horus:
DarkLightHitomi:
In this format, there is no need for the gm to ask for bonus, they can look it up easier and way, way faster than asking for it. If they do ask for it, then they do so for a reason, whether logical (they want the players paranoid) or lazy (can't be bothered to follow a link and look at a character sheet).
I would tend to agree with you here: blind should mean blind. Players should not know anything about a blind roll in play
other than that they made it until it takes effect. This maximizes surprise, if any, and gives a bit more verisimilitude to the play-action.
And why should they know they made a check?
If they know they made a perception check, but nothing was revealed, the players know they failed a perception check, which significantly defeats the purpose of the perception check.
For cases like Demolitions, they know what the character did, if the gm decides to use a check instead of handwaving it, does it matter to the players? Like really?
Certainly, some players are in it for the dice rolls, but for them, not seeing the result is as bad as not making the check at all.
Also, consider that everything a character does can be represented by a check, but that doesn't mean it needs to be. Why does it matter if the gm decides a particular case deserves a dice check but not a different case?