Glumr takes careful aim at the closest of the charging Alligogs. He fires twice. His first shot strikes the lizardman just off-center in the chest. It stops the Alligog in its tracks. The second arrow puts the warrior down.
Alligog6 take 14 points of damage and is out of the fight.
Holly calls upon the forces of nature to aid her and the very grasses and viney scrub bushes reach out to grab the Alligogs. Two of the lizardmen become hopelessly entangled, as does Glumr's horse, which is now panicked.
I moved the target square back one so Cuma would not be caught in the radius.
Farden returns the javelin hurling favor giving the Alligog's a taste of their own medicine before moving to protect Cuma.
Since #6 is down we'll say you hit #8 and I moved you to I13 so you wouldn't be in the entangle zone.
Cuma shouts something back at the Alligogs and retreats to Holly's side.
The Alligogs struggle, with mixed success to get away from the animated plants. Two of the free Alligogs throw javelins at the eye and Holly, but both attacks are easily dodged. Alligog8 rushes Farden and gets a lucky hit in causing a light cut to his upper shield arm.
Farden takes 3 points of damage.
After avoiding another javelin, the eye float back past the horses, into the foggy darkness. It conjures up a rousing fanfare introduction that rallies you all to fiercely counterattack these wrong-minded beasts.
Everyone now receives a +1 to hit, damage, and saves for the eye's inspiration music.
I need round 2 actions for everyone.
http://zachery.path.med.umich....g/alligog_battle.jpg
This message was last edited by the GM at 07:45, Wed 08 Feb 2012.