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OOC thread Group A (old)

Posted by Mr. DMFor group archive Z
Mr. DM
GM, 19 posts
Fri 1 May 2009
at 14:37
  • msg #1

OOC thread

Hello, Hannah Sonderil!

This thread is for our OOC chat, so we don't have to use PMs once the game is going.

I'll be updating this thread later today with some info about your home village. I'll only be telling you things Hannah will know (or think she knows).

Please keep all OOC talk in this thread and leave the IC thread as purely IC - except for dice rolls.
Mr. DM
GM, 21 posts
Fri 1 May 2009
at 15:46
  • msg #2

Llangerin

Llangerin is a fairly large village in the highland of Ddaran. Sited roughly halfway between the two main population centres of the area - Port Duross and Caer Anddross - and next to the River Ross, the village can only continue to grow in the coming years.

A majority human population is supplemented by  a good-size halfling community of around 100. There are around 140 households. A few gnomes, dwarves, and others also live here.

Four noble families call Llangerin home:
Lord Maldwyn - Nominal ruler - and Lady Lleucu
Lord Pryderi and Lady Eleri
Sir Rheinallt - Hannah's landlord
Lord Glaw

There are two churches, both dedicated to Pascha of the Nature:
Church of Pascha-on-the-River
Church of Pascha-in-the-Fields

Hannah knows there is a hedge-wizard in the village, though she has not had call to visit him.

The guard captain is Vaughn, and he has 5 full-time watchmen under his command. All are human (surprise suprise!). Vaughn is known as a bit of a thug and has a tendancy to find trouble where there is none in the otherwise quiet village.

There is a market twice a month, on the first and third Sunday.

Services in the village include a blacksmith, a fishmonger, several furriers, and others who Hannah may or may not know about.

All of the houses are single or two room wattle and daub construction with thatched roofs. None have more than one story. There is an inn, which has never needed a name. It was recently rebuilt with a stone lower storey and a traditional upper storey. There's also a tavern, of the same construction as the houses, as are the churches. The Church of Pascha-in-the-Fields has recently begun construction of a stone tower.

Of the noble houses, Sir Rheinallt's and Lord Pryderi's are built in a new fangled material called 'brick'. The other two are of the same construction as the rest of the village, but higher quality and of two stories. All of the noble houses have glass in the windows, as does the inn.

Hannah's house has one room, a traditional central hearth, and minimal furnishings - a bedroll on pallet, single table and chair - but is cluttered (or full, if you're tidy) with hunting and fishing paraphanalia and associated tools. The house is rented from Sir Rheinallt, through his reeve, Gryffan. Rent is 1GP per week. It's down by the riverside on the edge of some marshy ground, where Hannah can pull up her fishing boat.
Hannah Sonderil
player, 3 posts
Fri 1 May 2009
at 17:11
  • msg #3

Re: Llangerin

All good to know. :)

Hannah spent 1sp, 2cp before the first post, having splurged on a loaf of bread and hunk of cheese for her supper the next few nights.  That brings her down to 8sp, 13cp.
Mr. DM
GM, 23 posts
Fri 1 May 2009
at 17:40
  • msg #4

Re: Llangerin

In reply to Hannah Sonderil (msg #3):

Wow you're poor! I'll trust you to keep track of your money, I'm happy for you to inform me of spendings though.
Hannah Sonderil
player, 6 posts
Fri 1 May 2009
at 18:53
  • msg #5

Re: Llangerin

Heh, since I took the minimum for ranger, I ended up with 60gp to start; most of that was tied up in armor and equipment (a pound of salt costs 5gp, and it didn't feel right to have a hunter without salt), which left me with a little more than a gold piece as spendable cash.  :)  I'll keep track of the money, but I'll probably keep posting it as well - considering all the number-crunching I've been doing for Webs of War, I want to make sure my math can get double-checked.
Mr. DM
GM, 24 posts
Fri 1 May 2009
at 18:54
  • msg #6

Re: Llangerin

So glad I'm not a warlord in that game.
Hannah Sonderil
player, 7 posts
Fri 1 May 2009
at 18:58
  • msg #7

Re: Llangerin

Heh, yea.  It's a lot of fun, but there's definitely a whole lotta work to go into it.  And it seems like every time I work something out, the rules change dramatically; I've had to completely rewrite my army list three or four times to make up for it...
Mr. DM
GM, 25 posts
Fri 1 May 2009
at 19:03
  • msg #8

Re: Llangerin

Well, the DM has had to come up with almost a whole new system. At least if his campaign works out, he'll be able to run another one with the same rules and setup will be more smooth. Maybe.
Hannah Sonderil
player, 8 posts
Fri 1 May 2009
at 19:12
  • msg #9

