Re: Seeing and hearing stuff
It sounds like you are thinking about it as a person playing a game more than someone in that situation. There's no reason to believe that the situation we are in is geared for 6 people just because we are in a group of 6 characters.
Just saying.
Likewise, I dont know why your character would feel unappreciated in the situation, or looked down on for joining the line. There was no mention of hint of that from my point of view.
I mean I could say the same of Glumr in the goblin ambush situation.
But more so I think everyone is just expected to do what they can in a combat situation. Plus there will be much more time to give praises and talk about close calls once the adventurers are safe at the end of this quest from the characters point of view. If anything, Glumr is not intentionally doing that, but maybe just needs to be reminded that a little thanks can go a long way. He's not used to working with groups as he's spent much time alone on the out skirts of town during his adolescence.
From Glumr's point of view, it's not that he's brash. It's just that's there's nobody else to do what needs to be done. And in a situation like this, he feels that the more knowledge they have, the better off. He tends to almost over think situations before he acts, but likewise is not one to wait and loose the initiative in a situation.
By not checking the pit out, considering that it's not really any more risky than their current situation (in checking the triangle structure), the team could be making decision down the road off of impartial information, which could cause them to make wrong decisions. So in his mind "We need to know, and if not me, then who will go?"
Likewise, from Glumr's point of view, his cousin Snow seems to expect hit o follow her lead, yet in situations such as talking to folks they meet, she likes to move to the back and go unnoticed and not direct the conversations at all. She also seems to not back Glumr up in social situations, which gives him an idea of how she must feel about him and his lines of thinking. And then likes to contradict most of his ideas without being willing to really talk things out.
Glumr wants to air all of this out as he really likes his cousin, but feels like this is the thing that should be done in more comfortable surroundings as this adventure has been fast moving for the bunch. He just doesnt get why she doesnt seem to have his back except when combat is happened (he's just happy that she does do that, so she likes him enough not to want him to meet an untimely demise).
I expect these issues to fade away as the group becomes less fragile and more comfortable with how the others react to situations. It's a lot of fun playing characters how we are... It adds a lot of depth to them allowing us to play them really in character and less as a player.
I agree with Mord on how Snow is acting. But realize that she is being played similarly with a lot of background stuff effecting how she handles situations. But once again adds realism into it as many times in life when you have a job to be done with a group of people, there is always mixed enthusiasm and conflicting ideas on how a situation should be resolved.