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Group 6 OOC.

Posted by Mr. DMFor group archive 6
Mr. DM
GM, 379 posts
Fri 5 Jun 2009
at 20:53
  • msg #88

Re: Group 6 OOC

Ooh praise! I'm dishing out this pseudo-xp willy-nilly here ;)

You've not dealt with the lady before. Roll me knowledge(local) to see if you know anything more about her. You don't know any more about the job - it's common practice to only be given details once you accept, to cut down on double-crossing. Might be different if you build up a rep with a client or two of course...

I shouldn't really say this, but if you mentioned the name to the others they might know some more...
Harry the Bastard
player, 26 posts
Fri 5 Jun 2009
at 22:37
  • msg #89

Re: Group 6 OOC

19:35, Today: Harry the Bastard rolled 23 using 1d20+9. Local Knowledge.

Look at that skill rating! Bet the others are jealous!

If I mentioned her name? Sounds like it'll be more fun if I withold that information. We could have all sorts of farcical mishaps...
Mr. DM
GM, 384 posts
Fri 5 Jun 2009
at 22:46
  • msg #90

Re: Group 6 OOC

In that case, private line...

[Private to Harry the Bastard: Erina and her father Heiroth are the only two remaining members of the Chersoot family. Erina is now in her 40s and never married. Both have a reputation for being eccentric, but Heiroth in particular is supposed to be a bit loopy. He lives alone in a small fortified house a couple of days travel away. It strikes you that Erina may want to hire you perhaps because no-one else will work for her, or because you're cheap. The family estate is fairly respectable but run-down and poor.]
Jos Whollis
player, 17 posts
Sat 6 Jun 2009
at 03:21
  • msg #91

Re: Group 6 OOC

/slides down the side of the giant pile of fake XP given out already

Ah, we're gonna get into some trouble....  And it's gonna be awesome!
Harry the Bastard
player, 28 posts
Sat 6 Jun 2009
at 13:22
  • msg #92

Re: Group 6 OOC

Careful of the pretend dragon sat on top.
Harry the Bastard
player, 30 posts
Sat 6 Jun 2009
at 13:26
  • msg #93

Re: Group 6 OOC

Okay, let's say that Harry doesn't make a habit of talking business in front of Tom...especially when he is in his cups.
Mr. DM
GM, 401 posts
Wed 10 Jun 2009
at 09:53
  • msg #94

Re: Group 6 OOC

You alright, group 6? You started at great speed and have now slowed down!
Harry the Bastard
player, 32 posts
Wed 10 Jun 2009
at 12:31
  • msg #95

Re: Group 6 OOC

I've been busy at work which didn't help at all. But I posted yesterday :)
Mr. DM
GM, 405 posts
Wed 10 Jun 2009
at 12:36
  • msg #96

Re: Group 6 OOC

Tell me about it, it's gone that way for me too!

I'm not hassling you - I'm happy to go at whatever pace is convenient - just checking everything is ok :)
Harry the Bastard
player, 33 posts
Wed 10 Jun 2009
at 12:39
  • msg #97

Re: Group 6 OOC

Occasional prodding is part and parcel. Without it, things can slip.
Jos Whollis
player, 23 posts
Thu 11 Jun 2009
at 23:57
  • msg #98

Re: Group 6 OOC

I'll be out of town and afk from basically now until Sunday night (Monday morning for some of you).  My sister is getting married on Saturday, and I need to go be a groomsman.
Harry the Bastard
player, 35 posts
Sat 13 Jun 2009
at 13:18
  • msg #99

Re: Group 6 OOC

Mechanics/game play question:

Urban Tracking allows use of Gather Information to "track down the location of missing persons or wanted individuals within communities."

Harry has +9 Gather Information when we include synergy with local knowledge.

There are different ways to do this: I say Harry goes out and 'gathers information' in abstract terms / we play it out.

In a sense, I favour the first as we cut to the chase. But I am not the only person here :)

So, how do we do this?
Diarmuid
player, 31 posts
Sat 13 Jun 2009
at 13:36
  • msg #100

Re: Group 6 OOC


Diarmuid is happy either way. He'll be the guy around the corner in any case, a sword in his cloak and ready for anything. Even sleuths need back up.
Mr. DM
GM, 420 posts
Sat 13 Jun 2009
at 17:49
  • msg #101

Re: Group 6 OOC

Urban tracking is a bit like an extended test - you make several rolls over a certain period of time, and you need a certain number of successes.

