Zag24
 supporter, 607 posts
Tue 7 Apr 2020
at 14:34
Feature Request: Responsive Site: Browser Notifications
A really minor feature request:  After performing "Mark all as read" in a forum, do a window.history.popState() so that the back button does not just leave you in the forum, but instead returns to Home.
jase
 admin, 3744 posts
 Cogito, ergo procuro.
 Carpe stultus!
Wed 3 Jun 2020
at 12:21
Re: RPoL Design Update
After quite the delay I've copied in some updates.  What I can remember I've done is as follows;

  • Increased the "medium" wrap point to 960px (up from 800).  Small is up to 695px, medium up to 960 pixels.  In a nutshell this means that the side navigation menu will move out the way under 961 pixels wide and small (very narrow width) navigation options will kick in under 696 pixels.
  • Changed all of the logon and account registration pages (logon.cgi) to be responsive.
  • Changed the Wanted - Players search box to be responsive.
  • Changed a few lines in index.php using tables to div/responsive.
  • Changed even more in gameinfo.php.
  • Fixed layout when there was no side menu (namely the registration screens).
  • Changed some of the CSS "id" selectors to "class" to allow for better inheritance.
  • Changed profile (profile.cgi) screens to div/responsive.
  • Redid the portrait searching screen as a result/by-product of this.  The page unfortunately ends up being longer but hopefully much less cluttered and confusing… and though it's great when it happens I don’t think "I've managed to cram it all on one page" should be a design goal.  (c;
  • Added Vampire: The Masquerade 5th Edition to the dice roller.
  • Fixed updating of private groups.
  • Fixed updating of lurkers.
  • Fixed edit/delete links for private threads.
  • Edit:  Added Mayfair Exponential Game System to the dice roller.

If you're using a custom theme please update it.

Remember that the new roller options are only for those using the responsive site.

This message was last edited by the user at 10:27, Fri 05 June.

Jhaelan
 member, 240 posts
 Prefers roles to rolls
 Based in UTC+1
Wed 3 Jun 2020
at 12:27
Re: RPoL Design Update
Great work, @jase! Thanks
SunRuanEr
 subscriber, 264 posts
Wed 3 Jun 2020
at 13:36
Re: RPoL Design Update
Awesome work, Jase! Thanks!

One question, though:
quote:
[*] Fixed edit/delete links for private threads.


What is this? I had thought upon first reading it that it was related to the issue I had mentioned a month or so back over in Technical Discussions about being unable to delete some PMs, but that issue is still happening.
jase
 admin, 3748 posts
 Cogito, ergo procuro.
 Carpe stultus!
Wed 3 Jun 2020
at 14:54
Re: RPoL Design Update
Edit issue was this one -- https://r.rpol.net/display.cgi?gi=36224&ti=909&date=1587831907

Also fixed the "This thread Thread closed" issue for closed threads.
Zag24
 supporter, 632 posts
Wed 3 Jun 2020
at 15:31
Re: RPoL Design Update
jase:
[*] Fixed updating of private groups.
[*] Fixed edit/delete links for private threads.[/list]

Confirm fixed!

Thanks, jase!  You're awesome, as always, and we deeply appreciate it.
nauthiz
 subscriber, 651 posts
Sat 6 Jun 2020
at 02:24
Re: RPoL Design Update
So the "Subscribe to support RPoL and receive added perks!" link on the responsive site doesn't seem to work.

Not sure if that's inhibited anyone from actually subscribing as it were, but it certainly adds a hurdle.
jase
 admin, 3752 posts
 Cogito, ergo procuro.
 Carpe stultus!
Sat 6 Jun 2020
at 03:17
Re: RPoL Design Update
Wow, thanks.  Been that way for about 11 months I figure.  Guess it's not being heavily utilised!  (c;
locojedi
 member, 186 posts
Mon 8 Jun 2020
at 19:20
Re: RPoL Design Update
Yeah, I'd tried the link a while ago and just figured you didn't have it working on purpose... shoulda said something I guess.
nauthiz
 subscriber, 654 posts
Fri 12 Jun 2020
at 03:57
Re: RPoL Design Update
I'm not sure how much work has been done on the "Browse/Search Games" section yet.

However it's currently a trap.  Once you actually go to the search page, the left/top navigation links stay the same as when you're on the main page (Wiki News Jump Chat rMail rPoll FAQs Help) instead of changing to the in game/forum set (Home Jump Chat rMail rPoll FAQs Help).

So you end up with the only obvious way to navigate back to the main page being using the back button on the browser.
Skald
 moderator, 903 posts
 Whatever it is,
 I'm against it
Fri 12 Jun 2020
at 13:16
Re: RPoL Design Update
Clicking on the impossible cube logo top right of the page will always take you back to the main menu - I agree that's not obvious, though.  :>
jase
 admin, 3758 posts
 Cogito, ergo procuro.
 Carpe stultus!
Sat 13 Jun 2020
at 13:35
Re: RPoL Design Update
Cube would be the way to go, but have added a close search link.
Samus Aran
 member, 444 posts
 Author, game designer
 Part-time Metroid fighter
Thu 2 Jul 2020
at 05:32
Re: RPoL Design Update
So, I'm having a problem with lots of threads that are read continually popping up as unread, and things not updating properly like that.
nauthiz
 subscriber, 660 posts
Thu 2 Jul 2020
at 06:00
Re: RPoL Design Update
Are you using RPoL on multiple devices, or switching between the responsive and classic site?

Typically that's a symptom of a cookie update issue.