Re: Llangerin

True.  I understand the need of it, especially considering some of the other characters and their plans - a lot of the early exploits were coming from the vampire pixie, who apparently was trying to do infinite-combos in DnD.  I'm glad that he's removed a lot of the insanely overpowering elements thus far. :)  It's still a lot of work to tweak after the revamps.  After the kinks get worked out I may try to run something like it myself (either on a smaller scale or as part of a tabletop miniatures campaign).
Mr. DM
GM, 26 posts
Fri 1 May 2009
at 19:22
  • msg #10

Re: Llangerin

A shame there are people who attempt to exploit things :(

I'd be interested in playing a warlord or monarch in that sort of campaign, but I'd need there to be more restrictions on class etc. I'm not the sort of person who can do optimal builds!

By the way this thread is also for feedback - let me know if there's too much of something, not enough, if I cocked up, etc.
Hannah Sonderil
player, 10 posts
Fri 1 May 2009
at 21:18
  • msg #11

Re: Llangerin

Yea. :(  I can understand optimizing a build and having a few tricks up one's sleeve (I know Dora has a few herself), but without a challenge, where's the fun to it?  It's not hard to create Pun-pun, but it would ruin the game for everyone else to play one, so it doesn't seem like a good trade-off.  But that's just me; clearly it appeals to some people, or we wouldn't have to worry 'bout it.

I think that it would do a lot better with restricted books and setting.  Since we have access to all the books (including setting-specific ones), it ends up that while Player A might be using Complete Warrior and the SRD, Player B might end up with abilities from the Complete series, a race from MMIII, a template from Savage Species, spells from the Spell Compendium, classes from Eberron and a gestalted-in Psion to boot.

I'll keep that in mind if I think we get off-target or something. :D
Mr. DM
GM, 30 posts
Sat 2 May 2009
at 20:14
  • msg #12

Re: Llangerin

I don't even know what Pun-Pun is! I like to build characters based on their..well, character, not their abilites. I have some players (not in this group, seemingly) who come up with a concept, like a doddering old forgetful gnome wizard, then build a character with as many rules and options as possible tacked on to make said character not only as much of a crunch based version of the concept as they can be, but also to be as powerful as possible. That's like the extreme version of how I like to build.

Sure - there's a very very weird warlord knocking around where my character is at the moment. I have literally no idea what class, race, or anything they are.
Hannah Sonderil
player, 13 posts
Mon 4 May 2009
at 23:13
  • msg #13

Re: Llangerin

Pun-Pun was a kobold build they posted on the Wizard forums that is quite possibly the epitome of power-gaming.  He takes a template that grants wildshape, a level in wizard and a few levels in Master of Many Forms, then takes the form of a monster from one of the Forgotten Realms sourcebooks and essentially becomes a character editor - he can manipulate his familiar into becoming incredibly strong, then order said familiar to do the same for him.  It's ridiculous.
Mr. DM
GM, 45 posts
Mon 4 May 2009
at 23:30
  • msg #14

Re: Llangerin

Wow. And thus, a lesson was learned that too many rules can be a bad thing. Maybe.

You may be starting to remember Mazzy was one of those sorts of friends...
Hannah Sonderil
player, 14 posts
Tue 5 May 2009
at 01:29
  • msg #15

Re: Llangerin

It's a good example of why GMs should always be very careful about what they allow into a campaign. :)  I dunno how many times I've seen players use Decent Feat A from one book, Decent Feat B from another book, and combine it with Strong Race 1 to make an Unstoppable Warrior.  Each book is pretty balanced in and of itself - it's when they get mixed up that things go awry.

Hehe, I somehow suspect that Mazzy's the friend that always said "No, trust me, she won't miss one pie if we take it off the sill" or "come on, it's just called the Forbidden Forest because the elders want to scare us".  :)
Mr. DM
GM, 48 posts
Tue 5 May 2009
at 13:33
  • msg #16

Re: Llangerin

Yep, which is why I'm making people clear things with me first - and fortunately the game seems to be attracting people who are fairly sane when it comes to builds.

I think you might be on to something there...
Hannah Sonderil
player, 17 posts
Wed 6 May 2009
at 22:40
  • msg #17

Re: Llangerin

That's a good way to do it.  :)  If I ever run a DnD campaign on here, I think I'll limit the number of books a particular player can use - maybe two non-core books for feats and suchlike.  I dunno, have to tinker with the idea.

Hehe, maybe...
Mr. DM
GM, 89 posts
Mon 11 May 2009
at 09:39
  • msg #18

Re: Llangerin

Hello!

Everything alright? It's been a while since you posted, wanted to make sure you're happy or if some things need changing...
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