As one of the only members of the group with a weapon designed for smashing bones, the onus was on Krogan to take the fight to these skeletal assailants. His first swing fell wide of the mark however and it was obvious his tiredness was affecting his ability to fight. Breath heaving from his lungs, he drew back and readied another swing.
Those near the stiff form of Lambrac began to notice his limbs start to twitch, then spasm. Slowly the mysterious magics that had frozen him helpless were wearing off. With a low groan, he rolled onto his back, one side of his face covered in dirt and grime. He glanced around deliriously, eyes widening as he saw the battle with the undead.
Ash began chanting, calling on her druidic magic to assist in the battle. The skeleton engaging Yaotl suddenly took on a glowing green outline, the strange light shifting and swirling over the ancient bones. She then stepped back into the jungle undergrowth, hoping the trees would give her some cover.
Linni rummaged around in her undersized backpack, finally retrieving a small wooden wand. She aimed it at the skeleton archer far to the north and spoke a command. A glowing bolt of purple energy flew unerringly towards the archer, hitting it in the sternum and promptly blew its ribcage apart. The reanimated husk crumpled, dead once more, to the earth.
Totally uncaring of their comrade's demise, the skeleton warriors pressed the attack. The skeleton wielding the greatsword turned to face its reptilian challenger and chopped down hard, two-handed. The blade cut into Yaotl's shoulder, slicing into his scaly flesh. The Carnosaur screeched in pain as thick blood splattered onto the jungle floor.
The second undead stepped after Thaniel, its twin axes seeking to finish the wizard off. Even badly wounded, Thaniel's elven reflexes allowed him to dodge the crude blows, though there was a desperation in his movement that suggested he could not take much more.
Matching Krogan's blunt weapon with its own heavy mace, the third skeleton swung again. It caught the orc on the arm but only as Krogan was turning away, stealing much of the blow's force.
The final abomination jabbed its spear at Abbas but the elven warrior batted the shaft away with the flat of his blade.
Fareeda continued her song, eyes closed to slits as her fingers played over the mandolin strings. It seemed she was in a trance within her music, transported far away from the carnage ensuing before her.
Abbas used the movement of his parry to spin around his foe and get closer to Thaniel who was obviously suffering. He flicked out his second blade but the skeleton matched him, blocking the strike with the spear's shaft.
The remaining archer loosed another arrow but this time it skittered harmlessly off the monolith behind Thaniel.
Yaotl, enraged by the skeleton's sword strike, launched himself at the vile skeleton. His hind claws pinned the unnatural creature to the earth as it bent forward and ripped its skull - spine still attached - from its battered body. Flinging the lifeless bones into the trunk of a tree, he roared belligerence at the sky above and turned towards the next enemy.
Thaniel staggered, back-pedalling away from his axe wielding assailant. He spoke another phrase and a beam of cyan blue energy shot into the skeleton's spine. Frost appeared over the decaying vertebrae but it seemed to have no effect whatsoever and it came on, axes raised.
Jibril, undeterred, aimed his symbol at the skeleton engaging Abbas and spoke again. This time the spear-wielding undead seemed to shiver uncontrollably and turned to flee - losing a rib to the flicked blade of Abbas as it went. A look of smug satisfaction fell on the priest's face as he watched it run.
Meanwhile, the monolith had sunk to nearly half its former height...
| 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
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A | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | A |
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B | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | B |
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C | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | C |
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D | @ | @ | @ | @ | @ | | | | | | | | | | | | @ | @ | @ | @ | D |
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E | @ | @ | @ | @ | | 5 | | | | | | | | | | | | @ | @ | @ | E |
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F | @ | @ | @ | | | | | | | | | | | | | | | @ | @ | @ | F |
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G | @ | @ | @ | | | | | | | | | | | | X
| | | @ | @ | @ | G |
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H | @ | @ | @ | | | | | | | | | | | | | | | @ | @ | @ | H |
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I | @ | @ | @ | | | | | | | | | | | | | | | @ | @ | @ | I |
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J | @ | @ | @ | | | 4 | | | | MM | MM | | | | | | | @ | @ | @ | J |
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K | @ | @ | @ | | | | | 2 | | MM | MM | | | | | | | @ | @ | @ | K |
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L | @ | @ | @ | | | | | | | L | | 3 | | | | | | @ | @ | @ | L |
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M | @ | @ | @ | | | | | | | T | | K | | | | | | @ | @ | @ | M |
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N | @ | @ | @ | | | | | A | | | | | | | | | | @ | @ | @ | N |
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O | @ | @ | @ | | | | | | | | | | | | | | | @ | @ | @ | O |
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P | @ | @ | @ | | | | | | | F | | | | | | | | @ | @ | @ | P |
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Q | @ | @ | @ | @ | | | | | | | | | | | | @ | L | @ | @ | @ | Q |
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R | @ | @ | @ | @ | @ | @ | A | J | Y | X | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | R |
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S | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | S |
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T | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | @ | T |
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| 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
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Each square is 5/5 feet. Squares with trees in can be moved through at half speed and grant ranged cover (dependant on location of ranged attacker). When moving diagonally take first diagonal as 5ft, second as 10ft, third as 5ft etc.
Key:
K - Krogan (Barely wounded)
T - Thaniel (Badly wounded)
L - Lambrac (Paralysed)
A - Abbas
A - Asha (Cover)
L - Linni (Cover)
F - Fareeda (Bardsong)
Y - Yaotl (Cover, Wounded)
J - Jibril (Cover)
2 - Skeleton warrior with twin hand axes (AC: 14)
3 - Skeleton warrior with bone mace (AC: Unknown)
4 - Skeleton warrior with spear (AC: 15)
5 - First archer (AC: Unknown)
X - Destroyed skeleton
MM - Monolith
@ - Treeline (+4 cover bonus vs. ranged weapons if standing in a
@ square.)
Area of Effect: All characters able to hear Fareeda's song gain a +1 bonus to attack/damage rolls and saving throws.
Round 3....fight!
This message was last edited by the GM at 22:29, Tue 10 Jan 2012.