It most often happens when switching between devices, but if you're only on one, you might try logging out of RPoL, then clearing your cookies, and logging back in.
Samus Aran
 member, 445 posts
 Author, game designer
 Part-time Metroid fighter
Thu 2 Jul 2020
at 06:01
Re: RPoL Design Update
I have it on my phone, though I don't use them both at once. Though I could log out of the mobile version. Hope that helps, and thanks.

Yeah, still happening. I may clear the cookies and see if that helps.

This message was last edited by the user at 06:11, Thu 02 July.

SunRuanEr
 subscriber, 287 posts
Thu 2 Jul 2020
at 16:02
Re: RPoL Design Update
I know that every time I go to my phone, it likes to show me that pretty much every thread that's had a post since I last looked at the site on my phone, is unread. Ditto when I go back to the desktop, but only with regards to PMs - if I checked them on my phone, that is.

I've just gotten used to it, it's been doing it so long. I've trained myself to actually look at the date/name for the last post that it thinks I haven't read, right after a switch.
accident
 member, 5 posts
Mon 27 Jul 2020
at 17:41
Re: RPoL Design Update
Caught a glitch: after a table in one of my threads, the entire thread after that is using a monospaced font, almost as if there were a missing closing tag.  Checked the same thread in the non-responsive site, no issue there.

Screenshot: https://ibb.co/FnbHRSf
Harley Quinn
 member, 42 posts
Tue 28 Jul 2020
at 02:30
Re: RPoL Design Update
In reply to accident (msg # 395):

Weird but kinda cool.
jase
 admin, 3767 posts
 Cogito, ergo procuro.
 Carpe stultus!
Wed 29 Jul 2020
at 02:55
Re: RPoL Design Update
In reply to accident (msg # 395):

Looks like a closing tag is missing.  Depending on the encapsulating tags, and a bunch of other wotnot, if you miss a closing tag it'll either carry on longer than it should or be forcibly closed by something else.  The two different designs are closing the tag at different locations.

If you could rMail me a link to the thread that'd be great.
RPGuru92
 member, 185 posts
Sat 1 Aug 2020
at 23:07
Re: RPoL Design Update
This may be redundant but why does the initial page not follow the preference's color scheme?
nauthiz
 subscriber, 664 posts
Sat 1 Aug 2020
at 23:47
Re: RPoL Design Update
Might check message 33 in this thread

https://r.rpol.net/display.cgi?gi=36224&ti=887&date=1589239507&msgpage=&show=all
IamJacksUsername
 member, 15 posts
 Any Serenity RPG games?
 South Africa, Cape Town
Tue 4 Aug 2020
at 10:33
Re: RPoL Design Update
From a quick look, I'm really impressed by the new interface, because almost all other recent sites that have made UI changes have made those sites less useful and more user-hostile, e.g. the horrific new BGG pages, and RPGG where they broke backward compatibility for old browsers/phones so that I couldn't use the dice anymore - which brought me to Rpol.

I see the anchor bug's fixed in the new UI, and the new color scheme for links on the right is a nice improvement.

The only small thing I don't like personally is all the extra whitespace, but it's not a problem, and I'll happily use the beta from now on.

Many thanks jase.

Edit to add: Is there an option to have the email notifications use r.rpol.net links?
Edit to strike previous edit: the cast page hides info until you hover - back to the old UI.

This message was last edited by the user at 12:58, Tue 04 Aug.

Zag24
 supporter, 648 posts
Tue 4 Aug 2020
at 15:14
Re: RPoL Design Update
I've been using nothing but the responsive site for months, now, and I find I prefer it.  However, I do have to agree with IamJacksUsername, that I would prefer the old behavior on the Cast page.  I supposed that the current behavior works better for phone users, but since I'm almost always on my giant screen, I would much rather not have to hover up and down to see all the info.  My responsive CSS skills are not good enough to know if there is a way to do the same collapse-only-if-needed tricks with vertical space as we do with horizontal space.
SunRuanEr
 subscriber, 303 posts
Tue 4 Aug 2020
at 15:27
Re: RPoL Design Update
In reply to Zag24 (msg # 401):

I think in this thread, but maybe in the other one (I can't remember), a suggestion was made for a 'Show All' option for GMs for the cast page, or a switching of the Groups column for a Last Login so that the Last Login was always visible. (Or both - both would be great!)

I know that when I'm looking at people, Last Login is the bit of data that I'm actually looking for most often, and it's the one that I want to be able to skim the entire cast and see at a glance. It's okay to have to mouse over someone to access the rMail or PM link, I feel, because those options are both accessible elsewhere and not ones that I really need to have always viewable. Ditto for the Description link, since it really only matters in the case of wanting to look at a portrait selection on a character without anything in their description block (because you can't click on their name if there's no written description, but you can click on the Description link to see it).

I've gotten used to the cast page being the way it is, so I can't really say I -want- it to go back, certainly not on the player-viewable side (if anything as a player, I'd prefer the ability to just shut the expanding OFF entirely because the ripple effect when I'm scrolling down drives me batty), but I do think that it needs some tweaks for ease of use for GMs.
Zag24
 supporter, 649 posts
Tue 4 Aug 2020
at 15:52
Re: RPoL Design Update
I totally agree that 'last game login' and 'last post' are the two data points I am usually interested in when I visit that page.  While we're begging for features, I supposed that I'd also love to be able to sort by those columns.  But I don't run big games so that isn't all that important to me.

I occasionally use it to double check the groups, and sometimes I'm curious about the number of posts, but those are definitely secondary.  The links for description, etc. I only use if I happen to be in there at the time I want to access those.

I've never used the page in a game where I'm just a player.  I don't even think I was aware it was even a thing players could access.