I like to favour RP over rolls, so I'll never just let you roll without some decent IC posting. However, that doesn't mean you have to act out every single conversation.

So to answer your question: a little from column A, a little from column B. My intention is that you roll once for each new area or lead you look into.

If you post IC describing Harry asking around in a general sense, I will then introduce any significant conversations that need to take place. However, gather info really is a general thing so we'll tend to keep it abstract.

Or to put it another way, just post what you're doing and I'll take care of the details ;)
Mr. DM
GM, 425 posts
Mon 15 Jun 2009
at 11:46
  • msg #102

Re: Group 6 OOC

Let me just get this straight before we move on: Diarmuid and Harry are going to talk to Erina, Sikhandyn and Jos are going to hit the taverns to dig up what they can about the family?

Bearing in mind the evening is drawing on a bit (though the taverns will certainly be open many hours yet), if that's correct I'll split you up. I prefer to run things in separate threads when the group divides - makes it easier to keep things clear.

If I don't hear any objections or corrections by tonight (GMT+1) I'll sort it out.
Diarmuid
player, 32 posts
Mon 15 Jun 2009
at 12:10
  • msg #103

Re: Group 6 OOC

Nope..:)

Silkandyn and Jos are going to ask around. Diarmuid will be waiting outside around the corner in case any noble lackeys decide they don't like what Silkandyn and Jos are asking about. Should Silkandyn and Jos they will step outside the Diarmuid will charge down the alley on horse back and dispatch any who wish to do harm to his friends. Inns in this city are dangerous places, especially when commoners are asking questions about the business of nobles so Diarmuid is not going anywhere near Erina until Silk and Jos are finished in the inns.

Harry can do what he wants.
This message was last edited by the player at 12:11, Mon 15 June 2009.
Mr. DM
GM, 426 posts
Mon 15 Jun 2009
at 12:15
  • msg #104

Re: Group 6 OOC

Gotcha. I wasn't far off then, but seems I was going by the original plan!
Harry the Bastard
player, 36 posts
Mon 15 Jun 2009
at 12:29
  • msg #105

Re: Group 6 OOC

Okay. I confess I didn't understand the ambush idea, but I'm still game for whatever it was :)

Harry can talk to the lady and negotiate fees etcetera but will also do some nosing around - no point wasting time not investigating.
Jos Whollis
player, 24 posts
Mon 15 Jun 2009
at 13:55
  • msg #106

Re: Group 6 OOC

I'm back.  And it looks like Diarmuid gets to try his ambush out.  Maybe.  Ok.
Diarmuid
player, 33 posts
Mon 15 Jun 2009
at 14:27
  • msg #107

Re: Group 6 OOC

It's a precaution, but if someone else is out there looking for this guy, or wanting to throw people off the track if they have him then we might find out what's going on, and maybe get some loot into the bargain.
Harry the Bastard
player, 37 posts
Mon 15 Jun 2009
at 14:54
  • msg #108

Re: Group 6 OOC

Your idea is to let the rest of us nose about while Diarmuid hangs back and watches from sufficiently far off that he has a different perspective? If so, I like it.
Diarmuid
player, 34 posts
Mon 15 Jun 2009
at 16:40
  • msg #109

Re: Group 6 OOC


That's precisely what I'm suggesting. Ambushing ambushers, taking prisoners, getting more info.
Harry the Bastard
player, 38 posts
Mon 15 Jun 2009
at 17:25
  • msg #110

Re: Group 6 OOC

In that case I really really like it...
Sikhandyn
player, 26 posts
Human Diviner 3 -F3/R3/W3
AC:12/10/12 - HP:16/16
Mon 15 Jun 2009
at 18:40
  • msg #111

Re: Group 6 OOC

Fine with me! Let's finalize IC.
Mr. DM
GM, 427 posts
Mon 15 Jun 2009
at 18:51
  • msg #112

Re: Group 6 OOC

Alrighty, I'll let you lot sort out who is going where IC. Those of you asking around please give me...let's say 3 gather information rolls. Post the results here please, either in a PL to me or in public.
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