpg
nauthiz
 subscriber, 620 posts
Sun 25 Aug 2019
at 06:14
Re: RPoL Design Update
Aethulred:
Noted an issuetoday where it did not acknowledge that I had read the message and kept it marked as new...


You might try clearing your browser's cookies and trying again, especially if you're bouncing between the "classic" site and the responsive one on the same device.  It has been an occasional issue for years and typically clearing the cookies takes care of it.
Skald
 moderator, 870 posts
 Whatever it is,
 I'm against it
Sun 25 Aug 2019
at 07:15
Re: RPoL Design Update
Mocked up the changes to the responsive site front screen (pre login) for clarification, mostly what I was proposing:

https://drive.google.com/file/...57H/view?usp=sharing

  • Moved preferences information to the welcome text at the top (and reworded slightly)
  • Added impossible cube logo to info block headings
  • Standardised size of info blocks (allowing four lines of text below heading) to balance them
  • Moved "games on record text" from welcome text to the Find a Game info block
  • Reworded Find a Game and Help info blocks - blue text should be set as links to the relevant subscreen

DIDN'T turn them into those buttons I was talking about (actually a better comparison would be the Tiles that Windows uses) as that's another step again, and would require some thought on the colour scheme to be used to make them stand out as a clickable element.  Might be a step too far.  ;>
jase
 admin, 3698 posts
 Cogito, ergo procuro.
 Carpe stultus!
Sun 25 Aug 2019
at 07:26
Re: RPoL Design Update
Ok, fuller responses...

Larger fonts throws out all sorts of calculations.  It's already larger than what we'e got currently so confused it's not a complaint about the old site!

Will look if I can tweak the PM blue.

SunRuanEr:
is there a particular reason why you don't want to give us the option to collapse the right-hand menu up to the top?

A few reasons; Effort vs reward.  The layout is new and everyone needs time to adjust.  Lastly, having used it for quite some time, I don't think it's necessary.

Aethulred:
I also note the lack of a<Game> & < Main> menu at the top right of he page when posting

Main should be top left, called "Home".  There was some discussion about whether to call it Home or "Main Menu".  I've actually avoided Home as I think on RPoL it could be confused with going back to the game "home" screen.  Might go change it shortly actually so could well become "Main Menu"!  (c;

Game link should be on the brown menu; This forum > Game Menu.  Should be the first option.

ppwhere:
One more idea... As the content part made thinner and we have sooo much "empty" space could the portrait made bigger? Or at least a config option for it in theme? If I'm right on the Character Details part it is 102px but next to a comment it is just 50px

Tried it and it actually messed with the layout of that section, pushes it higher than it normally is.  While the name, bio etc are to the left of the portrait the "rMail" etc links are actually below it (and to the left).

Thought it was a good idea which is why I tried it, but it ends up not quite working and at first glance it also seems a bit too large and all the portraits dominate the thread.

ppwhere:
Also it looks to me <large> is not working in the new site and probably <smallcaps> too

Thanks fixed!
Pretty sure it gets larger.
Pretty sure it gets larger.
Pretty sure it gets larger.
Pretty sure it gets larger.

(If you've got a custom theme make sure you update it to get the latest changes.)

ppwhere:
And one last bug, alignment in easy tables looks dead as well right now...

Thought I'd fixed that one, will have to check it out some more.

ppwhere:
These probably well known problems as if I'm right you are working on the css now, just wanted to flag up them in case you didn't know about them

Always a tricky one.  Some I know about and have been ignoring, others are on the to-do list and then lastly there's some that I'm unaware of.  Just raise them here and I'll do my best to fix them pretty quickly if they're not a really stubborn problem.

ppwhere:
And hopefully a last css problem... Character details and easy tables again. 100% in the classic site meant that the full width of the current character sheet which could be used to create some very neat character sheets... In the responsive site 100% means a preset max width which makes it much less useful... If this is how it is designed to work I'll just replace it with some more hardcoded width settings so there are some options...

Have just hacked in something quickly, give it a go I don't have any good examples to test it against.

Raddek:
Jase, thanks for all the work on the responsive site - The one thing I've noticed in the scripting is that in the GM menu, private (language) groups, that the table for the 32 groups overlaps the "your account" sidebar.  Basically the "This page scrolls right unless you use a wide screen -->" and groups 28 through 32 overlap with the sidebar.

