drew0500
 member, 179 posts
 D&D Gamer
 Eclipse Classless
Wed 5 Feb 2020
at 09:04
GM Feature
Hi Jase,

Any chance we could have a flag to notify us of any changes to character descriptions? Per TOU, GMs are required to monitor these for inappropriate content, but short of clicking into each one on a consistent cadence, there is just no method available to let a GM know something has changed.

In fact, there isn't even a last edit on date timestamp (Unlike the thread posts, Intro and character sheets).

Perhaps a log of recent activity grouped by categories?

Character stuff
player x edit character name description || Date: xxxx-xx-xx xx:xx

Game stuff
thread post #xx edit by character || Date: xxxx-xx-xx xx:xxx


Just some ideas. I don't mind enforcing the rules, but having the right tools would help a lot.

Thanks for the considerations and all the hard work you do!
SunRuanEr
 subscriber, 201 posts
Wed 5 Feb 2020
at 15:39
GM Feature
I'd be all for this, if there's an ability to 'turn off' the flagging.

In a game with lots of characters, especially at the start of things when people are constantly working on and tweaking descriptions, I think it might drive me batty if something lit up every time someone saved changes to their description. Granted, I suppose that if you could turn it off, it wouldn't help monitor description changes.

I've never had a problem with just routinely clicking through descriptions to see if anything's changed (I do this as a player, too, on a fairly regular basis), but I don't know. I feel like it would defeat the purpose if GMs started ignoring it because it flagged every time ANY edit was made (which is highly likely, I feel), and having a timestamp for the last edit made (like posts do) wouldn't help because you would still have to manually look at the description to see the timestamp for the edit. /shrug

That said, I can also count the number of TOU-violating descriptions that I've seen in far too many years to count on one hand and have several fingers left over, so I'm not sure it's a huge problem that needs a potentially-annoying fix for it. Doesn't reminding players that description content has to be as sanitized as Group 0 content also work?
drew0500
 member, 180 posts
 D&D Gamer
 Eclipse Classless
Wed 5 Feb 2020
at 17:37
GM Feature
I run 7 games as a GM, I play in 2 as a player.

Most people stop messing with descriptions after the game starts. But your average game has 4 players. How long does it take to review 21 descriptions? Luckily, empty descriptions don't highlight, but seeing the last change lets me know nothing has changed and I can move on. A flag would prompt me to check. It would alleviate the need to even check for longer running games. (I'd rather focus GM energies on tasks that need to be completed, not repetitive tasks that have no other value than to satisfy a TOU).

A better solution - make the descriptions like character sheets. Allow the GM to toggle editing on/off. Then you wouldn't need to be concerned with descriptions changing after the fact. (And a player would have to ping you to make changes).

It just strikes me as odd that the GMs can control every aspect of the games they are responsible to check, but are also in charge of something they don't have notifications, can't lock and the player could change 5 minutes after they check...
SunRuanEr
 subscriber, 202 posts
Wed 5 Feb 2020
at 17:54
GM Feature
What if the responsive site included a date stamp next to the 'Description' link that shows when you mouseover a character on the cast list?

That would be a compromise that wouldn't spam a GM with notifications, or drop another GM menu on them for the sole purpose of showing recent activity above and beyond last post and login (which is already available on the cast list), wouldn't force people to wait for GMs just to tweak description wordings, and in addition it would alert other players that people have changed their description so they would know to go read it too. Moreover, you can just run down the list to see the timestamp, instead of having to manually open each description and scroll to the bottom.

This message was last edited by the user at 17:55, Wed 05 Feb.

drew0500
 member, 181 posts
 D&D Gamer
 Eclipse Classless
Thu 6 Feb 2020
at 00:08
GM Feature
I'm easy. Any solution that Jase wants to implement would be fine by me.

Just spit balling random solutions to see what is feasible and doable.

Though I find the "responsive" site a bit daunting... Like I prefer the dark scheme, but the home page defaults to bright white.