Oh yeah, that was one I was avoiding.  But I need prods to fix these things so fixed!  Should side-scroll now.

horus:
Yeah, I was, maybe, a bit resistant to change.  Reading over the UI recommendations jase mentioned sort of brought that home to me.  Those recommendations are based on some sound principles and the results of well-controlled studies, as I recall.

I was quite resistant to it myself, took me a while to get used to the responsive layout (have been messing with it since 2012!).  While (often self-proclaimed) experts aren't the be all and end all I had to recognise that (a) I didn't have a clue about aesthetics, typography and flow and (b) everyone was saying the exact same thing, couldn't find anyone to back up my cause!  Begrudgingly tried the responsive layout and then eventually begrudgingly admitted they were right.

That said, we do have a need for wider content than most due to character sheets (pretty much that's the only reason actually) so I did widen it.  It was originally around 65 characters per line, the 70, 80, finally 100.  Now we're at 125 and I think it makes some pages look weird (compose screen, main menu, threads with brief posts).

Aethulred:
Noted an issuetoday where it did not acknowledge that I had read the message and kept it marked as new...

As pointed out by others this will probably be due to cookies between the two sites getting confused.  Relog will help, also might seem odd but log out of rpol.net and just stay logged in to r.rpol.net.


nauthiz:
So, with the recent changes, noticed something odd with the vertical spacing of certain text elements.

Ah, thanks.  The icons were forcing the text down.  Fixed.


... and thanks Skald, looks good.  Will save that for next time!  (c;
ppwhere
 member, 23 posts
Sun 25 Aug 2019
at 09:13
Re: RPoL Design Update
Testing alignment in easy tables

Preset alignment with header

LeftMiddleRight
TestTestTest
TestTestTest
TestTestTest

Preset alignment with no header

TestTestTest
TestTestTest
TestTestTest

In-line alignment

LeftMiddleRight
TestTestTest
TestTestTest
TestTestTest

Looks like middle alignment is not working and for some reason left overwrites the header's default middle alignment


For character sheets I have some good examples, not sure if that is good enough for you

This message was last edited by the user at 09:17, Sun 25 Aug 2019.

nauthiz
 subscriber, 621 posts
Sun 25 Aug 2019
at 09:16
Re: RPoL Design Update
Question: Is there a way for players to effect the GM character sheet options of "Fixed Width, Word Wrap Off" and "Variable Width, Word Wrap On"?

I have two games I play in with nearly identically formatted sheets.  One of them keeps its formatting on narrow width screens and allows the option to scroll left/right, the other text wraps and breaks the formatting.  Some experimenting on the Beta site revealed those GM options seemed to be the culprit.  If it's set to "Variable Width" the sheet breaks, if it's set to "Fixed Width" it doesn't.

Both sheets include the <tt></tt> tags which used to be the key to keeping things nice even if the GM didn't check that option on the character sheet screen.
Ymdar
 member, 6 posts
Sun 25 Aug 2019
at 11:06
Re: RPoL Design Update
I'm not sure if it is just me but the new site is well pretty ugly compared to the old one. I'm sorry but this design looks like a forum where I would ask advice on how to improve my gaming PC or how to tune up my car. I understand that it probably takes a lot of work and the effort of many to improve stuff but it just feels like rpol is losing it's soul with the new skin.
jase
 admin, 3699 posts
 Cogito, ergo procuro.
 Carpe stultus!
Sun 25 Aug 2019
at 14:14
Re: RPoL Design Update
In reply to ppwhere (msg # 240):

Fixed, thanks.  I think a bit of it might be broken on the old site too!


In reply to nauthiz (msg # 241):

<tt></tt> will use a fixed width font but still word wrap.  Think of it like the compose screen I'm using right now!

What you want is <pre>.  That's what setting "fixed width" for the sheet does... wraps the whole thing in a <pre></pre> block.


In reply to Ymdar (msg # 242):

I'll admit it's very different to the current site but don't agree it's ugly.  The old site certainly has a lot of charm, a bit like an old house... but like in an old house when you look at that charm you realise that walls don't meet up at 90 degree angles and everything's just a bit.. wrong.  The current site design is nineteen years old (today!), you can't claim it's not dated.  Try it on a mobile.. yeuch.

Yes the responsive site is missing some of the old charm but I don't miss editing the clutter underneath.  Some of the code is so old that's it's about to get phased out and no longer supported by browsers!

I haven't settled on the colour scheme here (heck, you guys can even create a new one and then tell me about it, I can grab your custom theme) and nor have I given up getting the horizontal twirl between messages back for some nostalgia, but I'm not going to go out of my way to make walls meet at 87 degrees.